Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.22 @ 17:50:22 Player: wchar_t Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (292) 292 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 742 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 263/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Beam Cannon Rocket Launcher > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Aluminum Leg Small Storage Unit Light Armor Plating EM Pulse Gun Small Laser Beam Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Beam Cannon Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Light Treads Aluminum Leg Small Storage Unit Light Armor Plating EM Pulse Gun Small Laser Beam Cannon Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 9 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 1 | . 1 . Energy Cannon 1 | . 1 . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 4 1 Power 2 | . 1 1 Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon 1 | . 1 . Highest Loss Streak 4 | . 4 1 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 91 95 Engine 10 | . 10 9 Leg 27 | . 27 28 Device 3 | . 2 14 Storage 14 | . 14 14 Protection 8 | . 9 . Energy Gun 2 | . 2 4 Energy Cannon 1 | . . 14 Ballistic Gun 21 | . 22 . Naked Turns . | . . . Heaviest Build 31 | 11 29 31 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 6 14 15 Most Carried 10 | 4 9 10 Average Carried 4 | 2 5 9 Final Capacity 15 | 8 15 15 Final Carried 10 | 3 9 10 Class Distribution -------------------- 92% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 424 | 178 246 . Remotely . | . . . Salvage Created 459 | . 442 17 Parts 17 | . 16 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 7 | . 7 . Guns 7 | . 7 . Classes Destroyed 4 | . 3 1 Tunneler 1 | . . 1 Hauler 1 | . 1 . Recycler 1 | . 1 . Grunt 7 | . 7 . Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1056 | . 742 314 Core 264 | . 159 105 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 50 | . 48 2 Largest 2 | . 2 2 Hottest 100 | . 100 93 Shots Fired 80 | . 76 4 Gun 75 | . 75 . Cannon 3 | . 1 2 Launcher 2 | . . 2 Special . | . . . Kinetic 71 | . 71 . Thermal 7 | . 5 2 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 10 | . 10 9 Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 56 | . 52 4 Core Hits 32 | . 26 6 Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 652 | . 538 114 Guns 511 | . 511 . Cannons 54 | . 18 36 Explosions 78 | . . 78 Melee . | . . . Ramming 9 | . 9 . Kinetic 478 | . 478 . Thermal 87 | . 51 36 Explosive 78 | . . 78 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 4 | . 4 . Kicked 4 | . 4 . Crushed . | . . . Highest Temperature 48 | . 48 . Average Temperature 13 | . 13 . Received Heat Transfer 471 | . 471 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 186 | . 112 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 207 | . 207 22 Initial 4 | . . 4 Average 89 | . 106 7 Maximum Alert Level 1 | . 1 . Low Security (%) 89 | 100 87 100 Level 1 10 | . 12 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 13 2 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 521 | 62 432 27 Spaces Moved 215 | 48 157 10 Core 11 | 11 . . Treads . | . . . Legs 204 | 37 157 10 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 163 | 103 179 190 Slowest Speed 260 | 120 260 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 3 34 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 21 | . . 21 Melee . | . . . Projectile . | . . . AOE 21 | . . 21 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 306 | 58 234 14 Wait 12 | . 12 . Move 213 | 47 156 10 Hop . | . . . Pick Up 9 | 5 3 1 Fast Attach 10 | 4 6 . Attach 2 | 2 . . Detach 1 | . 1 . Swap 4 | . 3 1 Drop 1 | . 1 . Fire 50 | . 48 2 Melee . | . . . Ram . | . . . Kick 4 | . 4 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -10/Mines History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 63 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 378 | -10/Materials | Core integrity fell below 50% 410 | -10/Materials | Lost 4 parts (1p1n1u1w) 443 | -10/Materials | Discovered new exit (range 8) 495 | -10/Materials | Entered Mines 502 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 504 | -10/Mines | Assembled infested the area 519 | -10/Mines | Core integrity fell below 20% 522 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00496_ A derelict emerges from the shadows. 00497_ EO-VQI(g): "Some of my friends down here think you need a mining laser when you travel the depths." 00498_ EO-VQI(g): "You know what I say? NO!" 00499_ EO-VQI(g): "Everyone knows a good old rocket launcher goes a long way." 00500_ EO-VQI(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 00501_ EO-VQI(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 00502_ EO-VQI(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 00502_ EO-VQI(g) slips back into the shadows. 00504_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00505_ Acquired Rocket Launcher. 00513_ C-30 ARC bursts open, deploying its payload. 00513_ D-53 Grenadier unfolds itself. 00515_ T-07 Excavator destroyed. 00517_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????######?#####??????????????????? | | ????### ## ##?????????????????? | | ???## #?????????????????? | | ???# #?????????????????? | | ???# #?????????????????? | | ???## ##????????????????? | | ????## ##???????????????? | | ?????## #???????????????? | | ??????# ##??????????????? | | ??????# #??????????????? | | ??????# @ #??????????????? | | ??????# ## ##??????????????? | | ??????## d #???????????????? | | ???????## #???????????????? | | ????????##### d ?????????????? | | ????????????? u ???????????? | | ?????????????# ##### ??????????? | | ?????????????### # #???????????????? | | ????????????????## ##???????????????? | | ???????????????????#????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonSpikedAutocannon Manual? 0 Play Time 00:05:43 Cumulative 184.1 hours Start 2023.03.22 @ 13:38:27 End 2023.03.22 @ 17:50:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 57 Adventurer 8 Explorer 8 Win Type - Total 13 Types 7/0/3/1/1/1/0/0/0 Lore% 83 Gallery% 78 Achievement% 71 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 9d680638-eafb-44f9-9a6e-1fdf0cbd17ad