Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.17 @ 11:18:37 Player: Benkyo Result: Crushed by singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (541) 2705 Value Destroyed (27716) 27716 Prototype IDs (303) 6060 Alien Tech Used (11) 2200 Bonus (44558) 44558 TOTAL SCORE: 95139 Bonus ------- High Alert Combat Kills 2906 Follower Combat Kills 1953 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2390 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Friendly Fire -1791 Cogmind --------- Core Integrity 0/1850 Matter 306/425 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access_0 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Layered Heavy Armor Plating Heavy Regenerative Plating Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Armored Heavy Treads Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Assembled Biocell Array Surveybot 24 Chip Assembled Combat Suite Experimental Target Analyzer Quantum Capacitor Experimental Powered Armor SHELL Armor Experimental Hardlight Generator > --- WEAPON ----------- Assembled Focal Cannon Sigix Shearcannon > --- INVENTORY -------- Reinforced Quantum Reactor Armored Heavy Treads Experimental Energy Well Experimental Energy Well Long-range Terrain Scanner Experimental Targeting Computer Improved Armor Integrity Analyzer Improved Powered Armor Heavy Regenerative Plating Transdimensional Reconstructor Potential Cannon Null Cannon Multirail Multirail Chain Missile Launcher Improved Plasma Cutter [Rating: 246] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Biometal Heavy Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device Assembled Combat Suite Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Nanosword Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . Utility 12 | . . . . . 4 . 2 . . . . 1 . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 582 | 7 11 4 4 2 31 24 18 8 9 2 12 21 6 9 8 50 2 3 7 13 15 10 5 6 18 2 8 16 25 30 51 17 19 35 9 47 18 Power 31 | 1 1 . . . 1 2 2 . . . . 3 . . . 3 . . . . 1 1 . . 1 . 1 3 . . . 1 2 2 1 3 2 Engine 10 | 1 1 . . . 1 2 2 . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Reactor 18 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . . 1 . . 3 . . . 1 2 2 1 3 2 Propulsion 52 | 2 . 1 . . 2 6 1 1 2 . 1 2 1 . . 10 . . . 1 2 . 2 . . . . 2 . 3 2 5 . . . 5 1 Treads 29 | 2 . . . . 1 3 . 1 2 . . 1 . . . 4 . . . . 2 . . . . . . . . . 2 5 . . . 5 1 Leg 9 | . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 2 . 3 . . . . . . . Wheel 12 | . . 1 . . 1 3 1 . . . 1 1 1 . . 2 . . . 1 . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 366 | 2 8 1 . 1 20 12 7 3 2 . 2 11 2 6 4 22 2 3 3 11 12 8 3 6 17 2 6 9 25 27 38 11 16 31 4 19 10 Device 204 | 1 2 . . . 10 3 6 2 1 . 2 8 1 5 2 8 . 2 1 3 5 4 2 3 8 1 3 3 13 16 25 10 13 21 2 10 8 Storage 15 | 1 3 . . . . . 1 . . . . 1 . . . 3 . . . 1 . . 1 . . . . . . 1 2 . . . 1 . . Processor 18 | . . . . . 2 . . . . . . 1 . 1 . 1 . . . 3 1 1 . . . . . 1 . 1 2 . . . . 3 1 Hackware 6 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . Protection 121 | . 3 1 . 1 8 8 . . 1 . . 1 1 . 2 10 2 1 2 4 6 3 . 3 6 1 3 5 12 8 9 1 3 8 1 6 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 133 | 2 2 2 4 1 8 4 8 4 5 2 9 5 3 3 4 15 . . 4 1 . 1 . . . . 1 2 . . 11 . 1 2 4 20 5 Energy Gun 16 | 1 1 . 1 . 2 . 1 . . . . . . . . 6 . . . . . . . . . . . 1 . . 3 . . . . . . Energy Cannon 39 | . . . . . 2 1 1 1 1 1 . . . 2 . 3 . . . . . . . . . . . . . . 5 . 1 2 3 12 4 Ballistic Gun 12 | 1 1 1 1 1 1 . 1 . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 Ballistic Cannon 18 | . . . . . 2 1 3 . . . 5 2 1 1 1 . . . 1 . . . . . . . . . . . . . . . . 1 . Launcher 29 | . . 1 2 . 1 2 . 2 2 1 1 . 2 . . 4 . . 3 1 . . . . . . 1 . . . 2 . . . 1 3 . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Impact Weapon 13 | . . . . . . . 2 1 2 . 3 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . . . . . . . 2 1 . . . . . . . 18 . . . . 1 . 3 . . . . 9 . 1 5 . . 7 3 3 . Parts Lost 55 | . . 3 . 1 5 8 1 1 3 . 3 . 2 2 . 6 2 . . 1 1 . . . 3 . 1 . . . 1 . . . . 3 8 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Propulsion 13 | . . 1 . . 1 3 1 . 1 . 1 . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . 2 Utility 32 | . . 1 . 1 2 5 . 1 1 . 2 . 1 1 . 6 2 . . . . . . . 3 . . . . . 1 . . . . 3 2 Weapon 7 | . . 1 . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 6 | . . 2 . 1 2 3 1 1 2 . 3 . 1 2 . 4 1 . . 1 1 . . . 2 . 1 . . . 1 . . . . 2 6 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 89 76 99 99 98 97 100 99 85 96 94 92 98 100 93 86 82 86 86 87 88 87 88 88 84 83 84 85 85 83 74 78 79 74 74 70 Engine 3 | . 14 14 14 14 9 8 7 7 7 7 7 7 6 6 6 1 . . . . 2 2 . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . 3 6 6 6 9 6 5 5 5 5 5 5 5 9 10 5 9 10 9 8 8 8 11 11 11 10 Treads 6 | . 28 17 14 14 9 8 7 7 6 7 2 . 6 6 6 4 . . . . 8 11 5 . . . . . . . 2 9 12 12 11 11 10 Leg 6 | . . . . . . . . . . . . . . . . . . 5 10 11 10 11 16 22 20 20 20 20 20 17 13 2 . . . . . Wheel 3 | . . 1 14 14 8 8 4 7 7 7 12 13 5 6 6 7 13 11 11 9 2 . . . . . . . . . . . . . . . . Device 19 | . 3 . . . 17 9 22 24 30 30 32 28 30 36 38 20 16 13 17 13 15 15 15 15 17 19 18 17 20 20 21 19 18 15 18 17 17 Storage 9 | . 14 14 14 14 9 9 7 7 7 7 7 12 6 6 6 7 13 11 11 11 11 11 11 11 10 10 10 10 9 9 9 8 8 8 7 7 6 Processor 7 | . . . . . 11 9 7 7 7 7 7 6 6 10 13 10 6 5 5 11 10 11 11 11 7 5 5 5 5 9 10 12 12 12 11 9 11 Hackware 1 | . . . . . . 7 7 7 7 7 7 1 . . . . . . . . . . . . 5 . . . . 2 . . . . . . . Protection 9 | . 10 14 14 13 15 17 15 12 6 7 1 4 8 3 1 16 16 14 11 7 6 5 5 5 8 9 11 12 9 7 7 4 8 8 7 7 3 Energy Gun 1 | . 13 3 . 14 4 . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . 4 7 5 7 7 . 7 6 6 5 6 5 13 11 2 10 11 11 11 11 9 10 9 9 9 9 7 8 8 8 4 6 3 Ballistic Gun 1 | . 14 14 2 . 2 . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon 1 | . . . . . 6 7 6 2 . . 3 2 3 2 3 . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 10 2 14 . 2 1 3 4 . 3 . 2 3 . . . . 7 . . . . . . . . . . . . . . . . . . Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 208 | 14 97 98 99 99 118 124 116 81 88 88 88 126 124 124 106 122 131 131 124 127 133 136 130 130 154 148 152 150 150 151 160 161 172 172 193 208 189 Greatest Support 225 | 40 40 40 16 16 16 40 20 10 10 10 26 32 22 16 16 44 44 24 30 60 60 60 90 90 90 120 90 120 140 120 90 225 225 225 225 225 210 Greatest Overweight (x) 12 | 1 2 6 6 6 7 12 11 8 8 8 8 7 7 7 6 7 5 5 5 5 4 2 2 1 1 2 1 1 1 1 2 2 . . . . 1 Average Overweight (x) 3 | . 1 3 5 6 6 6 8 7 7 7 3 2 6 5 5 5 3 5 3 3 2 1 1 1 1 1 1 1 . 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 7 21 25 25 25 25 25 22 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 25 | 5 25 25 25 25 25 25 23 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 20 | 3 17 24 24 23 24 24 20 19 19 19 19 19 19 19 19 18 19 19 19 19 19 20 19 19 19 19 19 19 20 19 19 19 19 19 18 19 18 Final Capacity 25 | 8 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 5 25 25 23 25 25 23 20 20 20 19 20 20 19 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Class Distribution -------------------- 27% | Generator-Golem 23% | Mutant 17% | Scavenger-Mutant 15% | Generator-Mutant 10% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Waste Golem | -5/Factory Golem | -5/Upper Caves Generator-Golem | -5/Upper Caves Generator-Golem | -5/Zhirov Generator-Golem | -4/Proximity Caves Generator-Golem | -4/Factory Generator-Golem | -4/Upper Caves Generator-Golem | -4/Upper Caves Generator-Golem | -4/Warlord Generator-Golem | -3/Proximity Caves Generator-Golem | -3/Research Generator-Mutant | -3/Testing Generator-Mutant | -2/Research Generator-Mutant | -2/Quarantine Generator-Mutant | -2/Section 7 Generator-Mutant | -1/Access Generator-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 8834 | 278 180 156 10 186 852 629 318 329 303 . 249 234 569 318 60 665 49 . 252 149 180 100 60 60 162 41 96 166 210 345 512 51 339 441 50 235 . Remotely 226 | . . . . . . . 37 . 39 . . . . 100 50 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 34299 | 145 662 140 . 128 1593 1484 504 645 790 . 266 379 712 257 . 2629 1152 . 788 1394 398 712 314 561 3588 668 669 891 1155 1661 1688 51 431 1495 1516 4095 738 Parts 1389 | 9 48 6 . 8 81 84 27 22 15 . 10 7 20 7 . 24 30 . 2 59 17 28 6 19 171 21 28 44 60 70 83 2 29 70 80 163 39 Haulers Intercepted 16 | . 1 . . . 4 5 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 1 . . Recyclers Shooed 10 | 1 1 . . 1 . 2 . . 1 . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 247 | . . . . . . . . 11 10 . 13 . 21 4 1 . 32 . . . 17 27 2 19 . 11 19 . 60 . . . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 515 | . 14 9 . 5 31 29 9 9 11 . 7 2 15 9 . 64 15 . 3 25 10 14 . 10 51 8 10 14 25 25 26 1 7 12 17 20 8 Guns 65 | . 14 4 . . 18 . . . . . . . . . . 21 . . . . . . . . . . . . . . 5 . . . . . 3 Cannons 338 | . . . . . 10 18 9 2 . . . 2 11 3 . 3 15 . . 22 10 14 . 10 51 8 5 14 25 25 21 1 7 12 17 18 5 AOE 100 | . . 5 . 5 2 10 . 7 11 . 7 . 4 5 . 32 . . 3 3 . . . . . . 5 . . . . . . . . 1 . Classes Destroyed 31 | 2 5 1 . . 4 4 1 1 1 . . . . . . 3 . . 1 1 . . . . . 1 . 2 . . 1 . . 1 . 2 . Worker 10 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 1 . Builder 9 | . 3 . . . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . Tunneler 4 | 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 1 . . . 4 5 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 1 . . Recycler 12 | 1 2 . . . . 1 1 . . . . 2 . . . . . . . . . . . . 1 . . . . . 1 . . 2 . 1 . Minesweeper 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 5 | . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . Operator 7 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 . 1 . Watcher 22 | . 1 . . . 4 . . . . . . . . . . . . . . 2 . . . . 3 . . . . 1 3 1 . 3 3 1 . Swarmer 104 | . 6 1 . . 4 1 1 2 6 . 2 . . 5 . . . . . 8 7 5 . 4 10 5 5 . 19 9 3 . . . 1 . . Grunt 154 | . 8 2 . 5 17 14 5 3 2 . 4 . 10 3 . . 11 . . 6 2 9 . 5 15 . 2 . 3 12 3 1 1 4 7 . . Brawler 21 | . . . . . 1 4 . 2 2 . 1 . 1 . . . . . . 1 1 . . . 3 . . 2 . . 3 . . . . . . Duelist 11 | . . . . . . 3 2 . 1 . . . . . . . 2 . . 1 . . . . 1 . . . . . 1 . . . . . . Protector 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 40 | . . . . . 8 5 . 2 . . . 2 2 1 . . 3 . . 3 . . . 1 7 . 1 . 1 3 . . . 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hunter 18 | . . . . . 1 1 . . . . . . 2 . . . . . . 1 . . . . 4 . 2 1 2 . 2 . . . . 2 . Programmer 55 | . . . . . . . 1 . . . . . . . . . . . . 4 . . . . 11 2 . 4 . 1 11 . 6 6 9 . . Compactor 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Decomposer 16 | . . . . . . . . . 1 . 1 . . 1 . . . . . . 1 1 . . . 6 5 . . . . . . . . . . Packrat 6 | . . . . . . . . . 4 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Samaritan 12 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . 4 2 . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Assembled 46 | . . 6 . . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . Golem 22 | . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Savage 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Butcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 39 | 2 4 6 . 2 5 10 2 8 5 . 4 2 5 4 . 39 7 . 2 5 4 5 . 4 12 5 5 6 5 7 8 2 3 4 7 6 3 Combat Bots Only 37 | . 4 6 . 2 4 6 2 8 4 . 4 1 5 4 . 37 7 . 2 4 4 5 . 4 8 5 5 6 5 7 4 1 3 4 4 6 3 Max Kills in Single Turn 27 | 1 1 4 . 1 2 4 1 5 3 . 2 1 3 2 . 27 1 . 1 4 1 2 . 1 2 1 5 1 1 1 4 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 27 | . . 4 . 1 2 4 . 5 3 . 2 . 3 2 . 27 . . 1 3 . . . . . . 5 . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 3 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 28337 | . 475 453 . 119 1500 1680 655 376 281 . 189 44 918 167 . 1266 614 . . 1345 344 287 . 223 2001 109 489 379 741 846 1703 . 303 806 769 2675 6580 Core 2235 | . 80 34 . 17 135 126 . 11 4 . 6 2 80 . . 106 30 . . 64 37 16 . 10 229 5 34 . 72 57 121 . 22 121 6 24 786 Absorbed by Shields 2531 | . . . . . 52 . . . . . . 211 399 102 . 48 . . . . . . . . . . . 189 . . . . . 280 490 470 290 Reduced by Siege Mode 152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 37 Redirected to Shielding 119 | . . . . . . . . . . . . . . . . 119 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2053 | . 101 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 394 188 500 870 Core Remaining (%) 78 | 100 . . . 47 . 52 . . . . 97 . . . . . 74 . . . . . . 87 . . . . 70 . 86 . . 91 . . . Volleys Fired 2424 | 8 71 24 . 15 131 79 41 45 34 . 6 23 47 19 . 188 30 . 10 61 17 19 10 21 161 58 62 113 87 105 142 8 50 144 117 383 95 Largest 2 | 2 2 2 . 1 2 2 2 2 2 . 2 2 2 2 . 2 2 . 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 2 Hottest 245 | 70 70 70 . 50 124 124 124 124 119 . 124 124 128 155 . 146 50 . 82 64 50 50 50 50 50 50 39 25 25 25 130 130 130 130 25 200 245 Shots Fired 3078 | 16 141 40 . 15 252 136 73 54 41 . 12 33 82 25 . 251 59 . 11 114 33 38 16 41 228 60 63 113 87 105 142 8 50 143 117 383 96 Gun 549 | 16 141 37 . 4 126 . . . . . . 5 . . . 177 . . . . . . . . . . . . . . 34 . . . . . 9 Cannon 2285 | . . . . . 123 127 73 45 29 . 5 28 74 14 . 68 59 . . 113 33 38 16 41 228 60 62 113 87 105 108 8 50 143 117 231 87 Launcher 92 | . . 3 . 11 3 9 . 9 12 . 7 . 8 11 . 6 . . 11 1 . . . . . . 1 . . . . . . . . . . Special 152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152 . Kinetic 392 | 8 70 18 . . 128 60 33 1 . . 1 10 32 4 . 18 . . . . . . . . . . . . . . . . . . . . 9 Thermal 2307 | 8 71 19 . 4 121 67 40 44 29 . 4 23 42 10 . 37 59 . . 113 33 38 16 41 228 60 62 113 87 105 110 8 50 143 117 342 63 Explosive 92 | . . 3 . 11 3 9 . 9 12 . 7 . 8 11 . 6 . . 11 1 . . . . . . 1 . . . . . . . . . . Electromagnetic 48 | . . . . . . . . . . . . . . . . 48 . . . . . . . . . . . . . . . . . . . . . Slashing 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 24 Entropic 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . . . . . Phasic 142 | . . . . . . . . . . . . . . . . 142 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 128 | 11 12 4 . 4 21 9 11 14 24 . 6 15 9 7 . 37 17 . 7 23 8 14 19 25 44 22 16 13 12 25 19 7 11 16 25 128 42 Robot Miss Streak 6 | 1 4 4 . 2 5 5 5 2 3 . 3 1 2 5 . 5 1 . 1 2 2 1 1 2 3 4 1 2 3 4 5 1 1 2 2 3 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 5 | . 2 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Capacitor 1276 | . . . . . . . . . . . . . . . . . . . . . . . . . 76 56 62 113 87 105 142 8 50 143 117 231 86 Shots Hit Robots 2173 | 12 96 21 . 7 172 82 45 38 31 . 7 30 56 11 . 201 41 . 7 70 18 26 13 30 178 45 38 86 62 82 102 3 29 82 88 306 58 Core Hits 1419 | 5 39 15 . 11 68 62 20 28 32 . 17 11 34 13 . 196 23 . 12 36 12 17 5 15 95 18 20 34 31 41 52 3 12 35 39 243 125 Critical Kills 8 | . . . . . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 2 Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 94 | 2 5 . . . 7 3 1 . . . . 1 2 2 . 14 . . . . . . . . . . . . . . . . . 1 . 49 7 Burn 10 | 2 4 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . Destroy 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Blast 7 | . . . . . 1 2 . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 5 Intensify 13 | . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 24 | . . . . . . . 5 2 2 . 3 3 . . 9 . . . . . . . . . . . . . . . . . . . . . . Impact 24 | . . . . . . . 5 2 2 . 3 3 . . 9 . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 100643 | 127 1034 427 . 470 3797 3546 1200 1627 1885 . 794 746 2085 907 . 8719 1943 . 1136 3891 831 1251 658 1391 8274 2094 2024 4176 2636 3760 6202 161 1640 3657 4333 14273 8948 Guns 8864 | 127 1034 204 . 37 1416 . . . . . . 67 . . . 4560 . . . . . . . . . . . . . . 1187 . . . . . 232 Cannons 74747 | . . . . . 2012 1995 1200 925 607 . 50 679 1368 332 . 1479 1943 . . 3576 831 1251 658 1391 8266 2094 1669 4176 2636 3760 4220 161 1640 3657 4333 11862 5976 Explosions 14695 | . . 223 . 433 369 1551 . 702 1278 . 744 . 717 575 . 2680 . . 1136 315 . . . . . . 355 . . . 795 . . . . 82 2740 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Kinetic 5103 | 39 409 68 . . 1769 950 513 22 . . . 181 543 135 . 242 . . . . . . . . . . . . . . . . . . . . 232 Thermal 69590 | 88 625 136 . 37 1659 1045 687 903 607 . 50 565 825 197 . 869 1943 . . 3576 831 1251 658 1391 8266 2094 1669 4176 2636 3760 4279 161 1640 3657 4333 8585 6391 Explosive 11873 | . . 223 . 433 369 1551 . 702 1278 . 744 . 717 575 . 2680 . . 1136 315 . . . . . . 355 . . . 795 . . . . . . Electromagnetic 935 | . . . . . . . . . . . . . . . . 935 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8013 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5688 2325 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1128 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1128 . . . . . . Phasic 3993 | . . . . . . . . . . . . . . . . 3993 . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . 2 2 2 . 6 2 2 2 2 2 . . . . 1 1 . . 2 . . . . 3 1 1 1 . 1 10 . 2 2 . . . Average Corruption 2 | . . 2 2 2 . 5 1 2 2 2 2 . . . . 1 1 . . 1 . . . . 2 1 1 1 . 1 7 . 1 2 . . . Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . 1 . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . 4 . . . . . Effects 248 | . . 21 . 17 . 29 10 25 25 2 15 . . . . 5 13 . . 3 . . . . 5 10 12 1 . 3 30 . 3 19 . . . Message Errors 65 | . . 6 . 5 . 8 2 8 5 . 4 . . . . 1 2 . . . . . . . 2 3 3 . . . 10 . 1 5 . . . Matter Fused 64 | . . 9 . 5 . 5 3 7 7 1 1 . . . . 2 6 . . 1 . . . . . 3 1 1 . 1 5 . 1 5 . . . Heat Flow Errors 29 | . . 2 . 3 . 3 2 1 3 . 3 . . . . 2 2 . . . . . . . . 1 1 . . 1 3 . . 2 . . . Energy Discharges 24 | . . . . . . 1 1 2 4 . 3 . . . . . 1 . . . . . . . 1 2 3 . . 1 4 . . 1 . . . Parts Rejected 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 33 | . . 2 . 4 . 2 1 5 2 1 2 . . . . . 1 . . . . . . . 1 1 2 . . . 4 . 1 4 . . . Data Loss (major) 9 | . . 1 . . . 2 . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . . 2 . . . . . . Misfires 10 | . . 1 . . . 3 . . 2 . 2 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Alerts 3 | . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 9 | . . . . . . 3 1 1 . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3490 | . . 3 . . 46 68 27 199 183 . 23 . 25 67 . 144 42 . . 145 40 59 95 10 298 355 162 105 85 118 224 . 144 176 160 301 186 Projectiles 2992 | . . . . . 46 15 27 141 86 . 19 . 5 9 . . 42 . . 129 40 59 95 10 298 355 162 105 85 118 179 . 144 176 160 301 186 Explosions 498 | . . 3 . . . 53 . 58 97 . 4 . 20 58 . 144 . . . 16 . . . . . . . . . . 45 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 36 | . . . . . 16 9 5 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 35 | . . . . . 16 9 5 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 778 | . . 66 . 17 . 125 . 77 45 . 95 . 155 80 . . . . . . . . . . . . . . . . 118 . . . . . . Shots 22 | . . 2 . 1 . 3 . 2 2 . 3 . 5 2 . . . . . . . . . . . . . . . . 2 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | 80 334 339 . 279 54 245 135 167 271 . 81 203 97 18 . 243 189 . . 42 4 27 . 24 45 110 173 118 38 173 312 93 165 264 87 396 274 Average Temperature 64 | 30 98 132 . 81 15 41 34 27 127 . 39 68 34 6 . 68 34 . . 20 4 10 . 13 13 15 32 28 11 36 122 59 67 68 27 101 84 Received Heat Transfer 4719 | . 162 201 . 54 637 657 207 69 54 . 9 22 362 33 . 164 345 . . 435 72 144 . 57 280 . 18 50 . 267 30 . 45 86 48 183 28 Effects 6 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 3 Total Turns 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 53 24 Longest Duration 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 49 13 Robots Corrupted 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | 1 . . . . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . Combat Hostiles 4 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 62 | . 6 . . . 5 3 1 3 1 . . 4 1 . . 1 3 . . 3 . . . 3 3 3 4 2 2 1 4 . . 2 3 4 . Heat Transferred 50937 | 407 2146 407 . 111 3630 2000 1300 1750 1200 . 100 1100 1650 350 . 707 1100 . . 1825 450 700 375 750 4434 1125 1000 2030 1475 2050 2224 100 787 2149 2275 7599 1631 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1212 | 20 265 123 . 308 489 883 511 . . . . 156 . . . . . . 148 736 . . . . 1212 . . . . 622 588 384 300 292 990 766 . Initial 537 | . 13 18 . . . 74 388 . . . . 57 . . . . . . . . . . . . 42 . . . . 94 266 330 103 60 175 537 . Average 270 | 7 89 19 . 98 204 558 375 . . . . 55 . . . . . . 120 521 . . . . 466 . . . . 396 395 272 170 140 653 675 . Maximum Alert Level 4 | . 1 . . 1 2 3 2 . . . . . . . . . . . . 3 . . . . 4 . . . . 2 2 1 1 1 3 3 . Low Security (%) 55 | 100 88 100 . 93 38 21 . . . . . 100 . . . . . 100 100 4 . . . . 38 . . . . 14 . 46 60 85 14 85 . Level 1 20 | . 11 . . 6 52 5 70 . . . . . . . . . . . . 14 . . . . 14 . . . . 18 59 53 39 14 5 . . Level 2 16 | . . . . . 9 38 29 . . . . . . . . . . . . 75 . . . . 12 . . . . 67 40 . . . 25 7 . Level 3 6 | . . . . . . 34 . . . . . . . . . . . . . 6 . . . . 26 . . . . . . . . . 54 6 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 2 . . . 4 7 3 . 1 . . 1 . . . . . . . 8 . . . . 15 . . . . 3 7 . 3 4 2 2 . Investigation 6 | . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Extermination 19 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 5 . . . . 1 5 . 2 3 1 . . Reinforcement 14 | . . . . . 2 2 1 . . . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . 1 1 1 . Assault 14 | . . . . . . 3 . . 1 . . . . . . . . . . 3 . . . . 3 . . . . . 2 . 1 . . 1 . Garrison 9 | . . . . . 2 2 . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 3 . . . . . 1 . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 25 | . . 1 . . 7 2 1 . . . . . . . . . . . . . . . . . 2 . . . . . 1 6 2 2 . 1 . Communications Jammed 81 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 40 . . . . . . 8 . . 30 2 . Distress Signals 81 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 40 . . . . . . 8 . . 30 2 . Times Spotted 728 | . 21 11 . 5 53 43 13 8 14 . 9 3 17 9 . 76 16 . 4 31 12 12 . 10 69 8 9 52 25 27 36 2 16 25 43 27 22 Peak Tracking Total 37 | . 3 5 . 2 6 8 4 7 5 . 5 1 6 4 . 37 7 . 2 4 5 5 . 4 8 5 5 9 5 7 4 1 5 5 7 5 4 Tactical Retreats 31 | . 2 1 . . 1 . 2 . . . . . 1 . . 4 . . . . 2 1 . . 3 . . 3 2 . . . 3 2 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 9 | . 2 . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 27 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . 2 22 . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . 4 4 4 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 53 | . 1 . . 2 3 8 2 1 1 . . . 1 . . 2 . . . 3 . . . 1 5 1 . . . . 7 . 2 6 1 2 4 Max in Single Turn 2 | . 1 . . 1 1 1 1 1 1 . . . 1 . . 1 . . . 1 . . . 1 1 1 . . . . 2 . 1 1 1 1 1 Garrison Access 6 | . . . . . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 76 | . 11 . 1 . 10 6 2 . . 4 . 6 . 1 1 . . . . 2 . 2 4 1 2 . 1 5 . 3 3 . 2 3 3 3 . Terminals 38 | . 8 . . . 6 5 1 . . . . 3 . . . . . . . . . 1 . 1 1 . . . . 3 . . 1 3 2 3 . Fabricators 4 | . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Repair Stations 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Units 5 | . 2 . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Garrison Access 4 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Hacks 224 | . 37 . 1 . 42 11 6 . . 30 . 12 . 1 3 . . . . 4 . 2 17 1 5 . 2 19 . 6 6 . 3 6 3 7 . Successful 162 | . 27 . 1 . 29 7 3 . . 30 . 4 . 1 3 . . . . . . 2 17 1 1 . 2 19 . 1 3 . 3 2 . 6 . Failed 61 | . 9 . . . 13 4 3 . . . . 8 . . . . . . . 4 . . . . 4 . . . . 5 3 . . 4 3 1 . Catastrophic 7 | . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 1 . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 16 . . . 19 3 . . . . . 5 . . 1 . . . . . . . . . 2 . . 1 . 1 . . . 2 1 2 . Terminals 102 | . 28 . . . 30 9 3 . . . . 5 . . . . . . . . . 1 . 1 3 . . . . 6 . . 1 6 2 7 . Fabricators 8 | . . . . . . . . . . . . 5 . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Repair Stations 10 | . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Recycling Units 14 | . 6 . . . 6 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . Garrison Access 8 | . . . . . 2 2 . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . Terminal Hacks 121 | . 18 . 1 . 14 4 1 . . 30 . . . 1 3 . . . . . . 2 17 1 . . 2 19 . 1 . . 1 2 . 4 . Record 30 | . . . 1 . . . . . . 11 . . . . . . . . . . . 1 5 1 . . 2 8 . . . . . . . 1 . Part Schematic 21 | . 1 . . . . 1 . . . 11 . . . . 3 . . . . . . . 4 . . . . . . . . . . 1 . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 5 . . . 3 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 25 | . 6 . . . 2 . . . . 3 . . . . . . . . . . . . 4 . . . . 10 . . . . . . . . . Open Door 7 | . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . 1 1 . 1 . Branch Access Points 4 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scan Component 4 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . Insert Component 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 5 . . . 8 2 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Terminals 12 | . 3 . . . 4 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Botnet 9 | . 2 . . . 3 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 11 . . . 10 6 2 . . . . 6 . . . . . . . 2 . . . . 1 . . . . 3 2 . 2 3 3 1 . Full Trace Events 5 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . 1 . . . 1 1 . . . 11 . . . . 16 . . . . . . . 4 . . . . . . . . . . 3 . . . Parts Built 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 190 | . . . . . . . . . . . . 190 . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 17 | . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . 10 . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 5 1 . 3 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 1 . . . . 2 . . . 2 . . . . . . . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 44 | . . 2 . . . 2 . 1 . . 1 . 2 . 6 . 2 . 18 . . . . . . . . 5 . . . . . . 3 2 . Largest Group 18 | . . 2 . . . 2 . 1 1 . 1 . 1 1 6 6 2 . 18 15 . . . . . . . 5 . . . . . . 3 2 . Highest-Rated Group 638 | . . 43 . . . 62 . 32 32 . 96 . 32 32 293 293 79 . 638 563 . . . . . . . 275 . . . . . . 374 241 . Highest-Rated Ally 131 | . . 31 . . . 31 . 32 32 . 96 . 32 32 96 96 49 . 50 50 . . . . . . . 65 . . . . . . 131 128 . Total Orders 22 | . . . . . . 3 . . . . . . . . . . 5 1 . 1 . . . . 2 . . . . 1 3 . 3 3 . . . STAY 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 15 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 1 3 . 3 3 . . . Ally Attacks 360 | . . 3 . . . 39 . . 4 . 6 . 3 1 . 104 8 . 53 39 . . . . . . . 68 . . . . . . 30 2 . Total Damage 11968 | . . . . . . 636 . . 107 . 278 . 118 21 . 2181 227 . 2331 2052 . . . . . . . 2402 . . . . . . 1602 13 . Kills 59 | . . . . . . 8 . . 2 . 2 . 1 . . 16 1 . 6 7 . . . . . . . 7 . . . . . . 9 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 12 | . 5 . . . 3 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 1 . . . 1 . . 3 . 2 1 . . 1 . . . 2 1 . 2 . 1 2 . . . . . . . . . . Drone Launches 18 | . . . . . . 4 . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 1 3 . 3 3 . . . Drone Recoveries 15 | . . . . . . 2 . . . . . . . . . . . 1 . 1 . . . . 2 . . . . 1 3 . 3 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 55739 | 89 2357 2207 294 975 2487 959 1074 1941 1889 165 1191 789 2273 2465 1398 3203 1550 111 401 1595 2791 2099 351 2276 1478 2110 1732 1427 2392 953 1549 747 812 1446 803 2960 400 Spaces Moved 24934 | 47 762 517 163 488 984 319 339 958 912 87 844 423 984 1309 766 1413 854 59 204 805 1105 947 147 1077 548 976 874 669 1001 423 594 417 451 639 363 1328 138 Core 31 | 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Treads 4503 | 22 762 432 . . . 15 68 . . . . . 5 . . . . . . . . . . . . . . . . . 6 323 451 596 363 1328 132 Legs 8456 | . . . . . . . . . . . . . . . . . . . 58 195 859 947 147 1077 548 976 874 669 1001 423 588 94 . . . . . Wheels 11901 | . . 85 163 488 984 304 271 958 912 87 844 423 979 1309 766 1413 854 59 146 610 246 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 190 175 190 190 150 185 185 170 185 120 120 205 175 175 120 120 165 150 150 155 180 180 183 183 183 183 175 125 172 172 145 145 145 145 141 50 Average Speed 184 | 107 264 392 177 190 197 205 258 189 196 186 135 140 206 181 175 171 139 165 177 166 185 209 198 183 183 186 183 180 174 173 191 163 145 145 145 154 164 Slowest Speed 570 | 160 320 480 190 190 205 570 410 200 200 200 200 205 545 205 190 195 165 165 240 210 270 210 210 183 183 235 183 183 175 176 225 210 145 145 145 173 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Microwarps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Exploration Rate (%) 65 | 4 98 96 55 99 86 62 13 97 95 71 96 15 94 95 83 89 98 2 97 23 99 94 61 96 27 96 89 82 98 15 80 15 56 35 14 56 14 Regions Visited 37 Branch Regions 26 Pre-discovered Areas 12 | . . 1 1 2 . . . . . 1 . . 1 . 1 . 1 . . . . . 3 1 . . . . . . . . . . . . . Known Exits Taken 18 | . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 17 | 1 . 1 1 1 . 1 . 1 1 1 1 . 1 1 1 1 . . . . . . . . . 1 1 1 . . . . . . . 1 . Scrap Searched 33 | . . 2 . 2 . . . 2 2 . 2 . 1 2 5 . 3 . . . 3 2 . 1 . 2 2 . 2 . . . . . . . . Spaces Dug 352 | . . . . . . . 4 2 7 . 3 3 17 42 3 2 3 . 41 10 1 2 . 4 7 2 16 6 2 9 7 3 14 45 14 33 50 Terrain Destroyed 1686 | . . 27 . 82 40 126 5 83 80 . 95 3 122 112 3 11 15 . 125 36 15 10 1 10 28 14 39 14 24 20 66 4 14 50 22 65 325 Melee 17 | . . . . . . . 4 2 2 . 3 3 . . 3 . . . . . . . . . . . . . . . . . . . . . . Projectile 442 | . . . . . 13 25 1 . . . 1 . 7 . . 11 15 . . 30 15 10 1 10 28 14 22 14 24 20 27 4 14 50 22 37 27 AOE 1226 | . . 27 . 82 27 101 . 81 78 . 91 . 115 112 . . . . 125 6 . . . . . . 17 . . . 39 . . . . 27 298 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 32625 | 69 979 663 170 521 1283 483 453 1026 963 93 866 578 1139 1380 800 1973 1157 73 230 947 1815 1019 192 1339 871 1269 1003 890 1641 630 1006 482 604 1169 639 1936 274 Wait 3768 | . 97 113 . 14 71 41 30 3 . . . 71 56 29 2 191 221 8 . 52 658 37 20 233 117 225 58 . 508 60 151 16 76 357 142 96 15 Move 24857 | 46 761 516 162 487 983 318 338 957 911 86 843 422 983 1308 765 1412 853 59 203 804 1104 946 146 1076 547 975 873 668 1000 422 593 416 450 597 362 1327 138 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 312 | 8 28 4 . 3 35 12 8 4 5 1 2 15 1 9 7 51 2 2 3 6 3 . 2 1 10 1 . 5 . 3 22 6 4 13 4 28 4 Fast Attach 170 | 4 2 . . . 5 6 5 3 . . 2 6 . 1 1 27 . . 1 3 7 4 5 . 4 1 1 14 8 5 12 9 3 8 2 18 3 Attach 100 | 3 . 3 2 1 11 7 2 2 3 2 1 2 2 3 1 10 . . 2 . 1 . 1 . 1 . . 1 . 1 4 . 3 3 3 17 8 Detach 25 | . . . 2 . . 1 . . . 2 . . . . . 1 . . 3 1 . . . . . . 1 . . . 2 . . . 2 9 1 Swap 321 | . 9 1 2 1 15 11 11 3 6 . 9 13 4 5 6 13 2 3 4 10 8 6 . 6 13 1 7 1 17 24 35 8 13 29 4 13 8 Drop 457 | . 11 2 2 . 32 8 13 6 2 2 . 20 . 6 9 80 4 1 4 10 17 7 8 2 17 8 1 23 21 5 45 19 5 18 3 44 2 Fire 2424 | 8 71 24 . 15 131 79 41 45 34 . 6 23 47 19 . 188 30 . 10 61 17 19 10 21 161 58 62 113 87 105 142 8 50 144 117 383 95 Melee 24 | . . . . . . . 5 2 2 . 3 3 . . 9 . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Rewire 161 | . . . . . . . . 1 . . . 3 46 . . . 45 . . . . . . . . . . 65 . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 (discovered 1 exit: *Sur) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 8) 807 | -10/Materials | Identified exit to Mines 929 | -10/Materials | Repaired Med. Armor Plating 1846 | -10/Materials | Discovered new exit (range 5) 2140 | -10/Materials | Central database locked down 2178 | -10/Materials | Discovered new exit (range 15) 2447 | -10/Materials | Entered Mines 2499 | -10/Mines | Discovered new exit (range 11) 2623 | -10/Mines | Discovered new exit (range 5) 2657 | -10/Mines | Learned location of Storage (-8) 2909 | -10/Mines | Assembled infested the area 3541 | -10/Mines | Discovered new exit (range 5) 4030 | -10/Mines | Found a hidden stash of uninstalled traps 4654 | -10/Mines | Entered Exiles 4703 | -10/Exiles | Met 8R-AWN 4733 | -10/Exiles | Met EX-HEX 4819 | -10/Exiles | Met EX-DEC 4847 | -10/Exiles | Learned location of Zion (-6) 4922 | -10/Exiles | Discovered new exit (range 14) 4948 | -10/Exiles | Entered Mines 4952 | -9/Mines | Core integrity fell below 50% 4965 | -9/Mines | Met a Derelict bent on vengeance 5198 | -9/Mines | Discovered new exit (range 5) 5607 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5734 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5832 | -9/Mines | Discovered new exit (range 5) 5923 | -9/Mines | Entered Materials 5923 | -8/Materials | Evolved 4 slots: Utility x4 5927 | -8/Materials | Discovered new exit (range 18) 6197 | -8/Materials | Garrison activated, responded to threat 6598 | -8/Materials | Build established: Scavenger-Mutant 6930 | -8/Materials | Build established: Mutant 7371 | -8/Materials | Discovered new exit (range 9) 7537 | -8/Materials | Identified exit to Storage 7892 | -8/Materials | Discovered new exit (range 6) 8398 | -8/Materials | Build established: Skirmisher 8410 | -8/Materials | Entered Storage 8512 | -8/Storage | Lost 3 parts (2n1u) 8596 | -8/Storage | Met a pair of Derelict thieves 8757 | -8/Storage | Build established: Mutant 8938 | -8/Storage | Garrison activated, responded to threat 8967 | -8/Storage | Discovered new exit (range 6) 9210 | -8/Storage | First assault squad dispatched 9276 | -8/Storage | Lost 3 parts (3u) 9369 | -8/Storage | Entered Factory 9369 | -7/Factory | Evolved 2 slots: Utility x2 9505 | -7/Factory | Build established: Scavenger-Mutant 10029 | -7/Factory | Discovered new exit (range 17) 10053 | -7/Factory | Identified exit to Lower Caves 10282 | -7/Factory | Cargo convoy interrupted 10443 | -7/Factory | Entered Lower Caves 10495 | -7/Lower Caves | Learned Factory stockpile data 11270 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11313 | -7/Lower Caves | Destroyed 8 combat bots 11368 | -7/Lower Caves | Discovered new exit (range 17) 11878 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12384 | -7/Lower Caves | Entered another Lower Caves area 12384 | -7/Lower Caves | Accompanied by 1 ally 12404 | -7/Lower Caves | Encountered a Warlord checkpoint 12522 | -7/Lower Caves | Discovered new exit (range 10) 13035 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14043 | -7/Lower Caves | Discovered new exit (range 11) 14273 | -7/Lower Caves | Entered Data Miner 14275 | -7/Data Miner | Discovered new exit (range 6) 14307 | -7/Data Miner | Met Data Miner 14346 | -7/Data Miner | Learned location of Section 7 (-2) 14346 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14374 | -7/Data Miner | Received God Mode back door access code from Data Miner 14438 | -7/Data Miner | Entered Proximity Caves 14456 | -6/Proximity Caves | Learned location of 1 exit from Factory 14557 | -6/Proximity Caves | Escorted by Enhanced Grunt 14693 | -6/Proximity Caves | Learned Factory stockpile data 14780 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14814 | -6/Proximity Caves | Lost 3 parts (1n2u) 14913 | -6/Proximity Caves | Learned location of 1 exit from Factory 15290 | -6/Proximity Caves | Spotted B-75 Beast 15443 | -6/Proximity Caves | Discovered new exit (range 6) 15629 | -6/Proximity Caves | Entered Factory 15629 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15630 | -6/Factory | Identified exit to Lower Caves 15630 | -6/Factory | Identified exit to Factory 15805 | -6/Factory | Found Hvy. Reactive Plating 16063 | -6/Factory | Fabricated Adv. Thermal Shield? 16074 | -6/Factory | Incoming investigation squad redirected 16122 | -6/Factory | Fabricated EM Pulse Cannon (x1) 16286 | -6/Factory | Spotted B-75 Beast 16323 | -6/Factory | Build established: Infiltrator-Mutant 16418 | -6/Factory | Entered Lower Caves 16453 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17223 | -6/Lower Caves | Build established: Scavenger-Mutant 17651 | -6/Lower Caves | Discovered new exit (range 11) 17689 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17838 | -6/Lower Caves | Encountered a Warlord checkpoint 17986 | -6/Lower Caves | Learned Factory stockpile data 18086 | -6/Lower Caves | Build established: Mutant 18691 | -6/Lower Caves | Entered another Lower Caves area 18691 | -6/Lower Caves | Accompanied by 1 ally 18791 | -6/Lower Caves | Discovered exit to Factory (range 8) 19230 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19714 | -6/Lower Caves | Encountered a Warlord checkpoint 19715 | -6/Lower Caves | Discovered new exit (range 8) 19756 | -6/Lower Caves | Spotted B-75 Beast 20118 | -6/Lower Caves | Learned location of 1 exit from Factory 21156 | -6/Lower Caves | Entered Zion 21319 | -6/Zion | Discovered new exit (range 11) 21433 | -6/Zion | Given the Hacking Drone Bay 21435 | -6/Zion | Found Prototype Device 21454 | -6/Zion | Identified Hacking Drone Bay 21777 | -6/Zion | Found Prototype Device 21822 | -6/Zion | Identified Phasing AFG 22257 | -6/Zion | Given A8's code to call for help 22288 | -6/Zion | Gained Derelict followers 22501 | -6/Zion | Enhanced Grunt warped into view, answering call for help 22503 | -6/Zion | Enhanced Grunt warped into view, answering call for help 22536 | -6/Zion | Discovered new exit (range 4) 22539 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 22554 | -6/Zion | Entered Deep Caves 22554 | -6/Deep Caves | Accompanied by 6 allies 22707 | -6/Deep Caves | Build established: Derelict-Mutant 22925 | -6/Deep Caves | Z-Facility disabled 22959 | -6/Deep Caves | Attacked by Z-Imprinter 22969 | -6/Deep Caves | Allies destroyed Z-Imprinter 23020 | -6/Deep Caves | Found Prototype Protection 23020 | -6/Deep Caves | Identified Zio. Weapon Casing 23073 | -6/Deep Caves | Found Prototype Device 23073 | -6/Deep Caves | Identified Zio. Metafield Generator 23100 | -6/Deep Caves | Found Zio. Weapon Casing 23291 | -6/Deep Caves | Found Zio. Weapon Casing 23309 | -6/Deep Caves | Build established: Scavenger-Mutant 23355 | -6/Deep Caves | Found Prototype Protection 23999 | -6/Deep Caves | Discovered new exit (range 7) 24094 | -6/Deep Caves | Identified Zio. Heavy Carapace 24241 | -6/Deep Caves | Found Zio. Weapon Casing 24468 | -6/Deep Caves | Spotted as-12592 24492 | -6/Deep Caves | Destroyed as-12592 24514 | -6/Deep Caves | Found Prototype Device 24514 | -6/Deep Caves | Identified Exp. Thermal Shield 24566 | -6/Deep Caves | Spotted as-79022 24584 | -6/Deep Caves | Destroyed as-79022 24701 | -6/Deep Caves | Destroyed 9 combat bots 24734 | -6/Deep Caves | Found Prototype Energy Cannon 24740 | -6/Deep Caves | Identified YOLO Cannon 24841 | -6/Deep Caves | Triggered Deep Caves wall 24841 | -6/Deep Caves | Spotted AS-26690 24841 | -6/Deep Caves | Spotted AS-88065 24845 | -6/Deep Caves | Destroyed AS-26690 24848 | -6/Deep Caves | Exposed GOLEM chamber 24878 | -6/Deep Caves | Destroyed AS-88065 24909 | -6/Deep Caves | Destroyed 37 combat bots 24914 | -6/Deep Caves | Lost 4 parts (4u) 24949 | -6/Deep Caves | Found GOLEM Unit 24954 | -6/Deep Caves | Found GOLEM Unit 25009 | -6/Deep Caves | Found GOLEM Unit 25046 | -6/Deep Caves | Found GOLEM Unit 25155 | -6/Deep Caves | Found GOLEM Unit 25183 | -6/Deep Caves | Found GOLEM Unit 25240 | -6/Deep Caves | Build established: Golem 25276 | -6/Deep Caves | Found GOLEM Unit 25554 | -6/Deep Caves | Found Surveybot 24 Chip 25556 | -6/Deep Caves | Found Surveybot 24 Scanner 25757 | -6/Deep Caves | Entered Proximity Caves 25794 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 25838 | -5/Proximity Caves | Destroyed 7 combat bots 26231 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26294 | -5/Proximity Caves | Spotted B-75 Beast 26877 | -5/Proximity Caves | Discovered exit to Factory (range 8) 27307 | -5/Proximity Caves | Entered Factory 27307 | -5/Factory | Evolved 2 slots: Propulsion x2 27308 | -5/Factory | Identified exit to Upper Caves 27418 | -5/Factory | Sucked down chute 27418 | -5/Factory | Entered Waste 27444 | -5/Waste | Spotted C-40 Crusher 27448 | -5/Waste | Destroyed C-40 Crusher 27489 | -5/Waste | Spotted C-40 Crusher 27497 | -5/Waste | Destroyed C-40 Crusher 27499 | -5/Waste | Spotted C-40 Crusher 27503 | -5/Waste | Destroyed C-40 Crusher 27529 | -5/Waste | Warlord forces began an assault 27638 | -5/Waste | Spotted C-40 Crusher 27640 | -5/Waste | Allies destroyed C-40 Crusher 27643 | -5/Waste | Spotted C-40 Crusher 27653 | -5/Waste | Spotted C-40 Crusher 27653 | -5/Waste | Allies destroyed C-40 Crusher 27658 | -5/Waste | Allies destroyed C-40 Crusher 27718 | -5/Waste | Found Imp. Powered Armor 27794 | -5/Waste | Discovered new exit (range 12) 27819 | -5/Waste | Entered Factory 27819 | -5/Factory | Accompanied by 15 allies 27841 | -5/Factory | Discovered new exit (range 21) 27861 | -5/Factory | Garrison activated, responded to threat 27899 | -5/Factory | Incoming assault squad redirected 28355 | -5/Factory | Identified exit to Factory 28660 | -5/Factory | Build established: Scavenger-Golem 28996 | -5/Factory | Discovered exit to Upper Caves (range 7) 29058 | -5/Factory | Build established: Golem 29319 | -5/Factory | First assault squad dispatched 29414 | -5/Factory | Entered Upper Caves 29558 | -5/Upper Caves | Encountered a Warlord checkpoint 29595 | -5/Upper Caves | Learned Factory trap positions 29787 | -5/Upper Caves | Identified exit to Upper Caves 30883 | -5/Upper Caves | Found Alien Artifact 30883 | -5/Upper Caves | Identified Core Expander 30883 | -5/Upper Caves | Installed Core Expander, added new Power slot 31180 | -5/Upper Caves | Build established: Generator-Golem 32205 | -5/Upper Caves | Entered another Upper Caves area 32238 | -5/Upper Caves | Discovered exit to Factory (range 3) 32366 | -5/Upper Caves | Learned 12 Factory zone layouts 33501 | -5/Upper Caves | Spotted B-75 Beast 33749 | -5/Upper Caves | Discovered new exit (range 13) 33928 | -5/Upper Caves | Identified exit to Zhirov 34304 | -5/Upper Caves | Entered Zhirov 34304 | -5/Zhirov | Discovered new exit (range 3) 34342 | -5/Zhirov | Met Zhirov 34388 | -5/Zhirov | Learned location of Quarantine (-2) 34388 | -5/Zhirov | Learned location of Testing (-3) 34388 | -5/Zhirov | Learned location of Command (-1) 34401 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 34434 | -5/Zhirov | Found Alien Artifact 34434 | -5/Zhirov | Identified Integrated Reactor 34434 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 34461 | -5/Zhirov | Found Alien Artifact 34653 | -5/Zhirov | Identified exit to Proximity Caves 34655 | -5/Zhirov | Entered Proximity Caves 34839 | -4/Proximity Caves | Found Alien Artifact 35702 | -4/Proximity Caves | Spotted B-86 Titan 35856 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 35984 | -4/Proximity Caves | Discovered exit to Factory (range 15) 36827 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36931 | -4/Proximity Caves | Entered Factory 36931 | -4/Factory | Evolved 2 slots: Utility x2 36932 | -4/Factory | Identified exit to Upper Caves 36933 | -4/Factory | Loaded intel: 107 trap records 37221 | -4/Factory | Garrison activated, responded to threat 37478 | -4/Factory | Discovered new exit (range 9) 37492 | -4/Factory | Identified exit to Research 37702 | -4/Factory | Garrison activated, responded to threat 37978 | -4/Factory | First assault squad dispatched 37995 | -4/Factory | Found Quantum Capacitor 38005 | -4/Factory | Incoming assault squad redirected 38094 | -4/Factory | Incoming assault squad redirected 38243 | -4/Factory | Incoming assault squad redirected 38346 | -4/Factory | Destroyed 8 combat bots 38409 | -4/Factory | Entered Upper Caves 38922 | -4/Upper Caves | Learned Research security intel 39752 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 40052 | -4/Upper Caves | Discovered new exit (range 11) 40519 | -4/Upper Caves | Entered another Upper Caves area 40690 | -4/Upper Caves | Discovered exit to Research (range 20) 41301 | -4/Upper Caves | Learned 4 Research zone layouts 41915 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 42120 | -4/Upper Caves | Discovered new exit (range 4) 42169 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 42251 | -4/Upper Caves | Entered Warlord 42312 | -4/Warlord | System corruption cleaned by Quarantine Array 42550 | -4/Warlord | Build established: Generator-Mutant 42701 | -4/Warlord | Met Warlord 42723 | -4/Warlord | Warlord's base attacked by MAIN.C 42728 | -4/Warlord | Opened Warlord's prototype stash 42734 | -4/Warlord | Found Prototype Device 42734 | -4/Warlord | Identified Thermal Barrier 42748 | -4/Warlord | Found Prototype Reactor 42748 | -4/Warlord | Identified Vortex Chain Reactor 42757 | -4/Warlord | Found Prototype Hackware 43031 | -4/Warlord | Found Prototype Energy Gun 43031 | -4/Warlord | Identified Vortex Rifle 43040 | -4/Warlord | Found Prototype Piercing Weapon 43040 | -4/Warlord | Identified Vortex Lance 43055 | -4/Warlord | Found Vortex Rifle 43067 | -4/Warlord | Build established: Generator-Golem 43073 | -4/Warlord | Warlord forces counterattacked 43166 | -4/Warlord | Spotted Striker 43183 | -4/Warlord | Spotted Executioner 43184 | -4/Warlord | Allies destroyed Striker 43193 | -4/Warlord | Destroyed Executioner 43227 | -4/Warlord | Spotted Executioner 43242 | -4/Warlord | Destroyed Executioner 43256 | -4/Warlord | Found Prototype Processor 43256 | -4/Warlord | Identified Exp. Core Analyzer 43266 | -4/Warlord | Spotted B-86 Titan 43269 | -4/Warlord | Spotted B-90 Cyclops 43274 | -4/Warlord | Spotted Striker 43325 | -4/Warlord | Destroyed Striker 43398 | -4/Warlord | Warlord base infiltrated, sounded retreat 43500 | -4/Warlord | Spotted Executioner 43504 | -4/Warlord | Spotted Striker 43506 | -4/Warlord | Destroyed Executioner 43515 | -4/Warlord | Found Prototype Launcher 43576 | -4/Warlord | Spotted Striker 43630 | -4/Warlord | Spotted Executioner 43630 | -4/Warlord | Discovered new exit (range 19) 43643 | -4/Warlord | Destroyed Executioner 43678 | -4/Warlord | Entered Proximity Caves 44374 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 45082 | -3/Proximity Caves | Discovered exit to Research (range 9) 46070 | -3/Proximity Caves | Entered Research 46070 | -3/Research | Evolved 2 slots: Utility x2 46071 | -3/Research | Identified exit to Armory 46076 | -3/Research | Found Antimissile System 46125 | -3/Research | Found Quantum Capacitor 46341 | -3/Research | Destroyed 7 combat bots 46342 | -3/Research | Identified Ghost Barrier 46767 | -3/Research | Discovered new exit (range 23) 46868 | -3/Research | Identified exit to Testing 47023 | -3/Research | Entered Testing 47040 | -3/Testing | Found Prototype Energy Cannon 47040 | -3/Testing | Identified Null Cannon 47063 | -3/Testing | Found Ghost Barrier 47127 | -3/Testing | Found Prototype Energy Cannon 47262 | -3/Testing | Identified Potential Cannon 47266 | -3/Testing | Found Prototype Launcher 47268 | -3/Testing | Identified Tactical Quantum Warhead 47269 | -3/Testing | Identified Chain Missile Launcher 47271 | -3/Testing | Found Prototype Slashing Weapon 47273 | -3/Testing | First assault squad dispatched 47276 | -3/Testing | Identified Nanosword 47300 | -3/Testing | Incoming assault squad redirected 47341 | -3/Testing | Build established: Generator-Mutant 47346 | -3/Testing | Identified exit to Research 47431 | -3/Testing | Spotted Striker 47440 | -3/Testing | Spotted Striker 47454 | -3/Testing | Destroyed Striker 47465 | -3/Testing | Destroyed Striker 47600 | -3/Testing | Spotted Alpha 7 47617 | -3/Testing | Destroyed Alpha 7 47625 | -3/Testing | Stole the SGEMP Prototype 47837 | -3/Testing | Found Mni. Smartbomb Launcher 47848 | -3/Testing | Found Prototype Device 47854 | -3/Testing | Identified Exp. Focal Shield 47965 | -3/Testing | Spotted PD-KM5E3XATE8 47998 | -3/Testing | Found Prototype Energy Cannon 48003 | -3/Testing | Identified Disintegrator 48266 | -3/Testing | Found Prototype Ballistic Cannon 48281 | -3/Testing | Identified Omega Cannon 48330 | -3/Testing | System corruption reached 10% 48485 | -3/Testing | Identified Dimensional Node Initializer 48485 | -3/Testing | Identified Transdimensional Reconstructor 48532 | -3/Testing | Found Prototype Device 48572 | -3/Testing | Entered Research 48572 | -2/Research | Warlord forces began assault on 0b10 48572 | -2/Research | Evolved 2 slots: Propulsion x2 48573 | -2/Research | Identified exit to Quarantine 48576 | -2/Research | Identified Exp. Hardlight Generator 48659 | -2/Research | Build established: Generator-Golem 48682 | -2/Research | Research machine network offline 48852 | -2/Research | Found Imp. Powered Armor 48855 | -2/Research | Found Imp. Powered Armor 48858 | -2/Research | Found Imp. Powered Armor 48896 | -2/Research | Discovered new exit (range 22) 48932 | -2/Research | Identified exit to Access 48975 | -2/Research | Borebot progress halted 49048 | -2/Research | Discovered exit to Quarantine (range 24) 49074 | -2/Research | Build established: Generator-Mutant 49169 | -2/Research | Borebot progress halted 49233 | -2/Research | Found Prototype Device 49245 | -2/Research | Identified Beam Splitter 49274 | -2/Research | Borebot progress halted 49319 | -2/Research | Entered Quarantine 49585 | -2/Quarantine | Spotted Alpha 7 49603 | -2/Quarantine | Found Alien Launcher 49734 | -2/Quarantine | Found Alien Slashing Weapon 49780 | -2/Quarantine | Cryocooling Duct disabled 49795 | -2/Quarantine | Ambient heat levels rising (+20) 49795 | -2/Quarantine | Non-combat units ordered to evacuate 49808 | -2/Quarantine | Found Alien Artifact 49884 | -2/Quarantine | Identified Sigix Terminator 49884 | -2/Quarantine | Identified Core Reset Matrix 50124 | -2/Quarantine | Discovered new exit (range 6) 50130 | -2/Quarantine | Identified exit to Section 7 50131 | -2/Quarantine | Entered Section 7 50285 | -2/Section 7 | Spotted S7 Guard 50319 | -2/Section 7 | Destroyed S7 Guard 50327 | -2/Section 7 | Found Prototype Protection 50343 | -2/Section 7 | Found Alien Artifact 50344 | -2/Section 7 | Identified Core Membrane 50344 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 50351 | -2/Section 7 | Identified Hvy. Regenerative Plating 50551 | -2/Section 7 | Spotted B-90 Cyclops 50604 | -2/Section 7 | Found Alien Artifact 50604 | -2/Section 7 | Identified Integrated Mediator 50604 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 50636 | -2/Section 7 | Spotted Alpha 7 50664 | -2/Section 7 | Discovered exit to Access (range 24) 50923 | -2/Section 7 | Found Alien Artifact 51078 | -2/Section 7 | Identified Microwarp Drive 51125 | -2/Section 7 | Found Alien Artifact 51125 | -2/Section 7 | Identified LRC Insulator 51125 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 51133 | -2/Section 7 | Found Alien Artifact 51133 | -2/Section 7 | Identified LRC Matter Compressor 51133 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 51136 | -2/Section 7 | Found Alien Artifact 51136 | -2/Section 7 | Identified LRC Armor 51136 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 51499 | -2/Section 7 | Spotted S7 Guard 51508 | -2/Section 7 | Found Alien Energy Cannon 51577 | -2/Section 7 | Entered Access 51577 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 51578 | -1/Access | Loaded intel: 114 machine locations 51578 | -1/Access | Loaded intel: 79 trap records 51578 | -1/Access | Identified exit to Surface 51578 | -1/Access | Discovered exit to Surface (range 71) 51578 | -1/Access | Identified exit to Command 51578 | -1/Access | Discovered exit to Command (range 168) 51578 | -1/Access | Delivered the SGEMP Prototype to Zhirov 51578 | -1/Access | Zhirov transferred Access data 51581 | -1/Access | Identified Sigix Shearcannon 51831 | -1/Access | Zhirov warped through subspace 51945 | -1/Access | Found Prototype Launcher 51945 | -1/Access | Identified Ragnarok Missile Launcher 52380 | -1/Access | Entered Command 52596 | -1/Command | Disengaged cave seal 52596 | -1/Command | Derelicts emerged from the dark tunnel 52597 | -1/Command | Welcomed Warlord to Command 52613 | -1/Command | Spotted M Guard 52616 | -1/Command | Spotted Combat Programmer 52616 | -1/Command | Spotted Combat Programmer 52618 | -1/Command | Warlord commented on Warlord statues 52626 | -1/Command | Combat Programmer assimilated allied I5-DRA(g) 52626 | -1/Command | Spotted M Guard 52640 | -1/Command | Destroyed M Guard 52640 | -1/Command | Combat Programmer assimilated allied 85-IX3(g) 52647 | -1/Command | Combat Programmer assimilated allied 6W-FBY(g) 52651 | -1/Command | Combat Programmer assimilated allied C0-KC1(g) 52651 | -1/Command | Destroyed M Guard 52652 | -1/Command | All MAIN.C guards destroyed 52666 | -1/Command | Found Prototype Launcher 52666 | -1/Command | Identified Adv. Micro-nuke Launcher 52671 | -1/Command | Found Prototype Launcher 52671 | -1/Command | Identified Hellfire Missile Launcher 52674 | -1/Command | Found Prototype Reactor 52675 | -1/Command | Identified Zero-point Reactor 52731 | -1/Command | Met MAIN.C 52733 | -1/Command | Warlord shut down involuntarily 52788 | -1/Command | Destroyed MAIN.C Shell 52789 | -1/Command | MAIN.C activated Command garrisons 52795 | -1/Command | Zhirov used SGEMP to disable MAIN.C 52852 | -1/Command | Discovered exit to Surface (range 41) 52852 | -1/Command | Discovered exit to Surface (range 97) 52852 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 52856 | -1/Command | Found Exp. Powered Armor 52861 | -1/Command | Found Zero-point Reactor 52867 | -1/Command | Found Omega Cannon 52894 | -1/Command | Attacked by Warlord forces 53061 | -1/Command | Found Zero-point Reactor 53074 | -1/Command | Found SHELL Armor 53079 | -1/Command | Found Exp. Target Analyzer 53083 | -1/Command | Found Exp. Core Analyzer 53086 | -1/Command | Found Exp. Targeting Computer 53114 | -1/Command | Spotted 7E-KGD(K) 53117 | -1/Command | Destroyed 7E-KGD(K) 53811 | -1/Command | Found Multirail 53814 | -1/Command | Found Multirail 54171 | -1/Command | Spotted L1-7RP(g) 54177 | -1/Command | Destroyed L1-7RP(g) 55000 | -1/Command | Found Multirail 55004 | -1/Command | Found Exp. Core Analyzer 55334 | -1/Command | Warped through subspace to slip node 55334 | -1/Command | Discovered new exit (range 4) 55340 | -1/Command | Entered Access_0 55341 | -1/Access_0 | Met Architect 55342 | -1/Access_0 | Architect warped through subspace 55346 | -1/Access_0 | Destroyed A8 55372 | -1/Access_0 | Architect warped through subspace 55398 | -1/Access_0 | Architect warped through subspace 55418 | -1/Access_0 | Architect warped through subspace 55433 | -1/Access_0 | Subspace Access Node disabled 55442 | -1/Access_0 | Architect warped through subspace 55463 | -1/Access_0 | Architect warped through subspace 55492 | -1/Access_0 | Architect warped through subspace 55510 | -1/Access_0 | Subspace Access Node disabled 55517 | -1/Access_0 | Architect warped through subspace 55540 | -1/Access_0 | Architect warped through subspace 55557 | -1/Access_0 | Architect warped through subspace 55629 | -1/Access_0 | Architect warped through subspace 55645 | -1/Access_0 | Architect warped through subspace 55663 | -1/Access_0 | Architect warped through subspace 55674 | -1/Access_0 | Architect warped through subspace 55681 | -1/Access_0 | Subspace Access Node disabled 55694 | -1/Access_0 | Subspace Access Node disabled 55706 | -1/Access_0 | A6 warped into view 55717 | -1/Access_0 | Destroyed A6 55719 | -1/Access_0 | Core integrity fell below 50% 55728 | -1/Access_0 | Destroyed Architect 55729 | -1/Access_0 | Architect triggered a singularity event 55733 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 55735 | -1/Access_0 | Lost 6 parts (2p2n2u) 55735 | -1/Access_0 | Released all parts (18) 55736 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 55736 | -1/Access_0 | Warped through subspace to slip node 55736 | -1/Access_0 | Discovered exit to Surface (range 8) 55740 | -1/Access_0 | Crushed by singularity! Last Messages --------------- 55735_ Released Imp. Armor Integrity Analyzer. 55735_ Released Biometal Heavy Treads. 55735_ Released SHELL Armor. 55735_ Released Asb. Combat Suite. 55735_ Released Asb. Biocell Array. 55735_ Released Quantum Capacitor. 55735_ Released Hcp. Storage Unit. 55735_ Released Zero-point Reactor. 55735_ Released Exp. Target Analyzer. 55735_ Released Adv. Coolant Injector. 55735_ Released Rnf. Quantum Reactor. 55735_ Released Antimatter Reactor. 55735_ Released Exp. Targeting Computer. 55736_ A0_COM: 4. 55736_ Acquired Hpw. Transdimensional Reconstructor. 55736_ Warped through subspace, drawn to slip node. 55736_ EXIT=FOUND: SURFACE 55737_ A0_COM: 3. 55738_ A0_COM: 2. 55739_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ????????????????????????## ##????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# < #????????????????????? | | ???????????????????????## #????????????????????? | | ???????????????????????# @ #????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????## #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????# < #????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????## #?????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 100 Energy Generation 99 Energy Capacity 1950 Matter Stores 425 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Additional Mass Support 20 Base Temperature (-) 150 Armor Coverage 3600 Resistance: KI 40 Resistance: TH 30 Resistance: EX 15 Resistance: EM 40 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 8 Evasion (%) 53 Targeting Accuracy 20 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 12 Defensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked EM Pulse Cannon | -8/Materials | Scanalyzed System Restoration Module | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Trap Scanner | -7/Data Miner | Free Fusion Compressor | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Wave Gun | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Centrium Heavy Treads | -2/Section 7 | Archive Kinetic Spear | -2/Section 7 | Archive Biometal Heavy Treads | -2/Section 7 | Hacked Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive E-15 Imp | -6/Zion | Archive R-10 Processor | -2/Section 7 | Archive A-02 Transporter | -2/Section 7 | Archive S-43 Plague | -2/Section 7 | Archive Fabricated ------------ Adv. Thermal Shield | x2 | -6/Factory | Preloaded EM Pulse Cannon | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Core Membrane Integrated Mediator Microwarp Drive LRC Insulator LRC Matter Compressor LRC Armor Sigix Shearcannon Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Sorry Old Pal Challenges ------------ None Game ------ Seed MetafiberMissileMediator Manual? 0 Play Time 12:00:56 Cumulative 225.9 hours Start 2022.07.13 @ 12:27:22 End 2022.07.17 @ 11:18:37 Sessions 61 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 28 Adventurer 1 Explorer 6 Win Type - Total 13 Types 5/1/5/0/0/1/0/0/1 Lore% 79 Gallery% 80 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1670a96-37cc-48c9-a13b-5818feaa81ac