Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 23:12:25 Player: MrProgressor Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (89) 445 Value Destroyed (2407) 2407 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5312 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 171/300 Energy 45/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Signal Interpreter Improved Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Treads Cooling System Large Storage Unit Improved Terrain Scanner Heavy Mace Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Salvage Targeting Computer Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Minigun Minigun High-powered Shotgun > --- INVENTORY -------- Light Treads Medium Treads Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Battery Medium Matter Pod Trap Scanner Improved Sensor Array Improved Terrain Scanner Ion Cannon Enhanced Autogun Heavy Missile Launcher Heavy Mace [Rating: 40] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Minigun Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 4 | . . . 4 . Weapon 1 | . . . . 1 Parts Attached 82 | 4 9 6 51 12 Power 9 | . 1 2 5 1 Engine 7 | . 1 2 3 1 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 25 | 2 4 2 14 3 Treads 14 | 2 . . 9 3 Leg 2 | . . . 2 . Wheel 7 | . 4 2 1 . Hover . | . . . . . Flight 2 | . . . 2 . Utility 22 | 1 2 . 16 3 Device 10 | 1 . . 8 1 Storage 3 | . 2 . 1 . Processor 5 | . . . 4 1 Hackware 1 | . . . 1 . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 26 | 1 2 2 16 5 Energy Gun 7 | 1 1 . 5 . Energy Cannon 2 | . . . 1 1 Ballistic Gun 13 | . 1 1 9 2 Ballistic Cannon 2 | . . 1 1 . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 6 . Parts Lost 35 | . 4 4 13 14 Power 4 | . 1 1 1 1 Propulsion 12 | . 1 2 5 4 Utility 5 | . . . 2 3 Weapon 14 | . 2 1 5 6 Highest Loss Streak 13 | . 4 4 5 13 To Critical Strikes . | . . . . . Average Backups 13 | 5 12 14 14 14 Power 1 | 1 1 2 1 . Propulsion 1 | 3 4 2 1 1 Utility 6 | . 4 7 6 7 Weapon 3 | 1 1 1 5 3 Tool/Special . | . . . . . Unused Backups 27 | 4 10 1 7 5 Power 2 | . . . 2 . Propulsion 10 | 4 3 . 1 2 Utility 10 | . 7 . 1 2 Weapon 4 | . . 1 2 1 Tool/Special 1 | . . . 1 . Average Slot Usage (%) 94 | . 96 98 92 97 Engine 5 | . 13 13 3 1 Core 3 | . . . 5 5 Treads 14 | . 12 . 14 22 Wheel 6 | . 14 27 1 . Device 15 | . 12 14 15 19 Storage 10 | . 14 14 9 7 Processor 11 | . . . 15 15 Hackware 4 | . . . 6 . Energy Gun 6 | . 19 10 4 . Ballistic Gun 13 | . 8 14 12 21 Peak Build Rating 40 | 9 11 12 34 40 Average Rating 23 | 6 9 10 27 35 On Entrance 14 | 6 9 10 12 33 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 53 | 13 53 31 42 51 Greatest Support 64 | 40 40 32 42 64 Greatest Overweight (x) 11 | . 2 1 11 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 Average Capacity 14 | 8 13 15 15 14 Most Carried 20 | 8 20 15 15 15 Average Carried 13 | 5 12 14 14 14 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 8 15 14 15 5 Class Distribution -------------------- 42% | Skirmisher 36% | Mutant 13% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 2716 | 258 231 100 1589 538 Remotely . | . . . . . Salvage Created 3349 | 138 492 66 1823 830 Parts 185 | 12 30 4 103 36 Haulers Intercepted 8 | . 1 . 6 1 Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 1 | . . 1 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 58 | . 12 2 32 12 Guns 49 | . 8 . 30 11 Cannons 5 | . . 2 2 1 AOE 4 | . 4 . . . Classes Destroyed 12 | 2 4 1 3 2 Worker 6 | . . . 2 4 Builder 3 | . . . 2 1 Tunneler 2 | 2 . . . . Hauler 8 | . 1 . 6 1 Recycler 5 | 1 1 . 1 2 Watcher 7 | . 2 . 5 . Swarmer 20 | . 6 . 11 3 Grunt 23 | . 6 . 15 2 Sentry 11 | . . . 6 5 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Subdweller 2 | . . 2 . . Best Kill Streak 11 | 2 6 2 6 11 Combat Bots Only 5 | . 5 2 5 4 Max Kills in Single Turn 3 | 1 2 1 1 3 Gunslinging 1 | . . . . 1 Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 716 | . 67 20 207 422 Missed 216 | . 14 7 51 144 Hits 500 | . 53 13 156 278 Projectile 500 | . 53 13 156 278 Critical Strikes 5 | . . 1 4 . Damage Taken 5591 | . 532 267 2242 2550 Core 1202 | . 67 37 394 704 Absorbed by Shields 232 | . . . . 232 Regen/Repaired (Parts) 192 | . . . 192 . Core Remaining (%) 62 | 100 . 58 28 . Volleys Fired 270 | 6 52 9 158 45 Largest 3 | 1 2 2 2 3 Hottest 100 | 20 80 55 100 75 Shots Fired 533 | 6 88 18 314 107 Gun 479 | 6 88 14 269 102 Cannon 53 | . . 4 45 4 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 378 | 6 31 18 221 102 Thermal 106 | . 9 . 93 4 Explosive 1 | . . . . 1 Electromagnetic 48 | . 48 . . . Robot Hit Streak 16 | 6 9 8 16 11 Robot Miss Streak 6 | . 3 3 5 6 Penetration Max . | . . . . . Secondary Targets 6 | . 1 . 1 4 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 348 | 6 55 12 201 74 Core Hits 143 | 4 22 4 76 37 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 6 | . 2 . 4 . Burn 3 | . . . 3 . Destroy 1 | . . . 1 . Corrupt 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7179 | 75 883 168 3645 2408 Guns 5313 | 75 730 120 3124 1264 Cannons 661 | . . 48 521 92 Explosions 1205 | . 153 . . 1052 Melee . | . . . . . Ramming . | . . . . . Kinetic 4152 | 75 273 168 2372 1264 Thermal 2424 | . 220 . 1273 931 Explosive 213 | . . . . 213 Electromagnetic 390 | . 390 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 1 Average Corruption 2 | . . . 2 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . . . 26 . Message Errors 6 | . . . 6 . Matter Fused 4 | . . . 4 . Heat Flow Errors 5 | . . . 5 . Energy Discharges 3 | . . . 3 . Data Loss (minor) 5 | . . . 5 . Misfires 2 | . . . 2 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 253 | . . . . 253 Projectiles 15 | . . . . 15 Explosions 238 | . . . . 238 Melee . | . . . . . Knockbacks 7 | . . . 7 . Impact . | . . . . . Kinetic 5 | . . . 5 . Secondary 2 | . . . 2 . Self-Inflicted Damage 99 | . . . . 99 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 436 | . 174 . 436 68 Average Temperature 66 | . 67 . 77 25 Received Heat Transfer 1611 | . 222 42 990 357 Effects 2 | . . . 2 . Shutdowns 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 4 1 Heat Transferred 3332 | . 250 . 2384 698 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . . . 1 1 Low Security (%) 94 | 100 100 . 91 97 Level 1 5 | . . . 8 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 300 | 10 133 . 300 248 Initial 56 | . . . . 56 Average 103 | 2 42 . 142 39 Influence Increases 1935 | 15 350 . 1016 554 Destroy 0b10 Robot/C 1120 | . 240 . 640 240 Destroy 0b10 Robot/NC 155 | 15 20 . 80 40 Destroy Leader 260 | . 56 . 132 72 Successful Hack 58 | . 25 . 29 4 Disable Machine 120 | . . . 90 30 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 42 | . 9 . 15 18 Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 1715 | 15 350 . 890 460 Entered New Map 70 | . . . . 70 Time Decay 1137 | 15 233 . 639 250 Lost Part 281 | . 40 . 101 140 Purge Threat 227 | . 77 . 150 . Squads Dispatched 17 | . 3 . 4 10 Investigation 5 | . 2 . 1 2 Extermination 2 | . . . . 2 Reinforcement 6 | . 1 . 3 2 Assault 2 | . . . . 2 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 9 | . 2 . 7 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 19 4 46 20 Peak Tracking Total 8 | . 5 2 7 8 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 4 | . . . 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 9 | . . . 6 3 Max in Single Turn 3 | . . . 1 3 Garrison Access 3 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 24 | . 7 . 10 7 Terminals 13 | . 5 . 6 2 Fabricators 2 | . . . . 2 Repair Stations 3 | . 1 . 2 . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 1 1 Garrison Access 3 | . . . 1 2 Total Hacks 67 | . 19 . 33 15 Successful 30 | . 9 . 15 6 Failed 37 | . 10 . 18 9 Catastrophic 7 | . . . 5 2 Database Lockouts . | . . . . . Manual 29 | . 9 . 16 4 Terminals 43 | . 16 . 25 2 Fabricators 4 | . . . . 4 Repair Stations 5 | . 1 . 4 . Recycling Units 2 | . 2 . . . Scanalyzers 8 | . . . 3 5 Garrison Access 5 | . . . 1 4 Terminal Hacks 10 | . 5 . 5 . Robot Analysis 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Unreport Threat 2 | . 1 . 1 . Locate Traps 2 | . . . 2 . Registered Components 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 7 | . . . 3 4 Insert Component 2 | . . . 1 1 Analyze 1 | . . . 1 . Retrieve Study 4 | . . . 1 3 Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks 5 | . 3 . 2 . Terminals 3 | . 1 . 2 . Botnet 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units 1 | . 1 . . . Recyclers 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 7 . 8 6 Full Trace Events 4 | . . . 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . . 1 3 Parts Repaired 2 | . . . 2 . Time 64 | . . . 64 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 1 1 Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 4193 | 7 790 366 2346 684 Optics 2186 | . . . 1502 684 Sensors 2337 | . . . 1849 488 Terrain 3563 | 7 790 366 1859 541 Traps 1024 | . . . 423 601 T.N.C. 626 | . . . 626 . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 4753 | 64 914 366 2725 684 Spaces Moved 2481 | 20 583 314 1235 329 Core 6 | . . . 3 3 Treads 1603 | 20 180 . 1077 326 Legs 37 | . . . 37 . Wheels 835 | . 403 314 118 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 160 90 100 90 50 Average Speed 140 | 160 121 104 154 153 Slowest Speed 600 | 160 160 105 600 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 2 75 18 65 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 8 | . . . . 8 Terrain Destroyed 38 | . 8 . 9 21 Melee . | . . . . . Projectile 9 | . . . 9 . AOE 29 | . 8 . . 21 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 3307 | 45 703 335 1789 435 Wait 294 | 10 25 3 232 24 Move 2477 | 19 582 313 1234 329 Hop . | . . . . . Pick Up 63 | 4 19 3 32 5 Fast Attach 36 | 1 4 1 25 5 Attach 31 | . 2 3 18 8 Detach 3 | . . . 3 . Swap 58 | 3 5 2 37 11 Drop 75 | 2 14 1 50 8 Fire 270 | 6 52 9 158 45 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 65 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 503 | -10/Materials | Lost 4 parts (1p1n2w) 554 | -10/Materials | Discovered new exit (range 14) 612 | -10/Materials | Discovered new exit (range 7) 782 | -10/Materials | Build established: Scavenger-Mutant 971 | -10/Materials | Discovered new exit (range 7) 979 | -10/Materials | Entered Subcaves 980 | -10/Subcaves | Approached by a straggling Scientist 1242 | -10/Subcaves | Build established: Mutant 1305 | -10/Subcaves | Lost 4 parts (1p2n1w) 1325 | -10/Subcaves | Discovered new exit (range 14) 1345 | -10/Subcaves | Entered Materials 1345 | -8/Materials | Evolved 4 slots: Utility x4 1551 | -8/Materials | Lost 5 parts (1p1n1u2w) 1840 | -8/Materials | Core integrity fell below 50% 1868 | -8/Materials | Lost 5 parts (2n1u2w) 2101 | -8/Materials | Repaired Imp. Terrain Scanner 2306 | -8/Materials | Build established: Scavenger-Skirmisher 2552 | -8/Materials | Discovered new exit (range 16) 2593 | -8/Materials | Identified exit to Factory 2847 | -8/Materials | Repaired Lrg. Storage Unit 3056 | -8/Materials | Build established: Skirmisher 3336 | -8/Materials | Discovered exit to Factory (range 3) 4070 | -8/Materials | Entered Factory 4070 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4741 | -7/Factory | Core integrity fell below 50% 4750 | -7/Factory | Core integrity fell below 20% 4754 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- local area. 04747_ K-01 Serf collects debris. 04748_ Penetrated by Slug. 04748_ Y-54 Guardian destroyed. 04749_ Penetrated by Slug. 04749_ Hvy. Missile Launcher destroyed. 04749_ K-01 Serf collects debris. 04750_ Dropped Med. Matter Pod. 04750_ U-05 Engineer builds a Wall. 04751_ Extracted 100 matter. 04751_ Penetrated by Slug. 04751_ Ion Cannon destroyed. 04751_ K-01 Serf collects debris. 04751_ U-05 Engineer builds a Wall. 04752_ Penetrated by Slug. 04752_ Dropped Lrg. Storage Unit. 04752_ U-05 Engineer builds a Wall. 04753_ Acquired 51 matter. 04753_ K-01 Serf collects debris. 04754_ Penetrated by Slug. 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""????????# ##############????####????????? | | ????? !""???????? ?????????????????????????????? | | ??#?? "? ?????? ?????????????????????????????? | | ????# ???????## #????????????????????????????? | | ????# ??????????####? ??????????????????????????? | | ????# ??????????????????????????????????????????? | | ????# ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 42 Recoil Reduction 3 Salvage Targeting 2 Defensive Hacking 10 Item Schematics ----------------- Imp. Terrain Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 31% | -8/Materials Lrg. Storage Unit | 49% | -8/Materials Studied --------- Com. Wheel | -8/Materials | Hacked Adv. Treads | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyDecoyNullifier Manual? 0 Play Time 01:32:57 Cumulative 280.7 hours Start 2026.01.02 @ 21:34:54 End 2026.01.02 @ 23:12:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 62 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81af5c3a-3aeb-4082-833a-1f5fc1c76659