Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 15:36:42 Player: laeb2 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (161) 805 Value Destroyed (6255) 6255 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1374) 1374 TOTAL SCORE: 14334 Bonus ------- High Alert Combat Kills 574 Follower Combat Kills 300 Entered DSFs 500 Acquired ECA 300 Friendly Fire -300 Cogmind --------- Core Integrity 0/1150 Matter 121/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Carbon-fiber Leg Advanced Heat Sink Bore Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cryofiber Web Advanced Targeting Computer Advanced Targeting Computer Improved Phase Shifter Layered Heavy Armor Plating > --- WEAPON ----------- Railgun Railgun Improved Plasma Cutter > --- INVENTORY -------- Layered Heavy Armor Plating KE Penetrator Enhanced Gauss Cannon Micro-nuke Launcher [Rating: 113] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Ext Slots Evolved 12 | . . 2 2 2 . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . 1 . . Propulsion 5 | . . 1 1 . . 2 . . . . 1 . . Utility 5 | . . 1 1 2 . . . . . . . 1 . Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 217 | 7 8 26 18 2 7 39 8 16 11 . 37 12 26 Power 23 | 1 2 3 . . . 5 1 2 1 . 5 . 3 Engine 12 | 1 1 3 . . . 2 . 2 1 . 2 . . Core 8 | . 1 . . . . 2 . . . . 3 . 2 Reactor 3 | . . . . . . 1 1 . . . . . 1 Propulsion 70 | 2 3 10 9 . 1 13 2 7 4 . 9 3 7 Treads 31 | 2 3 10 9 . 1 5 . . . . . . 1 Leg 25 | . . . . . . 8 2 . 2 . 4 3 6 Wheel . | . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 . . Flight 12 | . . . . . . . . 7 2 . 3 . . Utility 63 | 2 1 5 3 2 4 11 3 4 3 . 15 5 5 Device 25 | 1 . 1 . . . 5 1 2 3 . 7 3 2 Storage 3 | 1 . 1 1 . . . . . . . . . . Processor 13 | . . 2 2 . 1 2 . 2 . . 2 2 . Hackware 2 | . . . . . . 1 . . . . 1 . . Protection 20 | . 1 1 . 2 3 3 2 . . . 5 . 3 Artifact . | . . . . . . . . . . . . . . Weapon 61 | 2 2 8 6 . 2 10 2 3 3 . 8 4 11 Energy Gun 16 | 1 2 4 1 . 1 3 . . . . 2 1 1 Energy Cannon 7 | . . . 1 . . 4 1 1 . . . . . Ballistic Gun 25 | 1 . 4 4 . 1 2 . 2 2 . 4 1 4 Ballistic Cannon 7 | . . . . . . 1 1 . . . 2 1 2 Launcher 2 | . . . . . . . . . 1 . . . 1 Special Weapon 4 | . . . . . . . . . . . . 1 3 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 5 3 . 1 2 . 2 . . 1 . 1 Parts Lost 85 | . 4 1 . . 3 9 13 10 4 . 18 1 22 Power 9 | . 1 . . . . 2 2 1 . . 1 . 2 Propulsion 32 | . 2 . . . 1 5 3 5 1 . 7 . 8 Utility 26 | . . 1 . . 1 2 6 2 1 . 6 . 7 Weapon 18 | . 1 . . . 1 . 2 2 2 . 4 1 5 Highest Loss Streak 17 | . 4 1 . . 1 3 7 10 4 . 7 1 17 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 96 99 97 100 95 89 72 41 35 40 46 81 77 Engine 5 | . 10 10 9 7 7 3 . 1 . . 1 5 1 Core 1 | . . . . . . 1 . . . . 2 5 5 Treads 19 | . 27 33 33 30 29 27 . . . . . . . Leg 8 | . . . . . . 9 29 . . . 5 25 27 Flight 1 | . . . . . . . . 18 11 13 4 . . Device 6 | . 13 1 9 7 . 4 3 1 12 13 13 10 8 Storage 5 | . 14 11 9 7 7 6 5 . . . . . . Processor 9 | . . 11 18 15 15 9 8 10 6 6 6 8 9 Protection 6 | . . 8 . 15 18 8 8 . . . 3 10 6 Energy Gun 5 | . 18 10 1 . 1 6 . . . . 2 5 . Energy Cannon 1 | . . . . . . 4 9 . . . . . . Ballistic Gun 6 | . 9 11 15 15 13 . . 7 3 6 2 3 8 Ballistic Cannon 1 | . . . . . . . . . . . . 5 2 Peak Build Rating 113 | 9 12 21 40 47 57 72 72 46 31 26 79 95 113 Average Rating 44 | 8 9 16 29 46 52 65 55 24 24 26 43 89 89 On Entrance 35 | . 9 8 19 40 47 55 72 1 14 26 26 79 94 Naked Turns 14 | . . . . . . . 14 . . . . . . Heaviest Build 133 | 11 15 41 95 109 123 130 133 17 8 8 67 77 72 Greatest Support 152 | 40 40 69 112 112 112 152 108 31 10 10 80 96 146 Greatest Overweight (x) 9 | . . . 1 . 1 3 4 . . . 9 . 3 Average Overweight (x) . | . . . . . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 8 15 25 25 25 25 25 5 5 5 5 5 5 Average Capacity 13 | 7 8 12 21 25 25 25 23 5 5 5 5 5 5 Most Carried 25 | 5 8 15 25 24 25 25 25 5 5 5 5 5 5 Average Carried 12 | 2 6 11 20 23 24 24 20 4 4 5 4 4 4 Final Capacity 25 | 8 8 15 25 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 2 8 15 25 23 24 25 5 5 5 5 5 5 5 Class Distribution -------------------- 51% | Mutant 30% | Scavenger-Mutant 7% | Scavenger-Gunner 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Extension Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Ext Matter Collected 3843 | 261 160 472 310 . 284 620 . 43 256 . 525 373 539 Remotely . | . . . . . . . . . . . . . . Salvage Created 6682 | 28 686 791 281 . 326 2686 . 43 133 . 438 510 760 Parts 381 | 2 44 72 19 . 22 138 . 5 4 . 22 17 36 Haulers Intercepted 10 | . 1 4 3 . . 1 . . . . . 1 . Recyclers Shooed 8 | . . 3 1 . . 3 . . . . . . 1 Parts Field Recycled 7 | . . . . . . . . . . . 7 . . Retrieved Matter 150 | . . . . . . . . . . . 150 . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Ext Combat Hostiles Destroyed 128 | . 16 22 3 . 9 43 . 2 3 . 9 7 14 Guns 85 | . 16 20 3 . 9 18 . 2 . . 5 4 8 Cannons 32 | . . . . . . 22 . . . . 3 3 4 AOE 7 | . . 2 . . . . . . 3 . . . 2 Classes Destroyed 16 | 1 3 3 . . 4 4 . . . . . . 1 Worker 1 | . . . . . . 1 . . . . . . . Builder 7 | . . 2 . . . 3 . . . . 1 1 . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 10 | . 1 4 3 . . 1 . . . . . 1 . Recycler 2 | . . . . . . 2 . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . Watcher 11 | . 2 2 2 . . 4 . . . . . 1 . Swarmer 37 | . . 11 . . 3 10 . 2 3 . 4 . 4 Grunt 47 | . 16 8 1 . 2 16 . . . . . 3 1 Sentry 14 | . . 3 2 . . 2 . . . . 2 1 4 Specialist 6 | . . . . . 1 5 . . . . . . . Hunter 8 | . . . . . 1 3 . . . . 3 . 1 Programmer 9 | . . . . . 1 5 . . . . . 3 . Heavy 2 | . . . . . 1 1 . . . . . . . Behemoth 1 | . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 Butcher 2 | . . . . . . . . . . . . . 2 Guerrilla 1 | . . . . . . . . . . . . . 1 Best Kill Streak 9 | 1 5 5 4 . 2 9 . 2 3 . 3 3 9 Combat Bots Only 9 | . 5 5 1 . 2 8 . 2 3 . 3 2 9 Max Kills in Single Turn 2 | 1 1 2 1 . 2 2 . 1 2 . 1 1 2 Gunslinging 1 | . . 1 . . 1 . . . . . . . 1 Exploded 2 | . . 2 . . . . . . 2 . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Ext Hostile Shots Fired 1422 | . 98 97 16 . 103 316 16 106 27 16 298 49 280 Missed 424 | . 19 27 4 . 21 83 1 68 11 4 106 7 73 Damage Taken 18105 | . 906 812 172 . 1700 3907 1039 573 339 181 3235 860 4381 Core 3354 | . 220 96 27 . 111 201 255 90 147 118 925 105 1059 Absorbed by Shields 21 | . . . . . . . . . . . . . 21 Regen/Repaired (Parts) 164 | . . . . . . . . . . . . 119 45 Core Remaining (%) 54 | 100 12 76 95 . 84 . . . . 4 7 . . Volleys Fired 491 | 2 69 58 18 . 30 136 15 7 6 10 54 30 56 Largest 3 | 2 2 2 2 . 2 2 2 2 1 1 2 3 3 Hottest 222 | 60 80 88 88 . 85 180 180 48 30 23 108 222 177 Shots Fired 931 | 4 130 116 36 . 60 262 26 12 6 10 68 89 112 Gun 715 | 4 130 116 36 . 60 158 . 12 4 10 49 59 77 Cannon 189 | . . . . . . 104 26 . . . 19 30 10 Launcher 5 | . . . . . . . . . 2 . . . 3 Special 22 | . . . . . . . . . . . . . 22 Kinetic 465 | 2 49 68 27 . 59 53 1 12 4 10 40 55 85 Thermal 408 | 2 81 37 8 . . 169 25 . . . 28 34 24 Explosive 5 | . . . . . . . . . 2 . . . 3 Electromagnetic 53 | . . 11 1 . 1 40 . . . . . . . Robot Hit Streak 33 | 3 26 10 33 . 11 24 . 1 3 1 14 11 16 Robot Miss Streak 8 | . 3 8 3 . 4 4 . 5 6 3 4 2 2 Penetration Max 2 | . . . . . . . . . . . . 1 2 Secondary Targets 7 | . . 1 . . 3 1 . . . . . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . . 1 Shots Hit Robots 675 | 3 104 91 33 . 51 204 . 4 3 2 42 64 74 Core Hits 383 | 2 42 78 22 . 21 119 . 3 6 . 17 28 45 Critical Kills 3 | . 1 . . . 2 . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . 1 . . . . . . . Critical Strikes 16 | . 1 1 . . 2 1 . . . . . 8 3 Burn 6 | . . . . . . . . . . . . 6 . Destroy 6 | . 1 1 . . 2 1 . . . . . . 1 Blast 2 | . . . . . . . . . . . . 2 . Sever 2 | . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15744 | 31 1082 1490 547 . 959 5837 . 65 176 31 991 1925 2610 Guns 10635 | 31 1079 1401 546 . 959 3066 . 65 47 31 738 1082 1590 Cannons 3852 | . . . . . . 2731 . . . . 241 754 126 Explosions 807 | . . 59 . . . . . . 129 . . 89 530 Melee . | . . . . . . . . . . . . . . Ramming 130 | . 3 30 1 . . 40 . . . . 12 . 44 Kinetic 6736 | 9 315 707 396 . 959 770 . 65 47 31 505 1252 1680 Thermal 7218 | 22 764 564 126 . . 4328 . . . . 474 584 356 Explosive 659 | . . . . . . . . . 129 . . . 530 Electromagnetic 1001 | . . 189 24 . . 699 . . . . . 89 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . . 3 37 37 37 34 . 2 5 Average Corruption 10 | . . . . . . 1 18 37 35 34 . 1 2 Corruption Purged 3 | . . . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 79 | . . . . . . 10 11 22 15 3 . 6 12 Message Errors 10 | . . . . . . 1 2 . 4 . . 2 1 Matter Fused 14 | . . . . . . 1 . 4 4 1 . 1 3 Heat Flow Errors 9 | . . . . . . 1 1 2 . 1 . 1 3 Energy Discharges 10 | . . . . . . 2 3 2 2 . . . 1 Parts Rejected 8 | . . . . . . 2 2 2 . . . 1 1 Data Loss (minor) 4 | . . . . . . 1 . 1 1 . . 1 . Data Loss (major) 2 | . . . . . . . . 1 1 . . . . Misfires 2 | . . . . . . . . . . . . . 2 Alerts 4 | . . . . . . 1 1 . 1 . . . 1 Misdirections 14 | . . . . . . . 2 9 2 1 . . . Weapon Failures 2 | . . . . . . 1 . 1 . . . . . Overload Shots 39 | . . . . . . 18 21 . . . . . . Effects 2 | . . . . . . . 2 . . . . . . Heat Surge 1 | . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . Overflow Damage 146 | . . . . . . 117 . . . . 17 10 2 Projectiles 146 | . . . . . . 117 . . . . 17 10 2 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . 2 . . . . 1 8 . Impact . | . . . . . . . . . . . . . . Kinetic 11 | . . . . . . 2 . . . . 1 8 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 226 | . . 24 . . . . . . 29 . 6 . 167 Shots 4 | . . 1 . . . . . . 1 . . . 2 Rammed 24 | . 2 11 1 . . 1 . . . . 2 . 7 Targets Rammed 28 | . 2 12 1 . . 3 . . . . 2 . 8 Kicked 3 | . . . . . . 2 . . . . . . 1 Crushed 1 | . . 1 . . . . . . . . . . . Highest Temperature 450 | 20 144 147 57 . 81 450 328 251 311 132 180 401 337 Average Temperature 97 | 15 52 40 13 . 19 117 107 66 144 76 50 206 187 Received Heat Transfer 3231 | . 507 261 90 . 180 816 . 93 63 . 315 138 768 Effects 16 | . . . . . . 6 3 . . . . 2 5 Shutdowns 3 | . . . . . . 2 . . . . . 1 . Energy Bleed 2 | . . . . . . . 1 . . . . 1 . Interference 9 | . . . . . . 3 2 . . . . . 4 Short Circuit 2 | . . . . . . 1 . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Fried 4 | . . 2 1 . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 2 . . . . 1 . . Combat Hostiles 3 | . . . . . . 2 . . . . 1 . . Parts Melted 43 | . 1 2 . . . 30 . . . . 8 2 . Heat Transferred 13454 | 50 1675 725 150 . . 7294 . . . . 740 1998 822 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Ext Peak Influence 1032 | 5 243 525 251 49 254 1032 364 327 . . 506 244 604 Initial 361 | . . 102 159 49 34 133 361 177 . . 190 159 99 Average 222 | 1 115 354 156 49 136 313 331 221 . . 309 148 330 Maximum Alert Level 3 | . 1 2 1 . 1 3 1 1 . . 2 1 2 Low Security (%) 50 | 100 74 5 63 100 72 39 . 52 . . 19 74 29 Level 1 36 | . 25 57 36 . 27 41 100 47 . . 59 25 34 Level 2 10 | . . 37 . . . 6 . . . . 20 . 35 Level 3 2 | . . . . . . 12 . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . Squads Dispatched 36 | . 5 1 . . 1 15 . . . . 9 4 1 Investigation 10 | . 4 1 . . . 2 . . . . 1 1 1 Extermination 6 | . . . . . . 3 . . . . 1 2 . Reinforcement 13 | . 1 . . . 1 5 . . . . 5 1 . Assault . | . . . . . . . . . . . . . . Garrison 7 | . . . . . . 5 . . . . 2 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . . . . 1 1 . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Ext Distress Signals 18 | . 4 3 1 . . 3 . 2 . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 294 | . 23 46 5 . 10 72 7 24 12 4 46 13 32 Peak Tracking Total 14 | . 7 5 2 . 3 7 6 14 7 3 12 5 13 Tactical Retreats 41 | . 2 5 . . 1 10 1 3 2 1 9 . 7 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Ext Traps Triggered 6 | . 1 . . . . 1 . 1 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . 1 . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Ext Machines Disabled 22 | . . . . . 1 4 . . . . 2 10 5 Max in Single Turn 3 | . . . . . 1 1 . . . . 1 3 1 Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . . . . . . . . 3 4 Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Ext Machines Accessed 39 | . 5 5 2 2 . 10 . 2 . . 3 5 5 Terminals 30 | . 5 4 1 2 . 8 . 2 . . . 3 5 Fabricators 3 | . . . . . . 2 . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . 1 . . Scanalyzers 2 | . . 1 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . Total Hacks 101 | . 17 26 10 3 . 18 . 4 . . 8 8 7 Successful 53 | . 5 19 7 2 . 8 . 1 . . 2 5 4 Failed 47 | . 11 7 3 1 . 10 . 3 . . 6 3 3 Catastrophic 11 | . 4 2 . 1 . 1 . 1 . . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 41 | . 14 11 4 2 . 7 . 1 . . . 2 . Terminals 62 | . 17 11 4 3 . 12 . 4 . . . 4 7 Fabricators 8 | . . . . . . 6 . . . . . 2 . Repair Stations 2 | . . . . . . . . . . . . 2 . Recycling Units 2 | . . . . . . . . . . . 2 . . Scanalyzers 21 | . . 15 6 . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 6 . . Terminal Hacks 19 | . 5 3 1 1 . 3 . 1 . . . 1 4 Record 1 | . . . . . . . . 1 . . . . . Robot Analysis 5 | . 4 . 1 . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . 4 Open DSF 3 | . . . . 1 . 1 . . . . . 1 . Terminal Index 1 | . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . Alert Level 2 | . 1 . . . . 1 . . . . . . . Unreport Threat 2 | . . 1 . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . 4 . . . . . 2 . Load Schematic 3 | . . . . . . 2 . . . . . 1 . Build 3 | . . . . . . 2 . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . 1 . . Scanalyzer 19 | . . 14 5 . . . . . . . . . . Insert Component 9 | . . 7 2 . . . . . . . . . . Analyze 10 | . . 7 3 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 5 | . . 2 1 1 . 1 . . . . . . . Terminals 5 | . . 2 1 1 . 1 . . . . . . . Botnet 5 | . . 2 1 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 31 | . 5 5 2 . . 8 . 2 . . 3 4 2 Full Trace Events 12 | . 5 1 1 . . 2 . . . . 1 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 4 2 . . . . . . . . . . Parts Built 6 | . . . . . . 4 . . . . . 2 . Authchips . | . . . . . . . . . . . . . . Time 219 | . . . . . . 146 . . . . . 73 . Total Part Build Rating 18 | . . . . . . 12 . . . . . 6 . Parts Repaired 1 | . . . . . . . . . . . . 1 . Time 25 | . . . . . . . . . . . . 25 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . Parts Scanalyzed 8 | . . 6 2 . . . . . . . . . . Part Schematics Acquired 6 | . . 4 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Ext Total Allies 10 | . . . . . . . . . . . . . 10 Largest Group 7 | . . . . . . . . . . . . . 7 Highest-Rated Group 390 | . . . . . . . . . . . . . 390 Highest-Rated Ally 159 | . . . . . . . . . . . . . 159 Warlord Squad Rendezvous 2 | . . . . . . . . . . . 2 . . Muscle 1 | . . . . . . . . . . . 1 . . Pyro 1 | . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 62 | . . . . . . . . . . . . . 62 Total Damage 2060 | . . . . . . . . . . . . . 2060 Kills 8 | . . . . . . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Ext Robot Analysis Total 4 | . 3 . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . Drone Launches 8 | . . . . . . . . . . . 8 . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Ext Turns Passed 10185 | 1204 779 1338 765 108 515 2265 236 226 247 27 737 1051 687 Spaces Moved 4814 | 70 315 571 330 67 142 846 92 443 426 11 686 481 334 Core 314 | 13 . . . . . . 26 41 3 . 176 . 55 Treads 2152 | 57 315 571 330 67 142 670 . . . . . . . Legs 1132 | . . . . . . 176 66 . . . 130 481 279 Wheels . | . . . . . . . . . . . . . . Hover 128 | . . . . . . . . . . . 128 . . Flight 1088 | . . . . . . . . 402 423 11 252 . . Fastest Speed 21 | 50 160 160 156 160 160 156 50 21 34 34 30 120 50 Average Speed 121 | 139 160 160 183 160 237 167 173 32 34 34 67 120 109 Slowest Speed 595 | 160 160 160 236 160 240 330 260 50 50 34 595 120 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . 7 . . 6 . . Cave-ins Triggered 2 | . . . . . . . 1 . . . . . 1 Exploration Rate (%) 36 | 5 56 46 29 3 91 22 76 15 62 4 27 18 51 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . Known Exits Taken 7 | . . 1 1 1 . . . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . 1 . Scrap Searched 1 | . . . . . . . . . 1 . . . . Spaces Dug 43 | . . . . . . . 21 . . . . . 22 Terrain Destroyed 172 | . . 2 . . . 16 21 . 8 . 11 20 94 Melee . | . . . . . . . . . . . . . . Projectile 108 | . . . . . . 16 21 . . . 11 20 40 AOE 64 | . . 2 . . . . . . 8 . . . 54 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Low Low Fac Fac Ext Total 8198 | 1173 470 880 464 68 275 1430 142 501 519 25 883 857 511 Wait 2347 | 1086 54 164 59 . 84 350 27 30 71 5 82 290 45 Move 4778 | 69 314 570 329 66 141 846 91 429 425 10 675 480 333 Hop 10 | . . . . . . . . 6 . . 4 . . Pick Up 143 | 9 16 22 20 . 6 32 . 10 3 . 12 7 6 Fast Attach 74 | . 1 6 4 . 3 6 . 8 6 . 22 9 9 Attach 85 | 7 3 4 3 2 3 21 8 9 4 . 15 1 5 Detach 7 | . . 1 . . . 1 . . 1 . 4 . . Swap 59 | . 4 16 11 . 1 12 . . 1 . . 2 12 Drop 115 | . 7 27 19 . 7 23 1 2 2 . 10 9 8 Fire 491 | 2 69 58 18 . 30 136 15 7 6 10 54 30 56 Melee . | . . . . . . . . . . . . . . Ram 9 | . . . . . . . . . . . 2 . 7 Kick 3 | . . . . . . 2 . . . . . . 1 Crush 16 | . 2 12 1 . . 1 . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 Rewire 1 | . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . Miscellaneous 59 | . . . . . . . . . . . 3 29 27 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 1205 | -11/Scrapyard | Entered Materials 1206 | -10/Materials | Build established: Mutant 1604 | -10/Materials | Core integrity fell below 50% 1612 | -10/Materials | Discovered new exit (range 15) 1651 | -10/Materials | Lost 4 parts (1p2n1w) 1712 | -10/Materials | Discovered new exit (range 15) 1765 | -10/Materials | Core integrity fell below 20% 1913 | -10/Materials | Central database locked down 1984 | -10/Materials | Entered another Materials area 1984 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2471 | -9/Materials | Discovered new exit (range 3) 2514 | -9/Materials | Identified exit to Materials 3275 | -9/Materials | Discovered exit to Materials (range 5) 3322 | -9/Materials | Entered another Materials area 3322 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3806 | -8/Materials | Build established: Scavenger-Mutant 3812 | -8/Materials | Discovered new exit (range 5) 4085 | -8/Materials | Identified exit to Factory 4087 | -8/Materials | Entered Factory 4087 | -7/Factory | Evolved 2 slots: Utility x2 4185 | -7/Factory | Build established: Mutant 4195 | -7/Factory | Identified exit to DSF 4195 | -7/Factory | Entered DSF 4261 | -7/DSF | Additional patrols routed to DSF 4526 | -7/DSF | Discovered new exit (range 16) 4639 | -7/DSF | Sterilization system engaged 4653 | -7/DSF | Identified exit to Factory 4659 | -7/DSF | Ambient heat levels rising (+10) 4674 | -7/DSF | Ambient heat levels rising (+10) 4689 | -7/DSF | Ambient heat levels rising (+10) 4704 | -7/DSF | Ambient heat levels rising (+10) 4710 | -7/DSF | Entered Factory 4710 | -6/Factory | Evolved 2 slots: Propulsion x2 4742 | -6/Factory | Garrison activated, responded to threat 4778 | -6/Factory | Spotted B-75 Beast 4837 | -6/Factory | Destroyed B-75 Beast 4964 | -6/Factory | Fabricated Imp. Medium Armor Plating (x2) 5242 | -6/Factory | Build established: Scavenger-Mutant 5563 | -6/Factory | Garrison activated, responded to threat 5817 | -6/Factory | Fabricated Imp. Treads? 6102 | -6/Factory | Lost 3 parts (1p1n1u) 6195 | -6/Factory | Garrison activated, responded to threat 6399 | -6/Factory | Cargo convoy interrupted 6889 | -6/Factory | Destroyed 8 combat bots 6975 | -6/Factory | Sucked down chute 6975 | -6/Factory | Entered Waste 6980 | -6/Waste | Spotted C-40 Crusher 6990 | -6/Waste | EMP discharged 6990 | -6/Waste | System corruption reached 10% 7016 | -6/Waste | Spotted C-40 Crusher 7035 | -6/Waste | Spotted C-40 Crusher 7036 | -6/Waste | Spotted C-40 Crusher 7040 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7045 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7077 | -6/Waste | Spotted C-40 Crusher 7088 | -6/Waste | Crushed by Compactor (1 part destroyed) 7090 | -6/Waste | EMP discharged 7092 | -6/Waste | Crushed by Compactor (1 part destroyed) 7120 | -6/Waste | Crushed by falling debris 7151 | -6/Waste | Lost 5 parts (2n3u) 7163 | -6/Waste | Crushed by Compactor (1 part destroyed) 7188 | -6/Waste | Spotted C-40 Crusher 7190 | -6/Waste | EMP discharged 7190 | -6/Waste | System corruption reached 30% 7190 | -6/Waste | Crushed by Compactor (1 part destroyed) 7191 | -6/Waste | Crushed by Compactor (1 part destroyed) 7193 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7194 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7197 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7200 | -6/Waste | Core integrity fell below 50% 7202 | -6/Waste | Discovered new exit (range 16) 7211 | -6/Waste | Entered Factory 7228 | -6/Factory | Lost 7 parts (1p1n3u2w) 7416 | -6/Factory | Spotted B-75 Beast 7428 | -6/Factory | Discovered new exit (range 9) 7432 | -6/Factory | Identified exit to Lower Caves 7437 | -6/Factory | Entered Lower Caves 7441 | -6/Lower Caves | Lost 10 parts (1p5n2u2w) 7483 | -6/Lower Caves | Lost 4 parts (1n1u2w) 7487 | -6/Lower Caves | Met a Warlord Commander 7488 | -6/Lower Caves | Learned location of Warlord (-5) 7489 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7493 | -6/Lower Caves | Found Encrypted Comm Array 7500 | -6/Lower Caves | Learned Factory terminal intel 7651 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7652 | -6/Lower Caves | Core integrity fell below 20% 7679 | -6/Lower Caves | Discovered new exit (range 14) 7684 | -6/Lower Caves | Identified exit to Lower Caves 7684 | -6/Lower Caves | Entered another Lower Caves area 7686 | -6/Lower Caves | Discovered new exit (range 4) 7687 | -6/Lower Caves | Identified exit to Factory 7688 | -6/Lower Caves | Build established: Mutant 7711 | -6/Lower Caves | Entered Factory 7711 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7712 | -5/Factory | Loaded intel: 24 terminal locations 7809 | -5/Factory | Joined by Warlord Muscle squad 7955 | -5/Factory | Spotted B-75 Beast 7960 | -5/Factory | Lost 7 parts (4n2u1w) 7965 | -5/Factory | Lost 3 allies 8039 | -5/Factory | Core integrity fell below 50% 8080 | -5/Factory | Lost 3 parts (2u1w) 8158 | -5/Factory | Joined by Warlord Pyro squad 8195 | -5/Factory | Core integrity fell below 20% 8201 | -5/Factory | Garrison activated, responded to threat 8210 | -5/Factory | Lost 4 parts (1p2n1w) 8236 | -5/Factory | Lost 3 allies 8311 | -5/Factory | Search patrols dispatched 8370 | -5/Factory | Discovered new exit (range 15) 8414 | -5/Factory | Identified exit to Factory 8448 | -5/Factory | Entered another Factory area 8448 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8709 | -4/Factory | Fabricated Adv. Targeting Computer (x2) 8804 | -4/Factory | Build established: Scavenger-Tank 8924 | -4/Factory | Repaired Flexi-carbon Leg 9493 | -4/Factory | Discovered new exit (range 4) 9499 | -4/Factory | Entered Extension 9563 | -4/Extension | Rescued A7 9598 | -4/Extension | Rescued a captive Derelict 9599 | -4/Extension | Rescued a captive Derelict 9620 | -4/Extension | Build established: Scavenger-Gunner 9623 | -4/Extension | Rescued a captive Derelict 9632 | -4/Extension | Rescued a captive Derelict 9646 | -4/Extension | Rescued a captive Derelict 9661 | -4/Extension | Rescued a captive Derelict 9799 | -4/Extension | Disrupted transfer network 9876 | -4/Extension | Rescued a captive Derelict 9886 | -4/Extension | Found Prototype Protection 9886 | -4/Extension | Identified Med. Regenerative Plating 9890 | -4/Extension | Lost 3 allies 9938 | -4/Extension | Rescued a captive Derelict 9939 | -4/Extension | Rescued a captive Derelict 9967 | -4/Extension | Spotted B-86 Titan 9974 | -4/Extension | Spotted B-86 Titan 10007 | -4/Extension | Crushed by falling debris 10038 | -4/Extension | Lost 5 parts (1n3u1w) 10066 | -4/Extension | Lost 5 allies 10149 | -4/Extension | Core integrity fell below 50% 10155 | -4/Extension | Core integrity fell below 20% 10169 | -4/Extension | Destroyed 9 combat bots 10179 | -4/Extension | Lost 17 parts (2p7n4u4w) 10186 | -4/Extension | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- B-86 Titan activates siege mode. Acquired Bore Cannon. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates B-86 Titan. The unstable cave ceiling collapses. Slammed into Y-64 Sentinel. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Earth. System corrupted: Heat flow error (+171). Slammed into R-10 Processor. R-10 Processor sends out distress signal. Slammed into R-10 Processor. G-67 Veteran springs to life. Attempting to rewire CP-XGF(l). System corrupted: Matter fused (-10). Acquired Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????########?????????????????????? | | ??############??????# #?????????????????????? | | ?? #??????# g #?????????????????????? | | ????# #??????# g @ #?????????????????????? | | ###?# ###????# g == /R ????????????????? | | ### ######gl # #???????????????? | | + #? #???????????????? | | ### #############?? ###???????????????? | | ##?# #?????????????????????????????????? | | #??###+########?????????????????????????????????? | | #???? ????????????????????????????????????????? | | #???? ????????????????????????????????????????? | | #??? ???????????????????????????????????????? | | ???[ [ ???????????????????????????????????????? | | ##?? [ ??????????????????????????????????????? | | ???? [ ??????????????????????????????????????? | | ???# / ?????????????????????????????????????? | | ???# ?????????????????????????????????????? | | ???##########????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 825 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 6 Defensive Hacking 12 Item Schematics ----------------- Adv. Targeting Computer | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Shotgun | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Armor Plating | x2 | -6/Factory Imp. Treads | x2 | -6/Factory Adv. Targeting Computer | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Prison Break Challenges ------------ None Game ------ Seed 999 Manual? 1 Play Time 01:39:31 Cumulative 39.7 hours Start 2024.10.09 @ 14:00:05 End 2024.10.09 @ 15:36:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 38 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4c8e2331-8c61-492e-b438-c1fb4310877d