Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.07 @ 02:07:08 Player: 0Z-4NL Result: Destroyed by A-27 Freighter with PD Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (245) 1225 Value Destroyed (9438) 9438 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (2006) 2006 TOTAL SCORE: 18889 Bonus ------- High Alert Combat Kills 2102 Follower Combat Kills 249 Aligned with FarCom 300 Friendly Fire -645 Cogmind --------- Core Integrity 0/1150 Matter 296/300 Energy 100/100 System Corruption 9% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Disruptor Cannon Smartbomb Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter-Neutrino Reactor > --- PROPULSION ------- Medium Treads Medium Treads Treaded Biometal-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System High-capacity Storage Unit Advanced Particle Charger Improved Weapon Cycler Transmission Jammer > --- WEAPON ----------- Heavy Disruptor Cannon Advanced Plasma Cannon Cycling Ballistic Wave Construct/G > --- INVENTORY -------- Improved Treads Compact Wheel Advanced Cooling System Advanced Coolant Injector Advanced Coolant Injector Large Storage Unit Structural Scanner System Shield Improved System Restoration Module Long-range Tractor Beam Gatling Laser Wave Gun KE Penetrator Mini Grenade Launcher Smartbomb Launcher Remote Datajack Improved Remote Datajack Makeshift Hammer [Rating: 130] Favorites ----------- Power Constructs Engine F-cell Engine Power Core Fission Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Constructs Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Slots Evolved 12 | . . . . . 4 . . 4 2 2 . . Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 . . 1 1 1 . . Utility 5 | . . . . . 1 . . 2 1 1 . . Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 328 | 2 18 3 1 4 33 44 2 100 68 2 4 47 Power 10 | . 2 . . 1 1 3 . 1 2 . . . Engine 8 | . 2 . . 1 1 2 . 1 1 . . . Core 2 | . . . . . . 1 . . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 41 | 2 3 3 . 1 11 6 . 4 4 . . 7 Treads 25 | . 3 2 . . 9 4 . 3 . . . 4 Leg . | . . . . . . . . . . . . . Wheel 16 | 2 . 1 . 1 2 2 . 1 4 . . 3 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 166 | . 2 . 1 . 7 12 1 80 33 2 1 27 Device 137 | . . . . . 3 6 1 68 32 2 . 25 Storage 9 | . 1 . 1 . 1 . . 4 . . . 2 Processor 3 | . 1 . . . 1 . . 1 . . . . Hackware . | . . . . . . . . . . . . . Protection 17 | . . . . . 2 6 . 7 1 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 111 | . 11 . . 2 14 23 1 15 29 . 3 13 Energy Gun 21 | . 2 . . . 6 6 1 . 4 . . 2 Energy Cannon 13 | . 6 . . 1 1 . . . 2 . . 3 Ballistic Gun 35 | . . . . . 4 8 . 9 10 . . 4 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 22 | . 3 . . 1 . 6 . 3 5 . 3 1 Special Weapon 4 | . . . . . . . . 2 1 . . 1 Impact Weapon 16 | . . . . . 3 3 . 1 7 . . 2 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 2 5 . 2 2 . . . Corrupted Parts 2 | . . . . . . . . . . . . 2 System Corruption 8 | . . . . . . . . . . . . 8 Parts Lost 31 | . . . . . 1 . . 2 16 . 2 10 Power 5 | . . . . . . . . . 4 . . 1 Propulsion 8 | . . . . . . . . 1 4 . . 3 Utility 10 | . . . . . 1 . . 1 4 . 1 3 Weapon 8 | . . . . . . . . . 4 . 1 3 Highest Loss Streak 6 | . . . . . 1 . . 1 5 . 2 6 To Critical Strikes 2 | . . . . . . . . . 1 . 1 . Average Slot Usage (%) 77 | . 97 100 100 100 99 99 82 58 64 61 58 66 Engine 6 | . 14 14 14 14 9 8 9 5 . 5 5 . Core 1 | . . . . . . . . 1 4 . . 1 Treads 12 | . 24 21 28 17 20 18 10 6 3 . . 11 Wheel 5 | . 3 6 . 10 6 9 9 5 6 10 10 1 Device 13 | . . . . . 2 6 8 18 20 25 22 25 Storage 7 | . 14 14 14 14 9 9 9 6 5 5 5 4 Processor 4 | . 12 14 14 14 12 9 . . . . . . Energy Gun 4 | . 5 . . . 12 5 8 . 3 5 5 7 Energy Cannon 6 | . 21 28 28 21 9 . . . 1 5 5 4 Ballistic Gun 8 | . . . . . 11 22 27 8 6 . . 4 Impact Weapon 1 | . . . . . 2 6 . . 1 5 1 . Naked Turns 9 | . . . . . . . . . . . . 9 Heaviest Build 121 | 11 33 33 53 55 72 74 73 121 98 90 108 110 Greatest Support 101 | 26 40 40 40 40 66 42 12 66 58 58 58 101 Greatest Overweight (x) 10 | . 1 3 1 5 7 7 6 10 4 1 1 10 Average Overweight (x) 3 | . . 1 . 4 4 4 5 5 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 25 20 20 20 20 Average Capacity 19 | 8 14 15 15 20 20 20 20 20 20 20 20 19 Most Carried 24 | 7 15 15 16 20 20 20 20 24 20 16 16 20 Average Carried 17 | 6 14 14 14 19 19 19 19 19 16 15 15 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 12 16 20 20 20 19 14 15 15 15 5 Scrap Engine Consumption 92 | . . . . . . . 8 28 30 . 7 19 Constructs Created 7 | . . . . . . . 1 2 4 . . . Constructs Modified 29 | . . . . . . . 1 8 8 . 1 11 Class Distribution -------------------- 25% | Mutant 20% | Construct 14% | Infiltrator-Construct 12% | Commander-Skirmisher 7% | Scavenger-Skirmisher 6% | Scavenger-Construct 5% | Skirmisher 3% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Commander-Skirmisher | -8/Recycling Construct | -6/Factory Infiltrator-Construct | -5/Factory Infiltrator-Mutant | -4/Factory Infiltrator-Mutant | -4/Waste Scavenger-Construct | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Matter Collected 8685 | 161 422 10 . 50 653 794 123 3603 1915 . . 954 Remotely 3304 | . . . . . . . . 2093 713 . . 498 Salvage Created 12754 | . 681 214 . 54 1266 1273 322 4002 2890 . . 2052 Parts 624 | . 44 7 . 3 43 81 10 206 116 . . 114 Haulers Intercepted 22 | . 2 . . . 5 6 . 4 3 . . 2 Recyclers Shooed 13 | . 1 . . . 2 1 . 3 2 . . 4 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Combat Hostiles Destroyed 157 | . 14 4 . . 10 14 5 49 41 . . 20 Melee 2 | . . . . . . . . 1 1 . . . Guns 98 | . 4 . . . 7 8 5 45 15 . . 14 Cannons 27 | . 5 2 . . 2 . . . 14 . . 4 AOE 21 | . 5 . . . . 5 . 1 8 . . 2 Classes Destroyed 20 | . 6 . . 2 4 1 2 4 1 . . . Worker 14 | . 3 . . . 2 4 . 2 1 . . 2 Builder 11 | . . . . 1 2 2 . 2 . . . 4 Tunneler 3 | . . . . 1 . . . 2 . . . . Hauler 22 | . 2 . . . 5 6 . 4 3 . . 2 Recycler 13 | . . . . . 3 3 . 4 1 . . 2 Mechanic 1 | . . . . . . . . . 1 . . . Operator 6 | . 1 . . . . 3 . 1 . . . 1 Watcher 14 | . 3 . . . 3 1 . 2 1 . . 4 Swarmer 14 | . 6 . . . . 4 . . 4 . . . Saboteur 1 | . . . . . . . . 1 . . . . Grunt 64 | . 8 4 . . 5 2 2 22 16 . . 5 Brawler 8 | . . . . . . . . 2 6 . . . Duelist 5 | . . . . . . . . 3 2 . . . Protector 4 | . . . . . . . 1 2 1 . . . Sentry 19 | . . . . . 3 5 2 3 2 . . 4 Demolisher 1 | . . . . . . . 1 . . . . . Specialist 10 | . . . . . 1 . . 3 6 . . . Hunter 11 | . . . . . . 3 1 5 . . . 2 Programmer 22 | . . . . . . . . 9 4 . . 9 Heavy 2 | . . . . . 1 . . 1 . . . . Best Kill Streak 15 | . 5 2 . 1 4 15 3 6 6 . . 8 Combat Bots Only 6 | . 4 2 . . 3 4 3 6 6 . . 6 Max Kills in Single Turn 3 | . 3 1 . 1 2 3 2 2 3 . . 3 Gunslinging 1 | . . . . . . 1 . . . . . . Exploded 3 | . 2 . . . . 3 . 1 2 . . 2 Melee 1 | . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Damage Taken 13243 | . 167 95 . . 836 421 14 2507 5180 . 88 3935 Core 1809 | . 20 . . . 73 50 . 86 415 . . 1165 Absorbed by Shields 625 | . . . . . 96 . . 363 166 . . . Regen/Repaired (Parts) 2207 | . . . . . . . 14 944 663 . . 586 Core Remaining (%) 83 | 100 . . . 92 . . 77 89 58 . . . Volleys Fired 509 | 1 28 8 . 4 40 41 7 175 114 . 4 87 Largest 4 | 2 2 2 . 2 4 4 4 4 4 . 1 4 Hottest 267 | 60 121 112 . 112 242 136 133 133 153 . 46 267 Shots Fired 1114 | 2 46 16 . 8 117 101 27 228 332 . 4 233 Gun 835 | 2 6 . . . 82 86 27 217 235 . . 180 Cannon 222 | . 32 16 . 8 35 . . . 83 . . 48 Launcher 47 | . 8 . . . . 15 . 7 13 . 4 . Special 10 | . . . . . . . . 4 1 . . 5 Kinetic 647 | 1 . . . . 40 62 20 208 209 . . 107 Thermal 281 | . 3 . . . 42 24 7 9 109 . . 87 Explosive 15 | . . . . . . 2 . 1 8 . 4 . Electromagnetic 161 | 1 43 16 . 8 35 13 . 6 5 . . 34 Robot Hit Streak 30 | 2 10 22 . 24 25 13 14 30 18 . 7 16 Robot Miss Streak 7 | . 1 . . 2 2 2 3 5 7 . . 6 Penetration Max 1 | . . . . . . 1 1 . . . . 1 Secondary Targets 2 | . . . . . . 1 . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 . . . . . 1 Shots Hit Robots 700 | 2 27 15 . 4 80 50 15 171 197 . 1 138 Core Hits 412 | . 24 3 . 2 32 40 7 142 93 . . 69 Critical Kills 7 | . . . . . . . 1 1 3 . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 18 | . . . . . 4 1 1 1 5 . . 6 Burn 3 | . . . . . 1 1 . . . . . 1 Meltdown 2 | . . . . . . . . . 2 . . . Destroy 5 | . . . . . . . 1 1 . . . 3 Blast 2 | . . . . . . . . . 2 . . . Corrupt 5 | . . . . . 3 . . . . . . 2 Smash 1 | . . . . . . . . . 1 . . . Melee Attacks 39 | . . . . . 7 10 . . 17 . . 5 Impact 39 | . . . . . 7 10 . . 17 . . 5 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 2 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 28653 | 24 1034 364 . 106 2001 1960 411 9609 8094 . 444 4606 Guns 17824 | 24 73 . . . 805 984 411 8745 3515 . . 3267 Cannons 5676 | . 601 362 . 90 841 . . . 2769 . . 1013 Explosions 4280 | . 351 . . . 152 768 . 772 1477 . 444 316 Melee 726 | . . . . . 198 204 . . 324 . . . Ramming 147 | . 9 2 . 16 5 4 . 92 9 . . 10 Kinetic 16097 | 9 . . . . 322 651 296 8583 4182 . . 2054 Thermal 5479 | . 178 . . . 635 333 115 617 2102 . . 1499 Explosive 2178 | . . . . . . 165 . 100 1260 . 444 209 Electromagnetic 4026 | 15 847 362 . 90 841 603 . 217 217 . . 834 Impact 726 | . . . . . 198 204 . . 324 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 2 2 2 4 13 . 13 13 Average Corruption 3 | . . . . . 2 2 2 2 8 . 9 4 Corruption Purged 20 | . . . . . . . . . . . . 20 Corruption Blocked 16 | . . . . . . . . 16 . . . . Effects 168 | . . . . . 4 19 8 56 65 . 6 10 Message Errors 41 | . . . . . . 4 2 16 15 . 1 3 Matter Fused 37 | . . . . . 3 3 3 10 16 . 1 1 Heat Flow Errors 16 | . . . . . . 3 1 4 7 . 1 . Energy Discharges 22 | . . . . . . 4 1 9 6 . 1 1 Parts Rejected 1 | . . . . . . . . . 1 . . . Parts Fused 3 | . . . . . . 1 . 1 1 . . . Data Loss (minor) 22 | . . . . . 1 2 . 9 7 . 1 2 Data Loss (major) 11 | . . . . . . 2 . 1 6 . . 2 Misfires 8 | . . . . . . . . 5 2 . . 1 Alerts 1 | . . . . . . . . 1 . . . . Misdirections 2 | . . . . . . . . . 1 . 1 . Weapon Failures 4 | . . . . . . . 1 . 3 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 404 | . 82 . . . 147 99 . 16 31 . . 29 Projectiles 95 | . 66 . . . . . . . . . . 29 Explosions 90 | . 16 . . . 19 8 . 16 31 . . . Melee 219 | . . . . . 128 91 . . . . . . Knockbacks 15 | . . . . . . . . . 15 . . . Impact 3 | . . . . . . . . . 3 . . . Kinetic 11 | . . . . . . . . . 11 . . . Secondary 1 | . . . . . . . . . 1 . . . Self-Inflicted Damage 868 | . 2 . . . . 9 . 398 316 . . 143 Shots 19 | . 1 . . . . 2 . 5 8 . . 3 Rammed 23 | . 1 1 . 2 2 . . 11 2 . . 4 Targets Rammed 27 | . 3 1 . 2 3 1 . 11 2 . . 4 Kicked . | . . . . . . . . . . . . . Crushed 4 | . 2 . . . 1 1 . . . . . . Highest Temperature 597 | 20 120 234 . 162 332 337 156 418 413 . 210 597 Average Temperature 98 | 15 40 118 . 70 108 87 59 98 103 . 72 120 Received Heat Transfer 2480 | . 54 48 . . 199 63 . 255 1344 . . 517 Effects 33 | . . . . . 4 1 . 12 5 . . 11 Shutdowns 6 | . . . . . . . . 1 3 . . 2 Energy Bleed 5 | . . . . . 1 . . 3 . . . 1 Interference 16 | . . . . . 3 . . 6 . . . 7 Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . 1 . . 2 . . . Damage (minor) 2 | . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 9 | . . 2 . . 3 1 . 2 . . . 1 Combat Hostiles 6 | . . 2 . . 1 1 . 2 . . . . Parts Fried 33 | . 4 2 . . 12 4 . 1 3 . . 7 Impact Corruptions 7 | . . . . . 6 1 . . . . . . Robots Melted 3 | . . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . . 3 . . . Parts Melted 25 | . 1 . . . 1 2 1 . 12 . . 8 Heat Transferred 7139 | . 361 . . . 1186 703 212 663 2052 . . 1962 Parts Sabotaged 2 | . . . . . . . . 1 . . . 1 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 11 | . 4 . . . 3 1 . 1 1 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Peak Influence 1312 | . 313 191 . 10 172 419 171 1312 1263 602 260 515 Initial 642 | . . 76 . . . 55 70 104 642 588 210 168 Average 344 | . 190 107 . 4 75 150 83 498 890 599 226 188 Maximum Alert Level 4 | . 1 . . . . 2 . 4 4 2 1 2 Low Security (%) 54 | 100 55 100 . 100 100 73 100 35 . . . 58 Level 1 13 | . 44 . . . . 21 . 12 . . 100 32 Level 2 12 | . . . . . . 4 . 23 23 100 . 8 Level 3 11 | . . . . . . . . 14 50 . . . Level 4 7 | . . . . . . . . 13 26 . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 53 | . 4 . . . 3 3 . 22 12 . . 9 Investigation 5 | . 4 . . . . 1 . . . . . . Extermination 13 | . . . . . . . . 6 2 . . 5 Reinforcement 22 | . . . . . 2 2 . 10 5 . . 3 Assault 11 | . . . . . . . . 5 5 . . 1 Garrison 2 | . . . . . 1 . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . 2 . . . . Haulers Reinforced 4 | . . . . . . . . 1 2 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Distress Signals 7 | . 1 . . . 2 . . 1 1 . . 2 Communications Jammed 20 | . . . . . . . . 8 10 . . 2 Distress Signals 19 | . . . . . . . . 8 9 . . 2 Times Spotted 268 | . 21 6 . . 26 19 8 71 60 . 3 54 Peak Tracking Total 16 | . 4 2 . . 4 5 5 6 6 . 3 16 Tactical Retreats 12 | . . . . . 2 . . 4 4 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Traps Triggered 12 | . 2 . . . 1 . . . 4 1 . 4 Indirectly 2 | . 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . 2 . . . . . . 1 . . . . Exploded 3 | . . . . . 3 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Machines Disabled 39 | . 2 . . . 2 6 . 16 7 . . 6 Max in Single Turn 5 | . 1 . . . 1 1 . 5 2 . . 3 Garrison Access 4 | . . . . . 1 1 . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Machines Accessed 70 | . 9 1 3 1 8 12 12 11 7 1 . 5 Terminals 51 | . 8 1 . 1 6 11 6 8 5 1 . 4 Fabricators 4 | . . . . . . . . 2 1 . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 1 . 6 . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 1 . . 1 . . . Total Hacks 147 | . 25 2 7 1 21 22 26 21 12 3 . 7 Successful 75 | . 14 . 7 . 10 15 16 4 6 1 . 2 Failed 72 | . 11 2 . 1 11 7 10 17 6 2 . 5 Catastrophic 16 | . 3 . . . 2 1 1 5 4 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 72 | . 21 2 1 1 11 8 17 3 2 3 . 3 Terminals 113 | . 22 2 . 1 17 20 16 17 9 3 . 6 Fabricators 4 | . . . . . . . . 2 1 . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 16 | . 3 . . . 3 . 10 . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . Garrison Access 5 | . . . . . 1 2 . . 2 . . . Terminal Hacks 48 | . 12 . 7 . 6 12 6 1 3 . . 1 Record 6 | . . . 6 . . . . . . . . . Part Schematic 2 | . 2 . . . . . . . . . . . Robot Analysis 6 | . 3 . . . 1 . 2 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . Open Door 6 | . . . . . . 6 . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . 1 Terminal Index 3 | . 1 . . . . 1 . 1 . . . . Alert Level 9 | . 1 . . . 1 3 2 . 2 . . . Unreport Threat 2 | . . . . . . 1 . . 1 . . . Locate Traps 3 | . 1 . . . 1 . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 5 | . 1 . . . 2 1 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . 1 Network Status 2 | . . . . . . . . 1 . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . 1 . 7 . . . . . Report Inventory 6 | . . . . . . . 6 . . . . . Retrieve Components 2 | . . . . . 1 . 1 . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . 1 . . . Seal Access 3 | . . . . . 1 1 . . 1 . . . Unauthorized Hacks 13 | . 2 . . . 2 2 3 1 2 1 . . Terminals 11 | . 2 . . . 2 2 1 1 2 1 . . Botnet 8 | . 1 . . . 1 2 1 1 1 1 . . Disrupt 2 | . . . . . 1 . . . 1 . . . Operators 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . Tunnel 2 | . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 55 | . 9 1 . 1 7 7 8 11 6 1 . 4 Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 13 | . . . . . 10 . 3 . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . 3 1 . . 2 Non-combat 6 | . . . . . . . . 3 1 . . 2 Combat . | . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . . 3 1 . . 4 no_distress 2 | . . . . . . . . . 1 . . 1 find_chute 1 | . . . . . . . . 1 . . . . find_fabricator 1 | . . . . . . . . . . . . 1 find_dsf 1 | . . . . . . . . . . . . 1 check_alert 3 | . . . . . . . . 2 . . . 1 Relay Couplers Released 1 | . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . 15 . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Total Allies 19 | . . 3 . 1 . . 15 . . . . . Largest Group 9 | . . 3 3 4 4 . 9 8 . . . . Highest-Rated Group 176 | . . 40 40 71 71 . 176 176 . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . 27 27 . . . . Total Orders 19 | . . . . . 2 . . 17 . . . . STAY 4 | . . . . . 1 . . 3 . . . . FOLLOW 4 | . . . . . 1 . . 3 . . . . EXPLORE 7 | . . . . . . . . 7 . . . . RETURN 4 | . . . . . . . . 4 . . . . Ally Attacks 116 | . . 9 . . 50 . 32 25 . . . . Total Damage 1437 | . . 65 . . 430 . 420 522 . . . . Kills 10 | . . 2 . . 2 . 5 1 . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Robot Analysis Total 6 | . 3 . . . 1 . 2 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches 8 | . . . . . . . . 8 . . . . Drone Recoveries 4 | . . . . . . . . 4 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Turns Passed 16146 | 7 1049 750 412 673 1767 1400 1002 4584 2177 102 180 2043 Spaces Moved 8128 | 1 569 487 241 377 885 662 487 2074 1224 71 121 929 Core 11 | . . . . . . . . . . . . 11 Treads 2212 | . 482 242 241 61 239 67 . 137 1 . . 742 Legs . | . . . . . . . . . . . . . Wheels 5905 | 1 87 245 . 316 646 595 487 1937 1223 71 121 176 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 90 90 125 160 155 145 145 165 160 115 138 138 50 Average Speed 165 | 90 150 142 167 168 168 166 165 188 135 138 138 172 Slowest Speed 306 | 90 160 160 240 240 233 237 180 306 226 138 138 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 59 | 2 94 99 61 84 62 86 98 47 33 3 76 22 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 4 | . . 1 1 . . . 2 . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 . 1 . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . . Spaces Dug 70 | . 6 . . . 5 6 . 7 15 . 16 15 Terrain Destroyed 404 | . 15 . . . 23 36 . 107 122 . 36 65 Melee 25 | . . . . . 5 6 . . 9 . . 5 Projectile 109 | . . . . . 1 2 . 40 31 . . 35 AOE 270 | . 15 . . . 17 28 . 67 82 . 36 25 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Total 10230 | 6 719 531 252 400 1075 882 676 2693 1541 76 131 1248 Wait 702 | 1 66 22 1 9 49 77 42 257 56 . . 122 Move 8117 | . 568 486 240 376 884 661 486 2073 1223 71 120 929 Hop . | . . . . . . . . . . . . . Pick Up 126 | . 20 3 5 3 24 18 1 25 14 1 . 12 Fast Attach 52 | . 2 . . 1 7 7 1 12 9 1 . 12 Attach 69 | 2 2 2 . . 7 2 . 14 23 1 3 13 Detach 63 | 2 2 2 . 1 3 . 3 17 21 1 3 8 Swap 207 | . 14 1 1 3 19 35 1 74 36 . 1 22 Drop 149 | . 14 6 5 1 32 30 5 35 10 1 . 10 Fire 509 | 1 28 8 . 4 40 41 7 175 114 . 4 87 Melee 39 | . . . . . 7 10 . . 17 . . 5 Ram 4 | . . . . . . . . 1 . . . 3 Kick . | . . . . . . . . . . . . . Crush 23 | . 3 1 . 2 3 1 . 10 2 . . 1 Escape Stasis 40 | . . . . . . . . . 16 . . 24 Rewire 130 | . . . . . . . 130 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 0) 8 | -11/Junkyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 14) 722 | -10/Materials | Discovered new exit (range 16) 881 | -10/Materials | Discovered new exit (range 16) 987 | -10/Materials | Discovered new exit (range 11) 1057 | -10/Materials | Entered Mines 1213 | -10/Mines | Discovered new exit (range 7) 1338 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1338 | -10/Mines | Discovered new exit (range 5) 1395 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1557 | -10/Mines | Learned location of Storage (-8) 1639 | -10/Mines | Discovered new exit (range 4) 1646 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1722 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1807 | -10/Mines | Entered Exiles 1807 | -10/Exiles | Accompanied by 3 allies 1850 | -10/Exiles | Met 8R-AWN 1878 | -10/Exiles | Met EX-HEX 1924 | -10/Exiles | Met EX-BIN 1943 | -10/Exiles | Aligned with FarCom system 1945 | -10/Exiles | Given EX-Vault access code 1982 | -10/Exiles | Opened EX-Vault 1995 | -10/Exiles | Found XL Autogun Array 2050 | -10/Exiles | Exiles lab attacked by MAIN.C 2113 | -10/Exiles | Learned location of Zion (-6) 2199 | -10/Exiles | Discovered new exit (range 10) 2219 | -10/Exiles | Left Exiles lab with XL Autogun Array 2219 | -10/Exiles | Entered Mines 2219 | -9/Mines | Accompanied by 3 allies 2273 | -9/Mines | Met a Derelict bent on vengeance 2437 | -9/Mines | Learned Materials terminal intel 2673 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2677 | -9/Mines | Found Prototype Device 2765 | -9/Mines | Received a Mining Laser from a helpful Derelict 2817 | -9/Mines | Discovered new exit (range 15) 2892 | -9/Mines | Entered Materials 2892 | -8/Materials | Accompanied by 4 allies 2892 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2893 | -8/Materials | Loaded intel: 12 terminal locations 3129 | -8/Materials | Identified exit to Storage 3149 | -8/Materials | Discovered new exit (range 8) 3885 | -8/Materials | Discovered new exit (range 10) 3903 | -8/Materials | Garrison activated, responded to threat 4039 | -8/Materials | Build established: Scavenger-Skirmisher 4659 | -8/Materials | Entered Storage 5479 | -8/Storage | Discovered new exit (range 15) 6052 | -8/Storage | Used back door to open Recycling access 6052 | -8/Storage | Discovered new exit (range 5) 6059 | -8/Storage | Entered Recycling 6064 | -8/Recycling | Found Scrap Engine 6478 | -8/Recycling | Build established: Commander-Skirmisher 6943 | -8/Recycling | Discovered new exit (range 6) 7061 | -8/Recycling | Entered Factory 7061 | -6/Factory | Accompanied by 8 allies 7061 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7380 | -6/Factory | Spotted B-75 Beast 7419 | -6/Factory | Allies destroyed B-75 Beast 8076 | -6/Factory | Cargo convoy interrupted 8464 | -6/Factory | Garrison activated, responded to threat 8645 | -6/Factory | Build established: Construct 10168 | -6/Factory | Build established: Infiltrator-Construct 10211 | -6/Factory | First assault squad dispatched 10591 | -6/Factory | Build established: Construct 11342 | -6/Factory | Discovered new exit (range 16) 11381 | -6/Factory | Identified exit to Factory 11645 | -6/Factory | Entered another Factory area 11645 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12545 | -5/Factory | First assault squad dispatched 13044 | -5/Factory | System corruption reached 10% 13211 | -5/Factory | Lost 5 parts (1p2n1u1w) 13302 | -5/Factory | Lost 5 parts (1p1n3w) 13424 | -5/Factory | Build established: Mutant 13629 | -5/Factory | Discovered new exit (range 12) 13822 | -5/Factory | Entered another Factory area 13822 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13924 | -4/Factory | Sucked down chute 13924 | -4/Factory | Entered Waste 13939 | -4/Waste | EMP discharged 13959 | -4/Waste | Spotted C-40 Crusher 13978 | -4/Waste | Spotted C-40 Crusher 13988 | -4/Waste | Spotted C-40 Crusher 13991 | -4/Waste | Spotted C-40 Crusher 14029 | -4/Waste | Spotted C-40 Crusher 14039 | -4/Waste | EMP discharged 14039 | -4/Waste | System corruption reached 10% 14074 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14077 | -4/Waste | Crushed by Compactor (1 part destroyed) 14093 | -4/Waste | Discovered new exit (range 9) 14104 | -4/Waste | Entered Factory 14706 | -4/Factory | Build established: Infiltrator-Construct 14737 | -4/Factory | Identified exit to Upper Caves 15170 | -4/Factory | Build established: Scavenger-Construct 16008 | -4/Factory | Lost 6 parts (1p2n2u1w) 16104 | -4/Factory | First assault squad dispatched 16134 | -4/Factory | Released all parts (11) 16140 | -4/Factory | Core integrity fell below 50% 16143 | -4/Factory | Spotted Executioner 16144 | -4/Factory | Cargo convoy interrupted 16147 | -4/Factory | Destroyed by A-27 Freighter with PD Laser Last Messages --------------- 16144_ C-30 ARC bursts open, deploying its payload. 16144_ H-77 Assassin unfolds itself. 16144_ P-70 Sage unfolds itself. 16144_ H-77 Assassin unfolds itself. 16144_ E-15 Imp unfolds itself. 16144_ Slug penetrates M-36 Artificer. 16144_ Slug penetrates R-10 Processor. 16145_ Pressure Siphon disabled. 16146_ K-01 Serf cleans the Fabricator. 16146_ Slammed into Executioner. 16146_ K-01 Serf collects debris. 16147_ System corrupted: Substantial component data lost. 16147_ Penetrated by Slug. 16147_ Slug penetrates Pressure Siphon. 16147_ Penetrated by Slug. 16147_ Executioner suffers critical hit (Destroy). 16147_ Executioner destroyed. 16147_ Penetrated by Slug. 16147_ R-10 Processor collects Wheel. 16147_ Slammed into P-70 Sage. 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""" """ "%" # ##?????????# | | ????""" # """ ""%%""" %############?????????# | | ?????""?%/" """ """p"""h ############?????????# | | ?????? #### ""???????????????????# | | ????? #### """ """ """ k""???????????????????# | | ???? ???## """ """ """ F"??????????????????# | | ??? ????## """ """ """ ""??????????????????? | | ???+###????## ??" """ "?" ###??????????????????? | | ??? ???? ??? ? ? ??????????????????? | | ???????????? ??? "?" "?" ????????????????????? | | ???????????? ??? ??? ??" ????????????????????? | | ???????????? ??? ??? ??? ????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ????????????????????????????BB???????????????????? | | ????????????????????????????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 100 Energy Generation 40 Energy Capacity 808 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 49 Targeting Accuracy 14 Recoil Reduction 6 Particle Charging 25 Kinecelleration 40 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatLauncherBlaster Manual? 0 Play Time 04:21:04 Cumulative 487.9 hours Start 2023.09.06 @ 00:08:26 End 2023.09.07 @ 02:07:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 72 Adventurer 4 Explorer 35 Win Type - Total 37 Types 17/6/4/2/2/3/2/0/1 Lore% 86 Gallery% 86 Achievement% 89 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de165a4a-1c76-493d-9b96-6c9f2d5e2c05