Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.07 @ 00:37:36 Player: Kite Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (379) 1895 Value Destroyed (20465) 20465 Prototype IDs (390) 7800 Alien Tech Used (0) 0 Bonus (38642) 38642 TOTAL SCORE: 80102 Bonus ------- High Alert Combat Kills 1803 Follower Combat Kills 626 Entered Garrisons 800 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1706 MAIN.C Attacked Proxy Base 500 Met Warlord at Research 2000 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -693 Cogmind --------- Core Integrity 1501/1600 Matter 174/300 Energy 698/725 System Corruption 4% Temperature Warm (160) Movement Treading (146) Location 0b11 Command Parts ------- > --- POWER (4) -------- Light Antimatter Reactor Reinforced Antimatter Reactor Particle Reactor (fused) Light Quantum Reactor > --- PROPULSION (7) --- Enhanced Armored Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (10) ----- Cargo Storage Unit Experimental Core Analyzer Experimental Armor Integrity Analyzer Nanoactuators Advanced Force Booster Centrium Heavy Armor Plating Light Regenerative Plating > --- WEAPON (4) ------- Phasing Sabre Vibroblade Molecular Scythe Molecular Scythe > --- INVENTORY (30) --- Light Quantum Reactor Light Quantum Reactor Armored Medium Treads Armored Medium Treads Armored Medium Treads Enhanced Armored Medium Treads Biometal Medium Treads Advanced Heavy Treads Advanced Heavy Siege Treads Experimental Energy Well (600) Matter Compressor (250) Enhanced Optical Array Advanced Transmission Jammer Experimental Cloaking Device Hardened Heavy Armor Plating Layered Heavy Armor Plating Advanced Force Field Advanced Point Defense System Advanced Point Defense System Micro-nuke Launcher Phasing Sabre Plasma Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Reinforced Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Cargo Storage Unit Experimental Core Analyzer Experimental Armor Integrity Analyzer Nanoactuators Advanced Force Booster Centrium Heavy Armor Plating Light Regenerative Plating Advanced Remote Force Field > --- WEAPON ----------- Vibroblade Molecular Scythe Molecular Scythe Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Armored Medium Treads Armored Medium Treads Armored Medium Treads Enhanced Armored Medium Treads Biometal Medium Treads Advanced Heavy Treads Advanced Heavy Siege Treads Advanced Heat Sink Experimental Energy Well Matter Compressor Enhanced Optical Array Advanced Transmission Jammer Experimental Cloaking Device Hardened Heavy Armor Plating Layered Heavy Armor Plating Advanced Force Field Advanced Point Defense System Advanced Point Defense System Micro-nuke Launcher Phasing Sabre Phasing Sabre [Rating: 214] Favorites ----------- Power Enhanced Nuclear Core Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Utility Advanced Melee Analysis Suite Device Advanced Shield Generator Storage Cargo Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced System Shield Protection Light Regenerative Plating Weapon Power Sword Energy Gun Vortex Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . . . 2 . . . 2 . . . 2 . . . . 2 2 2 . Power 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Utility 8 | . . . 1 . . . 1 . . . 1 . . . . . . 2 . . . . . . . . . . . . 1 1 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Attached 342 | 6 6 2 12 . 1 2 6 17 9 32 12 2 15 3 2 9 17 3 16 1 20 6 16 3 12 19 3 5 9 14 21 22 11 8 Power 42 | 1 1 . 2 . . 1 1 2 . 2 1 . 3 . . 1 2 . 4 . 2 1 3 1 . 2 1 . 1 . 4 2 3 1 Engine 13 | 1 1 . 2 . . 1 . 1 . 1 . . . . . . 1 . 2 . 1 . . 1 . 1 . . . . . . . . Core 12 | . . . . . . . 1 1 . 1 1 . 3 . . . . . 1 . 1 1 2 . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . 1 1 . 1 . . . 1 . . 1 1 . 1 . 4 2 3 1 Propulsion 104 | 2 . . 4 . . . 1 10 1 9 7 . 2 . 1 5 7 . 7 1 5 1 6 . 9 6 . 1 1 5 4 5 1 3 Treads 87 | 2 . . 4 . . . 1 6 . 7 3 . 2 . 1 3 4 . 6 1 5 1 6 . 9 6 . 1 1 5 4 5 1 3 Leg 13 | . . . . . . . . 4 1 2 . . . . . 2 3 . 1 . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 123 | 1 1 2 3 . 1 . 4 3 6 8 1 1 7 3 1 3 1 3 4 . 6 3 7 1 3 7 2 2 4 3 13 8 7 4 Device 64 | . . 2 . . . . 3 1 1 . 1 1 2 1 . 1 1 2 1 . 4 1 3 1 3 4 2 1 3 3 10 5 4 3 Storage 10 | 1 . . 1 . . . 1 . . 2 . . 1 . . . . . 1 . 1 . 1 . . . . 1 . . . . . . Processor 16 | . . . . . . . . 1 . 2 . . 3 . 1 1 . 1 1 . . 1 . . . 1 . . . . 1 1 1 1 Hackware 5 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Protection 28 | . 1 . 1 . 1 . . 1 4 4 . . 1 2 . 1 . . 1 . 1 1 3 . . 1 . . 1 . 1 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 4 . 3 . . 1 . 2 2 13 3 1 3 . . . 7 . 1 . 7 1 . 1 . 4 . 2 3 6 . 7 . . Energy Gun 8 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . 2 . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . 2 . . Ballistic Cannon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 12 | . . . . . . 1 . . . 7 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . Special Weapon 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . Impact Weapon 9 | . . . 2 . . . . 2 1 . . . . . . . 3 . . . . . . . . 1 . . . . . . . . Slashing Weapon 25 | . . . . . . . . . 1 6 . . . . . . . . . . 7 . . 1 . 2 . 1 . 4 . 3 . . Piercing Weapon 4 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 1 . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 2 . . 1 . . Corrupted Parts 11 | . . . . . . . . 2 . 5 . . . . 1 3 . . . . . . . . . . . . . . . . . . System Corruption 61 | . . . . . . . . 17 . 20 . . . . 8 16 . . . . . . . . . . . . . . . . . . Parts Lost 88 | . . . 1 . . . 1 14 . 12 . 5 . 2 . 11 2 . 9 . 3 1 10 . 2 2 3 . 2 . 5 1 1 1 Power 13 | . . . 1 . . . 1 1 . 1 . 1 . . . 1 1 . 1 . 1 . 2 . . 1 . . . . . 1 . . Propulsion 35 | . . . . . . . . 8 . 7 . 3 . . . 6 . . 6 . 1 . 3 . . . . . . . 1 . . . Utility 26 | . . . . . . . . 5 . 1 . . . 2 . 2 1 . 2 . 1 1 4 . 2 . 1 . 1 . 1 . 1 1 Weapon 14 | . . . . . . . . . . 3 . 1 . . . 2 . . . . . . 1 . . 1 2 . 1 . 3 . . . Highest Loss Streak 8 | . . . 1 . . . 1 6 . 4 . 4 . 1 . 7 2 . 2 . 2 1 8 . 2 1 2 . 2 . 3 1 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 20 | 1 6 7 8 14 14 14 15 15 17 16 19 19 17 17 17 12 16 14 16 20 19 22 25 27 26 24 27 31 30 28 27 25 23 24 Power . | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 2 1 . 1 1 1 1 2 1 1 2 Propulsion 6 | . 4 5 3 7 7 7 5 5 5 2 6 7 3 4 4 1 3 4 3 6 6 8 7 7 10 12 15 14 12 11 8 7 5 6 Utility 8 | . . . 2 3 3 3 5 4 4 4 5 6 9 8 6 5 8 7 8 8 7 7 8 9 9 8 10 13 13 11 11 14 13 12 Weapon 3 | . 1 2 2 3 3 3 3 3 7 8 7 6 4 4 4 3 2 2 2 3 5 6 6 7 4 1 . 1 2 3 4 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 113 | . 4 3 5 . . . . 1 15 6 3 . 4 . . . 14 . 9 . 5 . 2 1 13 1 1 . 6 4 7 2 . 7 Power 10 | . . . . . . . . . . 1 1 . . . . . . . . . . . 1 1 . . 1 . . 2 1 . . 2 Propulsion 40 | . 2 3 2 . . . . . 10 . . . . . . . 4 . 3 . 1 . 1 . 8 . . . 1 . 1 2 . 2 Utility 39 | . . . . . . . . . 3 4 2 . 2 . . . 6 . 6 . . . . . 4 . . . 3 2 4 . . 3 Weapon 19 | . 2 . 2 . . . . 1 1 1 . . 2 . . . 3 . . . 2 . . . 1 1 . . 2 . 1 . . . Tool/Special 5 | . . . 1 . . . . . 1 . . . . . . . 1 . . . 2 . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 90 100 96 100 99 100 87 87 92 92 89 82 91 94 91 86 84 85 79 80 74 70 70 82 73 77 76 77 76 79 85 86 87 84 Engine 3 | . 14 14 10 11 11 11 4 . 9 4 7 7 . . . . 4 6 9 . 3 . . 2 5 5 5 5 1 . . . . . Core 3 | . . . . . . . 1 8 . 3 5 6 13 15 15 10 1 . 2 6 . 9 8 8 5 3 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 3 8 6 . 6 6 1 1 . . 1 5 5 5 5 5 12 15 16 Treads 22 | . 28 28 30 33 33 33 35 15 . 26 21 . 29 30 29 20 21 26 20 20 19 17 22 29 18 14 15 15 18 22 28 24 20 19 Leg 3 | . . . . . . . . 18 36 8 . . . . . 6 8 . . . . . . . . . . . . . . . . . Device 7 | . . 13 5 . . . 13 7 . 6 6 7 7 8 . 1 4 18 8 13 16 9 4 9 11 7 4 9 7 5 13 8 12 9 Storage 6 | . 14 14 11 11 11 11 9 9 9 12 7 7 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 9 | . . . . . . . . 5 9 7 7 7 7 15 15 15 9 6 13 6 6 7 11 11 11 10 15 15 15 14 6 8 8 4 Hackware 1 | . . . 10 11 8 . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . 4 6 6 Protection 5 | . 5 . 5 11 13 22 5 5 15 8 7 7 6 1 7 5 2 . 1 6 3 4 6 6 4 4 4 . 2 5 4 5 4 6 Ballistic Gun 1 | . 24 28 16 . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 4 . . Impact Weapon 4 | . . . 5 22 22 20 17 17 5 5 4 . 3 1 7 5 6 3 1 . . . . . . 4 5 5 2 3 . . . . Slashing Weapon 6 | . . . . . . . . . 5 4 9 7 4 . . . . . . . 7 10 5 5 7 14 13 13 10 15 18 9 11 12 Piercing Weapon 2 | . . . . . . . . . . . . . 5 12 7 6 4 8 11 13 . . . . . . . . . . . 2 4 3 Peak Build Rating 214 | 6 12 20 19 17 17 19 27 41 47 47 59 45 63 63 64 65 81 76 99 83 87 106 107 90 100 114 113 119 143 141 162 180 206 214 Average Rating 89 | 4 10 14 17 17 16 18 23 31 45 37 52 41 60 58 63 59 66 75 80 82 78 103 94 88 95 108 110 113 125 127 155 171 203 208 On Entrance 70 | . 6 12 15 17 17 15 19 26 40 47 45 45 34 60 63 64 65 67 75 82 83 86 105 88 88 93 111 107 115 110 141 157 171 204 Avg Prop Armor Cover (%) 4 | . . . . . . . . 10 . . 9 . . . . 4 4 . 4 . . . . . . . . . . . . 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 286 | 13 17 15 36 34 37 43 57 62 69 85 95 95 92 85 81 89 92 83 209 186 192 197 197 193 193 200 193 251 270 214 218 233 248 286 Greatest Support 265 | 40 40 40 60 60 60 60 80 80 65 102 110 40 118 118 118 118 91 83 150 115 150 225 225 181 215 210 210 210 210 194 242 247 254 265 Greatest Overweight (x) 9 | . . . . . . . . 4 1 2 4 9 . . . 1 2 . 1 1 2 . 1 1 1 . . 1 1 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . 4 . . . . . . . 1 1 . . 1 . . . . . . . . . . Largest Inventory Capacity 35 | 8 8 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 35 35 30 30 30 30 30 Average Capacity 24 | 6 8 8 10 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 23 30 30 30 30 30 30 30 30 34 32 30 30 30 30 30 Most Carried 35 | 4 8 8 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 35 35 30 30 30 30 30 Average Carried 23 | 2 6 7 10 15 15 15 15 15 19 19 19 19 19 19 19 15 19 18 22 29 29 26 28 29 28 28 29 34 31 28 28 29 28 28 Final Capacity 35 | 8 8 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 35 30 30 30 30 30 30 Final Carried 35 | 4 8 8 15 15 15 15 18 20 19 20 20 19 20 20 20 12 20 20 30 30 28 30 30 30 29 30 30 35 29 30 29 30 29 26 Scrap Suit Usage (%) 1 | . . . . . . . 4 32 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Cannibalized 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 29% | Hauler-Gladiator 22% | Gladiator 12% | Hauler-Mutant 10% | Scavenger-Gladiator 10% | Scavenger-Mutant 6% | Mutant 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Gladiator | -8/Garrison Gladiator | -8/Materials Gladiator | -8/Garrison Gladiator | -7/Factory Scavenger-Mutant | -7/Waste Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Scavenger-Gladiator | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Hauler-Mutant | -6/Garrison Hauler-Mutant | -6/Factory Hauler-Mutant | -6/DSF Hauler-Mutant | -5/Factory Hauler-Gladiator | -5/Garrison Hauler-Gladiator | -5/Factory Hauler-Gladiator | -5/DSF Hauler-Gladiator | -4/Factory Hauler-Gladiator | -4/Upper Caves Hauler-Gladiator | -4/Upper Caves Hauler-Gladiator | -4/Warlord Hauler-Gladiator | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Assassin | -2/Research Hauler-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Com Matter Collected 12940 | 207 76 175 523 . . 132 166 449 181 1073 464 . 480 396 37 314 2714 40 470 . 300 177 477 44 185 235 298 98 564 391 441 771 720 342 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19409 | . 130 267 1229 . . 230 439 949 288 1779 562 . 792 525 . 372 825 69 2006 . 588 391 1004 61 882 1219 862 . 693 439 1261 258 923 366 Parts 770 | . 8 12 87 . . 7 7 49 20 73 44 . 31 19 . 7 25 1 84 . 15 18 40 3 14 35 19 . 23 11 57 5 37 19 Haulers Intercepted 10 | . 1 . 2 . . . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Recyclers Shooed 4 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . . . . . . . . 12 1 . 41 . . . . . . . . . 14 . . 11 . . . . Prevented 62 | . . . . . . . . . . . . . . 1 . . 59 . . . . . . . . . 2 . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Broken 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 314 | . 3 6 16 . . 3 7 27 6 31 12 . 12 9 . 4 15 1 25 . 9 9 15 1 10 21 11 . 14 4 18 3 19 3 Melee 160 | . . . . . . . 6 5 4 11 7 . 10 3 . . 2 1 18 . 9 9 14 1 10 14 9 . . . 18 . 6 3 Guns 50 | . 3 6 15 . . . . . . . . . . . . . 12 . . . . . . . . . . . 8 4 . 2 . . Cannons 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . AOE 52 | . . . . . . 3 . 9 2 15 4 . . 5 . . . . . . . . . . . . . . . . . 1 13 . Classes Destroyed 21 | . 3 1 7 . . . . 2 . 3 . . . 1 . . . . 1 . . . . . . . . . 2 . . 1 . . Worker 19 | . 1 . 1 . . . 1 . 3 . 6 . 3 . . . . . . . . . . . . 1 . . . . 1 . . 2 Builder 7 | . . . 3 . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . Tunneler 6 | . . . 1 . . 1 . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . Hauler 10 | . 1 . 2 . . . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Recycler 8 | . . . 2 . . 1 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 1 . Operator 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 11 | . . . 4 . . . 1 1 1 . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . Swarmer 71 | . 3 . . . . . 3 7 5 . 7 . . 6 . . 4 . . . . 5 . . 1 9 5 . . 4 7 . 5 . Cutter 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Grunt 113 | . . 6 8 . . 3 3 6 . 14 2 . 8 2 . . 8 . 11 . 7 3 6 1 3 5 5 . 4 . 2 . 6 . Brawler 10 | . . . 1 . . . . . . 1 . . . . . . 2 . . . . . 2 . . . . . 2 . 1 . 1 . Duelist 9 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Sentry 35 | . . . 7 . . . 1 9 1 3 . . 2 1 . . . 1 3 . . 1 2 . . 1 1 . . . 2 . . . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Specialist 11 | . . . . . . . . 3 . 1 . . . . . . . . . . 2 . . . 5 . . . . . . . . . Hunter 14 | . . . . . . . . 2 . . . . . . . . . . 2 . . . 2 . 1 2 . . . . . . 5 . Programmer 29 | . . . . . . . . . . 4 3 . 2 . . . . . 5 . . . 2 . . 3 . . 1 . 5 . 2 2 Behemoth 4 | . . . . . . . . . . 2 . . . . . . 1 . . . . . 1 . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | . 2 2 9 . . 4 5 4 5 7 5 . 4 3 . 2 4 1 4 . 4 4 3 1 3 5 4 . 7 4 5 1 5 2 Combat Bots Only 7 | . 2 2 3 . . 3 3 4 2 7 4 . 4 3 . 2 4 1 4 . 4 4 3 1 3 5 4 . 7 4 5 1 5 2 Max Kills in Single Turn 4 | . 2 1 1 . . 2 1 4 2 2 2 . 1 1 . 1 1 1 1 . 1 2 1 1 1 1 1 . 2 1 1 1 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . 4 2 2 2 . . 1 . . . . . . . . . . . . . . . . . 1 2 . Melee 2 | . . . . . . . 1 1 1 1 1 . 1 1 . . 1 1 1 . 1 2 1 1 1 1 1 . . . 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 2674 | . 13 5 75 . . 6 46 187 21 178 73 2 120 65 2 60 102 27 285 . 120 102 186 7 60 199 70 30 97 45 150 143 106 92 Missed 678 | . 4 1 22 . . 1 10 44 10 41 20 . 33 21 . 18 35 5 83 . 29 22 30 1 18 47 25 9 30 8 31 33 26 21 Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Hits 1996 | . 9 4 53 . . 5 36 143 11 137 53 2 87 44 2 42 67 22 202 . 91 80 156 6 42 152 45 21 67 37 119 110 80 71 Melee 45 | . . . . . . . . . . . . 2 . . . . 4 . 11 . . . 3 . . 4 . . 2 . 18 1 . . Projectile 1951 | . 9 4 53 . . 5 36 143 11 137 53 . 87 44 2 42 63 22 191 . 91 80 153 6 42 148 45 21 65 37 101 109 80 71 AOE 15 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 10 . . 2 . 2 Critical Strikes 104 | . . . 2 . . 1 3 4 . 4 1 2 3 . 1 . 7 . 12 . 5 7 8 . . 7 3 . 6 . 11 5 4 8 Part Disruptions 10 | . . . . . . . . . . . 1 . . . . 1 . . . . 3 1 . . 2 . . . . . . 2 . . Damage Taken 34308 | . 79 47 743 . . 120 410 1924 136 2402 549 410 774 510 51 1869 1422 119 2829 . 1878 1119 2629 81 615 2643 554 86 1670 614 2448 2570 1398 1609 Core 2742 | . . 10 175 . . 16 50 190 9 147 . 74 105 38 15 190 38 . 173 . 568 68 107 . 51 146 74 21 107 18 120 133 40 59 Absorbed by Shields 6471 | . . . . . . . 89 113 . 300 209 . 311 71 . 97 43 53 145 . 442 402 782 30 219 325 231 32 223 219 609 264 828 434 Reduced by Siege Mode 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 . . . . Regen/Repaired (Parts) 2078 | . . . . . . . 10 . . . . . 105 . . . 119 . . . . . . . . 152 241 . 106 213 244 648 140 100 Core Remaining (%) 67 | 100 . 96 . . . 52 . . . 28 . . . . . . 34 . . . 12 . . . 77 . . . . 68 90 90 . 93 Volleys Fired 335 | 1 11 7 75 . . 3 1 13 2 38 9 10 2 20 . 5 54 . 2 . . 1 . . . 3 . . 28 10 3 22 15 . Largest 4 | 2 2 2 2 . . 1 1 1 1 2 1 1 1 1 . 1 2 . 1 . . 1 . . . 1 . . 3 2 1 4 1 . Hottest 156 | 90 46 46 46 . . 30 30 30 30 78 40 40 39 39 . 39 58 . 5 . . 7 . . . 60 . . 156 76 38 156 49 . Shots Fired 531 | 2 22 14 150 . . 3 1 13 2 64 9 9 2 19 . 4 76 . 2 . . 1 . . . 3 . . 57 20 3 40 15 . Gun 366 | 2 22 14 150 . . . . . . . . . . . . . 76 . . . . . . . . 1 . . 40 20 3 38 . . Cannon 31 | . . . . . . . . . . . 5 9 . . . . . . . . . . . . . . . . 17 . . . . . Launcher 128 | . . . . . . 3 1 13 2 64 3 . 2 19 . 4 . . . . . . . . . . . . . . . 2 15 . Special 6 | . . . . . . . . . . . 1 . . . . . . . 2 . . 1 . . . 2 . . . . . . . . Kinetic 354 | . 22 14 150 . . . . . . . 5 9 . . . . 76 . . . . . . . . . . . 17 20 3 38 . . Thermal 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 41 | . . . . . . 3 1 13 2 2 3 . . . . . . . . . . . . . . . . . . . . 2 15 . Electromagnetic 88 | . . . . . . . . . . 62 . . 2 19 . 4 . . . . . . . . . 1 . . . . . . . . Entropic 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . . . . Robot Hit Streak 21 | 1 3 8 21 . . 15 . 17 . 6 2 . . 1 . 4 9 . . . . 5 . . . 8 . . 8 6 . 7 4 . Robot Miss Streak 8 | 1 7 1 1 . . . . . . 2 2 2 . 8 . . 4 . . . . . . . . . . . 4 2 . 5 2 . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Secondary Targets 6 | . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Shots Hit Robots 1081 | 1 10 12 119 . . 5 29 66 21 66 43 . 45 12 . 25 53 6 96 . 26 37 55 3 27 81 40 . 35 19 68 23 27 31 Core Hits 489 | . 5 10 43 . . 6 6 31 8 44 19 . 15 19 . 4 31 2 34 . 10 12 18 1 12 16 12 . 25 5 31 14 43 13 Critical Kills 6 | . . . . . . . 1 1 . . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . . . . Critical Parts Destroyed 46 | . . . 1 . . . 5 8 1 . . . 5 . . 4 1 . 5 . . . . . . 12 3 . . . . 1 . . Critical Strikes 136 | . . . 1 . . . 6 9 4 9 1 . 8 2 . 6 2 . 15 . 6 5 9 . 5 19 7 . 3 . 11 1 5 2 Destroy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Smash 52 | . . . 1 . . . 6 9 1 . 1 . 6 . . 5 1 . 6 . . . . . . 13 3 . . . . . . . Sever 65 | . . . . . . . . . 3 9 . . . . . . . . . . 6 5 9 . 5 6 4 . . . 11 . 5 2 Impale 15 | . . . . . . . . . . . . . 2 2 . 1 1 . 9 . . . . . . . . . . . . . . . Melee Attacks 1269 | . . . 4 . . 5 38 115 26 81 52 15 68 16 . 41 11 7 163 4 35 50 61 8 50 142 55 12 . 9 100 19 37 45 Impact 407 | . . . 4 . . 5 38 115 7 18 12 . 31 2 . 30 8 1 44 . . . . . . 64 22 6 . . . . . . Slashing 676 | . . . . . . . . . 19 63 40 15 12 . . . . . . . 35 50 61 8 50 78 33 6 . 9 100 18 37 42 Piercing 186 | . . . . . . . . . . . . . 25 14 . 11 3 6 119 4 . . . . . . . . . . . 1 . 3 Sneak Attacks 56 | . . . 1 . . 2 6 . 7 1 10 . 6 4 . 1 . . 3 . . . . . 1 6 . . . . 4 . 2 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Follow-up Attacks 138 | . . . 1 . . 1 8 11 1 4 5 . 7 1 . 4 1 2 13 . . 4 1 . . 22 14 . . . 19 2 7 10 Damage Inflicted 53509 | 10 176 195 1926 . . 460 1167 2749 1467 4606 2202 25 1913 1044 . 1179 1544 189 4246 . 1425 1478 2907 172 1371 3866 2037 . 3094 848 3686 1052 4581 1894 Guns 6088 | 10 176 195 1815 . . . . . . . . . . . . . 1226 . . . . . . . . 22 . . 1699 360 . 585 . . Cannons 1498 | . . . . . . . . . . . 78 25 . . . . . . . . . . . . . . . . 1395 . . . . . Explosions 7409 | . . . . . . 257 39 879 83 1669 348 . . 493 . 179 . . . . . . . . . . . . . . . 221 3241 . Melee 38473 | . . . 111 . . 203 1128 1870 1384 2937 1776 . 1912 551 . 1000 318 189 4246 . 1425 1478 2907 172 1371 3819 2037 . . 488 3678 246 1340 1887 Ramming 41 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 25 . . . . 8 . . 7 Kinetic 5855 | . 176 195 1815 . . . . . . . 78 25 . . . . 1226 . . . . . . . . . . . 1395 360 . 585 . . Thermal 97 | 10 . . . . . . . . . 38 . . . 49 . . . . . . . . . . . . . . . . . . . . Explosive 5068 | . . . . . . 257 39 879 83 . 348 . . . . . . . . . . . . . . . . . . . . 221 3241 . Electromagnetic 2276 | . . . . . . . . . . 1631 . . . 444 . 179 . . . . . . . . . 22 . . . . . . . . Impact 10993 | . . . 111 . . 203 1128 1870 367 635 461 . 999 102 . 856 290 . 1359 . . . . . . 1748 864 . . . . . . . Slashing 23089 | . . . . . . . . . 1017 2302 1315 . 299 . . . . . . . 1425 1478 2907 172 1371 2071 1173 . . 488 3678 246 1340 1807 Piercing 4391 | . . . . . . . . . . . . . 614 449 . 144 28 189 2887 . . . . . . . . . . . . . . 80 Entropic 1699 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1699 . . . . . Highest Corruption 75 | . . . . . . . . 18 18 42 4 45 48 49 59 75 75 . 16 16 18 . 5 5 6 6 6 6 6 2 7 3 2 4 Average Corruption 20 | . . . . . . . . 2 18 21 2 23 46 48 51 66 75 . 8 16 17 . 3 5 5 3 6 6 3 2 5 2 2 3 Corruption Purged 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 821 | . . . . . . . . 12 35 113 5 11 80 91 26 30 133 . 45 5 25 . 14 8 23 17 36 29 7 26 11 15 6 18 Message Errors 206 | . . . . . . . . 5 11 31 1 2 11 21 6 8 32 . 10 2 10 . 6 2 10 2 9 7 1 6 3 3 . 7 Matter Fused 210 | . . . . . . . . 2 11 32 1 1 20 31 6 4 31 . 16 . 8 . 4 2 2 4 13 6 1 7 2 2 2 2 Heat Flow Errors 117 | . . . . . . . . 2 4 15 . 4 21 8 1 1 16 . 6 1 2 . 1 2 3 1 2 10 2 7 2 2 1 3 Energy Discharges 97 | . . . . . . . . 2 1 9 2 1 12 10 3 3 21 . 3 2 3 . 1 2 2 2 5 3 . 3 . 2 1 4 Parts Rejected 4 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . 1 . . . . . . . . . Parts Fused 9 | . . . . . . . . . . . . . . . 3 . . . . . 1 . . . 1 . 1 1 . . . . 1 1 Data Loss (minor) 85 | . . . . . . . . . 4 12 1 . 6 10 6 7 11 . 5 . 1 . 2 . 1 5 2 1 1 1 3 4 1 1 Data Loss (major) 39 | . . . . . . . . 1 1 5 . 1 5 8 1 3 3 . 2 . . . . . . 2 2 1 2 1 . 1 . . Misfires 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alerts 27 | . . . . . . . . . 1 7 . 1 2 2 . 1 2 . 2 . . . . . 3 1 2 . . 1 1 1 . . Misdirections 10 | . . . . . . . . . 2 . . . 3 . . . 4 . 1 . . . . . . . . . . . . . . . Weapon Failures 16 | . . . . . . . . . . . . 1 . 1 . 1 13 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5726 | . . . 28 . . 78 371 377 243 217 219 . 483 296 . 260 75 . 577 . 43 58 144 3 75 1001 380 . 99 197 211 . 182 109 Projectiles 115 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . 99 . . . . . Explosions 210 | . . . . . . . . 9 . 12 3 . . 4 . . . . . . . . . . . . . . . . . . 182 . Melee 5401 | . . . 28 . . 78 371 368 243 205 216 . 467 292 . 260 75 . 577 . 43 58 144 3 75 1001 380 . . 197 211 . . 109 Knockbacks 43 | . . . . . . 2 4 6 1 . . . 7 . . 3 3 . . . . . . . . 9 2 . 6 . . . . . Impact 34 | . . . . . . 2 4 6 1 . . . 5 . . 3 2 . . . . . . . . 9 2 . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Secondary 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 448 | . . . . . . 38 . 65 22 98 . . . 34 . . . . . . . . . . . . . . . . . 24 167 . Shots 20 | . . . . . . 2 . 2 1 7 . . . 3 . . . . . . . . . . . . . . . . . 1 4 . Rammed 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 Targets Rammed 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Highest Temperature 5253 | 30 . 2 22 . . 40 . 147 241 249 140 283 344 260 141 204 335 . 259 120 5253 11 139 189 260 160 241 231 318 240 269 334 211 360 Average Temperature 129 | 18 . 1 9 . . 28 . 64 98 65 41 125 107 91 70 81 99 . 89 67 1043 7 65 91 145 62 94 100 115 99 72 55 137 143 Received Heat Transfer 5844 | . . 27 327 . . 63 223 603 18 527 78 . 296 46 . . 343 36 634 . 492 401 659 36 82 161 159 6 182 . 210 72 78 85 Effects 83 | . . . . . . . . . . . . . 6 1 . . 3 . 1 . 55 . . . . . . . 1 . . 4 3 9 Shutdowns 15 | . . . . . . . . . . . . . . . . . 1 . . . 12 . . . . . . . . . . . . 2 Energy Bleed 18 | . . . . . . . . . . . . . . 1 . . . . 1 . 8 . . . . . . . . . . 2 3 3 Interference 14 | . . . . . . . . . . . . . 6 . . . . . . . 5 . . . . . . . 1 . . 2 . . Matter Decay 6 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 2 Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Damage (minor) 13 | . . . . . . . . . . . . . . . . . 2 . . . 9 . . . . . . . . . . . . 2 Damage (major) 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Damage (core) 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Turns 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . Longest Duration 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 56 | . . . 1 . . 2 5 13 2 6 1 . 3 1 . 4 1 . 7 . . . . . . 8 2 . . . . . . . Combat Hostiles 46 | . . . 1 . . . 1 13 . 6 1 . 2 1 . 4 1 . 7 . . . . . . 7 2 . . . . . . . Parts Fried 94 | . . . 2 . . 3 9 12 3 19 . . 4 6 . 4 . . 11 . . . . . . 17 4 . . . . . . . Impact Corruptions 122 | . . . 1 . . 4 16 21 6 4 3 . 14 1 . 6 3 . 12 . . . . . . 24 7 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Heat Transferred 175 | 25 . . . . . . . . . 100 . . . 50 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Com Maximum Alert Level 5 | . . . 1 . . . . 4 2 5 3 1 1 . . . . . 4 3 2 1 2 1 2 2 . . . . . 1 2 . Low Security (%) 38 | 100 100 100 53 100 . 100 100 20 . . . . 98 . . . . 100 9 . . 6 7 . 24 6 . . . . 100 97 15 100 Level 1 24 | . . . 46 . . . . 10 24 9 . 100 1 . . . . . 20 . . 93 27 100 38 77 . . . . . 2 65 . Level 2 19 | . . . . . . . . 30 75 25 . . . . . . . . 25 34 100 . 64 . 36 15 . . . . . . 18 . Level 3 10 | . . . . . . . . 25 . 13 100 . . . . . . . 30 65 . . . . . . . . . . . . . . Level 4 6 | . . . . . . . . 12 . 36 . . . . . . . . 13 . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Peak Influence 1871 | . 62 60 270 84 . 90 119 1114 542 1871 1034 359 201 . . . . 82 1375 721 635 333 699 366 549 429 . . . . 90 207 480 130 Initial 982 | . . 10 11 84 . . 19 21 542 308 982 356 142 . . . . 81 50 721 485 333 187 366 155 287 . . . . 19 5 90 130 Average 398 | . 12 20 146 84 . 67 69 579 448 1064 955 294 135 . . . . 71 627 706 576 258 440 288 333 282 . . . . 26 46 285 26 Influence Increases 11770 | . 96 150 602 . . 100 269 1233 266 1683 399 8 508 200 38 . 549 31 1415 12 200 271 672 46 414 648 204 12 188 84 404 334 630 104 Destroy 0b10 Robot/C 5992 | . 60 120 320 . . 60 140 540 120 620 240 . 240 180 20 . 400 20 576 . 160 180 320 20 200 356 176 . 160 64 288 48 304 60 Destroy 0b10 Robot/NC 372 | . 10 . 75 . . 15 25 5 35 5 50 . 30 . . . . . 28 . . . . . . 20 12 . 16 12 16 4 4 10 Destroy Leader 928 | . 12 30 132 . . 10 36 30 36 30 50 . 74 20 10 . 40 10 40 . 24 30 50 . 50 70 16 . . 8 44 18 48 10 Allied During Kill 77 | . . . . . . . . . . . . . . . 8 . 19 . 25 . 2 . 23 . . . . . . . . . . . Successful Hack 150 | . 14 . 11 . . . 14 28 7 . . . 3 . . . . . 12 8 . 4 30 5 . 10 . . . . . . 4 . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 408 | . . . 30 . . . . 45 15 105 . . 60 . . . . . 36 . . 15 . 15 15 24 . . . . 24 12 12 . Anti-Garrison Action 2090 | . . . . . . . . 450 . 800 . . . . . . . . 520 . . . 200 . . . . . . . . 120 . . Destroy Structure 823 | . . . 4 . . 15 9 120 23 63 14 8 11 . . . . 1 34 4 2 12 4 6 14 60 . . . . 32 132 246 9 Partial Spotted 27 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . 12 . . . . . . . . Lose Combat Pursuer 873 | . . . . . . . 45 15 30 45 45 . 90 . . . 90 . 144 . 12 30 45 . 135 96 . 12 12 . . . 12 15 Influence Decreases 11742 | . 67 149 416 132 84 50 286 152 906 286 1251 823 592 278 80 . 420 88 112 694 258 638 241 523 87 806 595 12 92 151 423 193 577 280 Entered New Map 5072 | . . 19 19 132 84 . 31 12 572 166 889 663 62 45 9 . . 48 22 654 208 302 81 333 67 262 146 . . 96 10 5 61 74 Time Decay 5784 | . 67 130 387 . . 50 245 . 334 . 362 110 530 213 71 . 360 40 . 40 . 326 . 190 . 514 419 12 72 55 377 178 506 196 Lost Part 746 | . . . 10 . . . 10 140 . 120 . 50 . 20 . . 20 . 90 . 30 10 100 . 20 20 30 . 20 . 26 10 10 10 Lost Ally 140 | . . . . . . . . . . . . . . . . . 40 . . . 20 . 60 . . 10 . . . . 10 . . . Squads Dispatched 50 | . 1 . 4 . . . 1 . . . 3 . 5 . . . 1 1 . . 2 4 . 1 2 5 . . . . 4 2 7 7 Investigation 12 | . 1 . 3 . . . . . . . . . 2 . . . 1 . . . . 1 . . . 2 . . . . . . . 2 Extermination 17 | . . . . . . . . . . . 2 . 3 . . . . . . . . 1 . 1 . 2 . . . . 4 . 2 2 Reinforcement 16 | . . . 1 . . . 1 . . . 1 . . . . . . 1 . . 2 1 . . 2 1 . . . . . 1 3 2 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Com Distress Signals 36 | . 2 . 3 . . . 2 2 . . 1 . . . . . 1 . 1 . . . . . . 1 . . 1 . 1 5 1 15 Communications Jammed 32 | . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . 23 . . . . . 1 4 . Distress Signals 29 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 23 . . . . . 1 3 . Times Spotted 583 | . 4 4 23 . . 3 12 31 12 34 18 5 25 9 2 4 54 2 42 . 13 13 19 2 21 32 11 1 73 4 25 21 23 41 Peak Tracking Total 15 | . 3 2 5 . . 3 4 6 3 5 4 5 4 3 1 3 11 1 5 . 4 4 6 1 6 8 4 1 15 4 3 7 4 8 Tactical Retreats 48 | . . . . . . . 1 1 1 3 2 1 4 . . . 4 . 8 . 1 2 2 . 8 6 . 1 1 . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 34 | . . . . . . . . 4 1 11 1 . 2 . . . . . 7 . . 1 2 . . . . . . . 2 . 1 2 Indirectly 9 | . . . . . . . . . . 8 . . 1 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 53 | . . . 2 . . . . 10 1 14 . . 4 . . . . . 10 . . 1 2 1 1 2 . . . . 2 2 1 . Max in Single Turn 2 | . . . 1 . . . . 1 1 2 . . 1 . . . . . 1 . . 1 1 1 1 1 . . . . 1 1 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Relay 19 | . . . . . . . . 5 . 5 . . . . . . . . 7 . . . 2 . . . . . . . . . . . Phase Generator 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 63 | . 2 . 5 . 1 . 3 3 3 . 2 . 7 2 2 4 2 1 2 2 . 4 2 2 . 3 . 2 1 . 2 1 4 1 Terminals 33 | . 2 . 3 . . . 1 3 2 . 1 . 4 . . . 1 . 2 2 . . 2 1 . 2 . 1 . . 1 1 3 1 Fabricators 5 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . 1 . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 7 | . . . . . . . 1 . 1 . . . 1 . . . . 1 . . . 2 . . . . . . . . . . 1 . Total Hacks 152 | . 8 . 17 . 1 . 6 5 5 . 4 . 17 2 5 28 3 1 4 5 . 8 2 4 . 13 . 2 1 . 2 2 6 1 Successful 83 | . 2 . 9 . 1 . 3 2 2 . 2 . 3 2 5 28 2 1 1 2 . 3 2 2 . 4 . 2 1 . . . 3 1 Failed 69 | . 6 . 8 . . . 3 3 3 . 2 . 14 . . . 1 . 3 3 . 5 . 2 . 9 . . . . 2 2 3 . Catastrophic 21 | . 2 . 1 . . . 1 2 1 . 1 . 6 . . . 1 . 1 . . . . . . 1 . . . . 2 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 55 | . 8 . 13 . 1 . 3 . 4 . 2 . 7 . . . 2 . 1 2 . . . . . 7 . . 1 . . . 2 2 Terminals 71 | . 8 . 11 . . . 3 5 4 . 2 . 7 . . . 1 . 4 5 . . 2 1 . 9 . 1 . . 1 2 4 1 Fabricators 14 | . . . . . . . . . . . 2 . . . . . . . . . . 5 . 3 . 4 . . . . . . . . Repair Stations 11 | . . . . . . . . . . . . . 9 . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 9 | . . . . . . . 1 . 1 . . . 1 . . . . 1 . . . 3 . . . . . . . . . . 2 . Terminal Hacks 58 | . 2 . 3 . 1 . 1 2 1 . 1 . . 2 5 28 1 . . 1 . . 2 1 . . . 2 1 . . . 3 1 Record 16 | . . . . . . . . . . . . . . . 4 11 . . . . . . . . . . . 1 . . . . . . Part Schematic 10 | . 2 . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 10 | . . . . . . . . . . . . . . 2 1 . 1 . . . . . . . . . . 1 1 . . . 3 1 Open DSF 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . 2 . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . Build 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Unlock Access 4 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Unauthorized Hacks 7 | . . . 1 . . . 1 . . . . . . . . . 1 . 1 1 . . . . . 2 . . . . . . . . Terminals 5 | . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . 2 . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Botnet 4 | . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 2 . 4 . . . 3 3 2 . 2 . 7 . . . . 1 2 2 . 3 1 1 . 3 . . . . 2 1 2 . Full Trace Events 12 | . 2 . 2 . . . . 2 . . . . 2 . . . . . 1 . . 1 . . . 2 . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 2 . 2 . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 245 | . . . . . . . . . . . 42 . . . . . . . . . . 51 . . . 152 . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . 8 . . . . . . . . . . 1 . . . 5 . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 . . . . . . . . Non-combat 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 . . . . . . . . find_chute 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 . . . . . . . . Relay Couplers Released 77 | . . . . . . . . 19 . 21 . . . . . . . . 25 . . . 8 . . . . . . . . 4 . . Machine Destruction 77 | . . . . . . . . 19 . 21 . . . . . . . . 25 . . . 8 . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Com Total Allies 11 | . . . . . . . . . . . . . . . 3 . 3 . 1 . . . 3 . . 1 . . . . . . . . Largest Group 3 | . . . . . . . . . . . . . . . 3 . 2 . 1 1 1 . 3 . . 1 . . . . . . . . Highest-Rated Group 99 | . . . . . . . . . . . . . . . 93 . 71 . 99 98 98 . 87 . . 10 . . . . . . . . Highest-Rated Ally 99 | . . . . . . . . . . . . . . . 31 . 41 . 99 98 98 . 29 . . 10 . . . . . . . . Initial Warlord ECA Mod 53 | . . . . . . . . . 9 9 18 18 18 18 18 18 17 17 17 30 30 39 39 44 44 53 53 53 53 52 52 51 50 50 Total Orders 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . 15 4 . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 9 3 . . RETURN 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 1 . . Ally Attacks 99 | . . . . . . . . . . . . . . . 6 . 18 . 25 . 6 . 44 . . . . . . . . . . . Total Damage 3152 | . . . . . . . . . . . . . . . 113 . 576 . 1358 . 420 . 685 . . . . . . . . . . . Kills 19 | . . . . . . . . . . . . . . . 1 . 5 . 11 . 1 . 1 . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Com Active Infowar (turns) 14254 | . . 1 . . . . 84 264 . . . 207 176 1383 . . . 95 511 92 511 . . 292 729 1174 1215 1125 503 1615 1244 1519 1359 155 Sensors 5952 | . . 1 . . . . . . . . . . 114 1383 . . . . . . . . . . . . 1211 1125 503 1615 . . . . Terrain 1280 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130 1150 . . Structural 269 | . . . . . . . . . . . . 207 62 . . . . . . . . . . . . . . . . . . . . . Traps 348 | . . . . . . . 84 264 . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Cloaking 2310 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 612 188 1355 155 Jamming 6962 | . . . . . . . . . . . . . . . . . . 95 511 92 511 . . 292 729 1173 4 . . . 1074 1016 1357 108 Robot Analysis Total 154 | . . . . . . . . . . . . . . . . 154 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Drone Launches 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . 11 3 . . Drone Recoveries 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 8 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Com Turns Passed 34022 | 88 263 356 984 13 703 118 527 1680 749 2437 831 226 1482 1724 458 588 2205 95 2158 92 577 723 1216 397 814 1407 1441 1161 1064 2097 1246 1621 1370 1111 Spaces Moved 14893 | 48 131 201 425 9 438 57 245 859 402 1053 408 102 678 950 274 217 1057 37 820 34 172 334 415 147 218 528 745 469 388 977 516 833 260 446 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 13269 | 45 131 201 425 9 438 57 245 318 . 849 275 . 678 950 274 217 818 37 820 34 172 334 415 147 218 528 745 469 388 977 516 833 260 446 Legs 1386 | . . . . . . . . 541 402 204 . . . . . . 239 . . . . . . . . . . . . . . . . . Wheels 235 | . . . . . . . . . . . 133 102 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 105 115 155 110 110 160 160 160 160 120 165 160 229 229 160 160 240 160 160 160 160 170 175 164 165 159 146 Average Speed 172 | 153 160 160 160 160 160 160 160 137 144 165 140 143 160 160 160 204 173 165 187 229 233 160 192 240 171 160 160 233 233 196 165 166 159 216 Slowest Speed 450 | 160 160 160 160 160 160 160 160 450 185 265 156 215 160 160 160 245 330 165 243 229 280 160 240 240 240 160 160 249 260 262 168 249 159 226 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 22 | . . . . . . . . . . . . 11 . . . . . . 7 . . . . . . 4 . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . Exploration Rate (%) 44 | 4 27 42 46 3 69 18 24 93 32 83 8 75 20 86 54 80 69 1 68 2 88 10 52 6 43 17 69 63 94 83 29 46 12 26 Regions Visited 34 Branch Regions 13 Pre-discovered Areas 27 | . . . 1 . . . . . . . . . . 1 . 25 . . . . . . . . . . . . . . . . . . Known Exits Taken 15 | . . . . . . 1 1 . 1 . . . 1 1 . . 1 1 . 1 . 1 . 1 . 1 1 1 1 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 11 | . . 1 . . . . . . . . . . . 1 . . 2 . . . . . . . . . 2 2 . 3 . . . . Spaces Dug 156 | . . . . . . . . 4 1 . 3 17 3 4 . . . 1 11 4 2 6 2 3 7 35 3 11 . 2 15 13 7 2 Terrain Destroyed 466 | . . . . . . 24 8 28 22 66 13 20 11 8 . . . 1 11 4 2 6 2 3 7 35 3 11 3 13 16 47 100 2 Melee 153 | . . . . . . . . 4 1 . 3 15 3 4 . . . 1 11 4 2 6 2 3 7 35 3 11 . 2 15 12 7 2 Projectile 25 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 3 11 1 5 . . AOE 287 | . . . . . . 24 8 24 21 66 10 . 8 4 . . . . . . . . . . . . . . . . . 29 93 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Res Res Acc Com Total 20919 | 58 166 223 575 8 441 74 325 1167 531 1549 591 149 972 1104 294 288 1359 62 1235 43 289 451 722 178 582 898 929 520 506 1131 789 1007 1154 549 Wait 3020 | . . 5 34 . . 8 30 129 38 219 79 17 166 92 14 8 137 13 162 3 3 51 154 11 246 195 132 11 15 71 97 34 817 29 Move 14859 | 47 130 200 424 8 437 56 245 856 402 1052 408 101 677 949 273 216 1056 37 818 33 171 334 414 146 217 526 744 468 387 976 515 832 259 445 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 426 | 4 10 2 13 . 1 . 7 21 20 48 16 . 18 6 1 4 27 2 33 1 27 8 17 5 19 17 4 12 16 18 21 19 4 5 Fast Attach 168 | 6 2 3 4 . 1 . 3 6 5 15 3 2 6 2 2 4 14 1 6 . 5 . 6 1 12 6 . 2 7 5 15 13 5 6 Attach 203 | . 1 . 1 . . . 2 13 6 24 2 1 8 5 1 10 1 2 13 . 17 4 15 1 2 10 3 4 11 8 14 12 7 5 Detach 23 | . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . 1 . 1 4 . 2 4 5 3 Swap 233 | . 3 . 9 . . 3 4 10 4 19 11 1 15 7 . 3 5 1 16 1 3 4 2 1 4 13 8 2 5 18 13 23 11 14 Drop 473 | . 9 6 12 . 2 1 5 13 29 48 17 2 20 8 3 1 37 1 29 1 28 3 11 5 33 15 3 8 30 18 32 31 4 8 Fire 335 | 1 11 7 75 . . 3 1 13 2 38 9 10 2 20 . 5 54 . 2 . . 1 . . . 3 . . 28 10 3 22 15 . Melee 1088 | . . . 3 . . 3 28 101 25 77 46 15 59 15 . 37 8 5 148 4 35 46 60 8 49 109 35 12 . 7 76 17 27 33 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . 1 Escape Stasis 22 | . . . . . . . . 5 . 8 . . . . . . . . 8 . . . . . . 1 . . . . . . . . Rewire 64 | . . . . . . . . . . . . . . . . . 19 . . . . . 42 . . . . . 3 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Mat / [*Min] / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered Mines 569 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 579 | -10/Mines | Found Scrap Suit 648 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 655 | -10/Mines | Found Prototype Device 655 | -10/Mines | Identified Exp. Sensor Array 672 | -10/Mines | Learned location of 1 exit from Materials 679 | -10/Mines | Discovered new exit (range 6) 708 | -10/Mines | Entered Materials 708 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 709 | -9/Materials | Identified exit to Storage 710 | -9/Materials | Identified exit to Materials 1443 | -9/Materials | Build established: Scavenger-Mutant 1684 | -9/Materials | Discovered new exit (range 6) 1692 | -9/Materials | Entered Mines 1693 | -9/Mines | Met a Derelict bent on vengeance 1699 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1699 | -9/Mines | Discovered new exit (range 5) 1705 | -9/Mines | Entered Exiles 1742 | -9/Exiles | Met 8R-AWN 1773 | -9/Exiles | Met EX-HEX 1845 | -9/Exiles | Met EX-DEC 1873 | -9/Exiles | Met EX-BIN 1896 | -9/Exiles | Aligned with FarCom system 1897 | -9/Exiles | Given EX-Vault access code 1934 | -9/Exiles | Opened EX-Vault 1944 | -9/Exiles | Found 0b10 Alert Chip 1976 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2391 | -9/Exiles | Discovered new exit (range 12) 2408 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2408 | -9/Exiles | Entered Mines 2495 | -8/Mines | Discovered exit to Materials (range 14) 2526 | -8/Mines | Entered Materials 2526 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3046 | -8/Materials | Build established: Mutant 3053 | -8/Materials | Identified exit to Garrison 3053 | -8/Materials | Entered Garrison 3163 | -8/Garrison | Lost 6 parts (4n2u) 3363 | -8/Garrison | Triggered checkpoint 3401 | -8/Garrison | Garrison Relay disabled 3450 | -8/Garrison | Build established: Scavenger-Mutant 3519 | -8/Garrison | Triggered checkpoint 3584 | -8/Garrison | Triggered checkpoint 3648 | -8/Garrison | Discovered new exit (range 15) 3820 | -8/Garrison | Lost 4 parts (1p3n) 3918 | -8/Garrison | Garrison Relay disabled 3953 | -8/Garrison | Triggered checkpoint 4090 | -8/Garrison | Garrison Relay disabled 4144 | -8/Garrison | Discovered new exit (range 15) 4173 | -8/Garrison | Garrison Relay disabled 4229 | -8/Garrison | Triggered checkpoint 4338 | -8/Garrison | Build established: Scavenger-Gladiator 4356 | -8/Garrison | Discovered new exit (range 11) 4371 | -8/Garrison | Discovered new exit (range 67) 4371 | -8/Garrison | Discovered new exit (range 6) 4371 | -8/Garrison | Discovered new exit (range 90) 4517 | -8/Garrison | Triggered checkpoint 4525 | -8/Garrison | Garrison Relay disabled 4563 | -8/Garrison | System corruption reached 10% 4575 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4733 | -8/Garrison | Entered Materials 4909 | -8/Materials | Build established: Gladiator 5480 | -8/Materials | Identified exit to Garrison 5482 | -8/Materials | Entered Garrison 5640 | -8/Garrison | Triggered checkpoint 5755 | -8/Garrison | Core integrity fell below 50% 5784 | -8/Garrison | Garrison Relay disabled 5852 | -8/Garrison | Phase Generator disabled 6339 | -8/Garrison | Triggered checkpoint 6342 | -8/Garrison | Triggered checkpoint 6424 | -8/Garrison | Triggered checkpoint 6441 | -8/Garrison | Triggered checkpoint 6477 | -8/Garrison | Destroyed 7 combat bots 6546 | -8/Garrison | Discovered new exit (range 13) 6610 | -8/Garrison | Triggered checkpoint 6658 | -8/Garrison | Garrison Relay disabled 6709 | -8/Garrison | Garrison Relay disabled 6924 | -8/Garrison | Spotted B-75 Beast 6989 | -8/Garrison | Triggered checkpoint 7118 | -8/Garrison | Build established: Scavenger-Gladiator 7168 | -8/Garrison | Discovered new exit (range 14) 7215 | -8/Garrison | Garrison Relay disabled 7288 | -8/Garrison | Spotted B-75 Beast 7443 | -8/Garrison | Lost 4 parts (1n1u2w) 7451 | -8/Garrison | Destroyed B-75 Beast 7609 | -8/Garrison | Build established: Scavenger-Mutant 7707 | -8/Garrison | System corruption reached 30% 7727 | -8/Garrison | Destroyed B-75 Beast 7919 | -8/Garrison | Entered Factory 7919 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7983 | -7/Factory | Fabricated Med. Treads (x2) 8318 | -7/Factory | Build established: Gladiator 8750 | -7/Factory | Sucked down chute 8750 | -7/Factory | Entered Waste 8761 | -7/Waste | Spotted C-40 Crusher 8765 | -7/Waste | EMP discharged 8765 | -7/Waste | System corruption reached 10% 8865 | -7/Waste | EMP discharged 8867 | -7/Waste | Spotted C-40 Crusher 8867 | -7/Waste | Spotted C-40 Crusher 8876 | -7/Waste | Spotted C-40 Crusher 8897 | -7/Waste | Crushed by falling debris 8897 | -7/Waste | System corruption reached 30% 8928 | -7/Waste | Lost 4 parts (3n1w) 8931 | -7/Waste | Spotted C-40 Crusher 8945 | -7/Waste | Crushed by Compactor (1 part destroyed) 8956 | -7/Waste | Discovered new exit (range 10) 8965 | -7/Waste | EMP discharged 8976 | -7/Waste | Entered Factory 9561 | -7/Factory | Repaired Imp. Medium Treads 9868 | -7/Factory | Discovered new exit (range 7) 9884 | -7/Factory | Identified exit to Factory 10293 | -7/Factory | Discovered new exit (range 3) 10299 | -7/Factory | Identified exit to Lower Caves 10458 | -7/Factory | Entered Lower Caves 10460 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10473 | -7/Lower Caves | Met a Warlord Commander 10474 | -7/Lower Caves | Learned location of Warlord (-4) 10475 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10483 | -7/Lower Caves | Found Encrypted Comm Array 10492 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 12094 | -7/Lower Caves | Found Prototype Device 12118 | -7/Lower Caves | Discovered new exit (range 14) 12137 | -7/Lower Caves | Identified exit to Lower Caves 12182 | -7/Lower Caves | Entered another Lower Caves area 12192 | -7/Lower Caves | Learned location of 2 exits from Factory 12219 | -7/Lower Caves | Entered an active Warlord outpost 12229 | -7/Lower Caves | A Commander dispatched an escort 12246 | -7/Lower Caves | Learned Armory garrison access intel 12246 | -7/Lower Caves | Learned Armory security intel 12246 | -7/Lower Caves | Learned Extension stockpile data 12632 | -7/Lower Caves | Discovered new exit (range 4) 12640 | -7/Lower Caves | Entered Data Miner 12640 | -7/Data Miner | Accompanied by 3 allies 12640 | -7/Data Miner | Discovered new exit (range 6) 12641 | -7/Data Miner | Commander's escort returned to base 12641 | -7/Data Miner | Commander's escort returned to base 12671 | -7/Data Miner | Met Data Miner 12700 | -7/Data Miner | Learned location of Section 7 (-2) 12700 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12728 | -7/Data Miner | Received God Mode back door access code from Data Miner 12764 | -7/Data Miner | Interfaced with the Data Conduit 12792 | -7/Data Miner | Core integrity fell below 50% 12918 | -7/Data Miner | Lost 7 parts (1p4n1u1w) 13228 | -7/Data Miner | Entered Proximity Caves 13231 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 13425 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 13579 | -6/Proximity Caves | Spotted B-75 Beast 13604 | -6/Proximity Caves | Destroyed B-75 Beast 13623 | -6/Proximity Caves | Lost 3 allies 13728 | -6/Proximity Caves | 0b10 base defense nominally successful 13734 | -6/Proximity Caves | Lost 4 allies 13849 | -6/Proximity Caves | Lost 12 allies 13850 | -6/Proximity Caves | Build established: Scavenger-Mutant 13857 | -6/Proximity Caves | Identified Heart of Steel 14526 | -6/Proximity Caves | Build established: Scavenger-Gladiator 15433 | -6/Proximity Caves | Entered Factory 15433 | -6/Factory | Evolved 2 slots: Utility x2 15434 | -6/Factory | Identified exit to Lower Caves 15434 | -6/Factory | Identified exit to Factory 15435 | -6/Factory | Loaded intel: 304 machine locations 15528 | -6/Factory | Identified exit to Garrison 15528 | -6/Factory | Entered Garrison 15529 | -6/Garrison | Loaded intel: 38 machine locations 15550 | -6/Garrison | Triggered checkpoint 15850 | -6/Garrison | Triggered checkpoint 15850 | -6/Garrison | Garrison Relay disabled 16058 | -6/Garrison | Triggered checkpoint 16145 | -6/Garrison | Build established: Gladiator 16246 | -6/Garrison | Triggered checkpoint 16417 | -6/Garrison | Discovered new exit (range 9) 16598 | -6/Garrison | Triggered checkpoint 16613 | -6/Garrison | Garrison Relay disabled 16754 | -6/Garrison | Crushed by falling debris 16754 | -6/Garrison | System corruption reached 10% 17089 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17175 | -6/Garrison | Heart of Steel transformed into Warbot 17236 | -6/Garrison | Build established: Hauler-Mutant 17340 | -6/Garrison | Garrison Relay disabled 17347 | -6/Garrison | Garrison Relay disabled 17370 | -6/Garrison | Garrison Relay disabled 17397 | -6/Garrison | Garrison Relay disabled 17488 | -6/Garrison | Triggered checkpoint 17525 | -6/Garrison | Garrison Relay disabled 17563 | -6/Garrison | Found Unknown Device 17658 | -6/Garrison | Discovered new exit (range 12) 17686 | -6/Garrison | Entered Factory 17686 | -6/Factory | Accompanied by 1 ally (Warbot) 17687 | -6/Factory | Loaded intel: 251 machine locations 17778 | -6/Factory | Identified exit to DSF 17778 | -6/Factory | Entered DSF 17778 | -6/DSF | Accompanied by 1 ally (Warbot) 17779 | -6/DSF | Loaded intel: 4 machine locations 17834 | -6/DSF | Additional patrols routed to DSF 18113 | -6/DSF | Sterilization system engaged 18133 | -6/DSF | Ambient heat levels rising (+10) 18148 | -6/DSF | Ambient heat levels rising (+10) 18163 | -6/DSF | Ambient heat levels rising (+10) 18178 | -6/DSF | Ambient heat levels rising (+10) 18193 | -6/DSF | Ambient heat levels rising (+10) 18208 | -6/DSF | Ambient heat levels rising (+10) 18223 | -6/DSF | Ambient heat levels rising (+10) 18238 | -6/DSF | Ambient heat levels rising (+10) 18253 | -6/DSF | Ambient heat levels rising (+10) 18268 | -6/DSF | Ambient heat levels rising (+10) 18283 | -6/DSF | Ambient heat levels rising (+10) 18298 | -6/DSF | Ambient heat levels rising (+10) 18313 | -6/DSF | Ambient heat levels rising (+10) 18323 | -6/DSF | Discovered exit to Factory (range 14) 18324 | -6/DSF | Core integrity fell below 50% 18328 | -6/DSF | Ambient heat levels rising (+10) 18332 | -6/DSF | Core integrity fell below 20% 18343 | -6/DSF | Ambient heat levels rising (+10) 18355 | -6/DSF | Entered Factory 18355 | -5/Factory | Evolved 2 slots: Propulsion x2 18356 | -5/Factory | Loaded intel: 324 machine locations 18989 | -5/Factory | Garrison activated, responded to threat 19019 | -5/Factory | Fabricated Cargo Storage Unit? 19078 | -5/Factory | Build established: Hauler-Gladiator 19078 | -5/Factory | Identified exit to Garrison 19078 | -5/Factory | Entered Garrison 19079 | -5/Garrison | Loaded intel: 28 machine locations 19161 | -5/Garrison | Phase Generator disabled 19171 | -5/Garrison | Garrison Relay disabled 19206 | -5/Garrison | Learned Factory security intel 19322 | -5/Garrison | Triggered checkpoint 19380 | -5/Garrison | Discovered new exit (range 3) 19530 | -5/Garrison | Triggered checkpoint 19530 | -5/Garrison | Spotted B-75 Beast 19576 | -5/Garrison | Triggered checkpoint 19584 | -5/Garrison | Lost 3 allies 19597 | -5/Garrison | Destroyed B-75 Beast 19755 | -5/Garrison | Lost 8 parts (2p3n2u1w) 19840 | -5/Garrison | Triggered checkpoint 19911 | -5/Garrison | Garrison Relay disabled 20018 | -5/Garrison | Discovered new exit (range 13) 20294 | -5/Garrison | Entered Factory 20296 | -5/Factory | Loaded intel: 282 machine locations 20691 | -5/Factory | Identified exit to DSF 20691 | -5/Factory | Entered DSF 20692 | -5/DSF | Loaded intel: 4 machine locations 20786 | -5/DSF | Additional patrols routed to DSF 21391 | -5/DSF | Sterilization system engaged 21411 | -5/DSF | Ambient heat levels rising (+10) 21426 | -5/DSF | Ambient heat levels rising (+10) 21441 | -5/DSF | Ambient heat levels rising (+10) 21456 | -5/DSF | Ambient heat levels rising (+10) 21471 | -5/DSF | Ambient heat levels rising (+10) 21480 | -5/DSF | Discovered new exit (range 15) 21486 | -5/DSF | Ambient heat levels rising (+10) 21501 | -5/DSF | Ambient heat levels rising (+10) 21505 | -5/DSF | Entered Factory 21505 | -4/Factory | Evolved 2 slots: Weapon x2 21506 | -4/Factory | Identified exit to Extension 21507 | -4/Factory | Loaded intel: 273 machine locations 21732 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 22716 | -4/Factory | Crushed by falling debris 22727 | -4/Factory | Specialist reinforcements revealed to be Infiltrators 22786 | -4/Factory | Discovered new exit (range 26) 22832 | -4/Factory | Identified exit to Upper Caves 22912 | -4/Factory | Entered Upper Caves 23618 | -4/Upper Caves | Encountered a Warlord checkpoint 23956 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24039 | -4/Upper Caves | Discovered new exit (range 7) 24352 | -4/Upper Caves | Identified exit to Upper Caves 24353 | -4/Upper Caves | Entered another Upper Caves area 24387 | -4/Upper Caves | Discovered new exit (range 10) 24417 | -4/Upper Caves | Identified exit to Research 24562 | -4/Upper Caves | Spotted B-86 Titan 25399 | -4/Upper Caves | Discovered new exit (range 9) 25419 | -4/Upper Caves | Identified exit to Warlord 25514 | -4/Upper Caves | Entered Warlord 25603 | -4/Warlord | System corruption cleaned by Quarantine Array 25825 | -4/Warlord | Opened Warlord's prototype stash 25835 | -4/Warlord | Found Vortex Chain Reactor 25874 | -4/Warlord | Found Exp. Cloaking Device 25885 | -4/Warlord | Found Exp. Armor Integrity Analyzer 25946 | -4/Warlord | Discovered new exit (range 75) 26006 | -4/Warlord | Visited the Vortex Lab 26012 | -4/Warlord | Warlord's base attacked by MAIN.C 26030 | -4/Warlord | Found Prototype Energy Gun 26034 | -4/Warlord | Identified Vortex Rifle 26036 | -4/Warlord | Found Vortex Rifle 26210 | -4/Warlord | Met Warlord 26362 | -4/Warlord | Warlord forces counterattacked 26367 | -4/Warlord | P-70 Sage assimilated allied N9-ODY(g) 26389 | -4/Warlord | Found Prototype Ballistic Cannon 26389 | -4/Warlord | Identified Hvy. Autocannon 26456 | -4/Warlord | Destroyed 7 combat bots 26478 | -4/Warlord | Spotted Striker 26484 | -4/Warlord | Spotted Striker 26526 | -4/Warlord | Spotted Executioner 26537 | -4/Warlord | Spotted Striker 26576 | -4/Warlord | Identified exit to Proximity Caves 26578 | -4/Warlord | Entered Proximity Caves 26591 | -3/Proximity Caves | Lost 27 allies 26811 | -3/Proximity Caves | Found DCF Scrap (10 items) 27973 | -3/Proximity Caves | Found Exp. Shock Absorption System 28123 | -3/Proximity Caves | Discovered exit to Research (range 3) 28522 | -3/Proximity Caves | Found Exp. Terrain Scan Processor 28675 | -3/Proximity Caves | Entered Research 28675 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 28676 | -3/Research | Loaded intel: 126 machine locations 29016 | -3/Research | Lost 3 parts (1n1u1w) 29277 | -3/Research | Build established: Hauler-Mutant 29419 | -3/Research | Found Centrium Heavy Armor Plating 29762 | -3/Research | Discovered new exit (range 10) 29921 | -3/Research | Entered another Research area 29921 | -2/Research | Warlord forces began assault on 0b10 29921 | -2/Research | Evolved 2 slots: Power x1, Utility x1 29922 | -2/Research | Loaded intel: 126 machine locations 29946 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 29946 | -2/Research | Distinguished unit "Lair Dwellers" dispatched to help 30031 | -2/Research | Research machine network offline 30056 | -2/Research | Met up with Warlord 30559 | -2/Research | Borebot progress halted 30564 | -2/Research | P-80 Master assimilated allied DO-9YO(h) 30569 | -2/Research | Spotted Striker 30569 | -2/Research | P-80 Master assimilated allied C8-YJD(h) 30599 | -2/Research | Spotted Striker 30604 | -2/Research | Destroyed Striker 30625 | -2/Research | Spotted Executioner 30631 | -2/Research | Lost 17 allies 30655 | -2/Research | Spotted Striker 30657 | -2/Research | Found Exp. Core Analyzer 30660 | -2/Research | Borebot progress halted 30664 | -2/Research | P-80 Master assimilated allied JI-8LT(l) 30685 | -2/Research | P-80 Master assimilated allied 3H-HFW(l) 30713 | -2/Research | Lost 4 allies 30726 | -2/Research | Borebot progress halted 30802 | -2/Research | Discovered new exit (range 5) 30806 | -2/Research | Identified exit to Testing 30825 | -2/Research | Spotted B-90 Cyclops 30966 | -2/Research | Build established: Hauler-Assassin 31044 | -2/Research | Found Adv. Force Booster 31106 | -2/Research | Spotted Tracker 31107 | -2/Research | Spotted Tracker 31111 | -2/Research | Destroyed Tracker 31291 | -2/Research | Discovered new exit (range 16) 31423 | -2/Research | Given Cave Seal Controls access code 31457 | -2/Research | Build established: Hauler-Mutant 31539 | -2/Research | Spotted Striker 31542 | -2/Research | Entered Access 31542 | -1/Access | Evolved 2 slots: Power x1, Utility x1 31543 | -1/Access | Loaded intel: 114 machine locations 31773 | -1/Access | Lost 5 allies 32035 | -1/Access | Build established: Generator-Mutant 32042 | -1/Access | First assault squad dispatched 32101 | -1/Access | Discovered new exit (range 7) 32472 | -1/Access | Build established: Hauler-Mutant 32912 | -1/Access | Entered Command 32913 | -1/Command | Loaded intel: 58 machine locations 33017 | -1/Command | Disengaged cave seal 33017 | -1/Command | Derelicts emerged from the dark tunnel 33017 | -1/Command | Welcomed Warlord to Command 33100 | -1/Command | Lost 4 allies 33225 | -1/Command | Lost 10 allies 33288 | -1/Command | Spotted Y2-Q0N(L) 33520 | -1/Command | Disengaged cave seal 33714 | -1/Command | Build established: Generator-Mutant 33768 | -1/Command | Spotted Combat Programmer 33769 | -1/Command | Spotted M Guard 33770 | -1/Command | Spotted M Guard 33771 | -1/Command | Spotted Combat Programmer 33793 | -1/Command | Combat Programmer assimilated allied 57-8GZ(h) 33805 | -1/Command | All MAIN.C guards destroyed 33826 | -1/Command | Lost 11 allies 33877 | -1/Command | Met MAIN.C 33915 | -1/Command | MAIN.C activated Command garrisons 33917 | -1/Command | 0b10 Conduit disabled 33935 | -1/Command | Destroyed MAIN.C 33936 | -1/Command | Discovered new exit (range 30) 33936 | -1/Command | Discovered new exit (range 94) 33936 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 33938 | -1/Command | Lost 4 allies 34023 | *** | Establishing 0b11! Last Messages --------------- 34007_ NX-4M2(m) destroyed. 34007_ Penetrated by Slug. 34007_ Slug penetrates Wall. 34008_ LA-EEU(K) knocked back. 34008_ K-01 Serf collects debris. 34008_ K-01 Serf Lgt. Ion Engine blasted off. 34008_ K-01 Serf destroyed. 34009_ LA-EEU(K) knocked back. 34010_ Slammed into H-88 Terminator. 34010_ Penetrated by Slug. 34011_ LA-EEU(K) knocked back. 34013_ Penetrated by Slug. 34014_ Adv. Remote Force Field destroyed. 34015_ K-01 Serf collects debris. 34017_ Penetrated by Slug. 34019_ System corrupted: Component data lost. 34019_ K-01 Serf destroyed. 34019_ Critical hit (Burn: +37). [Achievement: Commander 0b11] [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | ## ## #????????????????? | | ## """ ## #????????????????? | | ## ""T"" ## #????????????????? | | ## "" "" ##==! #????????????????? | | ## ##==! #######???????????? | | ## ##==! # #???????????? | | #####################%%= # !! #???????????? | | #######%=! # !! #???????????? | | =! # !! #?########### | | =* # #?#?????????? | | % % + #?#?######### | | # #?#?#""""""" | | ##+### # #?#?#"" | | # =% # #?#?#""""" | | " # % # #?#?#"""""""" | | " # g # #?#?#" " | | =]# g ## #?#?#"" """" | | ] # g ###+####?#?#"" """" | | # ######## #?# #????#?# " """" | | # # ] ###### b #?# #????#?# " | | ####+# + * #????# #?# #????#?# " | | # #????# #?# #????#?#"""""""" | | # #????# ####h#?# #????#?#"" | | ###### ## #????# ####h#?# #????#?# | | #????# ## #????# ## ###/####?#?# | | #????# ## #????# @ ## ## ##### | | #????# ## #????# ## ## # | | #????# #########????####### ## # "" | | ######+#######??##########=%## / " | | # #??# #="# ##### """"" | | # #??# / # #?#?# " """ | | + """ = #### """" H#!=/ #?#?# """ | | # "Y + + """" #*%# #?#?######### | | # """ #### """" #!=# #?#?????????? | | # #??# """" # # #?########### | | # #??# # #! #???????????? | | # #??# # # #???????????? | | # #??##+######## #######???????????? | | # #???# #??????# #?????????????????? | | # ##### #??????# #?????????????????? | | # + #??????# #?????????????????? | | ####################??????# #?????????????????? | | +#######????????????????????# #?????????????????? | | ! #????????????????????# #?????????????????? | | #???????????????????## ##????????????????? | | #???????????????????# *##############???? | | " "" = #???????????????????# " #???? | | "R"" #???????????????????# "T T#???? | | """ #???????????????????# #########"""##???? | | #???????????????????######????####"""##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 65 Energy Generation 83 Energy Capacity 745 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 4 Corruption Block 15 Armor Coverage 750 Core Shielding 20 Utility Shielding 33 Point Defense Rating 480 Melee Speed Boost 30 Evasion (%) 55 Melee Accuracy 13 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 7 Force Boost 40 Offensive Hacking 12 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Med. Armor Plating | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Med. Treads | x2 | -7/Factory | Preloaded Cargo Storage Unit | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -4/Factory Repaired ---------- Imp. Medium Treads | 47% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Commander 0b11 True Cogmind Challenges ------------ None Game ------ Seed AlertVariableBallwheel Manual? 0 Play Time 04:34:04 Cumulative 688.7 hours Start 2026.10.06 @ 19:17:17 End 2026.10.07 @ 00:37:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 534 Rogue 534 Adventurer 0 Explorer 0 Win Type 1 Total 25 Types 14/1/5/1/0/0/0/2/0/2 Lore% 71 Gallery% 75 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 22% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68dfcd62-18f0-4243-a883-9f12a1cf1c3d