Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.22 @ 15:34:01 Player: DietSnapple Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (127) 635 Value Destroyed (4133) 4133 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 10678 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 392 Friendly Fire -357 Cogmind --------- Core Integrity 0/1150 Matter 250/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Long-range Terrain Scanner Improved Phase Shifter Enhanced Quantum Rifle Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Active Sensor Suite Heart of Steel > --- WEAPON ----------- Improved Heavy Laser > --- INVENTORY -------- Compact Wheel Aerolev Unit Transmission Jammer Advanced ECM Suite Improved Utility Shielding Graphene Brace Improved Heavy Laser Improved Heavy Laser Improved Heavy Laser Coil Gun Long-range Missile Launcher Heavy Pick [Rating: 94] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Field Propulsion Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Was Fac Fac Arm Slots Evolved 12 | . . . 4 . 2 2 . . 2 . . 2 . Power 1 | . . . . . . . . . 1 . . . . Propulsion 4 | . . . 2 . 1 1 . . . . . . . Utility 7 | . . . 2 . 1 1 . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 122 | 7 4 3 27 15 10 8 5 . 6 . 20 15 2 Power 16 | 1 1 . 4 2 1 . 1 . 1 . 4 1 . Engine 15 | 1 1 . 4 2 . . 1 . 1 . 4 1 . Core 1 | . . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 39 | 2 1 . 10 2 5 3 3 . . . 7 6 . Treads 13 | 2 1 . 6 2 . . . . . . . 2 . Leg 6 | . . . . . . . . . . . 6 . . Wheel 4 | . . . 2 . . . 1 . . . . 1 . Hover 14 | . . . 2 . 5 3 2 . . . . 2 . Flight 2 | . . . . . . . . . . . 1 1 . Utility 35 | 2 . 1 5 4 4 2 . . 5 . 5 7 . Device 18 | 1 . . 2 . 2 1 . . 3 . 4 5 . Storage 4 | 1 . . 1 . 1 . . . 1 . . . . Processor 3 | . . . 1 1 . . . . . . . 1 . Hackware 2 | . . . . . . 1 . . . . 1 . . Protection 8 | . . 1 1 3 1 . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 32 | 2 2 2 8 7 . 3 1 . . . 4 1 2 Energy Gun 10 | 1 . . . 6 . 1 1 . . . . . 1 Energy Cannon 6 | . . . 2 1 . . . . . . 2 . 1 Ballistic Gun 8 | 1 2 . 3 . . 1 . . . . 1 . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . Launcher 3 | . . 1 1 . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 4 . 2 . . 1 . 1 . . Parts Lost 60 | . 4 2 9 6 9 3 1 . . 4 13 6 3 Power 9 | . 1 1 . 1 1 1 . . . 1 1 2 . Propulsion 28 | . 1 . 5 2 4 2 1 . . 2 6 4 1 Utility 13 | . . . 3 2 1 . . . . 1 4 . 2 Weapon 10 | . 2 1 1 1 3 . . . . . 2 . . Highest Loss Streak 7 | . 2 2 4 2 6 2 1 . . 4 7 3 3 To Critical Strikes 3 | . . 1 . 1 . . . . . . . 1 . Average Backups 9 | 1 6 6 9 12 12 8 14 13 11 6 7 4 5 Power . | . . 1 1 . . . . 1 . . 2 . . Propulsion 1 | 1 2 2 1 1 5 . 2 2 1 1 . . 1 Utility 4 | . . 1 5 8 5 6 5 4 3 . 1 1 2 Weapon 2 | . 1 1 1 1 1 2 5 5 6 4 2 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 30 | . 1 1 4 7 1 . 2 . 2 2 5 1 4 Power 3 | . . . 1 . . . . . . . 2 . . Propulsion 2 | . . 1 . . 1 . . . . . . . . Utility 15 | . . . 1 7 . . 2 . . 1 2 1 1 Weapon 9 | . 1 . 1 . . . . . 2 1 1 . 3 Tool/Special 1 | . . . 1 . . . . . . . . . . Average Slot Usage (%) 79 | . 98 84 86 96 79 67 82 86 69 70 59 31 25 Engine 7 | . 13 2 8 8 6 . 3 6 11 9 9 2 3 Treads 17 | . 27 28 23 33 21 . . . . . . 4 . Leg 2 | . . . . . . . . . . . 15 . . Hover 7 | . . . 8 . 1 32 37 40 35 27 1 2 . Device 10 | . 14 3 9 10 12 6 6 6 11 14 14 8 8 Storage 8 | . 14 14 9 9 7 6 6 6 5 5 4 . . Processor 3 | . . . 2 8 7 6 6 6 . . . . 3 Protection 3 | . . 10 4 7 5 . . . 1 5 . . . Energy Gun 3 | . 6 . . 5 12 . 9 13 1 . . . 1 Energy Cannon 2 | . . . 3 8 . . . . . . 3 . . Ballistic Gun 5 | . 20 16 5 . . 1 . . . . 2 . . Slashing Weapon 1 | . . 6 3 . . . . . . . . . . Peak Build Rating 94 | 7 7 8 40 40 44 75 81 81 94 78 86 65 54 Average Rating 36 | 5 6 6 23 35 36 62 76 81 86 67 69 34 27 On Entrance 40 | . 7 7 6 40 35 44 75 81 81 78 58 5 45 Avg Prop Armor Cover (%) 8 | . . . 5 . 3 . 26 . 4 4 3 19 . Naked Turns 77 | . . . . . . . . . . . 23 . 54 Heaviest Build 59 | 14 14 13 44 50 45 34 44 44 58 42 59 20 14 Greatest Support 82 | 40 40 40 82 82 80 51 52 52 52 43 80 56 15 Greatest Overweight (x) 11 | . . . 4 . 11 1 1 . 1 2 3 2 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 20 15 15 15 15 10 10 5 5 Average Capacity 11 | 7 8 8 13 15 15 15 15 15 13 9 9 5 5 Most Carried 15 | 2 8 8 15 15 15 14 15 15 15 7 10 5 5 Average Carried 10 | 1 6 7 11 14 14 8 14 15 11 6 7 4 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 10 10 5 5 5 Final Carried 15 | 2 7 7 15 15 10 14 15 15 7 5 5 5 5 Class Distribution -------------------- 38% | Mutant 30% | Scavenger-Mutant 8% | Commander-Mutant 7% | Scout 5% | Assassin 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Mutant | -5/Factory Infiltrator-Ninja | -5/Waste Skirmisher | -5/Factory Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Was Fac Fac Arm Matter Collected 2431 | 303 121 104 720 279 104 117 109 . . . 452 122 . Remotely . | . . . . . . . . . . . . . . Salvage Created 5037 | 228 393 207 1163 1151 534 169 340 . . . 638 214 . Parts 280 | 17 27 18 64 62 26 14 14 . . . 31 7 . Haulers Intercepted 11 | . 1 . 4 5 . . . . . . . 1 . Recyclers Shooed 5 | . 1 . 1 . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . 4 . . . . 7 . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Was Fac Fac Arm Combat Hostiles Destroyed 85 | . 11 9 26 15 9 4 2 . . . 9 . . Melee 6 | . . . 2 2 . 1 1 . . . . . . Guns 26 | . 11 . 3 3 5 3 1 . . . . . . Cannons 35 | . . . 21 10 1 . . . . . 3 . . AOE 14 | . . 9 . . 1 . . . . . 4 . . Classes Destroyed 18 | 3 4 1 4 2 3 . 1 . . . . . . Worker 12 | 2 3 . . 3 1 1 . . . . 2 . . Builder 5 | . . . . 2 . . . . . . 3 . . Tunneler 5 | 5 . . . . . . . . . . . . . Hauler 11 | . 1 . 4 5 . . . . . . . 1 . Recycler 4 | 1 . . . . . . . . . . 2 1 . Operator 4 | . 1 . 1 2 . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . Swarmer 15 | . 6 . 4 . 1 3 . . . . 1 . . Grunt 33 | . 5 . 13 7 4 . . . . . 4 . . Brawler 1 | . . . . . 1 . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . Sentry 13 | . . . 5 6 1 1 . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . . Hunter 6 | . . . 1 1 . . 2 . . . 2 . . Programmer 4 | . . . . . 2 . . . . . 2 . . Heavy 1 | . . . 1 . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . Samaritan 4 | . . . . . . . 4 . . . . . . Best Kill Streak 10 | 2 3 9 4 6 3 2 1 . . . 10 1 . Combat Bots Only 9 | . 3 9 4 2 3 2 1 . . . 6 . . Max Kills in Single Turn 5 | 1 1 3 2 1 1 1 1 . . . 5 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 1 . . . . . 2 . . Melee 1 | . . . 1 1 . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Was Fac Fac Arm Hostile Shots Fired 918 | . 80 16 145 103 81 70 30 3 2 4 169 120 95 Missed 320 | . 18 5 37 34 22 33 10 1 1 1 54 65 39 Hits 598 | . 62 11 108 69 59 37 20 2 1 3 115 55 56 Melee 8 | . . . . 1 . . . . . 3 . 1 3 Projectile 590 | . 62 11 108 68 59 37 20 2 1 . 115 54 53 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 32 | . 1 1 8 5 . . . . . 2 8 4 3 Part Disruptions 1 | . . . . . . . . . . . 1 . . Damage Taken 10908 | . 639 361 1760 1441 1245 320 356 51 15 133 2575 1016 996 Core 2727 | . 122 126 119 92 117 40 126 . . . 833 263 889 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 34 | . . . . . . . . . . 34 . . . Core Remaining (%) 56 | 100 . . . 61 83 . . 80 . . 16 . . Volleys Fired 401 | 33 68 10 138 78 21 14 3 . . . 35 . 1 Largest 2 | 2 2 1 2 2 2 1 2 . . . 2 . 1 Hottest 171 | 70 70 30 93 130 115 30 130 . . . 171 . 65 Shots Fired 577 | 65 120 10 169 108 40 14 6 . . . 44 . 1 Gun 330 | 65 120 1 60 21 36 14 6 . . . 6 . 1 Cannon 230 | . . . 107 87 4 . . . . . 32 . . Launcher 17 | . . 9 2 . . . . . . . 6 . . Special . | . . . . . . . . . . . . . . Kinetic 255 | 33 89 1 112 . . 14 . . . . 6 . . Thermal 237 | 32 31 . 55 88 4 . 6 . . . 20 . 1 Explosive 15 | . . 9 . . . . . . . . 6 . . Electromagnetic 70 | . . . 2 20 36 . . . . . 12 . . Robot Hit Streak 12 | 4 8 7 10 12 12 9 7 . . . 4 . . Robot Miss Streak 6 | 3 5 1 6 4 3 2 . . . . 3 . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . Shots Hit Robots 427 | 36 66 6 144 76 33 13 18 . . . 30 5 . Core Hits 247 | 14 27 22 85 35 17 7 13 . . . 24 2 1 Critical Kills 2 | . . . . 1 . . . . . . 1 . . Critical Parts Destroyed 4 | 1 1 . . 1 . . . . . . 1 . . Critical Strikes 12 | 1 3 . . 2 . . 2 . . . 3 1 . Burn 2 | . 2 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . . Destroy 3 | 1 1 . . . . . . . . . 1 . . Smash 2 | . . . . 2 . . . . . . . . . Impale 4 | . . . . . . . 2 . . . 1 1 . Melee Attacks 72 | . . 7 17 13 . 2 13 . 2 . 10 8 . Impact 29 | . . . 16 13 . . . . . . . . . Slashing 8 | . . 7 1 . . . . . . . . . . Piercing 35 | . . . . . . 2 13 . 2 . 10 8 . Sneak Attacks 16 | . . . 1 1 . . 7 . . . 4 3 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12236 | 393 614 1398 3288 2112 888 357 769 . . . 1994 384 39 Guns 2984 | 393 614 9 618 283 512 288 151 . . . 116 . . Cannons 4198 | . . . 1919 1543 86 . . . . . 650 . . Explosions 2791 | . . 1389 227 . 290 . . . . . 885 . . Melee 2206 | . . . 524 286 . 69 618 . . . 325 384 . Ramming 57 | . . . . . . . . . . . 18 . 39 Kinetic 2373 | 171 351 9 1438 . . 288 . . . . 116 . . Thermal 4086 | 222 263 . 1099 1543 376 . 151 . . . 432 . . Explosive 2274 | . . 1389 . . . . . . . . 885 . . Electromagnetic 1240 | . . . 227 283 512 . . . . . 218 . . Impact 760 | . . . 474 286 . . . . . . . . . Slashing 50 | . . . 50 . . . . . . . . . . Piercing 1396 | . . . . . . 69 618 . . . 325 384 . Highest Corruption 10 | . . . . 10 4 . . . . 5 5 . . Average Corruption 5 | . . . . 7 2 . . . . 5 5 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 81 | . . . . 31 19 . . . . 1 30 . . Message Errors 22 | . . . . 11 5 . . . . . 6 . . Matter Fused 18 | . . . . 6 6 . . . . . 6 . . Heat Flow Errors 8 | . . . . 2 4 . . . . . 2 . . Energy Discharges 11 | . . . . 3 1 . . . . 1 6 . . Parts Rejected 1 | . . . . 1 . . . . . . . . . Parts Fused 2 | . . . . 1 1 . . . . . . . . Data Loss (minor) 4 | . . . . 1 . . . . . . 3 . . Data Loss (major) 3 | . . . . . 1 . . . . . 2 . . Misfires 8 | . . . . 3 1 . . . . . 4 . . Misdirections 1 | . . . . 1 . . . . . . . . . Weapon Failures 3 | . . . . 2 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 521 | . . . 48 109 111 . 120 . . . 96 37 . Projectiles 78 | . . . 4 43 . . . . . . 31 . . Explosions 117 | . . . . . 111 . . . . . 6 . . Melee 326 | . . . 44 66 . . 120 . . . 59 37 . Knockbacks 42 | . . . 42 . . . . . . . . . . Impact 2 | . . . 2 . . . . . . . . . . Kinetic 33 | . . . 33 . . . . . . . . . . Secondary 7 | . . . 7 . . . . . . . . . . Self-Inflicted Damage 484 | . . 154 . . 276 . . . . . 38 . 16 Shots 12 | . . 8 . . 3 . . . . . 1 . . Rammed 15 | . . . . . . . . . . . 3 . 12 Targets Rammed 16 | . . . . . . . . . . . 4 . 12 Kicked 1 | . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 324 | 110 324 . 24 157 181 5 114 . . . 168 6 5 Average Temperature 53 | 40 94 . 7 38 94 2 50 . . . 54 6 5 Received Heat Transfer 2731 | . 219 48 819 477 117 84 . . . . 471 352 144 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 1 2 . . . . . 1 . . Combat Hostiles 3 | . . . . . 2 . . . . . 1 . . Parts Fried 4 | . . . . . 1 . . . . . 3 . . Impact Corruptions 5 | . . . 3 2 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 9 | 1 1 . . 6 1 . . . . . . . . Heat Transferred 6144 | 666 925 . 1517 2109 261 . 222 . . . 444 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Was Fac Fac Arm Maximum Alert Level 2 | . . . 1 2 2 1 . . . . 2 1 . Low Security (%) 60 | 100 100 . 76 55 9 20 . . 100 100 35 67 100 Level 1 34 | . . . 23 22 82 79 . . . . 61 32 . Level 2 4 | . . . . 22 7 . . . . . 3 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 566 | 10 88 . 248 566 501 319 . . 4 1 479 234 133 Initial 234 | . . . . 100 230 204 . . . 1 . 234 103 Average 157 | 1 21 . 131 228 267 244 . . . . 218 174 92 Influence Increases 4479 | 40 311 . 794 901 872 235 50 . 4 . 924 228 120 Destroy 0b10 Robot/C 1820 | . 220 . 520 400 380 80 40 . . . 180 . . Destroy 0b10 Robot/NC 215 | 40 25 . 25 60 15 5 . . . . 35 10 . Destroy Leader 446 | . 42 . 138 130 74 20 10 . . . 30 2 . Allied During Kill 280 | . . . . 137 143 . . . . . . . . Successful Hack 38 | . 9 . 8 . 17 . . . . . 4 . . Disable Machine 240 | . . . 60 30 60 . . . . . 90 . . Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . Destroy Structure 200 | . . . 13 24 33 . . . 4 . 120 6 . Partial Spotted 60 | . . . . 15 . . . . . . 15 . 30 Lose Combat Pursuer 630 | . 15 . 30 105 . 30 . . . . 150 210 90 Active Sensor Use 400 | . . . . . . 100 . . . . 300 . . Influence Decreases 4346 | 40 311 . 555 633 961 384 290 29 . 4 445 495 199 Entered New Map 1093 | . . . . 139 277 214 100 6 . 3 . 245 109 Time Decay 2553 | 40 271 . 465 434 434 140 180 23 . 1 315 190 60 Lost Part 540 | . 40 . 90 60 90 30 10 . . . 130 60 30 Lost Ally 160 | . . . . . 160 . . . . . . . . Squads Dispatched 38 | . 2 . 5 3 6 4 . . . . 10 5 3 Investigation 9 | . . . 1 . . 2 . . . . 5 1 . Extermination 6 | . . . . . 2 . . . . . 2 1 1 Reinforcement 20 | . 2 . 3 3 2 2 . . . . 3 3 2 Assault 2 | . . . . . 2 . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . 1 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses 4 | . . . . . . 1 . . . . 3 . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Was Fac Fac Arm Distress Signals 19 | . 2 . 9 5 1 1 . . 1 . . . . Communications Jammed 27 | . . . . . . . . . 23 . 4 . . Distress Signals 27 | . . . . . . . . . 23 . 4 . . Times Spotted 235 | . 26 14 49 29 22 8 2 1 4 5 31 23 21 Peak Tracking Total 16 | . 4 5 6 7 6 5 1 1 5 5 13 11 16 Tactical Retreats 18 | . 1 . 2 4 . 2 . . . . 2 6 1 Traps | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Was Fac Fac Arm Traps Triggered 13 | . . . 1 3 3 2 . . 2 . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Was Fac Fac Arm Machines Disabled 17 | . . . 4 2 5 . . . . . 6 . . Max in Single Turn 4 | . . . 2 1 4 . . . . . 2 . . Garrison Access 3 | . . . . . 2 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Was Fac Fac Arm Machines Accessed 24 | . 3 . 6 . 5 1 1 . 2 . 3 2 1 Terminals 12 | . 3 . 5 . 2 . . . . . 1 . 1 Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 1 2 . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . . . . Garrison Access 4 | . . . 1 . 1 1 . . . . 1 . . Total Hacks 47 | . 11 . 10 . 9 1 1 . 3 . 5 6 1 Successful 14 | . 3 . 2 . 4 1 1 . 1 . 1 1 . Failed 33 | . 8 . 8 . 5 . . . 2 . 4 5 1 Catastrophic 10 | . . . 2 . 1 . . . 1 . 3 2 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 13 | . . . 8 1 4 . . . . . . . . Terminals 27 | . 11 . 8 . 5 . . . . . 2 . 1 Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations 8 | . . . . . . . . . . . 2 6 . Recycling Units 2 | . . . . . . . . . 2 . . . . Scanalyzers 3 | . . . . . 2 . . . 1 . . . . Garrison Access 5 | . . . 2 . 1 1 . . . . 1 . . Terminal Hacks 8 | . 3 . 2 . 1 . 1 . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . 4 . 1 . . . 2 . 3 2 1 Full Trace Events 2 | . . . . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 95 | . . . . . 95 . . . . . . . . Total Part Build Rating 10 | . . . . . 10 . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Was Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Was Fac Fac Arm Total Allies 14 | . . . . 10 4 . . . . . . . . Largest Group 10 | . . . . 10 10 . . . . . . . . Highest-Rated Group 173 | . . . . 173 173 . . . . . . . . Highest-Rated Ally 31 | . . . . 29 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 134 | . . . . 27 107 . . . . . . . . Total Damage 1864 | . . . . 312 1552 . . . . . . . . Kills 19 | . . . . 5 14 . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Was Fac Fac Arm Active Infowar (turns) 3676 | 27 1107 107 599 . . 124 65 78 231 52 1049 174 63 A.S.S. 1586 | . . . . . . 124 65 78 231 52 1036 . . IFF 210 | . . . . . . . . . . . . 147 63 Terrain 27 | . . . . . . . . . . . . 27 . Structural 230 | . . . . . . . . . . . 230 . . Traps 1 | . . . . . . . . . . . . 1 . Seismic 1840 | 27 1107 107 599 . . . . . . . . . . Jamming 458 | . . . . . . . . . 51 52 355 . . ECM 3 | . . . . . . . . . 3 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Was Fac Fac Arm Turns Passed 8346 | 303 1107 432 1696 1072 1063 296 361 102 235 52 1109 393 125 Spaces Moved 5848 | 127 553 231 769 470 592 355 634 282 290 78 722 506 239 Core 271 | 3 . . . . 3 . . . . . 111 69 85 Treads 2678 | 124 553 231 723 470 545 . . . . . . 32 . Legs 507 | . . . . . . . . . . . 507 . . Wheels 109 | . . . 46 . . . 34 . . . 29 . . Hover 1888 | . . . . . 44 355 600 282 290 78 75 164 . Flight 395 | . . . . . . . . . . . . 241 154 Fastest Speed 31 | 50 160 160 110 163 36 31 33 36 36 40 50 40 40 Average Speed 110 | 157 160 160 159 164 157 36 39 36 66 59 124 62 43 Slowest Speed 600 | 160 160 160 330 170 600 98 115 36 96 176 330 160 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . 5 6 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . Exploration Rate (%) 37 | 7 83 15 56 86 21 10 79 22 10 76 21 19 15 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 1 . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . . . 1 1 . Scrap Searched 4 | . . . . . . . 3 1 . . . . . Spaces Dug 6 | . . . . 1 . . . . 2 . . 3 . Terrain Destroyed 183 | . . 31 12 23 45 . . . 2 . 67 3 . Melee 5 | . . . . . . . . . 2 . . 3 . Projectile 42 | . . . 12 23 1 . . . . . 6 . . AOE 136 | . . 31 . . 44 . . . . . 61 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Fac Fac Low Low Fac Was Fac Fac Arm Total 7031 | 168 672 269 1032 631 679 503 707 281 331 81 864 559 254 Wait 408 | . 39 17 43 25 49 110 41 . 9 . 51 24 . Move 5817 | 126 552 230 768 469 591 354 633 281 290 77 721 495 230 Hop 8 | . . . . . . . . . . . . 5 3 Pick Up 80 | 2 7 1 21 13 2 8 5 . 3 . 13 3 2 Fast Attach 58 | 7 2 . 8 3 4 5 1 . . 4 9 13 2 Attach 44 | . 2 1 8 5 5 5 1 . 6 . 8 3 . Detach 14 | . . . 2 . . 4 . . 5 . . 3 . Swap 42 | . 1 2 14 12 3 . 4 . 1 . 5 . . Drop 57 | . 1 1 13 10 4 1 5 . 5 . 8 5 4 Fire 401 | 33 68 10 138 78 21 14 3 . . . 35 . 1 Melee 72 | . . 7 17 13 . 2 13 . 2 . 10 8 . Ram 16 | . . . . 1 . . . . . . 3 . 12 Kick 1 | . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 10 . . . . Rewire 3 | . . . . 2 . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 86 | -11/Scrapyard | Discovered new exit (range 15) 304 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 8) 692 | -10/Materials | Discovered new exit (range 6) 1070 | -10/Materials | Discovered new exit (range 11) 1398 | -10/Materials | Discovered new exit (range 9) 1411 | -10/Materials | Entered Subcaves 1412 | -10/Subcaves | Approached by a straggling Scientist 1447 | -10/Subcaves | Discovered new exit (range 13) 1449 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1459 | -10/Subcaves | Build established: Scavenger-Mutant 1495 | -10/Subcaves | Core integrity fell below 50% 1507 | -10/Subcaves | Ambushed by swarm of Subdwellers 1510 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1510 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1510 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1516 | -10/Subcaves | Core integrity fell below 20% 1535 | -10/Subcaves | Destroyed 9 combat bots 1586 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1664 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1784 | -10/Subcaves | Build established: Mutant 1843 | -10/Subcaves | Entered Materials 1843 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2301 | -8/Materials | Garrison activated, responded to threat 2383 | -8/Materials | Discovered new exit (range 9) 2713 | -8/Materials | Build established: Scavenger-Mutant 2957 | -8/Materials | Discovered new exit (range 10) 3044 | -8/Materials | Lost 4 parts (3n1u) 3048 | -8/Materials | Found Prototype Device 3093 | -8/Materials | Discovered new exit (range 16) 3202 | -8/Materials | Identified exit to Storage 3539 | -8/Materials | Entered Storage 3892 | -8/Storage | Crushed by falling debris 3892 | -8/Storage | System corruption reached 10% 4249 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4554 | -8/Storage | Build established: Commander-Mutant 4585 | -8/Storage | Discovered new exit (range 10) 4611 | -8/Storage | Entered Factory 4611 | -7/Factory | Accompanied by 10 allies 4611 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4824 | -7/Factory | Lost 3 allies 4969 | -7/Factory | P-60 Hacker assimilated allied Trooper 3f 4973 | -7/Factory | Fabricated Adv. Heat Sink (x2) 5272 | -7/Factory | Build established: Scavenger-Mutant 5631 | -7/Factory | Lost 4 allies 5667 | -7/Factory | Discovered new exit (range 8) 5674 | -7/Factory | Entered another Factory area 5674 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5677 | -6/Factory | Lost 6 parts (1p3n2w) 5680 | -6/Factory | Identified Active Sensor Suite 5898 | -6/Factory | Discovered new exit (range 15) 5970 | -6/Factory | Entered Lower Caves 6186 | -6/Lower Caves | Learned Factory security intel 6283 | -6/Lower Caves | Murdered Warlord Statue 6290 | -6/Lower Caves | Found Prototype Device 6309 | -6/Lower Caves | Discovered new exit (range 5) 6322 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 6330 | -6/Lower Caves | Identified exit to Lower Caves 6331 | -6/Lower Caves | Entered another Lower Caves area 6332 | -6/Lower Caves | Identified exit to Factory 6373 | -6/Lower Caves | Spotted B-75 Beast 6424 | -6/Lower Caves | Build established: Scout 6433 | -6/Lower Caves | Entered Factory 6433 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6442 | -5/Factory | Identified Heart of Steel 6668 | -5/Factory | Manually triggered Chute Trap 6668 | -5/Factory | Sucked down chute 6668 | -5/Factory | Entered Waste 6680 | -5/Waste | Spotted C-40 Crusher 6681 | -5/Waste | Spotted C-40 Crusher 6683 | -5/Waste | EMP discharged 6685 | -5/Waste | Spotted C-40 Crusher 6686 | -5/Waste | Spotted C-40 Crusher 6687 | -5/Waste | Spotted C-40 Crusher 6692 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6696 | -5/Waste | Spotted C-40 Crusher 6696 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6698 | -5/Waste | Discovered new exit (range 14) 6701 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6719 | -5/Waste | Identified exit to Factory 6720 | -5/Waste | Entered Factory 6732 | -5/Factory | Lost 4 parts (1p2n1u) 7178 | -5/Factory | Lost 5 parts (2n1u2w) 7534 | -5/Factory | Build established: Skirmisher 7769 | -5/Factory | Released all parts (5) 7778 | -5/Factory | Core integrity fell below 50% 7797 | -5/Factory | Lost 7 parts (1p4n2u) 7799 | -5/Factory | Core integrity fell below 20% 7815 | -5/Factory | Discovered new exit (range 7) 7829 | -5/Factory | Entered another Factory area 7829 | -4/Factory | Evolved 2 slots: Utility x2 8074 | -4/Factory | Build established: Mutant 8117 | -4/Factory | Lost 3 parts (3n) 8219 | -4/Factory | Discovered new exit (range 8) 8222 | -4/Factory | Entered Armory 8293 | -4/Armory | Released all parts (5) 8306 | -4/Armory | Core integrity fell below 50% 8320 | -4/Armory | Core integrity fell below 20% 8324 | -4/Armory | Lost 3 parts (1n2u) 8347 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08303_ Slug penetrates Wall. 08306_ P-70 Sage resets H-77 Assassin, system corruption cleaned. 08308_ Penetrated by Slug. 08308_ Slug penetrates Wall. 08311_ Slug penetrates L-61 Swordsman. 08311_ Slug penetrates Wall. 08311_ Slug penetrates L-61 Swordsman. 08312_ Slug penetrates Wall. 08315_ Penetrated by Slug. 08315_ Slammed into H-77 Assassin. 08316_ Destabilizing: Core damaged (-23). 08317_ Slammed into H-77 Assassin. 08318_ Penetrated by Slug. 08318_ Slug penetrates H-77 Assassin. 08318_ Slug penetrates Wall. 08319_ Penetrated by Slug. 08319_ Slammed into H-77 Assassin. 08321_ Penetrated by Slug. 08322_ Slammed into H-77 Assassin. 08322_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????? ?????????? | | ????????????????????????# ### ??????? | | ????????????????????????# ??????? | | ????????????????????????# ss##########???????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# s#????????????????????? | | ????????????????????????# s#????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #??????????########??# | | ????????????????????????# #??????????# #### | | ????????????????????????# #??????????# + + | | ????????????????????????# ############ """ #### | | ????????????????????????# ## ## """ #### | | ????????????????????????# ## """ ""## """ + + | | ????????????????????????# ## """ T"## #### | | ????????????????????????# ## """ ""#####+###### | | ????????????????????????# ## + | | ????????????????????????#@ ## """ # | | ????????????????????????# ## """ # ###+###### | | ????????????????????????# ## """ # #? ????? | | ????????????????????????# + + #?"""????? | | ??????????????????# ########## # """"???? | | ??????????????? #????????# # """"???? | | ?????????????? ???????? + """" ??? | | ?????????????? #######???????### ??? | | ??????????????? ????????????????##???????? | | ?????????????? #### ##?????????????????????????? | | ??????????????? ????# ???????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Utility Shielding 66 Point Defense Rating 80 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Heat Sink | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Construction Begets Destruction Some Acronyms Are Better Than Others Wheee! Challenges ------------ None Game ------ Seed SkeletonDiametricSlamshotty Manual? 0 Play Time 01:30:14 Cumulative 65.7 hours Start 2026.08.21 @ 12:39:08 End 2026.08.22 @ 15:34:01 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 129 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bf35972-9cfa-49ff-9596-1213f1f1deb5