Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.19 @ 18:59:04 Player: Maynard Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (27) 135 Value Destroyed (702) 702 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5017 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 50/300 Energy 45/100 System Corruption 6% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit 0b10 Alert Chip Improved Salvage Targeting Computer Recalibrator > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Cryofiber Web High-capacity Matter Pod (0) Machine Analyzer Launcher Loader Beam Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg VSS Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner 0b10 Alert Chip Improved Salvage Targeting Computer Core Shielding Hardened Light Armor Plating > --- WEAPON ----------- Thermic Laser Heavy Missile Launcher Great Axe > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Cryofiber Web High-capacity Matter Pod Machine Analyzer Launcher Loader Advanced ECM Suite Recalibrator High-powered Shock Rifle Beam Rifle Gauss Rifle Heavy Missile Launcher [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility 0b10 Alert Chip Device Improved Terrain Scanner Storage Small Storage Unit Processor 0b10 Alert Chip Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 1 . 1 Utility 4 | . . . . . 2 1 1 Weapon 1 | . . . . . . 1 . Parts Attached 37 | 7 1 1 1 . 13 4 10 Power 6 | 1 . 1 . . 2 . 2 Engine 3 | 1 . . . . 2 . . Core 3 | . . 1 . . . . 2 Reactor . | . . . . . . . . Propulsion 7 | 2 . . . . 2 1 2 Treads . | . . . . . . . . Leg 6 | 2 . . . . 2 1 1 Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 2 . . 1 . 6 1 2 Device 4 | 1 . . . . 1 . 2 Storage 4 | 1 . . . . 2 1 . Processor 2 | . . . 1 . 1 . . Hackware . | . . . . . . . . Protection 2 | . . . . . 2 . . Artifact . | . . . . . . . . Weapon 12 | 2 1 . . . 3 2 4 Energy Gun 5 | 1 1 . . . . 1 2 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 . . . . 1 . 1 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . 2 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 22 | . . . . . 4 . 18 Power 5 | . . . . . 2 . 3 Propulsion 5 | . . . . . . . 5 Utility 5 | . . . . . 1 . 4 Weapon 7 | . . . . . 1 . 6 Highest Loss Streak 18 | . . . . . 2 . 18 To Critical Strikes . | . . . . . . . . Average Backups 9 | 3 6 6 7 7 8 11 13 Power . | . 1 1 2 1 . . . Propulsion 1 | . 1 1 2 2 1 2 2 Utility 3 | . 1 2 2 3 3 4 5 Weapon 3 | 1 2 2 1 1 2 4 4 Tool/Special . | . . . . . . . . Unused Backups 9 | . . 1 2 1 . 1 4 Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 4 | . . . 1 . . . 3 Weapon 4 | . . . 1 1 . 1 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 98 100 100 100 90 88 94 Engine 3 | . 14 9 . . 5 7 3 Core 7 | . . 4 14 14 5 . 6 Leg 26 | . 28 28 28 28 26 23 24 Device 6 | . 14 14 11 . 8 1 5 Storage 11 | . 14 14 14 14 9 13 6 Processor 10 | . . . 2 14 14 15 13 Protection 4 | . . . . . . 7 12 Energy Gun 7 | . 12 14 14 14 5 . 3 Ballistic Gun 8 | . 14 14 14 14 7 7 2 Launcher 3 | . . . . . 5 7 5 Impact Weapon 1 | . . . . . . 3 3 Peak Build Rating 55 | 9 9 11 15 15 25 37 55 Average Rating 25 | 5 8 9 11 14 22 31 46 On Entrance 14 | . 9 9 11 15 15 23 37 Avg Prop Armor Cover (%) 4 | . . . . . . . 4 Naked Turns . | . . . . . . . . Heaviest Build 54 | 13 13 15 15 14 28 46 54 Greatest Support 62 | 20 20 20 20 20 30 42 62 Greatest Overweight (x) 6 | 1 . . . . . 1 6 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 8 8 10 15 15 Average Capacity 11 | 7 8 8 8 8 9 14 15 Most Carried 15 | 6 7 8 8 8 10 14 15 Average Carried 9 | 3 6 6 7 7 8 11 13 Final Capacity 15 | 8 8 8 8 8 10 15 15 Final Carried 14 | 5 6 8 8 8 9 14 8 Class Distribution -------------------- 65% | Mutant 26% | Assassin 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 557 | 343 93 20 . 10 9 . 82 Remotely . | . . . . . . . . Salvage Created 686 | 159 157 13 . . 238 . 119 Parts 38 | 10 5 2 . . 17 . 4 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 2 | 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 13 | . . 1 . . 8 . 4 Melee 2 | . . . . . . . 2 Guns 2 | . . 1 . . . . 1 AOE 9 | . . . . . 8 . 1 Classes Destroyed 11 | 3 1 1 . . 5 . 1 Worker 4 | 2 . . . . 2 . . Builder 2 | . . . . . 2 . . Tunneler 2 | 2 . . . . . . . Hauler 1 | . 1 . . . . . . Recycler 2 | 1 1 . . . . . . Operator 2 | . . . . . 2 . . Watcher 1 | . . . . . 1 . . Swarmer 4 | . . 1 . . . . 3 Grunt 6 | . . . . . 6 . . Sentry 2 | . . . . . 2 . . Programmer 1 | . . . . . . . 1 Best Kill Streak 9 | 3 2 1 . . 9 . 4 Combat Bots Only 5 | . . 1 . . 5 . 4 Max Kills in Single Turn 3 | 1 1 1 . . 3 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 253 | . . 5 . . 26 . 222 Missed 89 | . . . . . 16 . 73 Hits 164 | . . 5 . . 10 . 149 Projectile 164 | . . 5 . . 10 . 149 Critical Strikes 9 | . . . . . . . 9 Actively Blocked 2 | . . . . . . . 2 Part Disruptions 2 | . . . . . 1 . 1 Damage Taken 2959 | . . 38 . . 428 . 2493 Core 947 | . . 15 . . 69 . 863 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 52 | . . . . . . . 52 Core Remaining (%) 95 | 100 . . . 94 87 100 . Volleys Fired 62 | 21 4 3 . . 16 1 17 Largest 2 | 1 1 1 . . 1 1 2 Hottest 113 | 20 40 40 . . 40 23 113 Shots Fired 65 | 21 4 3 . . 16 1 20 Gun 47 | 21 4 3 . . 3 1 15 Cannon . | . . . . . . . . Launcher 18 | . . . . . 13 . 5 Special . | . . . . . . . . Kinetic 28 | 21 1 . . . . 1 5 Thermal 9 | . . . . . . . 9 Explosive 18 | . . . . . 13 . 5 Electromagnetic 10 | . 3 3 . . 3 . 1 Robot Hit Streak 6 | 6 1 1 . . 4 1 5 Robot Miss Streak 3 | 2 1 1 . . 3 3 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 40 | 14 2 1 . . 7 1 15 Core Hits 64 | 6 2 1 . . 23 . 32 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . . . 2 Burn 2 | . . . . . . . 2 Melee Attacks 6 | . . . . . . . 6 Impact . | . . . . . . . . Slashing 6 | . . . . . . . 6 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3138 | 168 30 10 . . 1540 9 1381 Guns 446 | 168 30 10 . . . 9 229 Cannons . | . . . . . . . . Explosions 2531 | . . . . . 1524 . 1007 Melee 145 | . . . . . . . 145 Ramming 16 | . . . . . 16 . . Kinetic 271 | 168 15 . . . . 9 79 Thermal 128 | . . . . . . . 128 Explosive 2222 | . . . . . 1469 . 753 Electromagnetic 356 | . 15 10 . . 55 . 276 Impact . | . . . . . . . . Slashing 145 | . . . . . . . 145 Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . . 6 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 108 | . . . . . 86 . 22 Projectiles . | . . . . . . . . Explosions 86 | . . . . . 86 . . Melee 22 | . . . . . . . 22 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 313 | . . . . . 284 . 29 Shots 11 | . . . . . 9 . 2 Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . 1 . . Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 192 | . . . . . 27 . 192 Average Temperature 42 | . . . . . 13 . 54 Received Heat Transfer 180 | . . . . . 72 . 108 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . . . 4 Heat Transferred 500 | . . . . . . . 500 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 95 | 100 100 100 . 100 74 100 100 Level 1 4 | . . . . . 25 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 241 | 5 7 20 . . 241 74 133 Initial 74 | . 3 . . . . 74 . Average 22 | 1 . 5 . . 96 10 7 Influence Increases 568 | 25 12 20 . . 332 12 167 Destroy 0b10 Robot/C 212 | . . 20 . . 128 . 64 Destroy 0b10 Robot/NC 63 | 25 10 . . . 28 . . Destroy Leader 52 | . 2 . . . 34 . 16 Successful Hack 1 | . . . . . 1 . . Disable Machine 96 | . . . . . 48 . 48 Destroy Structure 96 | . . . . . 69 . 27 Partial Spotted 12 | . . . . . . 12 . Lose Combat Pursuer 36 | . . . . . 24 . 12 Influence Decreases 568 | 20 17 20 . . 166 178 167 Entered New Map 94 | . 2 . . . . 92 . Time Decay 299 | 20 15 20 . . 126 86 32 Lost Part 175 | . . . . . 40 . 135 Squads Dispatched 7 | . . . . . 5 1 1 Investigation . | . . . . . . . . Extermination 2 | . . . . . . 1 1 Reinforcement 2 | . . . . . 2 . . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . . . . . 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 39 | . . 4 . . 16 1 18 Peak Tracking Total 11 | . . 3 . . 6 1 11 Tactical Retreats 3 | . . . . . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 8 | . . . . . 4 . 4 Max in Single Turn 4 | . . . . . 2 . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 7 | . . . 5 . 1 . 1 Terminals 2 | . . . . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 55 | . . . 50 . 4 . 1 Successful 53 | . . . 50 . 3 . . Failed 2 | . . . . . 1 . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 5 | . . . . . 4 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 53 | . . . 50 . 3 . . Record 52 | . . . 49 . 3 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . . 1 . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 2084 | . 154 93 560 . 337 148 792 Terrain 1904 | . 154 93 560 . 157 148 792 Structural 337 | . . . . . 337 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 3578 | 137 154 93 714 478 529 584 889 Spaces Moved 2212 | 68 116 70 592 337 351 280 398 Core 12 | 10 . . . . . . 2 Treads . | . . . . . . . . Legs 2199 | 58 116 70 592 337 351 280 395 Wheels 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 186 110 Average Speed 132 | 113 120 120 120 120 120 187 142 Slowest Speed 350 | 120 120 120 120 120 120 189 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 5 21 17 92 57 37 10 9 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 128 | . . . . . 95 . 33 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 128 | . . . . . 95 . 33 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 2781 | 107 127 77 596 411 437 339 687 Wait 393 | . 5 . . 71 43 35 239 Move 2205 | 67 115 69 591 336 350 279 398 Hop . | . . . . . . . . Pick Up 47 | 12 2 3 2 2 10 9 7 Fast Attach . | . . . . . . . . Attach 29 | 7 1 . . . 7 3 11 Detach 1 | . . . . . . 1 . Swap 19 | . . 1 1 . 8 4 5 Drop 13 | . . 1 2 2 2 2 4 Fire 62 | 21 4 3 . . 16 1 17 Melee 6 | . . . . . . . 6 Ram . | . . . . . . . . Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . 5 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 5) 243 | -10/Materials | Discovered new exit (range 16) 254 | -10/Materials | Met 8R-AWN 292 | -10/Materials | Entered Mines 294 | -10/Mines | Followed 8R-AWN into the Mines 312 | -10/Mines | Build established: Mutant 379 | -10/Mines | Discovered new exit (range 5) 385 | -10/Mines | Entered Exiles 406 | -10/Exiles | Discovered new exit (range 15) 418 | -10/Exiles | Welcomed by 8R-AWN 447 | -10/Exiles | Met EX-HEX 506 | -10/Exiles | Met EX-DEC 531 | -10/Exiles | Learned location of Zion (-6) 592 | -10/Exiles | Discovered new exit (range 14) 689 | -10/Exiles | Visited The Gauntlet 871 | -10/Exiles | Met EX-BIN 886 | -10/Exiles | Aligned with FarCom system 887 | -10/Exiles | Given EX-Vault access code 934 | -10/Exiles | Opened EX-Vault 944 | -10/Exiles | Found 0b10 Alert Chip 991 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1099 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1099 | -10/Exiles | Entered Mines 1104 | -9/Mines | Met a Derelict bent on vengeance 1567 | -9/Mines | Discovered new exit (range 7) 1577 | -9/Mines | Entered Materials 1577 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2093 | -8/Materials | Discovered new exit (range 10) 2106 | -8/Materials | Entered Factory 2106 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2651 | -7/Factory | Discovered new exit (range 11) 2690 | -7/Factory | Entered another Factory area 2690 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2830 | -6/Factory | Build established: Assassin 3204 | -6/Factory | Found Launcher Loader 3506 | -6/Factory | Cargo convoy interrupted 3571 | -6/Factory | Core integrity fell below 50% 3576 | -6/Factory | Core integrity fell below 20% 3579 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03568_ Slug penetrates Wall. 03568_ Penetrated by Slug. 03569_ Wheel destroyed. 03570_ Penetrated by Slug. 03570_ Slug penetrates Wall. 03572_ Hpw. Shock Rifle destroyed. 03572_ Penetrated by Slug. 03574_ K-01 Serf destroyed. 03575_ Penetrated by Slug. 03575_ Slug penetrates Matter Pump. 03575_ R-10 Processor collects Imp. Heat Sink. 03575_ P-60 Hacker resets A-15 Conveyor, system corruption cleaned. 03575_ M-28 Smith repairs M-28 Smith. 03577_ Penetrated by Slug. 03577_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 03577_ Penetrated by Slug. 03579_ R-10 Processor collects Remote Datajack. 03579_ Penetrated by Slug. 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" # #??#???#??????????#???????? | | !! # """ """ #?? ??????????????????????? | | !! = # """ """ # ??""????????????????#???? | | # """ """ #????"????"??????????????#? | | # #???????"?????????##??#???? | | # """ """ #??????????????????#??????? | | ### ### """ """ #??? ?????????????????????? | | ? ??# """ """ +????????????#????????????? | | #?# #????"????????????????????? | | ??# """T""" #???""??"?????????????????? | | ?############# #?????????????????????????? | | ?#??#????????? #?? ??????????????????????? | | ##??#??#?????? #?? ?? ???????????????????? | | #??????????#?? #?#?????#?????????????????? | | ##????##?#????? #?????????????????????????? | | ?????????? ??? ##??#?????????????????????? | | ##????#??#????? ?#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 200 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Follow The Leader Librarian Sixth Sense That Tickles Challenges ------------ None Game ------ Seed NeutrinoCompanionShell Manual? 0 Play Time 00:56:53 Cumulative 19.4 hours Start 2026.09.19 @ 17:58:42 End 2026.09.19 @ 18:59:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 694de123-d8c5-44cf-a386-b18a4cc34c9c