Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 12:39:57 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1086) 1086 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3596 Bonus ------- None Cogmind --------- Core Integrity 639/700 Matter 69/300 Energy 460/460 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Cooled Ion Engine Cooled Ion Engine > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Seismic Detector Hacking Suite Hacking Suite > --- WEAPON (2) ------- Shotgun > --- INVENTORY (15) --- Light Treads Light Treads Cooling System Cooling System Improved Terrain Scanner Heavy Armor Plating High-powered Tractor Beam Gauss Rifle Gauss Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Treads Light Treads Cooling System Cooling System Improved Terrain Scanner Heavy Armor Plating High-powered Tractor Beam Shotgun Gauss Rifle Gauss Rifle Mini Grenade Launcher [Rating: 38] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Hardened Light Armor Plating Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 26 | 6 3 3 4 10 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 1 1 2 Treads 5 | 2 . 1 1 1 Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 1 2 1 6 Device 5 | . . 1 . 4 Storage 2 | 1 . 1 . . Processor 1 | . . . . 1 Hackware 2 | . . . 1 1 Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 6 | 2 2 . 1 1 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | . 2 . 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 7 | . . . 1 6 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 2 | . . . 1 1 Weapon 2 | . . . . 2 Highest Loss Streak 3 | . . . 1 3 To Critical Strikes . | . . . . . Average Backups 9 | 1 5 7 12 9 Power 1 | . 1 1 1 . Propulsion . | . . . . . Utility 4 | . 2 3 5 5 Weapon 2 | . 1 2 3 3 Tool/Special . | . . . . . Unused Backups 8 | . . . 3 5 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 3 | . . . . 3 Weapon 3 | . . . 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 87 99 96 94 Engine 10 | . 14 11 9 14 Treads 32 | . 28 32 35 23 Device 8 | . . 11 8 10 Storage 9 | . 14 11 9 7 Processor 1 | . . . . 6 Hackware 4 | . . . 6 10 Protection 7 | . 3 11 9 . Energy Gun 2 | . 22 . . . Ballistic Gun 17 | . 4 22 18 14 Peak Build Rating 38 | 6 11 13 23 38 Average Rating 18 | 4 6 12 19 32 On Entrance 10 | . 6 11 13 20 Avg Prop Armor Cover (%) 15 | . . . . 15 Naked Turns . | . . . . . Heaviest Build 44 | 14 21 37 41 44 Greatest Support 82 | 40 40 60 80 82 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 6 8 9 15 15 Most Carried 15 | 3 8 8 15 14 Average Carried 10 | 1 5 7 13 10 Final Capacity 15 | 8 8 15 15 15 Final Carried 14 | 3 8 8 14 11 Class Distribution -------------------- 86% | Mutant 7% | Skirmisher 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 904 | 260 . 300 260 84 Remotely 84 | . . . . 84 Salvage Created 1285 | 76 29 552 496 132 Parts 86 | 4 2 33 40 7 Haulers Intercepted 3 | . . 1 2 . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 29 | . 2 11 11 5 Guns 29 | . 2 11 11 5 Classes Destroyed 10 | 2 1 5 2 . Tunneler 1 | 1 . . . . Hauler 3 | . . 1 2 . Recycler 2 | 1 . 1 . . Operator 2 | . . 1 1 . Watcher 1 | . . . 1 . Swarmer 10 | . 2 . 4 4 Grunt 9 | . . 7 1 1 Brawler 1 | . . 1 . . Sentry 8 | . . 3 5 . Hunter 1 | . . . 1 . Best Kill Streak 4 | 1 2 3 4 4 Combat Bots Only 4 | . 2 3 4 4 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 157 | . 5 33 58 61 Missed 45 | . 2 13 18 12 Hits 112 | . 3 20 40 49 Projectile 112 | . 3 20 40 49 Damage Taken 1631 | . 23 235 559 814 Core 132 | . . 21 50 61 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 100 94 90 . Volleys Fired 98 | 3 2 30 44 19 Largest 2 | 2 2 2 2 2 Hottest 100 | 100 100 46 46 46 Shots Fired 185 | 6 4 60 77 38 Gun 185 | 6 4 60 77 38 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 175 | . . 60 77 38 Thermal 10 | 6 4 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | 5 7 16 13 5 Robot Miss Streak 7 | . . 3 4 7 Penetration Max . | . . . . . Secondary Targets 4 | . . . . 4 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 136 | 5 2 47 58 24 Core Hits 77 | 2 2 29 30 14 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | 3 . 1 1 . Burn 3 | 3 . . . . Destroy 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2004 | 61 25 706 843 369 Guns 2004 | 61 25 706 843 369 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1918 | . . 706 843 369 Thermal 86 | 61 25 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 6 | . . . . 6 Projectiles . | . . . . . Explosions 6 | . . . . 6 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 63 | . . . . 63 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 78 | 78 78 6 3 6 Average Temperature 20 | 33 40 3 1 4 Received Heat Transfer 363 | . . 111 126 126 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | 1 . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 481 | 407 74 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 108 | 5 56 105 108 75 Initial 28 | . 3 3 28 27 Average 35 | 1 23 51 35 20 Influence Increases 963 | 10 68 322 383 180 Destroy 0b10 Robot/C 580 | . 40 220 220 100 Destroy 0b10 Robot/NC 45 | 10 . 15 20 . Destroy Leader 168 | . . 72 76 20 Successful Hack 39 | . 12 . 22 5 Disable Machine 60 | . . . 30 30 Destroy Structure 11 | . 1 . . 10 Lose Combat Pursuer 60 | . 15 15 15 15 Influence Decreases 918 | 5 65 261 391 196 Entered New Map 82 | . 2 5 41 34 Time Decay 776 | 5 63 256 340 112 Lost Part 60 | . . . 10 50 Squads Dispatched 4 | . . 2 . 2 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 3 15 21 9 Peak Tracking Total 4 | . 3 4 4 4 Tactical Retreats 4 | . 1 1 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . . 2 2 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 2 1 6 2 Terminals 10 | . 2 1 5 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 31 | . 4 5 18 4 Successful 16 | . 2 1 12 1 Failed 15 | . 2 4 6 3 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 23 | . 4 5 12 2 Terminals 25 | . 4 5 12 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 3 1 Part Schematic 3 | . . . 3 . Unreport Threat 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 2 1 3 . Terminals 6 | . 2 1 3 . Botnet 6 | . 2 1 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 9 | . 2 1 4 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . . 6 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1996 | . . 636 1084 276 Sensors 246 | . . . . 246 Terrain 177 | . . . . 177 Seismic 1750 | . . 636 1084 30 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2349 | 97 192 636 1096 328 Spaces Moved 1180 | 51 109 276 573 171 Core 4 | 4 . . . . Treads 1115 | 47 109 276 573 110 Legs . | . . . . . Wheels 61 | . . . . 61 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 115 Average Speed 157 | 151 160 160 160 142 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 30 34 53 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 20 | . . . 1 19 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 19 | . . . . 19 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1490 | 62 122 411 677 218 Wait 153 | . 1 100 42 10 Move 1176 | 50 108 275 572 171 Hop . | . . . . . Pick Up 24 | 3 6 2 10 3 Fast Attach 11 | 6 2 . 1 2 Attach 12 | . . 2 2 8 Detach 2 | . . . . 2 Swap 4 | . 1 1 2 . Drop 10 | . 2 1 4 3 Fire 98 | 3 2 30 44 19 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 98 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 8) 229 | -10/Materials | Discovered new exit (range 10) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 920 | -9/Materials | Discovered new exit (range 4) 926 | -9/Materials | Entered another Materials area 926 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1905 | -8/Materials | Discovered new exit (range 15) 2022 | -8/Materials | Entered Factory 2022 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2350 | -7/Factory | Self-destructed Last Messages --------------- 02262_ S-27 Virus destroyed. 02262_ Switching to secondary target: S-27 Virus. 02270_ Imp. Sensor Array destroyed. 02271_ S-27 Virus destroyed. 02271_ Switching to secondary target: S-27 Virus. 02283_ S-27 Virus destroyed. 02283_ Switching to secondary target: S-27 Virus. 02286_ S-27 Virus destroyed. 02290_ Acquired 21 matter. 02290_ Acquired 18 matter. 02290_ Acquired 22 matter. 02290_ Acquired 23 matter. 02320_ Acquired Seismic Detector. 02339_ K-01 Serf cleans the Nuclear Reactor. 02343_ Adv. Treads destroyed. 02345_ Lgt. Treads destroyed. 02346_ G-47 Trooper destroyed. 02346_ Switching to secondary target: G-47 Trooper. 02348_ Shotgun destroyed. 02348_ K-01 Serf cleans the Nuclear Reactor. 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""" """ """????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Hpw. Tractor Beam | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxTargetFalx Manual? 0 Play Time 00:17:52 Cumulative 164.2 hours Start 2026.04.16 @ 20:47:00 End 2026.04.17 @ 12:39:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 257 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 52 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb5c4e46-a091-401f-b75c-ded83573919d