Cogmind - Beta 14 --- EXPLORER MODE // 2025.01.08 @ 12:29:31 Player: LoWachoLoco Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (129) 645 Value Destroyed (4358) 4358 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 9411 Bonus ------- High Alert Combat Kills 88 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 300/300 System Corruption 15% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (10) ----- Large Battery Advanced Signal Interpreter Improved Melee Analysis Suite Target Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Wheel High-powered Shock Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Advanced Weight Redist. System Trap Scanner Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Improved Melee Analysis Suite Target Analyzer Layered Light Armor Plating > --- WEAPON ----------- Gatling Laser Heavy Plasma Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Light Treads Aluminum Leg Wheel Improved Terrain Scanner Seismic Detector Launcher Guidance Computer Improved Reaction Control System Drone Bay Drone Bay KE Penetrator Mass Driver Improved Datajack Remote Datajack Mace Impact Mace [Rating: 76] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Target Analyzer Protection Layered Light Armor Plating Weapon Impact Mace Energy Gun EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Slots Evolved 11 | . 1 2 . 2 2 . . 2 2 Power 1 | . . . . . . . . . 1 Propulsion 1 | . . 1 . . . . . . . Utility 8 | . 1 1 . 1 2 . . 2 1 Weapon 1 | . . . . 1 . . . . . Parts Attached 119 | 7 5 6 1 22 5 17 9 15 32 Power 16 | 1 1 1 . 1 . 2 1 1 8 Engine 10 | 1 1 1 . 1 . . 1 1 4 Core 4 | . . . . . . 2 . . 2 Reactor 2 | . . . . . . . . . 2 Propulsion 30 | 2 . 1 . 10 . 5 2 2 8 Treads 4 | 2 . 1 . . . . 1 . . Leg 16 | . . . . 1 . 4 1 2 8 Wheel 9 | . . . . 9 . . . . . Hover 1 | . . . . . . 1 . . . Flight . | . . . . . . . . . . Utility 34 | 2 2 2 . 2 3 5 2 8 8 Device 17 | 2 . . . 1 2 2 2 5 3 Storage 5 | . 2 . . . . . . 2 1 Processor 9 | . . 2 . 1 1 2 . 1 2 Hackware . | . . . . . . . . . . Protection 3 | . . . . . . 1 . . 2 Artifact . | . . . . . . . . . . Weapon 39 | 2 2 2 1 9 2 5 4 4 8 Energy Gun 8 | . 1 1 . 1 1 3 . . 1 Energy Cannon 2 | . . . . . . . . 1 1 Ballistic Gun 11 | 2 1 1 . 3 1 1 . . 2 Ballistic Cannon 4 | . . . 1 1 . . . . 2 Launcher 5 | . . . . 4 . . . . 1 Special Weapon 3 | . . . . . . 1 1 1 . Impact Weapon 5 | . . . . . . . 3 1 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 1 | . . . . . . . . 1 . Parts Lost 63 | . . . . 8 . 11 13 2 29 Power 11 | . . . . . . 2 2 . 7 Propulsion 15 | . . . . 2 . 2 4 1 6 Utility 17 | . . . . . . 3 4 1 9 Weapon 20 | . . . . 6 . 4 3 . 7 Highest Loss Streak 10 | . . . . 5 . 7 8 1 10 To Critical Strikes 2 | . . . . . . . 1 . 1 Average Slot Usage (%) 87 | . 96 84 90 90 90 85 81 84 88 Engine 5 | . 11 10 10 8 7 1 . 3 3 Core 2 | . . . . . . 4 4 . 3 Treads 7 | . 25 21 20 3 . . 1 5 . Leg 8 | . . . . 1 . 11 16 8 13 Wheel 1 | . . . . 14 14 3 . . . Device 12 | . 25 12 10 13 22 8 1 12 13 Storage 9 | . 9 10 10 8 7 7 7 13 10 Processor 19 | . . 10 20 17 20 30 30 19 20 Protection 1 | . . . . . . . 4 . 3 Energy Gun 5 | . 8 10 10 5 6 10 4 . 2 Ballistic Gun 5 | . 15 10 . 7 6 4 5 . 2 Ballistic Cannon 1 | . . . 9 5 7 1 . . 1 Impact Weapon 2 | . . . . . . . 3 11 3 Peak Build Rating 76 | 7 9 14 17 28 33 33 34 55 76 Average Rating 33 | 4 8 12 16 21 32 28 27 41 63 On Entrance 20 | . 7 9 14 17 25 33 31 17 54 Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 10 32 34 40 48 47 47 44 54 65 Greatest Support 63 | 40 40 63 40 40 38 38 30 26 61 Greatest Overweight (x) 9 | . . . . 4 1 9 7 3 6 Average Overweight (x) . | . . . . 1 1 1 1 1 . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 5 13 15 15 15 15 15 15 15 10 Most Carried 15 | . 3 8 9 15 11 11 13 12 15 Average Carried 8 | . 1 6 8 12 7 9 11 7 9 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 5 Final Carried 12 | . 3 8 9 12 8 11 9 12 4 Class Distribution -------------------- 48% | Hacker-Mutant 31% | Scavenger-Mutant 12% | Scavenger-Skirmisher 3% | Hacker-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Matter Collected 3141 | 51 179 206 83 715 . 357 211 198 1141 Remotely . | . . . . . . . . . . Salvage Created 4551 | . 195 288 84 1038 . 269 234 301 2142 Parts 230 | . 22 23 16 62 . 17 3 6 81 Haulers Intercepted 2 | . . 1 . 1 . . . . . Recyclers Shooed 8 | . . . . . . . . . 8 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 95 | . 8 8 5 26 . 6 5 5 32 Melee 2 | . . . . . . . . 2 . Guns 43 | . 8 8 2 7 . 5 3 . 10 Cannons 35 | . . . 3 9 . . 1 1 21 AOE 11 | . . . . 10 . 1 . . . Classes Destroyed 18 | . 2 4 1 4 . 1 . 1 5 Worker 6 | . . . . 1 . . . 1 4 Builder 8 | . . . . 2 . . . 1 5 Tunneler 3 | . . . 1 2 . . . . . Hauler 2 | . . 1 . 1 . . . . . Recycler 4 | . . . . 1 . . . . 3 Mechanic 2 | . . . . . . . . . 2 Operator 1 | . . . . . . . . 1 . Watcher 8 | . 3 . . 4 . . . . 1 Swarmer 25 | . 8 4 5 4 . . . . 4 Grunt 38 | . . 1 . 16 . 5 4 3 9 Brawler 3 | . . 1 . 1 . . . . 1 Duelist 1 | . . . . 1 . . . . . Protector 1 | . . . . . . . . . 1 Sentry 14 | . . 2 . 4 . . 1 2 5 Specialist 1 | . . . . . . . . . 1 Hunter 5 | . . . . . . . . . 5 Programmer 6 | . . . . . . 1 . . 5 Heavy 1 | . . . . . . . . . 1 Best Kill Streak 12 | . 5 4 4 12 . 2 3 2 5 Combat Bots Only 8 | . 5 4 3 8 . 2 3 2 4 Max Kills in Single Turn 3 | . 1 1 1 3 . 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 . 1 . . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Hostile Shots Fired 1125 | . 34 36 22 183 2 143 159 101 445 Missed 297 | . 7 10 8 53 1 37 45 35 101 Damage Taken 8795 | . 143 184 63 1288 12 1043 1316 463 4283 Core 1887 | . 53 25 . 167 . 346 249 42 1005 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 5199 | . 105 120 47 770 7 619 773 299 2459 Regen/Repaired (Parts) 185 | . . . . . . . . . 185 Core Remaining (%) 75 | 100 78 . 93 69 . . 15 95 . Volleys Fired 315 | . 21 19 9 74 . 39 21 10 122 Largest 3 | . 2 2 2 3 . 3 3 1 3 Hottest 216 | . 65 68 102 135 . 142 173 90 216 Shots Fired 573 | . 38 32 13 152 . 65 35 10 228 Gun 354 | . 38 32 4 84 . 58 31 . 107 Cannon 194 | . . . 9 49 . 7 . 10 119 Launcher 21 | . . . . 19 . . . . 2 Special 4 | . . . . . . . 4 . . Kinetic 379 | . 19 19 9 106 . 40 22 . 164 Thermal 110 | . . . . . . 25 13 10 62 Explosive 19 | . . . . 19 . . . . . Electromagnetic 65 | . 19 13 4 27 . . . . 2 Robot Hit Streak 22 | . 8 8 4 19 . 22 20 6 22 Robot Miss Streak 4 | . 3 4 1 3 . 1 1 1 4 Penetration Max 1 | . . . . 1 . . . . 1 Secondary Targets 6 | . 1 2 . 2 . 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . . Shots Hit Robots 515 | . 27 26 7 122 . 60 47 29 197 Core Hits 296 | . 17 14 7 78 . 21 11 4 144 Critical Kills 11 | . . . 1 6 . . . . 4 Critical Parts Destroyed 25 | . . . . 11 . 1 3 3 7 Critical Strikes 45 | . . . 1 18 . 1 7 3 15 Burn 3 | . . . . . . . 3 . . Destroy 26 | . . . 1 18 . 1 1 . 5 Blast 4 | . . . . . . . . . 4 Smash 12 | . . . . . . . 3 3 6 Melee Attacks 46 | . . . . . . . 14 21 11 Impact 46 | . . . . . . . 14 21 11 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 3 7 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . 1 5 . Damage Inflicted 13730 | . 408 404 120 3364 . 637 991 1362 6444 Guns 4899 | . 341 381 40 981 . 571 510 . 2075 Cannons 4159 | . . . 80 757 . 61 . 256 3005 Explosions 2123 | . 67 . . 1592 . . . . 464 Melee 2423 | . . . . . . . 438 1106 879 Ramming 83 | . . 23 . 34 . 5 . . 21 Kinetic 5836 | . 114 211 80 1284 . 294 382 . 3471 Thermal 2569 | . 67 . . 128 . 338 171 256 1609 Explosive 1464 | . . . . 1464 . . . . . Electromagnetic 1355 | . 227 170 40 454 . . . . 464 Impact 2423 | . . . . . . . 438 1106 879 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . 1 . . 1 . 6 6 . 15 Average Corruption 6 | . 1 . . 1 . 5 6 . 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 110 | . 10 . . 2 . 21 30 . 47 Message Errors 35 | . 3 . . 1 . 7 10 . 14 Matter Fused 21 | . 2 . . . . 6 7 . 6 Heat Flow Errors 12 | . 2 . . . . . 4 . 6 Energy Discharges 14 | . 2 . . 1 . 3 3 . 5 Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . 2 2 . 5 Data Loss (major) 4 | . . . . . . 1 1 . 2 Misfires 6 | . 1 . . . . 1 1 . 3 Alerts 1 | . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . Overflow Damage 1151 | . . . . 63 . . 51 383 654 Projectiles . | . . . . . . . . . . Explosions 52 | . . . . 52 . . . . . Melee 1099 | . . . . 11 . . 51 383 654 Knockbacks 46 | . . 1 . 5 . 1 5 2 32 Impact 11 | . . 1 . 1 . . 5 2 2 Kinetic 33 | . . . . 4 . 1 . . 28 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage 36 | . . . . 29 . . . . 7 Shots 2 | . . . . 1 . . . . 1 Rammed 17 | . . 6 . 2 . 9 . . . Targets Rammed 33 | . . 7 . 2 . 9 . . 15 Kicked 15 | . . . . . . . . . 15 Crushed 1 | . . 1 . . . . . . . Highest Temperature 696 | . 173 24 144 371 . 389 263 285 696 Average Temperature 160 | . 29 9 50 83 . 206 87 156 228 Received Heat Transfer 3687 | . . 105 . 1116 9 675 990 327 465 Effects 45 | . . . . 1 . 2 . 1 41 Shutdowns 18 | . . . . . . 1 . . 17 Energy Bleed 7 | . . . . 1 . . . . 6 Interference 4 | . . . . . . . . 1 3 Matter Decay 2 | . . . . . . 1 . . 1 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . . 3 Damage (major) 8 | . . . . . . . . . 8 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 1 4 3 Combat Hostiles 3 | . . . . . . . 1 2 . Parts Fried 17 | . 2 . . 1 . . 1 6 7 Impact Corruptions 41 | . . . . 1 . . 4 15 21 Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 6 | . . . . . . . 1 . 5 Heat Transferred 5287 | . 50 . . 150 . 777 924 400 2986 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . 2 . . 2 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Peak Influence 581 | . 235 252 134 581 191 . . 147 287 Initial 191 | . . . . . 191 . . 67 18 Average 90 | . 63 75 63 245 191 . . 69 68 Maximum Alert Level 2 | . 1 1 . 2 . . . . 1 Low Security (%) 87 | 100 82 97 100 41 100 . . 100 94 Level 1 9 | . 17 2 . 30 . . . . 5 Level 2 3 | . . . . 27 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . . 1 . 5 . . 1 4 8 Investigation 1 | . . . . . . . . . 1 Extermination 4 | . . . . . . . . 1 3 Reinforcement 13 | . . 1 . 5 . . . 3 4 Assault 1 | . . . . . . . 1 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . 2 . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Distress Signals 5 | . 1 1 . 2 . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 154 | . 11 13 5 35 2 14 17 10 47 Peak Tracking Total 8 | . 3 3 3 7 3 6 8 4 8 Tactical Retreats 9 | . 1 . . 1 . . 4 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Traps Triggered 6 | . 4 1 . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Machines Disabled 1 | . . . 1 . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Machines Accessed 9 | . 3 1 . . . . 1 . 4 Terminals 4 | . 2 1 . . . . . . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . 2 Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 21 | . 9 1 . . . . 1 . 10 Successful 16 | . 8 1 . . . . 1 . 6 Failed 5 | . 1 . . . . . . . 4 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 6 | . 3 . . . . . . . 3 Terminals 5 | . 3 1 . . . . . . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 8 | . . . . . . . . . 8 Recycling Units 6 | . 6 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . 2 1 . . . . 1 . . Open Door 1 | . . . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 5 | . . . . . . . . . 5 Scan Component 3 | . . . . . . . . . 3 Repair 2 | . . . . . . . . . 2 Recycling Unit Hacks 6 | . 6 . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . Process 3 | . 3 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 1 1 . . . . . . 1 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 Time 75 | . . . . . . . . . 75 Parts Recycled 1 | . 1 . . . . . . . . Recycled Matter 38 | . 38 . . . . . . . . Retrieved Matter 38 | . 38 . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 127 | . . . . . . . 127 . . Highest-Rated Ally 127 | . . . . . . . 127 . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . 2 . . . Drone Launches 2 | . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Turns Passed 7688 | 72 1027 496 502 720 67 933 1033 914 1924 Spaces Moved 3665 | 41 597 265 299 371 58 454 471 290 819 Core 35 | 3 . . . . . 19 7 . 6 Treads 1437 | 38 597 265 299 33 . . 60 145 . Legs 1643 | . . . . 15 . 266 404 145 813 Wheels 545 | . . . . 323 58 164 . . . Hover 5 | . . . . . . 5 . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 90 105 100 120 240 100 Average Speed 173 | 151 160 160 160 127 105 169 197 279 169 Slowest Speed 500 | 160 160 160 160 400 105 500 400 330 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 3 79 27 50 45 2 54 58 8 14 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 3 | . . . 1 . . 1 1 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 199 | . 6 . 5 166 . 3 . 2 17 Melee . | . . . . . . . . . . Projectile 59 | . . . 5 32 . 3 . 2 17 AOE 140 | . 6 . . 134 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Total 4324 | 47 633 298 309 481 64 532 515 348 1097 Wait 111 | . 4 . . . . 11 . 13 83 Move 3656 | 40 596 264 298 370 57 453 470 289 819 Hop . | . . . . . . . . . . Pick Up 34 | . 6 1 1 7 1 3 2 5 8 Fast Attach 56 | 7 2 3 . 4 . 10 5 6 19 Attach 26 | . 2 . . 5 5 1 3 4 6 Detach 1 | . . 1 . . . . . . . Swap 37 | . 1 3 1 13 . 6 1 5 7 Drop 15 | . 1 . . 6 1 . . . 7 Fire 315 | . 21 19 9 74 . 39 21 10 122 Melee 40 | . . . . . . . 13 16 11 Ram 11 | . . . . 2 . 9 . . . Kick 15 | . . . . . . . . . 15 Crush 7 | . . 7 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 16) 73 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Evolved 1 slot: Utility x1 239 | -10/Materials | Identified exit to Materials 239 | -10/Materials | Discovered exit to Materials (range 8) 311 | -10/Materials | Build established: Hacker-Mutant 740 | -10/Materials | Identified exit to Mines 740 | -10/Materials | Discovered exit to Mines (range 12) 1100 | -10/Materials | Entered another Materials area 1100 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1557 | -9/Materials | Identified exit to Mines 1557 | -9/Materials | Discovered exit to Mines (range 13) 1596 | -9/Materials | Entered Mines 1633 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1718 | -9/Mines | Identified exit to Materials 1718 | -9/Mines | Discovered exit to Materials (range 6) 1732 | -9/Mines | Discovered exit to Materials (range 8) 1826 | -9/Mines | Learned Materials security intel 1854 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2098 | -9/Mines | Entered Materials 2098 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2570 | -8/Materials | Destroyed 8 combat bots 2777 | -8/Materials | Identified exit to Factory 2777 | -8/Materials | Discovered exit to Factory (range 17) 2818 | -8/Materials | Entered Factory 2818 | -7/Factory | Evolved 2 slots: Utility x2 2830 | -7/Factory | Lost 5 parts (5w) 2866 | -7/Factory | Identified exit to Lower Caves 2866 | -7/Factory | Discovered exit to Lower Caves (range 16) 2885 | -7/Factory | Entered Lower Caves 2911 | -7/Lower Caves | Learned Factory stockpile data 3158 | -7/Lower Caves | Lost 7 parts (1p2n2u2w) 3489 | -7/Lower Caves | Found DCF Scrap (14 items) 3685 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3735 | -7/Lower Caves | Identified exit to Lower Caves 3735 | -7/Lower Caves | Discovered exit to Lower Caves (range 14) 3749 | -7/Lower Caves | Learned location of 1 exit from Factory 3818 | -7/Lower Caves | Entered another Lower Caves area 3841 | -7/Lower Caves | Identified exit to Factory 3841 | -7/Lower Caves | Discovered exit to Factory (range 6) 4109 | -7/Lower Caves | Build established: Scavenger-Mutant 4457 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4463 | -7/Lower Caves | Core integrity fell below 50% 4551 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 4649 | -7/Lower Caves | Core integrity fell below 20% 4690 | -7/Lower Caves | Lost 8 parts (1p3n3u1w) 4814 | -7/Lower Caves | CL-ANK showed up to help 4816 | -7/Lower Caves | CL-ANK revealed a hidden path 4851 | -7/Lower Caves | Entered Factory 4851 | -6/Factory | Evolved 2 slots: Utility x2 4852 | -6/Factory | Identified exit to Factory 5438 | -6/Factory | Discovered exit to Factory (range 10) 5765 | -6/Factory | Entered another Factory area 5765 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5915 | -5/Factory | Build established: Hacker-Mutant 6050 | -5/Factory | Repaired Aluminum Leg 6720 | -5/Factory | Cargo convoy interrupted 6792 | -5/Factory | System corruption reached 10% 6832 | -5/Factory | Lost 7 parts (2p1n3u1w) 7200 | -5/Factory | Build established: Scavenger-Mutant 7280 | -5/Factory | Core integrity fell below 50% 7326 | -5/Factory | Lost 4 parts (1p1n1u1w) 7470 | -5/Factory | Repaired Antimatter Reactor 7635 | -5/Factory | Core integrity fell below 20% 7689 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Kicked P-70 Sage. System corrupted: Component data lost. Kicked P-70 Sage out of the way. Kicked P-70 Sage. K-01 Serf collects debris. Kicked P-70 Sage. K-01 Serf collects debris. Kicked P-70 Sage. R-10 Processor collects Carbon-fiber Leg. Kicked P-70 Sage. Plasma Cannon destroyed. R-10 Processor collects Lgt. Angular Momentum Engine. Kicked P-70 Sage. JP7F ZL/NTHU0LIL:#IJIUOIEZE:J Kicked P-70 Sage. Lgt. Angular Momentum Engine destroyed. Kicked P-70 Sage out of the way. Kicked P-70 Sage. K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????? #?????????????????? | | ??????????? ???????????????? #?????????????????? | | ???????????????????????????? #???#?????????????? | | ???????????????????????????# #?????????????????? | | ????????????? ?????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ??????????? ???????"???????# #?????????????????? | | ????????? ?????? ????? ????# #?????????????????? | | ???????????????????????? ? # #?????????????????? | | ????????????????#######???## ##??""????????????? | | ??????#?????????# ##### #?""" ???????????? | | ??????#???###??## % # """ #???????? | | ???????????????## % + ?????????? | | ?????##??????###" %=#????????????????? | | ??????????????# " % #####[ [%=#????????????????? | | ????????????######%!%##???### ###?"??????????????? | | ????????#???????## #?#?#?## #?#????????????????? | | ?????????????????# #??????# #?##????#??????????? | | ????????????#????# ########+#???##???????#?????? | | ????????????#?##?# # % #????? ?#??????????? | | ???????#?#?#?????# # ] """ #???##?? ? ????????? | | ??????????? ??? ?# # R" ###?#??????#???????? | | ????????? ???? ? # # """ #?##???#??#????????? | | ??????????? ??? ?" #]] ##?#????#??#???????? | | ???????#??? ?? ?# #]]] """ ##?????#?#?????????? | | ? ??????? ???????# #]]]@""" #???????#???#??????? | | ??????????? ????# # """ #??#?#?#???????????? | | ???????????? ????+ # % #??#?#??##?????????? | | ???????? ? ????? " ###p##+###??#?#??##?????????? | | ???#???????#?#??## ### % ##????????##?????????? | | ?????#??? ? ? ??# ## %###########??????#???? | | ????????? ??? ??# ## %%#% #??????????? | | ???????????? / p %%+%% #??????????? | | ????#??? ? # #######% #??????????? | | #?#?????????????# ##????# ##?????????? | | #?????????????? ### ###?????# ! #?##??#????? | | ??#?????????? ????# #???????# #??????????? | | ???????? ?????????# ##???#??# #??#???????? | | ##??#????#?????#??# #???##??# #??????????? | | ????#???????#?##??# #? ??? ?###########??#???????? | | ??????#???????#???# # ? ???#?????????#???#???????? | | ?#?????#??#???????# #? ? ! #?#????????????#??????? | | ??????????????#???# # ? ##????????????????????? | | ################### # #??#????????#?????????? | | % + #??#??????????????????? | | ############################?????????????????????? | | ?????????????????????????????????????????????????? | | ????????#?????????????#????#?????????????????????? | | ????????#??????????#??????????#??????????????????? | | ????????????? ???????#???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 34 Energy Capacity 585 Matter Stores 450 Matter Capacity 600 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectivePlasmaInverter Manual? 0 Play Time 01:27:25 Cumulative 6.5 hours Start 2025.01.07 @ 19:33:09 End 2025.01.08 @ 12:29:31 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 0 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 84% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 73e78ded-821c-4a8c-ace0-f3184a2e6ae0