Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 14:00:14 Player: Star Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (749) 749 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (759) 759 TOTAL SCORE: 3153 Bonus ------- Follower Combat Kills 159 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 256/300 Energy 290/290 System Corruption 5% Temperature Cool (37) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler > --- WEAPON (2) ------- Slug Cannon > --- INVENTORY (10) --- Combat Airjet Improved Terrain Scanner Advanced Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Makeshift ECM Suite Advanced Hacking Suite Hacking Drone Bay Battle Cannon GAL Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler > --- WEAPON ----------- Makeshift Shrapnel Gun Slug Cannon > --- INVENTORY -------- Combat Airjet Improved Terrain Scanner Advanced Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Makeshift ECM Suite Advanced Hacking Suite Hacking Drone Bay Battle Cannon GAL Module [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Energy Gun Heavy Riot Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 34 | 6 7 6 2 . 13 Power 3 | 1 1 . . . 1 Engine 2 | 1 . . . . 1 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 11 | 2 2 2 1 . 4 Treads . | . . . . . . Leg 11 | 2 2 2 1 . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 4 . . 1 Device 2 | . . 1 . . 1 Storage 2 | 1 1 . . . . Processor 4 | . 1 3 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 2 . 1 . 7 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . . . . 3 Ballistic Cannon 4 | . 1 . . . 3 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 4 | . . . . . 4 Highest Loss Streak 5 | . . . . . 5 To Critical Strikes . | . . . . . . Average Backups 8 | . 7 9 9 9 8 Power . | . . . . . . Propulsion 1 | . 1 1 . 1 1 Utility 5 | . 3 5 6 6 7 Weapon 1 | . 2 3 2 1 . Tool/Special . | . . . . . . Unused Backups 16 | . . . 1 6 9 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 14 | . . . 1 5 8 Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 96 99 100 100 95 Engine 3 | . 9 . . . 4 Core 8 | . 4 11 11 11 5 Leg 23 | . 28 22 22 22 21 Device 8 | . . 11 11 11 10 Storage 11 | . 14 11 11 11 11 Processor 19 | . 11 21 22 22 22 Ballistic Gun 15 | . 27 22 8 11 9 Ballistic Cannon 7 | . . . 9 11 11 Peak Build Rating 34 | 6 10 16 18 21 34 Average Rating 17 | 3 7 14 17 19 28 On Entrance 11 | . 6 10 16 18 21 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 31 | 14 20 20 22 21 31 Greatest Support 30 | 20 20 20 23 23 30 Greatest Overweight (x) 1 | . . . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 Most Carried 10 | 2 10 10 10 10 10 Average Carried 8 | . 7 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | . 10 10 10 10 10 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1340 | 227 405 . 313 59 336 Remotely . | . . . . . . Salvage Created 843 | . 513 35 28 . 267 Parts 61 | . 42 2 6 . 11 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . . . 15 Prevented 5 | . . . . . 5 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 33 | . 14 1 10 . 8 Guns 19 | . 12 1 2 . 4 Cannons 7 | . . . 3 . 4 AOE 7 | . 2 . 5 . . Classes Destroyed 8 | . 5 . 1 . 2 Hauler 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 13 | . 6 . 3 . 4 Grunt 11 | . 8 1 . . 2 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Assembled 7 | . . . 7 . . Best Kill Streak 7 | . 3 1 7 . 3 Combat Bots Only 7 | . 3 1 7 . 3 Max Kills in Single Turn 2 | . 2 1 2 . 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . 2 . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 190 | . 49 9 23 . 109 Missed 53 | . 13 2 8 . 30 Hits 137 | . 36 7 15 . 79 Melee 5 | . . . . . 5 Projectile 132 | . 36 7 15 . 74 Critical Strikes 2 | . . . . . 2 Damage Taken 2084 | . 374 79 188 . 1443 Core 528 | . 118 12 45 . 353 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 52 . . . . Volleys Fired 94 | . 44 7 13 . 30 Largest 2 | . 2 2 2 . 2 Hottest 73 | . 40 40 60 . 73 Shots Fired 172 | . 86 14 25 . 47 Gun 130 | . 84 14 9 . 23 Cannon 37 | . . . 13 . 24 Launcher 5 | . 2 . 3 . . Special . | . . . . . . Kinetic 167 | . 84 14 22 . 47 Thermal . | . . . . . . Explosive 5 | . 2 . 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 26 | . 13 7 3 . 26 Robot Miss Streak 4 | . 3 2 2 . 4 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 104 | . 48 9 12 . 35 Core Hits 60 | . 25 2 13 . 20 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 4 | . 1 . . . 3 Destroy 3 | . 1 . . . 2 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2085 | . 750 112 450 . 773 Guns 1027 | . 588 112 36 . 291 Cannons 623 | . . . 141 . 482 Explosions 433 | . 162 . 271 . . Melee . | . . . . . . Ramming 2 | . . . 2 . . Kinetic 1650 | . 588 112 177 . 773 Thermal . | . . . . . . Explosive 433 | . 162 . 271 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Matter Fused 3 | . . . . . 3 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 25 | . 5 . 20 . . Projectiles . | . . . . . . Explosions 25 | . 5 . 20 . . Melee . | . . . . . . Knockbacks 9 | . . . 3 . 6 Impact . | . . . . . . Kinetic 9 | . . . 3 . 6 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . . . 2 . . Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 54 | . 2 . 20 . 54 Average Temperature 16 | . 1 . 11 . 19 Received Heat Transfer 495 | . 150 42 60 . 243 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 91 | . 91 29 75 . . Initial 29 | . . 29 . . . Average 24 | . 37 7 12 . . Influence Increases 819 | . 375 27 82 . 335 Destroy 0b10 Robot/C 600 | . 280 20 60 . 240 Destroy 0b10 Robot/NC 15 | . 15 . . . . Destroy Leader 94 | . 64 . 10 . 20 Allied During Kill 30 | . . . . . 30 Successful Hack 12 | . 5 7 . . . Destroy Structure 23 | . 11 . 12 . . Lose Combat Pursuer 45 | . . . . . 45 Influence Decreases 781 | . 304 98 82 . 297 Entered New Map 42 | . . 42 . . . Time Decay 584 | . 304 56 82 . 142 Lost Part 80 | . . . . . 80 Lost Ally 75 | . . . . . 75 Squads Dispatched 6 | . 4 1 . . 1 Investigation 4 | . 3 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 22 1 9 . 22 Peak Tracking Total 7 | . 4 1 7 . 7 Tactical Retreats 3 | . . . 1 . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 4 2 . 1 . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 11 3 . 2 . Successful 6 | . 3 1 . 2 . Failed 10 | . 8 2 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 13 | . 10 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 1 . 2 . Part Schematic 2 | . . . . 2 . Robot Analysis 1 | . 1 . . . . Branch Access Points 1 | . . 1 . . . Maintenance Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 4 | . 3 1 . . . Full Trace Events 3 | . 2 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . . . 16 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 157 | . . . . 157 157 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 18 | . . . . . 18 Total Damage 484 | . . . . . 484 Kills 4 | . . . . . 4 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 2279 | . . 209 508 1317 245 Sensors 2279 | . . 209 508 1317 245 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . . 2 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3395 | 48 837 209 508 1317 476 Spaces Moved 2193 | 34 475 122 300 1023 239 Core 6 | 6 . . . . . Treads . | . . . . . . Legs 2187 | 28 475 122 300 1023 239 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 125 | 107 120 120 139 120 144 Slowest Speed 190 | 120 120 120 190 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 3 92 21 89 90 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 10 | . . . 2 5 3 Spaces Dug 5 | . . . 5 . . Terrain Destroyed 28 | . 10 . 16 . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 26 | . 10 . 16 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2674 | 45 654 169 361 1116 329 Wait 276 | . 106 30 32 78 30 Move 2188 | 33 474 121 299 1022 239 Hop . | . . . . . . Pick Up 45 | 6 16 4 4 8 7 Fast Attach 4 | . . . . . 4 Attach 15 | 6 2 2 . . 5 Detach . | . . . . . . Swap 25 | . 8 4 7 . 6 Drop 25 | . 4 1 4 8 8 Fire 94 | . 44 7 13 . 30 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 10) 268 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 16) 861 | -10/Materials | Discovered new exit (range 14) 886 | -10/Materials | Entered another Materials area 886 | -9/Materials | Evolved 2 slots: Utility x2 1060 | -9/Materials | Identified exit to Mines 1095 | -9/Materials | Entered Mines 1096 | -9/Mines | Assembled infested the area 1202 | -9/Mines | Destroyed 7 combat bots 1333 | -9/Mines | Discovered new exit (range 5) 1556 | -9/Mines | Learned Materials stockpile data 1589 | -9/Mines | Discovered new exit (range 14) 1590 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1601 | -9/Mines | Identified exit to Zion 1603 | -9/Mines | Entered Zion 1675 | -7/Zion | Given the Hacking Drone Bay 1680 | -7/Zion | Found Prototype Device 1793 | -7/Zion | Learned location of Warlord (-4) 2001 | -7/Zion | Given A8's code to call for help 2184 | -7/Zion | Learned Factory fabricator intel 2363 | -7/Zion | Found GAL Module 2467 | -7/Zion | Met Imprinter 2489 | -7/Zion | Imprinted 2491 | -7/Zion | Declared Zion's savior 2869 | -7/Zion | Discovered new exit (range 11) 2919 | -7/Zion | Identified exit to Proximity Caves 2920 | -7/Zion | Entered Proximity Caves 2920 | -6/Proximity Caves | Accompanied by 4 allies 2968 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3154 | -6/Proximity Caves | Core integrity fell below 50% 3168 | -6/Proximity Caves | Lost 3 allies 3196 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 3389 | -6/Proximity Caves | Core integrity fell below 20% 3396 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03306_ Mak. Shrapnel Gun destroyed. 03307_ S-27 Virus destroyed. 03310_ Autogun fries itself beyond repair. 03310_ S-27 Virus destroyed. 03312_ VTOL Module fries itself beyond repair. 03312_ Acquired 22 matter. 03313_ Acquired 30 matter. 03316_ Acquired Autogun. 03317_ Acquired 1 matter. 03318_ VTOL Module fries itself beyond repair. 03320_ Lgt. Nuclear Core fries itself beyond repair. 03320_ VTOL Module fries itself beyond repair. 03328_ System corrupted: Energy discharge (-60). 03353_ System corrupted: Matter fused (-9). 03374_ System corrupted: FCS attempts to trigger Autogun. 03374_ System corrupted: Autogun misfires. 03392_ Autogun destroyed. 03393_ S-27 Virus destroyed. 03395_ S-27 Virus knocked back. 03396_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????####?????????????????? | | ??????????##???????????????# #?????????????????? | | ??????????# ?????????????## #?????????????????? | | ??????????# ???????????## #?????????????????? | | ?????????## ????????#### #?????????????????? | | ????????## ???????## #?????????????????? | | ??#?????# #???#### #?????????????????? | | ?## ????# #### ## ##????????????????? | | ?# ???# ##s ###??????????????? | | ?# ??## s #??????????????? | | ?# ##?# ## ssss #?????????????? | | ??# ### ## % ## #????????????? | | ???# #### #?? ?????????? | | ???## #??# ##@#??? ??????????? | | ????# ##?# #####???? ???????????? | | ???## #?# ##?????????## ###???????????? | | ##?#####?????????????#?????????????? | | ### ## #"#?????????????????????????????????? | | ??## ##?# "#??????# ???????????????????????? | | ???## #??# ######* ?????????????????????? | | ??### #?## %! ?????????????????????? | | ??# ### ##????????????????????????????? | | ### ## % ## #?????????????????????????????? | | %##?? #????????????????????????????? | | ##?????#????????????????????????????? | | ##### ##???????????????????????????????????? | | # #????????????????????????????????????? | | # #???????????????????????????????????? | | " "# ## #?????????????????????????????????? | | "# ##### #????????????????????????????????? | | "" # ##???## #????????????????????????????????? | | #??????# #???????????????????????????????? | | "" #?????? #???????????????????????????????? | | "" #????? #???????????????????????????????? | | " ?????? #??????????????????????????????? | | ? ?????? ??????????????????????????????? | | ???????# ???????????????????????????????? | | #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Hpw. Shock Rifle | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Robot Respite The One Challenges ------------ None Game ------ Seed ChainBombClaws Manual? 0 Play Time 00:54:13 Cumulative 8.8 hours Start 2025.11.13 @ 12:03:13 End 2025.11.13 @ 14:00:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 798ec9b0-1373-424b-9b86-820d49a25188