Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.04 @ 23:53:53 Player: Olga Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (23) 115 Value Destroyed (732) 732 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (624) 624 TOTAL SCORE: 4391 Bonus ------- Pacifist 200 Follower Combat Kills 124 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 85/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Nuclear Core Light Nuclear Core Improved Terrain Scan Processor Skeleton Box Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter Splice Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Minigun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Visual Processing Unit Improved Terrain Scan Processor Hardened Light Armor Plating Hardened Light Armor Plating Skeleton Box [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 71 | 6 4 1 30 3 . . 27 Power 8 | 1 . . 6 . . . 1 Engine 8 | 1 . . 6 . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 29 | 2 3 . 13 . . . 11 Treads 1 | . . . . . . . 1 Leg 6 | 2 . . . . . . 4 Wheel 1 | . . . . . . . 1 Hover 13 | . 3 . 10 . . . . Flight 8 | . . . 3 . . . 5 Utility 20 | 1 1 1 7 3 . . 7 Device 9 | . . . 3 1 . . 5 Storage 2 | 1 . . . 1 . . . Processor 4 | . 1 . 2 1 . . . Hackware . | . . . . . . . . Protection 5 | . . 1 2 . . . 2 Artifact . | . . . . . . . . Weapon 14 | 2 . . 4 . . . 8 Energy Gun 6 | 1 . . 2 . . . 3 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 6 | 1 . . 1 . . . 4 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . 1 Parts Lost 37 | . 1 . 17 . . . 19 Power 1 | . . . 1 . . . . Propulsion 17 | . 1 . 8 . . . 8 Utility 10 | . . . 4 . . . 6 Weapon 9 | . . . 4 . . . 5 Highest Loss Streak 12 | . 1 . 10 . . . 12 Average Slot Usage (%) 79 | . 90 100 85 100 100 100 54 Engine 7 | . 14 14 9 11 11 11 1 Leg 3 | . 14 . . . . . 5 Hover 9 | . 13 28 25 . . . . Flight 11 | . . . 3 33 33 33 6 Device 4 | . . . 5 3 . . 8 Storage 8 | . 14 14 8 1 11 11 8 Processor 10 | . 5 . 2 28 22 22 9 Protection 4 | . . 14 9 . . . 3 Energy Gun 6 | . 14 14 13 . . . 1 Ballistic Gun 7 | . 14 14 3 11 11 11 6 Slashing Weapon 4 | . . . 3 11 11 11 1 Naked Turns 11 | . . . . . . . 11 Heaviest Build 22 | 12 12 13 22 11 11 11 21 Greatest Support 28 | 20 20 14 21 12 12 12 28 Greatest Overweight (x) 5 | 3 . . 1 . . . 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 7 5 8 8 7 Most Carried 8 | 8 8 8 8 6 8 8 8 Average Carried 6 | 4 6 8 6 4 6 8 7 Final Capacity 8 | 8 8 8 5 8 8 8 5 Final Carried 8 | 5 8 8 5 6 8 8 5 Class Distribution -------------------- 61% | Mutant 28% | Scavenger-Mutant 6% | Scavenger-Scout 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 870 | 217 . . 372 30 . . 251 Remotely . | . . . . . . . . Salvage Created 842 | . . . 558 . . . 284 Parts 59 | . . . 45 . . . 14 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 20 | . . . 14 . . . 6 Melee 5 | . . . 5 . . . . Guns 14 | . . . 9 . . . 5 Cannons 1 | . . . . . . . 1 Classes Destroyed 6 | . . . 4 . . . 2 Watcher 3 | . . . 3 . . . . Swarmer 5 | . . . 4 . . . 1 Grunt 10 | . . . 7 . . . 3 Duelist 1 | . . . . . . . 1 Sentry 3 | . . . 3 . . . . Specialist 1 | . . . . . . . 1 Best Kill Streak 4 | . . . 4 . . . 2 Combat Bots Only 4 | . . . 4 . . . 2 Max Kills in Single Turn 1 | . . . 1 . . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 3834 | . 189 . 1423 . . 36 2186 Core 908 | . 48 . 294 . . 16 550 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 67 | 100 . 80 . . . 22 . Volleys Fired 79 | . 3 . 47 . . . 29 Largest 2 | . 2 . 2 . . . 2 Hottest 125 | . 60 . 96 . . . 125 Shots Fired 120 | . 6 . 76 . . . 38 Gun 117 | . 6 . 76 . . . 35 Cannon 3 | . . . . . . . 3 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 26 | . 3 . 11 . . . 12 Thermal 88 | . 3 . 65 . . . 20 Explosive . | . . . . . . . . Electromagnetic 6 | . . . . . . . 6 Robot Hit Streak 23 | . 2 . 23 . . . 5 Robot Miss Streak 4 | . 2 . 3 . . . 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 95 | . 3 . 67 . . . 25 Core Hits 37 | . 1 . 25 . . . 11 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . . . 3 Burn 2 | . . . . . . . 2 Destroy 1 | . . . . . . . 1 Melee Attacks 26 | . . . 26 . . . . Impact . | . . . . . . . . Slashing 26 | . . . 26 . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1372 | . 27 . 861 . . . 484 Guns 1055 | . 27 . 596 . . . 432 Cannons 24 | . . . . . . . 24 Explosions . | . . . . . . . . Melee 265 | . . . 265 . . . . Ramming 28 | . . . . . . . 28 Kinetic 232 | . 16 . 53 . . . 163 Thermal 797 | . 11 . 543 . . . 243 Explosive . | . . . . . . . . Electromagnetic 50 | . . . . . . . 50 Impact . | . . . . . . . . Slashing 265 | . . . 265 . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 2 Average Corruption 2 | . . . 2 2 2 2 2 Corruption Purged . | . . . . . . . . Effects 9 | . . . 4 2 1 1 1 Message Errors 4 | . . . 1 1 . 1 1 Heat Flow Errors 2 | . . . 2 . . . . Energy Discharges 1 | . . . . . 1 . . Data Loss (minor) 2 | . . . 1 1 . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . 11 Shots . | . . . . . . . . Rammed 4 | . . . . . . . 4 Targets Rammed 7 | . . . . . . . 7 Kicked 3 | . . . . . . . 3 Crushed . | . . . . . . . . Highest Temperature 333 | . 51 . 333 . . . 166 Average Temperature 109 | . 22 . 134 . . . 49 Received Heat Transfer 1287 | . 105 . 678 . . . 504 Effects 3 | . . . 3 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 1 | . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 1903 | . 25 . 1249 . . . 629 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 277 | . 32 18 250 66 . 165 277 Initial 66 | . . 18 6 66 . . 64 Average 98 | . 9 18 121 14 . 43 150 Maximum Alert Level 1 | . . . 1 . . . 1 Low Security (%) 81 | 100 100 100 78 100 . 100 68 Level 1 18 | . . . 21 . . . 31 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 . 4 . . . 7 Investigation 3 | . 1 . 2 . . . . Extermination . | . . . . . . . . Reinforcement 7 | . . . 2 . . . 5 Assault 1 | . . . . . . . 1 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 6 | . . . 1 . . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . 6 2 32 4 . 9 63 Peak Tracking Total 11 | . 6 2 6 2 . 7 11 Tactical Retreats 11 | . 1 . 1 1 . 3 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 7 | . . . 2 . . . 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 14 | . 5 . 3 2 2 . 2 Terminals 9 | . 4 . 2 1 . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 31 | . 15 . 4 3 5 . 4 Successful 21 | . 9 . 2 3 5 . 2 Failed 10 | . 6 . 2 . . . 2 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 25 | . 14 . 4 2 1 . 4 Terminals 23 | . 14 . 3 2 . . 4 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 1 . 1 2 5 . . Record 4 | . . . . . 4 . . Open Door 1 | . . . . 1 . . . Unreport Threat 2 | . . . 1 1 . . . Locate Traps 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 12 | . 8 . 1 1 . . 2 Terminals 10 | . 7 . . 1 . . 2 Track 4 | . 3 . . 1 . . . Assimilate 1 | . . . . . . . 1 Botnet 5 | . 4 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Mechanics 1 | . 1 . . . . . . Recycling Units 1 | . . . 1 . . . . Tunnel 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 5 . 2 . . . 2 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 6 | . . . . . . . 6 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 32 | . . . . . . . 32 Highest-Rated Ally 29 | . . . . . . . 29 Total Orders . | . . . . . . . . Ally Attacks 62 | . . . . . . . 62 Total Damage 333 | . . . . . . . 333 Kills 6 | . . . . . . . 6 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches 59 | . . . . . . . 59 Drone Recoveries 57 | . . . . . . . 57 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 1985 | 72 179 28 616 176 170 120 624 Spaces Moved 2558 | 49 178 41 655 493 495 352 295 Core 90 | 27 . . 9 . . . 54 Treads 7 | . . . . . . . 7 Legs 235 | 22 77 . . . . . 136 Wheels 10 | . . . . . . . 10 Hover 645 | . 101 41 503 . . . . Flight 1571 | . . . 143 493 495 352 88 Fastest Speed 34 | 50 56 56 34 34 34 34 34 Average Speed 53 | 113 83 56 50 34 34 34 121 Slowest Speed 300 | 200 120 56 120 34 34 34 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 19 | . . . 4 10 . 5 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 4 43 10 48 92 93 60 20 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 4 | . . . . 3 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 1 | . . . . . . . 1 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2981 | 65 204 46 815 491 496 346 518 Wait 169 | . 2 . 24 . . . 143 Move 2513 | 48 177 40 646 472 494 341 295 Hop 19 | . . . 4 10 . 5 . Pick Up 60 | 11 11 2 20 2 2 . 12 Fast Attach 27 | . 1 1 10 2 . . 13 Attach 36 | 6 1 . 14 1 . . 14 Detach 2 | . . . . 1 . . 1 Swap 8 | . 2 . 6 . . . . Drop 34 | . 7 3 18 3 . . 3 Fire 79 | . 3 . 47 . . . 29 Melee 26 | . . . 26 . . . . Ram 4 | . . . . . . . 4 Kick 3 | . . . . . . . 3 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 15) 198 | -10/Materials | Discovered new exit (range 9) 240 | -10/Materials | Discovered new exit (range 10) 252 | -10/Materials | Entered Mines 266 | -10/Mines | Discovered new exit (range 10) 280 | -10/Mines | Entered Materials 280 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 326 | -9/Materials | Build established: Mutant 525 | -9/Materials | Lost 3 parts (2n1u) 782 | -9/Materials | Lost 10 parts (1p5n3u1w) 795 | -9/Materials | Core integrity fell below 50% 860 | -9/Materials | Discovered new exit (range 16) 895 | -9/Materials | Identified exit to Mines 896 | -9/Materials | Entered Mines 905 | -9/Mines | Discovered new exit (range 3) 937 | -9/Mines | Learned location of 1 exit from Materials 947 | -9/Mines | Found the Drone Emporium 949 | -9/Mines | Identified exit to Materials 950 | -9/Mines | Found Prototype Device 950 | -9/Mines | Identified Splice Drone Bay 1070 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1070 | -9/Mines | Discovered new exit (range 5) 1071 | -9/Mines | Identified exit to Exiles 1072 | -9/Mines | Entered Exiles 1078 | -9/Exiles | Discovered new exit (range 15) 1089 | -9/Exiles | Met 8R-AWN 1094 | -9/Exiles | Met EX-HEX 1110 | -9/Exiles | Build established: Scavenger-Mutant 1116 | -9/Exiles | Met EX-DEC 1125 | -9/Exiles | Visited The Gauntlet 1180 | -9/Exiles | Met EX-BIN 1185 | -9/Exiles | Aligned with FarCom system 1185 | -9/Exiles | Given EX-Vault access code 1200 | -9/Exiles | Opened EX-Vault 1203 | -9/Exiles | Found Skeleton Box 1211 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1239 | -9/Exiles | Discovered new exit (range 12) 1242 | -9/Exiles | Identified exit to Mines 1242 | -9/Exiles | Left Exiles lab with Skeleton Box 1242 | -9/Exiles | Entered Mines 1358 | -8/Mines | Discovered exit to Materials (range 12) 1362 | -8/Mines | Entered Materials 1362 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1363 | -8/Materials | Identified exit to Factory 1528 | -8/Materials | Garrison activated, responded to threat 1808 | -8/Materials | Lost 5 parts (2n2u1w) 1934 | -8/Materials | Core integrity fell below 50% 1975 | -8/Materials | Core integrity fell below 20% 1986 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01935_ Kicked O-16 Technician. 01936_ Hvy. Laser destroyed. 01937_ Sml. Storage Unit destroyed. 01937_ Knocked back. 01937_ Kicked K-01 Serf. 01944_ Penetrated by Slug. 01959_ Aluminum Leg destroyed. 01960_ R-06 Scavenger inserts Broken Lgt. Angular Momentum Engine into recycling unit. 01961_ Recycling unit begins recycling process. 01963_ Acquired Ion Cannon. 01963_ R-06 Scavenger inserts Faulty Enh. Autogun into recycling unit. 01966_ R-06 Scavenger inserts VSS Leg into recycling unit. 01970_ Flight Unit melted. 01970_ S-10 Pest destroyed. 01975_ Dropped Ion Cannon. 01975_ Particle Gun destroyed. 01975_ Slammed into X-57 Shotgunner. 01984_ Slammed into U-05 Engineer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | " ##########???????????????????????????????????? | | / +]%[ #???????????????????????????????????? | | #### == #???????????????????????????????????? | | #??# """ ###+## ????????????????????? | | ######## """ + ????Y???????????????? | | """" # """ ###### ????????????????????? | | "T"" # #???????????????????????????????????? | | % /! #???????????????????????????????????? | | % #######???????????????????????????????????? | | ########?????????????????????????????????????????? | | ###?#######??????????????????????? #?????????????? | | ##### ###################### #?????????????? | | g x #?????????????? | | T rYs u k #?????????????? | | uxk ss % @ uu k ????????? | | ##### ###################### ????????? | | ??#####/# ###????????????????????????????????????? | | ??# %*] #????????????????????????????????????? | | ??# [ #????????????????????????????????????? | | ??# """ #????????????????????????????????????? | | """ """ #????????????????????????????????????? | | "Y " " """ #????????????????????????????????????? | | """ "R" #????????????????????????????????????? | | ### """ #????????????????????????????????????? | | ??# #????????????????????????????????????? | | ??###########????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????Y????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????Y?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotSpikedNullifier Manual? 0 Play Time 00:48:31 Cumulative 76.8 hours Start 2021.11.04 @ 23:05:17 End 2021.11.04 @ 23:53:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 46 Achievement% 40 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1d811bb-0869-43fc-ab62-23fb5e9c37d6