Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.07 @ 17:23:44 Player: Olga Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (40) 200 Value Destroyed (1075) 1075 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (633) 633 TOTAL SCORE: 9448 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 21 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 244/300 Energy 91/100 System Corruption 10% Temperature Warm (146) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Advanced ECM Suite Improved Assault Rifle Enhanced Gauss Cannon Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Recoil Stabilizer Improved Weapon Cycler Advanced ECM Suite Improved Utility Shielding Layered Light Armor Plating > --- WEAPON ----------- Barrage Gun > --- INVENTORY -------- Gravmag Array Gravmag Array Gravmag Array Makeshift Armor Plating Dynamic Insulation System Proton Cannon Improved Assault Rifle Flak Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Missile Launcher Improved Plasma Cutter [Rating: 75] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Core Shielding Weapon Shotgun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . 2 Utility 7 | . . . . . . . 2 2 . . 2 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 108 | 5 4 12 12 5 . 2 7 6 4 . 19 7 6 . 2 1 5 2 9 Power 11 | 1 . 1 1 1 . 1 1 . . . 1 1 . . 2 . . . 1 Engine 8 | 1 . 1 1 1 . 1 1 . . . 1 1 . . . . . . . Core 2 | . . . . . . . . . . . . . . . 1 . . . 1 Reactor 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 22 | 2 . 2 7 2 . . 1 2 . . . . . . . . . 2 4 Treads 2 | . . . 2 . . . . . . . . . . . . . . . . Leg 9 | 2 . . 5 2 . . . . . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . 1 . . . . . . . . . 2 . Flight 6 | . . . . . . . 1 1 . . . . . . . . . . 4 Utility 45 | 1 2 4 1 . . 1 3 2 1 . 14 5 3 . . 1 4 . 3 Device 22 | . 1 . . . . . 1 1 1 . 8 3 2 . . 1 2 . 2 Storage 8 | 1 . 3 1 . . . 1 . . . 1 . . . . . . . 1 Processor 1 | . 1 . . . . . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . Protection 13 | . . 1 . . . 1 1 1 . . 4 2 1 . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 30 | 1 2 5 3 2 . . 2 2 3 . 4 1 3 . . . 1 . 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . 2 3 . . . . . . . . . . . . . . . . . Ballistic Gun 15 | . . 2 3 2 . . 2 . 1 . 3 . 2 . . . . . . Ballistic Cannon 4 | . . . . . . . . 1 1 . 1 . 1 . . . . . . Launcher 2 | . . . . . . . . . . . . 1 . . . . 1 . . Special Weapon 3 | . . . . . . . . 1 1 . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 1 . . 1 . . . . . . . . Parts Lost 41 | . . 6 4 3 . 1 . . . . . 7 3 . . . 2 2 13 Power 7 | . . 1 1 1 . 1 . . . . . 1 . . . . . 1 1 Propulsion 10 | . . 1 1 2 . . . . . . . . . . . . . 1 5 Utility 16 | . . 1 . . . . . . . . . 6 1 . . . 1 . 7 Weapon 8 | . . 3 2 . . . . . . . . . 2 . . . 1 . . Highest Loss Streak 13 | . . 4 1 1 . 1 . . . . . 7 2 . . . 2 2 13 Average Slot Usage (%) 73 | . 94 96 76 97 100 99 70 74 76 76 79 62 61 73 64 52 51 49 44 Engine 6 | . 14 13 9 10 11 10 9 7 7 7 6 6 6 6 1 . . . . Treads 1 | . . . 7 . . . . . . . . . . . . . . . . Leg 10 | . 28 21 16 41 44 44 . . . . . . . . . . . . . Flight 3 | . . . . . . . 9 7 7 7 6 6 6 6 6 5 5 . . Device 12 | . . . . . . . 6 12 23 23 24 20 19 26 23 17 21 23 13 Storage 9 | . 14 14 11 11 11 11 17 15 15 15 13 7 6 6 6 5 5 5 7 Processor 1 | . 9 12 . . . . . . . . . . . . . . . . . Protection 8 | . . . 11 11 11 11 10 15 7 7 7 5 7 13 13 11 10 11 7 Energy Cannon 2 | . 25 19 7 . . . . . . . . . . . . . . . . Ballistic Gun 9 | . . 7 11 22 22 22 18 12 10 15 12 7 6 6 6 5 1 . . Naked Turns 1 | . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 54 | 10 16 54 54 32 32 32 42 47 50 47 50 48 50 50 50 50 50 49 38 Greatest Support 50 | 20 20 32 40 40 40 40 50 50 50 50 50 50 50 50 50 50 50 50 40 Greatest Overweight (x) 14 | 3 . 3 14 1 . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 10 17 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 18 | 7 8 9 18 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 5 7 7 14 13 13 14 14 14 14 15 14 13 14 15 14 14 11 11 13 Final Capacity 20 | 8 8 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 8 6 15 13 15 15 15 14 15 15 15 14 15 15 15 14 15 11 5 Class Distribution -------------------- 59% | Mutant 13% | Scavenger-Mutant 12% | Derelict-Mutant 9% | Scout 4% | Derelict-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Scout | -5/Factory Derelict-Scout | -5/Extension Derelict-Mutant | -5/Cetus Scout | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Fac Matter Collected 1677 | 199 50 183 258 271 . 73 92 20 32 . 7 293 177 . 20 . 2 . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1268 | . 50 307 575 75 . 101 . . 24 . . 49 87 . . . . . . Parts 92 | . 3 17 36 15 . 12 . . 1 . . 1 7 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 1 . . 2 6 . 5 . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Fac Combat Hostiles Destroyed 42 | . 1 8 12 8 . 7 . . 1 . . 1 4 . . . . . . Guns 29 | . . 1 8 8 . 7 . . 1 . . . 4 . . . . . . Cannons 11 | . 1 6 4 . . . . . . . . . . . . . . . . AOE 2 | . . 1 . . . . . . . . . 1 . . . . . . . Classes Destroyed 5 | . 1 2 1 1 . . . . . . . . . . . . . . . Swarmer 21 | . . 3 . 6 . 7 . . 1 . . . 4 . . . . . . Grunt 11 | . 1 4 6 . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . 1 . . . . . . . Sentry 6 | . . 1 5 . . . . . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 4 | . 1 3 3 3 . 4 . . 1 . . 1 4 . . . . . . Combat Bots Only 4 | . 1 3 3 3 . 4 . . 1 . . 1 4 . . . . . . Max Kills in Single Turn 2 | . 1 1 1 2 . 1 . . 1 . . 1 1 . . . . . . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Fac Damage Taken 6673 | . 20 633 735 414 . 117 . . 42 . . 861 330 . 421 51 554 212 2283 Core 1851 | . . 137 138 53 . 13 . . 13 . . 81 29 . 113 . 78 25 1171 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 45 . . . 49 100 . . 98 . . . . 73 . . 89 . Volleys Fired 139 | . 2 30 35 17 . 10 . 6 8 . . 8 18 . . . . . 5 Largest 2 | . 2 2 2 2 . 2 . 2 2 . . 2 2 . . . . . 1 Hottest 123 | . 112 112 112 46 . 46 . 123 100 . . 54 72 . . . . . 20 Shots Fired 247 | . 4 43 64 34 . 20 . 12 13 . . 16 36 . . . . . 5 Gun 184 | . . 19 46 34 . 20 . 6 10 . . 15 34 . . . . . . Cannon 50 | . 4 24 18 . . . . 2 . . . . 2 . . . . . . Launcher 1 | . . . . . . . . . . . . 1 . . . . . . . Special 12 | . . . . . . . . 4 3 . . . . . . . . . 5 Kinetic 188 | . . 19 46 34 . 20 . 8 10 . . 15 36 . . . . . . Thermal 12 | . . . . . . . . 4 3 . . . . . . . . . 5 Explosive 1 | . . . . . . . . . . . . 1 . . . . . . . Electromagnetic 46 | . 4 24 18 . . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 2 23 24 2 . 4 . . 5 . . 6 3 . . . . . . Robot Miss Streak 8 | . 2 2 3 8 . 8 . . 1 . . 2 4 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 2 . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 139 | . 2 33 47 13 . 9 . . 7 . . 12 16 . . . . . . Core Hits 67 | . 1 13 19 8 . 7 . . 3 . . 8 7 . . . . . 1 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 3 | . . 1 1 1 . . . . . . . . . . . . . . . Destroy 2 | . . . 1 1 . . . . . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2801 | . 45 740 817 148 . 90 . . 120 . . 530 290 . . . . . 21 Guns 1570 | . . 162 550 148 . 90 . . 120 . . 217 283 . . . . . . Cannons 750 | . 45 431 267 . . . . . . . . . 7 . . . . . . Explosions 460 | . . 147 . . . . . . . . . 313 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 21 | . . . . . . . . . . . . . . . . . . . 21 Kinetic 1577 | . . 162 550 148 . 90 . . 120 . . 217 290 . . . . . . Thermal 147 | . . 147 . . . . . . . . . . . . . . . . . Explosive 313 | . . . . . . . . . . . . 313 . . . . . . . Electromagnetic 743 | . 45 431 267 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . . . . . . . . . 10 Average Corruption 2 | . . . . . . . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 58 | . . 43 . . . . . . . . . 15 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 58 | . . 43 . . . . . . . . . 15 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 157 | . . 90 . . . . . . . . . 58 . . . . . . 9 Shots 3 | . . 2 . . . . . . . . . 1 . . . . . . . Rammed 6 | . . . . . . . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 207 | . 51 116 103 . . . . 158 127 . . 26 44 . 17 . 3 . 207 Average Temperature 46 | . 29 41 44 . . . . 69 44 . . 12 23 . 10 . 3 . 115 Received Heat Transfer 1084 | . 12 273 270 . . . . . 27 . . 144 12 . 187 21 54 9 75 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 200 | . . 200 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Fac Peak Influence 260 | . 67 185 260 195 . 150 90 84 . . 141 . . . . 182 128 71 85 Initial 107 | . . 25 11 42 . . 58 40 . . 81 . . . . 107 88 71 28 Average 84 | . 32 103 83 144 . 47 72 72 . . 87 . . . . 115 104 54 47 Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . Low Security (%) 99 | 100 100 100 96 100 . 100 100 100 . . 100 . . . . 100 100 100 100 Level 1 . | . . . 3 . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 2 . . . 1 1 . . 4 . . . . 1 . . 2 Investigation 2 | . . . . . . . . 1 . . 1 . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . Reinforcement 10 | . 1 . 2 . . . 1 . . . 3 . . . . 1 . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Fac Distress Signals 6 | . . . 1 . . . . 1 . . 1 . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 162 | . 2 11 19 13 . 7 3 . 10 . 4 22 13 . 17 5 6 5 25 Peak Tracking Total 13 | . 1 3 5 4 . 4 1 3 7 . 2 9 4 . 5 4 6 5 13 Tactical Retreats 38 | . . 2 2 1 . . . 1 2 . 1 9 4 . 8 2 1 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Fac Traps Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 2 . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Fac Machines Disabled 1 | . . 1 . . . . . . . . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Fac Machines Accessed 21 | . 1 . 2 2 1 1 1 3 . . 3 . 2 4 . 1 . . . Terminals 15 | . 1 . 2 2 . 1 1 3 . . 3 . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 60 | . 3 . 6 7 1 2 2 9 . . 3 . 2 24 . 1 . . . Successful 35 | . 1 . . 1 1 1 2 3 . . . . 2 24 . . . . . Failed 25 | . 2 . 6 6 . 1 . 6 . . 3 . . . . 1 . . . Catastrophic 9 | . . . 1 3 . 1 . 1 . . 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 30 | . 3 . 6 7 1 1 2 8 . . 1 . . . . 1 . . . Terminals 34 | . 3 . 6 7 . 2 2 9 . . 3 . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 35 | . 1 . . 1 1 1 2 3 . . . . 2 24 . . . . . Record 13 | . . . . . . 1 . . . . . . 1 11 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 4 | . 1 . . 1 . . 1 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 1 2 . 1 1 3 . . 3 . 1 . . 1 . . . Full Trace Events 3 | . . . 1 . . 1 . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . 1 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Fac Total Allies 3 | . . 1 . 1 . . . . . . . . . . 1 . . . . Largest Group 1 | . . 1 . 1 1 . . . . . . . . . 1 . . . . Highest-Rated Group 95 | . . 15 . 31 31 . . . . . . . . . 95 . . . . Highest-Rated Ally 95 | . . 15 . 31 31 . . . . . . . . . 95 . . . . Total Orders 11 | . . . . . . . . . . . 11 . . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . EXPLORE 10 | . . . . . . . . . . . 10 . . . . . . . . Ally Attacks 23 | . . . . 5 . . . . . . . . . . 18 . . . . Total Damage 735 | . . . . 84 . . . . . . . . . . 651 . . . . Kills 7 | . . . . 3 . . . . . . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . . 1 1 . . . . . . Drone Launches 10 | . . . . . . . . . . . 10 . . . . . . . . Drone Recoveries 7 | . . . . . . . . . . . 7 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Fac Turns Passed 6890 | 90 134 452 912 501 260 307 103 194 313 38 518 695 763 45 423 198 353 46 545 Spaces Moved 7882 | 63 88 275 413 336 216 226 163 283 558 75 661 1192 1290 90 615 354 511 54 419 Core 23 | 13 . . 3 . . . . . . . . . . . . . . . 7 Treads 127 | . . . 127 . . . . . . . . . . . . . . . . Legs 1342 | 50 88 230 196 336 216 226 . . . . . . . . . . . . . Wheels 132 | . . 45 87 . . . . . . . . . . . . . . . . Hover 420 | . . . . . . . . . . . . . . . . . . 36 384 Flight 5838 | . . . . . . . 163 283 558 75 661 1192 1290 90 615 354 511 18 28 Fastest Speed 34 | 50 120 100 120 120 120 120 50 50 50 50 50 50 50 50 50 50 50 50 34 Average Speed 67 | 117 120 119 160 128 120 120 50 50 50 50 50 50 50 50 50 50 50 75 57 Slowest Speed 750 | 200 120 145 750 200 120 120 50 50 50 50 50 50 50 50 50 50 50 110 119 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . 2 8 4 . . 2 . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 18 55 26 47 41 70 21 9 73 13 25 78 91 71 67 9 42 23 12 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . . 1 . . . . . Known Exits Taken 4 | . 1 . . . . . 1 1 . . . . . . . . . 1 . Unknown Exits Taken 15 | 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . Scrap Searched 13 | . . 2 . . . 1 . . 1 . . 2 5 . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 37 | . . 18 . . . . . . . . . 17 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . 2 . . . . . . AOE 35 | . . 18 . . . . . . . . . 17 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Ext Cet Fac Total 9206 | 79 113 353 609 369 218 242 185 325 574 74 847 1270 1372 89 733 373 608 59 714 Wait 883 | . 11 26 103 11 . 2 . 4 4 . 125 66 55 . 106 17 86 4 263 Move 7828 | 62 87 274 412 335 215 225 162 282 557 74 656 1175 1281 89 614 350 510 53 415 Hop 17 | . . . . . . . . . . . 2 8 4 . . 1 . . 2 Pick Up 117 | 12 4 5 32 1 1 1 9 13 1 . 10 5 6 . 3 1 4 . 9 Fast Attach 13 | . 4 . 1 . . 2 . 1 . . 1 . 2 . 1 1 . . . Attach 57 | 5 . 5 8 3 . . 4 3 . . 6 5 3 . . . 4 2 9 Detach 12 | . . . . . . . . 1 . . 4 . . . 2 1 2 . 2 Swap 38 | . . 7 3 2 . . 3 2 4 . 12 2 1 . 1 . 1 . . Drop 73 | . 5 2 15 . 2 2 7 13 . . 12 1 2 . 6 2 1 . 3 Fire 139 | . 2 30 35 17 . 10 . 6 8 . . 8 18 . . . . . 5 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 18 . . . . . . . . Rewire 4 | . . 4 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / [*Ext]) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Identified exit to Mines 225 | -10/Materials | Entered Mines 246 | -10/Mines | Learned Materials garrison access intel 313 | -10/Mines | Build established: Mutant 492 | -10/Mines | Learned Materials stockpile data 625 | -10/Mines | Discovered new exit (range 3) 661 | -10/Mines | Core integrity fell below 50% 677 | -10/Mines | Entered Materials 677 | -9/Materials | Evolved 2 slots: Propulsion x2 690 | -9/Materials | Lost 4 parts (1p1n1u1w) 1579 | -9/Materials | Discovered new exit (range 8) 1589 | -9/Materials | Entered Mines 1642 | -9/Mines | Assembled infested the area 1833 | -9/Mines | Learned location of Zion (-7) 1938 | -9/Mines | Received a Mining Laser from a helpful Derelict 2018 | -9/Mines | Build established: Scavenger-Mutant 2081 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2082 | -9/Mines | Discovered new exit (range 5) 2090 | -9/Mines | Entered Exiles 2090 | -9/Exiles | Accompanied by 1 ally 2119 | -9/Exiles | Met 8R-AWN 2141 | -9/Exiles | Met EX-HEX 2172 | -9/Exiles | Met EX-BIN 2188 | -9/Exiles | Aligned with FarCom system 2189 | -9/Exiles | Given EX-Vault access code 2216 | -9/Exiles | Opened EX-Vault 2228 | -9/Exiles | Found Flying Fortress v7 2257 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2332 | -9/Exiles | Discovered new exit (range 14) 2350 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2350 | -9/Exiles | Entered Mines 2610 | -8/Mines | Discovered new exit (range 16) 2629 | -8/Mines | Core integrity fell below 50% 2657 | -8/Mines | Entered Materials 2657 | -8/Materials | Evolved 2 slots: Utility x2 2659 | -8/Materials | Loaded intel: 1 garrison access location 2748 | -8/Materials | Identified exit to Factory 2760 | -8/Materials | Entered Factory 2760 | -7/Factory | Evolved 2 slots: Utility x2 2788 | -7/Factory | Identified exit to Storage 2788 | -7/Factory | Identified exit to Lower Caves 2954 | -7/Factory | Entered Lower Caves 2975 | -7/Lower Caves | Build established: Mutant 3147 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3258 | -7/Lower Caves | Discovered new exit (range 4) 3267 | -7/Lower Caves | Entered another Lower Caves area 3299 | -7/Lower Caves | Discovered new exit (range 9) 3305 | -7/Lower Caves | Entered Factory 3305 | -6/Factory | Evolved 2 slots: Utility x2 3340 | -6/Factory | Discovered new exit (range 14) 3699 | -6/Factory | Discovered new exit (range 48) 3823 | -6/Factory | Entered Lower Caves 3824 | -6/Lower Caves | Drone Bay stolen by Master Thief 3969 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4012 | -6/Lower Caves | Lost 7 parts (1p6u) 4118 | -6/Lower Caves | Encountered a Warlord checkpoint 4158 | -6/Lower Caves | Learned Factory stockpile data 4187 | -6/Lower Caves | Spotted B-75 Beast 4513 | -6/Lower Caves | Discovered new exit (range 9) 4518 | -6/Lower Caves | Entered another Lower Caves area 4539 | -6/Lower Caves | Discovered new exit (range 12) 4801 | -6/Lower Caves | Learned location of 1 exit from Factory 5103 | -6/Lower Caves | Discovered new exit (range 5) 5123 | -6/Lower Caves | Spotted B-75 Beast 5249 | -6/Lower Caves | Build established: Derelict-Mutant 5281 | -6/Lower Caves | Entered Data Miner 5281 | -6/Data Miner | Discovered new exit (range 7) 5291 | -6/Data Miner | Met Data Miner 5306 | -6/Data Miner | Learned location of Section 7 (-2) 5306 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5314 | -6/Data Miner | Received God Mode back door access code from Data Miner 5326 | -6/Data Miner | Entered Proximity Caves 5426 | -5/Proximity Caves | Escorted by Enhanced Grunt 5618 | -5/Proximity Caves | Spotted B-75 Beast 5745 | -5/Proximity Caves | Discovered new exit (range 8) 5749 | -5/Proximity Caves | Entered Factory 5749 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5750 | -5/Factory | Identified exit to Factory 5911 | -5/Factory | Spotted B-75 Beast 5939 | -5/Factory | Discovered new exit (range 14) 5947 | -5/Factory | Entered Extension 6011 | -5/Extension | Spotted B-75 Beast 6237 | -5/Extension | Spotted B-75 Beast 6283 | -5/Extension | Discovered new exit (range 15) 6283 | -5/Extension | Discovered exit to Factory (range 15) 6300 | -5/Extension | Entered Cetus 6308 | -5/Cetus | Spotted Cetus Guard 6308 | -5/Cetus | Spotted Cetus Guard 6308 | -5/Cetus | Spotted Cetus Guard 6308 | -5/Cetus | Spotted Cetus Guard 6329 | -5/Cetus | Discovered exit to Factory (range 16) 6346 | -5/Cetus | Entered Factory 6346 | -4/Factory | Evolved 2 slots: Propulsion x2 6667 | -4/Factory | Build established: Scout 6846 | -4/Factory | Spotted B-86 Titan 6886 | -4/Factory | Core integrity fell below 50% 6891 | -4/Factory | Core integrity fell below 20% 6891 | -4/Factory | System corruption reached 10% 6891 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06888_ U-05 Engineer destroyed. 06889_ Slammed into P-70 Sage. 06890_ System corrupted: Heat flow error (+177). 06890_ Chain reaction triggered in Lgt. Antimatter Reactor. 06890_ P-70 Sage destroyed. 06890_ K-01 Serf collects debris. 06890_ Penetrated by Slug. 06890_ Slug penetrates Wall. 06890_ Slug penetrates H-77 Assassin. 06890_ Imp. Weapon Cycler destroyed. 06890_ Slug penetrates Wall. 06890_ Penetrated by Slug. 06891_ U-05 Engineer lays Concrete. 06891_ P-80 Master resets H-77 Assassin, system corruption cleaned. 06891_ R-10 Processor collects Wheel. 06891_ Penetrated by Slug. 06891_ Slug penetrates P-70 Sage. 06891_ P-70 Sage suffers critical hit (Destroy). 06891_ P-70 Sage destroyed. 06891_ Slug penetrates H-77 Assassin. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# ! # """ | | ???????????????????????????????????# # "" | | ???????????????????????????????????# # "" | | ???????????????????????????????????# # | | ???????????????????????????????????# #? | | ???????????????????????????????????# #+## # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ??????????????#????????????????????# + | | ???????????# ##################### # | | ????????? h h+ # | | ??????????# ^ ####+###### ###### | | ??????????# ]![ """ ## # #????? | | ??????????# ]![ """ ## # ! #????? | | ????????? !! ]! """ ## # #????? | | ????????? !! ## % # #????? | | ??????????# !! # # #????? | | ????????? k # #????? | | ??????????# "F"" g# ##########????? | | ??????????????""" p!# #?????????????? | | ????????????########;;;]!%; #?????????????? | | ????????????# ]]h;]b ; #?????????????? | | ????????????# h%hh R #?????????????? | | ????????????# h;=%[; #?????????????? | | ????????????# = ; | ; #?????????????? | | ????????????# """ # @# #?????????????? | | ????????????# """w # u# #?????????????? | | ????????????# """ # k # ! #?????????????? | | ????????????# # # =! #?????????????? | | ????????????########### # =!! #?????????????? | | ??????????????????????# ##########?????????????? | | ??????????????????????+ #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????##+#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 370 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 EM Shielding 2 Armor Coverage 150 Core Shielding 20 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 66 Targeting Accuracy 5 Recoil Reduction 2 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Explorer Challenges ------------ None Game ------ Seed PulseDynamicCompressor Manual? 0 Play Time 01:58:43 Cumulative 32.3 hours Start 2021.08.07 @ 14:16:12 End 2021.08.07 @ 17:23:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2b22d6e-3a23-4f3b-b97b-2ea59b8dbf4d