Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 15:10:30 Player: cingulata Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (1654) 1654 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 5268 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 498/550 Matter 1/300 Energy 215/250 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (4) ------ Huge Storage Unit Seismic Detector Improved Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Rocket Launcher Mini Grenade Launcher > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Surge Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Structural Scanner Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Supersonic Drone Bay (1/1) Minigun Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Minigun Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Surge Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Structural Scanner Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Supersonic Drone Bay Rocket Launcher Mini Grenade Launcher Hammer [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 52 | . 17 . 12 14 . . 9 Power 5 | . 2 . 1 2 . . . Engine 5 | . 2 . 1 2 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 20 | . 4 . 5 7 . . 4 Treads 13 | . 4 . 5 . . . 4 Leg . | . . . . . . . . Wheel 7 | . . . . 7 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | . 3 . 2 2 . . 2 Device 4 | . 1 . 2 1 . . . Storage 1 | . 1 . . . . . . Processor . | . . . . . . . . Hackware 1 | . . . . . . . 1 Protection 3 | . 1 . . 1 . . 1 Artifact . | . . . . . . . . Weapon 18 | . 8 . 4 3 . . 3 Energy Gun 1 | . 1 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | . 3 . 1 2 . . . Ballistic Cannon 5 | . 2 . 3 . . . . Launcher 4 | . 1 . . 1 . . 2 Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 14 | . 1 . 3 9 . . 1 Power 1 | . . . . 1 . . . Propulsion 5 | . . . 1 4 . . . Utility 2 | . 1 . 1 . . . . Weapon 6 | . . . 1 4 . . 1 Highest Loss Streak 2 | . 1 . 2 2 . . 1 To Critical Strikes . | . . . . . . . . Average Backups 22 | 6 17 25 24 24 24 25 23 Power 3 | 1 3 4 3 3 3 3 3 Propulsion 8 | 4 5 7 9 11 11 11 10 Utility 3 | . 1 3 2 4 6 6 5 Weapon 7 | 1 7 11 8 5 4 5 4 Tool/Special . | . . . . . . . . Unused Backups 38 | . 4 2 9 2 . 1 20 Power 4 | . 1 . 1 . . . 2 Propulsion 22 | . . 1 4 2 . 1 14 Utility 6 | . 1 1 . . . . 4 Weapon 6 | . 2 . 4 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 88 77 77 88 Engine 12 | . 14 14 11 10 11 11 9 Treads 23 | . 25 28 33 10 . . 32 Wheel 4 | . . . . 14 33 33 2 Device 13 | . 8 14 21 17 11 11 9 Storage 12 | . 14 14 11 11 11 11 9 Protection 3 | . 5 . . 4 11 11 9 Energy Gun 1 | . 3 . . . . . . Ballistic Gun 10 | . 12 14 3 11 . . . Ballistic Cannon 10 | . 10 14 18 7 . . . Peak Build Rating 36 | 6 9 10 16 18 15 13 36 Average Rating 12 | 6 8 9 14 15 13 13 31 On Entrance 10 | 6 6 9 10 15 15 13 13 Naked Turns . | . . . . . . . . Heaviest Build 98 | 10 90 89 98 98 91 91 98 Greatest Support 112 | 20 40 40 60 60 30 30 112 Greatest Overweight (x) 32 | . 2 2 2 32 3 3 3 Average Overweight (x) 1 | . 1 2 1 2 3 3 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 8 23 25 25 25 25 25 25 Most Carried 25 | 7 25 25 25 25 25 25 25 Average Carried 22 | 6 17 25 24 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 7 25 25 25 25 25 25 22 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1925 | 200 336 110 548 647 . 14 70 Remotely . | . . . . . . . . Salvage Created 2058 | 84 392 286 712 286 . . 298 Parts 153 | 14 23 19 54 13 . . 30 Haulers Intercepted 6 | . 2 . 3 . . . 1 Recyclers Shooed 3 | . . 1 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 63 | . 11 8 17 19 . . 8 Guns 23 | . 5 2 3 13 . . . Cannons 24 | . . 6 14 4 . . . AOE 16 | . 6 . . 2 . . 8 Classes Destroyed 15 | 1 6 1 1 4 . . 2 Worker 6 | . 1 . . 1 . . 4 Builder 6 | . . . . 1 . . 5 Tunneler 5 | 5 . . . . . . . Hauler 6 | . 2 . 3 . . . 1 Recycler 3 | . . 1 2 . . . . Operator 3 | . 1 . 2 . . . . Watcher 1 | . 1 . . . . . . Swarmer 20 | . 5 3 7 1 . . 4 Grunt 17 | . 6 5 3 2 . . 1 Brawler 1 | . . . . 1 . . . Sentry 7 | . . . 7 . . . . Demolisher 2 | . . . . 2 . . . Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . . . . 1 Assembled 13 | . . . . 13 . . . Best Kill Streak 9 | 3 3 3 9 4 . . 9 Combat Bots Only 9 | . 3 3 9 4 . . 5 Max Kills in Single Turn 5 | 1 2 1 1 1 . . 5 Gunslinging . | . . . . . . . . Exploded 3 | . 2 . . 1 . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 325 | . 72 31 117 74 . . 31 Missed 83 | . 21 11 26 17 . . 8 Hits 242 | . 51 20 91 57 . . 23 Melee 6 | . . . . 6 . . . Projectile 236 | . 51 20 91 51 . . 23 AOE 4 | . . . . 4 . . . Critical Strikes 5 | . 1 1 2 . . . 1 Part Disruptions 1 | . . . . 1 . . . Damage Taken 3351 | . 583 194 1197 998 . . 379 Core 454 | . 66 34 163 139 . . 52 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 61 | 100 . 60 . . . 24 . Volleys Fired 202 | 18 42 16 56 60 . . 10 Largest 2 | 2 2 2 2 2 . . 2 Hottest 100 | 80 100 50 60 60 . . 60 Shots Fired 375 | 36 79 32 111 100 1 . 16 Gun 199 | 36 54 16 12 80 1 . . Cannon 152 | . 20 16 99 17 . . . Launcher 22 | . 3 . . 3 . . 16 Special 2 | . 2 . . . . . . Kinetic 292 | . 51 32 111 97 1 . . Thermal 50 | 36 14 . . . . . . Explosive 22 | . 3 . . 3 . . 16 Electromagnetic 11 | . 11 . . . . . . Robot Hit Streak 14 | 7 6 13 12 14 . . 7 Robot Miss Streak 5 | 3 4 1 3 5 . . 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 225 | 22 47 24 69 54 . . 9 Core Hits 128 | 5 28 12 30 33 1 . 19 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . 1 . 1 . . . . Blast 2 | . 1 . 1 . . . . Melee Attacks 4 | . . . . . . . 4 Impact 4 | . . . . . . . 4 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5354 | 239 1015 407 1270 1023 17 . 1383 Guns 1693 | 239 399 166 146 726 17 . . Cannons 1719 | . 172 237 1116 194 . . . Explosions 1818 | . 440 . . 91 . . 1287 Melee 96 | . . . . . . . 96 Ramming 28 | . 4 4 8 12 . . . Kinetic 2982 | . 380 403 1262 920 17 . . Thermal 474 | 239 235 . . . . . . Explosive 1665 | . 287 . . 91 . . 1287 Electromagnetic 109 | . 109 . . . . . . Impact 96 | . . . . . . . 96 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . 7 7 7 . Average Corruption 4 | . . . . 3 7 7 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 33 | . . . . 24 5 4 . Message Errors 7 | . . . . 5 1 1 . Matter Fused 7 | . . . . 6 1 . . Heat Flow Errors 1 | . . . . 1 . . . Energy Discharges 8 | . . . . 4 2 2 . Data Loss (minor) 7 | . . . . 6 . 1 . Misfires 1 | . . . . . 1 . . Weapon Failures 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 57 | . 13 . . 14 . . 30 Projectiles 13 | . 13 . . . . . . Explosions 30 | . . . . 14 . . 16 Melee 14 | . . . . . . . 14 Knockbacks 14 | . 4 4 6 . . . . Impact . | . . . . . . . . Kinetic 14 | . 4 4 6 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 46 | . 16 . . 30 . . . Shots 2 | . 1 . . 1 . . . Rammed 6 | . 3 1 1 1 . . . Targets Rammed 8 | . 3 1 1 3 . . . Kicked . | . . . . . . . . Crushed 2 | . . . . 2 . . . Highest Temperature 193 | 72 193 35 120 160 7 . 23 Average Temperature 33 | 25 48 16 31 25 7 . 17 Received Heat Transfer 909 | . 258 78 384 144 . . 45 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 875 | 550 325 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . 1 . . . 1 Low Security (%) 97 | 100 100 100 89 100 . 100 93 Level 1 2 | . . . 10 . . . 6 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 273 | 10 96 74 225 105 . . 273 Initial 37 | . . . . 37 . . . Average 30 | 1 14 16 94 16 . . 38 Influence Increases 1678 | 25 350 205 500 239 . . 359 Destroy 0b10 Robot/C 1040 | . 220 160 340 160 . . 160 Destroy 0b10 Robot/NC 150 | 25 25 5 35 10 . . 50 Destroy Leader 264 | . 56 40 106 30 . . 32 Allied During Kill 8 | . . . . 8 . . . Successful Hack 65 | . 25 . 16 . . . 24 Disable Machine 30 | . . . . 15 . . 15 Destroy Structure 106 | . 24 . 3 16 . . 63 Lose Combat Pursuer 15 | . . . . . . . 15 Influence Decreases 1405 | 25 350 205 402 315 22 . 86 Entered New Map 83 | . . . . 61 22 . . Time Decay 1224 | 25 350 205 372 196 . . 76 Lost Part 58 | . . . 30 18 . . 10 Lost Ally 40 | . . . . 40 . . . Squads Dispatched 4 | . 1 1 1 . . . 1 Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . 1 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 3 . 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 106 | . 33 6 33 21 . . 13 Peak Tracking Total 6 | . 4 3 6 4 . . 5 Tactical Retreats 2 | . . . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . . 1 . . 1 Max in Single Turn 1 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 21 | . 8 3 4 . 2 . 4 Terminals 14 | . 7 . 4 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 42 | . 19 3 12 . 2 . 6 Successful 25 | . 10 3 5 . 2 . 5 Failed 17 | . 9 . 7 . . . 1 Catastrophic 4 | . 3 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 18 | . 11 . 3 . 1 . 3 Terminals 35 | . 18 . 12 . . . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 7 3 3 . 2 . 2 Record 1 | . . . . . 1 . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 3 | . . 3 . . . . . Terminal Index 2 | . 1 . 1 . . . . Locate Traps 5 | . 3 . . . . . 2 Hauler Manifests 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 Retrieve Components 2 | . 1 . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 2 . 2 . . . 2 Terminals 6 | . 2 . 2 . . . 2 Botnet 4 | . 1 . 1 . . . 2 Operators 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 12 | . 6 . 4 . . . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 15 | . 10 . . . . . 5 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 5 | . . . . 5 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 43 | . . . . 43 40 . . Highest-Rated Ally 31 | . . . . 31 16 . . Total Orders 1 | . . . . . 1 . . STAY 1 | . . . . . 1 . . Ally Attacks 5 | . . . . 5 . . . Total Damage 84 | . . . . 84 . . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 6546 | . 1268 1881 1272 1310 259 89 467 Structural 1992 | . . . 1271 721 . . . Seismic 6490 | . 1268 1881 1216 1310 259 89 467 Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 7520 | 167 2075 1881 1272 1310 259 89 467 Spaces Moved 2894 | 94 672 563 429 616 206 69 245 Core 8 | . . . . 8 . . . Treads 1913 | . 534 563 429 161 . . 226 Legs 232 | 94 138 . . . . . . Wheels 741 | . . . . 447 206 69 19 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 116 | 120 120 320 240 116 125 125 125 Average Speed 230 | 120 278 320 240 180 125 125 158 Slowest Speed 1650 | 120 320 320 320 1650 125 125 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 5 90 98 46 95 59 12 26 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 2 | . 2 . . . . . . Terrain Destroyed 136 | . 31 . . 24 . . 81 Melee . | . . . . . . . . Projectile 5 | . 2 . . 3 . . . AOE 131 | . 29 . . 21 . . 81 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3380 | 112 787 613 567 724 209 72 296 Wait 95 | . 19 30 34 6 . 2 4 Move 2887 | 93 671 562 428 615 205 68 245 Hop . | . . . . . . . . Pick Up 56 | 1 21 2 15 11 1 1 4 Fast Attach 11 | . 2 . 3 1 . . 5 Attach 16 | . 1 . 4 7 . . 4 Detach 2 | . . . . . 1 . 1 Swap 51 | . 18 . 9 12 . . 12 Drop 48 | . 10 2 17 9 2 1 7 Fire 202 | 18 42 16 56 60 . . 10 Melee 4 | . . . . . . . 4 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 8 | . 3 1 1 3 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Min] / [*Sto x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 168 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 626 | -10/Materials | Discovered new exit (range 16) 1189 | -10/Materials | Discovered new exit (range 10) 1518 | -10/Materials | Discovered new exit (range 13) 1884 | -10/Materials | Discovered new exit (range 16) 2243 | -10/Materials | Entered Mines 2291 | -10/Mines | Identified exit to Materials 2411 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2487 | -10/Mines | Learned Materials security intel 2957 | -10/Mines | Discovered exit to Materials (range 11) 3287 | -10/Mines | Met a Derelict shopkeep closing up shop 3668 | -10/Mines | Found the Drone Emporium 4124 | -10/Mines | Entered Materials 4124 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4682 | -9/Materials | Build established: Scavenger-Mutant 4838 | -9/Materials | Destroyed 9 combat bots 5015 | -9/Materials | Build established: Mutant 5037 | -9/Materials | Discovered new exit (range 15) 5058 | -9/Materials | Discovered new exit (range 15) 5366 | -9/Materials | Discovered new exit (range 7) 5396 | -9/Materials | Entered Mines 5404 | -9/Mines | Discovered new exit (range 7) 5506 | -9/Mines | Discovered new exit (range 5) 5531 | -9/Mines | Assembled infested the area 5536 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5575 | -9/Mines | Lost 3 allies 5802 | -9/Mines | Core integrity fell below 50% 6222 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6230 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6543 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6581 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6619 | -9/Mines | Learned Materials interactive machine intel 6700 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6701 | -9/Mines | Discovered new exit (range 5) 6706 | -9/Mines | Entered Exiles 6706 | -9/Exiles | Accompanied by 3 allies 6724 | -9/Exiles | Discovered new exit (range 15) 6739 | -9/Exiles | Met 8R-AWN 6760 | -9/Exiles | Met EX-HEX 6794 | -9/Exiles | Met EX-BIN 6807 | -9/Exiles | Aligned with FarCom system 6809 | -9/Exiles | Given EX-Vault access code 6839 | -9/Exiles | Opened EX-Vault 6847 | -9/Exiles | Found Supersonic Drone Bay 6870 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6908 | -9/Exiles | Met EX-DEC 6914 | -9/Exiles | Learned location of Zion (-7) 6951 | -9/Exiles | Discovered new exit (range 11) 6960 | -9/Exiles | Build established: Scavenger-Mutant 6965 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 6965 | -9/Exiles | Entered Mines 6989 | -8/Mines | Discovered new exit (range 9) 7054 | -8/Mines | Entered Materials 7054 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7055 | -8/Materials | Loaded intel: 19 interactive machine locations 7347 | -8/Materials | Build established: Mutant 7521 | -8/Materials | Self-destructed Last Messages --------------- 07492_ X-57 Shotgunner destroyed. 07492_ U-05 Engineer destroyed. 07493_ U-05 Engineer lays Concrete. 07496_ U-05 Engineer builds a Wall. 07496_ Mni. Grenade Launcher destroyed. 07499_ The unstable cave ceiling collapses. 07500_ U-05 Engineer lays Concrete. 07501_ X-57 Shotgunner destroyed. 07502_ U-05 Engineer lays Concrete. 07503_ The unstable cave ceiling collapses. 07503_ U-05 Engineer lays Concrete. 07506_ U-05 Engineer builds a Wall. 07508_ U-05 Engineer lays Concrete. 07509_ T-07 Excavator is excavating. 07510_ U-05 Engineer builds a Wall. 07510_ U-05 Engineer lays Concrete. 07515_ K-01 Serf collects debris. 07516_ U-05 Engineer lays Concrete. 07519_ K-01 Serf collects debris. 07519_ U-05 Engineer lays Concrete. 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""" ! # ==Y"# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonGuidedPick Manual? 0 Play Time 00:56:22 Cumulative 52.5 hours Start 2025.07.11 @ 14:07:48 End 2025.07.11 @ 15:10:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d8c1d74-9df6-4d21-adcb-287a4f34f810