Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.21 @ 09:46:58 Player: winnking222 Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (100) 500 Value Destroyed (3034) 3034 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1049) 1049 TOTAL SCORE: 8743 Bonus ------- High Alert Combat Kills 144 Follower Combat Kills 652 Aligned with FarCom 300 Friendly Fire -47 Cogmind --------- Core Integrity 0/850 Matter 197/300 Energy 84/300 System Corruption 1% Temperature Critical (982) Movement Walking (116) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (5) --- Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Armored Leg Advanced VSS Leg > --- UTILITY (7) ------ Large Storage Unit Advanced Signal Interpreter Modified TNC Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Reactive Plating > --- WEAPON (2) ------- Heavy Beamcaster Phase Cannon > --- INVENTORY (15) --- Reinforced Ion Engine Improved Deuterium Engine Power Amplifier Reactive Plating Reactive Plating Medium Reactive Plating Medium Reactive Plating Plasma Rifle Heavy Beamcaster Phase Cannon Advanced Assault Cannon Makeshift Axe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg Advanced VSS Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Modified TNC Damper Plating > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Light Ion Engine Reinforced Ion Engine Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Hardened Medium Armor Plating Hardened Medium Armor Plating Reactive Plating Reactive Plating Reactive Plating Medium Reactive Plating Medium Reactive Plating Phase Cannon Phase Cannon Advanced Assault Cannon [Rating: 81] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Modified TNC Protection Reflective Plating Weapon Beam Cannon Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Concussive RPG Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Slots Evolved 8 | . . . . . 4 2 2 . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 1 2 . . . . Utility 5 | . . . . . 3 . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 116 | 7 7 2 4 3 58 9 4 5 14 3 Power 10 | 1 1 . 1 . 5 2 . . . . Engine 7 | 1 1 . 1 . 3 1 . . . . Core 3 | . . . . . 2 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 34 | 2 2 . 2 2 14 3 1 . 7 1 Treads . | . . . . . . . . . . . Leg 32 | 2 1 . 2 2 13 3 1 . 7 1 Wheel 1 | . 1 . . . . . . . . . Hover 1 | . . . . . 1 . . . . . Flight . | . . . . . . . . . . . Utility 31 | 2 2 . 1 . 14 2 1 3 6 . Device 4 | 1 . . . . 2 . 1 . . . Storage 4 | 1 1 . . . 1 . . . 1 . Processor 5 | . 1 . 1 . 2 . . . 1 . Hackware . | . . . . . . . . . . . Protection 18 | . . . . . 9 2 . 3 4 . Artifact . | . . . . . . . . . . . Weapon 41 | 2 2 2 . 1 25 2 2 2 1 2 Energy Gun 16 | 1 1 1 . . 8 2 . 2 . 1 Energy Cannon 7 | . 1 1 . 1 . . 2 . 1 1 Ballistic Gun 14 | 1 . . . . 13 . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . Launcher 2 | . . . . . 2 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . 1 . 5 1 . . . . Parts Lost 17 | . . 1 . . 9 4 . . 3 . Power 2 | . . . . . 1 1 . . . . Propulsion 7 | . . . . . 4 1 . . 2 . Utility 5 | . . . . . 3 1 . . 1 . Weapon 3 | . . 1 . . 1 1 . . . . Highest Loss Streak 3 | . . 1 . . 3 2 . . 3 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 98 100 100 96 99 93 83 81 99 Engine 7 | . 14 14 14 14 6 4 . . . . Core 2 | . . . . . 2 2 6 6 6 6 Leg 26 | . 19 14 16 28 25 37 33 33 32 32 Wheel 2 | . 8 14 11 . . . . . . . Device 2 | . . . . . 3 6 6 . . . Storage 7 | . 14 14 10 . 9 7 6 6 6 6 Processor 18 | . 13 14 17 28 21 15 13 13 13 13 Protection 7 | . . . . . 9 8 13 9 7 26 Energy Gun 8 | . 5 12 14 14 6 11 4 10 11 7 Energy Cannon 5 | . 13 14 14 14 . . 8 2 1 5 Ballistic Gun 3 | . 9 . . . 5 2 . . . . Ballistic Cannon 1 | . . . . . 4 . . . . . Peak Build Rating 81 | 7 10 13 18 19 43 51 68 73 81 67 Average Rating 35 | 5 9 11 14 18 35 47 66 65 76 65 On Entrance 33 | . 7 10 13 18 19 42 51 68 73 65 Naked Turns . | . . . . . . . . . . . Heaviest Build 98 | 14 33 34 34 14 48 75 98 98 86 70 Greatest Support 89 | 20 20 10 27 27 48 78 76 76 89 84 Greatest Overweight (x) 4 | . 3 3 3 . 2 . 1 1 4 . Average Overweight (x) . | . 1 3 2 . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 5 15 15 15 15 15 15 Average Capacity 13 | 7 12 15 12 5 14 15 15 15 15 15 Most Carried 15 | 5 10 14 15 5 15 14 15 15 15 13 Average Carried 9 | 2 6 11 11 4 9 12 12 13 14 10 Final Capacity 15 | 8 15 15 5 5 15 15 15 15 15 15 Final Carried 15 | 2 9 13 5 5 15 14 13 15 10 12 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Matter Collected 2512 | 300 157 20 . 70 1388 94 . 119 149 215 Remotely . | . . . . . . . . . . . Salvage Created 4057 | 130 565 . . 141 2447 342 . . 326 106 Parts 210 | 9 31 . . 7 131 12 . . 15 5 Haulers Intercepted 6 | . 1 . . . 4 1 . . . . Recyclers Shooed 4 | . . . . . 2 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 4 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Combat Hostiles Destroyed 68 | . 12 . . 5 38 5 . . 5 3 Guns 52 | . 5 . . 2 32 5 . . 5 3 Cannons 16 | . 7 . . 3 6 . . . . . Classes Destroyed 16 | 2 5 . . 1 6 1 . . 1 . Worker 3 | . . . . . 3 . . . . . Builder 3 | . . . . . 3 . . . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 6 | . 1 . . . 4 1 . . . . Recycler 7 | 1 . . . . 6 . . . . . Operator 3 | . 1 . . . 2 . . . . . Watcher 8 | . 3 . . . 5 . . . . . Swarmer 13 | . 3 . . 3 5 . . . . 2 Cutter 3 | . . . . . 3 . . . . . Grunt 31 | . 9 . . 1 17 2 . . 1 1 Brawler 2 | . . . . 1 1 . . . . . Duelist 1 | . . . . . . . . . 1 . Sentry 11 | . . . . . 7 1 . . 3 . Specialist 2 | . . . . . 2 . . . . . Hunter 4 | . . . . . 3 1 . . . . Programmer 1 | . . . . . . 1 . . . . Best Kill Streak 8 | 2 4 . . 3 8 2 . . 2 2 Combat Bots Only 6 | . 3 . . 3 6 2 . . 2 2 Max Kills in Single Turn 2 | 1 1 . . 2 2 1 . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Hostile Shots Fired 534 | . 51 . . 22 233 93 . . 75 60 Missed 126 | . 9 . . 8 56 30 . . 8 15 Damage Taken 6011 | . 533 74 . 119 2369 584 . 25 1462 845 Core 1278 | . 99 4 . 25 239 41 . 11 417 442 Absorbed by Shields 48 | . . . . . 44 4 . . . . Ignored by Resistances 456 | . . . . . 158 56 . 13 120 109 Regen/Repaired (Parts) 919 | . . . . . 40 . . 32 718 129 Core Remaining (%) 74 | 100 . . . 48 56 94 . . . . Volleys Fired 274 | 10 39 . . 9 150 21 . 5 27 13 Largest 2 | 2 2 . . 2 2 2 . 2 2 2 Hottest 170 | 60 100 . . 110 110 105 . 170 166 166 Shots Fired 526 | 20 78 . . 18 287 41 . 10 47 25 Gun 406 | 20 39 . . 9 235 41 . 6 38 18 Cannon 119 | . 39 . . 9 51 . . 4 9 7 Launcher 1 | . . . . . 1 . . . . . Special . | . . . . . . . . . . . Kinetic 220 | 10 29 . . . 175 6 . . . . Thermal 215 | 10 39 . . 9 54 21 . 10 47 25 Explosive 1 | . . . . . 1 . . . . . Electromagnetic 90 | . 10 . . 9 57 14 . . . . Robot Hit Streak 16 | 4 9 . . 4 12 16 . 5 10 4 Robot Miss Streak 10 | 3 5 . . 4 10 2 . 1 9 10 Penetration Max 1 | . . . . . 1 1 . . . . Secondary Targets 2 | . . . . . 1 . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . . . 1 . Shots Hit Robots 327 | 11 44 . . 7 194 32 . 7 21 11 Core Hits 215 | 4 24 . . 6 147 15 . 2 13 4 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . Critical Strikes 8 | . . . . . 4 1 . 1 1 1 Burn 5 | . . . . . 1 1 . 1 1 1 Destroy 2 | . . . . . 2 . . . . . Blast 1 | . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6874 | 142 693 . . 142 4145 659 . 213 599 281 Guns 5373 | 142 275 . . 50 3464 659 . 92 530 161 Cannons 1425 | . 418 . . 89 647 . . 121 30 120 Explosions 34 | . . . . . 34 . . . . . Melee . | . . . . . . . . . . . Ramming 42 | . . . . 3 . . . . 39 . Kinetic 2974 | 66 166 . . . 2586 156 . . . . Thermal 2743 | 76 418 . . 89 816 290 . 213 560 281 Explosive 13 | . . . . . 13 . . . . . Electromagnetic 1102 | . 109 . . 50 730 213 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 . 1 1 1 1 Average Corruption 1 | . . . . . 1 . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 30 | . . . . . 22 . 2 3 2 1 Message Errors 6 | . . . . . 3 . 1 . 2 . Matter Fused 13 | . . . . . 11 . . 2 . . Heat Flow Errors 3 | . . . . . 3 . . . . . Energy Discharges 3 | . . . . . 2 . . 1 . . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 . 1 . . . Data Loss (major) 1 | . . . . . 1 . . . . . Alerts 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 12 | . . . . . 12 . . . . . Projectiles 12 | . . . . . 12 . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 7 | . . . . . 6 . . . 1 . Impact 1 | . . . . . . . . . 1 . Kinetic 6 | . . . . . 6 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . 9 . . . . . Shots 1 | . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 4 | . . . . 1 . . . . 3 . Kicked 4 | . . . . 1 . . . . 3 . Crushed . | . . . . . . . . . . . Highest Temperature 982 | . 258 . . 255 382 180 . 322 696 982 Average Temperature 155 | . 89 . . 97 77 71 . 151 345 272 Received Heat Transfer 1557 | . 255 . . . 876 93 . . 288 45 Effects 88 | . . . . . 4 . . . 68 16 Shutdowns 18 | . . . . . 1 . . . 14 3 Energy Bleed 5 | . . . . . . . . . 4 1 Interference 10 | . . . . . 2 . . . 3 5 Matter Decay 8 | . . . . . . . . . 7 1 Short Circuit 12 | . . . . . . . . . 11 1 Damage (minor) 5 | . . . . . 1 . . . 3 1 Damage (major) 25 | . . . . . . . . . 24 1 Damage (core) 5 | . . . . . . . . . 2 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 9 | . . . . . 7 2 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . . 4 . . . 1 . Heat Transferred 5407 | 175 888 . . 185 1678 629 . 370 962 520 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Peak Influence 706 | 15 181 35 . 178 706 360 125 91 495 . Initial 320 | . 9 35 . . 68 320 125 43 . . Average 174 | 6 92 30 . 58 247 253 125 60 222 . Maximum Alert Level 3 | . . . . . 3 1 . . 2 . Low Security (%) 69 | 100 100 100 . 100 50 44 100 100 48 . Level 1 16 | . . . . . 20 55 . . 33 . Level 2 13 | . . . . . 28 . . . 18 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . 2 . . . 8 3 1 . 11 . Investigation 6 | . . . . . 3 1 1 . 1 . Extermination 2 | . . . . . . 2 . . . . Reinforcement 10 | . 2 . . . 4 . . . 4 . Assault . | . . . . . . . . . . . Garrison 7 | . . . . . 1 . . . 6 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Distress Signals 4 | . . 1 . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 117 | . 17 . . 11 57 6 . 4 15 7 Peak Tracking Total 6 | . 3 . . 6 5 5 . 2 3 5 Tactical Retreats 4 | . . . . . 2 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Traps Triggered 11 | . 1 1 . . 4 1 1 . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Machines Disabled 8 | . . . . . 4 1 . . 3 . Max in Single Turn 1 | . . . . . 1 1 . . 1 . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Machines Accessed 29 | . 8 1 4 1 10 2 2 . 1 . Terminals 15 | . 7 . . . 5 2 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 . . . Recycling Units 3 | . 1 . . . 2 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . Total Hacks 105 | . 17 1 49 1 23 5 7 . 2 . Successful 74 | . 10 1 49 1 12 1 . . . . Failed 31 | . 7 . . . 11 4 7 . 2 . Catastrophic 3 | . 1 . . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 37 | . 16 . . . 14 5 . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations 7 | . . . . . 3 . 4 . . . Recycling Units 5 | . 1 . . . 4 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 4 | . . . . . 1 . 3 . . . Terminal Hacks 65 | . 9 1 49 1 4 1 . . . . Record 49 | . . . 49 . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . Locate Traps 6 | . 5 . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 5 | . 1 . . . 4 . . . . . Process 1 | . . . . . 1 . . . . . Report Inventory 4 | . 1 . . . 3 . . . . . Scanalyzer 1 | . . . . . 1 . . . . . Insert Component 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 5 . . . 3 2 2 . 1 . Full Trace Events 6 | . 1 . . . 3 1 1 . . . Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 38 | . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 122 | . . . . . 122 . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Total Allies 22 | . . . . 2 . . . 20 . . Largest Group 19 | . . . . 2 1 . . 19 13 1 Highest-Rated Group 702 | . . . . 62 31 . . 702 464 27 Highest-Rated Ally 50 | . . . . 31 31 . . 50 50 27 Total Orders . | . . . . . . . . . . . Ally Attacks 219 | . . . . 17 3 . . 108 91 . Total Damage 6246 | . . . . 233 64 . . 3231 2718 . Kills 29 | . . . . 6 1 . . 8 14 . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Turns Passed 8789 | 115 899 244 601 1108 3391 793 374 498 495 271 Spaces Moved 4766 | 57 595 184 472 841 1153 520 170 291 297 186 Core 9 | 9 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 3806 | 48 206 . 94 841 1153 520 170 291 297 186 Wheels 951 | . 389 184 378 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 125 95 125 120 120 190 120 114 115 Average Speed 134 | 108 123 125 124 125 150 120 190 158 132 115 Slowest Speed 400 | 120 125 125 130 125 260 120 190 190 400 116 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 4 97 26 79 99 85 14 8 96 13 22 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . . Unknown Exits Taken 2 | 1 . . . . . . . . 1 . Scrap Searched 5 | . . 1 . 2 . . . . . 2 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 23 | . . . . . 12 . . 1 5 5 Melee . | . . . . . . . . . . . Projectile 14 | . . . . . 3 . . 1 5 5 AOE 9 | . . . . . 9 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Total 6625 | 89 681 197 486 882 2528 647 223 323 353 216 Wait 1302 | 9 26 7 . 23 1089 89 44 . 4 11 Move 4757 | 56 594 183 471 840 1152 519 170 290 296 186 Hop . | . . . . . . . . . . . Pick Up 105 | 7 11 5 5 1 49 7 3 11 3 3 Fast Attach 5 | 2 . . 1 . 2 . . . . . Attach 45 | 5 1 1 . . 19 6 3 3 6 1 Detach 2 | . . . . . 1 . . 1 . . Swap 66 | . 6 1 3 3 37 3 1 2 8 2 Drop 65 | . 4 . 6 5 29 2 2 11 6 . Fire 274 | 10 39 . . 9 150 21 . 5 27 13 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 4 | . . . . 1 . . . . 3 . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 410 | -10/Materials | Identified exit to Mines 654 | -10/Materials | Discovered new exit (range 5) 660 | -10/Materials | Identified exit to Materials 742 | -10/Materials | Discovered exit to Materials (range 16) 1015 | -10/Materials | Entered Mines 1085 | -10/Mines | Assembled infested the area 1143 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1254 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1254 | -10/Mines | Discovered new exit (range 5) 1257 | -10/Mines | Identified exit to Exiles 1259 | -10/Mines | Entered Exiles 1297 | -10/Exiles | Met 8R-AWN 1317 | -10/Exiles | Met EX-HEX 1383 | -10/Exiles | Met EX-DEC 1408 | -10/Exiles | Visited The Gauntlet 1524 | -10/Exiles | Discovered new exit (range 14) 1579 | -10/Exiles | Learned location of Zion (-7) 1632 | -10/Exiles | Met EX-BIN 1655 | -10/Exiles | Aligned with FarCom system 1657 | -10/Exiles | Given EX-Vault access code 1714 | -10/Exiles | Opened EX-Vault 1721 | -10/Exiles | Found Prototype Ballistic Cannon 1727 | -10/Exiles | Found Prototype Processor 1728 | -10/Exiles | Identified Modified TNC 1769 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1859 | -10/Exiles | Identified exit to Mines 1860 | -10/Exiles | Left Exiles lab with Modified TNC 1860 | -10/Exiles | Entered Mines 2006 | -9/Mines | Learned Materials stockpile data 2138 | -9/Mines | Discovered new exit (range 5) 2143 | -9/Mines | Identified exit to Materials 2155 | -9/Mines | Discovered exit to Materials (range 6) 2230 | -9/Mines | Learned Materials security intel 2479 | -9/Mines | Found the Drone Emporium 2484 | -9/Mines | Found Prototype Device 2707 | -9/Mines | Core integrity fell below 50% 2968 | -9/Mines | Entered Materials 2968 | -8/Materials | Accompanied by 1 ally 2968 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2970 | -8/Materials | Identified Decoy Drone Bay 2973 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3071 | -8/Materials | Repaired Shock Rifle 4925 | -8/Materials | Build established: Scavenger-Mutant 5221 | -8/Materials | Lost 3 parts (2u1w) 5303 | -8/Materials | Discovered new exit (range 16) 5320 | -8/Materials | Identified exit to Factory 5450 | -8/Materials | Build established: Mutant 5907 | -8/Materials | Garrison activated, responded to threat 6266 | -8/Materials | Discovered exit to Factory (range 16) 6359 | -8/Materials | Entered Factory 6359 | -7/Factory | Evolved 2 slots: Propulsion x2 7041 | -7/Factory | Discovered new exit (range 4) 7045 | -7/Factory | Identified exit to Factory 7152 | -7/Factory | Entered another Factory area 7152 | -6/Factory | Evolved 2 slots: Utility x2 7526 | -6/Factory | Sucked down chute 7526 | -6/Factory | Entered Waste 7527 | -6/Waste | Met a frightened Derelict 7533 | -6/Waste | Spotted C-40 Crusher 7564 | -6/Waste | Spotted C-40 Crusher 7576 | -6/Waste | Warlord forces began an assault 7586 | -6/Waste | Allies destroyed C-40 Crusher 7588 | -6/Waste | Allies destroyed C-40 Crusher 7674 | -6/Waste | Spotted C-40 Crusher 7675 | -6/Waste | Spotted C-40 Crusher 7681 | -6/Waste | Spotted C-40 Crusher 7682 | -6/Waste | Allies destroyed C-40 Crusher 7688 | -6/Waste | Allies destroyed C-40 Crusher 7716 | -6/Waste | Spotted C-40 Crusher 7717 | -6/Waste | Allies destroyed C-40 Crusher 7738 | -6/Waste | Found Damper Plating 7975 | -6/Waste | Discovered new exit (range 12) 8023 | -6/Waste | Identified exit to Factory 8024 | -6/Waste | Entered Factory 8024 | -6/Factory | Accompanied by 13 allies 8267 | -6/Factory | Garrison activated, responded to threat 8342 | -6/Factory | Lost 4 allies 8498 | -6/Factory | Discovered new exit (range 9) 8502 | -6/Factory | Lost 3 parts (2n1u) 8518 | -6/Factory | Core integrity fell below 50% 8519 | -6/Factory | Entered Lower Caves 8519 | -6/Lower Caves | Accompanied by 1 ally 8786 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8790 | -6/Lower Caves | Core integrity fell below 20% 8791 | -6/Lower Caves | Core destroyed Last Messages --------------- S-27 Virus destroyed. Adv. Signal Interpreter broken. Overheating: Short circuit. Overheating: Adv. VSS Leg damaged (-24). Overheating: Matter decay (-40). Power failure, Enh. Nuclear Core shutdown. Overheating: Hrd. Medium Armor Plating damaged (-58). VTOL Module fries itself beyond repair. S-27 Virus destroyed. Acquired 23 matter. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Overheating: Core damaged (-119). Overheating: System interference. Modified TNC temporarily disabled. Phase Cannon temporarily disabled. Lgt. Nuclear Core fries itself beyond repair. Overheating: Core damaged (-170). VTOL Module fries itself beyond repair. Overheating: Core damaged (-153). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ??????????? %?????????????????????????????????? | | ???????????? ????????????????????????? ????# ?? | | ????????????? ???????????????????????? ???? ?? | | ?????????????? ??????????????????????? #??? #?? | | ??????????????? ???????????????????????# #?# ??? | | ???????????????? ?????????????????????? # ??? | | ????????????????? ?????????????????????? ??? | | ?????????????????# ?##??????????????????# ##?? | | ?????????????????# ?# ####??????????????# # ?#? | | ?????????????????# ###;#;#?????????????? # ## | | ?????????????????# =Y=#??????????????? # ? | | ?????????????????# ##@#???????????????# # ### | | ?????????????????#### ##m#??????????????## # | | ????????????????????# ## ####??????????## # | | ????????????????????# ## ############ # ### | | ????????????????????# ##### # | | ????????????????????# #??############## # | | ???????????????????# #??????????????## | | ??????????????????# #???????????????# # | | ??????????????????# ##???????????????## | | ?????????????????? ##?????????????????# # # | | ????????????????? #??????????????????# | | ???????????????? ??????????????????## | | ??????????????? ##### ??????????????????# # | | ??????????????##????# ??????????????????### # | | ???????????????????? ????????????????????###### | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 10 Resistance: EM 90 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed ChainNuclearDoomcannon Manual? 0 Play Time 01:18:09 Cumulative 15.2 hours Start 2025.02.21 @ 08:29:37 End 2025.02.21 @ 09:46:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 281319fb-e451-4919-9f2b-b5e62f158da6