Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 18:44:41 Player: Dadrick Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (372) 1860 Value Destroyed (18654) 18654 Prototype IDs (65) 1300 Alien Tech Used (1) 200 Bonus (19727) 19727 TOTAL SCORE: 52441 Bonus ------- High Alert Combat Kills 2519 Follower Combat Kills 468 Entered Garrisons 600 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1040 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -100 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Transdimensional Reconstructor Compact HERF Cannon Gamma Bomb Array Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Experimental Cooling System Huge Storage Unit Experimental Core Analyzer Experimental Core Analyzer Centrium Medium Armor Plating Graphene Brace Advanced Hacking Suite System Mapper > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Linear Accelerator Linear Accelerator > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Biometal Medium Treads Advanced Heavy Siege Treads Experimental Energy Well Matter Compressor Enhanced Optical Array Advanced Terrain Scan Processor Improved Transmission Jammer Improved Core Shielding Layered Heavy Armor Plating Advanced Force Field Advanced Force Field Long-range Tractor Beam Transdimensional Reconstructor Compact HERF Cannon Railgun Helical Railgun Compact Linear Accelerator Heavy Shock Bomb Launcher Gamma Bomb Array Fusion Bomb Launcher Ragnarok Missile Launcher [Rating: 224] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Armored Leg Treads Medium Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . . . 2 . . . . 2 . . . 2 . . . . 2 . . . 2 2 2 . Power 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Propulsion 5 | . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 . . . Utility 8 | . . . . . 2 . . . . 1 . . . . 1 . . . 1 . . . . . . . . 1 1 1 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 226 | 7 8 . . 2 9 9 10 12 6 16 3 . . 1 16 10 4 11 5 3 2 4 1 11 2 15 1 24 10 9 15 Power 26 | 1 . . . 1 1 2 . 3 . . . . . 1 2 . . 1 2 . . 1 . 1 . . . 3 2 1 4 Engine 7 | 1 . . . 1 1 . . 1 . . . . . 1 1 . . . 1 . . . . . . . . . . . . Core 7 | . . . . . . 2 . 2 . . . . . . 1 . . 1 1 . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 3 2 1 4 Propulsion 61 | 2 2 . . . 1 3 3 2 2 7 . . . . 1 6 1 6 1 . . 2 . 3 . 4 . 9 3 1 2 Treads 34 | 2 2 . . . 1 3 3 2 2 6 . . . . 1 1 . . . . . . . . . . . 5 3 1 2 Leg 25 | . . . . . . . . . . . . . . . . 5 1 6 1 . . 1 . 3 . 4 . 4 . . . Wheel 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 80 | 2 3 . . . 4 2 3 4 1 7 1 . . . 7 2 1 2 . 2 2 . 1 5 2 7 . 7 2 6 7 Device 34 | 1 1 . . . . . . 2 . 5 1 . . . 3 1 . 1 . 1 1 . . 4 1 3 . 3 1 3 2 Storage 9 | 1 2 . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . 1 Processor 11 | . . . . . 1 . 2 . . . . . . . 2 . . . . 1 . . . . . 2 . 2 . . 1 Hackware 7 | . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 1 . . . 1 . 2 . Protection 19 | . . . . . 2 2 . 2 1 2 . . . . 2 1 . 1 . . . . . . 1 1 . . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 3 . . 1 3 2 4 3 3 2 2 . . . 6 2 2 2 2 1 . 1 . 2 . 4 1 5 3 1 2 Energy Gun 9 | . . . . . . . . . . 1 1 . . . 2 . 2 . . . . . . 2 . 1 . . . . . Energy Cannon 7 | . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . 2 1 . 1 Ballistic Gun 23 | 2 . . . . 3 . 1 2 3 . . . . . 1 2 . 2 1 . . 1 . . . 3 . 1 . 1 . Ballistic Cannon 9 | . 1 . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . 2 2 . 1 Launcher 6 | . . . . 1 . 1 2 . . . 1 . . . . . . . . . . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 1 . 1 . 1 . . . . . 1 . . . 1 . . 3 . . . 8 . 3 . . 5 Corrupted Parts 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 15 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 10 . . . Parts Lost 78 | . . . . 1 1 2 2 4 1 3 . 1 . 2 8 3 . . 2 . 4 . 2 . . . . 7 . 1 34 Power 16 | . . . . 1 . 1 1 1 . . . . . 1 1 . . . . . . . . . . . . 2 . 1 7 Propulsion 13 | . . . . . . 1 . 2 . 1 . . . . 1 1 . . . . 1 . 1 . . . . . . . 5 Utility 29 | . . . . . 1 . . 1 . 1 . . . 1 3 1 . . 1 . 3 . 1 . . . . 2 . . 14 Weapon 20 | . . . . . . . 1 . 1 1 . 1 . . 3 1 . . 1 . . . . . . . . 3 . . 8 Highest Loss Streak 26 | . . . . 1 1 1 1 2 1 2 . 1 . 2 6 2 . . 1 . 2 . 1 . . . . 4 . 1 26 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Average Backups 16 | 1 11 15 15 14 14 14 14 14 14 14 14 14 14 12 13 14 15 15 14 14 14 14 15 14 15 17 19 17 22 21 20 Power 1 | . 1 1 1 . . . 1 . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 1 Propulsion 2 | . 4 6 5 5 4 2 2 1 2 1 2 2 2 2 1 . 2 2 1 2 2 1 1 . 1 1 2 1 1 2 1 Utility 5 | . 1 2 2 3 2 4 5 4 6 5 5 5 5 4 5 5 5 5 4 4 2 2 4 5 6 8 9 8 11 10 8 Weapon 6 | . 4 6 6 6 6 6 6 7 6 6 5 4 4 4 4 4 5 5 5 5 7 8 7 6 6 6 6 5 6 6 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 3 . 1 . 6 2 1 . . 3 . . . . . 2 . 5 5 . . . . 4 . . . 5 5 . 7 Power 5 | . . . . . 1 . 1 . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . Propulsion 12 | . 2 . . . 3 . . . . 1 . . . . . . . 4 . . . . . . . . . 2 . . . Utility 17 | . . . . . 1 1 . . . 1 . . . . . 2 . 1 3 . . . . 2 . . . 2 2 . 2 Weapon 13 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . 2 . . . 1 2 . 4 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 98 100 100 99 97 93 90 97 100 99 92 92 92 91 86 90 100 94 93 93 93 84 94 94 100 99 100 91 85 87 82 Engine 4 | . 14 14 14 13 9 3 . . 9 7 7 7 7 6 4 6 6 6 4 5 5 5 5 3 . . . . . . . Core 2 | . . . . . . 4 9 7 . . . . . . 3 6 6 6 5 5 5 2 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . 2 5 6 10 10 10 8 12 15 13 Treads 15 | . 28 28 28 28 26 26 27 26 27 29 15 15 15 15 12 4 . . . . . . . . . . . 8 17 16 15 Leg 8 | . . . . . . . . . . . . . . . . 16 26 26 28 29 26 28 26 27 31 30 31 17 . . . Device 11 | . 12 14 14 14 9 4 . 6 9 15 17 15 15 17 20 7 12 13 16 11 13 16 14 12 15 17 15 15 12 11 14 Storage 6 | . 14 14 14 14 9 9 9 9 9 7 7 7 7 7 6 6 6 6 5 5 6 11 11 6 5 5 5 4 4 4 4 Processor 7 | . . . . . 3 4 5 9 9 7 7 7 7 7 6 13 13 7 5 11 5 5 5 5 5 5 10 12 13 9 7 Hackware 2 | . . . . . 8 . . . . . . . . . . . . . . . . . . 9 6 5 5 4 8 13 7 Protection 4 | . . . . . 5 12 12 9 9 6 4 7 7 4 3 6 6 6 5 5 7 5 5 1 3 1 . . . . 4 Energy Gun 1 | . . . . . . . . . . 2 15 8 7 7 3 . 7 13 10 5 4 . . 2 3 4 . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 3 1 . . . . . . . 2 1 . 3 3 4 3 4 Ballistic Gun 12 | . 15 14 14 12 22 20 24 24 24 16 6 13 15 11 3 12 6 4 3 9 11 2 17 14 15 15 17 7 4 4 7 Ballistic Cannon 2 | . 4 . . 3 . . . . . . . . . . 4 3 . . . . . . . . . . . 6 8 8 3 Impact Weapon 1 | . 7 14 14 10 3 5 2 1 2 1 . . . 2 2 1 4 1 . . . . . . . . . . . . . Peak Build Rating 224 | 7 11 11 12 12 29 31 41 40 32 55 55 48 51 49 66 65 63 73 86 81 82 83 83 111 111 141 142 170 199 217 224 Average Rating 87 | 5 8 11 11 11 24 28 34 33 30 43 48 47 48 48 59 60 61 71 83 78 75 69 78 96 108 123 136 161 191 211 209 On Entrance 68 | . 7 11 11 12 11 28 31 38 32 31 55 48 48 51 49 65 58 63 73 77 79 72 83 75 111 108 141 136 169 199 207 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . 17 12 11 11 11 11 6 . . . . . . . . . . . 6 . 3 3 Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 231 | 14 31 31 31 32 43 60 63 58 48 57 55 55 55 48 94 93 64 79 92 81 92 80 80 84 84 106 103 136 196 213 231 Greatest Support 270 | 40 46 46 46 46 69 69 67 66 62 112 28 28 56 56 56 60 65 80 88 88 88 84 84 119 119 142 142 245 270 270 270 Greatest Overweight (x) 3 | . . . . . . . . . . 1 1 1 1 1 3 3 1 1 1 . 1 1 1 1 . 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . 1 1 . . 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 25 25 25 Average Capacity 17 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 24 25 24 Most Carried 25 | 3 15 15 15 15 15 15 15 15 15 15 15 15 14 14 15 15 15 15 15 15 15 15 15 15 15 20 20 20 25 25 25 Average Carried 16 | 1 11 14 14 14 14 14 14 14 14 14 14 14 14 12 13 14 14 14 14 14 14 14 15 14 15 18 20 19 24 24 23 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 25 25 5 Final Carried 25 | 3 15 15 15 15 15 15 15 15 15 15 15 14 14 12 14 15 15 15 15 15 15 15 15 15 15 20 20 20 25 25 5 Class Distribution -------------------- 22% | Mutant 20% | Skirmisher 12% | Tank 8% | Hacker-Tank 7% | Scavenger-Skirmisher 6% | Scavenger-Tank 4% | Gunner 4% | Scavenger-Mutant 3% | Scavenger-Gunner 3% | Generator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Mutant | -6/Factory Tank | -6/DSF Tank | -5/Factory Skirmisher | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Warlord Skirmisher | -3/Proximity Caves Scavenger-Gunner | -3/Research Hacker-Tank | -2/Research Wizard-Gunner | -1/Access Hacker-Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Matter Collected 14382 | 326 250 . . 125 579 669 721 1101 291 545 157 388 . 8 542 995 . 357 198 93 245 50 379 225 100 490 164 1669 196 1347 2172 Remotely 3434 | . . . . . . . . . . . . . . . . . . . . . . . . . . 183 . 787 . 974 1490 Salvage Created 15288 | 194 381 46 . 139 474 748 1245 1338 369 1004 62 136 . 90 658 958 . 622 813 63 354 128 386 187 . 474 164 2584 109 1107 455 Parts 823 | 16 17 . . . 27 51 79 77 19 44 6 10 . 9 40 40 . 23 37 2 13 2 13 9 . 21 8 154 . 84 22 Haulers Intercepted 17 | . 2 . . . 3 . 4 . 2 3 . . . . . . . . 1 . . . . . . . . 1 1 . . Recyclers Shooed 11 | 1 . 1 . . 1 . 3 . 1 . . . . . . . . . . . . . . 2 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . 6 5 . 6 . . . . . 2 9 1 13 . . . 1 . . . . Prevented 10 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 7 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 274 | . 6 . . 6 6 19 20 36 5 12 7 7 . 10 9 27 . 11 12 . 6 . 7 1 . 9 3 32 . 16 7 Melee 5 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . Guns 138 | . 1 . . 3 6 11 17 26 4 12 2 1 . . . 4 . 9 6 . 4 . 7 1 . 4 1 7 . 6 6 Cannons 55 | . 3 . . . . 2 . 1 . . . . . . 1 15 . . 1 . . . . . . . . 21 . 10 1 AOE 66 | . . . . 3 . 4 3 9 1 . 5 6 . 10 7 7 . 1 4 . 1 . . . . 4 1 . . . . Classes Destroyed 22 | 2 4 . . 1 3 3 4 2 1 . . . . . . . . 1 . . . . 1 . . . . . . . . Worker 28 | . 2 . . 1 . . 5 . . 2 . . . . 5 . . . 4 . . . . . . . . 8 . 1 . Builder 19 | . . . . . 2 . 1 . . . . . . . 6 . . . 2 . . . . . . . . 6 . 2 . Tunneler 9 | 5 . . . . 1 . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Hauler 17 | . 2 . . . 3 . 4 . 2 3 . . . . . . . . 1 . . . . . . . . 1 1 . . Recycler 15 | 1 . . . 1 2 . 1 . 1 4 . . . . . . . . . . . . . 1 . . . 2 . 1 1 Mechanic 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . Operator 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . Watcher 9 | . 2 . . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 2 . Swarmer 65 | . . . . . 4 4 5 7 . 5 7 3 . 10 . 11 . . 3 . . . . . . . . . . . 6 Cutter 5 | . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . Saboteur 7 | . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . 2 . 1 . . . Grunt 84 | . 6 . . . 1 5 7 14 3 . . 4 . . 6 10 . 5 5 . 3 . 3 1 . 6 . 5 . . . Brawler 6 | . . . . . . 2 . . . 1 . . . . 1 . . 1 . . 1 . . . . . . . . . . Duelist 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 25 | . . . . . 1 5 4 6 . 2 . . . . . 1 . 1 . . . . . . . . . 3 . 1 1 Specialist 3 | . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . Hunter 17 | . . . . . . . . 1 . . . . . . . 2 . 2 . . 2 . 2 . . . 2 6 . . . Programmer 49 | . . . . . . 1 . 5 . 4 . . . . 2 1 . . 4 . . . . . . 1 . 16 . 15 . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 4 7 . . 3 3 4 5 6 5 5 4 4 . 6 9 7 . 3 6 . 4 . 2 2 . 9 2 7 1 4 6 Combat Bots Only 9 | . 4 . . 3 3 4 5 6 5 4 4 4 . 6 7 7 . 3 5 . 4 . 2 1 . 9 2 6 . 3 6 Max Kills in Single Turn 4 | 1 1 . . 2 1 4 3 3 1 1 2 2 . 3 3 4 . 2 3 . 1 . 2 1 . 2 1 2 1 2 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 Exploded 4 | . . . . 1 . 4 3 3 1 . 2 2 . 3 3 4 . 1 3 . 1 . . . . 2 1 . . . . Melee 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Hostile Shots Fired 2278 | . 55 . . 19 31 70 84 148 39 188 19 9 . 20 94 154 . 71 59 2 42 . 126 22 . 54 52 261 3 105 551 Missed 705 | . 12 . . 5 9 20 25 39 17 50 7 4 . 6 26 49 . 27 15 . 12 . 42 13 . 28 37 111 1 17 133 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hits 1573 | . 43 . . 14 22 50 59 109 22 138 12 5 . 14 68 105 . 44 44 2 30 . 84 9 . 26 15 150 2 88 418 Melee 29 | . . . . 1 . 5 6 . . 4 . . . . . 2 . 1 . . 1 . . . . 1 . 4 . . 4 Projectile 1544 | . 43 . . 13 22 45 53 109 22 134 12 5 . 14 68 103 . 43 44 2 29 . 84 9 . 25 15 146 2 88 414 AOE 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 9 Critical Strikes 80 | . . . . . . 3 5 3 3 2 . 1 . . 3 4 . 1 1 . . . 5 . . 1 2 20 . 11 15 Actively Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . 13 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 Damage Taken 27280 | . 493 . . 252 223 728 850 1589 336 1310 184 73 . 197 1134 1394 . 634 865 49 500 . 1110 174 . 653 239 3030 68 1201 9994 Core 3024 | . 88 . . 26 17 90 68 208 32 83 31 . . . 156 86 . 48 113 . 14 . 97 17 . 59 20 139 13 47 1572 Absorbed by Shields 6770 | . . . . . . . . . . 240 . . . . 131 50 . 232 309 . 119 . 375 . . . . 491 72 946 3805 Reduced by Siege Mode 1694 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 179 . 68 1447 Redirected to Shielding 128 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . 106 Ignored by Resistances 519 | . . . . . . . . . . . . . . . 56 463 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1113 | . . . . . 131 . 201 . . 133 . . . . . . . . . . . . . . . 568 . . 80 . . Core Remaining (%) 75 | 100 . . . 54 . . . . 24 . . . . 83 . . . 65 . . . . 77 . . . 91 89 99 . . Volleys Fired 1124 | 14 20 . . 13 33 34 61 84 19 56 7 9 . 6 49 74 . 25 35 . 15 . 25 24 . 18 28 253 10 93 119 Largest 4 | 2 2 . . 2 3 3 3 3 3 3 3 3 . 1 3 3 . 3 3 . 3 . 3 4 . 4 4 4 4 4 4 Hottest 348 | 40 50 . . 50 70 76 120 120 69 126 183 131 . 33 198 159 . 188 188 . 136 . 91 166 . 136 129 253 266 266 348 Shots Fired 2411 | 28 39 . . 23 99 100 173 224 48 170 13 13 . 6 73 180 . 65 60 . 37 . 71 39 . 72 43 370 16 171 278 Gun 1519 | 28 22 . . 10 88 97 168 214 45 170 9 6 . . 38 73 . 61 39 . 33 . 71 20 . 72 28 87 2 40 98 Cannon 823 | . 17 . . 10 11 2 1 1 . . . . . . 31 102 . . 16 . . . . 17 . . 12 278 14 131 180 Launcher 64 | . . . . 3 . 1 4 9 3 . 4 7 . 6 2 5 . 4 4 . 4 . . . . . 3 5 . . . Special 5 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . 2 . . . . . . . Kinetic 1703 | 28 39 . . 20 99 99 168 214 45 142 3 4 . . 28 133 . 21 15 . 22 . 71 15 . 54 28 157 6 95 197 Thermal 603 | . . . . . . . 1 1 . 28 6 2 . . 41 42 . 40 40 . 11 . . 22 . . 12 190 10 76 81 Explosive 39 | . . . . 3 . 1 4 9 3 . 4 7 . 6 2 . . . . . . . . . . . . . . . . Electromagnetic 43 | . . . . . . . . . . . . . . . . 5 . 4 4 . 4 . . . . . 3 23 . . . Entropic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . Robot Hit Streak 42 | 6 7 . . 6 7 36 20 42 24 39 3 6 . 2 12 11 . 15 14 . 15 . 4 9 . 5 4 19 3 11 18 Robot Miss Streak 6 | 3 3 . . 4 2 2 4 2 1 4 2 . . 1 2 6 . 3 3 . 4 . 4 3 . 4 5 5 3 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 . 1 . . 1 . 1 1 1 1 Secondary Targets 22 | . . . . . 1 2 4 4 2 2 . . . . . . . . 1 . 1 . 2 . . 2 . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 1 1 1 1 1 . . . . . . . . 1 . 1 . 1 . . 1 . . . . 1 Shots Hit Robots 1447 | 14 37 4 . 12 67 83 121 160 43 123 6 2 . 2 46 97 . 54 32 3 29 5 36 19 . 37 9 122 6 76 202 Core Hits 711 | 9 14 . . 11 19 36 60 73 20 48 11 12 . 13 29 40 . 39 39 1 19 1 19 5 . 16 4 74 2 34 63 Critical Kills 8 | . 1 . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . 1 . 1 2 Critical Parts Destroyed 19 | . 2 1 . . . . 2 2 1 1 . . . . 2 . . . 1 . . . . . . 3 . 2 . 2 . Critical Strikes 45 | . 4 1 . . . . 3 2 1 1 . . . . 6 4 . . 1 . . . . . . 3 . 11 . 5 3 Burn 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Destroy 13 | . . . . . . . 1 2 1 1 . . . . 1 . . . . . . . . . . . . 2 . 3 2 Blast 15 | . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . 8 . 2 1 Smash 9 | . 3 1 . . . . 2 . . . . . . . 2 . . . 1 . . . . . . . . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Melee Attacks 189 | . 19 5 . 1 16 44 9 5 . 8 . 3 . 8 21 10 3 10 8 3 6 5 . 1 . . 2 2 . . . Impact 175 | . 19 5 . 1 16 44 9 5 . 8 . 3 . 8 21 10 3 10 8 . . . . 1 . . 2 2 . . . Slashing 14 | . . . . . . . . . . . . . . . . . . . . 3 6 5 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . 2 1 . 1 4 1 3 . . 1 . . . . 5 . . . 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44379 | 152 785 340 . 389 1198 1462 2494 3244 1063 2411 526 745 . 851 2463 2541 . 1538 1540 158 818 350 808 433 . 1576 394 5283 321 3539 6957 Guns 20811 | 152 215 . . 95 812 1107 1837 2517 556 2095 95 47 . . 608 536 . 1342 683 . 614 . 808 258 . 1013 192 1588 58 1366 2217 Cannons 13306 | . 181 . . 67 117 39 . 34 . . . . . . 542 1633 . . 70 . . . . 175 . . . 3272 263 2173 4740 Explosions 7110 | . . . . 136 . 172 292 676 490 164 431 698 . 851 744 372 . 196 527 . 204 . . . . 563 202 392 . . . Melee 3004 | . 389 340 . 91 269 144 310 . . 130 . . . . 569 . . . 254 158 . 350 . . . . . . . . . Ramming 148 | . . . . . . . 55 17 17 22 . . . . . . . . 6 . . . . . . . . 31 . . . Kinetic 26093 | 152 396 . . 162 929 1146 1837 2517 556 1506 17 13 . . 376 1561 . 385 143 . 382 . 808 160 . 606 192 3645 143 2691 5770 Thermal 7927 | . . . . . . . . 34 . 753 78 34 . . 774 684 . 957 690 . 256 . . 273 . 563 . 618 178 848 1187 Explosive 4490 | . . . . 136 . 172 292 676 490 . 431 698 . 851 744 . . . . . . . . . . . . . . . . Electromagnetic 2310 | . . . . . . . . . . . . . . . . 296 . 196 447 . 180 . . . . . 202 989 . . . Impact 2496 | . 389 340 . 91 269 144 310 . . 130 . . . . 569 . . . 254 . . . . . . . . . . . . Slashing 508 | . . . . . . . . . . . . . . . . . . . . 158 . 350 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 407 | . . . . . . . . . . . . . . . . . . . . . . . . . . 407 . . . . . Highest Corruption 31 | . . . . . . 1 1 9 14 5 . . . . 1 2 2 2 10 10 14 14 14 2 3 3 . 28 . 24 31 Average Corruption 7 | . . . . . . 1 1 6 9 2 . . . . 1 1 2 2 5 10 13 14 14 1 3 3 . 11 . 11 24 Corruption Purged 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 492 | . . . . . . 8 11 55 16 21 . . . . 2 39 9 8 12 10 27 9 22 . 4 . . 84 . 50 105 Message Errors 101 | . . . . . . 3 2 11 3 4 . . . . 2 7 3 2 4 1 4 4 7 . 1 . . 22 . 7 14 Matter Fused 118 | . . . . . . 1 3 17 3 4 . . . . . 10 2 . 2 4 7 . 4 . 1 . . 22 . 12 26 Heat Flow Errors 59 | . . . . . . 1 3 5 2 3 . . . . . 8 1 1 1 . 3 1 2 . 1 . . 8 . 10 9 Energy Discharges 50 | . . . . . . . 1 6 3 3 . . . . . 5 . 3 . 1 4 1 . . . . . 7 . 5 11 Parts Rejected 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 4 Parts Fused 8 | . . . . . . . . 2 . . . . . . . 1 . 1 . . 1 . . . . . . 3 . . . Data Loss (minor) 53 | . . . . . . 3 . 5 1 3 . . . . . 4 . . 2 2 4 3 4 . 1 . . 9 . 3 9 Data Loss (major) 25 | . . . . . . . 1 2 1 1 . . . . . 1 2 . 1 2 1 . 1 . . . . 4 . 4 4 Misfires 14 | . . . . . . . . 2 . 2 . . . . . 2 . . 1 . 1 . . . . . . 1 . 2 3 Alerts 11 | . . . . . . . 1 . . 1 . . . . . 1 1 1 1 . 1 . . . . . . 2 . 1 1 Weapon Failures 47 | . . . . . . . . 4 3 . . . . . . . . . . . 1 . 4 . . . . 6 . 5 24 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1798 | . 99 138 . 94 104 24 195 36 . 59 . 21 . 41 503 . . 17 125 76 . . . 10 . . 2 73 21 126 34 Projectiles 301 | . . . . 30 . . . . . . . . . . 1 . . . 6 . . . . 10 . . . 73 21 126 34 Explosions 179 | . . . . 3 . . . 36 . 59 . 21 . 41 . . . 17 . . . . . . . . 2 . . . . Melee 1318 | . 99 138 . 61 104 24 195 . . . . . . . 502 . . . 119 76 . . . . . . . . . . . Knockbacks 63 | . 3 3 . 5 2 . 1 . . 1 . . . . 1 6 . . 1 . . . . . . . . 15 2 10 13 Impact 10 | . 1 3 . 1 1 . 1 . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . Kinetic 49 | . 2 . . 3 1 . . . . . . . . . . 6 . . . . . . . . . . . 13 2 9 13 Secondary 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Self-Inflicted Damage 351 | . . . . 27 . . 20 40 . 34 . . . . 164 46 . . . . 20 . . . . . . . . . . Shots 13 | . . . . 1 . . 1 3 . 1 . . . . 3 3 . . . . 1 . . . . . . . . . . Rammed 16 | . . . . . . . 7 4 1 3 . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 18 | . . . . . . . 7 4 1 3 . . . . . . . . 1 . . . . . . . . 1 . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Temperature 462 | . 18 . . 5 18 207 346 344 221 207 39 . . . 108 337 237 382 249 . 246 132 191 148 167 . . 224 220 462 439 Average Temperature 86 | . 7 . . 3 12 66 90 107 68 57 22 . . . 16 87 137 112 53 . 78 76 69 34 97 . . 68 53 98 111 Received Heat Transfer 3883 | . 258 . . 9 54 306 306 459 162 152 . 36 . . 348 334 . 139 48 9 126 . 88 30 . 36 . 251 8 21 703 Effects 21 | . . . . . . . . 1 . . . . . . . 3 . . . . 4 . . . . . . . . 9 4 Shutdowns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Energy Bleed 5 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 Interference 8 | . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . 3 . Siege Activations 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 6 5 Total Turns 366 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 . 69 236 Longest Duration 192 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . 23 192 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 19 | . . . . 2 3 1 2 . . . . . . . 1 . . 1 3 . 1 . . . . . 1 4 . . . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . 1 3 . . . Parts Fried 44 | . . . . 1 7 . 2 . 1 . . . . . 7 1 . 4 4 . 2 . . . . . 1 14 . . . Impact Corruptions 46 | . 3 6 . 3 6 1 7 . . . . . . . 15 . . . 4 . . . . . . . . 1 . . . Robots Melted 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . Parts Melted 30 | . . . . . . . . . . 6 . . . . 1 1 . 7 4 . 4 . . . . 1 . 2 . 3 1 Heat Transferred 10702 | . . . . . . . . 80 . 1375 175 75 . . 1479 840 . 2175 1249 . 575 . . 333 . 450 . 592 148 666 490 Parts Sabotaged 16 | . . . . . . 10 . . . . . . . . . 1 . . . . . . . . . 2 . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Maximum Alert Level 5 | . . . . . . 5 3 5 4 2 . . . . 1 5 3 3 2 . . . . 2 . . . 3 1 1 1 Low Security (%) 38 | 100 100 100 . 100 100 16 . . . 4 . . . . 92 9 . . 62 . . . . 25 . . . 9 76 78 75 Level 1 18 | . . . . . . 12 . . . 53 . . . . 7 4 . . 33 . . . . 56 . . . 36 23 21 24 Level 2 16 | . . . . . . 21 19 5 . 42 . . . . . 13 . 72 3 . . . . 18 . . . 51 . . . Level 3 16 | . . . . . . 19 80 24 79 . . . . . . 43 100 27 . . . . . . . . . 2 . . . Level 4 6 | . . . . . . 25 . 33 20 . . . . . . 18 . . . . . . . . . . . . . . . Level 5 3 | . . . . . . 3 . 37 . . . . . . . 10 . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Peak Influence 2244 | 10 105 5 . 79 77 1625 914 2244 1221 514 . . . . 235 1834 962 799 419 . . . . 450 . . . 702 393 333 306 Initial 1093 | . . 3 . . . 4 791 594 1093 514 . . . . 56 47 962 539 419 . . . . 450 . . . 450 393 . 204 Average 469 | 1 21 . . 11 10 751 762 1480 1081 359 . . . . 92 905 867 668 206 . . . . 277 . . . 421 97 89 118 Influence Increases 13281 | 30 259 6 . 135 233 1641 699 1690 461 611 160 160 . 230 487 1837 7 260 441 5 140 5 130 539 . 185 55 1866 25 693 291 Destroy 0b10 Robot/C 5600 | . 120 . . 60 120 380 400 720 240 240 140 140 . 200 180 640 . 220 240 . 120 . 100 20 . 180 40 640 . 320 140 Destroy 0b10 Robot/NC 570 | 30 30 5 . 10 40 10 75 . 40 55 . . . . 75 . . . 35 5 . 5 10 5 . 5 5 90 5 30 5 Destroy Leader 916 | . 28 . . 10 26 10 118 30 66 74 20 20 . 30 42 40 . 30 42 . 20 . 20 . . . 10 164 2 94 20 Allied During Kill 107 | . . . . 9 . . . . 43 . . . . . . 55 . . . . . . . . . . . . . . . Successful Hack 297 | . 14 . . . 19 14 25 14 7 28 . . . . . 14 4 . 17 . . . . 40 . . . 92 . 9 . Disable Machine 555 | . . . . . 15 15 45 15 45 30 . . . . 120 30 . . 45 . . . . . . . . 135 . 15 45 Anti-Garrison Action 2800 | . . . . . . 1100 . 700 . 150 . . . . . 850 . . . . . . . . . . . . . . . Destroy Structure 1161 | . 7 1 . 16 13 112 36 121 20 34 . . . . 55 133 3 10 32 . . . . 24 . . . 250 18 195 81 Advance Influence 900 | . . . . . . . . . . . . . . . . . . . . . . . . 450 . . . 450 . . . Lose Combat Pursuer 375 | . 60 . . 30 . . . 90 . . . . . . 15 75 . . 30 . . . . . . . . 45 . 30 . Influence Decreases 13281 | 30 249 16 . 135 226 23 1410 360 1573 1282 362 338 81 140 509 71 1070 232 1008 237 140 5 130 394 95 149 141 1166 725 372 612 Entered New Map 5477 | . . 7 . . . 3 834 320 1151 618 172 50 81 . 34 21 872 232 380 87 . . . . 55 50 86 . 307 . 117 Time Decay 6433 | 30 249 9 . 115 184 . 556 . 222 634 190 278 . 120 435 . 198 . 458 150 110 5 110 294 40 99 55 696 418 343 435 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . 100 . . . Lost Part 430 | . . . . . . 20 20 40 10 30 . 10 . 20 40 30 . . 20 . 30 . 20 . . . . 70 . 10 60 Lost Ally 99 | . . . . 20 . . . . 40 . . . . . . 20 . . . . . . . . . . . . . 19 . Purge Threat 642 | . . . . . 42 . . . 150 . . . . . . . . . 150 . . . . . . . . 300 . . . Squads Dispatched 71 | . 4 . . . 2 . 5 . 7 9 . . . . 4 . 2 1 5 . . . . 1 . . . 8 2 12 9 Investigation 9 | . 3 . . . . . . . 2 1 . . . . 2 . . . . . . . . . . . . . . 1 . Extermination 25 | . . . . . . . . . . 4 . . . . 1 . 1 . 3 . . . . 1 . . . 6 . 5 4 Reinforcement 21 | . 1 . . . 1 . 2 . . 2 . . . . 1 . . 1 2 . . . . . . . . 1 2 3 5 Assault 8 | . . . . . . . 2 . 2 2 . . . . . . 1 . . . . . . . . . . 1 . . . Garrison 8 | . . . . . 1 . 1 . 3 . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Construction Impeded 4 | . . . . . . . . . . 2 . . . . 1 . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Distress Signals 23 | . 1 . . 2 1 1 2 . 1 . . . . . . . . . 1 . . . 1 . . . . 1 10 2 . Communications Jammed 43 | . . . . . . . . . . . . . . . 6 . . . 2 . . . . . . . 1 31 . 3 . Distress Signals 41 | . . . . . . . . . . . . . . . 6 . . . 1 . . . . . . . . 31 . 3 . Times Spotted 512 | . 12 . . 8 10 23 39 38 12 20 7 9 . 9 17 35 . 13 18 1 6 . 8 5 . 37 4 47 10 29 95 Peak Tracking Total 84 | . 4 . . 3 3 6 10 5 5 3 4 4 . 6 7 9 . 3 5 . 4 . 3 3 . 9 2 7 3 4 84 Tactical Retreats 17 | . 3 . . 1 . . . 5 . . . . . . 1 2 . . 1 . . . . . . . . 2 . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Traps Triggered 33 | . 3 . . . . 2 . 2 1 2 . . . . . 12 . 1 1 . . . . 2 . . . 3 . 1 3 Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Machines Disabled 67 | . . . . . 1 7 3 14 3 3 . . . . 8 11 . . 3 . . . . . . 1 . 9 . 1 3 Max in Single Turn 3 | . . . . . 1 1 1 3 . 2 . . . . 3 2 . . 2 . . . . . . 1 . 1 . 1 1 Garrison Access 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . Garrison Relay 19 | . . . . . . 6 . 8 . . . . . . . 5 . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Machines Accessed 98 | . 5 . 2 . 6 2 7 4 7 8 . 1 4 . 6 3 4 . 6 . . 7 . 5 . 2 . 13 1 2 3 Terminals 57 | . 4 . . . 4 2 4 4 4 4 . . . . 5 3 4 . 5 . . . . 2 . . . 8 . 1 3 Fabricators 5 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 . 1 . Repair Stations 4 | . . . . . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 9 | . . . . . . . 1 . 1 2 . . . . . . . . . . . . . 1 . . . 4 . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . Total Hacks 256 | . 13 . 2 . 17 4 18 8 16 16 . 1 27 . 14 6 10 . 11 . . 46 . 9 . 2 . 26 2 3 5 Successful 153 | . 6 . 2 . 9 1 9 1 7 6 . 1 27 . 2 2 2 . 6 . . 46 . 6 . 2 . 11 1 3 3 Failed 102 | . 7 . . . 8 3 8 7 9 10 . . . . 12 4 8 . 5 . . . . 3 . . . 15 1 . 2 Catastrophic 25 | . . . . . 1 . 2 3 1 2 . . . . 4 1 4 . 1 . . . . . . . . 6 . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 4 . 1 . 4 . 1 . 1 3 . . . . 7 . 6 . 3 . . . . 3 . 1 . 7 . . 4 Terminals 125 | . 8 . . . 13 4 8 8 9 8 . . . . 13 6 10 . 10 . . . . 3 . . . 18 . 2 5 Fabricators 5 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 . 1 . Repair Stations 12 | . . . . . 2 . 6 . 3 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 5 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Scanalyzers 19 | . . . . . . . 2 . 2 6 . . . . . . . . . . . . . 2 . . . 7 . . . Garrison Access 9 | . . . . . 2 . 2 . 2 . . . . . 1 . . . . . . . . . . . . . 2 . . Terminal Hacks 117 | . 3 . 2 . 5 1 2 1 4 2 . 1 27 . 1 2 1 . 4 . . 46 . 1 . 2 . 8 . 2 2 Record 47 | . . . 1 . . . . . . . . . 11 . . . . . . . . 34 . . . 1 . . . . . Part Schematic 15 | . . . . . . . . . . 1 . . 10 . . . . . . . . 4 . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . 1 . . . 3 . . . . . . . . 4 . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 Open DSF 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 5 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 . 1 . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 5 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . 2 . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 9 | . . . . . 3 . 2 . 1 . . . . . 1 . . . 1 . . . . . . . . 1 . . . Patrol Navigation 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 . Network Status 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 7 | . . . . . 2 . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Report Inventory 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 7 | . . . . . . . 1 . 1 2 . . . . . . . . . . . . . 1 . . . 2 . . . Retrieve Study 7 | . . . . . . . 1 . 1 2 . . . . . . . . . . . . . 1 . . . 2 . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . Unlock Access 3 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 11 | . 2 . . . 1 . 1 . 1 2 . . . . . . 1 . 1 . . . . 1 . . . . . . 1 Terminals 10 | . 2 . . . 1 . 1 . 1 1 . . . . . . 1 . 1 . . . . 1 . . . . . . 1 Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 1 . . . 1 . 1 . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 3 . . . 4 2 5 4 6 6 . . . . 5 3 3 . 4 . . . . 5 . . . 9 1 1 3 Full Trace Events 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 1 . . 10 . . . . . . . . 4 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Part Studies Acquired 7 | . . . . . . . 1 . 1 2 . . . . . . . . . . . . . 1 . . . 2 . . . Parts Repaired 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . 32 . 102 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . Non-combat 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . parse_system 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Relay Couplers Released 81 | . . . . . . 24 . 29 . 2 . . . . 4 20 . . . . . . . . . . . . 2 . . Machine Destruction 74 | . . . . . . 21 . 29 . 2 . . . . . 20 . . . . . . . . . . . . 2 . . Programmers 7 | . . . . . . 3 . . . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Total Allies 8 | . . 3 . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 3 . . . 1 3 . . . . . . 2 . . . . . . . . . . . . . . . Highest-Rated Group 198 | . . 40 40 40 . . . 40 120 . . . . . . 198 . . . . . . . . . . . . . . . Highest-Rated Ally 99 | . . 16 16 16 . . . 40 40 . . . . . . 99 . . . . . . . . . . . . . . . Initial Warlord ECA Mod 42 | . . . . . . . 10 10 24 23 23 23 23 22 22 22 33 33 42 42 42 42 41 41 41 41 40 40 39 38 38 Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Ally Attacks 86 | . . . . 15 . . . . 45 . . . . . . 26 . . . . . . . . . . . . . . . Total Damage 1998 | . . . . 135 . . . . 919 . . . . . . 944 . . . . . . . . . . . . . . . Kills 21 | . . . . 4 . . . . 12 . . . . . . 5 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Active Infowar (turns) 17245 | 83 794 156 368 618 1066 874 . . . 489 397 606 88 242 979 . . . 1047 313 558 250 422 628 88 804 411 2538 1777 902 747 Optics 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Sensors 2936 | . . . . . . . . . . . . . . . . . . . . 313 558 250 422 123 74 799 397 . . . . Seismic 5120 | 83 794 156 368 618 1066 874 . . . . 393 606 87 75 . . . . . . . . . . . . . . . . . Jamming 9329 | . . . . . . . . . . 489 117 . 1 242 979 . . . 1047 . . . . 505 14 5 14 2538 1777 902 699 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Turns Passed 30029 | 159 1061 156 368 618 1066 1755 1632 1818 464 2223 397 606 88 251 1241 2510 402 551 1150 314 617 250 422 640 88 804 440 2913 1799 1553 1673 Spaces Moved 16284 | 70 557 86 229 317 420 918 769 912 240 1195 310 467 76 157 733 1099 300 227 733 239 345 178 231 426 65 563 343 1589 1109 715 666 Core 33 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Treads 9200 | 65 557 86 229 317 420 918 769 912 240 1157 . . 1 36 112 161 . . . . . . . . . . . 758 1109 715 638 Legs 5214 | . . . . . . . . . . . . . . . . 733 300 227 733 239 345 178 231 426 65 563 343 831 . . . Wheels 1837 | . . . . . . . . . . 38 310 467 75 121 621 205 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 152 145 145 155 115 115 115 115 115 115 145 122 122 124 124 124 122 122 120 120 103 103 104 148 155 50 Average Speed 144 | 152 160 160 160 160 160 157 149 148 155 155 115 115 115 125 129 185 126 178 132 124 155 122 147 123 120 112 103 124 151 155 150 Slowest Speed 280 | 160 160 160 160 160 160 160 155 155 160 160 115 115 160 160 200 280 190 195 195 124 194 192 192 192 120 182 103 225 156 156 156 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 28 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 14 . 6 2 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Exploration Rate (%) 46 | 4 69 14 59 62 29 89 67 89 32 40 49 51 68 33 21 93 10 88 27 54 58 62 43 11 14 74 53 43 40 30 25 Regions Visited 31 Branch Regions 15 Pre-discovered Areas 6 | . . . 1 . . . . . . . 1 . 1 . . . . . . . . 3 . . . . . . . . . Known Exits Taken 19 | . . . . 1 1 . 1 . . 1 1 . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . . . . . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . 1 . . . . . . 2 1 . . . . . . . 5 . . 3 . 2 . . . . . . Spaces Dug 338 | . 5 1 . . 11 7 6 3 . 7 . 3 . 8 21 7 3 10 14 . 6 . . 8 . . 16 111 5 50 36 Terrain Destroyed 1158 | . 5 1 . 16 11 17 31 174 31 37 40 49 . 46 70 155 3 10 19 . 11 . 9 13 . 23 30 209 8 89 51 Melee 101 | . 5 1 . . 11 7 5 3 . 7 . 3 . 8 15 7 3 10 5 . 6 . . 1 . . 2 2 . . . Projectile 451 | . . . . . . . 1 . . . . . . . 9 2 . . 14 . . . 8 12 . 22 28 207 8 89 51 AOE 605 | . . . . 16 . 10 25 171 31 30 40 46 . 38 46 146 . . . . 5 . . . . 1 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp War Pro Res Res Acc Com Total 20415 | 94 651 95 232 402 706 1064 1100 1183 292 1413 335 515 76 186 914 1416 317 303 840 252 384 206 258 504 74 689 386 2197 1219 1006 1106 Wait 1837 | . 21 3 . 68 197 20 215 108 15 97 9 26 . 8 61 150 2 3 38 3 7 . . 11 4 56 7 246 60 148 254 Move 16252 | 69 556 85 228 316 420 917 769 911 239 1194 309 466 75 156 732 1097 299 226 731 238 344 177 230 425 64 562 342 1587 1108 714 666 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 172 | 4 15 1 2 1 8 12 6 4 1 12 1 1 . . 15 6 1 5 7 1 3 5 1 9 . 8 . 20 12 5 6 Fast Attach 144 | 6 1 . . . 7 3 8 7 5 7 . . . . 6 7 5 4 2 1 1 6 1 13 1 17 . 13 8 4 11 Attach 90 | 1 1 . . 1 3 9 2 5 1 5 1 1 . 2 10 4 . . 2 2 3 4 . 2 . 1 . 10 . 2 18 Detach 13 | . 1 . . . 1 1 1 1 1 1 . . . . . 1 . 1 . 1 . . . . . 2 . 1 . . . Swap 266 | . 10 . . 2 11 19 10 13 4 13 7 7 1 6 10 7 1 13 8 3 5 . . 7 3 6 7 34 4 34 21 Drop 218 | . 7 1 2 . 10 5 12 5 6 17 1 1 . . 10 7 6 16 7 . . 9 1 12 2 19 . 29 17 6 10 Fire 1124 | 14 20 . . 13 33 34 61 84 19 56 7 9 . 6 49 74 . 25 35 . 15 . 25 24 . 18 28 253 10 93 119 Melee 189 | . 19 5 . 1 16 44 9 5 . 8 . 3 . 8 21 10 3 10 8 3 6 5 . 1 . . 2 2 . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Crush 16 | . . . . . . . 7 4 1 3 . . . . . . . . . . . . . . . . . 1 . . . Escape Stasis 31 | . . . . . . . . . . . . . . . . 29 . . 1 . . . . . . . . 1 . . . Rewire 61 | . . . . . . . . 36 . . . 1 . . . 24 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 12) 160 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 5) 674 | -10/Materials | Discovered new exit (range 7) 1221 | -10/Materials | Entered Mines 1221 | -10/Mines | Discovered new exit (range 13) 1225 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1241 | -10/Mines | Identified exit to Subcaves 1356 | -10/Mines | Met a Derelict bent on vengeance 1364 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1366 | -10/Mines | Discovered new exit (range 5) 1377 | -10/Mines | Entered Exiles 1377 | -10/Exiles | Accompanied by 3 allies 1416 | -10/Exiles | Met 8R-AWN 1445 | -10/Exiles | Met EX-HEX 1486 | -10/Exiles | Met EX-BIN 1509 | -10/Exiles | Aligned with FarCom system 1510 | -10/Exiles | Given EX-Vault access code 1547 | -10/Exiles | Opened EX-Vault 1559 | -10/Exiles | Found Gui. Plasma Cannon 1589 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1643 | -10/Exiles | Learned location of Zion (-6) 1726 | -10/Exiles | Discovered new exit (range 14) 1745 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1745 | -10/Exiles | Entered Mines 1745 | -9/Mines | Accompanied by 3 allies 1747 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1982 | -9/Mines | Assembled infested the area 1987 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2032 | -9/Mines | Identified exit to Materials 2048 | -9/Mines | Learned 2 Materials zone layouts 2363 | -9/Mines | Entered Materials 2363 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3164 | -8/Materials | Repaired Imp. Treads 3185 | -8/Materials | Build established: Skirmisher 3278 | -8/Materials | Discovered new exit (range 3) 3348 | -8/Materials | Garrison activated, responded to threat 3429 | -8/Materials | Identified exit to Garrison 3429 | -8/Materials | Entered Garrison 3429 | -8/Garrison | Warlord forces raided the area 3433 | -8/Garrison | Triggered checkpoint 3519 | -8/Garrison | Triggered checkpoint 3523 | -8/Garrison | Triggered checkpoint 3523 | -8/Garrison | Triggered checkpoint 3563 | -8/Garrison | Triggered checkpoint 3703 | -8/Garrison | Triggered checkpoint 3727 | -8/Garrison | Garrison Relay disabled 3738 | -8/Garrison | Warlord forces retreated 3894 | -8/Garrison | Discovered new exit (range 15) 4017 | -8/Garrison | Triggered checkpoint 4065 | -8/Garrison | Garrison Relay disabled 4530 | -8/Garrison | Discovered new exit (range 8) 4644 | -8/Garrison | Garrison Relay disabled 4663 | -8/Garrison | Garrison Relay disabled 4680 | -8/Garrison | Garrison Relay disabled 4771 | -8/Garrison | Build established: Mutant 4834 | -8/Garrison | Discovered new exit (range 8) 4879 | -8/Garrison | Garrison Relay disabled 5184 | -8/Garrison | Entered Materials 5270 | -8/Materials | Repaired Imp. Assault Rifle 5322 | -8/Materials | Repaired Imp. Assault Rifle 5450 | -8/Materials | Central database locked down 5794 | -8/Materials | Build established: Tank 6022 | -8/Materials | Discovered new exit (range 16) 6136 | -8/Materials | Build established: Skirmisher 6384 | -8/Materials | First assault squad dispatched 6597 | -8/Materials | Discovered new exit (range 14) 6777 | -8/Materials | Discovered new exit (range 15) 6778 | -8/Materials | Garrison activated, responded to threat 6816 | -8/Materials | Identified exit to Garrison 6816 | -8/Materials | Entered Garrison 6882 | -8/Garrison | Triggered checkpoint 6926 | -8/Garrison | Garrison Relay disabled 7003 | -8/Garrison | Phase Generator disabled 7112 | -8/Garrison | Triggered checkpoint 7334 | -8/Garrison | Triggered checkpoint 7469 | -8/Garrison | Garrison Relay disabled 7482 | -8/Garrison | Triggered checkpoint 7650 | -8/Garrison | Triggered checkpoint 7711 | -8/Garrison | Core integrity fell below 50% 7780 | -8/Garrison | Discovered new exit (range 9) 7800 | -8/Garrison | Triggered checkpoint 7827 | -8/Garrison | Garrison Relay disabled 7942 | -8/Garrison | Triggered checkpoint 7960 | -8/Garrison | Garrison Relay disabled 7985 | -8/Garrison | Discovered new exit (range 11) 8068 | -8/Garrison | Triggered checkpoint 8077 | -8/Garrison | Discovered new exit (range 3) 8117 | -8/Garrison | Garrison Relay disabled 8158 | -8/Garrison | Garrison Relay disabled 8162 | -8/Garrison | Garrison Relay disabled 8267 | -8/Garrison | Discovered new exit (range 14) 8318 | -8/Garrison | Build established: Scavenger-Skirmisher 8628 | -8/Garrison | Build established: Scavenger-Mutant 8634 | -8/Garrison | Entered Materials 8634 | -8/Materials | Accompanied by 3 allies 8770 | -8/Materials | Garrison activated, responded to threat 8970 | -8/Materials | Discovered new exit (range 15) 9034 | -8/Materials | First assault squad dispatched 9082 | -8/Materials | Build established: Scavenger-Skirmisher 9097 | -8/Materials | System corruption reached 10% 9098 | -8/Materials | Entered Factory 9098 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9599 | -7/Factory | Build established: Scavenger-Tank 10914 | -7/Factory | Identified exit to Lower Caves 11321 | -7/Factory | Entered Lower Caves 11347 | -7/Lower Caves | Met a Warlord Commander 11348 | -7/Lower Caves | Learned location of Warlord (-4) 11349 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11356 | -7/Lower Caves | Found Encrypted Comm Array 11465 | -7/Lower Caves | Encountered a Warlord checkpoint 11590 | -7/Lower Caves | Identified exit to Lower Caves 11611 | -7/Lower Caves | Build established: Gunner 11718 | -7/Lower Caves | Entered another Lower Caves area 12287 | -7/Lower Caves | Discovered new exit (range 15) 12324 | -7/Lower Caves | Entered Data Miner 12324 | -7/Data Miner | Discovered new exit (range 6) 12346 | -7/Data Miner | Met Data Miner 12368 | -7/Data Miner | Learned location of Section 7 (-2) 12368 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12383 | -7/Data Miner | Received God Mode back door access code from Data Miner 12412 | -7/Data Miner | Entered Proximity Caves 12652 | -6/Proximity Caves | Discovered new exit (range 10) 12663 | -6/Proximity Caves | Entered Factory 12663 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12855 | -6/Factory | Build established: Mutant 13007 | -6/Factory | Destroyed 7 combat bots 13008 | -6/Factory | Lost 6 parts (1n2u3w) 13405 | -6/Factory | Spotted B-75 Beast 13434 | -6/Factory | Discovered new exit (range 11) 13710 | -6/Factory | Found Hvy. Reactive Plating 13720 | -6/Factory | Discovered new exit (range 5) 13730 | -6/Factory | Identified exit to Factory 13757 | -6/Factory | Identified exit to Garrison 13904 | -6/Factory | Entered Garrison 14136 | -6/Garrison | Triggered checkpoint 14177 | -6/Garrison | Garrison Relay disabled 14254 | -6/Garrison | Triggered checkpoint 14289 | -6/Garrison | Destroyed 7 combat bots 14291 | -6/Garrison | Build established: Skirmisher 14318 | -6/Garrison | Triggered checkpoint 15037 | -6/Garrison | Discovered new exit (range 8) 15064 | -6/Garrison | Triggered checkpoint 15085 | -6/Garrison | Garrison Relay disabled 15246 | -6/Garrison | Build established: Scavenger-Mutant 15334 | -6/Garrison | Phase Generator disabled 15370 | -6/Garrison | Rewired Striker 15379 | -6/Garrison | Rewired Striker 15586 | -6/Garrison | Triggered checkpoint 15622 | -6/Garrison | Garrison Relay disabled 15697 | -6/Garrison | Discovered new exit (range 14) 15698 | -6/Garrison | Build established: Scavenger-Skirmisher 15926 | -6/Garrison | Discovered new exit (range 10) 15956 | -6/Garrison | Garrison Relay disabled 16030 | -6/Garrison | Triggered checkpoint 16100 | -6/Garrison | Garrison Relay disabled 16287 | -6/Garrison | Build established: Scavenger-Tank 16287 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16414 | -6/Garrison | Entered Factory 16764 | -6/Factory | First assault squad dispatched 16816 | -6/Factory | Build established: Scavenger-Mutant 16816 | -6/Factory | Identified exit to DSF 16816 | -6/Factory | Entered DSF 16857 | -6/DSF | Additional patrols routed to DSF 17043 | -6/DSF | Discovered exit to Factory (range 14) 17249 | -6/DSF | Sterilization system engaged 17269 | -6/DSF | Ambient heat levels rising (+10) 17284 | -6/DSF | Ambient heat levels rising (+10) 17299 | -6/DSF | Ambient heat levels rising (+10) 17314 | -6/DSF | Ambient heat levels rising (+10) 17329 | -6/DSF | Ambient heat levels rising (+10) 17344 | -6/DSF | Ambient heat levels rising (+10) 17359 | -6/DSF | Ambient heat levels rising (+10) 17367 | -6/DSF | Entered Factory 17367 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17945 | -5/Factory | Build established: Tank 18312 | -5/Factory | Identified exit to Upper Caves 18500 | -5/Factory | Crushed by falling debris 18501 | -5/Factory | System corruption reached 10% 18517 | -5/Factory | Entered Upper Caves 18561 | -5/Upper Caves | Identified exit to Upper Caves 18821 | -5/Upper Caves | Build established: Skirmisher 18831 | -5/Upper Caves | Entered another Upper Caves area 18954 | -5/Upper Caves | Learned location of 1 exit from Factory 19350 | -5/Upper Caves | Discovered new exit (range 9) 19433 | -5/Upper Caves | Build established: Tank 19446 | -5/Upper Caves | Identified exit to Zhirov 19448 | -5/Upper Caves | Entered Zhirov 19451 | -5/Zhirov | Discovered new exit (range 3) 19473 | -5/Zhirov | Met Zhirov 19510 | -5/Zhirov | Learned location of Quarantine (-2) 19510 | -5/Zhirov | Learned location of Testing (-3) 19510 | -5/Zhirov | Learned location of Command (-1) 19521 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19539 | -5/Zhirov | Found Alien Artifact 19539 | -5/Zhirov | Identified Integrated Reactor 19539 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19557 | -5/Zhirov | Found Alien Artifact 19696 | -5/Zhirov | Identified exit to Proximity Caves 19698 | -5/Zhirov | Entered Proximity Caves 19817 | -4/Proximity Caves | Spotter reported a threat 19841 | -4/Proximity Caves | Spotter reported a threat 19961 | -4/Proximity Caves | Spotter reported a threat 20093 | -4/Proximity Caves | Discovered new exit (range 11) 20118 | -4/Proximity Caves | Identified exit to Factory 20120 | -4/Proximity Caves | Entered Factory 20120 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 20121 | -4/Factory | Identified exit to Research 20370 | -4/Factory | Search patrols dispatched 20500 | -4/Factory | Identified exit to Upper Caves 20500 | -4/Factory | Identified exit to Armory 20541 | -4/Factory | Build established: Hacker-Skirmisher 20760 | -4/Factory | Entered Upper Caves 20830 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 20837 | -4/Upper Caves | Identified exit to Warlord 20848 | -4/Upper Caves | Entered Warlord 20889 | -4/Warlord | System corruption cleaned by Quarantine Array 21026 | -4/Warlord | Opened Warlord's prototype stash 21042 | -4/Warlord | Found Prototype Device 21042 | -4/Warlord | Identified Exp. Phase Shifter 21048 | -4/Warlord | Found Prototype Reactor 21055 | -4/Warlord | Found Prototype Processor 21058 | -4/Warlord | Found Prototype Device 21058 | -4/Warlord | Identified Exp. Focal Shield 21063 | -4/Warlord | Found Prototype Hackware 21089 | -4/Warlord | Build established: Skirmisher 21096 | -4/Warlord | Met Warlord 21121 | -4/Warlord | Warlord's base attacked by MAIN.C 21281 | -4/Warlord | Found Prototype Energy Gun 21281 | -4/Warlord | Identified Vortex Rail 21405 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 21471 | -4/Warlord | Warlord forces counterattacked 21492 | -4/Warlord | Destroyed 9 combat bots 21540 | -4/Warlord | Found Prototype Processor 21540 | -4/Warlord | Identified Exp. Core Analyzer 21547 | -4/Warlord | Found Exp. Core Analyzer 21550 | -4/Warlord | Spotted B-90 Cyclops 21551 | -4/Warlord | Lost 5 allies 21611 | -4/Warlord | Lost 9 allies 21641 | -4/Warlord | Discovered new exit (range 12) 21651 | -4/Warlord | Identified exit to Proximity Caves 21652 | -4/Warlord | Entered Proximity Caves 21658 | -3/Proximity Caves | Spotter reported a threat 21845 | -3/Proximity Caves | Spotter reported a threat 21929 | -3/Proximity Caves | Spotter reported a threat 22081 | -3/Proximity Caves | Discovered exit to Research (range 9) 22092 | -3/Proximity Caves | Entered Research 22092 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22160 | -3/Research | Found Fusion Bomb Launcher 22178 | -3/Research | Watched by a mysterious "MATRIX" hacker 22342 | -3/Research | Search patrols dispatched 22945 | -3/Research | Lost 4 parts (2u2w) 23250 | -3/Research | Build established: Scavenger-Gunner 23642 | -3/Research | Found Prototype Processor 23642 | -3/Research | Identified Spectral Analyzer 23808 | -3/Research | Discovered new exit (range 4) 23846 | -3/Research | Identified exit to Testing 24059 | -3/Research | System corruption reached 10% 24092 | -3/Research | First assault squad dispatched 24408 | -3/Research | Found Adv. Powered Armor 24494 | -3/Research | Crushed by falling debris 24798 | -3/Research | Identified System Mapper 24839 | -3/Research | Identified exit to Research 24994 | -3/Research | Spotted B-86 Titan 25005 | -3/Research | Entered another Research area 25005 | -2/Research | Warlord forces began assault on 0b10 25005 | -2/Research | Evolved 2 slots: Power x1, Utility x1 25030 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 25030 | -2/Research | Distinguished unit "The Professionals" dispatched to help 25099 | -2/Research | Build established: Hacker-Gunner 25115 | -2/Research | Research machine network offline 25374 | -2/Research | Borebot progress halted 25465 | -2/Research | Build established: Hacker-Tank 25645 | -2/Research | Borebot progress halted 25760 | -2/Research | Discovered new exit (range 15) 25794 | -2/Research | Identified exit to Access 25902 | -2/Research | Discovered exit to Access (range 16) 26040 | -2/Research | Lost 6 allies 26511 | -2/Research | Given Cave Seal Controls access code 26543 | -2/Research | Spotted Striker 26547 | -2/Research | Spotted Striker 26583 | -2/Research | Lost 5 allies 26782 | -2/Research | Spotted Striker 26796 | -2/Research | Met DD-05H 26804 | -2/Research | Entered Access 26804 | -1/Access | Evolved 2 slots: Power x1, Utility x1 26834 | -1/Access | Lost 5 allies 26964 | -1/Access | P-80 Master assimilated allied CG-NYC(l) 26986 | -1/Access | P-80 Master assimilated allied OE-ZS0(s) 27031 | -1/Access | Lost 6 allies 27176 | -1/Access | Build established: Generator-Tank 27344 | -1/Access | Identified exit to Command 27344 | -1/Access | Identified exit to Surface 27638 | -1/Access | Build established: Wizard-Gunner 27719 | -1/Access | Garrison activated, responded to threat 27721 | -1/Access | System corruption reached 10% 27836 | -1/Access | Fabricated Centrium Leg? 28213 | -1/Access | Found Gamma Bomb Array 28291 | -1/Access | Build established: Wizard-Tank 28357 | -1/Access | Entered Command 28775 | -1/Command | Build established: Hacker-Tank 28980 | -1/Command | Disengaged cave seal 28980 | -1/Command | Derelicts emerged from the dark tunnel 28980 | -1/Command | Welcomed Warlord to Command 29161 | -1/Command | Spotted Combat Programmer 29162 | -1/Command | Spotted Combat Programmer 29162 | -1/Command | Spotted M Guard 29165 | -1/Command | Spotted M Guard 29168 | -1/Command | Warlord commented on Warlord statues 29208 | -1/Command | All MAIN.C guards destroyed 29221 | -1/Command | Lost 4 parts (2p1u1w) 29230 | -1/Command | Lost 21 allies 29244 | -1/Command | Found Prototype Launcher 29442 | -1/Command | Identified Vortex Chain Reactor 29573 | -1/Command | Build established: Generator-Tank 29775 | -1/Command | 0b10 Conduit disabled 29775 | -1/Command | Met MAIN.C 29785 | -1/Command | Warlord shut down involuntarily 29823 | -1/Command | System corruption reached 30% 29839 | -1/Command | MAIN.C activated Command garrisons 30028 | -1/Command | Core integrity fell below 50% 30029 | -1/Command | Core integrity fell below 20% 30030 | -1/Command | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 30021_ Penetrated by Slug. 30021_ Slug penetrates Reinforced Barrier. 30021_ Penetrated by Slug. 30027_ C-45 Heavy ARC bursts open, deploying its payload. 30027_ L-61 Swordsman unfolds itself. 30027_ G-73 Enforcer unfolds itself. 30027_ C-45 Heavy ARC bursts open, deploying its payload. 30027_ G-73 Enforcer unfolds itself. 30027_ Slug penetrates L-61 Swordsman. 30027_ Slug penetrates K-01 Serf. 30028_ Penetrated by Slug. 30028_ P-80 Master resets X-87 Electro, system corruption cleaned. 30029_ Penetrated by Slug. 30029_ E-15 Imp destroyed. 30029_ Slug penetrates H-88 Terminator. 30029_ Penetrated by Slug. 30030_ Slug penetrates X-87 Electro. 30030_ G-73 Enforcer suffers critical hit (Destroy). 30030_ G-73 Enforcer destroyed. 30030_ Slug penetrates I-47 Archangel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????x???????????????????????? | | ???????????????????????????c?????????????????????? | | ?????????????????????????shC?????????????????????? | | ?????????????????????????p h#????????????????????? | | ????????????????????????# g#????????????????????? | | ????????????????????????#x #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ######################??#p s#????????????????????? | | i #??# hg#????????????????????? | | % % =%! #??#W #????????????????????? | | "%%"! != #??# sp#????????????????????? | | ################## #??#xeh##########???????????? | | ?????????????????# #### x # #???????????? | | ?????????????????# ## hg*%=# ## # #####?#####??? | | ?????????????????# T# gi ## ### #?# ###? | | ?????????????????#++ ## s ## W # # W ### ""## | | ?????????????????# %ss spe p hp " | | ?????????????????# ccsx@ * "! | | ?????????????????# s sc b = ! = | | ?????????????????# l g ph% ]%[" | | ?????????????????# sgggh l h h !]" | | ?????????????????# # gg!g%# kW ""# ""## | | ?????????????????###### sgg## # #W ### "##? | | ??????????????????????###c! # # #### ##?######?? | | ????????????????????????#b h# #### # ##?????????? | | ????????????????????????#b ###########??????????? | | ????????????????????????# h#????????????????????? | | ????????????????????????#l d#????????????????????? | | ????????????????????????#p #????????????????????? | | ????????????????????????# s #????????????????????? | | ????????????????????????# h#????????????????????? | | ????????????????????????# c#????????????????????? | | ????????????????????????#l h#????????????????????? | | ?????????????????????????x h????????????????###### | | ???????????????????????????h????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# * | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# %! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 103 Energy Capacity 1790 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1650 Resistance: KI 40 Resistance: TH 10 Resistance: EM 25 Core Shielding 30 Point Defense Rating 160 Phase Shifting 20 Evasion (%) 102 Targeting Accuracy 8 Core Analysis 12 Recoil Reduction 7 Salvage Targeting 2 Offensive Hacking 62 Defensive Hacking 10 Item Schematics ----------------- Arm. Leg | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Centrium Leg | x1 | -1/Access | Preloaded Repaired ---------- Imp. Treads | 15% | -8/Materials Imp. Assault Rifle | 25% | -8/Materials Imp. Assault Rifle | 31% | -8/Materials Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Hvy. Phase Cannon | -4/Factory | Hacked Com. HERF Cannon | -3/Research | Hacked Hvy. Gauss Cannon | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidCatalystImmobilizer Manual? 0 Play Time 04:51:52 Cumulative 563.9 hours Start 2026.08.04 @ 07:10:29 End 2026.08.07 @ 18:44:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 175 Adventurer 21 Explorer 0 Win Type - Total 29 Types 17/1/6/1/0/0/0/3/0/1 Lore% 70 Gallery% 76 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14b6ff26-6b34-4a05-8f3a-fef4fe935af1