Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 17:44:50 Player: gabr Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1891) 1891 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (53) 53 TOTAL SCORE: 4554 Bonus ------- High Alert Combat Kills 53 Cogmind --------- Core Integrity 0/700 Matter 217/300 Energy 14/100 System Corruption 12% Temperature Critical (602) Movement Walking (180) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VSS Leg VSS Leg (fused) Wheel Wheel > --- UTILITY (4) ------ Large Storage Unit Target Analyzer Particle Charger > --- WEAPON (4) ------- Heavy Laser Heavy Laser > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Micro Nuclear Core Large Storage Unit Structural Scanner Target Analyzer Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Terrain Scanner Target Analyzer Particle Charger > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Laser Gatling Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Wheel Wheel Improved Heat Sink Large Storage Unit Structural Scanner Target Analyzer Grenade Launcher Grenade Launcher [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon 2 | . . . . 2 Parts Attached 90 | 6 6 8 35 35 Power 12 | 1 . 1 5 5 Engine 5 | 1 . 1 2 1 Core 7 | . . . 3 4 Reactor . | . . . . . Propulsion 29 | 2 1 4 11 11 Treads 4 | . . . 4 . Leg 18 | 2 1 4 7 4 Wheel 7 | . . . . 7 Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 2 1 7 7 Device 7 | . . . 2 5 Storage 4 | 1 . 1 2 . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 5 | . 1 . 3 1 Artifact . | . . . . . Weapon 31 | 2 3 2 12 12 Energy Gun 18 | 2 3 2 1 10 Energy Cannon 1 | . . . . 1 Ballistic Gun 8 | . . . 7 1 Ballistic Cannon 4 | . . . 4 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 40 | . 2 . 22 16 Power 6 | . . . 4 2 Propulsion 13 | . . . 9 4 Utility 7 | . . . 4 3 Weapon 14 | . 2 . 5 7 Highest Loss Streak 8 | . 1 . 8 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 76 | . 93 95 80 60 Engine 6 | . 14 11 4 1 Core 2 | . . . 3 5 Treads 3 | . . . 14 . Leg 17 | . 28 40 16 5 Wheel 2 | . . . . 5 Device 2 | . . . 3 4 Storage 9 | . 14 11 9 7 Processor 6 | . 12 11 2 3 Protection 3 | . 1 . 9 3 Energy Gun 15 | . 22 22 6 14 Ballistic Gun 1 | . . . 5 . Ballistic Cannon 4 | . . . 5 6 Naked Turns . | . . . . . Heaviest Build 92 | 13 15 31 92 46 Greatest Support 89 | 20 20 40 89 52 Greatest Overweight (x) 14 | . . . 10 14 Average Overweight (x) 1 | . . . . 3 Largest Inventory Capacity 25 | 8 8 15 25 15 Average Capacity 13 | 6 8 11 15 15 Most Carried 15 | 4 8 10 15 15 Average Carried 10 | 2 7 8 13 11 Final Capacity 15 | 8 8 15 15 15 Final Carried 11 | 4 6 10 9 11 Class Distribution -------------------- 51% | Mutant 19% | Scavenger-Mutant 16% | Tank 5% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1527 | 242 66 135 550 534 Remotely . | . . . . . Salvage Created 2206 | . 410 389 875 532 Parts 107 | . 14 15 39 39 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 6 | . 1 3 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 46 | . 10 9 23 4 Guns 35 | . 9 9 13 4 Cannons 8 | . . . 8 . AOE 2 | . . . 2 . Classes Destroyed 13 | . 4 1 4 4 Worker 8 | . 1 1 1 5 Builder 2 | . . . . 2 Tunneler 1 | . . . . 1 Hauler 2 | . 1 . 1 . Recycler 3 | . . . . 3 Swarmer 6 | . 3 . 3 . Grunt 26 | . 7 6 12 1 Brawler 2 | . . . 2 . Duelist 1 | . . . 1 . Sentry 6 | . . 3 3 . Hunter 1 | . . . 1 . Programmer 3 | . . . . 3 Heavy 1 | . . . 1 . Best Kill Streak 6 | . 6 4 3 2 Combat Bots Only 6 | . 6 4 3 1 Max Kills in Single Turn 3 | . 2 1 3 1 Gunslinging 1 | . 1 . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 518 | . 52 25 285 156 Missed 135 | . 13 9 83 30 Damage Taken 6497 | . 447 205 3786 2059 Core 1363 | . 84 33 534 712 Absorbed by Shields . | . . . . . Redirected to Shielding 96 | . . . 74 22 Core Remaining (%) 64 | 100 66 91 2 . Volleys Fired 189 | . 36 25 79 49 Largest 4 | . 2 2 2 4 Hottest 276 | . 100 115 105 276 Shots Fired 356 | . 63 50 150 93 Gun 294 | . 63 50 91 90 Cannon 62 | . . . 59 3 Launcher . | . . . . . Special . | . . . . . Kinetic 122 | . . . 116 6 Thermal 226 | . 63 50 34 79 Explosive . | . . . . . Electromagnetic 8 | . . . . 8 Robot Hit Streak 16 | . 11 12 16 9 Robot Miss Streak 7 | . 5 7 5 6 Penetration Max . | . . . . . Secondary Targets 7 | . 3 1 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 252 | . 45 38 110 59 Core Hits 171 | . 19 52 66 34 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 18 | . 10 3 3 2 Burn 16 | . 10 3 1 2 Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4721 | . 590 555 2564 1012 Guns 3274 | . 590 555 1154 975 Cannons 1015 | . . . 995 20 Explosions 415 | . . . 415 . Melee . | . . . . . Ramming 17 | . . . . 17 Kinetic 1799 | . . . 1731 68 Thermal 2885 | . 590 555 833 907 Explosive . | . . . . . Electromagnetic 20 | . . . . 20 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . 2 11 Average Corruption 4 | . . . 2 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 33 | . . . 1 32 Message Errors 7 | . . . . 7 Matter Fused 8 | . . . . 8 Heat Flow Errors 5 | . . . . 5 Energy Discharges 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 5 | . . . 1 4 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 12 | . . . 10 2 Impact . | . . . . . Kinetic 12 | . . . 10 2 Secondary . | . . . . . Self-Inflicted Damage 192 | . . . 192 . Shots 2 | . . . 2 . Rammed 1 | . . . . 1 Targets Rammed 3 | . . . . 3 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 734 | . 459 452 285 734 Average Temperature 137 | . 146 164 89 170 Received Heat Transfer 1812 | . 237 90 1359 126 Effects 22 | . 3 2 . 17 Shutdowns 6 | . 1 1 . 4 Energy Bleed 3 | . 1 . . 2 Interference 4 | . 1 . . 3 Matter Decay 1 | . . 1 . . Short Circuit 2 | . . . . 2 Damage (minor) 3 | . . . . 3 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 12 | . 8 . 3 1 Heat Transferred 6658 | . 2479 1203 1115 1861 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 418 | . 314 348 418 199 Initial 189 | . . 53 79 189 Average 139 | . 96 220 261 73 Maximum Alert Level 2 | . 1 1 2 . Low Security (%) 72 | 100 86 39 28 100 Level 1 25 | . 13 60 63 . Level 2 1 | . . . 7 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 2 2 8 3 Investigation 4 | . 2 1 1 . Extermination 2 | . . . . 2 Reinforcement 6 | . . 1 4 1 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 16 14 32 23 Peak Tracking Total 13 | . 4 3 6 13 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 3 . Max in Single Turn 3 | . . . 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . 2 . . 1 Terminals 2 | . 2 . . . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 8 . . 2 Successful 3 | . 3 . . . Failed 7 | . 5 . . 2 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 5 | . 5 . . . Terminals 8 | . 8 . . . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Record 1 | . 1 . . . Alert Level 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3246 | 74 615 448 752 1357 Spaces Moved 1439 | 55 416 259 282 427 Core 115 | 6 . . 5 104 Treads 101 | . . . 101 . Legs 1027 | 49 416 259 176 127 Wheels 196 | . . . . 196 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 80 Average Speed 166 | 112 120 120 153 255 Slowest Speed 750 | 120 120 120 550 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 5 65 21 30 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 47 | . . . 47 . Melee . | . . . . . Projectile 15 | . . . 15 . AOE 32 | . . . 32 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1928 | 64 470 344 448 602 Wait 151 | . 1 50 34 66 Move 1435 | 54 415 258 281 427 Hop . | . . . . . Pick Up 26 | 4 6 1 6 9 Fast Attach 42 | 6 3 1 15 17 Attach 23 | . 2 1 9 11 Detach 6 | . 1 . 2 3 Swap 25 | . 1 6 11 7 Drop 28 | . 5 2 11 10 Fire 189 | . 36 25 79 49 Melee . | . . . . . Ram 1 | . . . . 1 Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 2 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 10) 540 | -10/Materials | Discovered new exit (range 9) 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Propulsion x2 1094 | -9/Materials | Discovered new exit (range 16) 1133 | -9/Materials | Build established: Scavenger-Mutant 1138 | -9/Materials | Entered another Materials area 1138 | -8/Materials | Evolved 2 slots: Utility x2 1475 | -8/Materials | Lost 7 parts (1p4n1u1w) 1665 | -8/Materials | Build established: Mutant 1678 | -8/Materials | Garrison activated, responded to threat 1717 | -8/Materials | Discovered new exit (range 14) 1745 | -8/Materials | Core integrity fell below 50% 1790 | -8/Materials | Lost 4 parts (2n1u1w) 1844 | -8/Materials | Core integrity fell below 20% 1890 | -8/Materials | Entered Factory 1890 | -7/Factory | Evolved 2 slots: Weapon x2 1895 | -7/Factory | Lost 8 parts (2p3n1u2w) 2279 | -7/Factory | Build established: Tank 2589 | -7/Factory | Lost 7 parts (1p1u5w) 3194 | -7/Factory | Cargo convoy interrupted 3224 | -7/Factory | System corruption reached 10% 3243 | -7/Factory | Core integrity fell below 50% 3246 | -7/Factory | Core integrity fell below 20% 3248 | -7/Factory | Core destroyed Last Messages --------------- 03228_ K-01 Serf collects debris. 03229_ Dropped Broken Nuclear Core. 03230_ Broken VSS Leg destroyed. 03230_ Terrain Scanner destroyed. 03231_ K-01 Serf collects debris. 03237_ Power failure, Mic. Nuclear Core shutdown. 03237_ Penetrated by Slug. 03239_ Overheating: Energy bleed (-9). 03239_ VSS Leg destroyed. 03240_ Penetrated by Slug. 03241_ System corrupted: Heat flow error (+248). 03242_ Overheating: Energy bleed (-12). 03243_ Overheating: Core damaged (-119). 03243_ Penetrated by Slug. 03245_ Overheating: Hvy. Laser damaged (-2). 03246_ Overheating: Core damaged (-98). 03247_ Power failure, Mic. Nuclear Core shutdown. 03247_ Overheating: Mic. Nuclear Core damaged (-10). 03247_ Mic. Nuclear Core destroyed. 03248_ Overheating: Core damaged (-140). 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"%" #????????????????? | | ????????######+#############+####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorCloakingScythe Manual? 0 Play Time 00:24:11 Cumulative 48.5 hours Start 2024.04.05 @ 16:55:48 End 2024.04.05 @ 17:44:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7313a653-0cc0-4567-80cb-3530f46beef4