Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.26 @ 00:31:51 Player: corny Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (87) 435 Value Destroyed (3006) 3006 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 9802 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 48 Friendly Fire -44 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -5/Archives Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Advanced Force Booster KE Penetrator Heavy Rocket Launcher Falx Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Improved Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Improved Hacking Suite Improved Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Phase Cannon Heavy Battle Rifle > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Improved Cooling System Gravity Neutralizer Core Analyzer Advanced Force Booster Advanced ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Heavy Rocket Launcher Falx [Rating: 93] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Improved Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Experimental Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac Low Zio Pro Fac Was Fac Ext Cet Arc Slots Evolved 10 | . . 2 . . 4 . . 2 . . . 2 . . . . . Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . 1 . . 1 . . 1 . . . . . . . . . Utility 6 | . . 1 . . 3 . . . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 149 | . 5 12 20 . 27 1 3 26 2 14 1 4 . 14 20 . . Power 15 | . 1 2 . . 3 1 . 3 . 2 . . . 2 1 . . Engine 12 | . 1 2 . . 3 1 . 2 . 1 . . . 1 1 . . Core 2 | . . . . . . . . . . 1 . . . 1 . . . Reactor 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 35 | . . 5 7 . 4 . . 8 . . . . . 6 5 . . Treads 3 | . . 2 . . . . . . . . . . . . 1 . . Leg 16 | . . 3 7 . 2 . . 3 . . . . . . 1 . . Wheel 2 | . . . . . 2 . . . . . . . . . . . . Hover 14 | . . . . . . . . 5 . . . . . 6 3 . . Flight . | . . . . . . . . . . . . . . . . . . Utility 55 | . 1 2 4 . 11 . 1 9 1 8 1 2 . 4 11 . . Device 17 | . 1 1 . . 4 . 1 6 . . 1 . . 1 2 . . Storage 3 | . . . . . 1 . . . . . . . . 1 1 . . Processor 14 | . . 1 . . 2 . . 1 . 7 . . . 1 2 . . Hackware 5 | . . . . . . . . . . 1 . 2 . 1 1 . . Protection 16 | . . . 4 . 4 . . 2 1 . . . . . 5 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 44 | . 3 3 9 . 9 . 2 6 1 4 . 2 . 2 3 . . Energy Gun 4 | . 1 . 1 . . . . . . . . . . . 2 . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . . Ballistic Gun 29 | . 2 3 6 . 7 . 1 5 . 2 . 2 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . 2 . 1 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 2 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . . 1 . . 2 . 8 . . . . . . . Parts Lost 30 | . . 2 . . 3 . 1 2 . 2 . . . 6 10 4 . Power 2 | . . . . . . . . . . . . . . . 1 1 . Propulsion 7 | . . . . . . . . 1 . . . . . 2 3 1 . Utility 16 | . . 1 . . 3 . 1 . . 2 . . . 2 6 1 . Weapon 5 | . . 1 . . . . . 1 . . . . . 2 . 1 . Highest Loss Streak 6 | . . 1 . . 2 . 1 1 . 2 . . . 2 6 4 . To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . 1 . Average Slot Usage (%) 89 | . 92 98 98 88 83 83 82 83 93 94 100 97 94 90 77 45 . Engine 7 | . 14 10 11 11 7 6 7 10 . 4 . . . . 5 1 . Core 1 | . . . . . . . . . . . 6 5 5 5 4 . . Reactor 1 | . . . . . . . . 1 6 6 6 3 . . . . . Treads 2 | . . 11 9 . . . . . . . . . . . . 2 . Leg 10 | . 28 22 23 33 8 . . 6 . . . . . . . . . Wheel 3 | . . . . . 10 15 15 9 . . . . . . . . . Hover 9 | . . . . . . . . 2 33 33 33 29 29 28 18 12 . Device 7 | . 7 19 1 . 10 15 15 15 13 3 5 5 5 2 4 . . Storage 7 | . 14 11 11 11 7 7 7 6 6 6 6 5 5 4 5 7 . Processor 12 | . . 1 11 11 10 15 15 13 13 23 20 17 17 21 14 12 . Hackware 3 | . . . . . . . . . . 4 6 15 17 13 10 5 . Protection 5 | . . . 9 11 10 7 6 2 6 1 . . . . 4 . . Energy Gun 1 | . 14 10 . . . . . . . . . . . . 1 2 . Ballistic Gun 12 | . 13 12 19 11 14 15 14 12 6 4 13 11 11 8 . . . Naked Turns 30 | . . . . . . . . . . . . . . . . 21 9 Heaviest Build 59 | 11 15 20 24 21 50 47 43 59 48 48 49 53 42 43 56 55 . Greatest Support 56 | 20 20 20 30 30 56 56 56 56 50 50 50 50 50 54 53 33 3 Greatest Overweight (x) 5 | . . . 2 . 1 . . 5 . . . 1 . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 11 | . 8 8 8 8 10 15 15 15 15 15 15 15 15 14 15 12 5 Most Carried 15 | . 8 8 8 8 12 15 15 15 14 15 15 15 15 15 15 15 5 Average Carried 11 | . 7 7 7 8 8 12 15 14 14 14 14 14 14 13 14 12 5 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 7 8 8 8 12 15 15 15 14 15 15 15 15 13 15 5 5 Class Distribution -------------------- 42% | Mutant 30% | Scavenger-Mutant 8% | Hacker-Scout 8% | Scout 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scout | -6/Lower Caves Mutant | -6/Zion Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Mutant | -5/Extension Mutant | -5/Cetus Mutant | -5/Archives Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ----------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac Low Zio Pro Fac Was Fac Ext Cet Arc Matter Collected 2991 | 197 87 224 464 57 584 43 107 315 . 329 24 . 172 244 144 . . Remotely 324 | . . 224 100 . . . . . . . . . . . . . . Salvage Created 3921 | . 204 605 937 112 801 . 57 234 . . . . 375 303 293 . . Parts 226 | . 9 36 68 5 41 . 8 14 . . . . 14 21 10 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 7 . 1 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac Low Zio Pro Fac Was Fac Ext Cet Arc Combat Hostiles Destroyed 71 | . 3 10 20 2 14 . 5 9 . . . . . 6 2 . . Melee 1 | . . . . . . . . . . . . . . . 1 . . Guns 56 | . 3 9 20 2 10 . 1 5 . . . . . 6 . . . Cannons 1 | . . . . . . . . . . . . . . . 1 . . AOE 13 | . . 1 . . 4 . 4 4 . . . . . . . . . Classes Destroyed 12 | . 2 1 4 . 4 . . . . . . . . 1 . . . Worker 2 | . . . 2 . . . . . . . . . . . . . . Builder 2 | . . . . . 1 . . . . . . . . . 1 . . Recycler 8 | . 1 3 1 . 2 . . . . . . . . . 1 . . Watcher 4 | . . . 1 . 2 . . . . . . . . 1 . . . Swarmer 18 | . . . 4 . 3 . 4 7 . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . 3 . . . Grunt 25 | . 3 9 7 . 6 . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . Sentry 16 | . . 1 8 2 2 . . 1 . . . . . . 2 . . Hunter 2 | . . . . . 1 . . 1 . . . . . . . . . Programmer 5 | . . . . . 1 . 1 . . . . . . 3 . . . Best Kill Streak 8 | . 2 8 5 1 5 . 4 4 . . . . . 3 2 . . Combat Bots Only 5 | . 2 5 5 1 4 . 4 4 . . . . . 3 1 . . Max Kills in Single Turn 3 | . 1 3 2 1 3 . 2 2 . . . . . 1 1 . . Gunslinging 1 | . . 1 1 . 1 . . . . . . . . . . . . Exploded 2 | . . 1 . . 1 . 2 2 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac Low Zio Pro Fac Was Fac Ext Cet Arc Damage Taken 6846 | . 242 352 437 101 1337 . 276 662 . . . 23 . 920 1419 1020 57 Core 1440 | . 79 38 58 . 154 . 16 79 . . . 23 . 243 109 584 57 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 189 | . . . . . . . . . . 14 . . . 175 . . . Core Remaining (%) 81 | 100 68 . . 76 . . 75 . . . 90 . . . . . . Volleys Fired 239 | . 14 27 54 8 46 2 8 33 . . . 1 14 21 11 . . Largest 2 | . 2 2 2 1 2 2 2 2 . . . 2 2 2 1 . . Hottest 85 | . 70 63 50 23 51 51 51 51 . . . 58 66 85 85 . . Shots Fired 419 | . 28 54 97 9 86 4 13 56 . . . 2 28 31 11 . . Gun 398 | . 28 54 97 9 80 4 9 53 . . . 2 28 29 5 . . Cannon 8 | . . . . . . . . . . . . . . 2 6 . . Launcher 13 | . . . . . 6 . 4 3 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 352 | . 14 30 94 9 80 4 9 53 . . . 2 28 29 . . . Thermal 22 | . 6 . 3 . . . . . . . . . . 2 11 . . Explosive 13 | . . . . . 6 . 4 3 . . . . . . . . . Electromagnetic 32 | . 8 24 . . . . . . . . . . . . . . . Robot Hit Streak 27 | . 3 14 20 10 27 3 10 6 . . . 1 20 12 5 . . Robot Miss Streak 9 | . 3 4 2 . 2 1 1 9 . . . 2 1 2 3 . . Penetration Max 1 | . . . . . 1 . 1 . . . . . 1 . . . . Secondary Targets 8 | . . 2 2 . 1 . . 1 . . . . . 2 . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . 1 . . . . . 1 . . . Shots Hit Robots 315 | . 13 38 64 9 69 3 11 42 . . . 1 27 23 15 . . Core Hits 176 | . 9 20 36 4 44 1 10 28 . . . 1 4 12 7 . . Critical Kills 3 | . . . . . . . . . . . . . 1 2 . . . Critical Parts Destroyed 4 | . . 1 . . 1 . . . . . . . . 2 . . . Critical Strikes 12 | . 1 1 . . 1 . . . . . . . 3 4 2 . . Destroy 9 | . . 1 . . 1 . . . . . . . 3 4 . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . 2 . . Melee Attacks 15 | . . . 4 . . . . . . . . . . . 11 . . Impact 4 | . . . 4 . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . . . . . . 11 . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . 5 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7021 | . 240 626 989 134 1740 60 579 858 . . . 28 451 515 784 17 . Guns 4726 | . 220 537 989 134 1132 60 153 539 . . . 28 451 462 21 . . Cannons 200 | . . . . . . . . . . . . . . 29 171 . . Explosions 1454 | . 20 89 . . 600 . 426 319 . . . . . . . . . Melee 592 | . . . . . . . . . . . . . . . 592 . . Ramming 49 | . . . . . 8 . . . . . . . . 24 . 17 . Kinetic 4400 | . 116 336 989 134 1132 60 153 539 . . . 28 451 462 . . . Thermal 368 | . 58 89 . . . . . . . . . . . 29 192 . . Explosive 1345 | . . . . . 600 . 426 319 . . . . . . . . . Electromagnetic 267 | . 66 201 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 592 | . . . . . . . . . . . . . . . 592 . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 2 2 1 1 1 . . . . . . 5 6 6 6 Average Corruption 2 | . . . 2 2 1 1 1 . . . . . . 4 5 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 36 | . . . . 6 . 4 4 . . . . . . 8 13 1 . Message Errors 9 | . . . . . . 1 . . . . . . . 2 6 . . Matter Fused 10 | . . . . 2 . 1 1 . . . . . . 2 4 . . Heat Flow Errors 3 | . . . . 1 . . 1 . . . . . . 1 . . . Energy Discharges 3 | . . . . . . 2 . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . 2 . . 1 . . . . . . 1 3 . . Misfires 3 | . . . . 1 . . 1 . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 126 | . . . . . 5 . 16 4 . . . . . . 101 . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 25 | . . . . . 5 . 16 4 . . . . . . . . . Melee 101 | . . . . . . . . . . . . . . . 101 . . Knockbacks 1 | . . . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 159 | . . 38 . . 32 . 17 52 . . . . . 12 . 8 . Shots 7 | . . 1 . . 3 . 2 1 . . . . . . . . . Rammed 3 | . . . . . 1 . . . . . . . . 1 . 1 . Targets Rammed 3 | . . . . . 1 . . . . . . . . 1 . 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 490 | . 111 45 18 119 10 . 179 . . . . 4 . 342 490 . . Average Temperature 134 | . 47 18 4 40 4 . 99 . . . . 3 . 98 216 . . Received Heat Transfer 1374 | . 153 162 129 45 378 . 54 . . . . 9 . 144 174 117 9 Effects 25 | . . . . . . . . . . . . . . 1 24 . . Shutdowns 10 | . . . . . . . . . . . . . . . 10 . . Energy Bleed 4 | . . . . . . . . . . . . . . 1 3 . . Interference 3 | . . . . . . . . . . . . . . . 3 . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . Damage (minor) 4 | . . . . . . . . . . . . . . . 4 . . Damage (major) 3 | . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . 1 . . Heat Transferred 470 | . 161 50 . . . . . . . . . . . 37 222 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac Low Zio Pro Fac Was Fac Ext Cet Arc Peak Influence 568 | . 86 335 568 242 251 . . 230 . . . 120 38 201 90 56 27 Initial 183 | . . 29 141 183 101 . . 18 . . . . 38 26 70 41 12 Average 155 | . 34 185 374 201 143 . . 87 . . . 60 38 69 35 28 13 Maximum Alert Level 2 | . . 1 2 1 1 . . 1 . . . . . 1 . . . Low Security (%) 71 | . 100 50 13 61 77 . . 91 . . . 100 100 99 100 100 100 Level 1 17 | . . 50 37 38 22 . . 8 . . . . . . . . . Level 2 10 | . . . 49 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 2 4 . 2 . . 3 . . . 2 . 4 . 1 . Investigation 4 | . 1 1 . . . . . . . . . 1 . . . 1 . Extermination 4 | . . . . . 1 . . . . . . 1 . 2 . . . Reinforcement 10 | . 1 1 3 . 1 . . 2 . . . . . 2 . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 2 | . . . 1 . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac Low Zio Pro Fac Was Fac Ext Cet Arc Distress Signals 14 | . 1 1 5 . 1 . . 1 . . . . . 2 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 148 | . 9 20 28 2 19 1 8 14 . . . 3 . 21 15 6 2 Peak Tracking Total 7 | . 4 5 4 1 5 1 7 3 . . . 3 . 6 5 5 1 Tactical Retreats 13 | . 1 . 1 . 1 . 1 1 . . . 1 . 5 2 . . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac Low Zio Pro Fac Was Fac Ext Cet Arc Traps Triggered 7 | . . . 2 . 2 . . 1 . . . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 1 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ---------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac Low Zio Pro Fac Was Fac Ext Cet Arc Machines Disabled 4 | . . . 2 . 1 . . . . . . . . 1 . . . Max in Single Turn 1 | . . . 1 . 1 . . . . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac Low Zio Pro Fac Was Fac Ext Cet Arc Machines Accessed 50 | . 4 3 7 9 4 . . 6 . 1 . 6 . 5 4 1 . Terminals 28 | . 4 2 5 3 1 . . 2 . . . 4 . 2 4 1 . Fabricators 4 | . . . . . 1 . . . . . . 1 . 2 . . . Repair Stations 2 | . . . . . . . . 1 . . . . . 1 . . . Recycling Units 13 | . . 1 1 6 1 . . 3 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . . . . . . Total Hacks 115 | . 11 8 14 20 8 . . 12 . 4 . 20 . 8 7 3 . Successful 57 | . 3 4 5 12 3 . . 3 . 4 . 11 . 8 4 . . Failed 57 | . 8 4 9 7 5 . . 9 . . . 9 . . 3 3 . Catastrophic 19 | . 2 2 5 . 1 . . 4 . . . 2 . . . 3 . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . Manual 42 | . 9 4 1 5 4 . . 1 . . . 13 . 4 . 1 . Terminals 78 | . 11 7 10 11 4 . . 5 . . . 17 . 3 7 3 . Fabricators 7 | . . . . . 2 . . . . . . 2 . 3 . . . Repair Stations 4 | . . . . . . . . 2 . . . . . 2 . . . Recycling Units 18 | . . 1 1 9 1 . . 5 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 3 . 1 . . . . . . . . . . . . Terminal Hacks 34 | . 2 3 5 5 1 . . 1 . 4 . 6 . 3 4 . . Record 1 | . . . . . . . . . . . . 1 . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . Robot Analysis 3 | . . . . 1 . . . . . . . 2 . . . . . Prototype ID Bank 4 | . 1 . 1 1 1 . . . . . . . . . . . . Open Door 7 | . . . 3 . . . . . . . . . . 1 3 . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . Alert Level 3 | . . . . 1 . . . 1 . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . Locate Traps 3 | . 1 2 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . . . . 1 . . . . . 2 . . . Scan Component 2 | . . . . . . . . 1 . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 9 | . . . . 7 . . . 1 . . . 1 . . . . . Report Inventory 5 | . . . . 5 . . . . . . . . . . . . . Retrieve Components 4 | . . . . 2 . . . 1 . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 1 . . 1 . . . . . . 3 . 3 . . . Terminals 6 | . 1 1 . . 1 . . . . . . 3 . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . Botnet 4 | . . 1 . . 1 . . . . . . 2 . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 3 . . . Fabnet 2 | . . . . . . . . . . . . . . 2 . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 4 2 5 4 3 . . 5 . . . 5 . 2 2 1 . Full Trace Events 5 | . 1 1 1 . . . . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . 19 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . Time 26 | . . . . . . . . . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . 2 . . . 2 . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------ Run | Jun Mat Mat Sto Rec Fac Low Low Fac Low Zio Pro Fac Was Fac Ext Cet Arc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac Low Zio Pro Fac Was Fac Ext Cet Arc Total Allies 11 | . . . 1 . . . . . . . . 1 . . 7 2 . Largest Group 3 | . . . 1 . . . . . . . . 1 . . 3 2 . Highest-Rated Group 192 | . . . 100 . . . . . . . . 26 . . 159 192 . Highest-Rated Ally 159 | . . . 100 . . . . . . . . 26 . . 159 96 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . . . . . . . 24 3 . Total Damage 796 | . . . . . . . . . . . . . . . 664 132 . Kills 1 | . . . . . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac Low Zio Pro Fac Was Fac Ext Cet Arc Robot Analysis Total 3 | . . . . 1 . . . . . . . 2 . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac Low Zio Pro Fac Was Fac Ext Cet Arc Turns Passed 7634 | . 625 328 1296 314 971 402 439 686 286 441 182 294 158 531 601 71 9 Spaces Moved 6668 | 1 325 158 652 242 701 386 291 506 141 849 408 503 251 713 439 86 16 Core 59 | . . . . . . . . . . . . . . . . 43 16 Treads . | . . . . . . . . . . . . . . . . . . Legs 1501 | 1 325 158 652 242 119 . . 4 . . . . . . . . . Wheels 1702 | . . . . . 582 386 291 443 . . . . . . . . . Hover 3406 | . . . . . . . . 59 141 849 408 503 251 713 439 43 . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 120 120 120 120 120 100 100 100 44 44 44 44 44 44 44 50 50 50 Average Speed 84 | 120 120 120 160 120 106 100 100 100 44 44 44 53 44 47 88 81 50 Slowest Speed 330 | 120 120 120 260 120 190 100 100 330 44 44 44 94 44 50 122 122 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 61 23 82 51 21 63 39 18 23 85 66 21 95 23 59 62 40 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . 1 . . . 2 . . . . . . . Known Exits Taken 9 | . . . . 1 1 1 1 1 . 1 1 . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . 1 . . . . . . 1 . Scrap Searched 10 | . . . . . . 3 . . . 4 3 . . . . . . Spaces Dug 2 | . . . 1 . . . . . . . . . . 1 . . . Terrain Destroyed 124 | . 5 2 1 . 16 . 45 53 . . . . . 1 1 . . Melee 1 | . . . 1 . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . . 1 1 . . AOE 121 | . 5 2 . . 16 . 45 53 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Fac Low Zio Pro Fac Was Fac Ext Cet Arc Total 8223 | . 532 249 809 257 837 398 427 627 363 916 410 525 273 883 615 86 16 Wait 974 | . 183 44 46 8 37 6 125 37 221 32 . 15 . 105 115 . . Move 6652 | . 324 157 651 241 700 385 290 505 140 848 407 503 250 712 438 85 16 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 61 | . 1 2 10 . 10 4 . 6 . 4 1 . 5 17 1 . . Fast Attach 65 | . 3 3 5 . 14 . . 11 . 13 . . . 6 10 . . Attach 26 | . . 2 . . 4 1 . 5 1 1 1 2 . 4 5 . . Detach 24 | . 1 . 1 . 1 . . 4 . 6 1 1 . 3 6 . . Swap 60 | . 2 7 15 . 9 . 3 10 1 2 . 2 . 4 5 . . Drop 92 | . 4 7 23 . 15 . 1 16 . 10 . 1 4 10 1 . . Fire 239 | . 14 27 54 8 46 2 8 33 . . . 1 14 21 11 . . Melee 15 | . . . 4 . . . . . . . . . . . 11 . . Ram 3 | . . . . . 1 . . . . . . . . 1 . 1 . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 12 | . . . . . . . . . . . . . . . 12 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Extension (discovered 2 exits: [*Fac] / *Cet) -5/Cetus -5/Archives History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 4) 415 | -10/Materials | Discovered new exit (range 10) 600 | -10/Materials | Derelicts attacked the area 626 | -10/Materials | Entered another Materials area 626 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 917 | -9/Materials | Discovered new exit (range 7) 954 | -9/Materials | Entered Storage 1256 | -9/Storage | Garrison activated, responded to threat 1484 | -9/Storage | Build established: Scavenger-Mutant 1999 | -9/Storage | Build established: Mutant 2198 | -9/Storage | Used back door to open Recycling access 2198 | -9/Storage | Discovered new exit (range 5) 2213 | -9/Storage | Met 01-MTF 2250 | -9/Storage | Entered Recycling 2250 | -9/Recycling | Accompanied by 1 ally (01-MTF) 2255 | -9/Recycling | 01-MTF left 2356 | -9/Recycling | Identified exit to Factory 2564 | -9/Recycling | Entered Factory 2564 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2691 | -7/Factory | Discovered new exit (range 15) 2820 | -7/Factory | Discovered new exit (range 3) 3522 | -7/Factory | Discovered new exit (range 6) 3527 | -7/Factory | Identified exit to Lower Caves 3535 | -7/Factory | Entered Lower Caves 3636 | -7/Lower Caves | Learned location of Extension (-5) 3774 | -7/Lower Caves | Build established: Scavenger-Mutant 3902 | -7/Lower Caves | Discovered new exit (range 5) 3936 | -7/Lower Caves | Identified exit to Lower Caves 3937 | -7/Lower Caves | Entered another Lower Caves area 3968 | -7/Lower Caves | Discovered new exit (range 13) 3977 | -7/Lower Caves | Identified exit to Factory 4315 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4374 | -7/Lower Caves | Spotted B-75 Beast 4376 | -7/Lower Caves | Entered Factory 4376 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4466 | -6/Factory | Garrison activated, responded to threat 5057 | -6/Factory | Discovered new exit (range 10) 5061 | -6/Factory | Identified exit to Lower Caves 5062 | -6/Factory | Entered Lower Caves 5312 | -6/Lower Caves | Build established: Scout 5346 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5348 | -6/Lower Caves | Entered Zion 5393 | -6/Zion | Given A8's code to call for help 5454 | -6/Zion | Found Prototype Processor 5454 | -6/Zion | Identified Spectral Analyzer 5460 | -6/Zion | Found Prototype Processor 5460 | -6/Zion | Identified Exp. Armor Integrity Analyzer 5463 | -6/Zion | Found Prototype Processor 5463 | -6/Zion | Identified Exp. Target Analyzer 5465 | -6/Zion | Found Prototype Processor 5465 | -6/Zion | Identified Exp. Melee Analysis Suite 5475 | -6/Zion | Found Prototype Processor 5475 | -6/Zion | Identified Exp. Targeting Computer 5479 | -6/Zion | Found Prototype Processor 5479 | -6/Zion | Identified Exp. Signal Interpreter 5482 | -6/Zion | Found Prototype Hackware 5482 | -6/Zion | Identified Exp. Hacking Suite 5517 | -6/Zion | Found CR-A16's Pointy Stick 5776 | -6/Zion | Discovered new exit (range 20) 5782 | -6/Zion | Build established: Mutant 5788 | -6/Zion | Identified exit to Proximity Caves 5789 | -6/Zion | Entered Proximity Caves 5923 | -5/Proximity Caves | Discovered new exit (range 23) 5933 | -5/Proximity Caves | Identified exit to Factory 5935 | -5/Proximity Caves | Spotted B-75 Beast 5971 | -5/Proximity Caves | Entered Factory 5971 | -5/Factory | Evolved 2 slots: Utility x2 5972 | -5/Factory | Identified exit to Upper Caves 6265 | -5/Factory | Sucked down chute 6265 | -5/Factory | Entered Waste 6265 | -5/Waste | The area was eerily silent 6284 | -5/Waste | Found Adv. Force Booster 6342 | -5/Waste | Discovered new exit (range 23) 6421 | -5/Waste | Identified exit to Factory 6423 | -5/Waste | Entered Factory 6483 | -5/Factory | Repaired Lrg. Storage Unit 6544 | -5/Factory | Build established: Hacker-Scout 6952 | -5/Factory | Discovered new exit (range 6) 6954 | -5/Factory | Identified exit to Extension 6954 | -5/Factory | Entered Extension 6977 | -5/Extension | Rescued a captive Derelict 7251 | -5/Extension | Rescued a captive Derelict 7267 | -5/Extension | Identified exit to Cetus 7324 | -5/Extension | Build established: Hacker-Mutant 7379 | -5/Extension | Rescued A7 7415 | -5/Extension | Spotted B-75 Beast 7425 | -5/Extension | Spotted B-75 Beast 7485 | -5/Extension | Lost 6 parts (1p5u) 7520 | -5/Extension | Discovered new exit (range 15) 7555 | -5/Extension | Entered Cetus 7566 | -5/Cetus | Spotted Cetus Guard 7569 | -5/Cetus | Spotted Cetus Guard 7569 | -5/Cetus | Spotted Cetus Guard 7575 | -5/Cetus | Spotted Cetus Guard 7587 | -5/Cetus | Core integrity fell below 50% 7605 | -5/Cetus | Released all parts (9) 7606 | -5/Cetus | Core integrity fell below 20% 7616 | -5/Cetus | Lost 4 parts (1p1n1u1w) 7618 | -5/Cetus | Enhanced Grunt warped into view, answering call for help 7619 | -5/Cetus | Discovered new exit (range 16) 7622 | -5/Cetus | Enhanced Grunt warped into view, answering call for help 7626 | -5/Cetus | Entered Archives 7635 | -5/Archives | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 07605_ Released Lrg. Storage Unit. 07605_ Released Imp. Hacking Suite. 07605_ Released Gyrokinetic Inverter. 07605_ Released Exp. Signal Interpreter. 07605_ Released Spectral Analyzer. 07605_ Released Lrg. Storage Unit. 07605_ Released Gyrokinetic Inverter. 07605_ Released Enh. Optical Array. 07610_ Connecting with Cetus Terminal... 07610_ ALERT: Suspicious activity at Terminal C004. Dispatching Investigation squad. 07613_ Connecting with Cetus Manufacturing Controls... 07613_ Transmitting encrypted signal... >>\\X79W Transmitting encrypted signal... 07617_ Penetrated by Slug. 07619_ EXIT=FOUND 07620_ Penetrated by Slug. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????#???????????????? | | ???????????????????""""""???????????????? | | ???????????????????""V"""#??????????????? | | ??????????????????""" """#??????????????? | | ?????????????????#"" o""#o ##?????????? | | ??###############Y Y#?????????? | | ??# "?????????? | | ??# @ "?????????? | | ??# "????????? | | ??#####+######### o ????????? | | ??# #???? ?????????? | | ??# #???? "?????????? | | ??# """"""?? ??????????? | | ??#"""""""""#"V ?? ??????????? | | ??#""""""""""""??? o ??????????? | | ??#"""""""""#"???? ???????????? | | ??#"""""""""?????? ???????????? | | ??????#####???????? ????????????? | | ??????????????????? #"" "????????????? | | ??????????????????? #"?" ??????????????? | | ??????????????????? #??????????????????? | | ???????????????????? ???????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 30 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 450 Evasion (%) 56 Targeting Accuracy 16 Core Analysis 6 Energy Filtering 30 Offensive Hacking 40 Defensive Hacking 12 Item Schematics ----------------- Plasma Flamer | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Coil Gun | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Lance | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive R-10 Processor | -6/Zion | Archive X-62 Marksman | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativePointyChainsword Manual? 0 Play Time 01:46:17 Cumulative 166.7 hours Start 2023.07.25 @ 18:01:31 End 2023.07.26 @ 00:31:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 159 Adventurer 19 Explorer 4 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(80) Steam 1 RUN: c2123aae-e606-42b7-b806-990689a8feea