Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.13 @ 12:07:46 Player: AtmaWeapon Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1513) 1513 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4773 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 85/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Improved Targeting Computer ECM Suite Hardlight Generator Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Improved Targeting Computer Particle Charger ECM Suite > --- WEAPON ----------- Heavy Laser Advanced Beam Cannon Advanced Beam Cannon Minigun > --- INVENTORY -------- Nuclear Core Nuclear Core High-capacity Matter Pod Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Recoil Stabilizer ECM Suite Light Armor Plating Heavy Assault Rifle [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit VTOL Module Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 1 2 1 . Weapon 2 | . . 1 . 1 . Parts Attached 52 | 5 15 12 15 1 4 Power 8 | 1 3 1 2 . 1 Engine 6 | 1 3 1 1 . . Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 9 | 2 2 3 1 . 1 Treads 3 | . . 2 1 . . Leg 5 | 2 2 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 19 | . 5 6 7 . 1 Device 5 | . 1 1 3 . . Storage 6 | . . 5 1 . . Processor 4 | . 2 . 1 . 1 Hackware . | . . . . . . Protection 4 | . 2 . 2 . . Artifact . | . . . . . . Weapon 16 | 2 5 2 5 1 1 Energy Gun 4 | 1 . . 1 1 1 Energy Cannon 2 | . 1 1 . . . Ballistic Gun 8 | 1 3 . 4 . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 11 | . . 2 1 . 8 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 1 | . . 1 . . . Weapon 6 | . . 1 1 . 4 Highest Loss Streak 6 | . . 1 1 . 6 To Critical Strikes . | . . . . . . Average Backups 6 | 1 4 5 8 7 6 Power . | . . . 1 1 . Propulsion 1 | . 1 1 1 . . Utility 2 | . . . 4 5 5 Weapon 1 | . 2 1 2 1 . Tool/Special . | . . . . . . Unused Backups 15 | . 5 1 3 . 6 Power 3 | . 1 . 1 . 1 Propulsion 5 | . 3 1 1 . . Utility 6 | . . . 1 . 5 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 98 94 96 88 49 Engine 7 | . 14 11 3 . . Core 2 | . . . 5 7 3 Treads 9 | . . 6 18 15 7 Leg 10 | . 28 15 . . . Device 15 | . 4 18 18 23 11 Storage 6 | . . 6 9 7 3 Processor 6 | . 16 . 7 7 6 Protection 3 | . 4 2 5 . . Energy Gun 1 | . 1 . 1 3 4 Energy Cannon 12 | . 2 14 14 15 7 Ballistic Gun 13 | . 19 16 10 7 3 Launcher 1 | . 3 2 . . . Peak Build Rating 32 | 5 14 17 24 30 32 Average Rating 16 | 3 11 15 20 27 14 On Entrance 14 | . 5 14 16 23 29 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 93 | . . . . . 93 Heaviest Build 38 | 6 23 31 34 38 38 Greatest Support 40 | 20 26 40 40 40 40 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 5 15 10 10 10 Average Capacity 7 | 5 5 6 10 10 7 Most Carried 10 | 5 5 8 10 8 10 Average Carried 6 | 1 4 5 8 7 6 Final Capacity 10 | 5 5 10 10 10 5 Final Carried 8 | 5 5 8 8 7 4 Class Distribution -------------------- 61% | Gunner 24% | Mutant 8% | Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1701 | 264 140 419 775 . 103 Remotely . | . . . . . . Salvage Created 1849 | 50 175 429 1077 . 118 Parts 94 | 2 12 26 48 . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 38 | 1 4 14 16 . 3 Guns 13 | 1 4 4 3 . 1 Cannons 14 | . . 4 8 . 2 AOE 11 | . . 6 5 . . Classes Destroyed 11 | 1 . 5 4 . 1 Worker 3 | . . 2 1 . . Builder 1 | . . . 1 . . Recycler 3 | . . . 3 . . Watcher 3 | . . 1 2 . . Swarmer 8 | . . 6 . . 2 Grunt 21 | 1 4 4 12 . . Brawler 2 | . . 1 1 . . Duelist 1 | . . . 1 . . Sentry 4 | . . 3 1 . . Specialist 1 | . . . . . 1 Hunter 1 | . . . 1 . . Best Kill Streak 9 | 1 2 9 6 . 1 Combat Bots Only 5 | 1 2 5 3 . 1 Max Kills in Single Turn 3 | 1 1 3 3 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 290 | 4 23 69 58 . 136 Missed 88 | . 9 14 14 . 51 Hits 202 | 4 14 55 44 . 85 Melee 3 | . . . . . 3 Projectile 199 | 4 14 55 44 . 82 AOE 2 | . . . . . 2 Critical Strikes 11 | . . 6 2 . 3 Damage Taken 2969 | 45 153 662 696 . 1413 Core 978 | 12 57 68 135 . 706 Absorbed by Shields 105 | . . . . . 105 Regen/Repaired (Parts) 111 | . . . 111 . . Core Remaining (%) 81 | 95 72 83 75 . . Volleys Fired 109 | 4 16 27 41 . 21 Largest 4 | 2 2 3 3 . 4 Hottest 230 | 60 40 159 166 . 230 Shots Fired 291 | 8 31 80 122 . 50 Gun 171 | 8 31 42 60 . 30 Cannon 103 | . . 29 54 . 20 Launcher 17 | . . 9 8 . . Special . | . . . . . . Kinetic 133 | 4 31 42 46 . 10 Thermal 123 | . . 29 54 . 40 Explosive 17 | . . 9 8 . . Electromagnetic 18 | 4 . . 14 . . Robot Hit Streak 10 | 6 10 3 8 . 10 Robot Miss Streak 7 | 1 3 4 7 . 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 155 | 6 22 30 67 . 30 Core Hits 84 | 2 10 23 42 . 7 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 1 . . . 1 Burn 1 | . . . . . 1 Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3551 | 61 215 1009 1741 . 525 Guns 1424 | 61 215 327 520 . 301 Cannons 1148 | . . 187 737 . 224 Explosions 979 | . . 495 484 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1034 | 21 215 327 406 . 65 Thermal 1384 | . . 187 737 . 460 Explosive 979 | . . 495 484 . . Electromagnetic 154 | 40 . . 114 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 3 | . . 3 . . . Projectiles . | . . . . . . Explosions 3 | . . 3 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 48 | . . 15 33 . . Shots 4 | . . 1 3 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 386 | 44 18 386 266 . 102 Average Temperature 83 | 27 8 127 63 . 47 Received Heat Transfer 843 | 24 87 231 423 . 78 Effects 2 | . . 2 . . . Energy Bleed 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 2590 | . . 333 1332 . 925 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 86 | 100 100 98 69 100 78 Level 1 13 | . . 1 30 . 21 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 274 | 20 70 202 274 102 274 Initial 102 | . 6 . 42 102 74 Average 95 | 1 16 125 104 102 132 Influence Increases 1313 | 20 90 456 482 5 260 Destroy 0b10 Robot/C 760 | 20 80 280 320 . 60 Destroy 0b10 Robot/NC 50 | . . 15 35 . . Destroy Leader 176 | . 10 82 64 . 20 Successful Hack 9 | . . 4 . 5 . Disable Machine 15 | . . . 15 . . Destroy Structure 93 | . . 60 33 . . Partial Spotted 30 | . . 15 15 . . Lose Combat Pursuer 180 | . . . . . 180 Influence Decreases 1059 | 10 100 353 359 124 113 Entered New Map 222 | . 4 . 61 124 33 Time Decay 727 | 10 96 333 288 . . Lost Part 110 | . . 20 10 . 80 Squads Dispatched 11 | . . 2 6 . 3 Investigation 3 | . . 1 2 . . Extermination . | . . . . . . Reinforcement 5 | . . 1 1 . 3 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | 1 7 20 25 . 17 Peak Tracking Total 7 | 1 3 7 4 . 7 Tactical Retreats 12 | . . 6 2 . 4 ECM-based Alert Blocks 13 | . . 8 5 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 4 | . . . 1 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 9 | . 3 3 2 1 . Terminals 6 | . 2 2 1 1 . Fabricators . | . . . . . . Repair Stations 2 | . . 1 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 10 11 8 2 . Successful 21 | . 8 5 7 1 . Failed 10 | . 2 6 1 1 . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 5 9 1 2 . Fabricators . | . . . . . . Repair Stations 9 | . . 2 7 . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 5 1 1 . Record 4 | . 1 3 . . . Open DSF 1 | . . . . 1 . Alert Level 2 | . . 2 . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Reinforcement Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . 6 . . Scan Component 3 | . . . 3 . . Repair 3 | . . . 3 . . Recycling Unit Hacks 5 | . 5 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 2 1 . . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 3 | . . . 3 . . Time 103 | . . . 103 . . Parts Recycled 1 | . 1 . . . . Recycled Matter 32 | . 32 . . . . Retrieved Matter 32 | . 32 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Active Infowar (turns) 1971 | . 130 853 862 16 110 ECM 1971 | . 130 853 862 16 110 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 2456 | 122 372 853 862 16 231 Spaces Moved 1380 | 94 221 475 398 7 185 Core 173 | 26 . . . . 147 Treads 577 | . . 137 398 7 35 Legs 627 | 68 221 338 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Fastest Speed 35 | 50 120 120 160 160 35 Average Speed 128 | 100 120 134 160 160 70 Slowest Speed 190 | 120 120 190 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 5 35 30 30 . 87 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 111 | . . 68 43 . . Melee . | . . . . . . Projectile 3 | . . 2 1 . . AOE 108 | . . 66 42 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1852 | 114 304 635 534 12 253 Wait 142 | . 17 79 29 . 17 Move 1376 | 93 220 474 397 7 185 Hop . | . . . . . . Pick Up 82 | 10 20 23 22 . 7 Fast Attach . | . . . . . . Attach 32 | 6 4 9 7 3 3 Detach 5 | 1 1 . 1 2 . Swap 40 | . 11 7 21 . 1 Drop 51 | . 15 16 16 . 4 Fire 109 | 4 16 27 41 . 21 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 96 | -11/Scrapyard | Discovered new exit (range 8) 123 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 7) 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 857 | -9/Materials | Discovered new exit (range 5) 1089 | -9/Materials | Build established: Gunner 1248 | -9/Materials | Discovered new exit (range 14) 1348 | -9/Materials | Entered another Materials area 1348 | -8/Materials | Evolved 2 slots: Utility x2 1856 | -8/Materials | Repaired Lgt. Armor Plating 1887 | -8/Materials | Garrison activated, responded to threat 1907 | -8/Materials | Repaired Adv. Beam Cannon 1965 | -8/Materials | Repaired Grenade Launcher? 2160 | -8/Materials | Discovered new exit (range 16) 2210 | -8/Materials | Entered Factory 2210 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2226 | -7/Factory | Identified exit to DSF 2226 | -7/Factory | Entered DSF 2261 | -7/DSF | Additional patrols routed to DSF 2325 | -7/DSF | Discovered new exit (range 16) 2336 | -7/DSF | Released all parts (6) 2364 | -7/DSF | Core integrity fell below 50% 2365 | -7/DSF | Lost 6 parts (1p2n3w) 2449 | -7/DSF | Core integrity fell below 20% 2457 | -7/DSF | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- Knocked back. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. VTOL Module destroyed. Knocked back. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 79. Field strength at 69. Field strength at 63. Penetrated by Slug. Field strength at 42. Field strength at 30. Field strength at 20. Slug penetrates Wall. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????? | | ????????" ??#!!#!!!### ### #! | | ????????# #????????### ### #! | | ????????#^ #????????# !!###### | | ????????"^%!????????# !!#????? | | ???????? 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Beam Cannon | 46% | -8/Materials Grenade Launcher | 31% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Heavy Suspicion I Have A Map? Let's See Who's Tougher Live, Flee, And Rebuild Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Risk Taker Storm Trooper There's More Where That Came From Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed TeleporterHeavyBeam Manual? 0 Play Time 02:01:59 Cumulative 2.0 hours Start 2025.12.13 @ 09:52:34 End 2025.12.13 @ 12:07:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/CogWide++ Map View 50x35 Zoom Use 4% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: a55de9ec-0b64-4bf0-9d52-938bf0f25bc9