Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 15:28:01 Player: Mxykikker Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (685) 685 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 3814 Bonus ------- Entered Garrisons 200 Friendly Fire -126 Cogmind --------- Core Integrity 471/700 Matter 206/300 Energy 222/222 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Garrison Parts ------- > --- POWER (2) -------- Nuclear-Deuterium Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Armored Scrap Engine Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Weapon Cycler Plasma Cutter Peak State ------------ > --- POWER ------------ Nuclear-Deuterium Core > --- PROPULSION ------- Treaded Scrap-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Sensor Array Weapon Cycler ECM Suite > --- WEAPON ----------- Ballistic Construct/C > --- INVENTORY -------- Plasma Cutter [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Constructs Treads Constructs Wheel Wheel Flight Unit Improved Flight Unit Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Slots Evolved 6 | . . 2 . . 4 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 3 | . . 2 . . 1 . Weapon 1 | . . . . . 1 . Parts Attached 31 | 6 3 6 8 5 3 . Power 5 | 1 1 . 2 1 . . Engine 4 | 1 . . 2 1 . . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 . 5 4 1 . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 10 | . . 5 4 1 . . Utility 8 | 1 1 . 1 2 3 . Device 5 | . . . 1 2 2 . Storage 1 | 1 . . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 6 | 2 1 1 1 1 . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . Parts Lost 15 | . . 2 5 1 1 6 Power 2 | . . . 2 . . . Propulsion 6 | . . 2 1 . . 3 Utility 3 | . . . . . 1 2 Weapon 4 | . . . 2 1 . 1 Highest Loss Streak 5 | . . 1 5 1 1 5 To Critical Strikes . | . . . . . . . Average Backups 2 | . 1 4 4 2 1 2 Power . | . . 1 . . . . Propulsion . | . . 2 1 . . . Utility . | . . . 1 . . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 4 | . . . . 3 . 1 Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 1 | . . . . 1 . . Weapon . | . . . . . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 56 | . 91 53 47 45 44 50 Engine 4 | . 5 . 1 6 5 . Core 4 | . 8 11 5 . 3 7 Wheel 7 | . 28 3 . . 3 . Flight 8 | . . 18 21 13 2 . Device 12 | . . . 4 19 20 23 Storage 3 | . 14 1 . . . . Protection 1 | . 6 1 . . . . Ballistic Gun 3 | . 15 1 . . . . Launcher 4 | . 12 11 6 . . . Impact Weapon 1 | . . . 1 4 . . Slashing Weapon 1 | . . 5 7 . . . Peak Build Rating 42 | 6 9 9 12 34 42 41 Average Rating 19 | 4 7 7 8 21 35 37 On Entrance 15 | . 6 9 9 10 32 41 Avg Prop Armor Cover (%) 21 | . . . 21 . . . Naked Turns . | . . . . . . . Heaviest Build 20 | 12 18 18 10 17 20 18 Greatest Support 49 | 26 26 26 10 18 49 49 Greatest Overweight (x) 3 | . . . 1 . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 Most Carried 5 | . 2 5 5 5 3 2 Average Carried 2 | . 1 4 4 2 1 2 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 4 | . 2 4 4 1 2 2 Scrap Engine Consumption 36 | . . . . 16 19 1 Constructs Created 4 | . . . . 2 2 . Constructs Modified 9 | . . . . 2 5 2 Class Distribution -------------------- 77% | Mutant 22% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Garrison Resources | -11 -10 -9 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Gar Matter Collected 839 | 248 194 . 6 329 62 . Remotely . | . . . . . . . Salvage Created 613 | . 317 93 14 . 161 28 Parts 63 | . 31 21 . . 8 3 Haulers Intercepted 4 | . 2 . . . 2 . Recyclers Shooed 3 | . 3 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Combat Hostiles Destroyed 25 | . 10 9 4 . 1 1 Cannons 2 | . . . . . 1 1 AOE 23 | . 10 9 4 . . . Classes Destroyed 8 | . 5 2 . . 1 . Builder 3 | . 3 . . . . . Tunneler 1 | . . 1 . . . . Hauler 4 | . 2 . . . 2 . Recycler 1 | . 1 . . . . . Swarmer 15 | . 3 7 4 . . 1 Grunt 9 | . 7 1 . . 1 . Duelist 1 | . . 1 . . . . Zionite 1 | . . . . . 1 . Best Kill Streak 15 | . 15 8 4 . 2 1 Combat Bots Only 7 | . 7 7 4 . 1 1 Max Kills in Single Turn 3 | . 2 3 2 . 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 2 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Hostile Shots Fired 280 | . 20 25 35 40 7 153 Missed 101 | . 5 12 14 16 3 51 Hits 179 | . 15 13 21 24 4 102 Projectile 179 | . 15 13 21 24 4 102 Critical Strikes 3 | . . . . 1 1 1 Damage Taken 2054 | . 142 150 273 328 56 1105 Core 536 | . 24 60 99 124 . 229 Absorbed by Shields 4 | . . . . . 4 . Regen/Repaired (Parts) 175 | . . . . 100 60 15 Core Remaining (%) 73 | 100 90 . . 29 . . Volleys Fired 82 | . 22 7 2 1 27 23 Largest 2 | . 2 1 1 1 1 1 Hottest 53 | . 50 30 30 33 53 53 Shots Fired 90 | . 30 7 2 1 27 23 Gun 23 | . 14 . . . 9 . Cannon 41 | . . . . . 18 23 Launcher 26 | . 16 7 2 1 . . Special . | . . . . . . . Kinetic 55 | . 14 . . . 18 23 Thermal . | . . . . . . . Explosive 26 | . 16 7 2 1 . . Electromagnetic 9 | . . . . . 9 . Robot Hit Streak 6 | . 4 . 1 2 5 6 Robot Miss Streak 4 | . 2 1 . . 3 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 36 | . 12 1 1 1 13 8 Core Hits 56 | . 32 11 4 . 5 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 25 | . . 3 16 6 . . Impact 7 | . . . 1 6 . . Slashing 18 | . . 3 15 . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2319 | . 1152 495 213 28 277 154 Guns 208 | . 102 . . . 106 . Cannons 325 | . . . . . 171 154 Explosions 1748 | . 1050 457 213 28 . . Melee 38 | . . 38 . . . . Ramming . | . . . . . . . Kinetic 427 | . 102 . . . 171 154 Thermal . | . . . . . . . Explosive 1748 | . 1050 457 213 28 . . Electromagnetic 106 | . . . . . 106 . Impact . | . . . . . . . Slashing 38 | . . 38 . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 . 1 2 . . Average Corruption 1 | . 1 . 1 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . 8 . . Message Errors 2 | . . . . 2 . . Matter Fused 3 | . . . . 3 . . Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 31 | . 9 8 7 . . 7 Projectiles 7 | . . . . . . 7 Explosions 16 | . 9 . 7 . . . Melee 8 | . . 8 . . . . Knockbacks 1 | . . . . . 1 . Impact . | . . . . . . . Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 221 | . 14 9 . 221 62 106 Average Temperature 36 | . 6 5 . 97 27 25 Received Heat Transfer 420 | . 36 48 93 90 45 108 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Maximum Alert Level 1 | . 1 1 1 1 1 1 Low Security (%) 58 | 100 41 69 44 96 . 30 Level 1 41 | . 58 30 55 3 100 69 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 381 | . 347 381 253 210 350 282 Initial 350 | . . 103 148 94 350 172 Average 163 | . 178 182 196 79 304 225 Influence Increases 1773 | . 406 358 245 218 426 120 Destroy 0b10 Robot/C 500 | . 200 180 80 . 20 20 Destroy 0b10 Robot/NC 45 | . 30 5 . . 10 . Destroy Leader 88 | . 44 30 10 . 4 . Successful Hack 83 | . 19 18 18 19 9 . Select Force Hacks 150 | . . . . 150 . . Disable Machine 135 | . 60 15 45 . 15 . Anti-Garrison Action 100 | . . . . . . 100 Destroy Structure 127 | . 53 35 17 19 3 . Advance Influence 350 | . . . . . 350 . Partial Spotted 45 | . . . 30 . 15 . Lose Combat Pursuer 150 | . . 75 45 30 . . Influence Decreases 1541 | . 160 253 353 461 180 134 Entered New Map 569 | . . 143 203 149 . 74 Time Decay 812 | . 160 80 100 302 170 . Lost Part 150 | . . 20 50 10 10 60 Lost Ally 10 | . . 10 . . . . Squads Dispatched 9 | . 1 1 3 . 4 . Investigation 3 | . . . 2 . 1 . Extermination 1 | . . . . . 1 . Reinforcement 5 | . 1 1 1 . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . 2 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Distress Signals 5 | . . 3 . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 13 26 14 14 9 15 Peak Tracking Total 13 | . 4 13 8 7 3 10 Tactical Retreats 15 | . . 2 3 5 3 2 ECM-based Alert Blocks 24 | . . . . 10 4 10 Traps | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Traps Triggered 4 | . 1 . 2 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Gar Machines Disabled 10 | . 4 2 3 . 1 . Max in Single Turn 1 | . 1 1 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Machines Accessed 28 | . 3 4 5 12 2 2 Terminals 19 | . 3 3 5 5 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . . 6 . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 71 | . 11 9 12 31 3 5 Successful 38 | . 4 3 4 25 2 . Failed 33 | . 7 6 8 6 1 5 Catastrophic 9 | . 1 1 3 1 . 3 Database Lockouts . | . . . . . . . Manual 22 | . 5 4 2 11 . . Terminals 47 | . 11 7 12 10 2 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 14 | . . . . 14 . . Scanalyzers 2 | . . 2 . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 19 | . 4 1 3 10 1 . Record 5 | . . . . 5 . . Part Schematic 1 | . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . Open Door 2 | . . . 2 . . . Hauler Manifests 5 | . 1 1 1 1 1 . Registered Components 2 | . 1 . . 1 . . Zone Layout 1 | . 1 . . . . . Release Object 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 8 | . . . . 8 . . Report Inventory 6 | . . . . 6 . . Retrieve Components 2 | . . . . 2 . . Scanalyzer 1 | . . 1 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 9 | . . 1 1 7 . . Terminals 4 | . . 1 1 2 . . Assimilate 1 | . . 1 . . . . Botnet 3 | . . . 1 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . 5 . . Tunnel 5 | . . . . 5 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 3 4 6 6 2 2 Full Trace Events 7 | . . . 3 2 . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . 1 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 6 | . . . . 6 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 10 | . . 10 . . . . Highest-Rated Ally 10 | . . 10 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Active Infowar (turns) 578 | . . . 21 91 344 122 Sensors 153 | . . . . . 31 122 ECM 578 | . . . 21 91 344 122 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Gar Turns Passed 2170 | 34 482 172 201 814 344 123 Spaces Moved 2712 | 30 430 337 283 1058 427 147 Core 15 | 2 . . 4 . . 9 Treads 71 | . . . . . . 71 Legs 162 | . . . . . 95 67 Wheels 664 | 28 430 13 . . 193 . Hover . | . . . . . . . Flight 1800 | . . 324 279 1058 139 . Fastest Speed 37 | 50 90 37 37 37 42 42 Average Speed 48 | 86 90 39 37 38 42 51 Slowest Speed 200 | 90 90 90 110 42 42 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 20 | . . 5 5 10 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 3 67 48 62 98 13 29 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 5 | . . . . 5 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 18 | . . 8 2 6 2 . Terrain Destroyed 138 | . 65 35 15 20 3 . Melee 9 | . . 1 2 6 . . Projectile 3 | . . . . . 3 . AOE 126 | . 65 34 13 14 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Total 3421 | 35 493 364 347 1442 569 171 Wait 521 | . 36 . 13 367 104 1 Move 2666 | 29 429 326 272 1037 426 147 Hop 20 | . . 5 5 10 . . Pick Up 25 | . 2 7 9 4 3 . Fast Attach 9 | 6 1 . . 2 . . Attach 19 | . . 5 6 4 4 . Detach 11 | . . 4 . 3 4 . Swap 6 | . 2 1 3 . . . Drop 22 | . 1 6 6 8 1 . Fire 82 | . 22 7 2 1 27 23 Melee 25 | . . 3 16 6 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 15 | . . . 15 . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 6) 263 | -10/Materials | Destroyed 7 combat bots 315 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 8) 485 | -10/Materials | Discovered new exit (range 15) 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Utility x2 653 | -9/Materials | Discovered new exit (range 16) 677 | -9/Materials | Destroyed 7 combat bots 685 | -9/Materials | Discovered new exit (range 6) 689 | -9/Materials | Entered Storage 858 | -9/Storage | Lost 5 parts (2p1n2w) 869 | -9/Storage | Used back door to open Recycling access 869 | -9/Storage | Discovered new exit (range 4) 890 | -9/Storage | Entered Recycling 891 | -9/Recycling | Met a Zionite searching for Scraptown 992 | -9/Recycling | Core integrity fell below 50% 1037 | -9/Recycling | Discovered new exit (range 16) 1091 | -9/Recycling | Scanned before Scraplab entrance 1096 | -9/Recycling | Entered Scraplab 1100 | -9/Recycling | Angered Scraplab inhabitants 1100 | -9/Recycling | Found Prototype Device 1100 | -9/Recycling | Identified Scrap Engine 1704 | -9/Recycling | Entered Factory 1704 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1847 | -7/Factory | Discovered new exit (range 10) 2038 | -7/Factory | Identified exit to Garrison 2048 | -7/Factory | Entered Garrison 2078 | -7/Garrison | Triggered checkpoint 2115 | -7/Garrison | Discovered new exit (range 12) 2119 | -7/Garrison | Build established: Construct 2171 | -7/Garrison | Self-destructed Last Messages --------------- 02141_ Slug penetrates Wall. 02145_ Treaded Scrap-Compact Exoskeleton destroyed. 02145_ Treaded Scrap-Compact Exoskeleton core remains intact and functional. 02150_ Slug penetrates Wall. 02151_ Wall collapses. 02151_ Treaded Scrap-Compact Exoskeleton destroyed. 02151_ Arm. Scrap Engine damaged due to network destabilization (-8). 02151_ Ballistic Construct/C destroyed. 02151_ Arm. Scrap Engine damaged due to network destabilization (-10). 02154_ Slug penetrates Y-54 Guardian. 02154_ Y-54 Guardian destroyed. 02169_ Arm. Scrap Engine consumes VTOL Module. 02170_ ECM Suite destroyed. 02170_ Slug penetrates Y-54 Guardian. 02170_ Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????#####??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# < #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #???????????????????#####??????? | | ?????????# #??????????????????? ???????? | | ?????????# #??????????????????? ????????? | | ?????????# #??????????????????? #????????? | | ?????????# #??????????????????? #????????? | | ????###### #################### #????????? | | ????#" #????????? | | ????#"T"## h * Y #????????? | | ????###### s @%[s #????????? | | ?????????#####+###########+##### #????????? | | ?????????#####%*####???????????# #????????? | | ?????????# !=! #???????????# #????????? | | ?????????# #???????????# #????????? | | ?????????# + ????????# #????????? | | ?????????# " #####???????# #????????? | | ?????????#"" """ #???????????# #????????? | | ?????????#" " #???????????# #????????? | | ?????????#" #?#### #### #????????? | | ?????????#" " ?# #????????? | | ?????????#""""" # #????????? | | ?????????#####?####### ######## #????????? | | ???????????????????????????????# #????????? | | ???????????????????????????????# =#????????? | | ??????????????????????????????## *%#????????? | | ??????????????????????????????#T [#????????? | | ??????????????????????????????## +????????? | | ???????????????????????????????# ########## | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????############ | | ??????????????????????????????????????????# | | ??????????????????????????????????????????" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 66 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Datajack | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Network Effect Not So Scrappy Scrappetite You May Approach The Wall Challenges ------------ None Game ------ Seed DrainedSalvagingSpoofer Manual? 0 Play Time 00:48:06 Cumulative 84.7 hours Start 2025.10.26 @ 14:18:26 End 2025.10.26 @ 15:28:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4bf4924-4d4e-433b-9c75-4c7fb8068247