Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.06 @ 21:37:00 Player: Dickface Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (859) 859 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2994 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 294/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Weight Redist. System Structural Scanner Advanced Targeting Computer Propulsion Shielding Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Propulsion Shielding Improved Utility Shielding > --- WEAPON ----------- EM Pulse Cannon Particle Cannon Minigun > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Weight Redist. System Structural Scanner Advanced Targeting Computer Propulsion Shielding Assault Rifle Light Cannon Light Cannon Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon 1 | . . . . 1 Parts Attached 30 | 6 . 6 1 17 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . . 4 Treads . | . . . . . Leg 4 | 2 . . . 2 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 . 4 . 2 Device 2 | . . 2 . . Storage 2 | 1 . 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 14 | 2 . 2 1 9 Energy Gun 3 | 1 . 2 . . Energy Cannon 4 | . . . 1 3 Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon 3 | . . . . 3 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 16 | . . . . 16 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 8 | . . . . 8 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 85 82 100 78 Engine 11 | . 14 11 11 11 Leg 11 | . 28 22 22 5 Wheel 4 | . . . . 7 Device 4 | . . 10 22 1 Storage 9 | . 14 11 11 9 Processor 8 | . . 5 11 9 Protection 6 | . . . . 10 Energy Gun 6 | . 14 17 16 1 Energy Cannon 6 | . . . 5 9 Ballistic Gun 5 | . 14 4 . 6 Ballistic Cannon 3 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 38 | 12 12 20 21 38 Greatest Support 32 | 20 20 26 26 32 Greatest Overweight (x) 7 | 1 . . . 7 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 6 8 8 10 10 Most Carried 10 | 5 8 10 10 10 Average Carried 7 | 3 6 8 10 7 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 4 8 10 10 4 Class Distribution -------------------- 61% | Mutant 38% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 811 | 219 . 51 41 500 Remotely . | . . . . . Salvage Created 795 | . . 51 . 744 Parts 32 | . . 3 . 29 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 21 | . . 1 . 20 Guns 3 | . . 1 . 2 Cannons 15 | . . . . 15 AOE 3 | . . . . 3 Classes Destroyed 5 | . . 1 . 4 Worker 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 4 | . . . . 4 Grunt 11 | . . . . 11 Sentry 6 | . . 1 . 5 Best Kill Streak 5 | . . 1 . 5 Combat Bots Only 4 | . . 1 . 4 Max Kills in Single Turn 3 | . . 1 . 3 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2034 | . . 119 . 1915 Core 550 | . . . . 550 Absorbed by Shields . | . . . . . Redirected to Shielding 43 | . . . . 43 Core Remaining (%) 100 | 100 100 . 100 . Volleys Fired 51 | . . 7 . 44 Largest 3 | . . 2 . 3 Hottest 161 | . . 110 . 161 Shots Fired 125 | . . 14 . 111 Gun 43 | . . 14 . 29 Cannon 78 | . . . . 78 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 72 | . . 5 . 67 Thermal 32 | . . 7 . 25 Explosive 4 | . . . . 4 Electromagnetic 17 | . . 2 . 15 Robot Hit Streak 14 | . . 8 . 14 Robot Miss Streak 5 | . . 5 . 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 70 | . . 9 . 61 Core Hits 44 | . . 2 . 42 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Burn 1 | . . 1 . . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1791 | . . 119 . 1672 Guns 350 | . . 119 . 231 Cannons 967 | . . . . 967 Explosions 474 | . . . . 474 Melee . | . . . . . Ramming . | . . . . . Kinetic 673 | . . 51 . 622 Thermal 359 | . . 68 . 291 Explosive 474 | . . . . 474 Electromagnetic 285 | . . . . 285 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 15 | . . . . 15 Projectiles 15 | . . . . 15 Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 38 | . . . . 38 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 604 | . . 78 . 604 Average Temperature 173 | . . 30 . 190 Received Heat Transfer 666 | . . 45 . 621 Effects 20 | . . . . 20 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Matter Decay 2 | . . . . 2 Short Circuit 2 | . . . . 2 Damage (minor) 2 | . . . . 2 Damage (major) 6 | . . . . 6 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 777 | . . 259 . 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 314 | . . 48 18 314 Initial 18 | . . . 18 6 Average 111 | . . 36 18 161 Maximum Alert Level 1 | . . . . 1 Low Security (%) 72 | 100 100 100 100 57 Level 1 27 | . . . . 42 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . . 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . . 3 . 29 Peak Tracking Total 7 | . . 1 . 7 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 37 | . . . 37 37 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 2 | . . . . 2 Total Damage 42 | . . . . 42 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1266 | 54 63 217 120 812 Spaces Moved 570 | 39 50 134 92 255 Core 72 | 26 . . . 46 Treads . | . . . . . Legs 361 | 13 50 134 92 72 Wheels 137 | . . . . 137 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 137 | 78 120 120 120 165 Slowest Speed 400 | 120 120 120 120 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 14 19 37 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 25 | . . . . 25 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 24 | . . . . 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 952 | 60 53 176 101 562 Wait 265 | 11 . 17 8 229 Move 566 | 38 49 133 91 255 Hop . | . . . . . Pick Up 24 | 5 4 8 . 7 Fast Attach 14 | 5 . 4 1 4 Attach 15 | 1 . 1 . 13 Detach 2 | . . . . 2 Swap 1 | . . 1 . . Drop 14 | . . 5 1 8 Fire 51 | . . 7 . 44 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 16) 118 | -10/Materials | Entered another Materials area 118 | -9/Materials | Evolved 2 slots: Utility x2 321 | -9/Materials | Discovered new exit (range 9) 325 | -9/Materials | Build established: Mutant 335 | -9/Materials | Entered Mines 340 | -9/Mines | Met a Derelict bent on vengeance 388 | -9/Mines | Learned 4 Materials zone layouts 438 | -9/Mines | Discovered new exit (range 14) 455 | -9/Mines | Entered Materials 455 | -8/Materials | Accompanied by 2 allies 455 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 460 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 756 | -8/Materials | Build established: Gunner 935 | -8/Materials | Garrison activated, responded to threat 985 | -8/Materials | Lost 6 parts (1p2n1u2w) 1067 | -8/Materials | Core integrity fell below 50% 1068 | -8/Materials | Lost 6 parts (1p1n1u3w) 1246 | -8/Materials | Core integrity fell below 20% 1267 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01087_ Acquired 10 matter. 01090_ Acquired 2 matter. 01093_ K-01 Serf cleans the Terminal. 01120_ K-01 Serf collects debris. 01137_ W-25 Informer destroyed. 01143_ Acquired 116 matter. 01148_ U-05 Engineer builds a Door. 01155_ R-06 Scavenger collects Visual Processing Unit. 01158_ R-06 Scavenger collects Lgt. Deuterium Engine. 01202_ W-25 Informer sends out distress signal. 01212_ Slug penetrates Door. 01215_ Penetrated by Slug. 01215_ EM Pulse Cannon destroyed. 01218_ Penetrated by Slug. 01221_ Assault Rifle destroyed. 01224_ Penetrated by Slug. 01242_ EM Pulse Cannon destroyed. 01245_ Penetrated by Slug. 01248_ Slug penetrates Wall. 01251_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? #?????????? | | ???????????????????????????????????? #?????????? | | ???????????????????????????????????# ##????????? | | ??????????????????????????????????? #????????? | | ??????????????????????????????????? #????????? | | ??????????????????????????????????? #????????? | | ??????????????????????????????????? #????????? | | ??????????????????????????????????? ?????????? | | ???????????????????????????????????# #?######??? | | ???????????????????????????????????# # ! #??? | | ???????????????????????????????????# # ???? | | ??????????????????????????????### #??? | | ?????????????????#??########## #??? | | ?????????????##### ?# % !#??? | | ?????????????# ! =# ######## # #??? | | ?????????????# #%# ![ ##### #####?????? | | ?????????????# + s ![ # # % ##????????? | | ?????????????# "T" # # @[ # # #?????????? | | ?????????????# """ # # % # " " + #?????????? | | ?????????????# # # !# "G" # #?????????? | | ?????????????######## #] # """ # #?????????? | | ?????????????######## ####### # #?????????? | | ?????????????# # ############## #?????????? | | ?????????????# # # ? #?????????? | | ?????????????# # # """ """ ? #?????????? | | ?????????????# % # # "Y" """ ? #?????????? | | #????????????# "%# """ ? #?????????? | | #????????????# % # # ? #?????????? | | ???????????########## #############? ?????????? | | ???????????# |# #???????###?#+#??????????? | | ???????????# """ # ######### ??????????????? | | ???????????# """ / T + ??????????????? | | ???????????# """ # ######### ??????????????? | | ???????????# !# #???????# ??????????????? | | ???????????# #######???????# ??????????????? | | ?################+#?????????????# ??????????????? | | ?# % ==%* = %#?????????????# S??????????????? | | ## ##/###########=#?????????????# "??????????????? | | ## # ?? #??# #################??????????????? | | # ! ? #??# ??????????????? | | ## # #??############### ??????????????? | | ## # #????????????????# ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegInsulatedMantle Manual? 0 Play Time 00:19:05 Cumulative 16.0 hours Start 2022.07.06 @ 21:22:08 End 2022.07.06 @ 21:37:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f3ca0b1-a410-4d00-b3b2-0c10b770881f