Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.30 @ 18:36:36 // AFD2019/Pay2Buy Player: KTG-V3 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (876) 4380 Value Destroyed (37902) 37902 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (38365) 38365 TOTAL SCORE: 90227 Bonus ------- Triggered High Security 2500 High Alert Combat Kills 25884 Follower Combat Kills 121 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3844 Met Warlord at Research 2000 Win 3000 Friendly Fire -284 Cogmind --------- Core Integrity 1365/1600 Matter 300/300 Energy 194/200 System Corruption 1% Temperature Cool (15) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (14) ----- Enhanced Optical Array Makeshift Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Launcher Guidance Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Advanced Energy Well (500) High-capacity Matter Pod (200) Improved Matter Compressor (300) Launcher Loader Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Particle Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector Advanced Signal Interpreter Experimental Targeting Computer Core Analyzer Quantum Capacitor Advanced Transmission Jammer Layered Heavy Armor Plating > --- WEAPON ----------- Tri-rail Accelerator Hypervelocity Mass Driver > --- INVENTORY -------- Advanced Energy Well High-capacity Matter Pod Improved Matter Compressor Advanced Sensor Array Cooled Phase Cannon Long-range Missile Launcher Tiamat Missile Launcher [Rating: 133] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Biometal Leg Wheel Centrium Wheel Flight Unit Cooled Impulse Thruster Utility Experimental Targeting Computer Device Cooling System Storage Improved Matter Compressor Processor Experimental Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Cannon Tri-rail Accelerator Launcher Tiamat Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 2 . . . . 2 . . . . 2 . . 2 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . 1 . . . . 1 . . 2 . . . Utility 12 | . . . 1 . 2 2 1 . . . . 1 . . . . 1 . . . 2 . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 397 | . . 2 41 3 42 62 39 7 5 1 20 32 12 18 13 20 5 8 64 3 . . . Power 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Propulsion 7 | . . . . . . . . . . . . 1 . . . . . . 6 . . . . Treads 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 248 | . . . 15 . 21 34 25 6 4 . 10 27 11 14 8 16 3 3 49 2 . . . Device 214 | . . . 7 . 17 32 22 4 2 . 8 21 10 13 7 16 3 3 47 2 . . . Storage 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . Processor 5 | . . . . . . 1 3 . . . . . . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 26 | . . . 8 . 4 1 . 1 2 . 2 6 . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 139 | . . 2 26 3 21 28 13 1 1 1 10 4 1 4 5 4 2 3 9 1 . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 30 | . . 1 11 2 7 2 1 . . . . . . . 2 . 1 . 2 1 . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 42 | . . . 4 . 4 14 6 1 . 1 6 2 . . . . . 3 1 . . . . Launcher 67 | . . 1 11 1 10 12 6 . 1 . 4 2 1 4 3 4 1 . 6 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 93 | . . . 5 1 1 17 17 . 2 . . 8 . 2 . 3 . 4 30 1 . . 2 Power 12 | . . . . 1 . 1 2 . 1 . . 1 . . . 2 . . 4 . . . . Propulsion 14 | . . . 2 . . 1 2 . . . . 2 . . . . . 1 6 . . . . Utility 39 | . . . 1 . . 9 9 . . . . 4 . 1 . 1 . 1 11 1 . . 1 Weapon 28 | . . . 2 . 1 6 4 . 1 . . 1 . 1 . . . 2 9 . . . 1 Highest Loss Streak 7 | . . . 2 1 1 3 6 . 2 . . 2 . 2 . 1 . 4 7 1 . . 1 To Critical Strikes 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . Average Slot Usage (%) 86 | . 98 100 99 100 99 92 79 79 73 66 84 81 82 79 77 76 73 71 71 68 60 62 58 Engine 4 | . 14 14 11 11 9 4 . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 2 12 13 6 6 13 10 5 5 5 . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . 5 5 5 10 10 8 4 9 8 8 8 Treads 13 | . 28 28 21 22 18 6 6 6 6 6 6 10 11 11 11 11 10 6 . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . 5 14 . . . . Device 15 | . 14 14 11 11 26 19 10 20 20 20 21 16 16 17 14 16 15 18 13 7 4 5 7 Processor 15 | . . . 10 11 9 22 26 26 26 26 26 23 23 19 19 17 15 15 17 23 21 21 20 Protection 7 | . 12 14 10 11 9 8 5 2 6 6 4 5 5 5 5 4 5 5 5 . . . . Energy Cannon 12 | . 28 27 28 22 16 5 . . . . . 1 11 10 10 11 14 2 1 3 4 4 2 Ballistic Cannon 4 | . . . 2 11 8 11 5 6 6 . 10 9 . . . . . 8 5 . . . . Launcher 1 | . . . 1 . 2 5 8 . . . . . . . 2 . . . 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 18 23 23 32 33 41 62 69 46 41 54 63 74 71 88 87 92 95 94 92 30 29 34 34 Greatest Support 145 | 46 46 46 46 40 40 40 70 70 70 70 70 102 102 102 102 102 145 145 112 43 43 43 55 Greatest Overweight (x) 3 | . . . 1 . 1 2 . . . . . 1 . . . . . . 3 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 3 6 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 8 6 6 6 Average Carried 7 | . . 3 7 9 9 8 9 9 9 10 9 9 9 9 9 9 9 9 7 6 6 6 6 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 3 6 9 10 9 10 9 10 10 10 10 10 10 10 10 10 10 9 9 6 6 6 6 Class Distribution -------------------- 65% | Mutant 22% | Gunner 8% | Tank 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Gunner | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Scout | -3/Research Scout | -2/Research Scout | -2/Testing Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Matter Collected 20482 | . 242 242 806 100 1331 3654 3662 479 366 . 770 1690 138 934 1010 610 137 608 3638 . 65 . . Remotely 15358 | . . . 595 . 811 3358 3140 399 237 . 204 1164 . 354 1010 381 28 561 3116 . . . . Salvage Created 28473 | . 1193 731 2895 343 2698 4211 3331 131 602 . 257 1858 593 1195 826 699 161 1211 5488 . . . 50 Parts . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Intercepted 15 | . 2 . 5 . 3 2 . . . . . . . . . . . . 3 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Combat Hostiles Destroyed 777 | . 18 14 61 9 53 149 141 2 16 . 22 35 8 26 40 23 6 5 149 . . . . Cannons 290 | . 18 10 36 5 33 33 22 2 5 . 8 24 7 5 3 6 2 5 66 . . . . AOE 478 | . . 3 24 3 20 116 119 . 11 . 14 11 . 18 36 17 4 . 82 . . . . Classes Destroyed 26 | . 9 1 5 . . 2 2 1 1 . 2 . . . . . . 1 2 . . . . Worker 54 | . 6 3 5 2 10 11 . . . . . 5 . . . . . . 12 . . . . Builder 42 | . 5 3 6 2 1 6 1 . . . . 8 . . . . . . 10 . . . . Tunneler 15 | . 1 4 2 . 2 2 . . . . . 1 . . . . . . 3 . . . . Hauler 15 | . 2 . 5 . 3 2 . . . . . . . . . . . . 3 . . . . Recycler 17 | . 2 2 3 . 2 3 1 . . . . 4 . . . . . . . . . . . Carrier 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Minesweeper 4 | . . . . . . . . 2 . . . . 1 . . 1 . . . . . . . Mechanic 33 | . . . 2 . 1 15 8 . . . . . . . 1 . . . 6 . . . . Operator 8 | . 1 . 2 . 2 . . . . . . . . . . . . . 3 . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 27 | . 3 . 5 . 5 5 1 . . . . 6 . . . . . . 1 . . . 1 Swarmer 68 | . 3 3 6 3 . . 4 . . . 16 10 . 3 1 11 4 . 4 . . . . Saboteur 31 | . . . . . . . 13 . . . . . . . 10 . . . 8 . . . . Grunt 316 | . 15 5 36 6 36 63 47 . 7 . 3 11 1 13 15 7 . . 51 . . . . Brawler 42 | . . . 4 . 2 8 6 . 3 . . 1 . 3 4 . . . 11 . . . . Duelist 38 | . . . 2 . 5 10 4 . 4 . . 1 . 2 2 . . . 8 . . . . Protector 37 | . . . 3 . 2 15 7 . 1 . . . . . 3 . . . 6 . . . . Sentry 50 | . . . 10 . 8 5 3 . 1 . . 4 1 3 . 2 . . 13 . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 80 | . . . . . . 30 27 1 . . . 3 2 . 1 . . . 16 . . . . Programmer 96 | . . . . . . 18 30 1 . . . 5 4 1 4 2 2 . 29 . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 3 | . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . Compactor 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 39 | . 6 4 8 5 10 36 39 1 13 . 8 12 4 11 10 7 4 3 22 . . . 1 Combat Bots Only 37 | . 5 3 6 5 6 23 37 1 13 . 8 8 2 11 10 7 4 3 21 . . . . Max Kills in Single Turn 7 | . 2 2 4 3 4 6 7 1 5 . 3 5 1 6 3 3 2 1 7 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . 2 4 3 3 5 7 . 5 . 3 4 . 6 3 3 2 . 5 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Damage Taken 26482 | . 325 89 1141 79 982 3216 5499 71 416 . 613 2228 307 432 466 1484 192 437 7879 32 125 . 469 Core 2717 | . 41 24 155 . 122 265 504 20 46 . 89 183 . . . 96 8 . 853 . 76 . 235 Absorbed by Shields 1105 | . . . . . 312 281 512 . . . . . . . . . . . . . . . . Reduced by Siege Mode 83 | . . . . . . . . . . . 13 11 . 7 . 36 16 . . . . . . Regen/Repaired (Parts) 156 | . . . . . . . . . . . . . . . 156 . . . . . . . . Core Remaining (%) 70 | 100 . 74 . 61 77 62 . . . . 22 . . . . 72 . . 25 100 . 94 85 Volleys Fired 1885 | . 146 59 223 17 183 231 120 11 23 . 27 95 37 64 56 57 13 28 365 13 54 16 47 Largest 3 | . 2 2 3 3 3 3 3 1 1 . 2 2 1 2 1 2 1 3 2 1 1 1 1 Hottest 204 | . 136 136 204 182 182 182 132 60 60 . 100 100 88 166 88 166 46 198 109 40 40 40 40 Shots Fired 3133 | . 292 117 567 49 495 457 164 13 26 . 31 132 38 70 55 59 13 60 365 13 54 16 47 Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Cannon 2700 | . 292 115 538 48 466 339 73 13 20 . 22 124 38 53 20 41 11 60 297 13 54 16 47 Launcher 433 | . . 2 29 1 29 118 91 . 6 . 9 8 . 17 35 18 2 . 68 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 931 | . . . 23 16 147 246 73 13 20 . 22 90 . . . . . 60 221 . . . . Thermal 1716 | . 292 115 515 32 319 93 . . . . . 25 17 36 17 38 11 . 76 13 54 16 47 Explosive 433 | . . 2 29 1 29 118 91 . 6 . 9 8 . 17 35 18 2 . 68 . . . . Electromagnetic 53 | . . . . . . . . . . . . 9 21 17 3 3 . . . . . . . Robot Hit Streak 30 | . 9 12 16 9 12 23 30 20 20 . 29 30 6 19 29 28 19 25 20 2 3 . . Robot Miss Streak 6 | . 5 4 3 1 4 4 3 2 2 . 2 2 2 1 1 1 . 2 6 1 4 . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 263 | . . . . . . . . . . . . 34 38 44 20 40 11 . 76 . . . . Shots Hit Robots 1479 | . 82 63 146 26 193 241 112 10 21 . 23 85 25 40 32 50 11 44 268 2 5 . . Core Hits 1972 | . 40 27 117 16 135 418 377 7 35 . 34 98 13 46 116 44 5 7 433 1 3 . . Critical Kills 15 | . . 1 4 1 . . . . . . . 1 . 1 . . . 5 2 . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 56 | . . 1 4 1 . 4 3 1 . . . 3 1 2 1 . . 32 3 . . . . Meltdown 10 | . . 1 4 1 . . . . . . . 1 . 1 . . . . 2 . . . . Destroy 32 | . . . . . . . . . . . . . . . . . . 32 . . . . . Blast 11 | . . . . . . 4 3 1 . . . 2 . . . . . . 1 . . . . Corrupt 3 | . . . . . . . . . . . . . 1 1 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 127230 | . 2095 1565 6094 695 7220 24751 23056 508 2894 . 2560 5819 966 3767 8184 4716 810 1008 30179 71 236 36 . Guns . | . . . . . . . . . . . . . . . . . . . . . . . . Cannons 43263 | . 1799 1339 3070 600 3960 5807 1961 508 1043 . 1050 3855 966 1085 220 1380 494 1008 12775 71 236 36 . Explosions 83948 | . 296 226 3024 95 3260 18933 21095 . 1851 . 1510 1956 . 2682 7964 3336 316 . 17404 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 19 | . . . . . . 11 . . . . . 8 . . . . . . . . . . . Kinetic 26324 | . . . 85 156 1161 4671 1961 508 1043 . 1050 3070 . . . . . 1008 11611 . . . . Thermal 17087 | . 1900 1339 3075 444 2845 1216 . . . . . 937 363 721 145 1284 494 . 1981 71 236 36 . Explosive 82077 | . 195 226 2898 95 3214 18813 21095 . 1851 . 1510 1295 . 2682 7964 3336 316 . 16587 . . . . Electromagnetic 1723 | . . . 36 . . 40 . . . . . 509 603 364 75 96 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 47 | . . . . . 1 11 16 17 18 18 18 . 3 4 4 1 . 15 47 . . . 1 Average Corruption 9 | . . . . . 1 5 8 16 17 18 18 . 1 3 1 1 . 10 22 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 38 | . . . . . . . . . . . . . . . . . . . . . 38 . . Effects 442 | . . . . . 18 33 51 44 28 5 63 . 14 33 5 10 . 7 131 . . . . Message Errors 112 | . . . . . 7 11 10 9 8 . 18 . 5 8 3 3 . 1 29 . . . . Matter Fused 88 | . . . . . 3 6 16 6 6 2 13 . 1 6 1 2 . 1 25 . . . . Heat Flow Errors 43 | . . . . . 1 4 4 7 5 1 5 . 3 3 . 2 . 1 7 . . . . Energy Discharges 49 | . . . . . 3 3 6 10 1 . 7 . 2 2 . 1 . . 14 . . . . Parts Rejected 8 | . . . . . . 1 . . . . . . . 1 . . . . 6 . . . . Parts Fused 9 | . . . . . . 1 1 1 2 . 2 . . 1 . . . 1 . . . . . Data Loss (minor) 55 | . . . . . 2 4 6 6 1 1 11 . 2 6 . . . . 16 . . . . Data Loss (major) 20 | . . . . . . 2 3 3 2 1 2 . . . . . . . 7 . . . . Misfires 20 | . . . . . . . 2 2 3 . 3 . 1 2 . 1 . . 6 . . . . Alerts 11 | . . . . . 1 1 2 . . . . . . 2 . 1 . 1 3 . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon Failures 25 | . . . . . 1 . 1 . . . 2 . . 2 1 . . 2 16 . . . . Overload Shots 4 | . . . . . . . . . . . . . . 3 . 1 . . . . . . . Overflow Damage 3819 | . 53 29 61 9 85 735 459 85 139 . 53 118 25 213 165 391 113 . 1086 . . . . Projectiles 1484 | . 19 29 18 9 65 245 30 85 54 . 33 32 25 28 40 145 95 . 532 . . . . Explosions 2335 | . 34 . 43 . 20 490 429 . 85 . 20 86 . 185 125 246 18 . 554 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 115 | . . . 1 2 10 20 4 4 1 . 2 14 . . . . . . 57 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 113 | . . . 1 2 10 20 4 4 1 . 2 13 . . . . . . 56 . . . . Secondary 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . Self-Inflicted Damage 1195 | . . . 88 . 87 184 227 . 145 . . 326 . . . 77 16 . 45 . . . . Shots 32 | . . . 4 . 4 4 5 . 6 . . 5 . . . 1 1 . 2 . . . . Rammed 4 | . . . . . . 3 . . . . . 1 . . . . . . . . . . . Targets Rammed 4 | . . . . . . 3 . . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 440 | . 324 297 273 192 117 205 384 231 272 159 210 198 278 388 290 339 . 440 235 5 7 12 224 Average Temperature 79 | . 65 57 81 62 22 61 125 75 66 102 56 62 76 98 65 90 . 212 74 5 3 7 76 Received Heat Transfer 4150 | . 132 26 483 30 444 691 593 . 72 . 75 354 18 78 54 199 . . 874 . . . 27 Effects 13 | . 1 . 2 . . . 1 . . . . . . 1 2 1 . 2 . . . . 3 Shutdowns 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 7 | . . . 2 . . . . . . . . . . . 2 . . . . . . . 3 Matter Decay 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 19 | . . . . . . . 1 1 . . 1 4 4 2 . 4 2 . . . . . . Total Turns 402 | . . . . . . . 176 19 . . 7 49 37 36 . 68 10 . . . . . . Longest Duration 176 | . . . . . . . 176 19 . . 7 16 25 32 . 26 8 . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . 2 2 1 . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . 1 2 1 . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . 1 4 1 . . . . . . . 1 . 1 . . . . 2 . . . . Combat Hostiles 4 | . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . Parts Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Heat Transferred 23816 | . 3282 2368 5304 740 4879 1660 . . . . . 792 333 631 110 1221 407 . 1747 74 231 37 . Parts Sabotaged 4 | . . . . . . . 1 . . . . 3 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Peak Influence 6566 | . 566 384 2052 945 1944 5620 6566 . . . . 1623 . . . . 242 84 4495 2638 1735 1183 1080 Initial 2748 | . . 220 26 799 253 1100 2748 . . . . 677 . . . . 28 84 30 2328 1483 1100 718 Average 1402 | . 352 184 892 810 1108 2898 4956 . . . . 797 . . . . 66 67 1359 2404 1628 1153 852 Maximum Alert Level 5 | . 2 1 5 3 5 5 5 . . . . 5 . . . . 1 . 5 5 5 4 3 Low Security (%) 10 | 100 7 57 6 . . . . . . . . . . . . . 90 100 14 . . . . Level 1 14 | . 49 42 7 . 7 . . . . . . 2 . . . . 9 . 19 . . . . Level 2 19 | . 42 . 36 4 26 . . . . . . 46 . . . . . . 15 . . . . Level 3 14 | . . . 16 95 14 . . . . . . 27 . . . . . . 9 . . . 100 Level 4 12 | . . . 22 . 26 27 . . . . . 18 . . . . . . 9 . 29 100 . Level 5 8 | . . . 11 . 11 18 15 . . . . 5 . . . . . . 1 100 56 . . High Security 18 | . . . . . 13 54 84 . . . . . . . . . . . 30 . 14 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 5 | . . . 1 . 1 1 1 . . . . . . . . . . . 1 . . . . Squads Dispatched 163 | . 5 1 11 . 11 38 35 . 1 . . 13 . . . . . . 43 . 1 1 3 Investigation 22 | . 5 1 3 . 5 1 1 . . . . 3 . . . . . . 1 . 1 . 1 Extermination 8 | . . . . . . 1 . . . . . 3 . . . . . . 3 . . . 1 Reinforcement 14 | . . . 3 . 2 2 . . . . . 1 . . . . . . 6 . . . . Assault 107 | . . . 5 . 4 34 32 . 1 . . 3 . . . . . . 27 . . . 1 Garrison 12 | . . . . . . . 2 . . . . 3 . . . . . . 6 . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . 4 . . . . . . 4 . . . 1 Construction Impeded 3 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Distress Signals 16 | . . . 3 . . . . . . . . 1 . . 1 . . . 1 2 7 . 1 Communications Jammed 21 | . . . . . . . . . . . . 8 1 . . . . . 12 . . . . Distress Signals 19 | . . . . . . . . . . . . 8 1 . . . . . 10 . . . . Times Spotted 1016 | . 24 13 73 12 67 208 167 2 15 . 18 46 8 15 53 19 6 4 205 19 17 6 19 Peak Tracking Total 22 | . 3 5 6 4 6 14 22 1 10 . 5 8 1 7 11 7 3 2 19 15 13 4 12 Tactical Retreats 24 | . 1 . 1 1 1 1 2 . 1 . . 1 . 1 . . . . 3 3 2 . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Traps Triggered 14 | . 1 . . . 1 2 2 . . . . . . . . . 1 . 5 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . 1 . . 3 . . . 4 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Machines Disabled 259 | . 24 4 51 3 32 64 21 . 1 . . 18 . 2 1 4 . . 25 . 6 2 1 Max in Single Turn 8 | . 4 1 5 1 2 6 4 . 1 . . 2 . 2 1 2 . . 8 . 1 1 1 Garrison Access 6 | . . . . . 1 . 1 . . . . 1 . . . . 1 . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Machines Accessed 40 | . 6 1 5 . 5 1 1 . . 4 . 5 . . . . 1 . 5 1 1 1 3 Terminals 29 | . 6 . 5 . 5 1 . . . . . 4 . . . . . . 3 1 . 1 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . . . 1 . . . . 1 . 2 . 1 . . Total Hacks 139 | . 26 1 19 . 20 5 3 . . 32 . 13 . . . . 1 . 8 2 2 3 4 Successful 72 | . 18 1 6 . 6 2 1 . . 32 . 1 . . . . 1 . 2 . . 2 . Failed 67 | . 8 . 13 . 14 3 2 . . . . 12 . . . . . . 6 2 2 1 4 Catastrophic 16 | . 1 . 2 . 2 . . . . . . 5 . . . . . . 1 . 2 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 5 . 13 . 8 2 1 . . . . 8 . . 1 . . . 4 . 2 1 . Terminals 95 | . 26 . 19 . 20 5 . . . . . 10 . . . . . . 6 2 . 3 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 3 . . . . 3 . . . . 1 . 2 . 2 . . Terminal Hacks 64 | . 17 1 4 . 6 1 . . . 32 . 1 . . . . . . 1 . . 1 . Record 16 | . 2 . 1 . 1 1 . . . 11 . . . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Locate Traps 8 | . 4 . 1 . 1 . . . . . . . . . . . . . 1 . . 1 . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Unauthorized Hacks 6 | . 1 . 2 . . 1 1 . . . . . . . . . . . . . . 1 . Terminals 5 | . 1 . 2 . . 1 . . . . . . . . . . . . . . . 1 . Botnet 4 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . 1 . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 6 . 5 . 5 1 1 . . . . 4 . . . . . . 4 1 1 1 3 Full Trace Events 22 | . 6 . 5 . 5 1 . . . . . 3 . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . Machine Destruction 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Total Allies 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . 1 1 . . . . . . . . . . . Highest-Rated Group 96 | . . . . 31 . . . . . . 96 89 . . . . . . . . . . . Highest-Rated Ally 96 | . . . . 31 . . . . . . 96 89 . . . . . . . . . . . Total Orders 7 | . . . . . . . 5 . . . . 2 . . . . . . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . RETURN 6 | . . . . . . . 4 . . . . 2 . . . . . . . . . . . Ally Attacks 21 | . . . . 3 . . . . . . 15 3 . . . . . . . . . . . Total Damage 468 | . . . . 63 . . . . . . 330 75 . . . . . . . . . . . Kills 4 | . . . . 1 . . . . . . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 10 | . . . . . . . 5 . 1 . . 4 . . . . . . . . . . . Drone Recoveries 9 | . . . . . . . 5 . . . . 4 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Turns Passed 28686 | 28 2747 1523 3181 1253 2380 1927 1819 1160 691 146 1352 1360 1195 1604 780 1630 285 208 2395 189 428 71 334 Spaces Moved 14424 | 18 1043 678 1094 696 844 476 460 687 400 91 771 628 652 880 308 701 162 83 1253 592 906 145 856 Core 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . Treads 10429 | 18 1043 678 1094 696 844 271 460 687 400 91 771 628 652 880 308 701 162 45 . . . . . Legs 1059 | . . . . . . . . . . . . . . . . . . 38 1021 . . . . Wheels 429 | . . . . . . 205 . . . . . . . . . . . . 224 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 2499 | . . . . . . . . . . . . . . . . . . . . 592 906 145 856 Fastest Speed 11 | 160 160 160 160 170 170 115 160 160 160 160 160 160 165 165 165 165 152 110 50 24 24 24 11 Average Speed 135 | 160 160 160 167 170 175 180 160 160 160 160 160 166 165 165 165 165 152 131 110 24 24 24 23 Slowest Speed 250 | 160 160 160 250 170 250 250 160 160 160 160 160 250 165 165 165 165 152 152 180 24 24 24 24 Overloaded Moves 35 | . . . . . . . . . . . . . . . . . . . . . . . 35 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . . . . . . . . . 4 4 . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 99 98 91 91 79 24 14 81 58 71 89 23 84 95 48 94 8 86 46 20 19 16 31 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 19 | . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 176 | . . 9 . . . . . . 19 . 4 12 . 23 25 15 25 . 13 6 10 2 13 Terrain Destroyed 4020 | . 198 22 410 15 357 971 413 12 62 . 151 201 5 252 176 97 25 1 572 11 23 11 35 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 451 | . 9 1 4 3 17 70 30 12 9 . 8 43 5 20 7 3 . 1 129 11 23 11 35 AOE 3569 | . 189 21 406 12 340 901 383 . 53 . 143 158 . 232 169 94 25 . 443 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Total 20868 | 17 1829 998 1964 729 1342 1117 1365 738 435 92 862 844 766 994 533 1146 198 123 2003 621 1057 164 931 Wait 4038 | . 641 259 606 12 260 315 719 31 6 . 36 75 65 26 153 364 16 1 296 12 102 4 39 Move 14367 | 17 1042 677 1093 695 843 476 459 686 399 90 770 627 651 879 307 700 162 82 1252 583 898 144 835 Hop 17 | . . . . . . . . . . . . . . . . . . . . 4 3 . 10 Pick Up 24 | . . 1 . 1 5 7 5 . 1 . 1 1 . 1 . . . 1 . . . . . Fast Attach 37 | . . . . . 1 1 4 1 . 1 5 3 . 2 4 . . 5 10 . . . . Attach 88 | . . . 3 1 3 11 13 1 2 . 3 11 1 4 1 4 1 1 25 3 . . . Detach 64 | . . . 1 . . 5 9 1 . . 3 10 1 4 . 5 1 . 24 . . . . Swap 272 | . . 2 38 2 38 50 22 5 3 . 12 18 11 12 8 16 4 2 29 . . . . Drop 59 | . . . . 1 9 11 14 2 1 1 5 3 . 2 4 . 1 3 2 . . . . Fire 1885 | . 146 59 223 17 183 231 120 11 23 . 27 95 37 64 56 57 13 28 365 13 54 16 47 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Escape Stasis 14 | . . . . . . 8 . . . . . . . . . . . . . 6 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / *Arm) -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 12) 29 | -11/Junkyard | Entered Materials 250 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 1247 | -10/Materials | Discovered new exit (range 11) 1511 | -10/Materials | Identified exit to Materials 2776 | -10/Materials | Entered Mines 2832 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2834 | -10/Mines | Discovered new exit (range 5) 2878 | -10/Mines | Met a Derelict shopkeep closing up shop 2942 | -10/Mines | Discovered exit to Materials (range 5) 3234 | -10/Mines | Assembled infested the area 3855 | -10/Mines | Discovered exit to Materials (range 3) 3887 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4073 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4145 | -10/Mines | Learned location of Storage (-8) 4299 | -10/Mines | Entered Materials 4299 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4591 | -9/Materials | Build established: Gunner 5030 | -9/Materials | Discovered new exit (range 16) 5499 | -9/Materials | First assault squad dispatched 5784 | -9/Materials | Discovered new exit (range 4) 5949 | -9/Materials | Discovered new exit (range 11) 6108 | -9/Materials | Identified exit to Mines 7140 | -9/Materials | Sterilization system engaged 7140 | -9/Materials | Non-combat units ordered to evacuate 7211 | -9/Materials | Discovered new exit (range 14) 7240 | -9/Materials | Combat units ordered to evacuate 7440 | -9/Materials | Ambient heat levels rising (+10) 7480 | -9/Materials | Entered Mines 7489 | -9/Mines | Met a Derelict bent on vengeance 7640 | -9/Mines | Discovered new exit (range 6) 7698 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7765 | -9/Mines | Discovered new exit (range 13) 8208 | -9/Mines | Received a Mining Laser from a helpful Derelict 8414 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 8733 | -9/Mines | Entered Materials 8733 | -8/Materials | Evolved 2 slots: Utility x2 9018 | -8/Materials | Discovered new exit (range 13) 9036 | -8/Materials | Build established: Tank 9208 | -8/Materials | Discovered new exit (range 16) 9262 | -8/Materials | Identified exit to Factory 9533 | -8/Materials | First assault squad dispatched 10798 | -8/Materials | High security lockdown imminent 10801 | -8/Materials | Sterilization system engaged 10801 | -8/Materials | Non-combat units ordered to evacuate 10901 | -8/Materials | Combat units ordered to evacuate 11101 | -8/Materials | Ambient heat levels rising (+10) 11113 | -8/Materials | Entered Factory 11113 | -7/Factory | Evolved 2 slots: Utility x2 11513 | -7/Factory | First assault squad dispatched 11790 | -7/Factory | Build established: Gunner 11997 | -7/Factory | High security lockdown imminent 12077 | -7/Factory | High security lockdown engaged 12197 | -7/Factory | Destroyed 15 combat bots 12247 | -7/Factory | Build established: Mutant 12400 | -7/Factory | Destroyed 23 combat bots 12404 | -7/Factory | Lost 3 parts (1p2u) 12435 | -7/Factory | Destroyed 8 combat bots 12496 | -7/Factory | Destroyed 9 combat bots 12640 | -7/Factory | Destroyed 18 combat bots 12684 | -7/Factory | System corruption reached 10% 12708 | -7/Factory | Destroyed 16 combat bots 12714 | -7/Factory | Lost 3 parts (1u2w) 12873 | -7/Factory | Destroyed 7 combat bots 12885 | -7/Factory | Sterilization system engaged 12885 | -7/Factory | Non-combat units ordered to evacuate 12980 | -7/Factory | Discovered new exit (range 15) 12985 | -7/Factory | Combat units ordered to evacuate 12995 | -7/Factory | Destroyed 23 combat bots 13016 | -7/Factory | Identified exit to Factory 13040 | -7/Factory | Entered another Factory area 13040 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13044 | -6/Factory | Found Exp. Targeting Computer 13051 | -6/Factory | Found Exp. Targeting Computer 13178 | -6/Factory | Destroyed 9 combat bots 13328 | -6/Factory | High security lockdown imminent 13408 | -6/Factory | High security lockdown engaged 13614 | -6/Factory | Destroyed 12 combat bots 13730 | -6/Factory | Destroyed 18 combat bots 13851 | -6/Factory | Destroyed 24 combat bots 14031 | -6/Factory | Destroyed 16 combat bots 14067 | -6/Factory | Destroyed 8 combat bots 14074 | -6/Factory | Lost 3 parts (1n1u1w) 14108 | -6/Factory | Destroyed 8 combat bots 14258 | -6/Factory | System corruption reached 10% 14285 | -6/Factory | Core integrity fell below 50% 14289 | -6/Factory | Sterilization system engaged 14289 | -6/Factory | Non-combat units ordered to evacuate 14330 | -6/Factory | Destroyed 37 combat bots 14333 | -6/Factory | Lost 6 parts (1n4u1w) 14389 | -6/Factory | Combat units ordered to evacuate 14589 | -6/Factory | Ambient heat levels rising (+10) 14607 | -6/Factory | Discovered new exit (range 11) 14626 | -6/Factory | Identified exit to Lower Caves 14739 | -6/Factory | Ambient heat levels rising (+10) 14859 | -6/Factory | Entered Lower Caves 15083 | -6/Lower Caves | Encountered a Warlord checkpoint 15689 | -6/Lower Caves | Discovered new exit (range 14) 15748 | -6/Lower Caves | Identified exit to Lower Caves 16019 | -6/Lower Caves | Entered another Lower Caves area 16021 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16030 | -6/Lower Caves | Discovered new exit (range 13) 16066 | -6/Lower Caves | Destroyed 13 combat bots 16664 | -6/Lower Caves | Discovered new exit (range 11) 16702 | -6/Lower Caves | Found Imp. Powered Armor 16703 | -6/Lower Caves | Found Imp. Powered Armor 16708 | -6/Lower Caves | Identified exit to Data Miner 16710 | -6/Lower Caves | Entered Data Miner 16710 | -6/Data Miner | Accompanied by 1 ally 16711 | -6/Data Miner | Discovered new exit (range 7) 16741 | -6/Data Miner | Met Data Miner 16778 | -6/Data Miner | Learned location of Section 7 (-2) 16778 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16799 | -6/Data Miner | Received God Mode back door access code from Data Miner 16855 | -6/Data Miner | Identified exit to Proximity Caves 16856 | -6/Data Miner | Entered Proximity Caves 16856 | -5/Proximity Caves | Accompanied by 1 ally 16886 | -5/Proximity Caves | Spotter reported a threat 16886 | -5/Proximity Caves | Spotter reported a threat 17320 | -5/Proximity Caves | Escorted by Enhanced Grunt 17347 | -5/Proximity Caves | Destroyed 8 combat bots 17406 | -5/Proximity Caves | Spotter reported a threat 17604 | -5/Proximity Caves | Spotted B-75 Beast 17618 | -5/Proximity Caves | Destroyed B-75 Beast 17683 | -5/Proximity Caves | Discovered new exit (range 7) 17859 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18069 | -5/Proximity Caves | Identified exit to Factory 18120 | -5/Proximity Caves | Build established: Gunner 18208 | -5/Proximity Caves | Entered Factory 18208 | -5/Factory | Accompanied by 2 allies 18208 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18508 | -5/Factory | Search patrols dispatched 18692 | -5/Factory | Incoming investigation squad redirected 18808 | -5/Factory | Search patrols dispatched 18930 | -5/Factory | Discovered new exit (range 11) 18947 | -5/Factory | Identified exit to Factory 18992 | -5/Factory | Incoming investigation squad redirected 19108 | -5/Factory | First assault squad dispatched 19184 | -5/Factory | Identified exit to Upper Caves 19274 | -5/Factory | Destroyed 8 combat bots 19440 | -5/Factory | Incoming assault squad redirected 19496 | -5/Factory | Incoming assault squad redirected 19568 | -5/Factory | Entered Upper Caves 19602 | -5/Upper Caves | Build established: Mutant 20000 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20677 | -5/Upper Caves | Discovered new exit (range 12) 20761 | -5/Upper Caves | Identified exit to Upper Caves 20763 | -5/Upper Caves | Entered another Upper Caves area 20800 | -5/Upper Caves | Spotted B-75 Beast 20824 | -5/Upper Caves | Destroyed B-75 Beast 20924 | -5/Upper Caves | Discovered exit to Factory (range 14) 21431 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21464 | -5/Upper Caves | Destroyed 7 combat bots 21681 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21744 | -5/Upper Caves | Destroyed 11 combat bots 22143 | -5/Upper Caves | Discovered new exit (range 13) 22365 | -5/Upper Caves | Identified exit to Warlord 22367 | -5/Upper Caves | Entered Warlord 22425 | -5/Warlord | System corruption cleaned by Quarantine Array 22649 | -5/Warlord | Met Warlord 22669 | -5/Warlord | Opened Warlord's prototype stash 22674 | -5/Warlord | Warlord's base attacked by MAIN.C 22870 | -5/Warlord | Destroyed 8 combat bots 23014 | -5/Warlord | Spotted Executioner 23024 | -5/Warlord | Warlord forces counterattacked 23086 | -5/Warlord | Destroyed 10 combat bots 23099 | -5/Warlord | Spotted Striker 23116 | -5/Warlord | Discovered new exit (range 20) 23146 | -5/Warlord | Identified exit to Proximity Caves 23147 | -5/Warlord | Entered Proximity Caves 23393 | -4/Proximity Caves | Spotted B-86 Titan 23406 | -4/Proximity Caves | Destroyed B-86 Titan 23593 | -4/Proximity Caves | Discovered exit to Factory (range 5) 23955 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 24259 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24476 | -4/Proximity Caves | Attracted the attention of an 0b10 base 24511 | -4/Proximity Caves | Destroyed 7 combat bots 24777 | -4/Proximity Caves | Entered Factory 24777 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25062 | -4/Factory | Sucked down chute 25062 | -4/Factory | Entered Waste 25077 | -4/Waste | EMP discharged 25087 | -4/Waste | Spotted C-40 Crusher 25112 | -4/Waste | Destroyed C-40 Crusher 25135 | -4/Waste | Destroyed C-40 Crusher 25163 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 25166 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 25171 | -4/Waste | Destroyed C-40 Crusher 25172 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 25175 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 25177 | -4/Waste | EMP discharged 25177 | -4/Waste | System corruption reached 10% 25178 | -4/Waste | Destroyed C-40 Crusher 25195 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 25198 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 25198 | -4/Waste | Destroyed C-40 Crusher 25226 | -4/Waste | Lost 4 parts (1n1u2w) 25240 | -4/Waste | Spotted C-40 Crusher 25254 | -4/Waste | Discovered new exit (range 16) 25269 | -4/Waste | Identified exit to Factory 25270 | -4/Waste | Entered Factory 25333 | -4/Factory | Spotted B-86 Titan 25584 | -4/Factory | Incoming assault squad redirected 25632 | -4/Factory | Discovered new exit (range 5) 25636 | -4/Factory | Identified exit to Research 26209 | -4/Factory | Destroyed 7 combat bots 26270 | -4/Factory | First assault squad dispatched 26290 | -4/Factory | Incoming assault squad redirected 26467 | -4/Factory | Lost 3 parts (2u1w) 26786 | -4/Factory | Incoming assault squad redirected 26798 | -4/Factory | Incoming assault squad redirected 26848 | -4/Factory | Destroyed 7 combat bots 26934 | -4/Factory | High security lockdown imminent 26957 | -4/Factory | Lost 4 parts (2u2w) 26960 | -4/Factory | Destroyed 10 combat bots 27014 | -4/Factory | High security lockdown engaged 27097 | -4/Factory | Destroyed 10 combat bots 27297 | -4/Factory | System corruption reached 30% 27343 | -4/Factory | Found Launcher Loader 27350 | -4/Factory | Lost 4 parts (1p1n1u1w) 27383 | -4/Factory | Destroyed 21 combat bots 27454 | -4/Factory | Destroyed 18 combat bots 27525 | -4/Factory | Sterilization system engaged 27525 | -4/Factory | Non-combat units ordered to evacuate 27557 | -4/Factory | Destroyed 20 combat bots 27625 | -4/Factory | Combat units ordered to evacuate 27628 | -4/Factory | Discovered exit to Research (range 23) 27647 | -4/Factory | Core integrity fell below 50% 27663 | -4/Factory | Destroyed 7 combat bots 27665 | -4/Factory | Entered Research 27665 | -3/Research | Evolved 2 slots: Propulsion x2 27692 | -3/Research | Lost 7 parts (1p2n2u2w) 27708 | -3/Research | Spotted B-86 Titan 27733 | -3/Research | Discovered new exit (range 5) 27734 | -3/Research | Identified exit to Armory 27853 | -3/Research | Discovered new exit (range 5) 27854 | -3/Research | Identified exit to Research 27854 | -3/Research | Entered another Research area 27854 | -2/Research | Warlord forces began assault on 0b10 27854 | -2/Research | Evolved 2 slots: Utility x2 27869 | -2/Research | Spotted B-90 Cyclops 27884 | -2/Research | Discovered new exit (range 18) 27888 | -2/Research | Met up with Warlord 27932 | -2/Research | Build established: Scout 27964 | -2/Research | Research machine network offline 28013 | -2/Research | Identified exit to Testing 28220 | -2/Research | High security lockdown imminent 28227 | -2/Research | Spotted Executioner 28254 | -2/Research | Warlord destroyed during the assault 28282 | -2/Research | Entered Testing 28306 | -2/Testing | Garrison activated, responded to threat 28333 | -2/Testing | Discovered new exit (range 15) 28353 | -2/Testing | Identified exit to Access 28353 | -2/Testing | Entered Access 28353 | -1/Access | Evolved 2 slots: Utility x2 28642 | -1/Access | First assault squad dispatched 28672 | -1/Access | Incoming assault squad redirected 28685 | -1/Access | Door terminal overloaded 28686 | -1/Access | Discovered new exit (range 6) 28687 | -1/Access | Identified exit to Surface 28687 | *** | Escaped! Last Messages --------------- 28631_ Connecting with Terminal... 28637_ Slug penetrates Wall. 28637_ Penetrated by Slug. 28638_ Lrn. Terrain Scanner destroyed. 28638_ Slug penetrates Wall. 28640_ Penetrated by Slug. 28642_ ALERT: Significant disruption in Zone 7I, assault force dispatched. 28642_ Penetrated by Slug. 28642_ Slug penetrates Wall. 28667_ Connecting with Terminal... 28670_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 28672_ ALERT: Higher priority target reported, redirecting assault. 28685_ System overload, Sealed Barrier opened. 28685_ Terminal disabled. 28686_ The Access Shell folds into the floor. 28686_ EXIT=FOUND 28687_ EXIT=IDENTIFIED: SURFACE [Achievement: Rambo] [Achievement: Death Machine] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????###????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ??????????????BB????" p #????????? | | ??????????????BB????" """ "" #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# p#????????? | | ?????????????????????????????????????# p#?#####+## | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# + | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# #?######## | | ?????????????????????????????????????# #? # | | ?????????????????????????????????????# # # | | ?????????????????????????????????????# # # | | ??????????????????????????######?????# + # | | ??????????????????????????# ####### # # | | ??????????????????????????# # # | | ??????????????????????????# #? # | | ??????????????????????????# ###+######? # | | ??????????????????????????## ## ?????? # | | ???????????????????????????# ## ????####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 80 Energy Generation 45 Energy Capacity 1075 Matter Stores 590 Matter Capacity 600 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 1600 Resistance: KI 30 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 24 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Hacking Suite | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Death Machine Most Wanted Rambo Challenges ------------ None Cogshop Purchases (144) ------------------------- Imp. Treads (874) Imp. Treads (874) Hvy. Ion Engine (699) Adv. Beam Cannon (769) Adv. Beam Cannon (769) Cooling System (699) Hrd. Light Armor Plating (725) Rocket Launcher (1770) Imp. Light Cannon (590) Imp. Light Cannon (590) Hcp. Matter Pod (440) Hcp. Battery (440) Adv. Targeting Computer (700) Lrn. Tractor Beam (983) Hrd. Medium Armor Plating (861) Adv. Beam Cannon (676) Arm. Treads (693) Arm. Treads (1161) Hvy. Particle Cannon (1284) Rocket Launcher (1353) Rocket Launcher (769) Hrd. Medium Armor Plating (1014) Deuterium Engine (949) Hvy. Particle Cannon (628) Imp. Cooling System (1085) Imp. Shield Generator (1085) Hrd. Medium Armor Plating (1276) Imp. Cooling System (1892) Arm. Treads (1125) Hrd. Medium Armor Plating (1362) Adv. Targeting Computer (629) Core Analyzer (708) Antimatter Cannon (715) Antimatter Cannon (715) Force Field (2114) Arm. Huge Wheel (809) Lrn. Missile Launcher (1072) Hvy. Rocket Launcher (944) Enh. Nuclear Core (683) Hvy. Rocket Launcher (1052) Med. Reactive Plating (1295) Hvy. Rocket Launcher (1442) Hvy. Rocket Launcher (1442) Hvy. Rocket Launcher (2017) Launcher Guidance Computer (787) Antimatter Cannon (833) Antimatter Cannon (833) Imp. Heavy Armor Plating (1441) Lrn. Tractor Beam (2471) Lrn. Tractor Beam (2471) Adv. Signal Interpreter (830) Enh. Nuclear Core (670) Hvy. Treads (1309) Adv. Cooling System (3855) Imp. Matter Compressor (1360) Exp. Targeting Computer (1745) Exp. Targeting Computer (1745) Core Analyzer (784) Tri-rail Accelerator (1124) Mapping Drone Bay (3897) Adv. Shield Generator (3897) Tiamat Missile Launcher (3756) Lyr. Heavy Armor Plating (1600) Lrn. Tractor Beam (3599) Enh. Nuclear Core (611) Tiamat Missile Launcher (4059) Lyr. Heavy Armor Plating (1434) Hvy. Treads (1199) Matter Filter (4411) Enh. Nuclear Core (648) Adv. Cooling System (6727) Lyr. Heavy Armor Plating (1491) Tiamat Missile Launcher (3876) Hvy. Treads (1152) Lrn. Tractor Beam (5748) Enh. Nuclear Core (321) Adv. Signal Interpreter (1041) Tri-rail Accelerator (1239) Tri-rail Accelerator (1239) Adv. Sensor Array (5143) Imp. Weapon Cycler (5657) Lyr. Medium Armor Plating (1405) Imp. Powered Armor (1425) Imp. Powered Armor (1425) Enh. Fission Core (1140) Lrn. Missile Launcher (1131) Arm. Medium Treads (1388) Adv. Energy Well (1401) Imp. Heavy Treads (1639) Adv. Transmission Jammer (3499) Imp. Heavy Treads (2359) Antimatter Reactor (1034) Adv. Sensor Array (2748) HERF Cannon (792) Cld. Phase Cannon (1584) Quantum Capacitor (3297) Adv. Cooling System (3022) HERF Cannon (792) Lyr. Heavy Armor Plating (840) Enh. Optical Array (1376) Hvy. Antimatter Reactor (1274) Hvy. Antimatter Reactor (1555) Hrd. Heavy Armor Plating (1035) Com. HERF Cannon (1496) Adv. Heavy Treads (2280) Hyp. Mass Driver (1044) Hyp. Mass Driver (1044) Hyp. Mass Driver (1294) Hyp. Mass Driver (1294) Imp. Coolant Injector (2784) Particle Reactor (1749) Biometal Leg (972) Biometal Leg (972) Biometal Leg (972) Biometal Leg (972) Lyr. Heavy Armor Plating (1027) Lrn. Tractor Beam (1698) Tri-rail Accelerator (1158) Lyr. Heavy Armor Plating (998) Biometal Leg (1177) Enh. Fission Core (1553) Centrium Wheel (793) Centrium Wheel (793) Adv. Signal Interpreter (938) Adv. Terrain Scan Processor (844) Lrn. Terrain Scanner (2950) Lyr. Heavy Armor Plating (974) Tri-rail Accelerator (847) Launcher Guidance Computer (908) Launcher Loader (2283) Micro-nuke Launcher (1174) Enh. Optical Array (1010) Tri-rail Accelerator (1184) Lyr. Heavy Armor Plating (1080) Enh. Fission Core (1461) Micro-nuke Launcher (1467) Cld. Impulse Thruster (1706) Cld. Impulse Thruster (1706) Field Propulsion Array (1575) Cld. Impulse Thruster (1706) Cld. Impulse Thruster (1706) Mic. Antimatter Reactor (2181) Mic. Antimatter Reactor (2181) Mak. Sensor Array (1657) Game ------ Seed ControlSeismicBox Manual? 0 Play Time 03:49:26 Cumulative 73.3 hours Start 2023.12.29 @ 15:13:35 End 2023.12.30 @ 18:36:36 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 15 Rogue 14 Adventurer 1 Explorer 0 Win Type 0 Total 5 Types 2/0/3/0/0/0/0/0/0 Lore% 37 Gallery% 60 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a7f1436f-d31f-4351-96e6-c7daec51c448