Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.07 @ 15:14:14 Player: tatata Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (78) 390 Value Destroyed (2984) 2984 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (227) 227 TOTAL SCORE: 8241 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 160 Cogmind --------- Core Integrity 0/1150 Matter 218/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (550) Ox10 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Flak Gun Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Flexi-carbon Leg Large Storage Unit Lightning Gun Minigun Gauss Rifle [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Long-range Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Slots Evolved 12 | . . 2 2 2 2 . 2 2 Power 1 | . . . 1 . . . . . Propulsion 2 | . . 2 . . . . . . Utility 8 | . . . 1 2 2 . 2 1 Weapon 1 | . . . . . . . . 1 Parts Attached 94 | 6 7 9 10 11 11 26 10 4 Power 17 | 1 1 . 4 . 5 5 1 . Engine 11 | 1 1 . 2 . 3 4 . . Core 6 | . . . 2 . 2 1 1 . Reactor . | . . . . . . . . . Propulsion 34 | 2 2 6 3 4 3 10 2 2 Treads 18 | . . 4 3 4 3 3 1 . Leg 14 | 2 2 2 . . . 7 1 . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight 1 | . . . . . . . . 1 Utility 20 | 1 2 1 2 2 3 5 3 1 Device 7 | . 1 . . . 1 3 2 . Storage 4 | 1 1 . . . . . 1 1 Processor 2 | . . 1 . 1 . . . . Hackware . | . . . . . . . . . Protection 7 | . . . 2 1 2 2 . . Artifact . | . . . . . . . . . Weapon 23 | 2 2 2 1 5 . 6 4 1 Energy Gun 7 | 1 1 2 . 2 . . 1 . Energy Cannon 3 | . . . . . . . 2 1 Ballistic Gun 11 | 1 . . 1 2 . 6 1 . Ballistic Cannon 2 | . 1 . . 1 . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . Parts Lost 60 | . 1 1 4 3 11 23 13 4 Power 13 | . 1 . 1 . 5 4 2 . Propulsion 18 | . . . 2 1 4 7 2 2 Utility 13 | . . . . . 2 6 4 1 Weapon 16 | . . 1 1 2 . 6 5 1 Highest Loss Streak 14 | . 1 1 2 1 4 14 7 3 Average Slot Usage (%) 85 | . 96 100 98 95 79 87 37 18 Engine 8 | . 14 11 10 7 5 10 1 . Core 3 | . . . 7 7 5 1 . . Treads 19 | . . 35 35 29 24 7 2 . Leg 7 | . 27 8 . . . 14 . . Device 4 | . 11 10 . . 1 7 6 . Storage 8 | . 14 11 9 7 6 6 6 8 Processor 8 | . . . 9 10 13 13 10 5 Protection 7 | . . . 8 15 8 11 . . Energy Gun 5 | . 13 11 9 3 6 . . . Ballistic Gun 5 | . 11 . 1 10 . 11 4 . Ballistic Cannon 3 | . 2 11 6 . 6 . . . Naked Turns . | . . . . . . . . . Heaviest Build 58 | 13 27 28 38 41 51 58 46 58 Greatest Support 88 | 20 20 88 88 84 82 70 20 16 Greatest Overweight (x) 19 | 2 4 1 . . 1 9 13 19 Average Overweight (x) . | . . . . . . 1 2 5 Largest Inventory Capacity 18 | 6 10 10 10 10 10 10 16 18 Average Capacity 10 | 5 8 10 10 10 10 10 10 15 Most Carried 10 | 6 10 10 10 10 10 10 6 1 Average Carried 8 | 4 8 9 9 9 9 8 4 . Final Capacity 12 | 6 10 10 10 10 10 10 10 12 Final Carried 10 | 6 10 10 10 10 10 5 1 . Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Matter Collected 2145 | 261 181 217 285 192 211 798 . . Remotely . | . . . . . . . . . Salvage Created 3572 | 59 404 546 950 225 407 981 . . Parts 199 | 5 28 36 51 9 16 54 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Combat Hostiles Destroyed 65 | . 11 12 19 4 6 13 . . Guns 41 | . 9 5 8 3 3 13 . . Cannons 20 | . 2 7 7 1 3 . . . AOE 3 | . . . 3 . . . . . Classes Destroyed 12 | 1 3 3 1 . 1 3 . . Worker 3 | . . 1 2 . . . . . Builder 2 | . . . . . . 2 . . Recycler 3 | 1 . . . . 1 1 . . Watcher 5 | . 2 1 1 . . 1 . . Swarmer 6 | . 3 . 3 . . . . . Grunt 30 | . 8 8 9 2 1 2 . . Brawler 2 | . . 1 . . . 1 . . Duelist 1 | . . . 1 . . . . . Sentry 21 | . . 3 6 2 2 8 . . Hunter 3 | . . . . . 3 . . . Programmer 1 | . . . . . . 1 . . Behemoth 1 | . . . . . . 1 . . Best Kill Streak 5 | 1 4 4 5 2 2 3 . . Combat Bots Only 4 | . 3 4 4 2 1 2 . . Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 . . Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Damage Taken 10778 | . 386 363 1095 440 1308 3286 2133 1767 Core 2909 | . 35 26 73 44 58 520 986 1167 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 70 | 100 86 93 86 93 . 32 1 . Volleys Fired 265 | 10 27 33 55 18 33 88 1 . Largest 2 | 2 2 2 2 2 2 2 2 . Hottest 106 | 70 85 91 80 69 64 64 106 . Shots Fired 498 | 20 54 66 99 34 66 157 2 . Gun 375 | 20 48 33 59 29 33 152 1 . Cannon 123 | . 6 33 40 5 33 5 1 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 337 | 10 27 33 55 26 33 152 1 . Thermal 97 | 10 27 22 . . 33 5 . . Explosive . | . . . . . . . . . Electromagnetic 64 | . . 11 44 8 . . 1 . Robot Hit Streak 31 | 4 6 14 17 12 30 31 1 . Robot Miss Streak 7 | 3 2 2 5 2 2 7 2 . Penetration Max 1 | . . . . . . 1 . . Secondary Targets 2 | . 1 . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . Shots Hit Robots 382 | 10 31 52 81 28 56 123 1 . Core Hits 216 | 2 21 24 49 10 21 87 2 . Critical Hits 5 | . . . 2 1 . 2 . . Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7561 | 141 466 831 1707 507 1062 2796 51 . Guns 5546 | 141 415 405 938 409 524 2699 15 . Cannons 1727 | . 51 426 482 98 538 97 35 . Explosions 287 | . . . 287 . . . . . Melee . | . . . . . . . . . Ramming 1 | . . . . . . . 1 . Kinetic 4957 | 67 199 426 636 375 538 2701 15 . Thermal 1498 | 74 267 251 287 . 524 95 . . Explosive . | . . . . . . . . . Electromagnetic 1105 | . . 154 784 132 . . 35 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . 6 6 4 Average Corruption 5 | . . . . . . 5 5 2 Corruption Purged . | . . . . . . . . . Effects 4 | . . . . . . 3 1 . Heat Flow Errors 2 | . . . . . . 1 1 . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 11 | . . 6 5 . . . . . Projectiles 11 | . . 6 5 . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 18 | . 1 2 8 . 5 2 . . Impact . | . . . . . . . . . Kinetic 17 | . 1 2 7 . 5 2 . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 153 | . . . 153 . . . . . Shots 3 | . . . 3 . . . . . Rammed 1 | . . . . . . . 1 . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 318 | 45 120 136 318 163 54 107 255 . Average Temperature 68 | 18 38 59 101 62 16 23 109 . Received Heat Transfer 2472 | . 141 171 405 162 162 630 801 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . 1 1 1 . . . . Impact Corruptions 1 | . . . 1 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . . 3 2 . . Heat Transferred 3273 | 222 777 703 350 . 1036 185 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Peak Influence 502 | 5 271 277 502 265 95 160 65 21 Initial 189 | . 3 91 117 189 49 25 36 21 Average 132 | 1 127 161 328 164 62 57 29 15 Maximum Alert Level 2 | . 1 1 2 1 . . . . Low Security (%) 76 | 100 81 75 15 70 100 100 100 100 Level 1 20 | . 18 24 65 29 . . . . Level 2 3 | . . . 18 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 3 2 1 1 2 1 2 . Investigation 6 | . 2 . . . 2 1 1 . Extermination 1 | . . . . . . . 1 . Reinforcement 5 | . 1 2 1 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Distress Signals 1 | . . . . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 105 | . 15 15 24 5 6 23 11 6 Peak Tracking Total 7 | . 3 4 5 2 2 6 7 5 Tactical Retreats 6 | . . . . . . 2 4 . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Traps Triggered 6 | . 1 . . 2 . 1 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Machines Disabled 3 | . . . 3 . . . . . Max in Single Turn 2 | . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Machines Accessed 24 | . 5 4 2 1 4 7 1 . Terminals 20 | . 3 4 2 1 3 7 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 45 | . 8 11 3 1 7 13 2 . Successful 18 | . 4 8 . . 1 5 . . Failed 27 | . 4 3 3 1 6 8 2 . Catastrophic 10 | . 2 . 2 1 2 2 1 . Database Lockouts . | . . . . . . . . . Manual 29 | . 6 8 4 1 4 6 . . Terminals 39 | . 6 11 3 1 5 13 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 2 . 2 . Terminal Hacks 15 | . 2 7 . . 1 5 . . Record 1 | . 1 . . . . . . . Robot Analysis 4 | . . 4 . . . . . . Open Door 4 | . . . . . 1 3 . . Terminal Index 3 | . 1 1 . . . 1 . . Locate Traps 1 | . . 1 . . . . . . Zone Layout 2 | . . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 2 1 . . . . . . Terminals 1 | . . 1 . . . . . . Botnet 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 2 4 2 1 3 6 1 . Full Trace Events 4 | . . . . . 2 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Total Allies 3 | . . . . . . 3 . . Largest Group 2 | . . . . . . 2 . . Highest-Rated Group 56 | . . . . . . 56 . . Highest-Rated Ally 31 | . . . . . . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 32 | . . . . . . 32 . . Total Damage 474 | . . . . . . 474 . . Kills 4 | . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Robot Analysis Total 4 | . . 4 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Turns Passed 5084 | 128 531 654 848 659 542 1177 292 253 Spaces Moved 2470 | 72 284 368 412 370 257 522 119 66 Core 97 | 27 6 . . . . 1 31 32 Treads 1481 | . . 281 412 370 257 89 72 . Legs 858 | 45 278 87 . . . 432 16 . Wheels . | . . . . . . . . . Hover 2 | . . . . . . . . 2 Flight 32 | . . . . . . . . 32 Fastest Speed 50 | 50 120 120 145 153 158 120 180 60 Average Speed 160 | 116 143 139 150 157 159 160 220 375 Slowest Speed 1000 | 150 250 165 155 158 180 500 700 1000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 5 46 52 38 8 11 49 6 3 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 49 | . . . 45 . 2 2 . . Melee . | . . . . . . . . . Projectile 4 | . . . . . 2 2 . . AOE 45 | . . . 45 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Total 3099 | 93 355 446 545 414 321 710 145 70 Wait 179 | . 19 20 45 9 15 59 12 . Move 2462 | 71 283 367 411 369 256 521 118 66 Hop . | . . . . . . . . . Pick Up 58 | 6 11 7 14 5 5 7 3 . Fast Attach 47 | 6 5 4 2 6 6 12 3 3 Attach 41 | . 1 3 8 5 5 11 7 1 Detach 4 | . . 2 . . . 2 . . Swap 6 | . 1 2 . . . 3 . . Drop 36 | . 8 8 10 2 1 7 . . Fire 265 | 10 27 33 55 18 33 88 1 . Melee . | . . . . . . . . . Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Extension -5/Factory -4/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 13) 129 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 14) 633 | -10/Materials | Discovered new exit (range 9) 660 | -10/Materials | Entered another Materials area 660 | -9/Materials | Evolved 2 slots: Propulsion x2 1032 | -9/Materials | Discovered new exit (range 9) 1275 | -9/Materials | Discovered new exit (range 16) 1295 | -9/Materials | Identified exit to Materials 1314 | -9/Materials | Entered another Materials area 1314 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1443 | -8/Materials | Discovered new exit (range 9) 1558 | -8/Materials | Identified exit to Storage 2079 | -8/Materials | Build established: Scavenger-Mutant 2107 | -8/Materials | Discovered new exit (range 16) 2129 | -8/Materials | Identified exit to Factory 2162 | -8/Materials | Entered Factory 2162 | -7/Factory | Evolved 2 slots: Utility x2 2379 | -7/Factory | Discovered new exit (range 10) 2436 | -7/Factory | Identified exit to Lower Caves 2472 | -7/Factory | Discovered new exit (range 8) 2483 | -7/Factory | Identified exit to Factory 2821 | -7/Factory | Entered another Factory area 2821 | -6/Factory | Evolved 2 slots: Utility x2 3034 | -6/Factory | Lost 4 parts (2p2u) 3045 | -6/Factory | Spotted B-75 Beast 3113 | -6/Factory | Lost 4 parts (1p3n) 3357 | -6/Factory | Discovered new exit (range 6) 3361 | -6/Factory | Identified exit to Extension 3363 | -6/Factory | Entered Extension 3552 | -6/Extension | Lost 4 parts (2n2w) 3789 | -6/Extension | Spotted B-75 Beast 4028 | -6/Extension | Rescued a captive Derelict 4029 | -6/Extension | Rescued a captive Derelict 4120 | -6/Extension | Rescued a captive Derelict 4163 | -6/Extension | Disrupted transfer network 4325 | -6/Extension | Lost 3 parts (1n1u1w) 4438 | -6/Extension | Destroyed B-75 Beast 4449 | -6/Extension | Spotted B-75 Beast 4523 | -6/Extension | Core integrity fell below 50% 4537 | -6/Extension | Discovered new exit (range 3) 4539 | -6/Extension | Identified exit to Factory 4540 | -6/Extension | Entered Factory 4540 | -5/Factory | Evolved 2 slots: Utility x2 4559 | -5/Factory | Lost 14 parts (4p4n4u2w) 4735 | -5/Factory | Lost 7 parts (2p1n1u3w) 4739 | -5/Factory | Core integrity fell below 50% 4815 | -5/Factory | Core integrity fell below 20% 4823 | -5/Factory | Discovered new exit (range 3) 4829 | -5/Factory | Build established: Mutant 4832 | -5/Factory | Entered another Factory area 4832 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4843 | -4/Factory | Lost 6 parts (1n3u2w) 5057 | -4/Factory | Core integrity fell below 50% 5060 | -4/Factory | Lost 3 parts (2n1w) 5073 | -4/Factory | Core integrity fell below 20% 5085 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05067_ Lrg. Storage Unit destroyed. 05069_ Penetrated by Slug. 05071_ Slug penetrates Wall. 05072_ H-77 Assassin destroyed. 05073_ K-01 Serf collects debris. 05076_ Slug penetrates Wall. 05077_ R-10 Processor collects Myomer Leg. 05077_ K-01 Serf collects debris. 05077_ U-05 Engineer lays Concrete. 05080_ Penetrated by Slug. 05080_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05080_ U-05 Engineer lays Concrete. 05081_ R-10 Processor collects Myomer Leg. 05082_ K-01 Serf collects debris. 05082_ U-05 Engineer lays Concrete. 05084_ R-10 Processor collects Lgt. Antimatter Reactor. 05084_ Penetrated by Slug. 05084_ Slug penetrates Wall. 05084_ Slug penetrates U-05 Engineer. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???? ####????????????????????????????????????? | | ???? ?????????????????????????????????????? | | ???? ?????????????????????????????????????? | | ???# ??????????????????????????????????????? | | ???# ??????????????????????????????????????? | | ???# ???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???+ +???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | #### ###############?????????????????????????? | | #?????????????????????????? | | #######???????????????????? | | t ???????????????????? | | #????????????????????? | | ^!!^ #????????????????????? | | ###+#######+#### k^! " pp#????????????????????? | | ## ## !^ " ##########???????????? | | ## ## !%R " #???????????? | | ## ## ! #???????????? | | ## ## h #???????????? | | ## ## @ u #???????????? | | ## """ "" + #???????????? | | ## """ "" ################ #???????????? | | ## """ """ #?????????????????? #???????????? | | ## """ #????????????????????????????????? | | ## """ #????????????????????????????????? | | ## #????????????????????????????????? | | ## #????????????????????????????????? | | ###############????????????????????????????????? | | ###??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ! #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 50 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 20 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Brute Force Challenges ------------ None Game ------ Seed SurveybotIonFacilitator Manual? 0 Play Time 01:08:30 Cumulative 58.0 hours Start 2021.12.07 @ 13:55:06 End 2021.12.07 @ 15:14:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 67 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb5ca009-abfc-48b3-971c-e294f3b339ba