Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 23:42:47 Player: obieonecnolly Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (89) 445 Value Destroyed (1943) 1943 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 4268 Bonus ------- High Alert Combat Kills 260 Cogmind --------- Core Integrity 0/550 Matter 19/300 Energy 85/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Faulty Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Recoil Stabilizer Hardened Medium Armor Plating Reflective Plating System Shield Shock Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Core Shielding Light Armor Plating System Shield > --- WEAPON ----------- Missile Launcher Missile Launcher > --- INVENTORY -------- Ion Engine Heavy Ion Engine Improved Treads Recoil Stabilizer System Shield Field Laser Missile Launcher Missile Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Signal Interpreter Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Missile Launcher Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 48 | 6 7 18 17 Power 11 | 1 1 5 4 Engine 11 | 1 1 5 4 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 4 1 Treads 7 | . 2 4 1 Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 3 4 Device 1 | . . . 1 Storage 2 | 1 . 1 . Processor 3 | . 2 1 . Hackware 1 | . . 1 . Protection 3 | . . . 3 Artifact . | . . . . Weapon 18 | 2 2 6 8 Energy Gun 8 | 1 . 2 5 Energy Cannon 1 | . 1 . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 8 | . 1 4 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 20 | . . 2 18 Power 6 | . . 1 5 Propulsion 4 | . . 1 3 Utility 5 | . . . 5 Weapon 5 | . . . 5 Highest Loss Streak 13 | . . 1 13 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 97 89 Engine 17 | . 14 20 14 Treads 20 | . 20 21 16 Wheel 1 | . 6 . . Storage 11 | . 14 11 9 Processor 11 | . 11 11 9 Hackware 7 | . . 10 9 Protection 2 | . . . 15 Energy Gun 5 | . . 9 4 Energy Cannon 3 | . 12 . . Launcher 12 | . 13 12 10 Naked Turns . | . . . . Heaviest Build 36 | 12 16 32 36 Greatest Support 46 | 26 46 46 46 Greatest Overweight (x) 7 | . 4 1 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 9 Most Carried 10 | 4 6 10 10 Average Carried 7 | 2 5 8 8 Final Capacity 10 | 8 8 10 5 Final Carried 10 | 4 6 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1182 | 211 209 537 225 Remotely . | . . . . Salvage Created 1857 | 92 332 1013 420 Parts 160 | 9 31 78 42 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 4 | . . 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 48 | . 8 25 15 Guns 9 | . . 8 1 Cannons 1 | . 1 . . AOE 38 | . 7 17 14 Classes Destroyed 12 | 2 5 4 1 Worker 7 | . 1 5 1 Builder 10 | . . 4 6 Tunneler 5 | 2 1 2 . Hauler 1 | . . 1 . Recycler 8 | 1 2 4 1 Mechanic 1 | . . . 1 Operator 3 | . 2 1 . Watcher 6 | . 1 3 2 Swarmer 19 | . 6 7 6 Grunt 20 | . 2 12 6 Duelist 1 | . . 1 . Sentry 8 | . . 5 3 Best Kill Streak 11 | 3 3 7 11 Combat Bots Only 9 | . 3 6 9 Max Kills in Single Turn 6 | 1 3 3 6 Gunslinging . | . . . . Exploded 4 | . 3 3 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 266 | . 16 63 187 Missed 73 | . 4 19 50 Damage Taken 3084 | . 143 816 2125 Core 732 | . 6 167 559 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . . 50 Regen/Repaired (Parts) 231 | . . 168 63 Core Remaining (%) 85 | 100 97 58 . Volleys Fired 138 | 8 37 56 37 Largest 2 | 2 2 2 2 Hottest 126 | 70 90 126 99 Shots Fired 195 | 16 43 89 47 Gun 93 | 16 2 51 24 Cannon 35 | . 35 . . Launcher 67 | . 6 38 23 Special . | . . . . Kinetic 10 | 8 2 . . Thermal 109 | 8 35 51 15 Explosive 67 | . 6 38 23 Electromagnetic 9 | . . . 9 Robot Hit Streak 12 | 7 4 12 9 Robot Miss Streak 4 | 1 4 2 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 119 | 10 21 57 31 Core Hits 122 | 4 17 56 45 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 1 . 4 . Burn 5 | 1 . 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6648 | 136 604 3218 2690 Guns 995 | 136 10 591 258 Cannons 313 | . 313 . . Explosions 5335 | . 280 2623 2432 Melee . | . . . . Ramming 5 | . 1 4 . Kinetic 70 | 60 10 . . Thermal 1163 | 76 313 591 183 Explosive 5281 | . 280 2623 2378 Electromagnetic 129 | . . . 129 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 139 | . 31 57 51 Projectiles 4 | . 4 . . Explosions 135 | . 27 57 51 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 258 | . 33 170 55 Shots 7 | . 2 4 1 Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 438 | 54 190 438 219 Average Temperature 62 | 26 39 78 58 Received Heat Transfer 1392 | . 30 228 1134 Effects 5 | . . 5 . Shutdowns 2 | . . 2 . Energy Bleed 1 | . . 1 . Short Circuit 1 | . . 1 . Damage (major) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 2849 | 296 666 1591 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 938 | 15 213 822 938 Initial 320 | . 9 38 320 Average 302 | 6 77 335 660 Maximum Alert Level 3 | . 1 3 3 Low Security (%) 43 | 100 99 24 . Level 1 26 | . . 42 20 Level 2 18 | . . 26 27 Level 3 10 | . . 5 52 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 2 3 6 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 6 | . 1 3 2 Assault 2 | . . . 2 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 15 35 32 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . 1 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 14 | . 1 11 2 Max in Single Turn 2 | . 1 2 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 4 9 2 Terminals 9 | . 3 5 1 Fabricators . | . . . . Repair Stations 3 | . . 2 1 Recycling Units 3 | . 1 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 47 | . 10 28 9 Successful 20 | . 2 16 2 Failed 27 | . 8 12 7 Catastrophic 6 | . 4 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 27 | . 8 14 5 Fabricators . | . . . . Repair Stations 15 | . . 11 4 Recycling Units 5 | . 2 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 2 8 . Branch Access Points 1 | . . 1 . Locate Traps 2 | . 1 1 . Reprogram Traps 1 | . 1 . . Reinforcement Status 2 | . . 2 . Recall Reinforcements 1 | . . 1 . Hauler Manifests 1 | . . 1 . Registered Components 1 | . . 1 . Registered Prototypes 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . . 6 2 Scan Component 5 | . . 4 1 Repair 3 | . . 2 1 Recycling Unit Hacks 2 | . . 2 . Retrieve Components 2 | . . 2 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 3 5 2 Full Trace Events 5 | . 1 3 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 2 1 Time 83 | . . 64 19 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 12 | . . 12 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3644 | 110 990 2024 520 Spaces Moved 2128 | 83 661 1137 247 Core 17 | 5 4 . 8 Treads 1790 | . 414 1137 239 Legs . | . . . . Wheels 321 | 78 243 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 160 50 Average Speed 149 | 88 134 160 162 Slowest Speed 400 | 100 250 240 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 5 70 58 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 61 | . . 55 6 Terrain Destroyed 587 | . 54 393 140 Melee . | . . . . Projectile . | . . . . AOE 587 | . 54 393 140 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2369 | 100 718 1242 309 Wait 2 | . . . 2 Move 2125 | 82 660 1136 247 Hop . | . . . . Pick Up 26 | 4 2 15 5 Fast Attach 28 | 6 7 9 6 Attach 11 | . . 3 8 Detach 10 | . 6 3 1 Swap 9 | . . 6 3 Drop 18 | . 5 13 . Fire 138 | 8 37 56 37 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 9) 320 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 7) 1070 | -10/Materials | Discovered new exit (range 12) 1099 | -10/Materials | Identified exit to Materials 1101 | -10/Materials | Entered another Materials area 1101 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1588 | -9/Materials | Discovered new exit (range 10) 1746 | -9/Materials | Repaired Imp. Treads? 1758 | -9/Materials | Discovered new exit (range 16) 1772 | -9/Materials | Identified exit to Mines 1772 | -9/Materials | Identified exit to Storage 1917 | -9/Materials | Repaired Imp. Treads? 2126 | -9/Materials | Discovered new exit (range 15) 2247 | -9/Materials | Identified exit to Materials 3094 | -9/Materials | Discovered exit to Materials (range 4) 3125 | -9/Materials | Entered another Materials area 3125 | -8/Materials | Evolved 2 slots: Utility x2 3230 | -8/Materials | Garrison activated, responded to threat 3284 | -8/Materials | Destroyed 9 combat bots 3293 | -8/Materials | Lost 3 parts (1p1n1w) 3295 | -8/Materials | Repaired Missile Launcher 3469 | -8/Materials | Garrison activated, responded to threat 3525 | -8/Materials | First assault squad dispatched 3630 | -8/Materials | Core integrity fell below 50% 3639 | -8/Materials | Core integrity fell below 20% 3645 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03629_ Core Shielding destroyed. 03629_ Critical hit (Burn: +37). 03629_ U-05 Engineer builds a Wall. 03629_ G-47 Trooper IFF system glitched. 03630_ Acquired Particle Gun. 03631_ M-28 Smith repairs Particle Gun. 03631_ Particle Gun destroyed. 03634_ U-05 Engineer builds a Wall. 03634_ M-28 Smith repairs G-50 Soldier. 03636_ M-28 Smith repairs Carbon-fiber Leg. 03637_ G-47 Trooper heat damages Aluminum Leg. 03637_ Acquired 13 matter. 03637_ G-47 Trooper IFF system glitched. 03640_ M-28 Smith repairs G-50 Soldier. 03641_ U-05 Engineer builds a Wall. 03642_ Med. Storage Unit destroyed. 03644_ M-28 Smith repairs G-47 Trooper. 03644_ Acquired Prototype Engine. 03644_ Identified Hvy. Ion Engine. 03644_ Faulty integration damages Signal Interpreter (-10). 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