Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 23:12:53 Player: ChromeKnight Result: Destroyed by Light Ion Engine chain reaction Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (119) 595 Value Destroyed (2130) 2130 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4045 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 96/100 System Corruption 1% Temperature Cool (26) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer Transport Network Coupler Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Improved Treads Improved Treads Hover Unit Hover Unit Hover Unit Hover Unit Hover Unit Hover Unit Weight Redist. System Structural Scanner Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Transport Network Coupler Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Improved Treads Hover Unit Hover Unit Hover Unit Hover Unit Weight Redist. System Structural Scanner Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor Improved Assault Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 43 | 6 5 2 21 9 Power 5 | 1 . 1 1 2 Engine 5 | 1 . 1 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 1 6 2 Treads 11 | 2 . 1 6 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 . 7 3 Device 3 | . 1 . 2 . Storage 3 | 1 1 . 1 . Processor 2 | . . . 2 . Hackware 1 | . . . . 1 Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 14 | 2 3 . 7 2 Energy Gun 4 | 2 2 . . . Energy Cannon 1 | . 1 . . . Ballistic Gun 9 | . . . 7 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 10 | . 1 3 4 2 Power 2 | . . 1 . 1 Propulsion 3 | . . 2 1 . Utility 2 | . . . 1 1 Weapon 3 | . 1 . 2 . Highest Loss Streak 3 | . 1 3 2 1 To Critical Strikes . | . . . . . Average Backups 13 | . 11 14 14 14 Power . | . . 1 . . Propulsion 6 | . 3 7 7 7 Utility 5 | . 5 6 5 5 Weapon 1 | . 1 . . 1 Tool/Special . | . . . . . Unused Backups 31 | . 8 1 7 15 Power 2 | . 1 . 1 . Propulsion 16 | . 4 . 4 8 Utility 11 | . 3 1 2 5 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 98 95 96 96 Engine 11 | . 14 12 10 8 Treads 23 | . 28 25 20 22 Device 8 | . 13 14 12 . Storage 12 | . 14 14 11 11 Processor 10 | . . . 8 22 Hackware 1 | . . . . 4 Protection 4 | . . . 9 5 Energy Gun 9 | . 25 14 . . Energy Cannon 1 | . 2 14 1 . Ballistic Gun 12 | . . . 19 22 Peak Build Rating 21 | 6 8 8 20 21 Average Rating 13 | 4 7 7 15 19 On Entrance 8 | . 6 8 7 20 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 38 | 13 31 31 38 36 Greatest Support 46 | 40 40 40 46 46 Greatest Overweight (x) 2 | 2 . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 Most Carried 15 | 1 15 15 15 15 Average Carried 13 | . 11 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 15 14 15 15 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1952 | 190 115 19 622 1006 Remotely . | . . . . . Salvage Created 4756 | . 515 195 1040 3006 Parts 274 | . 42 13 66 153 Haulers Intercepted 10 | . 2 . 4 4 Recyclers Shooed 16 | . 2 . 2 12 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 62 | . 12 6 19 25 Melee 1 | . . 1 . . Guns 50 | . 9 3 16 22 Cannons 6 | . 2 2 2 . AOE 5 | . 1 . 1 3 Classes Destroyed 13 | . 8 1 3 1 Worker 10 | . . . 1 9 Builder 3 | . 3 . . . Tunneler 2 | . 1 1 . . Hauler 10 | . 2 . 4 4 Recycler 24 | . 1 1 2 20 Mechanic 1 | . . . 1 . Operator 2 | . 1 . 1 . Watcher 5 | . 1 . 2 2 Swarmer 23 | . 9 4 10 . Grunt 23 | . 3 . 5 15 Brawler 1 | . . . . 1 Sentry 13 | . . . 4 9 Demolisher 2 | . . 2 . . Best Kill Streak 14 | . 3 4 8 14 Combat Bots Only 7 | . 3 3 7 7 Max Kills in Single Turn 3 | . 2 1 2 3 Gunslinging 1 | . 1 . . . Exploded 3 | . 1 . 1 3 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 309 | . 44 37 121 107 Missed 66 | . 6 8 27 25 Hits 243 | . 38 29 94 82 Projectile 243 | . 38 29 94 82 AOE 2 | . . 2 . . Critical Strikes 5 | . . . 1 4 Damage Taken 2891 | . 371 301 989 1230 Core 495 | . 64 31 184 216 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 188 | . . . 188 . Core Remaining (%) 81 | 100 . 62 . . Volleys Fired 301 | . 63 16 73 149 Largest 2 | . 2 2 2 2 Hottest 110 | . 110 110 110 46 Shots Fired 601 | . 126 32 145 298 Gun 551 | . 106 16 131 298 Cannon 50 | . 20 16 14 . Launcher . | . . . . . Special . | . . . . . Kinetic 422 | . . . 124 298 Thermal 175 | . 122 32 21 . Explosive . | . . . . . Electromagnetic 4 | . 4 . . . Robot Hit Streak 25 | . 5 8 17 25 Robot Miss Streak 6 | . 6 1 5 3 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . 3 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 410 | . 66 20 101 223 Core Hits 165 | . 29 8 41 87 Critical Kills 3 | . . . 2 1 Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 9 | . 1 . 6 2 Burn 4 | . 1 . 3 . Destroy 5 | . . . 3 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6402 | . 816 326 1642 3618 Guns 5591 | . 641 112 1460 3378 Cannons 507 | . 142 209 156 . Explosions 299 | . 33 . 26 240 Melee . | . . . . . Ramming 5 | . . 5 . . Kinetic 4762 | . . . 1384 3378 Thermal 1330 | . 777 321 232 . Explosive 266 | . . . 26 240 Electromagnetic 39 | . 39 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . 1 Average Corruption 1 | . 2 2 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . 2 . 6 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . 1 . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 24 | . 24 . . . Projectiles 12 | . 12 . . . Explosions 12 | . 12 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 77 | . 36 . . 41 Shots 2 | . 1 . . 1 Rammed 1 | . . 1 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 172 | . 162 72 20 172 Average Temperature 33 | . 49 32 9 16 Received Heat Transfer 804 | . 36 . 273 495 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 2 2 4 . Heat Transferred 3369 | . 1815 777 777 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . . . . 1 Low Security (%) 70 | 100 100 100 100 14 Level 1 29 | . . . . 85 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 335 | . 102 66 175 335 Initial 53 | . . 36 19 53 Average 115 | . 21 34 95 235 Influence Increases 2009 | . 388 150 616 855 Destroy 0b10 Robot/C 1240 | . 240 120 380 500 Destroy 0b10 Robot/NC 285 | . 45 10 55 175 Destroy Leader 320 | . 56 20 102 142 Successful Hack 19 | . . . 11 8 Disable Machine 75 | . 30 . 30 15 Destroy Structure 25 | . 2 . 8 15 Lose Combat Pursuer 45 | . 15 . 30 . Influence Decreases 1674 | . 294 194 537 649 Entered New Map 165 | . . 58 31 76 Time Decay 1413 | . 284 110 466 553 Lost Part 96 | . 10 26 40 20 Squads Dispatched 10 | . 2 . 2 6 Investigation 5 | . 1 . 2 2 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 7 | . 2 . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 101 | . 24 10 26 41 Peak Tracking Total 7 | . 4 3 4 7 Tactical Retreats 3 | . 1 1 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 6 | . 3 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 5 | . 2 . 2 1 Max in Single Turn 2 | . 2 . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 8 | . . . 4 4 Terminals 5 | . . . 3 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 30 | . . . 16 14 Successful 14 | . . . 9 5 Failed 16 | . . . 7 9 Catastrophic 5 | . . . 2 3 Database Lockouts . | . . . . . Manual 15 | . . . 6 9 Terminals 13 | . . . 6 7 Fabricators . | . . . . . Repair Stations 10 | . . . 10 . Recycling Units 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 3 | . . . 1 2 Robot Analysis 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . . 8 . Scan Component 4 | . . . 4 . Repair 4 | . . . 4 . Recycling Unit Hacks 2 | . . . . 2 Retrieve Components 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Reject 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 8 | . . . 4 4 Full Trace Events 4 | . . . 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 4 | . . . 4 . Time 110 | . . . 110 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . . 10 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 2229 | . . . 619 1610 T.N.C. 2229 | . . . 619 1610 Machine Analysis 1989 | . . . 379 1610 Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 4628 | 59 1525 237 1197 1610 Spaces Moved 1931 | 38 754 110 479 550 Core 16 | 16 . . . . Treads 1915 | 22 754 110 479 550 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 132 160 165 164 160 Slowest Speed 240 | 160 160 240 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 5 81 26 28 53 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 19 | . . . 10 9 Melee . | . . . . . Projectile . | . . . . . AOE 19 | . . . 10 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2864 | 44 951 133 751 985 Wait 499 | . 94 2 138 265 Move 1927 | 37 753 109 478 550 Hop . | . . . . . Pick Up 42 | 1 25 1 12 3 Fast Attach 22 | 6 1 1 12 2 Attach 8 | . 2 1 4 1 Detach . | . . . . . Swap 20 | . 2 . 11 7 Drop 43 | . 11 1 23 8 Fire 301 | . 63 16 73 149 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Storage (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 16) 836 | -10/Materials | Discovered new exit (range 6) 1187 | -10/Materials | Discovered new exit (range 16) 1585 | -10/Materials | Entered Mines 1641 | -10/Mines | Assembled infested the area 1646 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1677 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1773 | -10/Mines | Discovered new exit (range 7) 1822 | -10/Mines | Entered Materials 1822 | -9/Materials | Evolved 2 slots: Utility x2 1824 | -9/Materials | Lost 3 parts (1p2n) 2049 | -9/Materials | Discovered new exit (range 13) 2173 | -9/Materials | Destroyed 7 combat bots 2207 | -9/Materials | Build established: Scavenger-Mutant 2332 | -9/Materials | Discovered new exit (range 15) 2473 | -9/Materials | Identified exit to Mines 2473 | -9/Materials | Identified exit to Storage 2520 | -9/Materials | Repaired Lgt. Armor Plating 2547 | -9/Materials | Repaired Lgt. Treads 2575 | -9/Materials | Repaired Lgt. Treads 2608 | -9/Materials | Repaired Imp. Ion Engine 3019 | -9/Materials | Entered Storage 3041 | -9/Storage | Core integrity fell below 50% 3187 | -9/Storage | Garrison activated, responded to threat 3250 | -9/Storage | Destroyed 7 combat bots 3516 | -9/Storage | Core integrity fell below 20% 3597 | -9/Storage | Discovered new exit (range 15) 4569 | -9/Storage | Build established: Mutant 4629 | -9/Storage | Destroyed by Light Ion Engine chain reaction Last Messages --------------- 04612_ R-06 Scavenger collects Med. Matter Pod. 04613_ K-01 Serf collects debris. 04615_ Acquired 6 matter. 04616_ K-01 Serf collects debris. 04616_ R-06 Scavenger collects Wheel. 04617_ K-01 Serf destroyed. 04618_ Acquired 6 matter. 04618_ K-01 Serf collects debris. 04621_ Acquired 6 matter. 04621_ K-01 Serf collects debris. 04623_ R-06 Scavenger destroyed. 04624_ Acquired 6 matter. 04625_ K-01 Serf collects debris. 04626_ K-01 Serf destroyed. 04627_ Acquired 6 matter. 04629_ Triggered EMP Trap. 04629_ A bubble of electromagnetic force engulfs the area. 04629_ Chain reaction triggered in Corrupted Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????######################?????? | | ????###########??#!!!%! %^^[=!=!%=* #?????? | | ????#[![![[[==####=**!!! ^^%%!%!!%%=< #?????? | | ????#=""=*====+%%!!=*=* %@^%====! =%* #?????? | | #??#!"Y!==[*=####=%!#; ;#######+###????????? | | #??#=""!*!*==#??# **####???????????????????? | | #??#[![[!"""=#??#==%#??????????????????????? | | #####*!==="""=#??# !*#??????????????????????? | | #*%==*"""=#??#% #??????????????????????? | | #=*[[=[*!=#??# % #??????????????????????? | | #####/######## #??????????????????????? | | """ #??# % % #??????????????????????? | | """ #### % #??????????????????????? | | """ + #????????""T""?????????? | | ##### ############????????"""""?????????? | | [ #???# #?????????????????????????????????? | | ####???# #?????????????????????????????????? | | ##?######+###???????????????????????????????? | | ???# =#???????????????????????????????? | | ???# """" !%#???????????????????????????????? | | ???# "??"" !#???????????????????????????????? | | ???# "???"" #???????????????????????????????? | | ???# "????" #???????????????????????????????? | | ???# ""??" #???????????????????????????????? | | ???# """"%#???????????????????????????????? | | ???# ! #???????????????????????????????? | | ???# % #???????????????????????????????? | | ??######+#####??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 72% | -9/Materials Lgt. Treads | 50% | -9/Materials Lgt. Treads | 58% | -9/Materials Imp. Ion Engine | 48% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunMasterAutopenetrator Manual? 0 Play Time 00:23:55 Cumulative 497.1 hours Start 2025.10.31 @ 18:30:22 End 2025.11.01 @ 23:12:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 829 Rogue 674 Adventurer 148 Explorer 7 Win Type - Total 24 Types 19/1/3/1/0/0/0/0/0/0 Lore% 72 Gallery% 77 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f0ae91f-3153-408c-834b-155c03e54516