Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.14 @ 22:55:32 Player: Iris Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (19) 95 Value Destroyed (588) 588 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3423 Bonus ------- None Cogmind --------- Core Integrity 505/700 Matter 85/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Machine Analyzer Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Hardened Light Armor Plating Improved EM Pulse Cannon Mining Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Wheel > --- UTILITY ---------- Machine Analyzer Hardened Light Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Shock Rifle Tesla Bomb Launcher > --- INVENTORY -------- Hardened Light Armor Plating Improved EM Pulse Cannon Mining Laser [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Hacking Suite Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 5 | . . 2 2 1 . . Weapon . | . . . . . . . Parts Attached 33 | 6 3 12 9 2 1 . Power 4 | 1 . 2 1 . . . Engine 2 | 1 . 1 . . . . Core 2 | . . 1 1 . . . Reactor . | . . . . . . . Propulsion 9 | 2 2 3 2 . . . Treads . | . . . . . . . Leg 5 | . 2 1 2 . . . Wheel 4 | 2 . 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 . 5 5 1 . . Device . | . . . . . . . Storage 1 | 1 . . . . . . Processor 1 | . . . 1 . . . Hackware 5 | . . 4 1 . . . Protection 5 | . . 1 3 1 . . Artifact . | . . . . . . . Weapon 8 | 2 1 2 1 1 1 . Energy Gun 3 | 1 . 1 . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 1 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 14 | . 2 3 6 1 2 . Power 2 | . . . 2 . . . Propulsion 4 | . 2 . 2 . . . Utility 5 | . . 2 . 1 2 . Weapon 3 | . . 1 2 . . . Highest Loss Streak 6 | . 2 2 6 1 1 . To Critical Strikes . | . . . . . . . Average Backups 4 | 2 4 6 4 3 3 3 Power . | . 1 1 . . . . Propulsion 1 | 1 1 1 1 . . . Utility 1 | . . 1 1 1 1 1 Weapon 1 | . 1 2 1 1 2 2 Tool/Special . | . . . . . . . Unused Backups 9 | . 1 5 . . . 3 Power 2 | . . 2 . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 2 . . . 1 Weapon 3 | . 1 . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 83 | . 84 87 94 61 60 23 Engine 3 | . 14 4 . . . . Core 4 | . . 5 8 . . . Leg 6 | . 8 12 2 . . . Wheel 11 | . 18 9 15 7 6 . Storage 4 | . 14 5 . . . . Processor 3 | . . . 7 7 7 7 Hackware 25 | . . 26 35 30 26 15 Protection 6 | . . 6 7 14 11 . Energy Gun 8 | . 10 9 8 1 4 . Ballistic Gun 5 | . 17 7 . . . . Launcher 2 | . . . 8 . 2 . Peak Build Rating 33 | 6 6 23 32 26 33 10 Average Rating 19 | 4 5 18 28 23 23 9 On Entrance 12 | . 6 6 21 19 26 9 Naked Turns . | . . . . . . . Heaviest Build 24 | 14 14 19 20 15 24 . Greatest Support 32 | 32 32 24 30 12 12 3 Greatest Overweight (x) 3 | . . . 3 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 6 5 5 5 5 Most Carried 8 | 4 6 8 5 5 3 4 Average Carried 4 | 2 4 6 4 3 3 3 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 6 | 4 6 5 3 3 3 4 Class Distribution -------------------- 80% | Hacker-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 572 | 211 117 244 . . . . Remotely . | . . . . . . . Salvage Created 818 | . 143 640 35 . . . Parts 40 | . 7 31 2 . . . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 16 | . 2 13 1 . . . Guns 15 | . 2 13 . . . . AOE 1 | . . . 1 . . . Classes Destroyed 7 | . 2 5 . . . . Hauler 1 | . 1 . . . . . Recycler 1 | . . 1 . . . . Watcher 1 | . . 1 . . . . Swarmer 3 | . . 3 . . . . Grunt 6 | . 2 4 . . . . Duelist 1 | . . 1 . . . . Sentry 6 | . . 5 1 . . . Best Kill Streak 4 | . 2 4 1 . . . Combat Bots Only 3 | . 2 3 1 . . . Max Kills in Single Turn 2 | . 1 2 1 . . . Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 236 | . 26 70 97 38 2 3 Missed 61 | . 4 16 30 10 . 1 Damage Taken 2617 | . 309 708 1046 432 90 32 Core 602 | . 94 98 215 116 47 32 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 309 | . . 309 . . . . Core Remaining (%) 74 | 100 62 75 60 . . . Volleys Fired 76 | . 20 45 7 4 . . Largest 2 | . 2 2 2 1 . . Hottest 91 | . 70 81 91 50 . . Shots Fired 131 | . 40 73 14 4 . . Gun 124 | . 40 73 7 4 . . Cannon . | . . . . . . . Launcher 7 | . . . 7 . . . Special . | . . . . . . . Kinetic 57 | . 20 37 . . . . Thermal 63 | . 20 36 7 . . . Explosive 7 | . . . 7 . . . Electromagnetic 4 | . . . . 4 . . Robot Hit Streak 20 | . 5 20 9 1 . . Robot Miss Streak 6 | . 6 2 . 3 . . Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 86 | . 19 58 8 1 . . Core Hits 39 | . 7 23 9 . . . Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 1 3 1 . . . Burn 4 | . 1 2 1 . . . Destroy 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1530 | . 289 872 354 15 . . Guns 1225 | . 283 858 69 15 . . Cannons . | . . . . . . . Explosions 285 | . . . 285 . . . Melee . | . . . . . . . Ramming 20 | . 6 14 . . . . Kinetic 472 | . 132 340 . . . . Thermal 738 | . 151 518 69 . . . Explosive 285 | . . . 285 . . . Electromagnetic 15 | . . . . 15 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 17 | . . . . . 17 17 Average Corruption 12 | . . . . . 11 17 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . 10 1 Message Errors 3 | . . . . . 3 . Matter Fused 2 | . . . . . 1 1 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Parts Rejected 2 | . . . . . 2 . Misdirections 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 4 | . 2 2 . . . . Kicked 4 | . 2 2 . . . . Crushed . | . . . . . . . Highest Temperature 348 | . 243 348 138 . 258 . Average Temperature 106 | . 80 126 77 . 142 . Received Heat Transfer 936 | . 177 255 504 . . . Effects 3 | . 1 2 . . . . Energy Bleed 1 | . 1 . . . . . Interference 2 | . . 2 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 2035 | . 518 1295 222 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 143 | . 40 143 51 18 . . Initial 30 | . . . 30 . . . Average 29 | . 5 65 7 2 . . Influence Increases 599 | . 57 435 79 28 . . Destroy 0b10 Robot/C 320 | . 40 260 20 . . . Destroy 0b10 Robot/NC 15 | . 5 10 . . . . Destroy Leader 94 | . 12 72 10 . . . Successful Hack 46 | . . 18 . 28 . . Destroy Structure 34 | . . . 34 . . . Lose Combat Pursuer 90 | . . 75 15 . . . Influence Decreases 556 | . 57 362 109 28 . . Time Decay 476 | . 47 332 69 28 . . Lost Part 50 | . 10 30 10 . . . Purge Threat 30 | . . . 30 . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 7 | . . 4 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 10 27 12 3 6 8 Peak Tracking Total 9 | . 4 6 9 3 6 4 Tactical Retreats 5 | . . 4 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 10 | . . 3 3 3 . 1 Terminals 4 | . . 1 2 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 47 | . . 20 21 4 . 2 Successful 30 | . . 12 14 4 . . Failed 17 | . . 8 7 . . 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 26 | . . 10 11 3 . 2 Terminals 23 | . . 10 12 1 . . Fabricators . | . . . . . . . Repair Stations 10 | . . 10 . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 9 | . . . 9 . . . Garrison Access 4 | . . . . 2 . 2 Terminal Hacks 6 | . . 1 4 1 . . Open DSF 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . 10 . . . . Scan Component 5 | . . 5 . . . . Repair 5 | . . 5 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . . 8 . . . Insert Component 4 | . . . 4 . . . Analyze 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . . 1 2 3 . . Terminals 2 | . . 1 1 . . . Botnet 2 | . . 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Mask 1 | . . . . 1 . . Scanalyzers 1 | . . . 1 . . . Researchers 1 | . . . 1 . . . Garrison Access 2 | . . . . 2 . . Decoy 1 | . . . . 1 . . Reprogram 1 | . . . . 1 . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . 2 2 2 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . . 5 . . . . Time 175 | . . 175 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 877 | . . . 487 173 190 27 Machine Analysis 877 | . . . 487 173 190 27 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 2269 | 69 316 923 571 173 190 27 Spaces Moved 1478 | 59 156 508 330 174 201 50 Core 77 | 6 . . 1 . 20 50 Treads . | . . . . . . . Legs 459 | . 75 332 52 . . . Wheels 942 | 53 81 176 277 174 181 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 90 90 90 50 50 Average Speed 99 | 94 109 109 95 91 93 50 Slowest Speed 200 | 100 120 120 200 105 105 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 31 31 19 5 94 2 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 46 | . . . 46 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 46 | . . . 46 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2135 | 68 261 799 572 183 201 51 Wait 502 | . 73 210 219 . . . Move 1473 | 58 155 507 329 174 200 50 Hop . | . . . . . . . Pick Up 20 | 4 5 5 3 2 . 1 Fast Attach 26 | 6 1 13 4 1 1 . Attach 10 | . 2 1 5 2 . . Detach 4 | . 1 2 1 . . . Swap 4 | . . 3 1 . . . Drop 16 | . 2 11 3 . . . Fire 76 | . 20 45 7 4 . . Melee . | . . . . . . . Ram . | . . . . . . . Kick 4 | . 2 2 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 5) 371 | -10/Materials | Discovered new exit (range 13) 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Utility x2 700 | -9/Materials | Build established: Hacker-Mutant 961 | -9/Materials | Repaired Lgt. Armor Plating 1123 | -9/Materials | Repaired Prc. Beam Rifle 1172 | -9/Materials | Repaired Arm. Wheel 1205 | -9/Materials | Repaired Arm. Wheel 1245 | -9/Materials | Repaired Lgt. Nuclear Core 1299 | -9/Materials | Discovered new exit (range 7) 1309 | -9/Materials | Entered another Materials area 1309 | -8/Materials | Evolved 2 slots: Utility x2 1861 | -8/Materials | Discovered new exit (range 16) 1880 | -8/Materials | Entered Factory 1880 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1904 | -7/Factory | Lost 6 parts (2p2n2w) 1983 | -7/Factory | Identified exit to DSF 2053 | -7/Factory | Sucked down chute 2053 | -7/Factory | Entered Waste 2057 | -7/Waste | Found Prototype Launcher 2057 | -7/Waste | Identified Tesla Bomb Launcher 2068 | -7/Waste | EMP discharged 2072 | -7/Waste | Spotted C-40 Crusher 2090 | -7/Waste | Spotted C-40 Crusher 2161 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2168 | -7/Waste | EMP discharged 2168 | -7/Waste | System corruption reached 10% 2172 | -7/Waste | Spotted C-40 Crusher 2173 | -7/Waste | Spotted C-40 Crusher 2188 | -7/Waste | Spotted C-40 Crusher 2224 | -7/Waste | Spotted C-40 Crusher 2233 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2238 | -7/Waste | Discovered new exit (range 11) 2243 | -7/Waste | Entered Factory 2270 | -7/Factory | Self-destructed Last Messages --------------- 02233_ Hrd. Light Armor Plating crushed. 02233_ Hacking Suite crushed. 02238_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02246_ >> Machine Analyzer network decryption results: 02246_ Garrison Access x1 02249_ Acquired Imp. Cooling System. 02253_ >> Machine Analyzer network decryption results: 02253_ Garrison Access x2 02255_ System corrupted: Matter fused (-5). 02261_ Connecting with Garrison Access... 02261_ Current location identified: Factory 02269_ C-30 ARC bursts open, deploying its payload. 02269_ S-27 Virus unfolds itself. 02269_ ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ?????????????# #??????????????????????? | | ?????????????+ #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ??????######## ###+#####+#????????????? | | ??????# #????????????? | | ??????# ?????????????? | | ??????# """" ??????????????? | | ??????# """" ??????????????? | | ??????# / """" ??????????????? | | ??????# ###+######### " """" ??????????????? | | ??????# # #??# "" """"???????????????? | | ??????####### """" #??# G """" #????????????? | | ????????????# """" #??# "" """" #????????????? | | ????????????# """" #??# " #????????????? | | ????????????# """" #### #????????????? | | ????????????# """" + #????????????? | | ????????????# """" ####;####+####+##???????????? | | ????????????# """"????# #???????????? | | ????????????# ????# """ """ ????????????? | | ????????????########????# """ """??????????????? | | ????????????????????????# """ """ #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# """ """ #???????????? | | ????????????????????????# """ """??????????????? | | ????????????????????????#@ """ """ #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# ! #???????????? | | ????????????????????????# * #???????????? | | ????????????????????????# s #???????????? | | ????????????????????????###s##########???????????? | | ???????????????????????????s#????????????????????? | | ??????????????????????????? #????????????????????? | | ???????????????????????????s#????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Mining Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 20% | -9/Materials Prc. Beam Rifle | 1% | -9/Materials Arm. Wheel | 40% | -9/Materials Arm. Wheel | 52% | -9/Materials Lgt. Nuclear Core | 58% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorWarpCorpse Manual? 0 Play Time 00:17:57 Cumulative 27.5 hours Start 2024.12.10 @ 01:31:31 End 2024.12.14 @ 22:55:32 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 38 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 121f52a8-c3d0-4dbd-b09a-230f14d12a77