Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.02 @ 13:54:54 Player: WeirdFoe Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (414) 414 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1589 Bonus ------- None Cogmind --------- Core Integrity 381/400 Matter 283/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Sensor Drone Bay (19/20) > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (8) ---- Light Ion Engine Carbon-fiber Leg Carbon-fiber Leg Heavy Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Core Shielding Sensor Drone Bay > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg Carbon-fiber Leg Heavy Assault Rifle Maul Mining Claw [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Drone Bay Storage Small Storage Unit Protection Core Shielding Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 26 | 7 7 1 11 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 . 2 Treads . | . . . . Leg 7 | 2 3 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 1 3 Device 2 | . . . 2 Storage 5 | 1 2 1 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 9 | 3 1 . 5 Energy Gun 2 | 1 1 . . Energy Cannon 2 | . . . 2 Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 4 | . . . 4 Average Slot Usage (%) 97 | . 93 100 99 Engine 12 | . 14 14 11 Leg 24 | . 28 28 22 Device 7 | . . . 12 Storage 18 | . 18 14 20 Protection 8 | . 3 14 11 Energy Gun 4 | . 4 14 2 Energy Cannon 7 | . . . 13 Ballistic Gun 11 | . 23 14 4 Naked Turns . | . . . . Heaviest Build 38 | 10 27 24 38 Greatest Support 23 | 20 20 20 23 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 12 | 6 12 10 10 Average Capacity 8 | 5 8 8 9 Most Carried 8 | 4 8 8 8 Average Carried 5 | 2 5 7 5 Final Capacity 10 | 6 10 8 8 Final Carried 8 | 4 6 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 535 | 227 217 12 79 Remotely . | . . . . Salvage Created 520 | . 259 . 261 Parts 28 | . 12 . 16 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 10 | . 4 . 6 Guns 5 | . 4 . 1 Cannons 5 | . . . 5 Classes Destroyed 3 | . 2 . 1 Recycler 1 | . 1 . . Grunt 8 | . 4 . 4 Sentry 2 | . . . 2 Best Kill Streak 3 | . 2 . 3 Combat Bots Only 3 | . 2 . 3 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1125 | . 331 . 794 Core 53 | . 34 . 19 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 . 86 . Volleys Fired 52 | . 28 . 24 Largest 2 | . 2 . 2 Hottest 120 | . 85 . 120 Shots Fired 104 | . 56 . 48 Gun 74 | . 56 . 18 Cannon 30 | . . . 30 Launcher . | . . . . Special . | . . . . Kinetic 63 | . 54 . 9 Thermal 41 | . 2 . 39 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 9 . 6 Robot Miss Streak 2 | . 2 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 64 | . 38 . 26 Core Hits 21 | . 12 . 9 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 12 | . . . 12 Impact . | . . . . Slashing 12 | . . . 12 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 791 | . 382 . 409 Guns 436 | . 382 . 54 Cannons 350 | . . . 350 Explosions . | . . . . Melee . | . . . . Ramming 5 | . . . 5 Kinetic 402 | . 382 . 20 Thermal 384 | . . . 384 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . . . 2 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 353 | . 44 . 353 Average Temperature 86 | . 11 . 109 Received Heat Transfer 282 | . 183 . 99 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 814 | . . . 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 250 | . 136 52 250 Initial 52 | . . 52 20 Average 96 | . 74 52 127 Maximum Alert Level 1 | . . . 1 Low Security (%) 84 | 100 100 100 71 Level 1 15 | . . . 28 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 4 . 12 Peak Tracking Total 3 | . 2 . 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 1 1 . Successful 2 | . 1 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches 3 | . . . 3 Drone Recoveries 2 | . . . 2 Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1056 | 68 330 93 565 Spaces Moved 472 | 51 164 71 186 Core 13 | 13 . . . Treads . | . . . . Legs 459 | 38 164 71 186 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 135 | 102 134 123 150 Slowest Speed 150 | 120 150 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 15 | 3 23 15 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 9 | . . . 9 Terrain Destroyed 9 | . . . 9 Melee 9 | . . . 9 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 772 | 66 226 77 403 Wait 153 | . 6 . 147 Move 469 | 50 163 70 186 Hop . | . . . . Pick Up 37 | 9 12 4 12 Fast Attach 2 | 1 1 . . Attach 13 | 5 2 . 6 Detach . | . . . . Swap 11 | 1 4 1 5 Drop 22 | . 10 2 10 Fire 52 | . 28 . 24 Melee 12 | . . . 12 Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 350 | -10/Materials | Identified exit to Mines 399 | -10/Materials | Entered Mines 417 | -10/Mines | Learned location of Storage (-8) 469 | -10/Mines | Discovered new exit (range 4) 478 | -10/Mines | Found the Drone Emporium 483 | -10/Mines | Found Prototype Device 492 | -10/Mines | Entered Materials 492 | -9/Materials | Evolved 2 slots: Utility x2 493 | -9/Materials | Identified Sensor Drone Bay 1055 | -9/Materials | Crushed by falling debris 1056 | -9/Materials | Crushed by falling debris 1056 | -9/Materials | System corruption reached 10% 1057 | -9/Materials | Self-destructed Last Messages --------------- 00957_ R-06 Scavenger collects Lgt. Treads. 00960_ Dropped Aluminum Leg. 00962_ Dropped Sml. Storage Unit. 00968_ Acquired Carbon-fiber Leg. 00972_ Dropped Beam Cannon. 00977_ Acquired Hpw. Shotgun. 01000_ Slammed into R-06 Scavenger. 01021_ U-05 Engineer builds a Wall. 01047_ The unstable cave ceiling collapses. 01055_ Crushed by falling debris. 01055_ Core Shielding destroyed. 01055_ System corrupted by crushing effect (+2). 01056_ The unstable cave ceiling collapses. 01056_ Crushed by falling debris. 01056_ Ion Engine destroyed. 01056_ System corrupted by crushing effect (+3). 01056_ Mining Claw destroyed. 01056_ System corrupted by crushing effect (+3). 01056_ Heat Sink destroyed. 01056_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????k??????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????#####???????????????????????????????????? | | ?????#== #######?????????????????????????????? | | ?????#]] #?????????????????????????????? | | ?????#== #?????????????????????????????? | | ?????#== #?????????????????????????????? | | ?????# ##########?Y??????????????????? | | ?????# != n # # @###????????????????????? | | ?????####### ############????????????????????? | | ???????????# #??######???????????????????????? | | ??????????## ### ##### #?????????????????? | | ??????????# ^ru ????????????????? | | ########### ^ ????????????????? | | # # t ????????????????? | | # # ## #######?????????????????? | | # """ """ # #?##+###???????????????????????? | | # """ """%+ #??????????????????????????????? | | # """ """ # #??????????????????????????????? | | # # #??????????????????????????????? | | # # #??????????????????????????????? | | # # #??????????????????????????????? | | #####+##### #???""?????????????????????????? | | ????# #????""????????????????????????? | | ????####### #?k??""????????????????????????? | | ??######### #???? ????????????????????????? | | ??# # #????#+#???????????????????????? | | ??# + #????# #???????????????????????? | | ??# # #????# #???????????????????????? | | ########### ##?### ##########??????????????? | | # = # #?# # #??????????????? | | # !] %#[ ### #["""" #??????????????? | | # ]] =%+* !%+["""" #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorResetLeg Manual? 0 Play Time 00:23:05 Cumulative 9.8 hours Start 2020.12.02 @ 13:32:57 End 2020.12.02 @ 13:54:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25a87b3b-e775-4057-8a7a-9beeb837ca32