Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.05 @ 22:36:30 // Halloween2020/ForbiddenLore Player: Reverend Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (347) 347 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1907 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Improved Thermal Generator Armor Integrity Analyzer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit 0b10 Decoder Chip [Scout] > --- WEAPON ----------- Beam Cannon Improved Light Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Ion Engine Light Treads Improved Thermal Generator Small Storage Unit Utility Shielding Beam Cannon [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor 0b10 Decoder Chip [Scout] Protection Utility Shielding Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 21 | 6 5 2 1 2 5 Power 3 | 1 1 . . . 1 Engine 3 | 1 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 1 1 1 . 2 Treads 2 | . . . . . 2 Leg 5 | 2 1 1 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 1 . . 1 1 Device . | . . . . . . Storage 2 | 1 . . . . 1 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 7 | 2 2 1 . 1 1 Energy Gun 1 | 1 . . . . . Energy Cannon 3 | . 2 . . . 1 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . . . . 12 Power 2 | . . . . . 2 Propulsion 5 | . . . . . 5 Utility 1 | . . . . . 1 Weapon 4 | . . . . . 4 Highest Loss Streak 8 | . . . . . 8 Average Slot Usage (%) 96 | . 97 92 100 100 78 Engine 11 | . 14 11 11 11 8 Leg 30 | . 28 33 33 33 20 Storage 11 | . 14 11 11 11 14 Processor 4 | . . . . 6 7 Protection 6 | . 12 11 11 4 . Energy Cannon 18 | . 22 22 22 18 6 Ballistic Cannon 8 | . . 4 11 11 7 Piercing Weapon 3 | . . . . 3 10 Naked Turns . | . . . . . . Heaviest Build 20 | 11 16 20 20 20 19 Greatest Support 30 | 20 20 30 30 30 30 Greatest Overweight (x) 5 | . . . . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 6 8 Average Capacity 6 | 5 6 6 6 6 6 Most Carried 6 | 6 6 6 6 6 6 Average Carried 5 | 4 5 5 5 6 4 Final Capacity 8 | 6 6 6 6 6 8 Final Carried 6 | 6 6 5 6 6 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 457 | 236 72 24 58 . 67 Remotely . | . . . . . . Salvage Created 536 | . 81 50 228 . 177 Parts 24 | . 6 1 8 . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . . . 11 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 8 | . 1 1 2 . 4 Melee 2 | . . . . . 2 Cannons 6 | . 1 1 2 . 2 Classes Destroyed 6 | . 3 . 1 . 2 Recycler 2 | . . . 2 . . Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 2 | . . . . . 2 Grunt 5 | . 1 1 2 . 1 Duelist 1 | . . . . . 1 Best Kill Streak 2 | . 1 1 2 . 2 Combat Bots Only 2 | . 1 1 1 . 2 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1594 | 1 11 51 152 . 1379 Core 405 | . . 10 31 . 364 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 25 | 1 5 5 11 . 3 Largest 3 | 1 2 3 2 . 2 Hottest 159 | 40 120 159 99 . 99 Shots Fired 41 | 1 10 10 14 . 6 Gun 1 | 1 . . . . . Cannon 40 | . 10 10 14 . 6 Launcher . | . . . . . . Special . | . . . . . . Kinetic 16 | . . 2 11 . 3 Thermal 24 | . 10 8 3 . 3 Explosive . | . . . . . . Electromagnetic 1 | 1 . . . . . Robot Hit Streak 4 | 1 3 3 3 . 4 Robot Miss Streak 8 | . 6 8 1 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 27 | 1 3 4 7 . 12 Core Hits 16 | . 3 1 5 . 7 Critical Hits 2 | . . . . . 2 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Melee Attacks 11 | . . . . . 11 Impact . | . . . . . . Slashing . | . . . . . . Piercing 11 | . . . . . 11 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 614 | 16 71 71 157 . 299 Guns 13 | 13 . . . . . Cannons 396 | . 71 71 157 . 97 Explosions . | . . . . . . Melee 202 | . . . . . 202 Ramming 3 | 3 . . . . . Kinetic 168 | . . . 106 . 62 Thermal 228 | . 71 71 51 . 35 Explosive . | . . . . . . Electromagnetic 13 | 13 . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 202 | . . . . . 202 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . 2 . . Impact . | . . . . . . Kinetic 2 | . . . 2 . . Secondary . | . . . . . . Self-Inflicted Damage 1 | 1 . . . . . Shots . | . . . . . . Rammed 1 | 1 . . . . . Targets Rammed 1 | 1 . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 244 | . 82 244 31 . 45 Average Temperature 52 | . 36 125 11 . 22 Received Heat Transfer 363 | . 6 30 87 . 240 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 1 . . . Heat Transferred 481 | . 148 148 111 . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 114 | . 57 114 104 . . Initial 44 | . . 24 44 . . Average 41 | . 24 63 87 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 2 . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . 6 8 2 . 11 Peak Tracking Total 8 | . 2 5 2 . 8 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 3 | . 2 1 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 7 1 . . . Successful 4 | . 4 . . . . Failed 4 | . 3 1 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 3 | . 1 . . 2 . Terminals 8 | . 7 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 4 . . . . Record 4 | . 4 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 2078 | 88 279 202 90 1141 278 Spaces Moved 1504 | 67 195 131 53 898 160 Core 31 | 17 . . . . 14 Treads 31 | . . . . . 31 Legs 1442 | 50 195 131 53 898 115 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 102 120 120 120 120 135 Slowest Speed 300 | 120 120 120 120 120 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 28 11 8 85 17 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 2 Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . 3 . . Melee . | . . . . . . Projectile 3 | . . . 3 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 1704 | 84 233 166 65 961 195 Wait 112 | . 15 28 . 58 11 Move 1499 | 66 194 130 52 897 160 Hop . | . . . . . . Pick Up 22 | 10 5 1 1 2 3 Fast Attach 5 | 2 3 . . . . Attach 11 | 4 . 2 . . 5 Detach . | . . . . . . Swap 5 | . 2 . 1 2 . Drop 13 | . 9 . . 2 2 Fire 25 | 1 5 5 11 . 3 Melee 11 | . . . . . 11 Ram . | . . . . . . Kick 1 | 1 . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 89 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 369 | -9/Materials | Discovered new exit (range 7) 570 | -9/Materials | Entered Mines 572 | -9/Mines | Discovered new exit (range 8) 645 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 660 | -9/Mines | Entered Zion 690 | -7/Zion | Learned location of Warlord (-4) 818 | -7/Zion | Learned Factory security intel 993 | -7/Zion | Learned Factory emergency access door positions 1449 | -7/Zion | Found CR-A16's Pointy Stick 1465 | -7/Zion | Received a hallucinogenic algorithm 1790 | -7/Zion | Discovered new exit (range 10) 1801 | -7/Zion | Entered Proximity Caves 1939 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2012 | -6/Proximity Caves | Core integrity fell below 50% 2022 | -6/Proximity Caves | Lost 8 parts (1p3n1u3w) 2071 | -6/Proximity Caves | Core integrity fell below 20% 2079 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 02026_ S-27 Virus destroyed. 02029_ Acquired 26 matter. 02033_ G-50 Soldier destroyed. 02034_ VTOL Module fries itself beyond repair. 02036_ Lgt. Nuclear Core fries itself beyond repair. 02036_ Acquired 4 matter. 02038_ Carbon-fiber Leg fries itself beyond repair. 02039_ Penetrated by Slug. 02043_ VTOL Module fries itself beyond repair. 02048_ Slug penetrates Wall. 02054_ Lgt. Treads destroyed. 02054_ Penetrated by Slug. 02056_ C-30 ARC bursts open, deploying its payload. 02056_ G-67 Veteran unfolds itself. 02056_ G-50 Soldier unfolds itself. 02056_ Ion Engine destroyed. 02057_ Penetrated by Slug. 02064_ CR-A16's Pointy Stick destroyed. 02065_ Acquired Lgt. Treads. 02076_ Lgt. Treads destroyed. 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