Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.30 @ 09:09:48 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1869) 1869 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (690) 690 TOTAL SCORE: 5094 Bonus ------- High Alert Combat Kills 190 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 115/550 Matter 298/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Trap Scanner > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (8) ---- Small Storage Unit Relay Coupler [NC] (25) Relay Coupler [NC] (31) Relay Coupler [NC] (24) Relay Coupler [Specialist] (19) Datajack Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Trap Scanner Weapon Cycler Hacking Suite > --- WEAPON ----------- AWS/Gauss Heavy Flail > --- INVENTORY -------- Small Storage Unit Gauss Rifle Gauss Rifle Grenade Launcher Datajack Datajack [Rating: 39] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Trap Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Gauss Rifle Energy Gun Particle Gun Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 38 | 5 1 3 6 1 12 10 Power 4 | 1 . 1 . . 1 1 Engine 3 | 1 . . . . 1 1 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . 1 1 1 5 1 Treads . | . . . . . . . Leg 7 | . . . 1 . 5 1 Wheel 3 | 2 . 1 . . . . Hover 1 | . . . . 1 . . Flight . | . . . . . . . Utility 6 | 1 . . 1 . 2 2 Device 2 | . . . . . . 2 Storage 2 | 1 . . 1 . . . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 17 | 1 1 1 4 . 4 6 Energy Gun 3 | . . 1 1 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 1 . 2 . 1 2 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon 4 | . . . . . 2 2 Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . Corrupted Parts 1 | . . . . 1 . . System Corruption 3 | . . . . 3 . . Parts Lost 16 | . . 4 . . 2 10 Power 3 | . . 1 . . . 2 Propulsion 8 | . . 2 . . 2 4 Utility 1 | . . . . . . 1 Weapon 4 | . . 1 . . . 3 Highest Loss Streak 8 | . . 3 . . 2 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 69 | . 79 62 40 47 64 84 Engine 5 | . 14 . . . 6 8 Core 1 | . . 10 . . . . Leg 12 | . . . . . 9 24 Wheel 6 | . 28 12 14 14 5 . Hover 1 | . . . . 4 6 . Device 3 | . . . . . . 9 Storage 10 | . 14 14 14 14 9 9 Processor 1 | . . . . . 6 . Hackware 4 | . . . . . 5 8 Energy Gun 2 | . . 10 5 . . . Ballistic Gun 12 | . 22 14 7 14 9 14 Launcher 2 | . . . . . . 5 Impact Weapon 2 | . . . . . 6 3 Naked Turns . | . . . . . . . Heaviest Build 30 | 11 13 15 15 15 23 30 Greatest Support 35 | 20 20 20 10 10 35 35 Greatest Overweight (x) 7 | . . 4 1 1 2 7 Average Overweight (x) . | . . 1 . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 Most Carried 8 | 5 5 7 8 8 8 8 Average Carried 6 | 1 2 5 6 7 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 1 5 6 8 8 7 7 Class Distribution -------------------- 85% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 861 | 229 . 96 . . 188 348 Remotely . | . . . . . . . Salvage Created 1788 | . . 206 . . 930 652 Parts 98 | . . 15 . . 47 36 Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 43 | . . 4 . . 17 22 Melee 1 | . . . . . 1 . Guns 32 | . . 4 . . 16 12 AOE 10 | . . . . . . 10 Classes Destroyed 11 | . . 3 . . 8 . Worker 2 | . . 1 . . 1 . Builder 2 | . . . . . 2 . Tunneler 1 | . . 1 . . . . Hauler 2 | . . . . . 2 . Watcher 1 | . . . . . 1 . Swarmer 15 | . . . . . 4 11 Grunt 21 | . . 4 . . 8 9 Brawler 3 | . . . . . 1 2 Duelist 1 | . . . . . 1 . Sentry 2 | . . . . . 2 . Hunter 1 | . . . . . 1 . Best Kill Streak 9 | . . 2 . . 9 6 Combat Bots Only 7 | . . 2 . . 7 6 Max Kills in Single Turn 4 | . . 1 . . 2 4 Gunslinging . | . . . . . . . Exploded 4 | . . . . . . 4 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 2528 | . . 639 . 17 473 1399 Core 651 | . . 216 . . 62 373 Absorbed by Shields . | . . . . . . . Core Remaining (%) 56 | 100 . . . 13 . . Volleys Fired 49 | . . 17 . . . 32 Largest 2 | . . 2 . . . 2 Hottest 65 | . . 65 . . . 56 Shots Fired 198 | . . 32 . . 87 79 Gun 190 | . . 32 . . 87 71 Cannon . | . . . . . . . Launcher 8 | . . . . . . 8 Special . | . . . . . . . Kinetic 188 | . . 30 . . 87 71 Thermal 2 | . . 2 . . . . Explosive 8 | . . . . . . 8 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . . 11 . . 11 12 Robot Miss Streak 3 | . . 3 . . 3 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . 1 Autonomous 111 | . . . . . 87 24 Shots Hit Robots 146 | . . 24 . . 68 54 Core Hits 71 | . . 12 . . 28 31 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . . . 1 1 Critical Strikes 3 | . . . . . 1 2 Destroy 2 | . . . . . 1 1 Smash 1 | . . . . . . 1 Melee Attacks 21 | . . . . . 7 14 Impact 21 | . . . . . 7 14 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4575 | . . 249 . . 2529 1797 Guns 3508 | . . 249 . . 2152 1107 Cannons . | . . . . . . . Explosions 558 | . . . . . . 558 Melee 508 | . . . . . 376 132 Ramming 1 | . . . . . 1 . Kinetic 3479 | . . 220 . . 2152 1107 Thermal 29 | . . 29 . . . . Explosive 558 | . . . . . . 558 Electromagnetic . | . . . . . . . Impact 508 | . . . . . 376 132 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 . . Average Corruption 3 | . . . . 3 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 220 | . . . . . 136 84 Projectiles . | . . . . . . . Explosions 33 | . . . . . . 33 Melee 187 | . . . . . 136 51 Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 46 | . . 26 . . 3 46 Average Temperature 9 | . . 10 . . 3 7 Received Heat Transfer 1248 | . . 294 . . 171 783 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions 4 | . . . . . 3 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 74 | . . 74 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 889 | . . 105 . . 466 889 Initial 197 | . . . . . . 197 Average 353 | . . 80 . . 198 609 Maximum Alert Level 3 | . . . . . 2 3 Low Security (%) 43 | 100 100 100 . 100 57 3 Level 1 15 | . . . . . 27 19 Level 2 12 | . . . . . 14 17 Level 3 28 | . . . . . . 59 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . . . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 2 6 . 2 18 22 Peak Tracking Total 6 | . 2 2 . 2 4 6 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered 6 | . . . . 1 1 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 3 | . . . . . 1 2 Max in Single Turn 1 | . . . . . 1 1 Garrison Relay 2 | . . . . . . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 3 | . . . . 1 2 . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 4 | . . . . 1 3 . Successful 4 | . . . . 1 3 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 2 | . . . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 3 | . . . . 1 2 . Open Door 1 | . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . . . 7 Machine Destruction 7 | . . . . . . 7 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 2000 | 30 84 316 237 61 432 840 Spaces Moved 1427 | 30 98 197 253 64 260 525 Core 64 | 14 . 45 . . . 5 Treads . | . . . . . . . Legs 613 | . . . . . 93 520 Wheels 595 | 16 98 152 253 42 34 . Hover 155 | . . . . 22 133 . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 65 110 120 Average Speed 112 | 66 80 111 87 91 135 124 Slowest Speed 400 | 80 80 250 95 125 190 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 23 50 61 19 24 69 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 59 | . . . . . 40 19 Melee . | . . . . . . . Projectile 45 | . . . . . 40 5 AOE 14 | . . . . . . 14 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 1709 | 40 103 263 271 67 331 634 Wait 110 | . . 43 . . 36 31 Move 1421 | 29 97 196 252 63 259 525 Hop . | . . . . . . . Pick Up 39 | 6 5 3 7 . 10 8 Fast Attach 5 | . . . 1 1 2 1 Attach 26 | 5 1 1 5 . 8 6 Detach 1 | . . . . 1 . . Swap 8 | . . 2 . . 2 4 Drop 18 | . . 1 6 2 6 3 Fire 49 | . . 17 . . . 32 Melee 21 | . . . . . 7 14 Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis 10 | . . . . . . 10 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 31 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 15) 115 | -10/Materials | Entered Mines 155 | -10/Mines | Discovered new exit (range 4) 312 | -10/Mines | Build established: Mutant 356 | -10/Mines | Core integrity fell below 50% 399 | -10/Mines | Lost 3 parts (1p1n1w) 424 | -10/Mines | Core integrity fell below 20% 428 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 428 | -10/Mines | Discovered new exit (range 5) 431 | -10/Mines | Entered Exiles 452 | -10/Exiles | Met 8R-AWN 465 | -10/Exiles | Met EX-HEX 486 | -10/Exiles | Met EX-BIN 496 | -10/Exiles | Aligned with FarCom system 496 | -10/Exiles | Given EX-Vault access code 516 | -10/Exiles | Opened EX-Vault 520 | -10/Exiles | Found Prototype Ballistic Gun 521 | -10/Exiles | Identified AWS/Gauss 523 | -10/Exiles | Found Prototype Leg 524 | -10/Exiles | Identified Potential Leg 530 | -10/Exiles | Found Prototype Slashing Weapon 531 | -10/Exiles | Identified Longsword +1 566 | -10/Exiles | Warned to stay clear of 0b10 Research branches 598 | -10/Exiles | Met EX-DEC 655 | -10/Exiles | Discovered new exit (range 14) 668 | -10/Exiles | Left Exiles lab with AWS/Gauss 668 | -10/Exiles | Entered Mines 684 | -9/Mines | Discovered new exit (range 6) 701 | -9/Mines | Assembled infested the area 703 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 729 | -9/Mines | Entered Materials 729 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1015 | -8/Materials | Destroyed 7 combat bots 1160 | -8/Materials | Identified exit to Garrison 1161 | -8/Materials | Entered Garrison 1340 | -8/Garrison | Triggered checkpoint 1349 | -8/Garrison | Garrison Relay disabled 1487 | -8/Garrison | Triggered checkpoint 1520 | -8/Garrison | Triggered checkpoint 1592 | -8/Garrison | Discovered new exit (range 15) 1805 | -8/Garrison | Discovered new exit (range 10) 1856 | -8/Garrison | Triggered checkpoint 1861 | -8/Garrison | Garrison Relay disabled 1920 | -8/Garrison | Triggered checkpoint 1941 | -8/Garrison | Triggered checkpoint 1988 | -8/Garrison | Core integrity fell below 50% 2001 | -8/Garrison | Self-destructed Last Messages --------------- 01943_ Acquired 6 matter. 01948_ Aluminum Leg destroyed. 01952_ Slug penetrates G-47 Trooper. 01952_ G-47 Trooper destroyed. 01952_ Switching to secondary target: G-47 Trooper. 01953_ Hacking Suite destroyed. 01955_ Slug penetrates G-47 Trooper. 01956_ Critical hit (Burn: +37). 01963_ Slug penetrates G-47 Trooper. 01965_ Aluminum Leg destroyed. 01966_ Slug penetrates G-47 Trooper. 01967_ Aluminum Leg destroyed. 01968_ Gauss Rifle destroyed. 01971_ Critical hit (Burn: +37). 01977_ Deuterium Engine destroyed. 01978_ G-47 Trooper suffers critical hit (Smash). 01978_ Destroyed Aluminum Leg. 01978_ G-47 Trooper system corrupted by crushing effect. 01984_ Gauss Rifle destroyed. 02000_ ALERT: Garrison interior compromised. Map ----- +----------------------------------------------------+ | ??# #???????????????????????????????????? ??????? | | ??#^ #????????????????????????????????????^??????? | | ??# ^#??????????????????????????##########+####### | | ### ^#####################??????# | | ^ ^ #??????# | | ^ #??????# [ | | ^ #??????# ############## | | ###################### #??????# #?????# #???? | | ?????????????????????# #??????# #?????# #???# | | ?????????????????????# #??????# [####### #???# | | ?????????????????????# #??????# * # ##### | | ?????????????????????# ######## =###???# | | ?????????????????????# ## [ =## #???# ##### | | ?????????????????????# ##= = # *[[ #???# #??#" | | ?????????????????????# ###### #??## | | ?????????????????????# == #???? | | ?????????????????????# #???? | | ?????????????????????# ## ## #### #####???? | | ???????????????????### ## ## * #### #???????? | | ???????????????????# = # #???????? | | ???????????????????# ####???????? | | ???????????????????# #??????????? | | ???????????????????? #??????????? | | ?????????????????????#^^^## ## ###??????????? | | ?????????????????????# ##g ## ############?? | | ?????????????????????# g @ ^ #?? | | ?????????????????????# ! ^ #?? | | ?????????????????????# [ = g! ^ #?? | | ?????????????????????## ## =%############# #?? | | ??????????????????????# ?# #???????????# #?? | | ??????????????????????# ?######???????????# #?? | | ??????????????????????# ??????????????????# #?? | | ??????????????????????# ??????????????????# ! ### | | ??????????????????????# ??????????????????# ^^## | | ??????????????????????# ???????????????????#=* ## | | ??????????????????????# ???????????????????# | | ?????????????????????? ???????????????????# | | ?????????????????????? ???????????????????# ### | | ??????????????????????##???????????????????# %#?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageInsulationLog Manual? 0 Play Time 00:16:36 Cumulative 43.0 hours Start 2022.03.30 @ 08:53:41 End 2022.03.30 @ 09:09:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e721fabd-d0fc-46d4-851c-759018a008c2