Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.11 @ 18:39:10 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (234) 1170 Value Destroyed (8344) 8344 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (7887) 7887 TOTAL SCORE: 25101 Bonus ------- High Alert Combat Kills 1289 Follower Combat Kills 1380 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3486 Friendly Fire -368 Cogmind --------- Core Integrity 1221/1300 Matter 15/300 Energy 600/600 System Corruption 12% Temperature Cool (0) Movement Treading (157) Location -3/Research Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Armored Medium Treads Advanced Heavy Treads > --- UTILITY (11) ----- Advanced Heat Sink Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Transmission Jammer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Quantum Reactor Vortex Chain Reactor Large Storage Unit Makeshift Sensor Array Advanced Targeting Computer Advanced Targeting Computer Makeshift Hacking Suite System Mapper Heavy Gauss Cannon RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Heavy Flail Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Spiked Medium Treads Armored Medium Treads Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Transmission Jammer Hardened Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Gauss Cannon Heavy Autocannon > --- INVENTORY -------- Quantum Reactor Vortex Chain Reactor Large Storage Unit Makeshift Sensor Array Advanced Targeting Computer Advanced Targeting Computer Makeshift Hacking Suite System Mapper Heavy Gauss Cannon RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Heavy Flail [Rating: 146] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Advanced Targeting Computer Protection Makeshift Armor Plating Weapon Heavy Machine Gun Energy Gun Arc Thrower Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Autocannon Launcher Vortex Catalyst Activator Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 2 2 2 . . . . 2 . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . 1 2 . . . . . . . . . . . . Utility 8 | . . 1 2 1 . . . . . 1 . 1 . . . . 2 Weapon 1 | . . . . . . . . . . . . 1 . . . . . Parts Attached 290 | 7 11 33 35 33 35 1 3 4 1 2 15 33 21 2 29 14 11 Power 27 | 1 . 2 3 3 2 . . . . 1 1 5 2 . 1 4 2 Engine 12 | 1 . 2 3 3 1 . . . . 1 . 1 . . . . . Core 4 | . . . . . 1 . . . . . 1 . 2 . . . . Reactor 11 | . . . . . . . . . . . . 4 . . 1 4 2 Propulsion 71 | 2 4 17 5 9 8 1 . 1 . . 5 2 6 1 9 . 1 Treads 15 | . . . . . 3 . . . . . . . 4 1 6 . 1 Leg 46 | 2 4 17 5 8 5 . . 1 . . . . 1 . 3 . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . Hover 9 | . . . . 1 . . . . . . 5 2 1 . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 85 | 2 4 6 4 12 13 . 1 . 1 1 3 10 7 1 7 8 5 Device 49 | 1 3 5 1 6 6 . . . 1 1 . 4 5 . 6 6 4 Storage 6 | 1 1 . . . 1 . . . . . . 1 . . . 1 1 Processor 11 | . . . 1 1 5 . . . . . . 1 1 1 1 . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 19 | . . 1 2 5 1 . 1 . . . 3 4 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 107 | 2 3 8 23 9 12 . 2 3 . . 6 16 6 . 12 2 3 Energy Gun 14 | 2 . . 4 5 . . . . . . . . 2 . 1 . . Energy Cannon 40 | . 3 8 15 3 1 . . . . . 2 7 . . 1 . . Ballistic Gun 26 | . . . . . 7 . 2 3 . . 2 5 2 . 5 . . Ballistic Cannon 10 | . . . . . . . . . . . 2 2 2 . 1 1 2 Launcher 6 | . . . 3 1 . . . . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . . 2 . . 2 1 1 Slashing Weapon 3 | . . . 1 . 2 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . 2 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 2 4 1 . . . . . . . 3 . . 7 1 . Corrupted Parts 8 | . . . 5 . . . . . . . . 1 2 . . . . System Corruption 39 | . . . 26 . . . . . . . . 4 9 . . . . Parts Lost 74 | . 3 3 6 17 3 1 . . 1 . 3 23 2 . 1 6 5 Power 9 | . . . . 2 1 . . . . . . 3 . . 1 2 . Propulsion 26 | . . 2 2 8 1 1 . . 1 . 2 5 1 . . 1 2 Utility 19 | . 1 1 1 4 . . . . . . 1 9 . . . 1 1 Weapon 20 | . 2 . 3 3 1 . . . . . . 6 1 . . 2 2 Highest Loss Streak 15 | . 2 3 4 15 2 1 . . 1 . 3 9 2 . 1 3 5 To Critical Strikes 3 | . . . 1 1 1 . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 99 97 97 84 88 93 91 90 . 82 76 74 97 96 80 78 Engine 4 | . 14 11 9 6 2 6 6 6 6 . 9 1 . . . . . Core 2 | . . . . . 1 . . . . . 1 2 5 10 8 . . Treads 10 | . . . . . 10 20 20 14 10 . 1 . 7 18 22 23 17 Leg 13 | . 28 32 26 28 20 6 6 11 13 . 4 . 2 5 4 . . Hover 2 | . . . . . . . . . . . 11 19 5 5 3 . . Device 10 | . 11 22 17 13 6 6 3 . 6 . 6 7 9 10 10 12 17 Storage 6 | . 14 11 9 6 3 6 6 6 6 . 5 5 5 5 5 5 4 Processor 16 | . . . 9 9 24 26 26 26 26 . 18 15 21 21 21 20 18 Protection 3 | . . . 8 13 1 . 2 6 . . 8 7 3 5 4 1 3 Energy Gun 1 | . 4 . . 2 . . . . . . . . 5 5 2 . . Energy Cannon 6 | . 23 21 16 11 . . . . . . 2 1 1 . . 1 . Ballistic Gun 5 | . . . . . 8 13 13 11 13 . 5 6 4 10 9 . . Naked Turns 16 | . . . . 7 9 . . . . . . . . . . . . Heaviest Build 135 | 15 32 39 49 49 43 39 45 45 43 48 68 75 70 70 103 95 135 Greatest Support 185 | 20 20 39 43 58 79 70 28 28 28 28 68 68 84 111 169 169 185 Greatest Overweight (x) 3 | 1 1 1 1 2 1 1 1 1 1 1 2 2 3 . . . . Average Overweight (x) . | . . . . . . . 1 1 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 14 10 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 13 Average Carried 13 | 2 11 14 14 14 9 14 15 14 14 13 13 14 13 15 14 12 11 Final Capacity 15 | 8 15 15 15 5 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 5 15 15 15 15 15 13 15 13 15 15 15 11 13 Class Distribution -------------------- 35% | Mutant 24% | Scavenger-Mutant 15% | Scavenger-Skirmisher 10% | Scavenger-Assassin 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Skirmisher | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Assassin | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Matter Collected 5079 | 240 135 325 313 310 539 76 233 40 75 . 195 352 552 61 706 713 214 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10142 | 15 1404 1870 1713 1068 979 39 244 . 70 . 249 636 285 . 768 543 259 Parts 487 | 3 59 117 91 53 48 . 12 . 1 . 9 28 8 . 20 35 3 Haulers Intercepted 16 | . 1 6 6 2 . . . . . . . 1 . . . . . Recyclers Shooed 7 | 1 2 1 1 1 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . 11 . 13 . . . 3 . . 31 . Prevented 3 | . . . . . . . . . . . . . 1 . . 2 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Combat Hostiles Destroyed 163 | . 16 32 17 20 11 1 7 . 1 . 4 12 1 . 25 14 2 Melee 6 | . . . . . 4 . . . . . . 1 . . . 1 . Guns 30 | . 1 . . 3 7 1 7 . 1 . 4 2 1 . 3 . . Cannons 89 | . 12 32 12 13 . . . . . . . 4 . . 2 12 2 AOE 35 | . 3 . 4 2 . . . . . . . 5 . . 20 1 . Classes Destroyed 21 | 1 5 4 2 2 2 2 . . . . . . . . 3 . . Worker 9 | . 2 4 1 2 . . . . . . . . . . . . . Builder 11 | . . 2 4 2 1 . . . . . . 2 . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . Hauler 16 | . 1 6 6 2 . . . . . . . 1 . . . . . Recycler 21 | . 8 1 6 . 4 . . . . . . 1 . . . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 3 | . . 2 1 . . . . . . . . . . . . . . Watcher 8 | . 2 5 1 . . . . . . . . . . . . . . Swarmer 35 | . . 8 3 6 3 . 4 . . . . 6 . . . 5 . Saboteur 2 | . . . . . 1 . . . . . . . . . 1 . . Grunt 77 | . 16 17 9 6 2 . . . 1 . 3 3 . . 14 4 2 Brawler 6 | . . . . . 1 . 2 . . . 1 . . . 2 . . Duelist 3 | . . . . 1 1 . . . . . . . . . 1 . . Protector 3 | . . . . . . . . . . . . . . . 3 . . Sentry 17 | . . 7 3 2 2 . 1 . . . . . 1 . . 1 . Hunter 5 | . . . 2 2 . . . . . . . . . . 1 . . Programmer 11 | . . . . 3 1 . . . . . . 3 . . . 4 . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . Executioner 2 | . . . . . . . . . . . . . . . 2 . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . Samaritan 4 | . . . . . . 1 . . . . . . 3 . . . . Thief 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 15 | 1 6 11 11 4 5 1 4 . 1 . 4 5 1 . 15 5 2 Combat Bots Only 15 | . 3 7 4 4 3 1 4 . 1 . 4 5 1 . 15 5 2 Max Kills in Single Turn 6 | 1 2 2 5 2 1 1 1 . 1 . 1 3 1 . 6 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 6 | . 2 . 1 2 . . . . . . . 3 . . 6 1 . Melee 1 | . . . . . 1 . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Damage Taken 16769 | . 517 1134 1055 2719 1098 93 297 . 37 . 489 3921 269 . 1411 1568 2161 Core 2504 | . 98 201 98 608 210 21 11 . . . 37 889 14 . 115 123 79 Absorbed by Shields 452 | . . . . . . . . . . . . . . . 288 164 . Reduced by Siege Mode 207 | . . . . . . . . . . . . . . . 15 69 123 Redirected to Shielding 382 | . . . . 170 . . . . . . . 212 . . . . . Regen/Repaired (Parts) 97 | . . 97 . . . . . . . . . . . . . . . Core Remaining (%) 58 | 100 60 49 82 13 . . . . 71 . 96 . . . . . . Volleys Fired 533 | 4 64 106 60 83 36 8 12 . 7 . 12 33 13 . 32 40 23 Largest 3 | 2 2 2 2 2 2 2 2 . 2 . 2 2 3 . 3 2 2 Hottest 171 | 80 120 123 129 136 92 56 56 . 52 . 144 114 170 . 120 171 151 Shots Fired 964 | 8 125 212 110 162 52 16 25 . 14 . 24 55 22 2 67 41 29 Gun 332 | 8 34 . 8 58 50 16 25 . 14 . 14 39 15 2 49 . . Cannon 617 | . 91 212 97 102 2 . . . . . 10 16 7 . 11 40 29 Launcher 15 | . . . 5 2 . . . . . . . . . . 7 1 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 300 | . . . . . 50 16 25 . 14 . 14 48 8 2 57 37 29 Thermal 463 | . 91 170 42 160 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 193 | 8 34 42 68 2 2 . . . . . 10 7 14 . 3 3 . Entropic 8 | . . . . . . . . . . . . . . . 7 1 . Robot Hit Streak 19 | 3 8 12 17 19 8 6 9 . 7 . 7 8 8 . 10 8 7 Robot Miss Streak 7 | 4 4 5 3 3 6 7 6 . 5 . 5 3 3 . 2 2 3 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . 1 Secondary Targets 4 | . . . . 1 . . 1 . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . . . 1 . . Shots Hit Robots 670 | 3 73 117 74 116 66 16 23 . 13 . 19 34 20 . 48 31 17 Core Hits 413 | 1 33 59 51 42 52 14 36 . 14 . 18 23 9 . 39 15 7 Critical Kills 4 | . . . 1 3 . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . 3 . . 2 1 . Critical Strikes 19 | . . 1 2 6 2 . . . . . . 4 . . 3 1 . Burn 4 | . . . 1 3 . . . . . . . . . . . . . Meltdown 4 | . . . 1 3 . . . . . . . . . . . . . Destroy 3 | . . . . . . . . . . . . 1 . . 2 . . Blast 2 | . . . . . . . . . . . . 1 . . 1 . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . 2 . . . 1 . Sever 1 | . . . . . 1 . . . . . . . . . . . . Impale 1 | . . . . . 1 . . . . . . . . . . . . Melee Attacks 66 | . . . . . 33 . . . . . . 25 . . 4 3 1 Impact 33 | . . . . . . . . . . . . 25 . . 4 3 1 Slashing 28 | . . . . . 28 . . . . . . . . . . . . Piercing 5 | . . . . . 5 . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 26350 | 40 1439 2555 2917 2628 1481 238 433 . 265 . 479 2225 480 . 7976 2302 892 Guns 5008 | 40 238 . 135 904 688 238 433 . 265 . 319 615 225 . 908 . . Cannons 11046 | . 1046 2484 1602 1556 62 . . . . . 160 458 255 . 492 2039 892 Explosions 9134 | . 151 71 1180 168 . . . . . . . 843 . . 6576 145 . Melee 1158 | . . . . . 731 . . . . . . 309 . . . 118 . Ramming 4 | . 4 . . . . . . . . . . . . . . . . Kinetic 7153 | . . . . . 688 238 433 . 265 . 319 895 159 . 1291 1973 892 Thermal 7029 | . 1197 1740 1116 2510 . . . . . . . 466 . . . . . Explosive 485 | . . . 108 . . . . . . . . 377 . . . . . Electromagnetic 3800 | 40 238 815 1693 118 62 . . . . . 160 178 321 . 109 66 . Impact 427 | . . . . . . . . . . . . 309 . . . 118 . Slashing 606 | . . . . . 606 . . . . . . . . . . . . Piercing 125 | . . . . . 125 . . . . . . . . . . . . Entropic 6721 | . . . . . . . . . . . . . . . 6576 145 . Highest Corruption 26 | . . . 26 3 3 3 3 3 . . . 14 23 23 23 6 12 Average Corruption 12 | . . . 6 2 1 3 3 3 . . . 10 22 23 23 5 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 147 | . . . 4 1 3 8 7 2 . . . 11 55 31 4 19 2 Message Errors 37 | . . . 1 . 3 1 . 1 . . . 1 14 8 1 6 1 Matter Fused 45 | . . . 1 . . 4 1 . . . . 5 16 10 1 7 . Heat Flow Errors 17 | . . . . . . . 3 . . . . 1 7 2 . 3 1 Energy Discharges 12 | . . . 1 1 . 1 1 1 . . . 1 5 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 16 | . . . . . . . 1 . . . . . 7 4 2 2 . Data Loss (major) 8 | . . . 1 . . 1 . . . . . . 4 2 . . . Misfires 4 | . . . . . . . 1 . . . . 1 . 2 . . . Alerts 5 | . . . . . . 1 . . . . . 1 1 2 . . . Weapon Failures 2 | . . . . . . . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1253 | . 11 44 47 . 4 . . . . . . 361 100 . 476 210 . Projectiles 391 | . 11 44 26 . . . . . . . . 24 100 . 59 127 . Explosions 641 | . . . 21 . . . . . . . . 182 . . 417 21 . Melee 221 | . . . . . 4 . . . . . . 155 . . . 62 . Knockbacks 22 | . 1 . . . . . . . . . . 1 . . 2 10 8 Impact 1 | . 1 . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . 1 . . 2 7 7 Secondary 4 | . . . . . . . . . . . . . . . . 3 1 Self-Inflicted Damage 335 | . . 39 78 11 . . . . . . . 60 . . . 147 . Shots 8 | . . 2 3 1 . . . . . . . 1 . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . . . . . . . . . Kicked 3 | . 3 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 404 | 54 404 358 192 321 44 . 240 . . . 138 304 316 141 166 273 334 Average Temperature 86 | 28 112 59 53 79 22 . 103 . . . 36 108 104 65 51 113 136 Received Heat Transfer 2699 | . 291 351 351 366 372 . 30 . 9 . 63 189 45 . 219 149 264 Effects 10 | . 5 . . . . . 3 . . . . 2 . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . Interference 8 | . 3 . . . . . 3 . . . . 2 . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . 1 2 2 Total Turns 122 | . . . . . . . . . . . . . . . 43 49 30 Longest Duration 44 | . . . . . . . . . . . . . . . 43 44 16 Robots Corrupted 2 | . . . 1 . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . Parts Fried 27 | . 2 7 10 . 1 . . . . . . 1 5 . 1 . . Impact Corruptions 5 | . . . . . . . . . . . . 3 . . . 2 . Robots Melted 4 | . . . 1 3 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . Parts Melted 30 | . 5 4 7 13 . . . . . . . . . . 1 . . Heat Transferred 12264 | . 2420 3665 1958 4021 . . . . . . . 200 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . 2 3 7 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Peak Influence 1481 | 5 256 820 789 1012 618 . . . . 158 279 1481 . . . . 68 Initial 408 | . 3 69 319 358 408 . . . . 158 110 146 . . . . . Average 474 | 2 117 471 598 780 471 . . . . 158 174 978 . . . . 29 Maximum Alert Level 4 | . 1 3 3 3 2 . . . . . 1 4 . . . . . Low Security (%) 29 | 100 89 17 . . . . . . . 100 58 15 . . . . 100 Level 1 10 | . 10 15 12 13 4 . . . . . 41 2 . . . . . Level 2 37 | . . 44 61 18 96 . . . . . . 15 . . . . . Level 3 17 | . . 23 26 68 . . . . . . . 9 . . . . . Level 4 5 | . . . . . . . . . . . . 56 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . . . Squads Dispatched 26 | . 3 5 3 3 3 . . . . . 2 6 . . . . 1 Investigation 9 | . 2 2 . 2 1 . . . . . . 2 . . . . . Extermination 3 | . . . . 1 1 . . . . . . . . . . . 1 Reinforcement 11 | . 1 3 2 . . . . . . . 2 3 . . . . . Assault 3 | . . . 1 . 1 . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Distress Signals 8 | . 1 2 2 . . . . . . . . 3 . . . . . Communications Jammed 1 | . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . 1 Times Spotted 298 | . 22 44 29 41 17 1 7 . 11 . 6 40 1 . 56 17 6 Peak Tracking Total 15 | . 2 7 5 12 5 1 4 . 4 . 4 10 1 . 15 4 5 Tactical Retreats 12 | . 1 . 1 4 3 . . . 1 . . 2 . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Traps Triggered 9 | . . 1 2 2 1 . . . . . . 1 1 . . . 1 Indirectly 2 | . . . 2 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 13 | . 1 . . . . . . . . . . . . . 12 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Machines Disabled 26 | . . 5 4 . 3 . . . . . . 13 . . . . 1 Max in Single Turn 3 | . . 1 1 . 1 . . . . . . 3 . . . . 1 Garrison Access 3 | . . . . 2 . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Machines Accessed 30 | . 7 7 2 2 3 . . . . 1 . 1 1 . 5 . 1 Terminals 16 | . 5 6 2 . 2 . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . . . . . . . . . . 1 Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . . . . 1 . . . . . Total Hacks 80 | . 19 25 6 4 8 . . . . 1 . 2 1 . 12 . 2 Successful 42 | . 10 10 3 2 2 . . . . 1 . 1 1 . 12 . . Failed 38 | . 9 15 3 2 6 . . . . . . 1 . . . . 2 Catastrophic 5 | . . 1 1 1 . . . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 48 | . 8 14 3 3 . . . . . . . 15 . . . . 5 Terminals 48 | . 15 21 6 . 5 . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . 4 . . . . . . . . . . . . . . 2 Recycling Units 7 | . 4 . . . 3 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 4 . . . . . . . 2 . . . . . Terminal Hacks 27 | . 6 5 2 . . . . . . 1 . . 1 . 12 . . Record 6 | . . . . . . . . . . . . . . . 6 . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 1 . . . . . . . . . . . . 5 . . Open Door 2 | . . . . . . . . . . . . . 1 . 1 . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 2 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . 3 . . . . . . . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 2 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . Retrieve Components 3 | . 2 . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 2 1 2 . . . . . . . 1 . . . . . Terminals 3 | . . 2 1 . . . . . . . . . . . . . . Track 2 | . . 1 1 . . . . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . . . . 1 . . . . . Jam 3 | . . . . 2 . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 5 7 2 2 2 . . . . 1 . 1 . . . . 1 Full Trace Events 2 | . . 1 . . 1 . . . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . Time 32 | . . 32 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 17 . . . 1 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Total Allies 19 | . . . . . . . . 10 . . . 6 . . 3 . . Largest Group 10 | . . . . . . . . 10 10 7 7 5 . . 3 . . Highest-Rated Group 494 | . . . . . . . . 319 319 244 244 494 . . 171 . . Highest-Rated Ally 103 | . . . . . . . . 40 40 40 40 103 . . 65 . . Zionite Dispatches 3 | . . . . . . . . . . . . 3 . . . . . Heavy 1 | . . . . . . . . . . . . 1 . . . . . Light 1 | . . . . . . . . . . . . 1 . . . . . Demo 1 | . . . . . . . . . . . . 1 . . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . . 1 . . Ally Attacks 190 | . . . . . . . . . 68 . 49 56 . . 17 . . Total Damage 7067 | . . . . . . . . . 907 . 1166 4118 . . 876 . . Kills 48 | . . . . . . . . . 11 . 6 29 . . 2 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . Allies Melted 4 | . . . . . . . . . 1 . . . . . 3 . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 . 2 1 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . 2 . . . . . Branch Access 1 | . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Turns Passed 13160 | 87 1071 1325 724 828 1125 593 372 1136 420 6 184 625 1170 736 1479 894 385 Spaces Moved 7349 | 50 479 654 221 436 616 380 283 888 310 3 140 623 454 455 767 410 180 Core 163 | 7 . . . 15 141 . . . . . . . . . . . . Treads 2697 | . . . . . 159 285 . . . . . . 441 455 767 410 180 Legs 2140 | 43 479 654 221 421 316 . . . . . 6 . . . . . . Wheels 1600 | . . . . . . 95 283 888 310 3 21 . . . . . . Hover 749 | . . . . . . . . . . . 113 623 13 . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 115 115 115 115 115 52 58 160 160 162 167 161 Average Speed 139 | 112 171 140 183 118 122 148 115 115 115 115 75 63 236 161 162 167 164 Slowest Speed 320 | 120 190 190 190 260 240 160 115 115 115 115 200 220 320 162 168 168 167 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 76 64 20 15 14 54 52 89 61 . 90 24 54 69 84 59 6 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 8 | . 2 . . . . . . 2 . . . 4 . . . . . Known Exits Taken 11 | . . . . . 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . 2 2 4 2 . . . 3 2 . 2 . Spaces Dug 27 | . . . . . 6 . . . . . . 14 . . 4 2 1 Terrain Destroyed 291 | . 2 9 39 1 6 . . . . . . 42 . . 136 44 12 Melee 25 | . . . . . 6 . . . . . . 14 . . 4 . 1 Projectile 24 | . . . . . . . . . . . . 1 . . 1 11 11 AOE 242 | . 2 9 39 1 . . . . . . . 27 . . 131 33 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Res Total 9221 | 69 604 871 424 601 882 392 306 1005 360 5 193 769 528 456 951 571 234 Wait 630 | 5 21 11 83 28 130 . 2 106 39 1 5 29 30 . 35 92 13 Move 7332 | 49 478 653 220 435 615 379 282 887 309 2 139 622 453 454 766 409 180 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 141 | 4 16 27 13 8 18 2 3 2 2 . 7 10 6 . 14 5 4 Fast Attach 121 | 7 3 8 9 6 23 1 . 3 . . 8 13 14 1 16 6 3 Attach 73 | . 2 9 9 12 5 . . . . 2 2 13 3 . 7 6 3 Detach 16 | . . 1 . . 2 . . . . . 2 7 2 . 1 1 . Swap 97 | . 6 16 17 15 7 . 3 1 1 . 5 7 4 1 6 3 5 Drop 176 | . 11 40 13 14 14 2 4 6 2 . 12 10 3 . 37 6 2 Fire 533 | 4 64 106 60 83 36 8 12 . 7 . 12 33 13 . 32 40 23 Melee 65 | . . . . . 32 . . . . . . 25 . . 4 3 1 Ram . | . . . . . . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 34 | . . . . . . . . . . . 1 . . . 33 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Ext / DSF) -5/DSF -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 710 | -10/Materials | Identified exit to Mines 775 | -10/Materials | Discovered new exit (range 12) 1144 | -10/Materials | Discovered new exit (range 5) 1159 | -10/Materials | Entered another Materials area 1159 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1453 | -9/Materials | Build established: Scavenger-Mutant 1663 | -9/Materials | Lost 3 parts (2n1u) 1666 | -9/Materials | Destroyed 7 combat bots 1743 | -9/Materials | Discovered new exit (range 12) 1907 | -9/Materials | Build established: Mutant 2083 | -9/Materials | Discovered new exit (range 15) 2137 | -9/Materials | Core integrity fell below 50% 2343 | -9/Materials | Repaired Imp. Aluminum Leg 2484 | -9/Materials | Entered another Materials area 2484 | -8/Materials | Evolved 2 slots: Utility x2 2884 | -8/Materials | First assault squad dispatched 2979 | -8/Materials | Lost 4 parts (2n1u1w) 3134 | -8/Materials | Discovered new exit (range 8) 3177 | -8/Materials | System corruption reached 10% 3208 | -8/Materials | Entered Factory 3208 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3469 | -7/Factory | Build established: Scavenger-Mutant 3702 | -7/Factory | Discovered new exit (range 4) 3740 | -7/Factory | Discovered new exit (range 8) 3935 | -7/Factory | Cargo convoy interrupted 4019 | -7/Factory | Core integrity fell below 50% 4029 | -7/Factory | Released all parts (7) 4032 | -7/Factory | Core integrity fell below 20% 4036 | -7/Factory | Entered another Factory area 4036 | -6/Factory | Evolved 2 slots: Propulsion x2 4051 | -6/Factory | Lost 15 parts (2p8n2u3w) 4736 | -6/Factory | First assault squad dispatched 5038 | -6/Factory | Discovered new exit (range 15) 5069 | -6/Factory | Discovered new exit (range 9) 5075 | -6/Factory | Identified exit to Lower Caves 5161 | -6/Factory | Entered Lower Caves 5592 | -6/Lower Caves | Discovered new exit (range 15) 5614 | -6/Lower Caves | Identified exit to Lower Caves 5754 | -6/Lower Caves | Entered another Lower Caves area 5992 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6109 | -6/Lower Caves | Discovered new exit (range 13) 6123 | -6/Lower Caves | Identified exit to Zion 6126 | -6/Lower Caves | Entered Zion 6208 | -6/Zion | System corruption cleaned by Quarantine Array 6426 | -6/Zion | Gained Derelict followers 6451 | -6/Zion | Gained Derelict followers 6488 | -6/Zion | Learned location of 1 exit from Factory 6519 | -6/Zion | Received a hallucinogenic algorithm 6571 | -6/Zion | Given A8's code to call for help 6581 | -6/Zion | Build established: Derelict-Mutant 6640 | -6/Zion | Learned 4 Factory zone layouts 6778 | -6/Zion | Learned Factory emergency access door positions 6843 | -6/Zion | Learned Factory recycling unit intel 6974 | -6/Zion | Imprinted 6977 | -6/Zion | Declared Zion's savior 7146 | -6/Zion | Discovered new exit (range 8) 7154 | -6/Zion | Identified exit to Proximity Caves 7262 | -6/Zion | Entered Proximity Caves 7262 | -5/Proximity Caves | Accompanied by 10 allies 7563 | -5/Proximity Caves | Identified exit to Factory 7566 | -5/Proximity Caves | Build established: Mutant 7682 | -5/Proximity Caves | Entered Factory 7682 | -5/Factory | Accompanied by 7 allies 7682 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7683 | -5/Factory | Identified exit to Extension 7686 | -5/Factory | Loaded intel: 6 recycling unit locations 7688 | -5/Factory | Identified exit to DSF 7688 | -5/Factory | Entered DSF 7688 | -5/DSF | Accompanied by 7 allies 7723 | -5/DSF | Additional patrols routed to DSF 7761 | -5/DSF | Lost 3 parts (2n1u) 7819 | -5/DSF | Sterilization system engaged 7831 | -5/DSF | Discovered new exit (range 15) 7839 | -5/DSF | Ambient heat levels rising (+10) 7854 | -5/DSF | Ambient heat levels rising (+10) 7869 | -5/DSF | Ambient heat levels rising (+10) 7872 | -5/DSF | Entered Factory 7872 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7957 | -4/Factory | Retrieved Zion intel report: Branch Access 7957 | -4/Factory | Identified exit to Upper Caves 7958 | -4/Factory | Zion Demo squad teleported in 8060 | -4/Factory | Spotted B-86 Titan 8083 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 8084 | -4/Factory | Zion Light squad teleported in 8127 | -4/Factory | Zion Heavy squad teleported in 8314 | -4/Factory | System corruption reached 10% 8367 | -4/Factory | Lost 9 parts (1p1n5u2w) 8372 | -4/Factory | First assault squad dispatched 8374 | -4/Factory | Core integrity fell below 50% 8418 | -4/Factory | Lost 3 parts (1n1u1w) 8497 | -4/Factory | Entered Upper Caves 8523 | -4/Upper Caves | Lost 7 parts (1p2n3u1w) 9140 | -4/Upper Caves | Build established: Skirmisher 9489 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9594 | -4/Upper Caves | Learned Research terminal intel 9601 | -4/Upper Caves | Discovered new exit (range 14) 9666 | -4/Upper Caves | Identified exit to Upper Caves 9667 | -4/Upper Caves | Entered another Upper Caves area 9810 | -4/Upper Caves | Spotted B-86 Titan 9897 | -4/Upper Caves | Build established: Scavenger-Skirmisher 10393 | -4/Upper Caves | Discovered new exit (range 6) 10401 | -4/Upper Caves | Identified exit to Warlord 10403 | -4/Upper Caves | Entered Warlord 10462 | -4/Warlord | System corruption cleaned by Quarantine Array 10599 | -4/Warlord | Learned 4 Research zone layouts 10601 | -4/Warlord | Learned Factory scanalyzer intel 10601 | -4/Warlord | Learned Research repair station intel 10601 | -4/Warlord | Learned Research scanalyzer intel 10601 | -4/Warlord | Learned Research stockpile data 10601 | -4/Warlord | Learned Testing emergency access door positions 10821 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11226 | -4/Warlord | Found Prototype Special Weapon 11229 | -4/Warlord | Found Prototype Special Weapon 11275 | -4/Warlord | Warlord's base attacked by MAIN.C 11298 | -4/Warlord | Found Prototype Hackware 11303 | -4/Warlord | Found Prototype Processor 11303 | -4/Warlord | Identified Spectral Analyzer 11306 | -4/Warlord | Found Prototype Device 11306 | -4/Warlord | Identified Exp. Focal Shield 11317 | -4/Warlord | Found Prototype Reactor 11321 | -4/Warlord | Found Prototype Device 11321 | -4/Warlord | Identified Exp. Phase Shifter 11351 | -4/Warlord | Rebuked by Warlord 11355 | -4/Warlord | Build established: Scavenger-Assassin 11494 | -4/Warlord | Found Prototype Launcher 11558 | -4/Warlord | Identified Vortex Catalyst Activator 11560 | -4/Warlord | Spotted B-86 Titan 11566 | -4/Warlord | Spotted B-90 Cyclops 11570 | -4/Warlord | Destroyed B-90 Cyclops 11603 | -4/Warlord | Spotted Executioner 11615 | -4/Warlord | Spotted B-90 Cyclops 11616 | -4/Warlord | Core integrity fell below 20% 11625 | -4/Warlord | Warlord forces counterattacked 11629 | -4/Warlord | Spotted B-86 Titan 11631 | -4/Warlord | Spotted Striker 11702 | -4/Warlord | Found Prototype Ballistic Cannon 11702 | -4/Warlord | Identified Hvy. Autocannon 11706 | -4/Warlord | Found Hvy. Autocannon 11717 | -4/Warlord | Spotted Striker 11718 | -4/Warlord | Identified Vortex Chain Reactor 11782 | -4/Warlord | Spotted Executioner 11789 | -4/Warlord | Spotted Executioner 11797 | -4/Warlord | Destroyed Executioner 11797 | -4/Warlord | Destroyed Executioner 11830 | -4/Warlord | Destroyed 15 combat bots 11865 | -4/Warlord | Discovered new exit (range 12) 11881 | -4/Warlord | Identified exit to Proximity Caves 11882 | -4/Warlord | Entered Proximity Caves 11965 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12192 | -3/Proximity Caves | Lost 3 parts (1p1u1w) 12478 | -3/Proximity Caves | Found Alien Artifact 12478 | -3/Proximity Caves | Identified Core Expander 12478 | -3/Proximity Caves | Installed Core Expander, added new Utility slot 12701 | -3/Proximity Caves | Discovered new exit (range 6) 12716 | -3/Proximity Caves | Identified exit to Research 12776 | -3/Proximity Caves | Entered Research 12776 | -3/Research | Evolved 2 slots: Utility x2 12779 | -3/Research | Loaded intel: 24 terminal locations 12780 | -3/Research | Loaded intel: 4 repair station locations 12781 | -3/Research | Loaded intel: 6 scanalyzer locations 13141 | -3/Research | System corruption reached 10% 13161 | -3/Research | Self-destructed Last Messages --------------- 13129_ Acquired 64 matter. 13130_ Slug penetrates Wall. 13134_ G-67 Veteran destroyed. 13134_ U-05 Engineer builds a Wall. 13135_ Activated siege mode. 13136_ P-80 Master knocked back. 13140_ Hrd. Heavy Armor Plating destroyed. 13140_ P-80 Master knocked back. 13142_ ALERT: Security rotation in progress. 13142_ Destroyed Gamma Rifle. 13143_ System corrupted: Heat flow error (+248). 13144_ P-80 Master knocked back. 13150_ U-05 Engineer builds a Wall. 13150_ Spk. Medium Treads destroyed. 13155_ Ended siege mode. 13155_ Acquired 13 matter. 13156_ Arm. Heavy Treads destroyed. 13159_ P-80 Master knocked back. 13160_ Hvy. Gauss Cannon destroyed. 13160_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????? ??????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# T?????????????????????????? | | ??????????????? ?+ ##???????????????????????? | | ????????????# ???# #?????????????????????????? | | ?????????????????# #??#????"""???????????????? | | ?????????? ?? ??# #?#??? ""????????????????? | | ??????????? #??? # #??# F????????????????? | | ?????????#??#? ??# ##?#??? 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""" # | | ### # ### """ # ? ?? | | ###+##### # ### + ??? | | ### + ### ########+###########?? | | ### #################/########### =#? ?? | | ### # ########## ########### ## | | + !! ########## ########### " ## ?? | | ### # ! ### # ##?######## """"##? ?? | | ### # ### # ########### = """"#####???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 50 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Particle Charging 15 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedCloakScreen Manual? 0 Play Time 01:37:17 Cumulative 605.3 hours Start 2022.07.11 @ 16:36:10 End 2022.07.11 @ 18:39:10 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 379 Rogue 379 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/1/0/0/0/0 Lore% 87 Gallery% 88 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c909dd33-ae29-4b93-b797-4749264b6aee