Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 19:16:07 Player: MTF Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (508) 2540 Value Destroyed (29504) 29504 Prototype IDs (97) 1940 Alien Tech Used (13) 2600 Bonus (54301) 54301 TOTAL SCORE: 102385 Bonus ------- High Alert Combat Kills 3739 Follower Combat Kills 549 Entered Garrisons 600 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3634 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -3121 Cogmind --------- Core Integrity 478/1600 Matter 250/300 Energy 348/350 System Corruption 1% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Microwarp Drive Perforator Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Experimental Coolant Injector Huge Storage Unit Assembled Combat Suite Quantum Capacitor Assembled Alloy Armor SHELL Armor Beam Splitter AEGIS Remote Shield Experimental System Purifier > --- WEAPON ----------- Cooled Nova Cannon Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Experimental Cooling System Experimental Energy Well Experimental Energy Well Experimental Energy Well Superbattery Experimental Targeting Computer Advanced Transmission Jammer Experimental Utility Shielding Graphene Brace Experimental EM Disruption Field Experimental Force Field AEGIS Remote Shield High-powered Transdimensional Reconstructor Integrity Redistributor Microwarp Drive Enhanced Nova Cannon Improved Potential Cannon Perforator Z-bomb Delivery System Multitool [Rating: 276] Favorites ----------- Power Vortex Chain Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Assembled Combat Suite Storage Huge Storage Unit Processor Machine Analyzer Hackware Ghost Barrier Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Storm Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 4 . . . . 2 . . . . . 2 . . . . 2 . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Utility 11 | . . . 2 . . . . 1 . . . . . 2 . . . . 2 . . . 1 . . . . 1 . 1 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 732 | 4 7 60 45 21 18 23 6 18 17 5 4 53 8 5 11 . . 12 4 20 2 10 10 14 4 17 6 12 36 12 35 35 38 139 21 Power 31 | . . . 5 2 1 . . 2 2 2 . 4 . 1 . . . . 1 . . 1 . 1 . 3 . . 1 . . . 1 4 . Engine 7 | . . . 3 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 12 | . . . 2 1 1 . . 1 2 1 . 1 . 1 . . . . 1 . . 1 . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 3 . . 1 . . . 1 4 . Propulsion 64 | 2 . 2 12 6 3 . 3 1 . 1 . 5 1 1 2 . . . . 2 . 2 2 . . 2 . 2 2 5 3 . . 5 . Treads 47 | 2 . . 11 6 3 . 3 1 . 1 . 5 1 1 . . . . . . . . 2 . . . . 1 . 2 3 . . 5 . Leg 15 | . . 2 1 . . . . . . . . . . . 2 . . . . 2 . . . . . 2 . 1 2 3 . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 430 | 2 1 32 11 5 4 5 3 5 6 1 2 26 7 3 9 . . 12 3 14 2 7 6 13 4 11 6 7 25 7 20 26 31 103 11 Device 290 | 2 . 28 3 4 3 3 1 2 6 1 1 9 6 2 7 . . 10 3 5 2 3 5 5 2 6 3 4 22 7 18 19 24 65 9 Storage 15 | . 1 1 2 . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . 7 . Processor 21 | . . . . . . . 1 1 . . . . . 1 . . . . . 2 . . . . . 2 1 . . . . . 2 10 1 Hackware 6 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Protection 91 | . . 3 5 1 1 1 1 1 . . 1 15 1 . 2 . . 2 . 7 . 4 1 7 2 3 2 3 2 . 2 5 1 18 . Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 1 Weapon 207 | . 6 26 17 8 10 18 . 10 9 1 2 18 . . . . . . . 4 . . 2 . . 1 . 3 8 . 12 9 6 27 10 Energy Gun 12 | . . 4 1 . 1 . . 1 . . . 1 . . . . . . . . . . . . . 1 . . 2 . . . . 1 . Energy Cannon 68 | . . . 2 6 6 5 . 3 4 . . 6 . . . . . . . 2 . . . . . . . . 1 . 4 3 4 16 6 Ballistic Gun 17 | . 2 5 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 21 | . 1 7 . . 1 4 . 2 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . 1 2 Launcher 25 | . 2 3 . . 2 5 . 1 3 . . 6 . . . . . . . . . . . . . . . . . . 1 . 1 1 . Special Weapon 35 | . 1 7 4 1 . 2 . 1 . . 1 . . . . . . . . 1 . . 2 . . . . 3 4 . 3 1 1 3 . Impact Weapon 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . Slashing Weapon 24 | . . . . . . 2 . 2 2 1 1 3 . . . . . . . 1 . . . . . . . . . . 3 3 . 4 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 64 | . . . 1 . 3 . . 2 . 1 . 8 . . . . . 1 . . . . . . . 9 1 . 7 . 9 2 . 20 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Parts Lost 31 | . . 1 5 6 . . 2 . . . . 7 . . . . . . . 5 . 3 1 1 . . . . . . . . . . . Power 5 | . . . 1 1 . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 10 | . . 1 1 3 . . 1 . . . . 2 . . . . . . . 1 . 1 . . . . . . . . . . . . . Utility 13 | . . . 2 1 . . 1 . . . . 3 . . . . . . . 3 . 1 1 1 . . . . . . . . . . . Weapon 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . 1 2 3 . . 2 . . . . 3 . . . . . . . 3 . 2 1 1 . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 99 97 99 98 82 81 79 91 91 95 89 75 77 76 72 72 71 75 82 88 83 75 88 90 88 89 86 85 81 70 72 73 68 71 Engine 2 | . 14 14 5 6 3 . . . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . 3 2 5 9 9 8 15 15 14 9 6 5 5 5 5 5 5 5 5 5 5 . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . 6 6 5 5 5 5 5 5 5 5 5 5 9 10 10 10 9 9 8 8 8 11 11 10 Treads 17 | . 28 22 34 36 35 36 36 30 30 29 28 22 12 11 9 . . . . . . . 2 10 10 5 . . 4 5 12 12 11 10 10 Leg 5 | . . 5 1 . . . . . . . . 4 12 11 12 22 22 22 20 20 22 17 . 7 10 14 20 18 13 13 . . . . . Device 14 | . 14 13 14 16 18 9 8 2 7 6 9 7 12 16 15 11 11 11 20 16 16 13 15 16 15 17 15 16 17 19 24 24 19 20 18 Storage 7 | . 14 14 9 9 9 9 9 7 7 7 7 7 6 5 5 5 5 5 5 6 11 11 10 10 10 10 10 9 9 8 4 4 3 3 2 Processor 4 | . . . . . . . . 12 7 7 7 4 . 5 5 5 5 5 5 7 5 5 5 5 5 7 10 9 9 4 4 1 3 3 6 Protection 8 | . . . 11 8 9 8 9 6 7 7 7 11 12 11 11 11 11 10 10 12 11 12 10 13 14 10 9 9 8 8 7 11 7 7 10 Energy Cannon 6 | . . . 10 17 15 1 . . 10 7 7 6 . . . . . . . 4 11 11 15 14 15 14 15 13 12 12 4 3 2 3 5 Ballistic Gun 1 | . 11 6 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 6 9 . . 1 7 9 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . 2 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 4 7 6 2 . . . . . . . . . . . . . . . . . . 2 3 3 2 . Peak Build Rating 276 | 9 8 15 32 42 42 43 45 55 55 59 57 107 106 113 119 117 117 130 126 135 136 135 149 167 155 181 181 191 208 217 239 254 270 276 270 Average Rating 119 | 8 7 10 25 36 40 41 43 50 53 54 54 75 103 110 113 117 117 120 125 126 135 127 135 149 153 161 175 184 194 214 226 237 256 259 256 On Entrance 115 | 6 7 8 13 30 39 40 41 45 53 54 57 51 106 105 112 117 117 117 120 126 135 135 118 146 154 155 176 174 191 201 214 231 238 270 258 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 244 | 13 30 89 114 122 120 124 128 133 134 141 141 182 177 165 175 175 175 179 181 187 179 190 213 216 216 210 209 221 217 225 222 215 221 244 235 Greatest Support 280 | 40 40 40 83 100 100 100 100 98 98 98 88 88 60 60 100 100 100 100 100 100 100 100 56 80 60 120 120 140 92 235 280 260 260 265 255 Greatest Overweight (x) 7 | . . 4 2 1 1 1 1 1 1 1 1 3 2 2 2 1 1 1 1 2 1 6 7 7 3 3 1 2 2 2 . . . . . Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 1 2 2 1 1 1 1 1 1 1 1 3 3 3 2 1 1 2 . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 10 15 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 10 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 24 25 25 25 25 25 25 25 23 25 25 Average Carried 22 | 4 7 14 21 22 24 24 23 24 24 24 24 23 24 23 24 25 25 24 24 22 23 24 24 22 22 24 24 24 24 24 24 24 22 24 24 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 10 21 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 23 25 25 23 24 25 23 25 25 25 23 24 23 25 4 Class Distribution -------------------- 25% | Scavenger-Mutant 20% | Mutant 16% | Tank 14% | Generator-Mutant 10% | Golem 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Gunner | -5/Factory Golem | -5/Garrison Golem | -5/Factory Golem | -5/DSF Tank | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Commander-Golem | -4/Warlord Golem | -3/Proximity Caves Tank | -3/Research Tank | -3/Testing Tank | -2/Research Alien-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Generator-Mutant | -1/Access Generator-Mutant | -1/Command Generator-Gunner | -1/Access_0 Resources | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 13018 | 309 142 916 826 225 175 1019 69 437 471 127 40 1148 80 9 191 20 . 637 47 200 . 51 174 147 66 170 20 183 525 165 455 413 598 2403 560 Remotely 1077 | . . . . . . 113 . . . . . 310 . . . . . 19 . . . . . . . . . 38 104 . . . . 20 473 Salvage Created 26923 | 202 222 403 1687 987 440 388 115 222 295 121 . 1341 347 137 469 46 . 601 465 1676 28 750 473 768 400 1636 618 422 2489 597 1504 1400 2435 2255 984 Parts 1259 | 15 20 21 93 52 17 46 4 16 22 7 . 19 7 5 17 2 . 26 23 66 4 37 23 27 18 37 20 31 162 29 54 63 134 102 40 Haulers Intercepted 11 | . 1 . 4 . 4 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | 1 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . 1 2 . Parts Field Recycled 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Retrieved Matter 230 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 230 . Parts Self-Destructed 118 | . . 11 . . . . . . 14 . 3 . 6 . 7 2 . 10 . . . . . 26 19 . 20 . . . . . . . . Prevented 3 | . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 453 | . 4 13 24 25 3 29 5 4 11 . . 50 6 . 9 1 . 9 9 31 . 12 6 10 8 24 8 6 32 8 19 14 40 21 12 Melee 9 | . . . . 1 . 4 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 Guns 80 | . . 4 21 . . . . . . . . 1 5 . 9 1 . 9 9 21 . . . . . . . . . . . . . . . Cannons 259 | . 1 5 3 21 3 12 4 4 4 . . 3 . . . . . . . 6 . 12 6 10 8 23 8 6 32 8 13 12 30 16 9 AOE 78 | . 3 4 . . . 13 1 . 7 . . 41 . . . . . . . . . . . . . . . . . . 4 . 4 . 1 Classes Destroyed 37 | 3 4 2 5 2 . 2 . . 2 1 . 5 1 . 2 . . 1 . 1 . 1 . . . 4 . . . . 1 . . . . Worker 14 | 2 . . 3 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 4 . . 1 1 1 . Builder 19 | . 2 . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 9 . . 4 1 . . Tunneler 6 | 4 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 1 . 4 . 4 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 11 | 1 1 . 4 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Minesweeper 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 7 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 1 . 1 1 . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 12 | . . . 3 . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . 2 1 . 1 . Swarmer 95 | . 3 4 4 8 1 18 . . 6 . . . . . 1 . . . 5 8 . 9 . . 4 1 1 3 5 . . . 14 . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Grunt 123 | . 1 . 8 10 . 8 4 2 5 . . . 3 . 2 . . 1 2 15 . . 2 4 4 5 4 2 11 2 10 1 10 7 . Brawler 6 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 3 . . . . 1 . . . . Duelist 7 | . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 . . . 1 . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Researcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 27 | . . . 7 1 2 . 1 1 . . . . 1 . 1 . . 1 . 4 . . 1 1 . . 1 1 . 1 . 2 1 . . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Specialist 5 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Hunter 28 | . . . 3 4 . . . . . . . . . . . . . 1 . 2 . 1 2 4 . . . . 2 . 2 . 2 5 . Programmer 48 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . 1 . 4 . . 12 4 5 6 10 3 . Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 1 . . Behemoth 8 | . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . 1 1 . . . . 1 1 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Assembled 38 | . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . Golem 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thug 5 | . . . . . . . . . . 1 . . . . 1 . . 3 . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fireman 8 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 5 . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 38 | 2 4 2 6 3 2 8 2 2 5 . . 38 3 1 4 1 . 3 6 6 1 9 3 3 4 7 7 2 5 3 6 4 10 7 5 Combat Bots Only 36 | . 3 2 4 3 1 8 2 2 5 . . 36 3 . 4 1 . 3 5 6 . 9 3 2 4 7 7 2 4 3 5 3 10 7 5 Max Kills in Single Turn 21 | 1 2 1 1 1 2 3 1 1 2 1 . 21 1 1 2 1 . 1 2 2 1 1 1 1 1 2 1 1 2 1 4 1 4 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 21 | . 2 1 . . . 3 1 . 2 . . 21 . . . . . . . . . . . . . . . . . . 4 . 4 . 1 Melee 1 | . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 3 Z-Imprinter (-7/Deep Caves) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2691 | . 2 51 152 144 16 110 41 38 37 . . 148 37 . 32 5 . 27 31 142 . 70 62 79 60 33 30 16 126 20 125 194 222 181 460 Missed 874 | . 1 14 30 30 6 28 8 11 11 . . 40 13 . 2 2 . 4 7 47 . 23 21 42 23 18 11 5 53 10 37 77 87 48 165 Damage Taken 26565 | . 10 868 1770 1873 163 804 691 260 401 . . 2952 292 . 485 45 . 447 418 1744 . 566 855 420 263 188 247 90 626 136 1031 1193 1273 2090 4364 Core 2916 | . . 169 85 224 36 20 59 17 13 . . 479 43 . 5 16 . 26 28 98 . 46 69 34 16 25 11 7 58 . 106 386 139 126 575 Absorbed by Shields 10839 | . . . . 33 . . . . . . . . . . . . . . . 46 . 134 80 71 290 131 147 97 667 144 897 865 1239 1934 4064 Reduced by Siege Mode 556 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 144 51 89 144 123 Redirected to Shielding 325 | . . . . . . . . . . . . 24 . . . . . . . 13 . . . . . . . . . . . 37 18 111 122 Ignored by Resistances 5873 | . . . . . . . . . . . . 96 36 . . . . . . 37 . 151 190 105 120 70 80 39 263 56 379 935 824 893 1599 Regen/Repaired (Parts) 7041 | . . . 392 . 123 . . . . . . . . . . . . . . . . . . . . 55 . . . . 122 2472 546 2018 1313 Core Remaining (%) 60 | 100 . 32 . . . . 22 . . . . . 21 . . . . 94 . . . 82 . . . . 86 . 95 . . 40 . . 29 Volleys Fired 1824 | 23 40 90 105 91 22 75 24 16 16 . . 72 12 3 11 2 . 19 15 72 2 24 20 22 17 65 35 33 172 41 93 119 166 231 76 Largest 3 | 2 2 2 2 2 2 2 1 1 2 . . 2 1 1 1 1 . 1 1 2 2 2 3 3 3 3 3 3 3 3 1 2 1 1 1 Hottest 320 | 70 100 100 150 160 160 155 60 60 155 . . 250 250 250 250 250 . 250 250 250 50 50 75 75 75 75 75 75 80 75 120 320 120 200 200 Shots Fired 2546 | 46 57 122 198 156 44 82 24 16 19 . . 100 12 3 12 2 . 19 15 90 3 48 50 66 42 151 71 56 289 73 93 120 165 228 74 Gun 406 | 46 39 36 166 . . . . . . . . 12 12 3 12 2 . 19 15 43 . . . . . . . . 1 . . . . . . Cannon 1985 | . 2 36 22 156 44 69 24 15 12 . . 70 . . . . . . . 47 3 48 50 66 42 151 71 56 282 73 92 120 164 196 74 Launcher 61 | . 2 13 . . . 13 . 1 7 . . 18 . . . . . . . . . . . . . . . . . . 1 . 1 5 . Special 94 | . 14 37 10 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 27 . Kinetic 387 | 23 26 53 158 . . 50 24 15 5 . . 15 . . . . . . . . . . . . . . . . . . . . . 8 10 Thermal 2062 | 23 29 38 40 156 44 19 . . 7 . . 53 12 3 12 2 . 19 15 90 3 48 50 66 42 151 71 56 288 73 92 120 164 215 61 Explosive 61 | . 2 13 . . . 13 . 1 7 . . 18 . . . . . . . . . . . . . . . . . . 1 . 1 5 . Electromagnetic 36 | . . 18 . . . . . . . . . 14 . . . . . . . . . . . . . . . . 1 . . . . . 3 Robot Hit Streak 37 | 7 12 18 12 12 7 11 8 8 13 . . 21 8 7 8 5 . 7 6 16 3 6 6 15 8 10 19 13 28 32 11 23 37 35 23 Robot Miss Streak 20 | 4 2 4 4 5 4 4 1 1 2 . . 5 20 3 7 3 . 8 9 10 . 2 2 1 3 2 2 1 2 1 2 2 2 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 527 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 90 99 161 158 . Shots Hit Robots 1555 | 27 29 59 122 81 25 38 20 14 12 4 . 71 11 3 11 2 . 19 14 59 1 26 33 53 23 81 40 20 129 36 54 70 126 164 78 Core Hits 976 | 7 11 32 64 37 11 30 3 4 16 2 . 118 16 5 32 2 . 32 22 73 1 15 13 17 11 45 16 11 66 14 36 27 51 74 62 Critical Kills 25 | . . . 5 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 6 2 7 Critical Parts Destroyed 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Critical Strikes 54 | 2 3 3 6 3 . 4 3 1 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . 6 2 18 Burn 5 | 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 13 | . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 6 2 . Destroy 24 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Blast 12 | . . 3 . . . 4 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 115 | . . . . 4 . 6 . 10 4 6 1 23 . . . . . . . 1 . . . . . . . . . . 6 10 1 14 29 Kinetic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 . 8 . Impact 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 92 | . . . . . . 6 . 10 4 6 1 23 . . . . . . . 1 . . . . . . . . . . 2 3 1 6 29 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . 3 2 4 . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 86939 | 292 604 1746 2344 2203 697 2884 1014 820 1159 297 . 5943 958 203 860 231 . 1654 1234 3670 38 1490 1350 2388 1137 4269 1778 909 6541 1949 3513 3362 6912 10230 12260 Guns 10984 | 292 354 407 1938 . . . . . . . . 151 958 153 839 231 . 1654 1230 2777 . . . . . . . . . . . . . . . Cannons 54012 | . 17 467 300 2198 691 1565 1014 577 309 . . 1466 . . . . . . . 893 38 1490 1350 2388 1137 4232 1778 909 6425 1946 2346 2742 5602 6349 5783 Explosions 16518 | . 213 872 . . . 1168 . . 699 . . 3453 . . . . . . . . . . . . . . . . . . 1028 . 1310 2826 4949 Melee 4792 | . . . . . . 141 . 206 151 297 . 873 . . . . . . . . . . . . . . . . . . 139 615 . 842 1528 Ramming 370 | . 20 . 82 5 6 10 . 37 . . . . . 50 21 . . . 4 . . . . . . 37 . . 90 3 . 5 . . . Kinetic 7580 | 104 220 691 1831 . . 1487 1014 577 235 . . 258 . . . . . . . . . . . . . . . . . . 139 249 . 634 141 Thermal 63860 | 188 151 76 431 2198 691 78 . . 74 . . 1175 958 153 839 231 . 1654 1230 3670 38 1490 1350 2388 1137 4232 1778 909 6451 1946 2346 2742 5602 7171 10483 Explosive 10435 | . 213 809 . . . 1168 . . 699 . . 3394 . . . . . . . . . . . . . . . . . . 1028 . 1310 1814 . Electromagnetic 521 | . . 170 . . . . . . . . . 243 . . . . . . . . . . . . . . . . . . . . . . 108 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4173 | . . . . . . 141 . 206 151 297 . 873 . . . . . . . . . . . . . . . . . . . 366 . 611 1528 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . 2 2 . . . . . . . . . 1 2 3 3 3 . . . . . 1 1 1 6 . 8 2 3 3 3 22 1 Average Corruption 2 | . . . 2 1 . . . . . . . . . 1 1 2 3 1 . . . . . 1 1 1 1 . 4 1 2 3 2 10 1 Corruption Purged 29 | . . . . 2 . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . 22 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 204 | . . . 9 8 . . . . . . . . . 5 9 8 2 6 . . . . . 10 1 2 7 . 42 16 13 2 16 44 4 Message Errors 58 | . . . 2 3 . . . . . . . . . 1 5 2 1 1 . . . . . 2 . . 3 . 12 2 2 2 5 14 1 Matter Fused 51 | . . . 2 1 . . . . . . . . . 2 3 3 . 2 . . . . . 3 1 . 2 . 7 6 5 . 3 10 1 Heat Flow Errors 20 | . . . 1 1 . . . . . . . . . 1 . 1 1 1 . . . . . 2 . . . . 3 1 2 . . 6 . Energy Discharges 22 | . . . 2 2 . . . . . . . . . 1 . 2 . 1 . . . . . 1 . . . . 3 2 3 . 3 2 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Data Loss (minor) 26 | . . . 1 1 . . . . . . . . . . . . . 1 . . . . . 1 . 2 1 . 12 2 . . 2 3 . Data Loss (major) 11 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 . 2 2 . Misfires 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 2 Overload Shots 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 3464 | . 2 . 3 4 . 145 26 96 105 38 . 240 . . . . . . . 23 . 72 40 205 17 102 23 26 350 162 22 177 648 376 562 Projectiles 2072 | . . . 3 4 . 84 26 60 . . . 90 . . . . . . . 23 . 72 40 205 17 102 23 26 336 162 18 54 230 80 417 Explosions 1129 | . 2 . . . . 45 . . 69 . . 150 . . . . . . . . . . . . . . . . . . 4 . 418 296 145 Melee 263 | . . . . . . 16 . 36 36 38 . . . . . . . . . . . . . . . . . . 14 . . 123 . . . Knockbacks 40 | . . 4 . . . 10 9 2 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 7 6 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 39 | . . 4 . . . 10 9 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . 7 6 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 105 | . . 28 . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . 65 . . . . Shots 3 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Rammed 25 | . 5 . 9 . 2 . . 2 . . . . . . 6 . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 41 | . 6 . 10 1 3 1 . 3 . . . . . 1 7 . . . 1 . . . . . . 1 . . 5 1 . 1 . . . Kicked 9 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 5 1 . . . . . Crushed 7 | . 1 . 1 1 1 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 267 | 54 126 2 202 267 198 180 40 172 261 . . 240 88 205 221 200 150 218 53 53 . 5 73 106 124 134 175 9 189 121 112 252 194 238 168 Average Temperature 59 | 19 45 2 59 87 74 58 13 70 102 . . 55 20 136 124 100 80 60 36 12 . 3 27 32 58 36 37 6 64 61 53 43 60 65 80 Received Heat Transfer 4561 | . 6 36 540 408 45 162 282 144 171 . . 565 90 . 335 . . 63 63 474 . . 102 69 57 28 190 12 45 . 122 400 68 84 . Effects 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 6 8 6 2 Total Turns 539 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 . 77 79 105 134 52 Longest Duration 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . 33 30 23 34 32 Robots Corrupted 4 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 10 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 8 Impact Corruptions 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Melted 21 | 1 1 . . 3 . . . . . . . . 1 . . . . . . 4 . 1 . . . 1 . . . . 1 . 6 2 . Combat Hostiles 18 | . . . . 3 . . . . . . . . 1 . . . . . . 4 . . . . . 1 . . . . 1 . 6 2 . Parts Melted 128 | 1 2 . . 10 3 . . . . . . 4 6 . 7 . . 5 7 21 . . 1 4 2 5 2 1 4 1 6 7 19 10 . Heat Transferred 48504 | 703 666 137 619 4211 1337 150 . . 124 . . 1262 1375 225 1550 275 . 2450 1550 5247 25 825 775 1300 625 2233 1000 500 3425 925 1287 2220 4454 3898 3131 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 23 . 47 . Power Chain Reactions 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1579 | 35 204 . 384 1579 887 1546 753 381 . . . . . 755 . . . . 293 1329 721 789 629 . . . . 187 610 578 415 644 1061 1041 . Initial 769 | . 22 . . 60 769 180 753 336 . . . . . 750 . . . . . 205 697 508 413 . . . . . 43 328 180 170 209 678 . Average 508 | 18 128 . 165 761 578 1009 681 143 . . . . . 547 . . . . 152 857 712 643 497 . . . . 68 341 420 285 350 588 899 . Maximum Alert Level 4 | . 1 . 1 4 3 4 3 1 . . . . . 3 . . . . 1 4 3 3 2 . . . . . 2 2 2 2 3 4 . Low Security (%) 15 | 100 79 . 65 4 . 2 . 61 . . . . . . . . . . 44 . . . . . . . . 100 25 . 13 5 . . . Level 1 20 | . 20 . 34 14 37 5 . 38 . . . . . 20 . . . . 55 9 . . . . . . . . 32 37 79 60 24 . . Level 2 20 | . . . . 32 31 18 61 . . . . . . 68 . . . . . 25 34 64 100 . . . . . 42 62 6 34 41 1 . Level 3 23 | . . . . 25 31 32 38 . . . . . . 11 . . . . . 28 65 35 . . . . . . . . . . 34 51 . Level 4 19 | . . . . 22 . 41 . . . . . . . . . . . . . 36 . . . . . . . . . . . . . 47 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Squads Dispatched 58 | . 1 . 5 . 5 . 1 1 . . . . . 2 . . . . 4 . . 1 3 . . . . 1 8 2 3 7 10 4 . Investigation 11 | . . . 3 . 2 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 2 1 . Extermination 16 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 4 . 2 2 3 2 . Reinforcement 20 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . 1 2 . . . . . 2 2 1 3 4 1 . Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Garrison 8 | . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 35 | . . . 4 . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . 4 . 1 . 23 . Communications Jammed 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 3 21 1 . . Distress Signals 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 3 16 . . . Times Spotted 681 | . 10 16 37 25 11 36 9 6 11 . . 53 11 1 12 1 . 10 12 33 1 11 9 10 9 111 7 8 33 17 22 34 52 42 21 Peak Tracking Total 37 | . 2 4 6 3 3 7 4 2 3 . . 37 4 1 4 1 . 3 6 5 1 5 4 3 5 15 5 2 3 3 5 5 6 8 5 Tactical Retreats 29 | . . 1 2 1 . 6 . . . . . 5 1 . . . . . . 1 . . . . . 3 . . 2 1 . 3 1 2 . Traps | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 31 | . . 2 2 7 1 2 . . . . . . . . . . . . . 5 . 4 . . . . . . 2 . . 1 1 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . 16 . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . 4 4 4 4 . . . . . . . . . . . 5 5 5 5 5 5 . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 82 | . 2 1 1 8 . 11 . 1 . . 3 1 . . . . . . . 6 . . 1 . . 2 . . 14 3 6 12 1 5 4 Max in Single Turn 2 | . 1 1 1 1 . 2 . 1 . . 1 1 . . . . . . . 1 . . 1 . . 1 . . 1 1 1 2 1 2 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . Garrison Relay 13 | . . . . 5 . 4 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 89 | . . 2 12 3 12 2 2 3 . . . . . 4 1 . 4 . 2 1 2 . 3 . 1 1 . 6 6 . 8 6 4 4 . Terminals 61 | . . . 8 3 9 2 2 3 . . . . . 4 . . . . . 1 2 . 2 . . . . 4 5 . 6 4 2 4 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Repair Stations 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . Garrison Access 8 | . . . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . . . 1 . . 1 1 1 . . Total Hacks 202 | . . 5 32 5 24 3 5 6 . . . . . 12 1 . 27 . 3 1 4 . 5 . 1 1 . 8 11 . 12 17 12 7 . Successful 95 | . . 5 18 2 9 . 2 3 . . . . . 2 1 . 27 . 1 . 1 . 2 . 1 1 . 2 4 . 3 8 2 1 . Failed 107 | . . . 14 3 15 3 3 3 . . . . . 10 . . . . 2 1 3 . 3 . . . . 6 7 . 9 9 10 6 . Catastrophic 26 | . . . 3 1 3 . 1 1 . . . . . 1 . . . . 1 . 1 . 1 . . . . 2 4 . 2 2 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . . . 23 1 11 1 3 4 . . . . . 6 . . . . . . . . 3 . . . . 3 4 . 4 2 3 2 . Terminals 131 | . . . 24 5 19 3 5 6 . . . . . 12 . . . . . 1 4 . 3 . . . . 4 10 . 8 11 9 7 . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . Repair Stations 6 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 2 5 . . . Garrison Access 14 | . . . 3 . 2 . . . . . . . . . . . . . 3 . . . . . . . . 1 . . 2 1 2 . . Terminal Hacks 69 | . . 5 6 2 6 . 2 3 . . . . . 2 1 . 27 . . . 1 . 1 . 1 1 . 1 2 . 2 4 1 1 . Record 15 | . . 4 . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 6 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . 2 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 5 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 12 | . . . 2 . 2 . 1 2 . . . . . 1 . . . . . . . . . . . . . . 1 . 1 2 . . . Locate Traps 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Unlock Access 3 | . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 12 | . . . 7 . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 1 . . . Terminals 10 | . . . 6 . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . Track 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 6 | . . . 5 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 62 | . . . 10 3 11 1 2 3 . . . . . 4 . . . . 1 1 1 . 1 . . . . 3 5 . 5 5 4 2 . Full Trace Events 8 | . . . 2 . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 2 . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 4 . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . . . 13 . . . . . 9 . . . . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 126 | . . . 76 . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 61 | . . . . 20 . 20 . . . . . . . . . . . . . 18 . . . . . . . . . 3 . . . . . Machine Destruction 58 | . . . . 20 . 17 . . . . . . . . . . . . . 18 . . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 12 | . . . . 5 . . . . . . 2 . . . . . . . . . . . . . . 5 . . . . . . . . . Largest Group 5 | . . . . 4 5 . . . . . 2 2 . . . . . . . . . . . . . 5 . . . . . . . . . Highest-Rated Group 285 | . . . . 74 79 . . . . . 60 60 . . . . . . . . . . . . . 285 . . . . . . . . . Highest-Rated Ally 65 | . . . . 39 39 . . . . . 32 32 . . . . . . . . . . . . . 65 . . . . . . . . . Total Orders 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 8 22 . . . . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . EXPLORE 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 14 . . . . . RETURN 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 . . . . . Ally Attacks 113 | . . . . 2 52 . . . . . . 31 . . . . . . . . . . . . . 28 . . . . . . . . . Total Damage 2489 | . . . . 38 531 . . . . . . 567 . . . . . . . . . . . . . 1353 . . . . . . . . . Kills 20 | . . . . 1 7 . . . . . . 4 . . . . . . . . . . . . . 8 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . . . . . . 3 . 2 . 2 . 1 . . 2 . . . . . 1 1 . . . . . . . . . . Drone Launches 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 14 . . . . . Drone Recoveries 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 12 . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 60223 | 180 434 6856 2573 2644 1280 2038 370 1028 1810 595 2951 6684 819 502 949 610 139 1633 371 1902 104 330 361 1751 824 2102 1113 665 2528 1487 1406 1170 1074 8448 492 Spaces Moved 24695 | 65 166 3102 798 924 473 724 122 371 713 235 1191 2426 314 223 402 315 76 533 150 757 51 113 175 388 297 842 280 290 810 744 626 699 538 4537 225 Core 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Treads 16822 | 65 166 3060 778 924 473 724 122 371 713 235 1191 1608 . . . . . . . . . . 1 . . . . . . 142 626 508 485 4492 138 Legs 7236 | . . 42 20 . . . . . . . . 818 314 223 402 315 76 533 150 757 51 91 . 323 297 842 280 290 810 602 . . . . . Wheels 261 | . . . . . . . . . . . . . . . . . . . . . . 22 174 65 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 240 240 240 240 242 242 242 242 210 210 210 185 185 185 185 185 185 185 145 145 205 240 175 175 175 219 166 160 160 160 151 50 Average Speed 198 | 160 160 186 235 241 240 240 241 242 242 242 242 233 210 210 205 185 185 185 185 185 185 187 158 232 240 207 175 185 221 182 163 160 160 151 145 Slowest Speed 730 | 160 160 400 260 242 240 240 242 242 242 242 242 242 210 210 226 185 185 185 185 226 185 226 730 240 240 240 175 219 226 260 166 160 160 160 151 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Microwarps 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 8 3 2 Exploration Rate (%) 53 | 5 38 96 80 91 54 85 19 9 94 34 86 81 54 8 53 59 68 58 7 73 4 85 6 57 43 89 58 10 92 46 84 52 21 92 20 Regions Visited 35 Branch Regions 19 Pre-discovered Areas 9 | . . 2 2 . . . . . 1 . 1 . . . . . 1 1 . . . . . . 1 . . . . . . . . . . Known Exits Taken 12 | . . . 1 . 1 . 1 1 1 . . . 1 1 . . . 1 1 . 1 . 1 . . . . 1 . . . . . . . Unknown Exits Taken 19 | 1 1 1 . . . . . . . 1 1 1 . . 1 1 1 . . . . . . 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 26 | . . 9 . . . . . . 4 1 2 . 3 . 1 1 . 1 . . . . . 3 . . 1 . . . . . . . . Spaces Dug 333 | . 28 . 8 2 . 33 1 8 15 2 . 15 . . . . . . . 1 1 . 2 . 3 11 3 12 65 15 11 20 18 21 38 Terrain Destroyed 1310 | . 31 46 19 2 14 134 7 21 65 2 . 57 . . . . . . . 2 2 13 18 14 13 23 29 28 117 25 42 52 35 97 402 Melee 14 | . . . . 2 . . . 6 2 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Projectile 525 | . 5 . 19 . 14 16 7 6 2 . . 13 . . . . . . . 1 2 13 18 14 13 23 29 28 117 25 32 37 35 39 17 AOE 757 | . 26 46 . . . 118 . 9 61 . . 43 . . . . . . . . . . . . . . . . . . 10 15 . 58 371 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Gar Fac DSF Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 33781 | 94 243 3964 1271 1171 576 905 162 457 765 251 1233 3285 436 249 475 337 75 1126 197 1076 57 188 218 1195 376 1083 851 367 1302 832 1002 824 762 6064 312 Wait 5519 | . 19 686 241 41 21 47 5 11 5 1 5 634 100 6 26 21 . 545 21 188 3 2 1 728 52 74 514 10 198 15 166 77 56 992 8 Move 24323 | 64 165 3101 798 923 473 722 121 370 712 234 1190 2425 313 222 401 314 75 532 150 755 50 112 174 387 296 842 279 289 809 743 625 524 492 4494 147 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 328 | 1 5 17 33 9 14 9 4 7 5 1 2 29 1 6 5 . . 5 4 7 . 10 3 23 4 11 1 7 20 4 19 17 2 33 10 Fast Attach 235 | 1 . 1 7 2 8 4 . 9 2 3 . 8 . . 3 . . 4 . 5 . 6 3 3 . 11 2 4 9 6 17 16 3 92 6 Attach 142 | . . 3 11 6 1 7 2 5 2 . 2 12 . 2 1 . . 4 2 7 . 3 . 4 . . 1 2 8 3 9 14 4 21 6 Detach 202 | . . 2 2 . 2 6 . 6 . . . 13 . . 2 . . 5 . 10 . 1 4 14 . 12 13 4 24 8 20 10 2 37 5 Swap 369 | 3 7 56 27 13 9 12 4 4 13 3 2 33 8 3 7 . . 4 2 8 2 1 7 7 4 6 3 6 19 3 10 14 31 28 10 Drop 475 | 2 1 8 33 13 23 12 2 13 6 3 4 32 2 6 12 . . 8 2 5 . 15 4 7 3 21 3 9 35 8 33 22 4 109 15 Fire 1824 | 23 40 90 105 91 22 75 24 16 16 . . 72 12 3 11 2 . 19 15 72 2 24 20 22 17 65 35 33 172 41 93 119 166 231 76 Melee 114 | . . . . 4 . 6 . 10 4 6 1 23 . . . . . . . 1 . . . . . . . . . . 6 10 1 13 29 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 5 1 . . . . . Crush 32 | . 6 . 10 1 3 1 . 3 . . . . . . 7 . . . . . . . . . . . . . . . . 1 . . . Escape Stasis 43 | . . . . 10 . 2 . . . . . . . . . . . . . 17 . 14 . . . . . . . . . . . . . Rewire 111 | . . . . 57 . . . . . . . . . . . . . . . . . . . . . 41 . . . . . . . 13 . Trap 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 52 | . . . 4 1 . 2 . 3 . . 27 . . . . . . . . 1 . . 2 . . . . 3 3 . 4 . 1 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / DSF) -5/DSF -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 181 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 15) 573 | -10/Materials | Discovered new exit (range 3) 615 | -10/Materials | Entered Subcaves 639 | -10/Subcaves | Learned location of Zion (-7) 639 | -10/Subcaves | Met a Zionite searching for "candidates" 649 | -10/Subcaves | Learned Materials interactive machine intel 701 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 791 | -10/Subcaves | Discovered new exit (range 3) 1252 | -10/Subcaves | Visited 4L-MR0's lab 1272 | -10/Subcaves | Found Gun Armor 1562 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1566 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1848 | -10/Subcaves | Discovered new exit (range 10) 1849 | -10/Subcaves | Learned Materials emergency access door positions 1920 | -10/Subcaves | Core integrity fell below 50% 2429 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2442 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2801 | -10/Subcaves | Disturbed a concealed Subdweller 3033 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 6770 | -10/Subcaves | Visited Clippyterm 6777 | -10/Subcaves | Learned location of Section 7 (-2) 6777 | -10/Subcaves | Learned Research machine intel 7471 | -10/Subcaves | Entered Materials 7471 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7473 | -8/Materials | Loaded intel: 19 interactive machine locations 8264 | -8/Materials | Build established: Scavenger-Mutant 8442 | -8/Materials | Repaired Hrd. Medium Armor Plating? 8927 | -8/Materials | Discovered new exit (range 11) 9089 | -8/Materials | Repaired Hrd. Medium Armor Plating 9565 | -8/Materials | Discovered new exit (range 16) 9648 | -8/Materials | Learned Storage emergency access door positions 9774 | -8/Materials | Learned location of 2 exits from Lower Caves 9822 | -8/Materials | Learned Factory stockpile data 9861 | -8/Materials | Learned location of 1 exit from Storage 9892 | -8/Materials | Learned Storage emergency access door positions 9931 | -8/Materials | Identified exit to Factory 9982 | -8/Materials | Learned location of Lower Caves (-7) 10044 | -8/Materials | Identified exit to Garrison 10044 | -8/Materials | Entered Garrison 10134 | -8/Garrison | Triggered checkpoint 10174 | -8/Garrison | Garrison Relay disabled 10191 | -8/Garrison | Garrison Relay disabled 10322 | -8/Garrison | Triggered checkpoint 10365 | -8/Garrison | Triggered checkpoint 10616 | -8/Garrison | Discovered new exit (range 14) 10682 | -8/Garrison | Triggered checkpoint 10717 | -8/Garrison | Garrison Relay disabled 10727 | -8/Garrison | Spotted B-75 Beast 10755 | -8/Garrison | Destroyed B-75 Beast 11375 | -8/Garrison | Discovered new exit (range 9) 11402 | -8/Garrison | Triggered checkpoint 11592 | -8/Garrison | Garrison Relay disabled 11679 | -8/Garrison | Triggered checkpoint 11684 | -8/Garrison | Core integrity fell below 50% 11816 | -8/Garrison | Discovered new exit (range 8) 11856 | -8/Garrison | Triggered checkpoint 11907 | -8/Garrison | Discovered new exit (range 3) 12030 | -8/Garrison | Triggered checkpoint 12081 | -8/Garrison | Garrison Relay disabled 12153 | -8/Garrison | Lost 3 parts (2n1w) 12688 | -8/Garrison | Entered Materials 12688 | -8/Materials | Accompanied by 5 allies 12811 | -8/Materials | Garrison activated, responded to threat 12874 | -8/Materials | Lost 4 allies 13363 | -8/Materials | Met 7R-MNS 13586 | -8/Materials | Repaired Imp. Medium Treads 13968 | -8/Materials | Identified exit to Garrison 13968 | -8/Materials | Entered Garrison 14012 | -8/Garrison | Phase Generator disabled 14159 | -8/Garrison | Triggered checkpoint 14314 | -8/Garrison | Garrison Relay disabled 14328 | -8/Garrison | Triggered checkpoint 14397 | -8/Garrison | Triggered checkpoint 14454 | -8/Garrison | Triggered checkpoint 14503 | -8/Garrison | Triggered checkpoint 14534 | -8/Garrison | Destroyed 8 combat bots 14693 | -8/Garrison | Discovered new exit (range 10) 14751 | -8/Garrison | Spotted B-75 Beast 15168 | -8/Garrison | Discovered new exit (range 12) 15256 | -8/Garrison | Triggered checkpoint 15313 | -8/Garrison | Garrison Relay disabled 15351 | -8/Garrison | Garrison Relay disabled 15478 | -8/Garrison | Discovered new exit (range 12) 15564 | -8/Garrison | Triggered checkpoint 15637 | -8/Garrison | Garrison Relay disabled 15809 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16006 | -8/Garrison | Entered Materials 16366 | -8/Materials | Build established: Mutant 16371 | -8/Materials | Discovered exit to Factory (range 3) 16376 | -8/Materials | Entered Factory 16376 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 16474 | -7/Factory | Discovered new exit (range 8) 16921 | -7/Factory | Discovered new exit (range 10) 17024 | -7/Factory | Identified exit to Storage 17024 | -7/Factory | Identified exit to Lower Caves 17404 | -7/Factory | Entered Lower Caves 17405 | -7/Lower Caves | Identified exit to Lower Caves 17419 | -7/Lower Caves | Met a Warlord Commander 17420 | -7/Lower Caves | Learned location of Warlord (-4) 17421 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17443 | -7/Lower Caves | Found Encrypted Comm Array 17582 | -7/Lower Caves | Encountered a Warlord checkpoint 18092 | -7/Lower Caves | Learned Factory stockpile data 18121 | -7/Lower Caves | Learned Factory stockpile data 18313 | -7/Lower Caves | Learned Factory emergency access door positions 19214 | -7/Lower Caves | Entered another Lower Caves area 19215 | -7/Lower Caves | Identified exit to Factory 19282 | -7/Lower Caves | Encountered a Warlord checkpoint 19674 | -7/Lower Caves | Discovered new exit (range 4) 19699 | -7/Lower Caves | Found Alien Artifact 19699 | -7/Lower Caves | Identified Core Expander 19699 | -7/Lower Caves | Installed Core Expander, added new Power slot 19809 | -7/Lower Caves | Entered Zion 19991 | -7/Zion | Discovered new exit (range 10) 19993 | -7/Zion | Given A8's code to call for help 20028 | -7/Zion | Build established: Scavenger-Mutant 20693 | -7/Zion | Met Imprinter 20920 | -7/Zion | Learned Factory stockpile data 21140 | -7/Zion | Learned 8 Factory zone layouts 21565 | -7/Zion | Found Prototype Energy Gun 22021 | -7/Zion | Discovered new exit (range 3) 22021 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 22450 | -7/Zion | Gained Derelict followers 22760 | -7/Zion | Entered Deep Caves 22760 | -7/Deep Caves | Accompanied by 2 allies 23429 | -7/Deep Caves | Attacked by Z-Imprinter 23446 | -7/Deep Caves | Allies destroyed Z-Imprinter 23525 | -7/Deep Caves | Found Prototype Protection 23525 | -7/Deep Caves | Identified Zio. Weapon Casing 23777 | -7/Deep Caves | Z-Facility disabled 24018 | -7/Deep Caves | Found Prototype Protection 24018 | -7/Deep Caves | Identified Zio. Heavy Carapace 24027 | -7/Deep Caves | Found Zio. Weapon Casing 24033 | -7/Deep Caves | Found Zio. Heavy Carapace 24048 | -7/Deep Caves | Found Zio. Heavy Carapace 24089 | -7/Deep Caves | Found Zio. Weapon Casing 24158 | -7/Deep Caves | Found Zio. Weapon Casing 24463 | -7/Deep Caves | Discovered new exit (range 12) 25596 | -7/Deep Caves | Spotted AG-87566 25635 | -7/Deep Caves | Destroyed AG-87566 25736 | -7/Deep Caves | Spotted AG-16573 25778 | -7/Deep Caves | Core integrity fell below 50% 25783 | -7/Deep Caves | Destroyed AG-16573 26816 | -7/Deep Caves | Triggered Deep Caves wall 26816 | -7/Deep Caves | Spotted AS-15879 26821 | -7/Deep Caves | Spotted AS-68191 26825 | -7/Deep Caves | Exposed GOLEM chamber 26840 | -7/Deep Caves | Destroyed AS-68191 26851 | -7/Deep Caves | Lost 3 parts (1p1n1u) 26860 | -7/Deep Caves | Destroyed AS-15879 26863 | -7/Deep Caves | Destroyed 36 combat bots 26946 | -7/Deep Caves | Found GOLEM Unit 26978 | -7/Deep Caves | Found Prototype Storage 26978 | -7/Deep Caves | Identified Superbattery 27278 | -7/Deep Caves | Build established: Mutant 27691 | -7/Deep Caves | Build established: Golem 28260 | -7/Deep Caves | Found GOLEM Unit 28410 | -7/Deep Caves | Attached Gun Armor, gained temporary slots: Weapon x2 28410 | -7/Deep Caves | Identified Storm Laser 28720 | -7/Deep Caves | Build established: Tank 29444 | -7/Deep Caves | Entered Proximity Caves 29446 | -6/Proximity Caves | Spotter reported a threat 29447 | -6/Proximity Caves | Spotter reported a threat 29494 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29728 | -6/Proximity Caves | Spotter reported a threat 29850 | -6/Proximity Caves | Spotted B-75 Beast 29874 | -6/Proximity Caves | Spotter reported a threat 29878 | -6/Proximity Caves | Destroyed B-75 Beast 29941 | -6/Proximity Caves | Spotter reported a threat 30232 | -6/Proximity Caves | Discovered exit to Factory (range 8) 30263 | -6/Proximity Caves | Entered Factory 30263 | -6/Factory | Evolved 2 slots: Utility x2 30319 | -6/Factory | Identified exit to Lower Caves 30613 | -6/Factory | Search patrols dispatched 30655 | -6/Factory | Discovered new exit (range 6) 30765 | -6/Factory | Entered Lower Caves 30812 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 30967 | -6/Lower Caves | Learned Factory emergency access door positions 31015 | -6/Lower Caves | Found Prototype Device 31215 | -6/Lower Caves | Ambushed by wild Derelicts 31524 | -6/Lower Caves | Found DCF Scrap (14 items) 31673 | -6/Lower Caves | Discovered new exit (range 6) 31714 | -6/Lower Caves | Entered another Lower Caves area 31950 | -6/Lower Caves | Encountered a Warlord checkpoint 32289 | -6/Lower Caves | Discovered new exit (range 10) 32324 | -6/Lower Caves | Entered Data Miner 32324 | -6/Data Miner | Discovered new exit (range 6) 32360 | -6/Data Miner | Met Data Miner 32391 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 32421 | -6/Data Miner | Received God Mode back door access code from Data Miner 32463 | -6/Data Miner | Entered Proximity Caves 32770 | -5/Proximity Caves | Build established: Derelict-Tank 33160 | -5/Proximity Caves | Attacked by a faux Warlord 33193 | -5/Proximity Caves | Identified Heart of Steel 33284 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33643 | -5/Proximity Caves | Build established: Tank 33875 | -5/Proximity Caves | Identified exit to Factory 34096 | -5/Proximity Caves | Entered Factory 34096 | -5/Factory | Evolved 2 slots: Utility x2 34097 | -5/Factory | Identified exit to Upper Caves 34197 | -5/Factory | Garrison activated, responded to threat 34383 | -5/Factory | Build established: Gunner 34392 | -5/Factory | Garrison activated, responded to threat 34467 | -5/Factory | Identified exit to Garrison 34467 | -5/Factory | Entered Garrison 34503 | -5/Garrison | Triggered checkpoint 34539 | -5/Garrison | Garrison Relay disabled 34737 | -5/Garrison | Triggered checkpoint 34777 | -5/Garrison | Spotted B-75 Beast 34799 | -5/Garrison | Destroyed B-75 Beast 34835 | -5/Garrison | Triggered checkpoint 34922 | -5/Garrison | Triggered checkpoint 34949 | -5/Garrison | Discovered new exit (range 15) 35063 | -5/Garrison | Garrison Relay disabled 35088 | -5/Garrison | Build established: Scavenger-Tank 35123 | -5/Garrison | Triggered checkpoint 35211 | -5/Garrison | Discovered new exit (range 8) 35242 | -5/Garrison | Triggered checkpoint 35338 | -5/Garrison | Garrison Relay disabled 35427 | -5/Garrison | Triggered checkpoint 35587 | -5/Garrison | Garrison Relay disabled 35589 | -5/Garrison | Triggered checkpoint 35592 | -5/Garrison | Lost 3 parts (2u1w) 35662 | -5/Garrison | Discovered new exit (range 11) 36085 | -5/Garrison | Build established: Golem 36241 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 36369 | -5/Garrison | Entered Factory 36447 | -5/Factory | Discovered new exit (range 9) 36473 | -5/Factory | Identified exit to DSF 36473 | -5/Factory | Entered DSF 36491 | -5/DSF | Additional patrols routed to DSF 36681 | -5/DSF | Sterilization system engaged 36701 | -5/DSF | Ambient heat levels rising (+10) 36716 | -5/DSF | Ambient heat levels rising (+10) 36724 | -5/DSF | Destroyed 9 combat bots 36731 | -5/DSF | Ambient heat levels rising (+10) 36746 | -5/DSF | Ambient heat levels rising (+10) 36752 | -5/DSF | Discovered new exit (range 16) 36761 | -5/DSF | Ambient heat levels rising (+10) 36776 | -5/DSF | Ambient heat levels rising (+10) 36791 | -5/DSF | Ambient heat levels rising (+10) 36803 | -5/DSF | Entered Factory 36803 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 36958 | -4/Factory | Identified exit to Upper Caves 36958 | -4/Factory | Identified exit to Armory 37164 | -4/Factory | Entered Upper Caves 37169 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 38008 | -4/Upper Caves | Learned Research garrison access intel 38636 | -4/Upper Caves | Discovered new exit (range 9) 38915 | -4/Upper Caves | Entered another Upper Caves area 39062 | -4/Upper Caves | Learned location of Quarantine (-2) 39640 | -4/Upper Caves | Discovered new exit (range 16) 39739 | -4/Upper Caves | Entered Warlord 39812 | -4/Warlord | System corruption cleaned by Quarantine Array 40430 | -4/Warlord | Build established: Commander-Golem 40830 | -4/Warlord | Met Warlord 40840 | -4/Warlord | Warlord's base attacked by MAIN.C 40846 | -4/Warlord | Found Prototype Reactor 40846 | -4/Warlord | Identified Vortex Chain Reactor 40867 | -4/Warlord | Found Prototype Hackware 40876 | -4/Warlord | Found Prototype Device 40876 | -4/Warlord | Identified System Purifier 40880 | -4/Warlord | Found Prototype Processor 40880 | -4/Warlord | Identified Spectral Analyzer 41000 | -4/Warlord | Found Prototype Energy Gun 41000 | -4/Warlord | Identified Vortex Rifle 41004 | -4/Warlord | Found Vortex Rifle 41094 | -4/Warlord | Spotted B-90 Cyclops 41106 | -4/Warlord | Destroyed B-90 Cyclops 41190 | -4/Warlord | Warlord forces counterattacked 41219 | -4/Warlord | Spotted Executioner 41220 | -4/Warlord | Spotted Striker 41222 | -4/Warlord | Spotted Striker 41273 | -4/Warlord | Found Prototype Processor 41280 | -4/Warlord | Lost 8 allies 41296 | -4/Warlord | Spotted Striker 41297 | -4/Warlord | Spotted Striker 41297 | -4/Warlord | Spotted Executioner 41312 | -4/Warlord | Destroyed Executioner 41315 | -4/Warlord | Destroyed Striker 41340 | -4/Warlord | Destroyed 7 combat bots 41345 | -4/Warlord | Found Prototype Processor 41347 | -4/Warlord | Lost 17 allies 41352 | -4/Warlord | Spotted Executioner 41375 | -4/Warlord | Spotted Striker 41405 | -4/Warlord | Destroyed Striker 41433 | -4/Warlord | Destroyed Executioner 41450 | -4/Warlord | Identified Exp. Core Analyzer (x2) 41463 | -4/Warlord | Lost 9 allies 41498 | -4/Warlord | Spotted Striker 41499 | -4/Warlord | Destroyed Striker 41515 | -4/Warlord | Warlord base infiltrated, sounded retreat 41665 | -4/Warlord | Build established: Golem 41674 | -4/Warlord | Spotted Executioner 41689 | -4/Warlord | Spotted Striker 41730 | -4/Warlord | Spotted Executioner 41759 | -4/Warlord | Spotted Executioner 41824 | -4/Warlord | Discovered new exit (range 12) 41838 | -4/Warlord | Lost 16 allies 41840 | -4/Warlord | Spotted Striker 41840 | -4/Warlord | Spotted Executioner 41841 | -4/Warlord | Entered Proximity Caves 42133 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 42177 | -3/Proximity Caves | Spotted B-86 Titan 42195 | -3/Proximity Caves | Destroyed 7 combat bots 42306 | -3/Proximity Caves | Destroyed B-86 Titan 42353 | -3/Proximity Caves | Discovered new exit (range 13) 42954 | -3/Proximity Caves | Entered Research 42954 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 42955 | -3/Research | Loaded intel: 99 machine locations 42956 | -3/Research | Loaded intel: 4 garrison access locations 43182 | -3/Research | Discovered new exit (range 19) 43247 | -3/Research | Build established: Tank 43415 | -3/Research | Identified exit to Testing 43462 | -3/Research | Found Adv. Powered Armor 43619 | -3/Research | Entered Testing 43643 | -3/Testing | Spotted PX-WOB0QH5Z3G 43855 | -3/Testing | Protovariant out of control (PX-WOB0QH5Z3G) 43915 | -3/Testing | Garrison activated, responded to threat 44179 | -3/Testing | Identified Ghost Barrier 44783 | -3/Testing | Found Prototype Hackware 44824 | -3/Testing | Identified System Mapper 44960 | -3/Testing | Found Prototype Protection 44960 | -3/Testing | Identified Centrium Heavy Armor Plating 45234 | -3/Testing | Found Prototype Launcher 45250 | -3/Testing | Spotted PG-37L803Z76D 45311 | -3/Testing | Destroyed PG-37L803Z76D 45327 | -3/Testing | Found Prototype Processor 45438 | -3/Testing | Found Prototype Energy Gun 45438 | -3/Testing | Identified Tachyon Dispersion Ray 45458 | -3/Testing | Discovered new exit (range 17) 45839 | -3/Testing | Found Prototype Ballistic Cannon 45894 | -3/Testing | Found Prototype Energy Cannon 45894 | -3/Testing | Identified Imp. Potential Cannon 45896 | -3/Testing | Identified Perforator 46147 | -3/Testing | Entered Research 46147 | -2/Research | Warlord forces began assault on 0b10 46147 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 46172 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 46172 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 46257 | -2/Research | Research machine network offline 46441 | -2/Research | Lost 6 allies 46471 | -2/Research | Spotted B-90 Cyclops 46475 | -2/Research | P-80 Master assimilated allied OI-6SM(g) 46596 | -2/Research | Found Quantum Capacitor 46612 | -2/Research | Borebot progress halted 46639 | -2/Research | Spotted Striker 46678 | -2/Research | Lost 7 allies 46680 | -2/Research | Discovered new exit (range 11) 46844 | -2/Research | Lost 5 allies 47455 | -2/Research | Discovered new exit (range 10) 47634 | -2/Research | Entered Quarantine 47672 | -2/Quarantine | Found Alien Slashing Weapon 47672 | -2/Quarantine | Identified Sigix Broadsword 47691 | -2/Quarantine | Cryocooling Duct disabled 47706 | -2/Quarantine | Ambient heat levels rising (+20) 47706 | -2/Quarantine | Non-combat units ordered to evacuate 47863 | -2/Quarantine | Found Alien Artifact 48020 | -2/Quarantine | Build established: Mutant 48030 | -2/Quarantine | Found Alien Artifact 48030 | -2/Quarantine | Identified Core Reset Matrix 48030 | -2/Quarantine | Identified Subatomic Replicator 48030 | -2/Quarantine | Used Core Reset Matrix 48034 | -2/Quarantine | Detected hypermatrix surge 48034 | -2/Quarantine | Sensed 12 artifacts in vicinity 48336 | -2/Quarantine | Build established: Alien-Mutant 48442 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 48447 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 48456 | -2/Quarantine | Found Dimensional Node Initializer 48518 | -2/Quarantine | Discovered new exit (range 16) 48531 | -2/Quarantine | Found Core Stripper 48551 | -2/Quarantine | Identified Z-bomb Delivery System 48718 | -2/Quarantine | Spotted Fortress 48736 | -2/Quarantine | Destroyed Fortress 48752 | -2/Quarantine | Found Prototype Device 48752 | -2/Quarantine | Identified Thermal Barrier 48756 | -2/Quarantine | Found Prototype Device 48756 | -2/Quarantine | Identified Exp. Force Field 48768 | -2/Quarantine | Found Prototype Device 48768 | -2/Quarantine | Identified Exp. EM Disruption Field 48881 | -2/Quarantine | Discovered new exit (range 6) 49040 | -2/Quarantine | Entered Section 7 49041 | -2/Section 7 | Sensed 20 artifacts in vicinity 49060 | -2/Section 7 | Identified Exp. Targeting Computer 49096 | -2/Section 7 | Found Integrity Redistributor 49132 | -2/Section 7 | Spotted B-90 Cyclops 49188 | -2/Section 7 | Found Core Reset Matrix 49191 | -2/Section 7 | Sensed 18 artifacts in vicinity 49225 | -2/Section 7 | Found Integrated Reactor 49225 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 49367 | -2/Section 7 | Destroyed B-90 Cyclops 49463 | -2/Section 7 | Initialized slip node 49497 | -2/Section 7 | Found Microwarp Drive 49513 | -2/Section 7 | Spotted S7 Guard 49537 | -2/Section 7 | Destroyed S7 Guard 49543 | -2/Section 7 | Found Prototype Protection 49543 | -2/Section 7 | Identified Hvy. Regenerative Plating 49790 | -2/Section 7 | First assault squad dispatched 49805 | -2/Section 7 | Found Transdimensional Reconstructor 49836 | -2/Section 7 | Spotted B-99 Colossus 49862 | -2/Section 7 | Found Integrated Reactor 49862 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 49893 | -2/Section 7 | Found LRC Energy Well 49893 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 49919 | -2/Section 7 | Warped through subspace to slip node 50000 | -2/Section 7 | Found Integrated Dissipator 50000 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 50185 | -2/Section 7 | Discovered new exit (range 6) 50200 | -2/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 50206 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-322) 50207 | -2/Section 7 | Core integrity fell below 50% 50210 | -2/Section 7 | Entered Access 50210 | -1/Access | Evolved 2 slots: Power x1, Utility x1 50315 | -1/Access | Spotted B-99 Colossus 50326 | -1/Access | Destroyed B-99 Colossus 50505 | -1/Access | Build established: Generator-Mutant 50805 | -1/Access | Destroyed 10 combat bots 50809 | -1/Access | Identified exit to Surface 50983 | -1/Access | Destroyed 8 combat bots 51210 | -1/Access | First assault squad dispatched 51281 | -1/Access | Discovered new exit (range 8) 51284 | -1/Access | Entered Command 51445 | -1/Command | Destroyed 7 combat bots 51589 | -1/Command | Disengaged cave seal 51589 | -1/Command | Derelicts emerged from the dark tunnel 51590 | -1/Command | Welcomed Warlord to Command 51645 | -1/Command | Spotted Alpha 7 51645 | -1/Command | Spotted Striker 51649 | -1/Command | Spotted Alpha 7 51658 | -1/Command | Spotted Executioner 51664 | -1/Command | Spotted Executioner 51665 | -1/Command | Spotted Striker 51666 | -1/Command | Spotted B-99 Colossus 51666 | -1/Command | Spotted Executioner 51680 | -1/Command | Spotted B-99 Colossus 51689 | -1/Command | Destroyed B-99 Colossus 51691 | -1/Command | Discovered exit to Surface (range 15) 51704 | -1/Command | Found Prototype Processor 51717 | -1/Command | Lost 10 allies 51891 | -1/Command | Spotted M Guard 51891 | -1/Command | Spotted M Guard 51891 | -1/Command | Spotted Combat Programmer 51891 | -1/Command | Spotted Combat Programmer 51895 | -1/Command | Destroyed M Guard 51903 | -1/Command | System corruption reached 10% 51905 | -1/Command | Destroyed M Guard 51909 | -1/Command | Warlord commented on Warlord statues 51918 | -1/Command | Destroyed Combat Programmer 51918 | -1/Command | All MAIN.C guards destroyed 51923 | -1/Command | Found Prototype Device 51923 | -1/Command | Identified Thermal Barrier 51933 | -1/Command | Found Prototype Reactor 51933 | -1/Command | Identified Zero-point Reactor 51937 | -1/Command | Found Zero-point Reactor 51943 | -1/Command | Found Prototype Device 51943 | -1/Command | Identified AEGIS Remote Shield 51947 | -1/Command | Found Prototype Energy Cannon 51947 | -1/Command | Identified Cld. Nova Cannon 51951 | -1/Command | Found Hvy. Regenerative Plating 51967 | -1/Command | Found Exp. Targeting Computer 51975 | -1/Command | Found AEGIS Remote Shield 52066 | -1/Command | 0b10 Conduit disabled 52067 | -1/Command | Met MAIN.C 52076 | -1/Command | Warlord shut down involuntarily 52092 | -1/Command | MAIN.C activated Command garrisons 52158 | -1/Command | Destroyed MAIN.C 52178 | -1/Command | Lost 11 allies 52326 | -1/Command | Found Prototype Protection 52326 | -1/Command | Identified SHELL Armor 52339 | -1/Command | Found Zero-point Reactor 52341 | -1/Command | Found Zero-point Reactor 52347 | -1/Command | Found Prototype Device 52347 | -1/Command | Identified Exp. System Purifier 52633 | -1/Command | Found Prototype Device 52633 | -1/Command | Identified Beam Splitter 52636 | -1/Command | Found Prototype Device 52636 | -1/Command | Identified Exp. Weapon Cycler 52646 | -1/Command | Found Prototype Device 52646 | -1/Command | Identified Adv. Particle Accelerator 53807 | -1/Command | Found Quantum Capacitor 54425 | -1/Command | Discovered exit to Surface (range 13) 55737 | -1/Command | Phase Generator disabled 56322 | -1/Command | Found Unknown Device 56322 | -1/Command | Identified Adv. Force Booster 57898 | -1/Command | Found Prototype Ballistic Gun 58059 | -1/Command | Attacked by Warlord forces 58235 | -1/Command | Found Prototype Protection 58235 | -1/Command | Identified Exp. Powered Armor 58269 | -1/Command | Found Exp. Targeting Computer 58332 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-186) 58789 | -1/Command | Build established: Generator-Gunner 59719 | -1/Command | Warped through subspace to slip node 59719 | -1/Command | Discovered new exit (range 4) 59728 | -1/Command | Found Zero-point Reactor 59732 | -1/Command | Entered Access_0 59733 | -1/Access_0 | Sensed 2 artifacts in vicinity 59734 | -1/Access_0 | Met Architect 59748 | -1/Access_0 | Architect warped through subspace 59751 | -1/Access_0 | Destroyed A8 59783 | -1/Access_0 | Architect warped through subspace 59816 | -1/Access_0 | Architect warped through subspace 59850 | -1/Access_0 | Architect warped through subspace 59878 | -1/Access_0 | Architect warped through subspace 59905 | -1/Access_0 | Architect warped through subspace 59914 | -1/Access_0 | Found Exp. Targeting Computer 59919 | -1/Access_0 | A6 warped into view 59925 | -1/Access_0 | Destroyed A6 59941 | -1/Access_0 | Architect warped through subspace 59954 | -1/Access_0 | Architect warped through subspace 59969 | -1/Access_0 | Subspace Access Node disabled 59984 | -1/Access_0 | Architect warped through subspace 60050 | -1/Access_0 | Architect warped through subspace 60052 | -1/Access_0 | Subspace Access Node disabled 60060 | -1/Access_0 | Subspace Access Node disabled 60069 | -1/Access_0 | Core integrity fell below 50% 60099 | -1/Access_0 | Subspace Access Node disabled 60216 | -1/Access_0 | Destroyed Architect 60217 | -1/Access_0 | Architect triggered a singularity event 60217 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 60219 | -1/Access_0 | Released all parts (19) 60220 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 60220 | -1/Access_0 | Warped through subspace to slip node 60220 | -1/Access_0 | Discovered exit to Surface (range 8) 60224 | *** | Escaped singularity! Last Messages --------------- 60219_ Released Asb. Alloy Armor. 60219_ Released Vortex Chain Reactor. 60219_ Released Huge Storage Unit. 60219_ Released Adv. Heavy Siege Treads. 60219_ Released Zero-point Reactor. 60219_ Released Hdn. Centrium Heavy Treads. 60219_ Released AEGIS Remote Shield. 60219_ Released SHELL Armor. 60219_ Released Exp. Utility Shielding. 60219_ Released Exp. Coolant Injector. 60219_ Released Enh. Nova Cannon. 60219_ Released Sigix Broadsword. 60220_ A0_COM: 8. 60220_ Acquired Hpw. Transdimensional Reconstructor. 60220_ Warped through subspace, drawn to slip node. 60220_ EXIT=FOUND: SURFACE 60221_ A0_COM: 7. 60222_ A0_COM: 6. 60223_ A0_COM: 5. 60224_ A0_COM: 4. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Coolant Potential 120 Energy Generation 131 Energy Capacity 2050 Matter Stores 302 Matter Capacity 350 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 20 EM Shielding 4 Armor Coverage 2600 Resistance: KI 30 Resistance: TH 20 Resistance: EX 50 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 32 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Particle Charging 50 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 20 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Sigix Broadsword Core Reset Matrix Core Stripper Integrated Reactor Dimensional Node Initializer Microwarp Drive LRC Energy Well Transdimensional Reconstructor Integrated Dissipator Subatomic Replicator Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorBlastSplitter Manual? 0 Play Time 10:28:13 Cumulative 1601.9 hours Start 2024.08.13 @ 16:55:48 End 2024.08.17 @ 19:16:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 431 Rogue 431 Adventurer 0 Explorer 0 Win Type 6 Total 96 Types 14/18/21/3/1/2/33/2/2 Lore% 70 Gallery% 92 Achievement% 89 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bba8aea5-8e95-43b3-9669-14cba30c2278