Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.14 @ 19:47:26 Player: Aria Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (99) 99 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1044 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 212/300 Energy 243/250 System Corruption 0% Temperature Cool (0) Movement Walking (400) Ox4 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Medium Laser Assault Rifle > --- INVENTORY (20) --- Ion Engine Small Storage Unit Small Laser Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Small Storage Unit Small Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 10 | 7 3 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 2 | 2 . . Leg 1 | . 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 1 | . 2 2 Power . | . . . Propulsion . | . . . Utility . | . . 1 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 89 | . 89 88 Engine 14 | . 14 22 Treads 23 | . 23 11 Leg 3 | . 3 11 Device 13 | . 14 11 Storage 13 | . 14 11 Energy Gun 5 | . 4 11 Ballistic Gun 13 | . 14 11 Peak Build Rating 8 | 7 7 8 Average Rating 6 | 6 6 7 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) 11 | . 11 . Naked Turns . | . . . Heaviest Build 50 | 15 50 . Greatest Support 40 | 40 40 . Greatest Overweight (x) 4 | . 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 10 | 7 11 20 Most Carried 3 | 1 3 3 Average Carried 1 | . 2 2 Final Capacity 20 | 8 20 20 Final Carried 3 | 1 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 343 | 226 117 . Remotely . | . . . Salvage Created 182 | 40 142 . Parts 14 | 4 10 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 6 . Guns 6 | . 6 . Classes Destroyed 4 | 1 3 . Worker 1 | . 1 . Tunneler 2 | 2 . . Swarmer 5 | . 5 . Grunt 1 | . 1 . Best Kill Streak 3 | 1 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 48 | . 48 . Missed 15 | . 15 . Hits 33 | . 33 . Projectile 33 | . 33 . Damage Taken 264 | . 264 . Core 19 | . 19 . Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 92 . Volleys Fired 37 | 8 29 . Largest 2 | 2 2 . Hottest 70 | 70 70 . Shots Fired 52 | 16 36 . Gun 52 | 16 36 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 37 | 8 29 . Thermal 15 | 8 7 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 4 | 4 3 . Robot Miss Streak 4 | 2 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 23 | 10 13 . Core Hits 9 | 2 7 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Burn 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 310 | 128 182 . Guns 310 | 128 182 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 212 | 54 158 . Thermal 98 | 74 24 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 54 | 54 45 . Average Temperature 21 | 24 18 . Received Heat Transfer 12 | . 12 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 370 | 296 74 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 81 | 5 81 24 Initial 24 | . . 24 Average 13 | . 18 24 Influence Increases 213 | 10 203 . Destroy 0b10 Robot/C 120 | . 120 . Destroy 0b10 Robot/NC 15 | 10 5 . Destroy Leader 10 | . 10 . Successful Hack 7 | . 7 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 60 | . 60 . Influence Decreases 189 | 10 146 33 Entered New Map 33 | . . 33 Time Decay 156 | 10 146 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 14 . Peak Tracking Total 3 | . 3 . Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 723 | 108 613 2 Seismic 723 | 108 613 2 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 843 | 228 613 2 Spaces Moved 315 | 125 190 . Core 6 | 6 . . Treads 280 | 119 161 . Legs 29 | . 29 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 . Average Speed 186 | 154 208 . Slowest Speed 400 | 160 400 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 6 30 1 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 515 | 140 373 2 Wait 150 | . 150 . Move 313 | 124 189 . Hop . | . . . Pick Up 2 | 1 1 . Fast Attach 8 | 7 1 . Attach 2 | . 1 1 Detach 1 | . . 1 Swap 2 | . 2 . Drop . | . . . Fire 37 | 8 29 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 229 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 830 | -10/Materials | Discovered new exit (range 3) 842 | -10/Materials | Entered another Materials area 842 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 844 | -9/Materials | Self-destructed Last Messages --------------- 00674_ K-01 Serf collects debris. 00709_ Acquired Aluminum Leg. 00711_ Acquired 32 matter. 00728_ S-10 Pest destroyed. 00782_ K-01 Serf collects debris. 00785_ U-05 Engineer builds a Door. 00786_ K-01 Serf cleans the Recycling Unit. 00806_ Acquired 20 matter. 00818_ Acquired 19 matter. 00823_ R-06 Scavenger collects Flight Unit. 00830_ EXIT=FOUND 00834_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00836_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 00841_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????###+###########???????? | | ?????????? #???????? | | ?????????? @ #???????? | | ?????????? #???????? | | ?????????????### ####+####???????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 249 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed IonPlatingJack Manual? 0 Play Time 00:08:43 Cumulative 9.2 hours Start 2026.10.13 @ 23:38:08 End 2026.10.14 @ 19:47:26 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 63% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34894866-c11c-479d-86a2-e103e6decb08