Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.23 @ 03:41:59 Player: Somberlain Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (381) 381 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-23) -23 TOTAL SCORE: 848 Bonus ------- Friendly Fire -23 Cogmind --------- Core Integrity 0/250 Matter 186/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Medium Laser Grenade Launcher > --- INVENTORY (15) --- Subdweller Power Source Light Treads Light Treads Subdweller Monowheel Heat Sink Small Storage Unit Subdweller Optics Scrap Shield Medium Laser Subdweller Laser Beam Cannon Subdweller Beam Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Heat Sink Small Storage Unit Scrap Shield Beam Cannon Grenade Launcher [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 6 5 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 2 | . 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 6 | . 3 10 Power . | . . . Propulsion 1 | . . 2 Utility 2 | . 1 3 Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 8 | . . 8 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 95 | . 98 92 Engine 10 | . 14 7 Treads 28 | . 28 28 Device 13 | . 12 14 Storage 14 | . 14 14 Energy Gun 14 | . 14 14 Ballistic Gun 12 | . 14 11 Launcher 1 | . . 2 Peak Build Rating 8 | 6 7 8 Average Rating 7 | 4 6 7 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 27 | 11 27 27 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 11 15 Most Carried 14 | . 6 14 Average Carried 6 | . 3 11 Final Capacity 15 | 8 15 15 Final Carried 14 | . 6 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 358 | 224 58 76 Remotely . | . . . Salvage Created 488 | . 289 199 Parts 41 | . 23 18 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 14 | . 8 6 Guns 10 | . 7 3 AOE 3 | . . 3 Classes Destroyed 7 | . 5 2 Builder 1 | . 1 . Hauler 2 | . 2 . Watcher 1 | . 1 . Swarmer 7 | . 6 1 Grunt 2 | . 2 . Sentry 1 | . . 1 Subdweller 4 | . . 4 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 61 | . 50 11 Missed 20 | . 19 1 Hits 41 | . 31 10 Projectile 41 | . 31 10 Damage Taken 804 | . 319 485 Core 303 | . 90 213 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 56 | . 32 24 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 95 | . 64 31 Gun 83 | . 64 19 Cannon . | . . . Launcher 12 | . . 12 Special . | . . . Kinetic 44 | . 32 12 Thermal 39 | . 32 7 Explosive 12 | . . 12 Electromagnetic . | . . . Robot Hit Streak 9 | . 9 5 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 52 | . 38 14 Core Hits 26 | . 16 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 2 1 Burn 3 | . 2 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 895 | 8 449 438 Guns 558 | . 445 113 Cannons . | . . . Explosions 325 | . . 325 Melee . | . . . Ramming 12 | 8 4 . Kinetic 226 | . 161 65 Thermal 332 | . 284 48 Explosive 325 | . . 325 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 19 | . . 19 Shots 2 | . . 2 Rammed 2 | 1 1 . Targets Rammed 3 | 1 2 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 50 | . 50 . Average Temperature 15 | . 15 . Received Heat Transfer 174 | . 126 48 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 4 | . 2 2 Heat Transferred 1184 | . 962 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 79 | . 79 . Initial . | . . . Average 25 | . 28 . Influence Increases 261 | . 221 40 Destroy 0b10 Robot/C 200 | . 160 40 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 36 | . 36 . Successful Hack 5 | . 5 . Influence Decreases 261 | . 175 86 Entered New Map 23 | . . 23 Time Decay 238 | . 175 63 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 12 10 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 5 | . 5 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1169 | 64 525 580 Spaces Moved 601 | 36 256 309 Core 3 | 3 . . Treads 598 | 33 256 309 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 150 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 5 | . . 5 Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 24 | 3 50 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 90 | . . 90 Melee . | . . . Projectile . | . . . AOE 90 | . . 90 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 719 | 42 310 367 Wait 40 | . 14 26 Move 599 | 35 255 309 Hop . | . . . Pick Up 9 | . 2 7 Fast Attach 7 | 6 1 . Attach . | . . . Detach . | . . . Swap 5 | . 4 1 Drop . | . . . Fire 56 | . 32 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | 1 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 12) 573 | -10/Materials | Discovered new exit (range 5) 590 | -10/Materials | Entered Subcaves 867 | -10/Subcaves | Discovered new exit (range 9) 932 | -10/Subcaves | Disturbed a concealed Subdweller 1144 | -10/Subcaves | Ambushed by Subdweller buried in earth 1144 | -10/Subcaves | Ambushed by Subdweller buried in earth 1146 | -10/Subcaves | Core integrity fell below 50% 1146 | -10/Subcaves | Ambushed by Subdweller buried in earth 1150 | -10/Subcaves | Ambushed by Subdweller buried in earth 1171 | -10/Subcaves | Crushed by falling debris 1171 | -10/Subcaves | Smashed by cave-in Last Messages --------------- 01148_ HV Slug penetrates Earth. 01148_ PW-0B0(R) destroyed. 01150_ The unstable cave ceiling collapses. 01151_ 7I-347(R): "THANKSYOU!" 01151_ HV Slug penetrates Wall. 01152_ Subatomizers dissect the Sub. Power Source. 01152_ 7I-347(R) destroyed. 01153_ The unstable cave ceiling collapses. 01162_ Acquired 13 matter. 01166_ Subatomizers dissect the Sub. Power Source. 01166_ The unstable cave ceiling collapses. 01166_ Scrap Shield Fragment crushed. 01166_ The unstable cave ceiling collapses. 01166_ Scrap Shield Fragment crushed. 01170_ The unstable cave ceiling collapses. 01171_ Crushed by falling debris. 01171_ Lgt. Treads destroyed. 01171_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?######??????????????????????????????????????????? | | ?# ##?????????????????????????????????????????? | | ### ##???????###??????????????????????????????? | | # ##?????## #####??????????????????????????? | | ##????# % ######?????????????????????? | | % % ###### !#h# #?????????????????????? | | %# # #[ * ###???????????????????? | | ### & # @ $ #???????????????????? | | # # * ##???????????????????? | | % # # && #????????????????????? | | ### &% [%& #????????????????????? | | # ## ####### ! ##????????????????????? | | %### ##?????# # #?????????????????????? | | %## %% #?????## ### ##?????????????????????? | | ### %% #?????#####?###??????????????????????? | | % ## % ##????????????????????????????????????? | | %#### #?????????????????????????????????????? | | ###??# ?????????????????????????????????????? | | #????## %????????????????????????????????????? | | ??????#### ???????????????????????????????????? | | ??????????# ??????????????????????????????????? | | ??????????? % ?????????????????????????????????? | | ???????????## ?????????????????????????????????? | | ?????????????##??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointDispersalMapper Manual? 0 Play Time 00:07:13 Cumulative 324.9 hours Start 2026.10.23 @ 03:37:15 End 2026.10.23 @ 03:41:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 305 Rogue 305 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 78 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79c4da1f-35cf-429c-9db3-cd38b153e9b0