Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 15:26:51 Player: dispear Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (270) 270 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1440 Bonus ------- None Cogmind --------- Core Integrity 232/400 Matter 5/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit ECM Suite > --- WEAPON (2) ------- Autogun > --- INVENTORY (8) ---- Aluminum Leg Flight Unit Medium Matter Pod (0) Terrain Scanner Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Hover Unit Flight Unit > --- UTILITY ---------- Small Storage Unit ECM Suite > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Hover Unit Medium Matter Pod Terrain Scanner Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 6 2 7 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads . | . . . . Leg 3 | 2 . 1 . Wheel . | . . . . Hover 1 | . . 1 . Flight 1 | . . 1 . Utility 2 | 1 1 . . Device 1 | . 1 . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 3 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 1 3 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Backups 4 | . 4 6 5 Power . | . 1 . . Propulsion 1 | . 1 2 2 Utility 1 | . 1 2 2 Weapon . | . . 1 1 Tool/Special . | . . . . Unused Backups 3 | . . 1 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 99 75 81 Engine 11 | . 14 7 11 Leg 26 | . 28 24 28 Device 12 | . 13 11 11 Storage 12 | . 14 11 11 Ballistic Gun 13 | . 14 10 11 Launcher 12 | . 13 11 8 Peak Build Rating 10 | 6 7 10 10 Average Rating 7 | 4 6 8 9 On Entrance 5 | . 6 7 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 19 | 13 17 19 17 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 3 | 3 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 1 8 8 5 Average Carried 4 | . 4 6 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 8 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 296 | 208 57 31 . Remotely . | . . . . Salvage Created 277 | . 203 74 . Parts 23 | . 15 8 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 8 | . 7 1 . AOE 8 | . 7 1 . Classes Destroyed 6 | . 5 1 . Worker 3 | . 2 1 . Hauler 1 | . . 1 . Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 5 | . 4 1 . Best Kill Streak 7 | . 7 2 . Combat Bots Only 5 | . 5 1 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 71 | . 12 34 25 Missed 23 | . 4 11 8 Hits 48 | . 8 23 17 Melee 6 | . . 3 3 Projectile 42 | . 8 20 14 Critical Strikes 2 | . . 1 1 Damage Taken 810 | . 131 377 302 Core 188 | . 20 68 100 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 92 . . Volleys Fired 22 | . 12 7 3 Largest 2 | . 2 2 1 Hottest 56 | . 50 56 23 Shots Fired 41 | . 24 14 3 Gun 22 | . 12 7 3 Cannon . | . . . . Launcher 19 | . 12 7 . Special . | . . . . Kinetic 22 | . 12 7 3 Thermal . | . . . . Explosive 19 | . 12 7 . Electromagnetic . | . . . . Robot Hit Streak 6 | . 2 6 1 Robot Miss Streak 3 | . 3 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 23 | . 10 11 2 Core Hits 30 | . 22 7 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 993 | . 628 335 30 Guns 144 | . 25 89 30 Cannons . | . . . . Explosions 843 | . 603 240 . Melee . | . . . . Ramming 6 | . . 6 . Kinetic 144 | . 25 89 30 Thermal . | . . . . Explosive 843 | . 603 240 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 52 | . 52 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed 3 | . . 3 . Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 20 | . 2 10 20 Average Temperature 5 | . 2 6 20 Received Heat Transfer 149 | . 36 93 20 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 146 | . 146 78 8 Initial 54 | . . 54 8 Average 49 | . 60 50 3 Influence Increases 362 | . 253 109 . Destroy 0b10 Robot/C 160 | . 140 20 . Destroy 0b10 Robot/NC 30 | . 20 10 . Destroy Leader 34 | . 32 2 . Successful Hack 21 | . 14 7 . Disable Machine 45 | . . 45 . Destroy Structure 72 | . 47 25 . Influence Decreases 362 | . 123 216 23 Entered New Map 91 | . . 76 15 Time Decay 261 | . 123 130 8 Lost Part 10 | . . 10 . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 9 6 15 Peak Tracking Total 14 | . 5 6 14 Tactical Retreats 2 | . . 1 1 ECM-based Alert Blocks 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 7 | . 5 2 . Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 9 6 . Successful 5 | . 2 3 . Failed 10 | . 7 3 . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 6 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 3 . Record 3 | . . 3 . Dispatch Records 1 | . 1 . . Transport Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 2 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 650 | . 455 195 . ECM 650 | . 455 195 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 841 | 59 473 266 43 Spaces Moved 561 | 41 316 174 30 Core 9 | 9 . . . Treads . | . . . . Legs 552 | 32 316 174 30 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 121 120 120 120 Slowest Speed 200 | 200 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 51 24 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 102 | . 56 46 . Melee . | . . . . Projectile . | . . . . AOE 102 | . 56 46 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 685 | 47 385 219 34 Wait 71 | . 49 21 1 Move 558 | 40 315 173 30 Hop . | . . . . Pick Up 9 | 1 6 2 . Fast Attach 10 | 6 2 2 . Attach 3 | . . 3 . Detach 2 | . 1 1 . Swap 2 | . . 2 . Drop 5 | . . 5 . Fire 22 | . 12 7 3 Melee . | . . . . Ram . | . . . . Kick 3 | . . 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 15) 376 | -10/Materials | Discovered new exit (range 10) 458 | -10/Materials | Discovered new exit (range 11) 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Propulsion x2 790 | -9/Materials | Discovered new exit (range 9) 799 | -9/Materials | Entered Mines 800 | -9/Mines | Assembled infested the area 833 | -9/Mines | Learned location of Storage (-7) 842 | -9/Mines | Self-destructed Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Acquired Aluminum Leg. Knocked back. K-01 Serf collects debris. Kicked K-01 Serf. K-01 Serf collects debris. K-01 Serf sends out distress signal. Kicked K-01 Serf. Kicked B-36 Bruiser out of the way. K-01 Serf collects debris. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. ALERT: Infestation in the mines, dispatching Demolisher response squad. Acquired derelict log, extracted data. World map updated: -7/Storage. Rocket Launcher destroyed. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ???????????????????????????# ##?????????????????? | | ??####????????????????????# ##??## ??????????? | | ?? #?????????????????## ## ??????????? | | ?? ??????####?####### ??????????? | | ?? ??????? #?# a #??????????? | | """ ???????# #?# a #???????????? | | """ ???##### ### ###a #???????????? | | """ #???# #?# #???????????? | | """ #???# #### ####?# #???????????? | | #???# #??# #????## ###### #???????????? | | ##### #??# #?????# #??????? ##???????????? | | #??# #?????# a#?????????#????????????? | | #??# #?????# @#??????????????????????? | | ## #######??# #?????# #??????????????????????? | | ?## ##????????# #?????# a#??????????????????????? | | ??###??????????# #?????# #??????????????????????? | | ???????????????? ??????#a #??????????????????????? | | ???????????????? ??????#a #??????????????????????? | | ???????????????? ?????? a #??????????????????????? | | ???????????????? ??????aa #??????????????????????? | | ???????????????? ??????aa##??????????????????????? | | ???????????????? ????? ????????????????????????? | | ???????????????? ????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ????????????????????? a ????????????????????????? | | ????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 248 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed SchematicFlightMindspike Manual? 0 Play Time 00:15:22 Cumulative 3.5 hours Start 2026.08.02 @ 15:11:46 End 2026.08.02 @ 15:26:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 2 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 89936c7b-8890-4541-a05e-261b8fa85e5d