Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 14:09:30 Player: H3-RMN Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (177) 885 Value Destroyed (6829) 6829 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (835) 835 TOTAL SCORE: 14789 Bonus ------- High Alert Combat Kills 336 Follower Combat Kills 323 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -324 Cogmind --------- Core Integrity 0/850 Matter 254/300 Energy 315/315 System Corruption 21% Temperature Warning (333) Movement Treading (880) Ox9 Location -6/Extension Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (4) --- Light Treads Wheel > --- UTILITY (6) ------ Cargo Storage Unit Hacking Suite Hacking Suite Improved Field Recycling Unit Improved Field Recycling Unit > --- WEAPON (3) ------- Heavy Laser Flak Gun Bore Cannon > --- INVENTORY (30) --- Light Ion Engine Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Potential Leg Potential Leg Centrium Wheel Gravmag System Gravmag System Advanced Heat Sink Medium Storage Unit Cargo Storage Unit Humpback Compact Battery (200) Energy Well (350) Small Matter Pod (50) Advanced Sensor Array High-powered Tractor Beam Long-range Tractor Beam Field Recycling Unit (0) Heavy Laser Heavy Plasma Cannon Heavy Pick Heavy Pick Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Humpback Advanced Sensor Array Core Analyzer Transmission Jammer Makeshift Cloaking Device > --- WEAPON ----------- Riot Gun Riot Gun Advanced Assault Cannon > --- INVENTORY -------- Potential Leg Potential Leg Armored Huge Wheel High-capacity Storage Unit Humpback Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Medium Reflective Plating EM Disruption Field Hardlight Generator Improved Shield Generator Hacking Suite Authchip [Armor] Authchip [Weapon] High-powered Tractor Beam Gatling Laser Enhanced Autogun Flak Gun Advanced EMP Blaster Improved Grenade Launcher Missile Launcher Heavy Rocket Launcher Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack Heavy Flail Makeshift Spear Makeshift Spear Dirty Bomb Trap [Rating: 69] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Riot Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Ext Slots Evolved 8 | . . . . . 4 . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 4 | . . . . . 2 . . 1 . . . . 1 . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 265 | 4 14 2 5 2 19 37 29 36 2 16 . 16 14 5 44 20 Power 24 | . 4 . . . 2 4 1 . . 2 . 4 . . 4 3 Engine 18 | . 4 . . . 1 4 1 . . 1 . 3 . . 2 2 Core 5 | . . . . . 1 . . . . 1 . . . . 2 1 Reactor 1 | . . . . . . . . . . . . 1 . . . . Propulsion 79 | 2 . . . . 5 16 16 3 . 2 . 2 2 2 21 8 Treads 9 | 2 . . . . 4 . . 1 . . . . . . . 2 Leg 47 | . . . . . . 11 16 1 . 1 . 2 2 1 10 3 Wheel 23 | . . . . . 1 5 . 1 . 1 . . . 1 11 3 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 77 | . 4 . 2 . 8 8 5 16 2 8 . 4 7 1 8 4 Device 41 | . . . 1 . 2 5 2 12 2 2 . 2 6 . 4 3 Storage 7 | . 2 . . . 1 . 1 . . 1 . . . . 2 . Processor 2 | . . . . . . . . . . 1 . 1 . . . . Hackware 7 | . . . . . 1 . . 3 . . . . . 1 2 . Protection 20 | . 2 . 1 . 4 3 2 1 . 4 . 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 85 | 2 6 2 3 2 4 9 7 17 . 4 . 6 5 2 11 5 Energy Gun 20 | 2 3 . . . . 3 1 . . . . 3 2 . 4 2 Energy Cannon 23 | . 2 1 1 1 3 2 2 7 . . . . . . 4 . Ballistic Gun 8 | . . . . . . . 2 2 . . . . 2 . . 2 Ballistic Cannon 8 | . . . . . . . 1 2 . 1 . 2 . . 1 1 Launcher 12 | . 1 1 . 1 1 1 . 4 . . . 1 1 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . 3 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . Special Melee Weapon 7 | . . . . . . . 1 2 . 3 . . . 1 . . Unidentified Prototypes 5 | . . . 1 . 1 . 1 1 . . . . 1 . . . Corrupted Parts 2 | . . . . . . . 1 . . . . . . 1 . . System Corruption 11 | . . . . . . . 1 . . . . . . 10 . . Parts Lost 94 | . . . . . 1 28 5 4 . 4 . 11 3 3 19 16 Power 14 | . . . . . . 4 . . . 2 . 2 . 1 2 3 Propulsion 34 | . . . . . . 12 2 1 . . . 2 1 1 8 7 Utility 21 | . . . . . . 7 2 1 . 2 . 2 1 . 3 3 Weapon 25 | . . . . . 1 5 1 2 . . . 5 1 1 6 3 Highest Loss Streak 13 | . . . . . 1 8 3 2 . 4 . 6 2 3 7 13 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 85 | . 95 100 99 100 95 76 87 86 76 82 84 83 79 50 60 87 Engine 6 | . 12 14 14 14 5 3 9 7 7 2 . 4 . . 2 6 Core 1 | . . . . . 3 3 . . . 3 7 . . . 2 4 Treads 10 | . 28 28 28 28 27 8 . . 7 7 7 4 . . . 4 Leg 11 | . . . . . . 12 32 28 7 6 7 9 12 5 8 8 Wheel 3 | . . . . . 6 4 . . 7 7 7 7 6 4 8 11 Device 8 | . . . . . 7 9 12 14 15 12 15 12 13 7 3 2 Storage 8 | . 12 14 14 14 9 9 9 7 7 7 7 7 6 3 7 6 Hackware 2 | . . . . . 2 1 . 6 . . . . . 2 9 17 Protection 8 | . 12 14 14 14 15 5 6 4 7 11 7 7 5 3 . 2 Energy Gun 2 | . 9 . . . . 2 . . . . . 7 12 . 2 5 Energy Cannon 9 | . 17 28 20 27 17 5 6 5 7 7 7 1 . . 4 . Ballistic Cannon 3 | . . . . . . . . 6 7 6 7 7 6 3 . . Special Melee Weapon 1 | . . . . . . . . . . 5 7 4 . 1 2 . Naked Turns 3 | . . . . . . . . . . . . . . 3 . . Heaviest Build 241 | 3 36 36 36 36 43 43 61 72 72 234 234 239 238 241 240 198 Greatest Support 80 | 20 40 40 40 40 80 64 80 80 28 38 28 28 28 28 75 60 Greatest Overweight (x) 47 | . 1 . . . 4 3 1 2 2 8 8 8 8 8 47 17 Average Overweight (x) 1 | . . . . . 2 . . . 2 3 8 7 8 1 6 6 Largest Inventory Capacity 35 | 5 15 15 15 15 15 15 15 15 15 35 35 35 35 35 30 30 Average Capacity 19 | 5 10 15 15 15 15 15 15 15 15 21 35 35 35 23 29 30 Most Carried 35 | 4 13 15 15 15 15 15 15 15 15 35 35 35 35 35 29 30 Average Carried 18 | 1 8 14 14 14 14 12 14 14 15 20 35 34 34 23 15 28 Final Capacity 35 | 5 15 15 15 15 15 15 15 15 15 35 35 35 35 5 30 30 Final Carried 35 | 4 13 15 15 15 14 15 15 15 15 35 35 35 35 5 29 26 Class Distribution -------------------- 45% | Mutant 15% | Hauler-Mutant 12% | Scavenger-Mutant 11% | Tank 7% | Hacker-Tank 4% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Gunner | -6/Factory Hauler-Tank | -6/Waste Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Ext Matter Collected 4585 | 240 220 30 50 40 180 309 282 1047 174 160 . 577 206 166 668 236 Remotely 54 | . . . . . . . . . 54 . . . . . . . Salvage Created 8066 | 28 494 211 50 4 423 1346 506 1524 111 234 . 639 550 265 1068 613 Parts 364 | 3 31 18 . 5 20 52 24 80 5 6 . 28 24 . 45 23 Haulers Intercepted 3 | . 1 . . . . . . 2 . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 5 2 . 15 . . . . Prevented 8 | . . . . . . . . . . . . 8 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Ext Combat Hostiles Destroyed 142 | . 11 7 . 3 9 24 9 30 3 . . 14 8 1 15 8 Melee 30 | . . . . . . 14 2 . . . . . . . 10 4 Guns 11 | . . . . . . 1 2 . . . . 1 3 . . 4 Cannons 57 | . 5 4 . . 6 3 4 20 3 . . 10 . . 2 . AOE 38 | . 6 3 . 3 1 6 . 9 . . . 2 5 1 2 . Classes Destroyed 20 | 1 7 . . . 3 . 1 2 . 1 . 3 . 1 . 1 Worker 9 | . 1 . . . . . . 2 . . . . . . 6 . Builder 3 | . . . . . . . . 2 . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . . . 2 . . . . . . . . Recycler 7 | . 1 . . . . . . 1 . . . . 2 . 2 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 5 | . 1 . . . . . . 2 . . . . . . 2 . Drone 1 | . . . . . . . . . . . . 1 . . . . Watcher 3 | . 1 . . . 1 . . 1 . . . . . . . . Swarmer 24 | . 3 3 . 3 2 3 . 6 . . . 1 3 . . . Grunt 86 | . 8 4 . . 4 18 5 14 2 . . 11 3 . 11 6 Brawler 1 | . . . . . 1 . . . . . . . . . . . Duelist 3 | . . . . . 1 . . 1 1 . . . . . . . Sentry 15 | . . . . . 1 3 3 4 . . . 1 . . 1 2 Hunter 3 | . . . . . . . . . . . . 1 2 . . . Programmer 8 | . . . . . . . . 5 . . . . . . 3 . Heavy 1 | . . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . Compactor 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 6 | 1 6 3 . 3 3 5 3 6 3 . . 3 4 1 6 5 Combat Bots Only 5 | . 5 3 . 3 3 5 3 5 3 . . 3 3 1 5 4 Max Kills in Single Turn 3 | 1 2 3 . 2 1 3 1 3 1 1 . 2 3 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 1 3 . 2 1 3 . 3 . . . 2 3 1 2 . Melee 1 | . . . . . . 1 1 . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Ext Hostile Shots Fired 1161 | . 20 10 . 3 35 213 46 165 10 48 . 163 32 3 173 240 Missed 326 | . 2 2 . 2 6 64 18 53 1 17 . 46 2 . 43 70 Damage Taken 13439 | . 234 105 . 8 483 2409 783 1137 118 644 . 1911 606 167 2637 2197 Core 1748 | . 19 17 . . 43 310 159 110 10 60 . 150 30 40 543 257 Absorbed by Shields 901 | . . . . . . . . 363 45 121 . 272 88 12 . . Redirected to Shielding 2 | . . . . . 2 . . . . . . . . . . . Ignored by Resistances 21 | . . . . . . 21 . . . . . . . . . . Regen/Repaired (Parts) 299 | . . . . . 52 . 65 . . . . . . . . 182 Core Remaining (%) 60 | 100 . . . 85 . . 6 . . . . 52 . . . . Volleys Fired 421 | 1 27 9 3 2 25 31 34 113 5 18 . 83 15 8 20 27 Largest 3 | 2 2 2 2 1 2 2 2 2 2 1 . 3 3 3 2 3 Hottest 165 | 90 112 112 112 30 112 112 86 140 140 80 . 144 148 112 165 154 Shots Fired 631 | 2 46 17 6 2 45 55 68 137 8 18 . 106 31 20 26 44 Gun 160 | 2 4 . . . . 10 42 3 . . . 22 25 6 5 41 Cannon 446 | . 34 16 6 . 45 44 26 128 8 18 . 84 5 8 21 3 Launcher 25 | . 8 1 . 2 . 1 . 6 . . . . 1 6 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 260 | . . . . . . . 34 79 5 6 . 75 10 14 15 22 Thermal 83 | 2 4 . . . . 4 8 20 3 12 . 9 . . 10 11 Explosive 21 | . 8 1 . 2 . . . 3 . . . . 1 6 . . Electromagnetic 267 | . 34 16 6 . 45 51 26 35 . . . 22 20 . 1 11 Robot Hit Streak 19 | 1 8 6 12 . 7 9 19 10 5 12 . 18 9 7 8 7 Robot Miss Streak 6 | . 3 1 . . 2 2 2 5 3 . . 4 2 6 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 Shots Hit Robots 563 | 1 24 12 6 . 29 80 66 81 6 31 . 71 24 13 75 44 Core Hits 320 | 1 20 10 2 3 12 40 18 42 4 6 . 38 26 6 54 38 Critical Kills 1 | . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 32 | . . . . . 1 7 . 9 . . . 5 . . 3 7 Burn 2 | . . . . . . . . . . . . . . . . 2 Meltdown 1 | . . . . . . . . . . . . . . . 1 . Destroy 1 | . . . . . . . . . . . . . . . . 1 Blast 13 | . . . . . . . . 8 . . . 5 . . . . Corrupt 2 | . . . . . 1 . . 1 . . . . . . . . Sever 7 | . . . . . . 7 . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . 2 4 Melee Attacks 217 | . . . 8 . . 85 14 5 . 20 . 6 . . 64 15 Impact 8 | . . . 8 . . . . . . . . . . . . . Slashing 99 | . . . . . . 85 14 . . . . . . . . . Piercing 105 | . . . . . . . . . . 20 . 6 . . 64 15 Sneak Attacks 26 | . . . . . . 2 . 5 . 5 . . . . 10 4 Combat Hostiles 9 | . . . . . . 1 . . . 5 . . . . 1 2 Follow-up Attacks 1 | . . . . . . 1 . . . . . . . . . . Damage Inflicted 18459 | 24 922 384 113 192 729 3070 1205 3994 298 341 . 1744 1137 719 2443 1144 Guns 2211 | 24 35 . . . . 89 370 44 . . . 351 461 136 119 582 Cannons 8240 | . 459 279 113 . 639 502 554 3201 298 290 . 1271 30 159 411 34 Explosions 3235 | . 428 105 . 192 90 352 . 749 . . . 110 646 424 139 . Melee 4773 | . . . . . . 2127 281 . . 51 . 12 . . 1774 528 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 5228 | . . . . . . . 266 2450 248 . . 1090 123 295 348 408 Thermal 2443 | 24 216 . . . 90 290 104 160 50 290 . 291 456 . 321 151 Explosive 1636 | . 247 105 . 192 . . . 478 . . . . 190 424 . . Electromagnetic 4379 | . 459 279 113 . 639 653 554 906 . . . 351 368 . . 57 Impact . | . . . . . . . . . . . . . . . . . Slashing 2408 | . . . . . . 2127 281 . . . . . . . . . Piercing 2365 | . . . . . . . . . . 51 . 12 . . 1774 528 Highest Corruption 25 | . . . . . 1 3 4 1 . . . . 2 25 25 21 Average Corruption 11 | . . . . . 1 2 3 1 . . . . 1 7 23 21 Corruption Purged 10 | . . . . . . . . 4 . . . . 2 . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 137 | . . . . . 2 17 13 . . . . . 2 6 59 38 Message Errors 36 | . . . . . 1 3 4 . . . . . . 1 17 10 Matter Fused 30 | . . . . . . 2 3 . . . . . 2 . 17 6 Heat Flow Errors 12 | . . . . . . 2 . . . . . . . 1 5 4 Energy Discharges 20 | . . . . . 1 4 3 . . . . . . 1 3 8 Parts Rejected 5 | . . . . . . 1 . . . . . . . . 4 . Parts Fused 2 | . . . . . . 1 . . . . . . . . 1 . Data Loss (minor) 15 | . . . . . . 2 2 . . . . . . 1 7 3 Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . Misfires 6 | . . . . . . 1 . . . . . . . . 3 2 Alerts 4 | . . . . . . . 1 . . . . . . 1 . 2 Misdirections 3 | . . . . . . . . . . . . . . . 2 1 Weapon Failures 3 | . . . . . . . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 677 | . 31 . . 47 . 92 9 145 . 31 . 13 7 . 285 17 Projectiles 185 | . . . . . . . . 131 . 31 . 7 . . 9 7 Explosions 205 | . 31 . . 47 . 41 . 14 . . . 6 7 . 59 . Melee 287 | . . . . . . 51 9 . . . . . . . 217 10 Knockbacks 28 | . . . . . . . . 9 1 . . 12 1 . 5 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 27 | . . . . . . . . 9 1 . . 11 1 . 5 . Secondary 1 | . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 475 | . 44 . . . 55 119 . . . . . . 164 28 65 . Shots 11 | . 2 . . . 1 2 . . . . . . 3 1 2 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 391 | 15 294 189 163 . 93 298 52 391 348 366 . 292 234 361 252 321 Average Temperature 94 | 10 118 89 80 . 28 51 11 102 191 106 . 100 90 121 86 69 Received Heat Transfer 4752 | . 90 51 . . 216 1107 117 374 48 309 . 638 161 . 873 768 Effects 9 | . 1 . . . . . . 4 3 . . . . . . 1 Shutdowns 1 | . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Interference 3 | . 1 . . . . . . 2 . . . . . . . . Matter Decay 2 | . . . . . . . . 1 1 . . . . . . . Short Circuit 2 | . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . 1 . 2 . 1 3 . . . 1 . . . . Combat Hostiles 5 | . . . . . 2 . 1 1 . . . 1 . . . . Parts Fried 20 | . 1 . . . 4 1 5 6 . . . . 2 . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Parts Melted 4 | . . . . . 1 . . . . . . . . . 3 . Heat Transferred 3738 | 62 399 . . . 100 250 259 300 100 550 . 450 400 . 424 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . 4 . . . 1 4 . . . . . 2 3 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Ext Peak Influence 744 | 5 226 176 . 84 295 744 524 491 . . . . 236 126 306 279 Initial 357 | . 3 49 . . . 33 357 79 . . . . . 82 88 98 Average 191 | 2 143 66 . 56 127 428 359 206 . . . . 64 95 163 136 Maximum Alert Level 3 | . 1 . . . 1 3 2 2 . . . . 1 . 1 1 Low Security (%) 59 | 100 63 100 . 100 68 18 8 51 . . . . 84 100 62 87 Level 1 26 | . 36 . . . 31 21 45 32 . . . . 15 . 37 12 Level 2 12 | . . . . . . 50 45 15 . . . . . . . . Level 3 . | . . . . . . 9 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 4 . . . 4 . 4 17 . . . . 2 . 7 4 Investigation 14 | . 2 . . . 1 . . 8 . . . . 1 . 1 1 Extermination 6 | . . . . . . . . 4 . . . . . . 2 . Reinforcement 14 | . 2 . . . . . 3 2 . . . . . . 4 3 Assault 2 | . . . . . . . 1 . . . . . 1 . . . Garrison 6 | . . . . . 3 . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Ext Distress Signals 12 | . 2 . . . 1 . 2 2 . . . . . . 5 . Communications Jammed 1 | . . . . . . . . . . . . 1 . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 246 | . 17 8 . 2 21 44 10 41 3 6 . 19 9 6 41 19 Peak Tracking Total 8 | . 4 3 . 2 4 8 3 4 3 1 . 5 3 5 7 6 Tactical Retreats 31 | . . . . . 2 14 2 2 . 1 . 3 . . 2 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Ext Traps Triggered 12 | . 1 . . . . 6 . 1 . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 1 . . . 2 . . . 1 Most Traps Carried 1 | . . . . . . . . . . . . 1 1 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Ext Machines Disabled 31 | . 3 . . . 2 . . 12 . . . . 4 . 7 3 Max in Single Turn 6 | . 1 . . . 1 . . 2 . . . . 2 . 6 2 Garrison Access 3 | . . . . . . . 1 1 . . . . 1 . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Ext Machines Accessed 52 | . 6 1 2 . 7 1 4 18 . . 4 . 2 . 3 4 Terminals 25 | . 4 1 . . 4 1 2 8 . . . . 1 . 2 2 Fabricators 3 | . . . . . . . . 3 . . . . . . . . Repair Stations 6 | . . . . . 1 . 1 2 . . . . . . 1 1 Recycling Units 4 | . 2 . . . . . . 1 . . . . . . . 1 Scanalyzers 4 | . . . . . 1 . 1 2 . . . . . . . . Garrison Access 4 | . . . . . 1 . . 2 . . . . 1 . . . Total Hacks 165 | . 15 3 5 . 25 2 12 46 . . 30 . 4 . 13 10 Successful 91 | . 6 1 5 . 14 1 6 21 . . 30 . . . 4 3 Failed 71 | . 8 1 . . 11 1 6 24 . . . . 4 . 9 7 Catastrophic 19 | . 3 . . . 1 . 1 8 . . . . 3 . 2 1 Database Lockouts 3 | . 1 1 . . . . . 1 . . . . . . . . Manual 39 | . 7 3 1 . 6 . . 16 . . . . . . 6 . Terminals 76 | . 11 3 . . 15 2 6 22 . . . . 2 . 9 6 Fabricators 6 | . . . . . . . . 6 . . . . . . . . Repair Stations 18 | . . . . . 3 . 3 6 . . . . . . 4 2 Recycling Units 8 | . 4 . . . . . . 2 . . . . . . . 2 Scanalyzers 16 | . . . . . 6 . 3 7 . . . . . . . . Garrison Access 6 | . . . . . 1 . . 3 . . . . 2 . . . Terminal Hacks 58 | . 3 1 5 . 5 1 2 8 . . 30 . . . 2 1 Record 15 | . . . 4 . . . . . . . 11 . . . . . Part Schematic 14 | . . . . . 1 . . 2 . . 10 . . . . 1 Robot Schematic 7 | . . 1 . . . . . . . . 6 . . . . . Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . . . 3 . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . 1 . . . . . . 1 . Unreport Threat 6 | . . . . . 3 . 1 2 . . . . . . . . Locate Traps 3 | . . . . . . . . 2 . . . . . . 1 . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . . . . Repair Station Hacks 10 | . . . . . 2 . 2 3 . . . . . . 1 2 Scan Component 6 | . . . . . 1 . 1 2 . . . . . . 1 1 Repair 4 | . . . . . 1 . 1 1 . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 4 . 2 5 . . . . . . . . Insert Component 5 | . . . . . 2 . 1 2 . . . . . . . . Analyze 6 | . . . . . 2 . 1 3 . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 7 | . 2 . . . 2 . . 2 . . . . . . 1 . Terminals 3 | . . . . . 2 . . . . . . . . . 1 . Track 1 | . . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 4 1 . . 6 1 3 16 . . . . 2 . 3 3 Full Trace Events 11 | . . . . . 1 . 1 6 . . . . 1 . 1 1 Feedback Events 3 | . . . . . 1 . . 2 . . . . . . . . Corruption 3 | . . . . . 1 . . 2 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . 1 . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 1 . 1 4 . . 10 . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . 1 . . . . . . . . 1 Time 280 | . . . . . 32 . 26 136 . . . . . . . 86 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . 1 1 . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 2 . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 4 . . . . . . . . Non-combat 3 | . . . . . . . . 3 . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . 5 . . . . . . . . parse_system 3 | . . . . . . . . 3 . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . Relay Couplers Released 5 | . . . . . . . 2 . . . . . 3 . . . Machine Destruction 5 | . . . . . . . 2 . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . 2 . . 2 . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Ext Total Allies 18 | . . . 2 6 1 2 . . . 1 . 1 . . 1 4 Largest Group 5 | . . . 2 5 5 2 . . . 1 . 1 . . 1 3 Highest-Rated Group 98 | . . . 16 83 83 46 . . . 85 . 24 . . 29 98 Highest-Rated Ally 85 | . . . 8 31 31 25 . . . 85 . 24 . . 29 39 Total Orders 3 | . . . . . . . . . . . . . . . 3 . EXPLORE 3 | . . . . . . . . . . . . . . . 3 . Ally Attacks 83 | . . . . 2 39 5 . . . . . . . . 4 33 Total Damage 1182 | . . . . 11 470 101 . . . . . . . . 57 543 Kills 11 | . . . . 1 6 . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Ext Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 1 1 . 3 . . . . Drone Launches 5 | . . . . . . . . . . . . . . . 5 . Drone Recoveries 3 | . . . . . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Ext Turns Passed 16162 | 36 968 824 1675 573 834 1039 875 2868 480 1924 179 1291 488 147 1175 786 Spaces Moved 8357 | 44 559 493 992 346 394 563 439 1522 342 1150 82 473 185 122 396 255 Core 217 | 43 74 . . . . . . . . . . . . 92 8 . Treads 2529 | 1 485 493 992 346 141 71 . . . . . . . . . . Legs 2281 | . . . . . . 386 439 1433 . . . . . . 19 4 Wheels 3330 | . . . . . 253 106 . 89 342 1150 82 473 185 30 369 251 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 50 160 160 160 125 45 112 130 130 115 220 205 220 50 50 180 Average Speed 152 | 52 148 160 160 160 144 110 135 131 130 149 220 216 220 91 207 188 Slowest Speed 2400 | 160 160 160 160 160 160 330 200 200 130 220 220 220 220 220 2400 335 Overloaded Moves 82 | . . . . . . 82 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 2 78 97 94 73 37 63 34 41 57 78 70 61 7 77 15 38 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 5 | . 2 1 1 . . . . . . . 1 . . . . . Known Exits Taken 5 | . . . . . 1 . 1 1 . . . 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 1 1 . . . . . Scrap Searched 7 | . . 1 . 2 . . . . . 2 . 2 . . . . Spaces Dug 50 | . . 7 . 14 . 1 2 22 . 3 . . . . 1 . Terrain Destroyed 295 | . 39 7 . 14 3 17 2 50 . 3 . 26 37 46 13 38 Melee 4 | . . . . . . 1 2 . . . . . . . 1 . Projectile 56 | . . . . . . . . 31 . 3 . 17 2 2 1 . AOE 235 | . 39 7 . 14 3 16 . 19 . . . 9 35 44 11 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Ext Total 10880 | 52 647 510 1066 363 614 831 649 2246 368 1346 81 638 242 139 603 485 Wait 1260 | . 33 5 3 12 159 76 99 529 20 114 . 43 10 1 46 110 Move 8341 | 43 558 492 991 345 394 560 438 1521 341 1149 81 472 185 121 395 255 Hop . | . . . . . . . . . . . . . . . . . Pick Up 138 | 4 9 2 4 1 4 7 11 20 . 20 . 13 8 2 27 6 Fast Attach 123 | 4 8 . 1 . 7 22 11 7 . 13 . 2 3 4 31 10 Attach 61 | . 1 . . . 2 9 4 11 . 1 . 11 3 1 9 9 Detach 15 | . . . . . . 3 2 1 . 1 . 1 . . 5 2 Swap 81 | . 5 2 4 2 10 6 14 18 2 2 . 3 8 . 4 1 Drop 103 | . 6 . 5 1 13 3 23 21 . 8 . 4 10 2 2 5 Fire 421 | 1 27 9 3 2 25 31 34 113 5 18 . 83 15 8 20 27 Melee 215 | . . . 8 . . 84 13 5 . 20 . 6 . . 64 15 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . 22 . . . . . . . . . 24 Rewire 76 | . . . 47 . . 8 . . . . . . . . . 21 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 5) 976 | -10/Materials | Discovered new exit (range 11) 987 | -10/Materials | Central database locked down 1005 | -10/Materials | Entered Mines 1140 | -10/Mines | Learned 2 Materials zone layouts 1194 | -10/Mines | Discovered new exit (range 5) 1260 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1263 | -10/Mines | Found Prototype Device 1471 | -10/Mines | Discovered new exit (range 5) 1482 | -10/Mines | Central database locked down 1717 | -10/Mines | Learned location of Storage (-9) 1821 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1822 | -10/Mines | Discovered new exit (range 5) 1829 | -10/Mines | Entered Exiles 1829 | -10/Exiles | Found Exiles lab destroyed 2011 | -10/Exiles | Opened EX-Vault 2024 | -10/Exiles | Identified Exp. Sensor Array 2028 | -10/Exiles | Found Potential Leg 2031 | -10/Exiles | Found Potential Leg 2125 | -10/Exiles | Learned location of Zion (-6) 2844 | -10/Exiles | Discovered new exit (range 12) 3132 | -10/Exiles | Discovered new exit (range 15) 3504 | -10/Exiles | Entered Mines 3504 | -9/Mines | Accompanied by 2 allies 3507 | -9/Mines | Met a Derelict bent on vengeance 3562 | -9/Mines | Received a Mining Laser from a helpful Derelict 3668 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4027 | -9/Mines | Discovered new exit (range 8) 4056 | -9/Mines | Discovered new exit (range 12) 4070 | -9/Mines | Assembled infested the area 4077 | -9/Mines | Entered Materials 4077 | -8/Materials | Accompanied by 5 allies 4077 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4078 | -8/Materials | Identified exit to Factory 4082 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4367 | -8/Materials | Repaired Lgt. EM Pulse Cannon 4464 | -8/Materials | Build established: Scavenger-Mutant 4630 | -8/Materials | Garrison activated, responded to threat 4689 | -8/Materials | Lost 4 allies 4904 | -8/Materials | Build established: Mutant 4911 | -8/Materials | Identified exit to Garrison 4911 | -8/Materials | Entered Garrison 4954 | -8/Garrison | Triggered checkpoint 5089 | -8/Garrison | Lost 3 parts (1n1u1w) 5291 | -8/Garrison | Discovered new exit (range 5) 5296 | -8/Garrison | Lost 8 parts (3n2u3w) 5296 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5314 | -8/Garrison | Triggered checkpoint 5364 | -8/Garrison | Lost 3 parts (1p2u) 5383 | -8/Garrison | Discovered new exit (range 13) 5450 | -8/Garrison | Triggered checkpoint 5467 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5663 | -8/Garrison | Core integrity fell below 50% 5703 | -8/Garrison | Lost 7 parts (2p4n1w) 5764 | -8/Garrison | Triggered checkpoint 5919 | -8/Garrison | Lost 3 parts (3n) 5922 | -8/Garrison | Discovered new exit (range 10) 5950 | -8/Garrison | Entered Materials 5992 | -8/Materials | Build established: Scavenger-Mutant 6138 | -8/Materials | Core integrity fell below 20% 6180 | -8/Materials | Lost 3 parts (1n1u1w) 6577 | -8/Materials | Met 7R-MNS 6593 | -8/Materials | Discovered exit to Factory (range 16) 6682 | -8/Materials | Build established: Mutant 6739 | -8/Materials | Repaired Corrupted Hvy. Assault Cannon 6825 | -8/Materials | Entered Factory 6825 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6826 | -7/Factory | Caught up to 7R-MNS 6947 | -7/Factory | Noticed a derelict Sapper rigging charges 7039 | -7/Factory | Discovered new exit (range 11) 7382 | -7/Factory | Garrison activated, responded to threat 7423 | -7/Factory | Build established: Tank 7658 | -7/Factory | Discovered new exit (range 11) 8412 | -7/Factory | Build established: Hacker-Tank 9294 | -7/Factory | Identified exit to Lower Caves 9294 | -7/Factory | Central database locked down 9591 | -7/Factory | Build established: Tank 9693 | -7/Factory | Entered Lower Caves 9772 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10087 | -7/Lower Caves | Discovered new exit (range 7) 10173 | -7/Lower Caves | Entered another Lower Caves area 10342 | -7/Lower Caves | Build established: Mutant 10603 | -7/Lower Caves | Spotted B-75 Beast 10802 | -7/Lower Caves | Destroyed B-75 Beast 10830 | -7/Lower Caves | Lost 4 parts (2p2u) 11342 | -7/Lower Caves | Learned Factory emergency access door positions 11689 | -7/Lower Caves | Discovered new exit (range 5) 11750 | -7/Lower Caves | Build established: Hauler-Mutant 12097 | -7/Lower Caves | Entered Data Miner 12097 | -7/Data Miner | Discovered new exit (range 6) 12139 | -7/Data Miner | Met Data Miner 12192 | -7/Data Miner | Learned location of Section 7 (-2) 12192 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12223 | -7/Data Miner | Received God Mode back door access code from Data Miner 12276 | -7/Data Miner | Entered Proximity Caves 12385 | -6/Proximity Caves | Learned Factory emergency access door positions 12622 | -6/Proximity Caves | Learned location of 1 exit from Factory 12876 | -6/Proximity Caves | Identified exit to Factory 13102 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13172 | -6/Proximity Caves | Lost 6 parts (1p1n2u2w) 13266 | -6/Proximity Caves | Spotted B-75 Beast 13412 | -6/Proximity Caves | Build established: Hauler-Tank 13567 | -6/Proximity Caves | Entered Factory 13567 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13568 | -6/Factory | Identified exit to Lower Caves 14055 | -6/Factory | Sucked down chute 14055 | -6/Factory | Entered Waste 14070 | -6/Waste | EMP discharged 14107 | -6/Waste | Spotted C-40 Crusher 14114 | -6/Waste | Destroyed C-40 Crusher 14127 | -6/Waste | Spotted C-40 Crusher 14131 | -6/Waste | Spotted C-40 Crusher 14141 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14144 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14147 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14148 | -6/Waste | Released all parts (5) 14159 | -6/Waste | Spotted C-40 Crusher 14170 | -6/Waste | EMP discharged 14170 | -6/Waste | System corruption reached 10% 14171 | -6/Waste | Spotted C-40 Crusher 14175 | -6/Waste | Lost 3 parts (1p1n1w) 14181 | -6/Waste | Spotted C-40 Crusher 14191 | -6/Waste | Discovered new exit (range 10) 14202 | -6/Waste | Entered Factory 14643 | -6/Factory | Identified exit to Extension 14666 | -6/Factory | Build established: Hauler-Mutant 14668 | -6/Factory | Incoming investigation squad redirected 14730 | -6/Factory | Lost 6 parts (2n2u2w) 14778 | -6/Factory | Core integrity fell below 50% 15165 | -6/Factory | Lost 7 parts (2p3n1u1w) 15276 | -6/Factory | Lost 3 parts (2n1w) 15377 | -6/Factory | Entered Extension 15548 | -6/Extension | Build established: Scavenger-Mutant 15700 | -6/Extension | Repaired Broken Centrium Wheel? 15828 | -6/Extension | Energy Cycler disabled 15828 | -6/Extension | Rescued a captive Derelict 15828 | -6/Extension | Rescued a captive Derelict 15830 | -6/Extension | Rescued a captive Derelict 15831 | -6/Extension | Rescued a captive Derelict 15833 | -6/Extension | Rescued a captive Derelict 15863 | -6/Extension | Rescued a captive Derelict 15928 | -6/Extension | Core integrity fell below 20% 15988 | -6/Extension | Lost 13 parts (2p5n3u3w) 16134 | -6/Extension | Spotted B-75 Beast 16145 | -6/Extension | Spotted B-75 Beast 16163 | -6/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 16147_ Destroyed Hvy. Plasma Cannon. 16147_ HV Slug penetrates B-75 Beast. 16148_ B-75 Beast suffers critical hit (Burn). 16148_ 5D-ZCD(h) destroyed. 16148_ 5L-CD5(h) destroyed. 16153_ Dropped Hvy. Pick. 16153_ Acquired Unknown Ballistic Cannon. 16153_ Identified Bore Cannon. 16155_ AZ-W4Y(b) destroyed. 16155_ HV Slug penetrates Y-54 Guardian. 16155_ Y-54 Guardian suffers critical hit (Destroy). 16155_ Destroyed Imp. Deuterium Engine. 16156_ Wheel destroyed. 16158_ Y-54 Guardian destroyed. 16161_ HV Slug penetrates Machine. 16161_ Machine disabled. 16163_ Overheating: Energy bleed (-36). 16163_ Carbon-fiber Leg destroyed. 16163_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | % #????###+##### #????????????????????????? | | #?????# # #????????????????????????? | | % #?????# # ####?????????????????????? | | ! #?????# * * + #?????????????????????? | | = #?????# * %" #?????????????????????? | | #"## #####?????# * # %^^#?????????????????????? | | #### T#????????# [% # #?????????????????????? | | #??# ##????????#####/#" #?????????????????????? | | ???# #?????????????#% #?????????????????????? | | ???###?????????????# ##????????????????????? | | ???????????????????# "#????????????????????? | | ???????????????????# ##????????????????????? | | ???????????????????# % #?????????????????????? | | ???????????????????####### #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ???????????????????????###%#?????????????????????? | | ?????????????????????### # #?????????????????????? | | ?????????????????????# % #?????????????????????? | | ?????????????????????#%% # #?????????????????????? | | ?????????????????????###T# #?????????????????????? | | ???????????????????????### #?????????????????????? | | ?????????????????????????#%#?????????????????????? | | ?????????????????????????#!###???????????????????? | | ???????????????????????###%;;# ## ### ???????????? | | ???????????????????????# !% %%[ Y "" ???????????? | | ???????????????????????#=@!* [% " ??????????? | | ??????????????????????#% /%!% #????????? | | ??????????????????????## !%= #????????? | | ???????????????????????# = ?????????? | | ??????????????????????? ?????????? | | ??????????????????????? ??????????? | | ?????????????????????? ??????????? | | ?????????????????????? u BB ??????????? | | ????????????????????? BB ???????????? | | ?????????????????????### BB ???????????? | | ???????????????????????# %BB ????????????? | | ???????????????????????# ????????????? | | ???????????????????????# ??????????????? | | ???????????????????????? ????????????????? | | ????????????????????????#####T???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Armor Coverage 825 Resistance: TH 15 Resistance: EM 25 Core Shielding 20 Weapon Cycling 15 Evasion (%) 66 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Mak. Sword | -8/Materials | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed Hvy. Assault Cannon | -7/Factory | Scanalyzed Powered Armor | -7/Factory | Hacked Imp. Utility Shielding | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Plasma Rifle | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Lgt. Angular Momentum Engine | -6/Extension | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Mines | Hacked R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaSeismicFlamer Manual? 0 Play Time 02:31:19 Cumulative 700.5 hours Start 2024.04.11 @ 19:06:43 End 2024.04.16 @ 14:09:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 260 Adventurer 3 Explorer 25 Win Type - Total 16 Types 10/3/1/1/0/1/0/0/0 Lore% 91 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6916b0f2-f92d-4474-8b05-422537ddfcf9