Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.29 @ 17:42:21 Player: f3-rnm Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (233) 1165 Value Destroyed (8515) 8515 Prototype IDs (61) 1220 Alien Tech Used (6) 1200 Bonus (5535) 5535 TOTAL SCORE: 25735 Bonus ------- High Alert Combat Kills 801 Follower Combat Kills 214 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Friendly Fire -80 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Machine Analyzer Spectral Analyzer 0b10 Decoder Chip [Skirmisher] Advanced Melee Analysis Suite Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Q-thruster Large Storage Unit High-capacity Storage Unit Advanced Weight Redist. System High-powered Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Antimatter Reactor > --- PROPULSION ------- Gravmag Array Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Machine Analyzer Spectral Analyzer 0b10 Decoder Chip [Skirmisher] Advanced Melee Analysis Suite Advanced Transmission Jammer Improved Powered Armor Advanced Powered Armor Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield > --- WEAPON ----------- Sigix Broadsword Vortex Lance > --- INVENTORY -------- Antigrav System Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Large Storage Unit High-capacity Storage Unit Advanced Weight Redist. System Advanced Powered Armor Advanced Powered Armor High-powered Transdimensional Reconstructor Subatomic Replicator Sigix Terminator [Rating: 168] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Myomer Leg Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon CR-A16's Behemoth Slayer Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Precision Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Qua Sec Slots Evolved 14 | . . 2 2 . 2 . . . . 2 . . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . Utility 9 | . . 1 1 . 1 . . . . . . . . . 2 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 280 | 6 6 21 20 43 9 2 2 . 1 12 3 1 5 7 36 14 3 9 17 1 31 16 15 Power 35 | 1 . 2 2 5 2 . . . 1 3 1 . 1 . 4 5 . . 1 . 4 1 2 Engine 18 | 1 . 2 2 3 1 . . . . 2 . . 1 . 1 3 . . . . . . 2 Core 12 | . . . . 2 1 . . . 1 1 1 . . . 3 2 . . 1 . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 . Propulsion 91 | 2 1 9 10 18 2 . 1 . . 4 . . . 3 13 2 1 3 7 . 5 6 4 Treads 26 | 2 1 8 8 3 . . . . . . . . . . . 1 1 2 . . . . . Leg 8 | . . . . 5 . . . . . . . . . 1 . . . . 2 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . 1 . . . . . . . . . . . 3 . . 1 . . . 4 3 Flight 45 | . . 1 1 10 2 . 1 . . 4 . . . 2 10 1 . . 5 . 5 2 1 Utility 86 | 1 3 5 4 7 4 2 . . . 2 . 1 1 4 8 4 1 3 8 1 16 3 8 Device 26 | . . 2 1 4 . 1 . . . 1 . 1 . 1 2 2 . 3 1 . 4 1 2 Storage 11 | 1 2 . . 1 1 . . . . . . . 1 1 . . . . 2 . . 1 1 Processor 14 | . . . 1 . . . . . . . . . . . . 2 1 . 3 . 7 . . Hackware 13 | . . . . . 2 1 . . . . . . . 2 5 . . . . . 3 . . Protection 22 | . 1 3 2 2 1 . . . . 1 . . . . 1 . . . 2 1 2 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 2 5 4 13 1 . 1 . . 3 2 . 3 . 11 3 1 3 1 . 6 6 1 Energy Gun 5 | 1 1 . . 3 . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 1 1 . 3 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . 4 2 1 . . . . . . . . . . 1 . . . . . . . . Launcher 18 | . . . 1 4 . . 1 . . 2 1 . . . 3 . 1 1 . . 3 . 1 Special Weapon 8 | . . . . . . . . . . . . . 1 . 4 3 . . . . . . . Impact Weapon 7 | . . . . 2 1 . . . . 1 1 . . . . . . 2 . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . Piercing Weapon 13 | . . . . . . . . . . . . . 1 . 3 . . . 1 . 3 5 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . 3 3 5 . 1 . . . 1 . . 1 2 4 . . . 5 . 4 2 . Corrupted Parts 4 | . . . . 3 . . . . . . . . . 1 . . . . . . . . . System Corruption 15 | . . . . 12 . . . . . . . . . 3 . . . . . . . . . Parts Lost 102 | . . . 1 19 1 . 1 . 2 . 4 1 . 4 9 12 4 8 2 . 8 7 19 Power 15 | . . . 1 2 . . . . 1 . . 1 . . 3 2 . 1 1 . 1 . 2 Propulsion 43 | . . . . 10 1 . 1 . . . 3 . . 3 3 6 1 4 . . 3 2 6 Utility 32 | . . . . 4 . . . . . . 1 . . 1 2 2 3 2 1 . 4 4 8 Weapon 12 | . . . . 3 . . . . 1 . . . . . 1 2 . 1 . . . 1 3 Highest Loss Streak 12 | . . . 1 5 1 . 1 . 2 . 4 1 . 4 2 6 2 6 2 . 3 5 12 To Critical Strikes 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 77 | . 97 97 96 80 90 91 86 85 79 80 53 49 54 64 77 69 60 43 58 64 74 71 71 Engine 5 | . 14 11 9 4 5 7 7 7 . 3 1 . 4 6 2 3 . . 5 . . . 2 Core 1 | . . . . 2 1 . . . 7 5 5 5 . . 3 3 5 1 2 5 2 . . Treads 10 | . 27 31 34 9 . . . . . . . . . . . . 4 6 . . . . . Leg 1 | . . . . 10 . . . . . . . . . 2 1 . . . 6 . . . . Hover 1 | . . . . . . . . . . . . . . . 4 1 . 1 . . . 11 17 Flight 9 | . . . . 7 38 37 35 35 35 34 19 18 18 18 18 9 . . 5 15 15 7 . Device 6 | . . 9 9 8 7 7 7 7 7 6 6 6 6 8 11 10 14 7 . . 2 . 2 Storage 6 | . 14 11 9 9 7 7 7 7 7 6 6 6 6 6 5 3 . . 4 5 4 2 4 Processor 6 | . . . 7 9 . . . . . . . . . . . 9 12 10 17 25 25 22 18 Hackware 7 | . . . . . 15 14 14 14 14 12 12 12 12 13 16 15 14 10 10 5 9 13 12 Protection 4 | . 11 11 9 6 7 7 7 7 7 6 . . . . . 3 . . . 4 2 2 4 Energy Gun 2 | . 14 . . 5 . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 2 | . 14 4 . 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 17 16 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 5 6 9 6 5 3 2 5 3 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 13 52 65 71 71 28 20 20 20 20 28 28 16 36 36 35 34 34 33 39 30 46 54 70 Greatest Support 140 | 40 40 60 83 85 25 20 21 21 21 34 34 17 17 28 35 35 28 140 50 30 48 55 75 Greatest Overweight (x) 11 | . 1 1 1 6 1 . . . . . 1 . 2 2 6 7 11 1 1 . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 15 10 10 10 10 10 10 10 15 15 10 10 5 5 15 15 15 15 20 Average Capacity 13 | 7 15 20 20 19 10 10 10 10 10 10 10 10 13 11 10 8 5 5 13 15 15 11 14 Most Carried 20 | 5 17 20 20 20 14 10 10 10 10 10 10 10 13 15 10 10 5 5 15 14 15 15 15 Average Carried 12 | 2 12 19 19 19 9 10 9 10 9 9 9 10 12 11 9 7 4 4 12 13 14 8 11 Final Capacity 20 | 8 20 20 20 15 10 10 10 10 10 10 10 10 15 10 10 5 5 5 15 15 15 15 5 Final Carried 20 | 3 17 20 20 15 10 10 10 10 9 10 10 10 13 10 10 5 5 5 14 14 14 5 5 Class Distribution -------------------- 35% | Hacker-Mutant 24% | Mutant 19% | Hacker-Sprinter 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Sprinter | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Gladiator | -3/Quarantine Hacker-Mutant | -3/Section 7 Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Qua Sec Matter Collected 6056 | 237 350 737 710 977 . 81 283 . 109 105 94 15 . 128 311 199 82 338 647 23 233 228 169 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7259 | . 395 1102 691 1605 . 67 47 . . 221 66 . . 110 898 439 318 418 . . 782 20 80 Parts 415 | . 25 62 44 90 . . 4 . . 5 2 . . 5 49 28 3 19 . . 74 2 3 Haulers Intercepted 11 | . 2 3 3 . . . . . . 1 . . . . 1 . . . . . . . 1 Recyclers Shooed 9 | . . 3 2 1 . . . . . . . . . . 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 3 . 2 . 1 3 . 13 . . . 13 . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Qua Sec Combat Hostiles Destroyed 183 | . 13 26 14 39 . 1 1 . . 6 4 . . 2 22 12 11 12 . . 20 . . Melee 17 | . . . . 3 . . . . . 1 1 . . 1 4 . 1 . . . 6 . . Guns 30 | . 13 2 . 15 . . . . . . . . . . . . . . . . . . . Cannons 50 | . . 24 14 6 . . . . . . . . . . 3 3 . . . . . . . AOE 76 | . . . . 13 . . 1 . . 3 3 . . . 14 9 10 9 . . 14 . . Classes Destroyed 20 | . 4 3 4 3 . . 1 . . . 1 . . 1 1 2 . . . . . . . Worker 8 | . . 1 1 3 . . . . . . . . . . . 1 . . . . 2 . . Builder 11 | . . . 1 4 . . . . . 1 . . . . 1 3 . . . . 1 . . Tunneler 6 | . . . 1 . . . . . . . . . . . 1 3 . . . . 1 . . Hauler 11 | . 2 3 3 . . . . . . 1 . . . . 1 . . . . . . . 1 Recycler 7 | . . 3 1 1 . . . . . . . . . . 1 . . . . . 1 . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . . . . . . . . 2 . . . . 1 . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 6 | . . . 2 . . . . . . . . . . . 1 . . . . . 3 . . Swarmer 51 | . 9 3 . 6 . . . . . 6 3 . . . 8 . 1 6 . . 9 . . Cutter 11 | . . . . . . . . . . . . . . . 4 . . . . . 7 . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 75 | . 4 15 7 26 . . . . . . . . . . 5 6 8 4 . . . . . Brawler 3 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 23 | . . 8 6 4 . . . . . . . . . . . 1 2 1 . . 1 . . Hunter 4 | . . . . . . . 1 . . . . . . 1 . 2 . . . . . . . Programmer 8 | . . . . . . . . . . . 1 . . . 4 . . . . . 3 . . Behemoth 3 | . . . . . . . . . . . . . . 1 1 . . 1 . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 7 5 9 . 1 1 . . 4 3 . . 1 6 8 8 5 . . 10 1 1 Combat Bots Only 9 | . 3 6 3 8 . 1 1 . . 3 3 . . 1 5 7 8 5 . . 9 . . Max Kills in Single Turn 5 | . 1 2 2 3 . 1 1 . . 3 3 . . 1 5 3 3 4 . . 5 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 . . 1 . . 2 3 . . . 5 1 3 4 . . 4 . . Melee 1 | . . . . 1 . . . . . 1 1 . . 1 1 . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Qua Sec Damage Taken 18623 | . 427 804 640 2945 68 32 216 . 138 410 284 115 . 423 1053 1144 327 1884 244 140 2007 1159 4163 Core 3603 | . 66 86 42 421 23 15 83 . 32 50 71 75 . 240 286 246 61 477 71 21 503 188 546 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 160 | . . . . . . . . . . . . . . . . . . 160 . . . . . Redirected to Shielding 143 | . . . . . . 11 26 . 3 94 9 . . . . . . . . . . . . Ignored by Resistances 284 | . . . . . . . . . . . . . . . 19 . 16 19 . . . . 230 Regen/Repaired (Parts) 513 | . . . . . . . . . . . . . . . . . . . 51 . . 264 198 Core Remaining (%) 60 | 100 73 78 . 15 . . . . 78 . . . . 48 71 . . . . 23 . . . Volleys Fired 345 | . 69 72 59 79 . . 1 . . 2 1 . . . 15 15 15 8 2 . 7 . . Largest 2 | . 2 2 2 2 . . 1 . . 1 1 . . . 1 2 2 1 1 . 1 . . Hottest 109 | . 76 79 109 109 . . 39 . . 43 39 . . . 43 40 43 43 40 . 52 . . Shots Fired 603 | . 138 144 118 134 . . 1 . . 2 1 . . . 15 17 16 8 2 . 7 . . Gun 275 | . 138 33 . 100 . . . . . . . . . . . 2 . . 2 . . . . Cannon 253 | . . 111 118 24 . . . . . . . . . . . . . . . . . . . Launcher 48 | . . . . 10 . . 1 . . 2 1 . . . 4 . 15 8 . . 7 . . Special 27 | . . . . . . . . . . . . . . . 11 15 1 . . . . . . Kinetic 385 | . 69 144 111 61 . . . . . . . . . . . . . . . . . . . Thermal 81 | . 69 . 7 1 . . . . . . . . . . . 2 . . 2 . . . . Explosive 75 | . . . . 10 . . 1 . . 2 1 . . . 15 15 16 8 . . 7 . . Electromagnetic 62 | . . . . 62 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 10 11 24 13 . . 14 . . 1 . . . . 4 8 13 19 . . 20 . . Robot Miss Streak 8 | . 6 8 7 5 . . . . . 1 . . . . 2 2 . . . . 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 515 | . 67 107 87 123 . 1 1 . . 11 5 . . 11 26 17 14 16 . . 17 2 10 Core Hits 470 | . 26 98 71 108 . . 2 . . 5 3 . . 1 40 33 35 18 . . 27 1 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . . 3 . 1 . . . 4 . . . . . . . 3 . . . . . Critical Strikes 37 | . 2 2 4 3 . 1 . . . 4 . . . 2 6 3 . 3 . . 6 1 . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Blast 6 | . . 2 4 . . . . . . . . . . . . . . . . . . . . Smash 11 | . . . . 3 . 1 . . . 4 . . . . . . . 3 . . . . . Sever 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . Impale 11 | . . . . . . . . . . . . . . 2 5 1 . . . . 3 . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 . Melee Attacks 258 | . . . . 26 . 27 . . . 23 8 . 1 16 49 16 1 12 3 . 38 15 23 Impact 92 | . . . . 26 . 27 . . . 23 8 . . . . . . 8 . . . . . Slashing 14 | . . . . . . . . . . . . . . . . . . . . . . 1 13 Piercing 103 | . . . . . . . . . . . . . 1 16 49 16 1 4 3 . 13 . . Entropic 49 | . . . . . . . . . . . . . . . . . . . . . 25 14 10 Sneak Attacks 17 | . . . . . . . . . . 1 . . . . 5 5 1 . . . 3 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . 3 1 . . . . . . 4 Damage Inflicted 24551 | . 837 2082 1706 4134 . 30 48 . . 1009 431 . . 365 3084 3402 1811 1516 . . 2927 184 985 Guns 2384 | . 828 172 . 1358 . . . . . . . . . . . 26 . . . . . . . Cannons 3802 | . . 1675 1693 434 . . . . . . . . . . . . . . . . . . . Explosions 11799 | . . 235 . 1799 . . 48 . . 458 190 . . . 2094 2484 1680 1123 . . 1688 . . Melee 5966 | . . . . 543 . 30 . . . 551 241 . . 365 805 570 97 393 . . 1239 184 948 Ramming 59 | . 9 . 13 . . . . . . . . . . . . . . . . . . . 37 Kinetic 4572 | . 249 1847 1534 942 . . . . . . . . . . . . . . . . . . . Thermal 1384 | . 579 235 159 385 . . . . . . . . . . . 26 . . . . . . . Explosive 11179 | . . . . 1414 . . 48 . . 458 190 . . . 2094 2484 1680 1123 . . 1688 . . Electromagnetic 850 | . . . . 850 . . . . . . . . . . . . . . . . . . . Impact 1676 | . . . . 543 . 30 . . . 551 241 . . . . . . 311 . . . . . Slashing 1071 | . . . . . . . . . . . . . . . 185 322 34 . . . . . 530 Piercing 2252 | . . . . . . . . . . . . . . 365 805 570 97 82 . . 333 . . Entropic 1508 | . . . . . . . . . . . . . . . . . . . . . 906 184 418 Highest Corruption 15 | . . 4 . 15 . . . . . 1 3 4 4 3 . 1 1 1 1 . 3 3 . Average Corruption 3 | . . 4 . 12 . . . . . 1 2 3 4 3 . 1 1 1 1 . 2 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 54 | . . 3 . 20 . . . . . 1 1 2 1 7 . 2 9 3 . . 5 . . Message Errors 11 | . . 1 . 4 . . . . . 1 . . 1 1 . 1 1 . . . 1 . . Matter Fused 11 | . . . . 6 . . . . . . . 1 . 1 . 1 1 . . . 1 . . Heat Flow Errors 10 | . . 1 . 1 . . . . . . 1 . . 1 . . 3 1 . . 2 . . Energy Discharges 8 | . . 1 . 3 . . . . . . . . . 1 . . 2 1 . . . . . Parts Fused 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Data Loss (minor) 6 | . . . . 4 . . . . . . . 1 . . . . . . . . 1 . . Data Loss (major) 3 | . . . . 1 . . . . . . . . . . . . 1 1 . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1568 | . . 88 . 189 . 30 . . . 277 46 . . . 61 103 62 138 . . 408 1 165 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 451 | . . 88 . 102 . . . . . . . . . . 19 56 62 8 . . 116 . . Melee 1117 | . . . . 87 . 30 . . . 277 46 . . . 42 47 . 130 . . 292 1 165 Knockbacks 85 | . . 35 23 24 . . . . . 2 . . . . . . . 1 . . . . . Impact 7 | . . . . 4 . . . . . 2 . . . . . . . 1 . . . . . Kinetic 72 | . . 33 23 16 . . . . . . . . . . . . . . . . . . . Secondary 6 | . . 2 . 4 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 934 | . . . . 365 . . . . . . 27 . . . . . 40 239 . . 245 . 18 Shots 23 | . . . . 10 . . . . . . 1 . . . . . 3 4 . . 5 . . Rammed 9 | . 1 . 2 . . . . . . . . . . . . 1 . . . . . . 5 Targets Rammed 9 | . 1 . 2 . . . . . . . . . . . . 1 . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 399 | . 399 241 42 127 6 6 2 . 2 17 206 . . 232 . . 224 122 . . 246 . 66 Average Temperature 61 | . 84 26 11 30 1 6 2 . 2 3 113 . . 129 . . 99 44 . . 95 . 23 Received Heat Transfer 4633 | . 78 411 333 1503 24 18 9 . 51 39 36 27 . 12 27 252 48 364 . 42 232 246 881 Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Total Turns 19 | . . . . . . . . . . . . . . . . . . 19 . . . . . Longest Duration 19 | . . . . . . . . . . . . . . . . . . 19 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 20 | . . . . 7 . 4 . . . 5 1 . . . . . . 3 . . . . . Impact Corruptions 26 | . . . . 5 . 1 . . . 12 4 . . . . . . 4 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2574 | . 1628 150 222 500 . . . . . . . . . . . 74 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Qua Sec Peak Influence 1189 | . 219 541 343 767 411 . . . . 414 . . . . 734 840 . . . . 1189 863 548 Initial 668 | . . 1 180 107 348 . . . . 18 . . . . 10 359 . . . . 40 668 345 Average 309 | . 69 254 225 381 361 . . . . 179 . . . . 404 574 . . . . 424 780 368 Maximum Alert Level 4 | . 1 2 1 3 2 . . . . 2 . . . . 3 3 . . . . 4 3 2 Low Security (%) 36 | 100 93 38 39 19 . . . . . 67 . . . . 10 . . . . . 29 . . Level 1 36 | . 6 43 60 41 99 . . . . 28 . . . . 49 10 . . . . 38 . 74 Level 2 16 | . . 18 . 22 . . . . . 4 . . . . 35 66 . . . . 5 9 25 Level 3 9 | . . . . 15 . . . . . . . . . . 4 22 . . . . 23 90 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . 2 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 3 3 3 12 . . . . . 5 . . . . 7 5 . . . . 6 1 4 Investigation 15 | . 1 2 2 3 . . . . . 2 . . . . 2 2 . . . . . . 1 Extermination 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . Reinforcement 22 | . 2 1 . 4 . . . . . 3 . . . . 3 . . . . . 5 1 3 Assault 4 | . . . . 2 . . . . . . . . . . . 2 . . . . . . . Garrison 5 | . . . 1 3 . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . . . . 1 . . . . . . . . . . 1 1 2 Data Miner Redirects 6 | . . . . . . . . . . 2 . . . . 2 1 . . . . . . 1 Construction Impeded 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Qua Sec Distress Signals 25 | . 1 3 4 6 . . . . . 2 . . . . 1 1 . . . . 4 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 488 | . 27 43 27 52 6 9 8 . 10 26 11 14 . 5 43 27 9 8 24 9 64 22 44 Peak Tracking Total 23 | . 4 6 4 7 6 7 7 . 7 8 6 7 . 3 7 9 7 7 9 10 23 9 20 Tactical Retreats 66 | . . . . 4 . 2 4 . 1 6 4 4 . . 13 3 . . 1 1 11 3 9 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Qua Sec Traps Triggered 13 | . 7 . . 5 . . . . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . . 3 3 . . . . . . 14 . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Qua Sec Machines Disabled 29 | . 1 2 . 6 . . . . . 2 . . . . 6 2 1 2 . . 1 5 1 Max in Single Turn 2 | . 1 1 . 1 . . . . . 2 . . . . 2 1 1 1 . . 1 1 1 Garrison Access 5 | . . . 1 1 . . . . . . . . . . . 2 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Qua Sec Machines Accessed 62 | . 2 4 4 10 3 . . 4 . 6 . 1 . . 11 3 . . 3 . 4 2 5 Terminals 40 | . 2 4 3 9 2 . . . . 5 . 1 . . 6 . . . . . 3 2 3 Fabricators 4 | . . . . . . . . . . . . . . . 3 1 . . . . . . . Repair Stations 5 | . . . . . 1 . . . . 1 . . . . 1 1 . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 5 | . . . 1 1 . . . . . . . . . . . 1 . . . . 1 . 1 Total Hacks 169 | . 7 10 9 19 9 . . 30 . 13 . 1 . . 28 7 . . 10 . 6 5 15 Successful 95 | . 1 2 2 6 4 . . 30 . 6 . 1 . . 11 4 . . 10 . 1 5 12 Failed 74 | . 6 8 7 13 5 . . . . 7 . . . . 17 3 . . . . 5 . 3 Catastrophic 15 | . . 2 3 3 2 . . . . 1 . . . . 3 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 7 7 2 6 7 . . . . 11 . . 1 . 12 . . . 1 . 5 1 2 Terminals 92 | . 7 10 7 16 7 . . . . 11 . 1 . . 15 . . . . . 4 5 9 Fabricators 11 | . . . . . . . . . . . . . . . 9 2 . . . . . . . Repair Stations 14 | . . . . . 2 . . . . 2 . . . . 2 4 . . . . . . 4 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Garrison Access 10 | . . . 2 3 . . . . . . . . . . . 1 . . . . 2 . 2 Terminal Hacks 75 | . 1 2 1 6 3 . . 30 . 3 . 1 . . 4 . . . 10 . 1 5 8 Record 12 | . . . . . . . . 11 . . . 1 . . . . . . . . . . . Part Schematic 14 | . . . . . 1 . . 11 . 2 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . . . . . . . . 3 . . . . . . 1 . . . 9 . . 1 . Open Door 7 | . . . . 5 . . . . . . . . . . . . . . 1 . . . 1 Branch Access Points 6 | . . 1 1 . 1 . . . . 1 . . . . . . . . . . 1 1 . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Activate Exoskeleton 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Fabricator Hacks 5 | . . . . . . . . . . . . . . . 3 2 . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . Build 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . Repair Station Hacks 8 | . . . . . 1 . . . . 2 . . . . 1 1 . . . . . . 3 Scan Component 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Repair 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 Refit 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 Seal Access 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 Unauthorized Hacks 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Terminals 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Assimilate 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 38 | . 2 4 3 7 3 . . . . 4 . . . . 9 2 . . . . 2 1 1 Full Trace Events 13 | . . 2 2 3 . . . . . 2 . . . . 2 2 . . . . . . . Feedback Events 3 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Corruption 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 1 . . 11 . 2 . . . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . 67 67 . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . 4 4 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Time 196 | . . . . . . . . . . 88 . . . . . . . . . . . . 108 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . Machine Destruction 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Qua Sec Total Allies 6 | . . . . . . . . . 1 . . . 4 . 1 . . . . . . . . Largest Group 4 | . . . . . . . . . 1 . . . 4 4 1 . . . . . . . . Highest-Rated Group 257 | . . . . . . . . . 96 . . . 257 257 89 . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . 96 . . . 96 96 89 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 54 | . . . . . . . . . 5 . . . . 44 5 . . . . . . . . Total Damage 1724 | . . . . . . . . . 363 . . . . 1285 76 . . . . . . . . Kills 8 | . . . . . . . . . 1 . . . . 7 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Qua Sec Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . 3 . . 1 . 1 1 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 37 | . . . . . . . . . . . . . . . . . . . . . 21 4 12 Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Patrols 16 | . . . . . . . . . . . . . . . . . . . . . 9 2 5 Reinforcements 4 | . . . . . . . . . . . . . . . . . . . . . 2 1 1 Guards 16 | . . . . . . . . . . . . . . . . . . . . . 10 . 6 Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Qua Sec Turns Passed 14917 | 77 1762 1235 1369 1408 113 486 146 23 56 429 122 189 1086 580 1157 585 829 528 974 90 678 418 577 Spaces Moved 15714 | 50 788 398 644 571 367 1286 460 83 197 1128 250 584 1295 465 1662 614 307 365 1152 273 1517 574 684 Core 582 | 15 . . . . . . . . . . . . . . . . 15 219 333 . . . . Treads 2404 | 35 788 398 644 163 . . . . . . . . . . . 14 292 70 . . . . . Legs 1006 | . . . . 190 . . . . . . . . . 193 206 . . . 417 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 1170 | . . . . . . . . . . . . . . . 123 51 . 76 . . . 236 684 Flight 10552 | . . . . 218 367 1286 460 83 197 1128 250 584 1295 272 1333 549 . . 402 273 1517 338 . Fastest Speed 20 | 50 160 160 160 23 23 27 27 28 28 23 23 32 32 25 20 28 240 50 25 32 29 28 44 Average Speed 72 | 127 192 233 164 162 26 27 27 28 28 26 36 32 75 94 43 79 257 116 62 32 34 37 50 Slowest Speed 600 | 160 240 240 240 540 92 27 28 28 28 28 103 32 174 174 515 595 600 240 100 32 111 60 360 Overloaded Moves 74 | . . . . 62 . . . . . . . . . . . . . . 12 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . 2 5 . . . . 11 . . . . 4 8 . . 2 . 3 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 55 | 4 94 44 42 73 10 96 57 68 44 36 45 87 85 54 44 18 57 53 92 59 47 63 59 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . 1 . . . . 1 . . . 1 1 . . . . . 1 . . Unknown Exits Taken 17 | 1 1 1 . 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 . 1 . Scrap Searched 16 | . . . . . . 2 2 . . . . 3 1 4 . . 2 . . 2 . . . Spaces Dug 137 | . . . . 1 . 17 . . . 10 1 . . . 57 18 . . 3 . 17 6 7 Terrain Destroyed 711 | . . 20 1 72 . 17 6 . . 17 14 . . . 125 106 118 80 3 . 119 6 7 Melee 84 | . . . . 1 . 17 . . . 10 1 . . . 17 5 . . 3 . 17 6 7 Projectile 11 | . . . 1 . . . . . . . . . . . 6 4 . . . . . . . AOE 616 | . . 20 . 71 . . 6 . . 7 13 . . . 102 97 118 80 . . 102 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Qua Sec Total 18172 | 64 908 573 846 882 380 1375 477 82 197 1204 267 585 1397 575 1993 656 327 438 1407 274 1618 761 886 Wait 1239 | . 25 40 82 111 . 59 11 . . 29 . . 91 80 205 2 . 37 195 . . 130 142 Move 15613 | 49 787 397 643 566 356 1285 459 82 196 1107 249 583 1294 464 1653 597 306 364 1147 272 1510 563 684 Hop 38 | . . . . 2 5 . . . . 9 . . . . 4 8 . . 2 . 3 5 . Pick Up 166 | 9 15 17 15 8 6 . 2 . . 9 1 . 4 5 10 1 2 2 18 1 10 16 15 Fast Attach 114 | . 3 7 4 15 . 2 . . . 7 . 1 3 5 22 7 1 5 10 . 16 4 2 Attach 113 | 6 . 2 5 15 6 . 2 . 1 4 3 . 1 . 12 4 2 3 6 1 11 15 14 Detach 38 | . . . . 7 . . 1 . . 1 3 . . . 6 1 . 2 5 . 6 3 3 Swap 59 | . 3 12 11 13 3 1 . . . 1 . . 1 2 3 3 . 1 1 . 4 . . Drop 168 | . 5 26 25 12 4 1 1 . . 12 2 1 2 3 20 5 . 4 18 . 13 11 3 Fire 345 | . 69 72 59 79 . . 1 . . 2 1 . . . 15 15 15 8 2 . 7 . . Melee 242 | . . . . 26 . 27 . . . 23 8 . 1 16 43 12 1 12 3 . 38 14 18 Ram 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . 28 . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp / Ext) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 78 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 10) 677 | -10/Materials | Discovered new exit (range 12) 872 | -10/Materials | Discovered new exit (range 5) 1840 | -10/Materials | Entered another Materials area 1840 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2481 | -9/Materials | Discovered new exit (range 13) 2620 | -9/Materials | Identified exit to Mines 3020 | -9/Materials | Discovered new exit (range 15) 3075 | -9/Materials | Entered another Materials area 3075 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3411 | -8/Materials | Discovered new exit (range 5) 3614 | -8/Materials | Build established: Scavenger-Mutant 3690 | -8/Materials | Discovered new exit (range 5) 4000 | -8/Materials | Garrison activated, responded to threat 4102 | -8/Materials | Discovered new exit (range 16) 4139 | -8/Materials | Identified exit to Storage 4444 | -8/Materials | Entered Storage 4784 | -8/Storage | Destroyed 8 combat bots 4792 | -8/Storage | Lost 5 parts (3n1u1w) 4937 | -8/Storage | Lost 5 parts (1p2n1u1w) 5388 | -8/Storage | Garrison activated, responded to threat 5434 | -8/Storage | System corruption reached 10% 5614 | -8/Storage | Destroyed 7 combat bots 5615 | -8/Storage | Lost 3 parts (1n1u1w) 5638 | -8/Storage | Core integrity fell below 50% 5644 | -8/Storage | First assault squad dispatched 5708 | -8/Storage | Lost 5 parts (1p3n1u) 5831 | -8/Storage | Core integrity fell below 20% 5833 | -8/Storage | Discovered new exit (range 15) 5852 | -8/Storage | Entered Factory 5852 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5897 | -7/Factory | Identified exit to Lower Caves 5965 | -7/Factory | Entered Lower Caves 6012 | -7/Lower Caves | Discovered new exit (range 14) 6023 | -7/Lower Caves | Ambushed by wild Derelicts 6152 | -7/Lower Caves | Learned Factory stockpile data 6160 | -7/Lower Caves | Build established: Hacker-Sprinter 6413 | -7/Lower Caves | Found Alien Artifact 6413 | -7/Lower Caves | Identified Core Expander 6413 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 6451 | -7/Lower Caves | Entered another Lower Caves area 6462 | -7/Lower Caves | Spotted B-75 Beast 6497 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6535 | -7/Lower Caves | Discovered new exit (range 16) 6597 | -7/Lower Caves | Entered Data Miner 6597 | -7/Data Miner | Discovered new exit (range 6) 6603 | -7/Data Miner | Met Data Miner 6608 | -7/Data Miner | Learned location of Section 7 (-3) 6608 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6613 | -7/Data Miner | Received God Mode back door access code from Data Miner 6620 | -7/Data Miner | Entered Proximity Caves 6626 | -6/Proximity Caves | Spotted B-75 Beast 6660 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6671 | -6/Proximity Caves | Discovered new exit (range 15) 6674 | -6/Proximity Caves | Learned location of Zion (-6) 6676 | -6/Proximity Caves | Entered Factory 6676 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6737 | -6/Factory | Spotted B-75 Beast 6842 | -6/Factory | Identified exit to Lower Caves 6872 | -6/Factory | Incoming investigation squad redirected 7026 | -6/Factory | Search patrols dispatched 7043 | -6/Factory | Incoming investigation squad redirected 7105 | -6/Factory | Entered Lower Caves 7142 | -6/Lower Caves | Learned location of Extension (-5) 7149 | -6/Lower Caves | Lost 4 parts (3n1u) 7151 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7224 | -6/Lower Caves | Discovered new exit (range 11) 7227 | -6/Lower Caves | Entered another Lower Caves area 7257 | -6/Lower Caves | Discovered new exit (range 11) 7285 | -6/Lower Caves | Ambushed by research squad 7394 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7408 | -6/Lower Caves | Discovered new exit (range 9) 7414 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 7416 | -6/Lower Caves | Entered Zion 7451 | -6/Zion | Given A8's code to call for help 7462 | -6/Zion | System corruption cleaned by Quarantine Array 7511 | -6/Zion | Found CR-A16's Pointy Stick 7545 | -6/Zion | Learned 8 Factory zone layouts 7585 | -6/Zion | Gained Derelict followers 7717 | -6/Zion | Found Prototype Special Weapon 7717 | -6/Zion | Identified RU-N14's Throwing Claymores 7741 | -6/Zion | Found RU-N14's Throwing Claymores 7744 | -6/Zion | Found RU-N14's Throwing Claymores 7746 | -6/Zion | Found RU-N14's Throwing Claymores 8016 | -6/Zion | Build established: Hacker-Mutant 8118 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8118 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8348 | -6/Zion | Discovered new exit (range 16) 8502 | -6/Zion | Entered Proximity Caves 8502 | -5/Proximity Caves | Accompanied by 4 allies 8503 | -5/Proximity Caves | Identified exit to Factory 8583 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8686 | -5/Proximity Caves | Spotted B-75 Beast 8730 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 8734 | -5/Proximity Caves | Destroyed B-75 Beast 8772 | -5/Proximity Caves | Core integrity fell below 50% 8791 | -5/Proximity Caves | Lost 4 parts (3n1u) 8826 | -5/Proximity Caves | Found Prototype Device 8826 | -5/Proximity Caves | Identified Exp. Thermal Shield 9082 | -5/Proximity Caves | Entered Factory 9082 | -5/Factory | Accompanied by 1 ally 9082 | -5/Factory | Evolved 2 slots: Utility x2 9083 | -5/Factory | Identified exit to Upper Caves 9083 | -5/Factory | Identified exit to Extension 9084 | -5/Factory | Identified exit to Factory 9093 | -5/Factory | Hacking Suite fried by hacking feedback 9116 | -5/Factory | Incoming investigation squad redirected 9199 | -5/Factory | Spotted B-75 Beast 9201 | -5/Factory | Destroyed B-75 Beast 9571 | -5/Factory | Discovered exit to Factory (range 4) 9932 | -5/Factory | Incoming investigation squad redirected 9939 | -5/Factory | Build established: Hacker-Sprinter 9975 | -5/Factory | Fabricated Cld. VTOL Module? 10239 | -5/Factory | Entered another Factory area 10239 | -4/Factory | Evolved 2 slots: Utility x2 10340 | -4/Factory | Discovered new exit (range 5) 10362 | -4/Factory | Fabricated Cld. VTOL Module? 10494 | -4/Factory | Destroyed 7 combat bots 10499 | -4/Factory | Lost 5 parts (4n1w) 10650 | -4/Factory | Incoming investigation squad redirected 10721 | -4/Factory | Lost 6 parts (2p1n2u1w) 10739 | -4/Factory | First assault squad dispatched 10742 | -4/Factory | Build established: Hacker-Mutant 10824 | -4/Factory | Entered Upper Caves 11062 | -4/Upper Caves | Encountered a Warlord checkpoint 11262 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11298 | -4/Upper Caves | Destroyed 8 combat bots 11615 | -4/Upper Caves | Discovered new exit (range 15) 11653 | -4/Upper Caves | Entered another Upper Caves area 11780 | -4/Upper Caves | Spotted B-86 Titan 11794 | -4/Upper Caves | Destroyed B-86 Titan 12008 | -4/Upper Caves | Attracted the attention of an 0b10 base 12045 | -4/Upper Caves | Core integrity fell below 50% 12104 | -4/Upper Caves | Lost 6 parts (3n2u1w) 12176 | -4/Upper Caves | Discovered new exit (range 12) 12181 | -4/Upper Caves | Entered Warlord 12201 | -4/Warlord | System corruption cleaned by Quarantine Array 12346 | -4/Warlord | Met Warlord 12350 | -4/Warlord | Opened Warlord's prototype stash 12371 | -4/Warlord | Warlord's base attacked by MAIN.C 12372 | -4/Warlord | Found Prototype Processor 12382 | -4/Warlord | Found Prototype Reactor 12387 | -4/Warlord | Found Prototype Device 12391 | -4/Warlord | Found Prototype Device 12667 | -4/Warlord | Found Prototype Piercing Weapon 12669 | -4/Warlord | Found Prototype Piercing Weapon 12721 | -4/Warlord | Warlord forces counterattacked 12810 | -4/Warlord | Identified Spectral Analyzer 12811 | -4/Warlord | Spotted Executioner 13046 | -4/Warlord | Warlord base infiltrated, sounded retreat 13047 | -4/Warlord | Enhanced Grunt warped into view 13047 | -4/Warlord | Enhanced Grunt warped into view 13047 | -4/Warlord | Enhanced Grunt warped into view 13047 | -4/Warlord | Enhanced Demolisher warped into view 13047 | -4/Warlord | Enhanced Demolisher warped into view 13047 | -4/Warlord | Enhanced Demolisher warped into view 13153 | -4/Warlord | Discovered new exit (range 11) 13155 | -4/Warlord | Entered Proximity Caves 13216 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13239 | -3/Proximity Caves | Discovered new exit (range 10) 13243 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 13245 | -3/Proximity Caves | Entered Research 13245 | -3/Research | Evolved 2 slots: Utility x2 13495 | -3/Research | Identified Exp. Phase Shifter 13498 | -3/Research | Identified Thermal Barrier 13501 | -3/Research | Found Fusion Bomb Launcher 13537 | -3/Research | Identified Vortex Lance (x2) 13540 | -3/Research | Found Imp. Powered Armor 13557 | -3/Research | Discovered new exit (range 5) 13594 | -3/Research | Identified exit to Armory 13745 | -3/Research | Search patrols dispatched 13748 | -3/Research | Lost 3 parts (1p2u) 13750 | -3/Research | Destroyed 9 combat bots 13798 | -3/Research | Discovered new exit (range 15) 13817 | -3/Research | Identified exit to Research 13878 | -3/Research | Found Prototype Hackware 13878 | -3/Research | Identified Exp. Hacking Suite 13889 | -3/Research | Discovered exit to Research (range 19) 13893 | -3/Research | Identified exit to Quarantine 13923 | -3/Research | Entered Quarantine 13936 | -3/Quarantine | Found Alien Artifact 13937 | -3/Quarantine | Identified Core Reset Matrix 13937 | -3/Quarantine | Used Core Reset Matrix 13941 | -3/Quarantine | Detected hypermatrix surge 13941 | -3/Quarantine | Sensed 14 artifacts in vicinity 13952 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 13957 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 13959 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 14001 | -3/Quarantine | Found Subatomic Replicator 14015 | -3/Quarantine | Spotted Alpha 7 14039 | -3/Quarantine | Found Sigix Terminator 14077 | -3/Quarantine | Warped through subspace 14093 | -3/Quarantine | Core integrity fell below 50% 14108 | -3/Quarantine | Lost 5 parts (1n3u1w) 14150 | -3/Quarantine | Found Sigix Broadsword 14173 | -3/Quarantine | Search patrols dispatched 14189 | -3/Quarantine | Discovered exit to Research (range 14) 14207 | -3/Quarantine | Spotted Fortress 14222 | -3/Quarantine | Warped through subspace 14228 | -3/Quarantine | Discovered new exit (range 6) 14341 | -3/Quarantine | Entered Section 7 14342 | -3/Section 7 | Sensed 18 artifacts in vicinity 14473 | -3/Section 7 | Repaired Cld. Antigrav System 14542 | -3/Section 7 | Found Unknown Protection 14543 | -3/Section 7 | Identified Adv. Powered Armor 14545 | -3/Section 7 | Found Adv. Powered Armor 14546 | -3/Section 7 | Found Adv. Powered Armor 14560 | -3/Section 7 | Incoming investigation squad redirected 14591 | -3/Section 7 | Search patrols dispatched 14657 | -3/Section 7 | Found Integrated Reactor 14657 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14718 | -3/Section 7 | Spotted B-86 Titan 14731 | -3/Section 7 | Found Unknown Protection 14731 | -3/Section 7 | Identified Hvy. Reactive Plating 14788 | -3/Section 7 | Spotted Executioner 14788 | -3/Section 7 | Spotted Executioner 14800 | -3/Section 7 | Lost 4 parts (1p1n1u1w) 14803 | -3/Section 7 | Spotted B-99 Colossus 14827 | -3/Section 7 | Spotted Executioner 14835 | -3/Section 7 | Spotted Executioner 14841 | -3/Section 7 | Search patrols dispatched 14864 | -3/Section 7 | Core integrity fell below 20% 14918 | -3/Section 7 | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14844_ Sigix Exoskeleton lights up in response to your presence. 14850_ Connecting with Exoskeleton Controls... 14861_ C-30 ARC bursts open, deploying its payload. 14861_ G-73 Enforcer unfolds itself. 14861_ G-67 Veteran unfolds itself. 14861_ Exoskeleton Controls disabled. 14861_ Hvy. Reactive Plating destroyed. 14873_ Adv. Hacking Suite destroyed. 14873_ Cmb. Linear Gravjet destroyed. 14873_ Gravmag Array destroyed. 14890_ Imp. Powered Armor destroyed. 14899_ Antigrav System destroyed. 14904_ Adv. Powered Armor destroyed. 14904_ Exp. Hacking Suite destroyed. 14905_ Adv. Powered Armor destroyed. 14914_ Cmb. Linear Gravjet destroyed. 14915_ Sigix Terminator destroyed. 14917_ Impulse Thruster destroyed. 14917_ Dropped Lrg. Storage Unit. [Achievement: Collector] Map ----- +----------------------------------------------------+ | ""??????" "??????? "????????? | | ???????" "????" ""???????? | | ""??????""" ""??? ""???????? | | ???????" """" ""???????? | | """""""??????" ""???????? | | "??????" ""???????? | | """"""""""""" ""???????? | | c ""???????? | | ""#??????? | | #??????? | | """""""""""" """"" ##?????? | | ""??????????"" "?" E#?????? | | """"""""""""" " "?" ??????? | | """?" #??????? | | " """"" """???????? | | " ""????????? | | """ """"???????? | | " """"???????? | | """???????? | | """???????? | | """???????? | | """"???????? | | """"" """"""" """????????? | | """""""""""""" ### """"""" ??????????? | | """"""""""""""""""#?# =! """""""????????????? | | ###################?####/@/#########????????????? | | ????????????????????#"""%!="""#?????????????????? | | ????????????????????#""" """#?????????????????? | | ????????????????????#""" """#?????????????????? | | ????????????????????#""" """#?????????????????? | | ????????????????????#""" """#?????????????????? | | ????????????????????#"""ggg"""#?????????????????? | | ????????????????????#"" ""#?????????????????? | | ????????????????????#" g "#?????????????????? | | ????????????????????#" "#?????????????????? | | ????????????????????#" "#?????????????????? | | ????????????????????#"" "#?????????????????? | | ????????????????????#" """ "#?????????????????? | | ????????????????????#" "X" "#?????????????????? | | ????????????????????#" "#" "#?????????????????? | | ????????????????????#"""###"""#?????????????????? | | ????????????????????#####?#####?????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 37 Energy Capacity 860 Matter Stores 300 Matter Capacity 800 Sight Range 24 Terrain Scan Density 310 EM Shielding 2 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 10 Evasion (%) 67 Melee Accuracy 30 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 35 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Core Reset Matrix High-powered Transdimensional Reconstructor Sigix Broadsword Integrated Reactor Sigix Terminator Achievements -------------- Collector Challenges ------------ None Game ------ Seed ReflectiveLargeBoregun Manual? 0 Play Time 02:20:41 Cumulative 118.0 hours Start 2023.11.24 @ 20:30:25 End 2023.11.29 @ 17:42:21 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 90 Adventurer 36 Explorer 0 Win Type - Total 7 Types 2/0/5/0/0/0/0/0/0 Lore% 53 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9813801-a103-47c7-afb1-4531040f55a2