Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.19 @ 09:37:33 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (966) 966 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2261 Bonus ------- None Cogmind --------- Core Integrity 357/400 Matter 300/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Rolling (210) Ox8 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Armored Wheel > --- UTILITY (4) ------ Huge Storage Unit Signal Interpreter Light Armor Plating Light Armor Plating > --- WEAPON (2) ------- Particle Gun EMP Blaster > --- INVENTORY (25) --- Light Treads Light Treads Wheel Wheel Compact Wheel Compact Wheel Armored Wheel Armored Wheel Armored Wheel Cooling System Large Battery (200) Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle EMP Blaster EMP Blaster Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Light Armor Plating Light Armor Plating > --- WEAPON ----------- Particle Gun EMP Blaster > --- INVENTORY -------- Light Treads Light Treads Wheel Wheel Compact Wheel Compact Wheel Armored Wheel Armored Wheel Armored Wheel Large Battery Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle EMP Blaster EMP Blaster Grenade Launcher [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 26 | 6 12 2 6 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 . 1 Treads 2 | 1 . . 1 Leg . | . . . . Wheel 3 | 1 2 . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 4 . 3 Device 2 | . 2 . . Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 10 | 2 5 1 2 Energy Gun 3 | . 2 . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher 4 | . 2 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 3 3 . Power 2 | . 1 1 . Propulsion 2 | . 1 1 . Utility 2 | . 1 1 . Weapon . | . . . . Highest Loss Streak 3 | . 2 3 . To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 95 87 96 Engine 11 | . 11 11 11 Treads 13 | . 14 9 11 Wheel 13 | . 13 14 11 Device 10 | . 13 9 . Storage 13 | . 14 14 11 Processor 1 | . . . 11 Protection 2 | . . . 18 Energy Gun 7 | . 6 11 11 Ballistic Gun 10 | . 14 . . Launcher 8 | . 6 16 11 Naked Turns . | . . . . Heaviest Build 107 | 12 107 95 100 Greatest Support 20 | 20 20 12 12 Greatest Overweight (x) 8 | . 7 7 8 Average Overweight (x) 6 | . 6 7 8 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 7 24 25 25 Most Carried 25 | 3 25 25 23 Average Carried 18 | 1 17 24 21 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 3 25 24 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 759 | 202 358 99 100 Remotely . | . . . . Salvage Created 1294 | . 843 261 190 Parts 84 | . 50 17 17 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 26 | . 15 7 4 Guns 10 | . 9 1 . AOE 16 | . 6 6 4 Classes Destroyed 8 | . 7 . 1 Worker 1 | . 1 . . Builder 3 | . 1 2 . Recycler 2 | . 2 . . Operator 3 | . 3 . . Watcher 4 | . 3 . 1 Swarmer 6 | . 3 3 . Grunt 19 | . 12 4 3 Sentry 1 | . . . 1 Best Kill Streak 4 | . 4 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging . | . . . . Exploded 2 | . 2 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1115 | . 610 268 237 Core 277 | . 181 53 43 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 8 | . . . 8 Core Remaining (%) 53 | 100 . 6 . Volleys Fired 109 | . 81 18 10 Largest 2 | . 2 2 2 Hottest 98 | . 98 98 98 Shots Fired 193 | . 141 32 20 Gun 148 | . 125 13 10 Cannon . | . . . . Launcher 45 | . 16 19 10 Special . | . . . . Kinetic 110 | . 110 . . Thermal 38 | . 15 13 10 Explosive 6 | . 3 3 . Electromagnetic 39 | . 13 16 10 Robot Hit Streak 10 | . 10 4 1 Robot Miss Streak 6 | . 6 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 109 | . 92 13 4 Core Hits 67 | . 45 14 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2284 | . 1454 553 277 Guns 924 | . 801 77 46 Cannons . | . . . . Explosions 1342 | . 653 476 213 Melee . | . . . . Ramming 18 | . . . 18 Kinetic 635 | . 635 . . Thermal 390 | . 224 77 89 Explosive 392 | . 257 135 . Electromagnetic 849 | . 338 341 170 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 51 | . 41 10 . Projectiles . | . . . . Explosions 51 | . 41 10 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 78 | . 14 38 26 Shots 7 | . 1 4 2 Rammed 2 | . 1 . 1 Targets Rammed 2 | . 1 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 261 | . 24 261 244 Average Temperature 68 | . 7 79 120 Received Heat Transfer 414 | . 267 102 45 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 766 | . 470 185 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 235 | . 235 222 162 Initial 8 | . . . 8 Average 78 | . 74 81 103 Maximum Alert Level 1 | . 1 1 . Low Security (%) 96 | 100 95 91 100 Level 1 3 | . 4 8 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 5 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 4 | . 3 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 3 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 24 7 6 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 7 | . 4 . 3 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 9 . 11 Successful 10 | . 5 . 5 Failed 10 | . 4 . 6 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 15 | . 9 . 6 Terminals 15 | . 9 . 6 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Branch Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 5 . 2 Terminals 7 | . 5 . 2 Botnet 6 | . 4 . 2 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 . 3 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3452 | 46 2508 408 490 Spaces Moved 1409 | 34 1020 165 190 Core 1 | 1 . . . Treads 2 | 1 1 . . Legs . | . . . . Wheels 1406 | 32 1019 165 190 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 195 210 Average Speed 187 | 100 185 195 210 Slowest Speed 480 | 160 480 195 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 82 38 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 73 | . 31 33 9 Melee . | . . . . Projectile . | . . . . AOE 73 | . 31 33 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2036 | 42 1515 219 260 Wait 449 | . 367 35 47 Move 1406 | 33 1019 164 190 Hop . | . . . . Pick Up 34 | 3 27 . 4 Fast Attach 13 | 6 6 . 1 Attach 7 | . 1 1 5 Detach 1 | . . . 1 Swap 6 | . 5 1 . Drop 9 | . 8 . 1 Fire 109 | . 81 18 10 Melee . | . . . . Ram 2 | . 1 . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 628 | -10/Materials | Core integrity fell below 50% 684 | -10/Materials | Discovered new exit (range 16) 1160 | -10/Materials | Discovered new exit (range 14) 1683 | -10/Materials | Discovered new exit (range 5) 2531 | -10/Materials | Discovered new exit (range 7) 2555 | -10/Materials | Entered Mines 2653 | -10/Mines | Discovered new exit (range 11) 2778 | -10/Mines | Found a hidden stash of uninstalled traps 2834 | -10/Mines | Core integrity fell below 20% 2868 | -10/Mines | Lost 3 parts (1p1n1u) 2949 | -10/Mines | Discovered new exit (range 6) 2963 | -10/Mines | Entered Materials 2963 | -9/Materials | Evolved 2 slots: Utility x2 3153 | -9/Materials | Repaired Corrupted Hacking Suite 3453 | -9/Materials | Identified exit to Mines 3453 | -9/Materials | Self-destructed Last Messages --------------- 03219_ Acquired 3 matter. 03221_ U-05 Engineer lays Concrete. 03269_ DNADQV:YWSNTMFZ4:IY/P66IIAWO/5E: 03272_ K-01 Serf collects debris. 03292_ Slammed into K-01 Serf. 03292_ Destabilizing: System interference. 03292_ Particle Gun temporarily disabled. 03326_ Acquired Cooling System. 03335_ K-01 Serf collects debris. 03441_ K-01 Serf cleans the Terminal. 03453_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Access(Branch) Found 1 branch access point: (48,49) Mines Map updated. 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