Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 00:21:04 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (158) 790 Value Destroyed (4346) 4346 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (262) 262 TOTAL SCORE: 8298 Bonus ------- High Alert Combat Kills 262 Cogmind --------- Core Integrity 620/700 Matter 11/300 Energy 280/280 System Corruption 4% Temperature Cool (0) Movement Treading (245) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (5) --- Light Treads Armored Treads Armored Treads Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (25) --- Cooled Ion Engine Cooled Ion Engine Armored Treads Armored Treads Armored Treads Improved Heat Sink Coolant Injector Advanced Weight Redist. System Core Analyzer Kinecellerator Kinecellerator Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Trap Extractor (0/4) Improved EM Shotgun Improved EM Shotgun Arc Projector Flak Cannon Flak Cannon Improved Grenade Launcher Improved Datajack Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Armored Treads Armored Treads Armored Treads Improved Heat Sink Advanced Weight Redist. System Core Analyzer Kinecellerator Kinecellerator Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Trap Extractor Improved EM Shotgun Improved EM Shotgun Flak Cannon Flak Cannon Improved Grenade Launcher Improved Datajack Scythe [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 1 . 1 1 Utility 3 | . . . 1 . 1 1 Weapon . | . . . . . . . Parts Attached 130 | 8 12 1 44 . 57 8 Power 14 | 1 2 . 6 . 5 . Engine 14 | 1 2 . 6 . 5 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 35 | 2 2 . 15 . 13 3 Treads 34 | 2 2 . 14 . 13 3 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 41 | 3 3 . 11 . 20 4 Device 11 | 2 . . 7 . 1 1 Storage 4 | 1 2 . . . 1 . Processor 1 | . 1 . . . . . Hackware 2 | . . . . . 1 1 Protection 23 | . . . 4 . 17 2 Artifact . | . . . . . . . Weapon 40 | 2 5 1 12 . 19 1 Energy Gun 15 | 1 1 . 6 . 7 . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 10 | 1 2 1 5 . 1 . Ballistic Cannon 11 | . . . . . 10 1 Launcher 1 | . . . . . 1 . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 8 | . . . 5 . 3 . Corrupted Parts 1 | . . . 1 . . . System Corruption 3 | . . . 3 . . . Parts Lost 27 | . 4 . 13 . 5 5 Power 3 | . 1 . 1 . 1 . Propulsion 10 | . 2 . 5 . 2 1 Utility 8 | . . . 4 . 1 3 Weapon 6 | . 1 . 3 . 1 1 Highest Loss Streak 4 | . 3 . 4 . 2 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 99 97 Engine 10 | . 13 14 10 11 8 7 Treads 32 | . 27 28 32 33 35 37 Device 9 | . 13 . 17 11 3 5 Storage 11 | . 14 14 11 11 9 7 Processor 1 | . . 14 . . . . Hackware 3 | . . . . . 8 8 Protection 6 | . . . 3 11 14 13 Energy Gun 6 | . 10 . 11 22 3 . Ballistic Gun 9 | . 16 28 7 . 4 . Ballistic Cannon 4 | . . . . . 10 14 Naked Turns . | . . . . . . . Heaviest Build 115 | 14 89 88 101 100 115 112 Greatest Support 108 | 40 40 40 60 60 80 108 Greatest Overweight (x) 4 | . 4 2 2 1 1 1 Average Overweight (x) 1 | . 1 2 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 Most Carried 25 | 5 15 20 25 25 25 25 Average Carried 20 | 2 11 17 23 25 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 4 14 20 25 25 25 24 Class Distribution -------------------- 53% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 3552 | 285 207 70 833 . 1950 207 Remotely . | . . . . . . . Salvage Created 5384 | 100 615 149 2342 50 1971 157 Parts 314 | 9 35 9 131 3 121 6 Haulers Intercepted 14 | . 2 . 6 . 6 . Recyclers Shooed 6 | 1 1 1 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 98 | . 11 3 33 3 41 7 Guns 42 | . 10 3 23 1 5 . Cannons 50 | . 1 . 7 . 35 7 AOE 5 | . . . 2 2 1 . Classes Destroyed 15 | 2 4 1 5 . 2 1 Worker 11 | . . 1 1 . 9 . Builder 5 | . . . 1 . 4 . Tunneler 3 | 2 . . . . 1 . Hauler 14 | . 2 . 6 . 6 . Recycler 9 | 1 1 . 4 . 3 . Operator 5 | . . . 3 . 2 . Watcher 13 | . 3 . 5 . 5 . Swarmer 12 | . 2 . . 3 7 . Grunt 54 | . 9 3 20 . 17 5 Brawler 3 | . . . 2 . . 1 Duelist 5 | . . . 2 . 3 . Sentry 20 | . . . 9 . 11 . Specialist 2 | . . . . . 2 . Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . 1 . Best Kill Streak 7 | 1 4 3 7 3 7 3 Combat Bots Only 6 | . 4 2 6 3 5 3 Max Kills in Single Turn 2 | 1 1 1 2 2 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 1 2 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 667 | . 116 16 178 9 196 152 Missed 187 | . 31 3 36 2 64 51 Damage Taken 7111 | . 990 173 2014 74 2153 1707 Core 721 | . 229 17 237 . 158 80 Absorbed by Shields . | . . . . . . . Ignored by Resistances 145 | . . . . . 145 . Regen/Repaired (Parts) 484 | . . . 104 . 380 . Core Remaining (%) 53 | 100 . 1 . 40 71 . Volleys Fired 439 | 5 89 14 151 3 139 38 Largest 2 | 2 2 2 2 2 2 2 Hottest 120 | 70 120 40 91 90 95 88 Shots Fired 849 | 10 164 28 298 6 278 65 Gun 525 | 10 160 28 249 6 72 . Cannon 320 | . . . 49 . 206 65 Launcher . | . . . . . . . Special 4 | . 4 . . . . . Kinetic 571 | 5 96 28 134 . 243 65 Thermal 175 | 5 68 . 102 . . . Explosive . | . . . . . . . Electromagnetic 103 | . . . 62 6 35 . Robot Hit Streak 20 | 2 13 18 20 1 10 17 Robot Miss Streak 12 | 2 4 1 5 4 12 7 Penetration Max 1 | . . . . . 1 . Secondary Targets 9 | . . . 9 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 616 | 4 103 20 208 2 220 59 Core Hits 395 | 4 37 12 80 3 220 39 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | 1 2 . 5 . . . Burn 8 | 1 2 . 5 . . . Melee Attacks 1 | . 1 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10293 | 51 1020 223 3642 111 4460 786 Guns 4859 | 51 972 223 2644 30 939 . Cannons 4924 | . . . 801 . 3337 786 Explosions 453 | . . . 197 81 175 . Melee . | . . . . . . . Ramming 9 | . . . . . 9 . Kinetic 6307 | . 489 223 1017 . 3792 786 Thermal 2506 | 51 531 . 1668 81 175 . Explosive . | . . . . . . . Electromagnetic 1471 | . . . 957 30 484 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . 13 13 1 4 Average Corruption 8 | . . . 10 13 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 135 | . . . 115 4 3 13 Message Errors 35 | . . . 29 1 . 5 Matter Fused 31 | . . . 28 1 . 2 Heat Flow Errors 20 | . . . 18 1 1 . Energy Discharges 12 | . . . 10 . 1 1 Parts Rejected 2 | . . . 1 . . 1 Data Loss (minor) 17 | . . . 14 1 . 2 Data Loss (major) 7 | . . . 7 . . . Misfires 5 | . . . 2 . 1 2 Alerts 2 | . . . 2 . . . Weapon Failures 4 | . . . 4 . . . Overload Shots . | . . . . . . . Overflow Damage 48 | . . . 9 13 26 . Projectiles 9 | . . . 9 . . . Explosions 39 | . . . . 13 26 . Melee . | . . . . . . . Knockbacks 106 | . . . . . 74 32 Impact . | . . . . . . . Kinetic 103 | . . . . . 71 32 Secondary 3 | . . . . . 3 . Self-Inflicted Damage 459 | . . . 126 . 103 230 Shots 9 | . . . 4 . 2 3 Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 358 | 60 201 9 358 197 279 286 Average Temperature 70 | 23 51 8 98 114 47 116 Received Heat Transfer 2631 | . 495 93 780 . 765 498 Effects 8 | . . . 5 . 1 2 Energy Bleed 4 | . . . 2 . 1 1 Interference 4 | . . . 3 . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Fried 14 | . . . 10 . 4 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 8 | . 4 . 4 . . . Heat Transferred 5722 | 222 1596 . 3704 100 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . 4 1 2 . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 804 | 15 136 55 490 280 804 547 Initial 362 | . 9 2 21 190 109 362 Average 230 | 5 18 5 241 276 387 446 Maximum Alert Level 3 | . . . 2 1 3 2 Low Security (%) 53 | 100 100 100 50 1 22 . Level 1 15 | . . . 24 98 20 27 Level 2 27 | . . . 24 . 49 72 Level 3 2 | . . . . . 8 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 1 . 3 . 12 2 Investigation 1 | . . . . . 1 . Extermination 1 | . . . . . . 1 Reinforcement 10 | . 1 . 3 . 5 1 Assault 1 | . . . . . 1 . Garrison 5 | . . . . . 5 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 13 | . 1 . 3 . 9 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 154 | . 25 4 46 5 60 14 Peak Tracking Total 5 | . 4 2 5 3 4 4 Tactical Retreats 6 | . . . . . 4 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 6 | . . . 2 . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts 11 | . 11 . . . . . Triggered . | . . . . . . . Disarmed 1 | . 1 . . . . . Reprogrammed . | . . . . . . . Reused 2 | . . . 2 . . . Traps Extracted . | . . . . . . . Installed 4 | . . . 4 . . . Triggered 2 | . . . 2 . . . Most Traps Carried 4 | . . 4 4 . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 8 | . . . 3 . . 5 Max in Single Turn 5 | . . . 1 . . 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 28 | . 4 . 9 . 15 . Terminals 20 | . 4 . 7 . 9 . Fabricators . | . . . . . . . Repair Stations 3 | . . . 1 . 2 . Recycling Units 2 | . . . . . 2 . Scanalyzers 3 | . . . 1 . 2 . Garrison Access . | . . . . . . . Total Hacks 80 | . 12 . 27 . 41 . Successful 37 | . 3 . 12 . 22 . Failed 43 | . 9 . 15 . 19 . Catastrophic 5 | . 1 . 2 . 2 . Database Lockouts . | . . . . . . . Manual 51 | . 10 . 16 . 25 . Terminals 58 | . 12 . 20 . 26 . Fabricators . | . . . . . . . Repair Stations 9 | . . . 2 . 7 . Recycling Units 4 | . . . . . 4 . Scanalyzers 9 | . . . 5 . 4 . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 3 . 6 . 10 . Robot Analysis 8 | . 2 . 1 . 5 . Prototype ID Bank 1 | . . . 1 . . . Emergency Access Points 3 | . . . . . 3 . Locate Traps 3 | . 1 . 2 . . . Zone Layout 4 | . . . 2 . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . . 2 . 6 . Scan Component 4 | . . . 1 . 3 . Repair 4 | . . . 1 . 3 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . . 4 . 4 . Insert Component 4 | . . . 2 . 2 . Analyze 4 | . . . 2 . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Mask 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 24 | . 4 . 7 . 13 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 2 . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . 1 . 3 . Time 159 | . . . 32 . 127 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 2 . 2 . Part Schematics Acquired 4 | . . . 2 . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . 1 . . . . . Non-combat 1 | . 1 . . . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . no_distress 1 | . 1 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total 8 | . 2 . 1 . 5 . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 14051 | 128 3080 1335 3757 91 4853 807 Spaces Moved 4712 | 64 916 402 1276 35 1709 310 Core 8 | 8 . . . . . . Treads 4704 | 56 916 402 1276 35 1709 310 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 240 240 240 164 Average Speed 256 | 146 302 320 240 240 241 210 Slowest Speed 480 | 160 480 320 320 240 242 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 5 84 90 86 11 99 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 92 | . 1 . 15 5 5 66 Melee . | . . . . . . . Projectile 1 | . 1 . . . . . AOE 91 | . . . 15 5 5 66 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 5868 | 89 1067 427 1688 37 2160 400 Wait 327 | . 13 3 112 . 163 36 Move 4706 | 63 915 401 1275 34 1708 310 Hop . | . . . . . . . Pick Up 147 | 12 20 7 60 . 42 6 Fast Attach 13 | . . . 2 . 11 . Attach 43 | 7 5 . 17 . 9 5 Detach . | . . . . . . . Swap 74 | 1 7 1 25 . 37 3 Drop 100 | 1 6 1 40 . 50 2 Fire 439 | 5 89 14 151 3 139 38 Melee 1 | . 1 . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . 1 . Escape Stasis 2 | . . . 2 . . . Rewire . | . . . . . . . Trap 15 | . 11 . 4 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sto) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 16) 1847 | -10/Materials | Core integrity fell below 50% 1884 | -10/Materials | Lost 3 parts (1p1n1w) 1917 | -10/Materials | Core integrity fell below 20% 2197 | -10/Materials | Discovered new exit (range 10) 2509 | -10/Materials | Discovered new exit (range 11) 2857 | -10/Materials | Discovered new exit (range 7) 3209 | -10/Materials | Entered Mines 3475 | -10/Mines | Found a hidden stash of uninstalled traps 3925 | -10/Mines | Learned 2 Materials zone layouts 4383 | -10/Mines | Learned Materials terminal intel 4528 | -10/Mines | Discovered new exit (range 6) 4544 | -10/Mines | Entered Materials 4544 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4545 | -9/Materials | Identified exit to Storage 4545 | -9/Materials | Identified exit to Materials 4546 | -9/Materials | Loaded intel: 12 terminal locations 4771 | -9/Materials | Lost 3 parts (1p1n1w) 4845 | -9/Materials | Build established: Scavenger-Mutant 5249 | -9/Materials | Lost 3 parts (1n1u1w) 5410 | -9/Materials | Lost 4 parts (2n1u1w) 5513 | -9/Materials | Discovered new exit (range 18) 5729 | -9/Materials | Discovered exit to Materials (range 17) 5960 | -9/Materials | Discovered new exit (range 16) 6057 | -9/Materials | Repaired Hrd. Light Armor Plating 6816 | -9/Materials | Core integrity fell below 50% 7218 | -9/Materials | System corruption reached 10% 7475 | -9/Materials | Discovered exit to Materials (range 3) 8301 | -9/Materials | Entered Mines 8354 | -9/Mines | Discovered exit to Materials (range 9) 8363 | -9/Mines | Learned location of Storage (-9) 8376 | -9/Mines | Assembled infested the area 8381 | -9/Mines | Assisted by a Guerilla fighting off Assembled 8392 | -9/Mines | Entered Materials 8392 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8894 | -8/Materials | Discovered new exit (range 17) 9142 | -8/Materials | Garrison activated, responded to threat 9517 | -8/Materials | Repaired Imp. EM Shotgun 9722 | -8/Materials | Garrison activated, responded to threat 10474 | -8/Materials | Repaired Flak Cannon 11290 | -8/Materials | Repaired Arm. Treads 11961 | -8/Materials | Garrison activated, responded to threat 12198 | -8/Materials | Discovered new exit (range 3) 12438 | -8/Materials | Build established: Mutant 13117 | -8/Materials | Discovered new exit (range 16) 13192 | -8/Materials | First assault squad dispatched 13245 | -8/Materials | Entered Factory 13245 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14052 | -7/Factory | Self-destructed Last Messages --------------- 13912_ R-06 Scavenger collects Flak Cannon. 13926_ U-05 Engineer lays Concrete. 13932_ K-01 Serf cleans the Fusion Modulator. 13936_ U-05 Engineer lays Concrete. 13936_ K-01 Serf cleans the Fusion Modulator. 13940_ BL0FR:#2964SF XX4AFQHUY 13942_ K-01 Serf cleans the Fusion Modulator. 13961_ QQ2>PVJ 14002_ System corrupted: Matter fused (-1). 14018_ Lgt. Treads destroyed. 14025_ 7:FFMEQ,A,IZJ2%PNSGSLC 14028_ Acquired 20 matter. 14031_ L-41 Fighter knocked back. 14039_ Flak Cannon destroyed. 14043_ Imp. Light Armor Plating destroyed. 14044_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??" """ """ """ """ """ """ #?# ## # | | ? ### # # | | """ """ """ """ """ # """ """ # | | """ """ [[ """ """ """ # """ """ # | | """ """ [! """ """ """ + """ """ # | | # # | | # "" "" # | | ######+### ################# ## ""S"" # | | ?????????# ##??????????????# ## """" # | | ?????????# T#?????###?##???# ## # | | ?????????# #???### ## #### ############### | | ?????????# ##???# ########## #?????????????? | | ?????????# #???## # #### #?????????????? | | ?????????# #???# # ##?# #?????????????? | | ?????????# #???# # ##?# #?????????????? | | ########## #???# # ##?# #?????????????? | | # #???# # #### #?????????????? | | # #???# # # #?????????????? | | ] # #???## # # ##############? | | """ / #???# # # ## # | | ]]! """ # #??## # # ## [ " " " # | | ]] """ # #??# # # ## *[ " " " # | | ]] # ######## # ## [ " " " # | | ? / # # # # " " " # | | ?######### # # *#! " " " # | | ?????????# # l@ # +[ " " " # | | ?????????# gg # # " " " # | | ?????????# # # # " " " # | | ?????????####+### # # # " " " # | | ??????????? ??# ######### # # | | ?????????? ??# # # | | ????????? * ??# ###########+#? | | ???????? ???# #?????????# #? | | ??????? ???# = ###########+## | | ??????? ???# # # | | ???????? ????###########+### # # | | ?????????[ ?????????# # # # | | ???????????#?????????# # # # | | ?????????????????????# """ # # # | | ?????????????????????# """ # %# # | | ?????????????????????# """ # + # | | ?????????????????????# "" # # # | | ?????????????????????#! "" # # # | | ?????????????????????# = # # # | | ?????????????????????# ####### # | | ?????????????????????##########?????# # | | ????????????????????????????????????############## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 10 Evasion (%) 50 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteRegenerativeCleaver Manual? 0 Play Time 01:23:27 Cumulative 45.2 hours Start 2024.05.09 @ 22:56:07 End 2024.05.10 @ 00:21:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 49 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5f269e1-a7c6-4d47-b9a8-e9030525a725