Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 08:35:15 Player: Miles Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (45) 225 Value Destroyed (1631) 1631 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 5967 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Cogmind --------- Core Integrity 155/850 Matter 57/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (450) Ox8 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Targeting Computer ECM Suite > --- WEAPON (3) ------- Great Maul > --- INVENTORY (15) --- Compact Battery ECM Suite Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Kinecellerator ECM Suite > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Large Storage Unit Medium Matter Pod Advanced Visual Processing Unit Improved Sensor Array Improved Sensor Array Improved Sensor Array Advanced Targeting Computer Particle Charger Weapon Cycler Improved EM Pulse Cannon Gauss Rifle Flak Cannon Grenade Launcher [Rating: 36] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Minigun Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . . 1 . . . . Propulsion 3 | . . 1 1 1 . . . . Utility 3 | . . 1 1 . . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 81 | 7 4 13 22 15 3 1 2 14 Power 8 | 1 . 2 2 2 . . . 1 Engine 2 | 1 . 1 . . . . . . Core 6 | . . 1 2 2 . . . 1 Reactor . | . . . . . . . . . Propulsion 17 | 2 . 4 6 5 . . . . Treads . | . . . . . . . . . Leg 17 | 2 . 4 6 5 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 2 2 4 7 2 2 1 1 7 Device 18 | 1 . 2 7 1 1 1 1 4 Storage 6 | 1 2 1 . . 1 . . 1 Processor 3 | . . . . 1 . . . 2 Hackware . | . . . . . . . . . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 28 | 2 2 3 7 6 1 . 1 6 Energy Gun 7 | 1 1 2 2 . 1 . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 9 | 1 . . 2 3 . . . 3 Ballistic Cannon 6 | . . . 2 3 . . 1 . Launcher 2 | . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 3 | . . . 2 . . . . 1 System Corruption 17 | . . . 3 . . . . 14 Parts Lost 33 | . . 3 5 4 . . . 21 Power 5 | . . 1 . 1 . . . 3 Propulsion 10 | . . 1 4 3 . . . 2 Utility 10 | . . 1 1 . . . . 8 Weapon 8 | . . . . . . . . 8 Highest Loss Streak 18 | . . 1 3 2 . . . 18 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 100 90 97 98 80 76 80 48 Engine 2 | . 14 7 . . . . . . Core 10 | . . 2 8 14 15 15 13 3 Leg 26 | . 28 32 35 37 21 15 13 3 Device 17 | . 14 12 25 20 17 15 20 12 Storage 10 | . 14 11 9 7 10 15 13 8 Energy Gun 7 | . 22 17 7 1 4 7 6 1 Ballistic Gun 6 | . . . 4 8 9 7 6 4 Ballistic Cannon 1 | . . . 4 4 . . 6 1 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 13 28 35 40 50 47 47 54 54 Greatest Support 67 | 20 20 30 47 67 67 27 27 27 Greatest Overweight (x) 11 | . 1 1 1 1 1 1 1 11 Average Overweight (x) . | . . . . . . 1 1 4 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 14 15 15 15 15 15 14 Most Carried 15 | 8 10 15 15 15 15 15 14 13 Average Carried 13 | 4 9 13 14 14 14 15 13 6 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 Final Carried 15 | 8 10 15 15 15 15 15 13 2 Class Distribution -------------------- 74% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Matter Collected 1504 | 279 60 144 432 214 287 13 . 75 Remotely 366 | 162 60 144 . . . . . . Salvage Created 1758 | 108 215 299 569 266 204 . . 97 Parts 82 | 6 11 19 26 11 7 . . 2 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . 3 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Combat Hostiles Destroyed 35 | . 4 10 13 6 . . . 2 Melee 1 | . . . . . . . . 1 Guns 20 | . 1 9 7 2 . . . 1 Cannons 10 | . . 1 5 4 . . . . AOE 4 | . 3 . 1 . . . . . Classes Destroyed 15 | 2 1 3 6 1 1 . . 1 Worker 4 | . . . 4 . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . 1 . . . . . Recycler 2 | 1 1 . . . . . . . Operator 1 | . . 1 . . . . . . Watcher 1 | . . . 1 . . . . . Swarmer 4 | . . 4 . . . . . . Grunt 18 | . 4 4 7 3 . . . . Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . 1 . . . . . Sentry 5 | . . 2 1 2 . . . . Specialist 1 | . . . . . . . . 1 Hunter 4 | . . . 3 . . . . 1 Programmer 1 | . . . . 1 . . . . Decomposer 2 | . . . . . 2 . . . Samaritan 3 | . . . . . 3 . . . Best Kill Streak 6 | 1 4 4 6 2 . . . 1 Combat Bots Only 4 | . 3 4 3 2 . . . 1 Max Kills in Single Turn 6 | 1 2 2 6 1 1 . . 1 Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . 1 . 1 . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Hostile Shots Fired 465 | . 12 53 104 64 94 . . 138 Missed 153 | . 2 10 29 19 57 . . 36 Damage Taken 4576 | . 141 567 1003 599 222 . . 2044 Core 1126 | . 46 137 132 73 43 . . 695 Absorbed by Shields 110 | . . . 76 . . . . 34 Core Remaining (%) 81 | 100 81 65 76 . . 83 . . Volleys Fired 132 | 3 9 31 44 17 21 . . 7 Largest 3 | 2 2 2 2 2 2 . . 3 Hottest 118 | 60 90 118 118 88 94 . . 99 Shots Fired 266 | 6 16 60 87 34 45 1 . 17 Gun 197 | 6 14 52 51 17 45 1 . 11 Cannon 61 | . . 8 36 17 . . . . Launcher 8 | . 2 . . . . . . 6 Special . | . . . . . . . . . Kinetic 139 | 3 . . 61 34 31 1 . 9 Thermal 95 | . 7 60 12 . 14 . . 2 Explosive 8 | . 2 . . . . . . 6 Electromagnetic 24 | 3 7 . 14 . . . . . Robot Hit Streak 14 | 5 5 14 9 13 11 . . 8 Robot Miss Streak 5 | 1 2 4 5 4 3 . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 174 | 5 8 43 60 25 26 . . 7 Core Hits 160 | 2 9 41 57 25 13 . . 13 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 6 | . . 3 1 . . . . 2 Burn 5 | . . 3 1 . . . . 1 Smash 1 | . . . . . . . . 1 Melee Attacks 4 | . . . . . . . . 4 Impact 4 | . . . . . . . . 4 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4303 | 65 313 624 1576 489 496 . . 740 Guns 1986 | 65 90 542 470 219 496 . . 104 Cannons 954 | . . 82 602 270 . . . . Explosions 1188 | . 223 . 504 . . . . 461 Melee 175 | . . . . . . . . 175 Ramming . | . . . . . . . . . Kinetic 1685 | 25 . . 776 489 311 . . 84 Thermal 1511 | . 55 624 627 . 185 . . 20 Explosive 653 | . 192 . . . . . . 461 Electromagnetic 279 | 40 66 . 173 . . . . . Impact 175 | . . . . . . . . 175 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 18 | . . . 4 5 5 5 . 18 Average Corruption 4 | . . . 2 3 5 5 . 14 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 76 | . . . 13 10 46 4 . 3 Message Errors 17 | . . . 2 1 12 1 . 1 Matter Fused 17 | . . . 4 1 10 1 . 1 Heat Flow Errors 12 | . . . 1 1 9 1 . . Energy Discharges 10 | . . . 2 4 3 . . 1 Parts Rejected 2 | . . . 1 . 1 . . . Parts Fused 2 | . . . . 1 1 . . . Data Loss (minor) 8 | . . . 2 2 4 . . . Data Loss (major) 1 | . . . . . 1 . . . Misfires 5 | . . . 1 . 3 1 . . Alerts 2 | . . . . . 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 243 | . . . 185 . . . . 58 Projectiles . | . . . . . . . . . Explosions 185 | . . . 185 . . . . . Melee 58 | . . . . . . . . 58 Knockbacks 14 | . . . 14 . . . . . Impact . | . . . . . . . . . Kinetic 13 | . . . 13 . . . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 58 | . 18 . 40 . . . . . Shots 2 | . 1 . 1 . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 543 | . 141 543 136 159 271 186 . . Average Temperature 114 | . 62 193 45 55 89 89 . . Received Heat Transfer 888 | . 72 186 336 132 36 . . 126 Effects 13 | . . 13 . . . . . . Shutdowns 3 | . . 3 . . . . . . Interference 1 | . . 1 . . . . . . Matter Decay 1 | . . 1 . . . . . . Short Circuit 1 | . . 1 . . . . . . Damage (minor) 3 | . . 3 . . . . . . Damage (major) 3 | . . 3 . . . . . . Damage (core) 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . 1 . . . . 2 Impact Corruptions 2 | . . . . . . . . 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . 5 . . . . . . Heat Transferred 2862 | . 124 1487 770 . 370 . . 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen 3 | . . . . . 3 . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Peak Influence 409 | 10 165 226 409 255 . . . 45 Initial 185 | . 6 . 35 185 . . . . Average 121 | 2 75 125 148 173 . . . 22 Maximum Alert Level 2 | . . 1 2 1 . . . . Low Security (%) 75 | 100 100 54 73 67 . . 100 100 Level 1 21 | . . 45 15 32 . . . . Level 2 2 | . . . 10 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . 4 2 3 . . . 3 Investigation 4 | . . 1 2 1 . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 7 | . . 3 . 1 . . . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Distress Signals 3 | . . . 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 67 | . 8 15 19 11 4 . . 10 Peak Tracking Total 5 | . 3 5 4 3 3 . . 5 Tactical Retreats 6 | . 1 1 . 2 . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Traps Triggered 8 | . . . 2 3 . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Machines Disabled 7 | . . . 7 . . . . . Max in Single Turn 6 | . . . 6 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Machines Accessed 8 | . 2 1 3 1 . . 1 . Terminals 7 | . 2 1 3 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 13 | . 2 2 4 4 . . 1 . Successful 6 | . 2 1 1 1 . . 1 . Failed 7 | . . 1 3 3 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . 2 1 1 . . . . . Terminals 9 | . 2 2 4 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . 4 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 2 1 1 . . . 1 . Record 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . Zone Layout 3 | . 2 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . Scan Component 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . 1 2 1 . . . . Full Trace Events 3 | . . 1 1 1 . . . . Feedback Events 2 | . . . 1 1 . . . . Corruption 2 | . . . 1 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Turns Passed 4897 | 112 400 571 770 742 1786 215 38 263 Spaces Moved 2652 | 72 279 231 384 505 1001 110 18 52 Core 32 | 6 . . . . . . . 26 Treads . | . . . . . . . . . Legs 2620 | 66 279 231 384 505 1001 110 18 26 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 122 122 195 195 195 Average Speed 151 | 114 120 170 122 122 168 195 195 346 Slowest Speed 600 | 120 190 190 193 193 195 195 195 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 5 42 26 22 13 85 25 1 30 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . . . . 3 1 . . Spaces Dug 1 | . . . . . 1 . . . Terrain Destroyed 82 | . 18 . 55 . 1 . . 8 Melee . | . . . . . . . . . Projectile 1 | . . . . . 1 . . . AOE 81 | . 18 . 55 . . . . 8 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Total 3289 | 96 329 353 604 596 1068 110 20 113 Wait 300 | . 24 48 130 38 39 . . 21 Move 2645 | 71 278 230 383 504 1000 109 18 52 Hop . | . . . . . . . . . Pick Up 76 | 15 7 18 15 12 3 . . 6 Fast Attach 8 | . 1 1 3 3 . . . . Attach 45 | 7 . 5 11 5 1 . 2 14 Detach 1 | . . 1 . . . . . . Swap 28 | . 3 7 8 7 2 1 . . Drop 41 | . 7 12 10 10 2 . . . Fire 132 | 3 9 31 44 17 21 . . 7 Melee 4 | . . . . . . . . 4 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 9 | . . . . . . . . 9 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 10) 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 732 | -9/Materials | Discovered new exit (range 8) 961 | -9/Materials | Discovered new exit (range 15) 1084 | -9/Materials | Entered another Materials area 1084 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1706 | -8/Materials | Lost 3 parts (3n) 1789 | -8/Materials | Discovered new exit (range 15) 1854 | -8/Materials | Entered Factory 1854 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2581 | -7/Factory | Discovered new exit (range 12) 2596 | -7/Factory | Entered Lower Caves 2597 | -7/Lower Caves | Encountered a Warlord checkpoint 2718 | -7/Lower Caves | Build established: Scavenger-Mutant 2746 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3391 | -7/Lower Caves | Build established: Mutant 3655 | -7/Lower Caves | Learned Factory stockpile data 4142 | -7/Lower Caves | Discovered new exit (range 14) 4382 | -7/Lower Caves | Entered another Lower Caves area 4509 | -7/Lower Caves | Discovered new exit (range 15) 4597 | -7/Lower Caves | Entered Factory 4597 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4635 | -6/Factory | Identified exit to DSF 4635 | -6/Factory | Entered DSF 4678 | -6/DSF | Additional patrols routed to DSF 4773 | -6/DSF | Lost 18 parts (3p2n7u6w) 4819 | -6/DSF | System corruption reached 10% 4854 | -6/DSF | Core integrity fell below 50% 4898 | -6/DSF | Core integrity fell below 20% 4898 | -6/DSF | Self-destructed Last Messages --------------- 04778_ Acquired 6 matter. 04787_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04788_ Acquired Corrupted Hvy. Assault Rifle. 04804_ Acquired ECM Suite. 04818_ Integrated Corrupted Hvy. Assault Rifle (+14). 04831_ System corrupted: Energy discharge (-7). 04849_ System corrupted: Matter fused (-7). 04875_ M&XZOUO9X /YK%BZ7VSIFZ,MRKOHBC 04875_ C-30 ARC bursts open, deploying its payload. 04875_ B-48 Gladiator unfolds itself. 04875_ G-50 Soldier unfolds itself. 04880_ Hvy. Assault Rifle destroyed. 04881_ Destroyed Mic. Fission Core. 04881_ X-72 Disruptor system corrupted by crushing effect. 04886_ ECM Suite destroyed. 04893_ X-72 Disruptor misfires. 04897_ X-72 Disruptor IFF system glitched. 04897_ Great Maul destroyed. 04897_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????##????????????????????????? | | ?????????""#???????????????????????? | | ?????????#"#???????????????????????? | | ??????####"##??????????????????????? | | ??????#"""%"#?###??##????? ???????? | | ??????#""%%"##!!#!!!#]] #??????? | | ????"##"" %% g ??????? | | ????"""""x @b g % ??????? | | ????###"" x ##!!#!!!##?????????????? | | ??????###^ ##?!!#??????????????????? | | ???????## ###?##??????????????????? | | ???????#! !!#?????????????????????? | | ???????#! !!#?????????????????????? | | ???????## ###?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ??????### ###??????##?????????????? | | ??????#// #??? #?????????????? | | ???#### ## ????????? | | ???# ]!! ^ ????????? | | ???# % ^^ H ????????? | | ??# % ^^ % ????????? | | ??#####!! ##== # ?????????? | | ??????#!! #?===# ### ?????????? | | ??????######??###?###??????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayAluminumChip Manual? 0 Play Time 00:46:05 Cumulative 12.1 hours Start 2024.04.30 @ 16:38:20 End 2024.05.01 @ 08:35:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f182299c-8ab7-48fb-8300-8c1b7f7a2524