Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 11:24:33 Player: SYPIAC Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (167) 835 Value Destroyed (4626) 4626 Prototype IDs (59) 1180 Alien Tech Used (3) 600 Bonus (8459) 8459 TOTAL SCORE: 22200 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 394 Follower Combat Kills 108 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 240 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -83 Cogmind --------- Core Integrity 0/1300 Matter 112/300 Energy 98/100 System Corruption 15% Temperature Cool (39) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Biometal-XBT Exoskeleton Nuclear Pulse Array Cooled Field Propulsion Drive Q-thruster Improved Diametric Drive > --- UTILITY ---------- Armored Scrap Engine Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Experimental Target Analyzer Cloaking Device Centrium Medium Armor Plating System Shield System Shield > --- WEAPON ----------- Multirail Hpw. Kinetic Linear Construct/G Lance > --- INVENTORY -------- Light Antimatter Reactor Improved VTOL Module Q-thruster Experimental Cooling System Fusion Bomb Launcher [Rating: 147] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Propulsion Shielding Weapon Impact Mace Energy Gun Constructs Energy Cannon Latent Energy Streamer Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Impact Mace Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp War Pro Fac Res Qua Slots Evolved 14 | . . . . . 4 2 . . 4 . . . 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 1 . . 1 . . . 1 . . Utility 8 | . . . . . 2 1 . . 2 . . . 1 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 265 | 6 24 14 4 5 25 63 9 3 7 2 7 4 44 22 26 Power 28 | 1 3 2 . . 4 6 . . 2 . . . 3 4 3 Engine 12 | 1 3 2 . . 2 4 . . . . . . . . . Core 9 | . . . . . 2 2 . . 2 . . . 3 . . Reactor 7 | . . . . . . . . . . . . . . 4 3 Propulsion 69 | 2 8 6 . 3 7 17 1 2 2 1 . 1 13 3 3 Treads 14 | 1 2 2 . 1 2 3 . . . . . . 3 . . Leg 1 | . . . . . . 1 . . . . . . . . . Wheel 15 | 1 6 1 . 2 3 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 39 | . . 3 . . 2 11 1 2 2 1 . 1 10 3 3 Utility 100 | 1 5 3 . 1 4 26 . 1 3 1 5 1 23 13 13 Device 62 | . 1 1 . . 2 16 . 1 3 1 1 1 17 11 7 Storage 6 | 1 2 1 . 1 . 1 . . . . . . . . . Processor 11 | . 1 1 . . . 2 . . . . 3 . 2 1 1 Hackware 8 | . . . . . 2 1 . . . . . . 4 . 1 Protection 13 | . 1 . . . . 6 . . . . 1 . . 1 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 68 | 2 8 3 4 1 10 14 8 . . . 2 2 5 2 7 Energy Gun 6 | . . . . . 1 5 . . . . . . . . . Energy Cannon 5 | . . . 3 . 1 1 . . . . . . . . . Ballistic Gun 14 | 2 2 1 . . 6 1 1 . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 11 | . 3 1 . . . . 3 . . . . . 1 . 3 Special Weapon 1 | . . . . . . . . . . . 1 . . . . Impact Weapon 14 | . 3 1 1 1 . 4 2 . . . . 1 1 . . Slashing Weapon 8 | . . . . . 2 3 2 . . . . . . . 1 Piercing Weapon 7 | . . . . . . . . . . . . 1 2 2 2 Special Melee Weapon 2 | . . . . . . . . . . . 1 . 1 . . Unidentified Prototypes 27 | . . . 2 . 4 5 3 1 1 . 3 . 1 1 6 Parts Lost 61 | . 6 1 . 1 5 10 1 2 2 . 1 2 9 6 15 Power 11 | . 1 1 . . 1 1 . 1 1 . . 1 2 1 1 Propulsion 20 | . 3 . . 1 3 4 1 . . . . . 3 . 5 Utility 20 | . . . . . 1 2 . . 1 . 1 1 3 4 7 Weapon 10 | . 2 . . . . 3 . 1 . . . . 1 1 2 Highest Loss Streak 11 | . 3 1 . 1 3 7 1 2 2 . 1 1 3 5 11 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 90 96 99 97 84 87 99 82 79 79 84 90 87 76 70 Engine 6 | . 13 13 14 14 4 1 . . . . 1 3 4 . . Core 2 | . . . . . 3 4 7 3 5 5 5 6 5 1 . Treads 5 | . 10 12 14 11 12 1 . . . . . . . . . Wheel 6 | . 16 9 14 14 9 1 . . . . . 2 . . . Flight 14 | . . 5 . . . 22 30 29 28 29 28 23 25 17 20 Device 11 | . 6 13 14 4 5 12 15 6 11 17 12 5 18 19 14 Storage 6 | . 9 9 14 23 15 . . . . . . . . . . Processor 4 | . . 2 . . . 9 7 7 3 . 6 17 9 7 8 Hackware 4 | . . . . . 8 5 7 7 5 5 5 2 6 10 7 Protection 2 | . 3 . . . . 3 7 7 5 5 5 5 . . 2 Energy Gun 1 | . . . . . . 3 . . 3 2 2 . . 2 . Energy Cannon 2 | . . . 9 14 2 . . . . 2 2 . . . . Ballistic Gun 3 | . 9 5 . . 14 2 . . . . . 4 2 1 2 Launcher 1 | . 8 11 4 . . . . . . . . . . . . Impact Weapon 7 | . 9 10 13 14 5 6 14 15 11 8 5 4 . . . Slashing Weapon 1 | . . . . . 2 6 6 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 5 8 4 Naked Turns 6 | . . . . . . . . . . . . . . . 6 Heaviest Build 93 | 11 93 21 28 32 35 33 20 20 31 31 32 29 32 42 47 Greatest Support 66 | 10 40 40 16 16 66 40 20 22 32 32 28 29 42 44 44 Greatest Overweight (x) 10 | 1 9 1 1 3 10 3 . . . . 1 . . 1 1 Average Overweight (x) . | . 2 . . 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 6 17 8 10 10 9 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 3 7 5 7 10 10 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 1 4 3 4 9 8 4 4 4 3 4 4 4 4 3 4 Final Capacity 10 | 8 5 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 9 | 3 4 3 7 9 5 5 5 4 3 4 5 4 3 4 . Scrap Engine Consumption 193 | . . . . . . . . 17 37 2 62 . 46 25 4 Constructs Created 21 | . . . . . . . . 3 3 3 2 1 4 3 2 Constructs Modified 30 | . . . . . . . . 1 1 3 3 11 4 6 1 Class Distribution -------------------- 43% | Mutant 33% | Sprinter 3% | Scavenger-Mutant 3% | Hacker-Ninja 3% | Assassin 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -7/Recycling Sprinter | -5/Factory Mutant | -5/Upper Caves Sprinter | -5/Warlord Mutant | -4/Proximity Caves Sprinter | -4/Factory Hacker-Ninja | -3/Research Hacker-Gladiator | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp War Pro Fac Res Qua Matter Collected 3671 | 199 447 169 119 108 605 643 108 38 92 52 79 24 480 320 188 Remotely 60 | . . . . . . 60 . . . . . . . . . Salvage Created 6534 | . 523 257 . 834 897 891 247 735 108 . 100 68 864 900 110 Parts 293 | . 31 15 . 37 47 34 7 4 6 . 4 . 55 37 16 Haulers Intercepted 14 | . 2 . . . 4 3 2 . . . . . 2 1 . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp War Pro Fac Res Qua Combat Hostiles Destroyed 84 | . 10 7 . 9 13 11 2 1 2 . 3 1 10 13 2 Melee 33 | . 1 . . 3 1 8 . . . . . . 6 13 1 Guns 16 | . 2 3 . . 7 . . . 1 . 2 . 1 . . AOE 23 | . 4 3 . 6 5 . . . . . 1 . 3 . 1 Classes Destroyed 17 | . 8 1 . 1 2 2 . . 1 . . . . . 2 Worker 17 | . 2 . . 6 3 4 . . 1 . . . 1 . . Builder 10 | . 2 . . 4 1 1 . 2 . . . . . . . Tunneler 11 | . . 2 . 5 1 2 . . 1 . . . . . . Hauler 14 | . 2 . . . 4 3 2 . . . . . 2 1 . Recycler 15 | . 2 1 . 4 . 1 . 6 . . . . 1 . . Operator 5 | . 1 . . . . 1 1 . . . . . 2 . . Watcher 10 | . 3 . . . . 2 2 . . . . . 2 . 1 Swarmer 33 | . 6 3 . 7 2 4 . . . . 2 . 4 5 . Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 27 | . 4 4 . 2 6 4 2 . . . 1 1 . 3 . Brawler 1 | . . . . . . 1 . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . Sentry 7 | . . . . . 3 . . 1 . . . . 1 2 . Hunter 4 | . . . . . . 2 . . . . . . 2 . . Programmer 8 | . . . . . . . . . 2 . . . 3 3 . Alpha 7 1 | . . . . . . . . . . . . . . . 1 Zionite 1 | . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | . 6 3 . 3 7 8 2 4 2 . 2 1 5 5 1 Combat Bots Only 5 | . 3 3 . 2 4 4 1 1 2 . 2 1 4 5 1 Max Kills in Single Turn 4 | . 2 2 . 2 4 2 1 1 1 . 1 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 . 2 3 . . . . . 1 . 3 . 1 Melee 1 | . 1 . . 1 1 1 . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp War Pro Fac Res Qua Hostile Shots Fired 918 | . 58 22 . 36 111 173 27 18 33 3 43 18 67 91 218 Missed 318 | . 9 4 . 7 39 54 13 7 14 3 23 8 32 32 73 Damage Taken 11946 | . 723 190 . 274 1677 1811 247 81 366 . 490 204 1226 1461 3196 Core 2329 | . 116 39 . 71 322 165 42 27 56 . 60 17 170 201 1043 Absorbed by Shields 556 | . . . . . . . . . 59 . . . 65 . 432 Redirected to Shielding 188 | . 7 . . . . . 25 1 6 . 119 30 . . . Ignored by Resistances 53 | . . . . . . . . . . . . . . . 53 Regen/Repaired (Parts) 1306 | . 53 . . . 17 116 . . 109 111 91 81 328 261 139 Core Remaining (%) 64 | 100 . . . 9 41 . . 66 . . . 86 85 . . Volleys Fired 138 | . 23 16 . 9 48 3 1 . 8 . 6 1 15 3 5 Largest 3 | . 2 2 . 1 3 1 1 . 1 . 1 1 2 1 1 Hottest 110 | . 60 40 . 60 110 20 36 . 52 . 110 50 99 50 52 Shots Fired 215 | . 34 26 . 9 99 4 1 . 8 . 6 1 19 3 5 Gun 168 | . 19 20 . . 91 4 . . 8 . 6 1 13 3 3 Cannon 19 | . . . . 9 8 . . . . . . . 2 . . Launcher 28 | . 15 6 . . . . 1 . . . . . 4 . 2 Special . | . . . . . . . . . . . . . . . . Kinetic 149 | . 19 20 . . 91 . . . . . 6 1 9 . 3 Thermal 12 | . . . . . . 4 . . 8 . . . . . . Explosive 28 | . 15 6 . . . . 1 . . . . . 4 . 2 Electromagnetic 26 | . . . . 9 8 . . . . . . . 6 3 . Robot Hit Streak 11 | . 5 7 . 11 11 2 . . 7 . 5 . 2 . 1 Robot Miss Streak 6 | . 4 2 . 2 4 2 . . 1 . 2 . 6 3 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 355 | . 40 23 . 29 62 38 14 13 12 . 6 6 48 54 10 Core Hits 204 | . 20 14 . 33 39 13 3 1 4 . 3 3 27 24 20 Critical Kills 5 | . . . . 2 . 2 1 . . . . . . . . Critical Parts Destroyed 23 | . 3 1 . 4 1 7 3 2 1 . . 1 . . . Critical Strikes 34 | . 3 1 . 6 2 10 4 2 1 . . 1 . 4 . Smash 28 | . 3 1 . 6 1 9 4 2 1 . . 1 . . . Sever 2 | . . . . . 1 1 . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . 4 . Melee Attacks 529 | . 49 6 . 31 26 85 60 25 15 2 1 7 90 107 25 Impact 253 | . 49 6 . 31 13 57 55 23 15 2 . 1 1 . . Slashing 51 | . . . . . 13 28 5 2 . . . . . . 3 Piercing 225 | . . . . . . . . . . . 1 6 89 107 22 Sneak Attacks 66 | . 2 4 . 17 3 11 2 9 2 . . 3 11 2 . Combat Hostiles 9 | . . . . 1 . . . . . . . 3 5 . . Follow-up Attacks 15 | . . . . . . 2 5 . 1 . . . . 6 1 Damage Inflicted 17411 | . 1629 702 . 2071 2462 1840 811 1360 558 . 145 165 2451 2126 1091 Guns 1641 | . 96 106 . . 1055 38 . . 123 . 140 . 83 . . Cannons 93 | . . . . 48 18 . . . . . . . 27 . . Explosions 3802 | . 881 315 . 371 1024 . . . . . . . 572 . 639 Melee 11873 | . 652 281 . 1652 363 1802 811 1360 435 . 5 165 1769 2126 452 Ramming 2 | . . . . . 2 . . . . . . . . . . Kinetic 1440 | . 96 106 . . 1055 . . . . . 140 . 43 . . Thermal 390 | . 181 . . 48 . 38 . . 123 . . . . . . Explosive 2312 | . 700 315 . . 86 . . . . . . . 572 . 639 Electromagnetic 1394 | . . . . 371 956 . . . . . . . 67 . . Impact 6774 | . 652 281 . 1652 208 1231 811 1360 435 . . 144 . . . Slashing 726 | . . . . . 155 571 . . . . . . . . . Piercing 4373 | . . . . . . . . . . . 5 21 1769 2126 452 Highest Corruption 29 | . . . . 12 29 5 1 2 2 2 2 . 10 5 15 Average Corruption 5 | . . . . 7 11 2 1 1 1 2 2 . 2 4 13 Corruption Purged 5 | . . . . . . 5 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 130 | . . . . 27 40 22 2 5 2 4 1 . 11 10 6 Message Errors 28 | . . . . 6 9 6 . 1 . . . . 1 3 2 Matter Fused 31 | . . . . 9 9 3 1 1 1 3 . . . 3 1 Heat Flow Errors 15 | . . . . 3 6 1 . 2 . . . . 2 1 . Energy Discharges 20 | . . . . 3 4 5 . . 1 1 . . 4 1 1 Parts Rejected 1 | . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . Data Loss (minor) 10 | . . . . 1 2 3 1 . . . 1 . 1 1 . Data Loss (major) 10 | . . . . . 3 2 . 1 . . . . 2 . 2 Misfires 3 | . . . . 1 1 1 . . . . . . . . . Alerts 4 | . . . . 2 . 1 . . . . . . . 1 . Misdirections 2 | . . . . . 1 . . . . . . . 1 . . Weapon Failures 5 | . . . . 1 4 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 3647 | . 246 151 . 800 45 651 298 801 322 . . 144 137 31 21 Projectiles . | . . . . . . . . . . . . . . . . Explosions 118 | . 72 . . . 11 . . . . . . . 14 . 21 Melee 3529 | . 174 151 . 800 34 651 298 801 322 . . 144 123 31 . Knockbacks 25 | . 1 . . 7 . 5 5 6 . . . 1 . . . Impact 24 | . 1 . . 6 . 5 5 6 . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 517 | . 188 . . 27 156 . . . . . . . 94 . 52 Shots 10 | . 4 . . 1 2 . . . . . . . 2 . 1 Rammed 1 | . . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 293 | . 4 8 . 244 245 179 2 125 . . 293 32 223 191 . Average Temperature 59 | . 4 3 . 65 108 58 2 66 . . 99 8 38 84 . Received Heat Transfer 2032 | . 201 69 . 15 558 504 87 24 27 . 27 30 27 129 334 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 57 | . 3 5 . 14 4 11 6 13 1 . . . . . . Impact Corruptions 118 | . 11 7 . 30 2 21 13 25 6 . . 3 . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 3 . . . . . . Heat Transferred 674 | . 200 . . 100 . 74 . . 300 . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . . . . . . . . Latent Energy Used 1463 | . . . . 404 1059 . . . . . . . . . . LE Corruption 30 | . . . . 12 18 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp War Pro Fac Res Qua Peak Influence 2144 | . 234 258 . 206 679 441 358 214 401 . . . 446 477 2144 Initial 308 | . . 12 . . 79 308 139 85 305 . . . 59 224 114 Average 269 | . 102 172 . 100 446 249 231 154 326 . . . 190 307 1776 Maximum Alert Level 5 | . 1 1 . 1 2 2 1 1 2 . . . 2 2 5 Low Security (%) 47 | 100 94 53 . 83 1 33 37 82 8 . . . 53 11 . Level 1 37 | . 5 46 . 16 21 62 62 17 80 . . . 44 70 . Level 2 11 | . . . . . 77 4 . . 11 . . . 2 17 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . 99 Squads Dispatched 38 | . 2 . . . 6 5 1 . 2 . . . 8 2 12 Investigation 5 | . 1 . . . 1 2 . . . . . . 1 . . Extermination 6 | . . . . . . 1 . . 1 . . . 2 2 . Reinforcement 13 | . 1 . . . 3 2 1 . 1 . . . 5 . . Assault 13 | . . . . . 1 . . . . . . . . . 12 Garrison 1 | . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp War Pro Fac Res Qua Distress Signals 16 | . . 1 . . 2 4 1 . 2 . . . 2 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 349 | . 14 8 . 11 28 32 12 2 8 1 45 9 33 21 125 Peak Tracking Total 50 | . 5 3 . 4 10 6 7 1 6 1 10 5 8 6 50 Tactical Retreats 38 | . 3 1 . . 5 8 1 . 2 . 1 4 4 3 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp War Pro Fac Res Qua Traps Triggered 12 | . 2 . . . 3 3 2 . 1 . . . 1 . . Indirectly 1 | . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . 10 3 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp War Pro Fac Res Qua Machines Disabled 28 | . 6 . . . 10 1 5 1 . . . . 1 . 4 Max in Single Turn 3 | . 3 . . . 2 . 1 1 . . . . 1 . 2 Garrison Access 5 | . . . . . 1 2 . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp War Pro Fac Res Qua Machines Accessed 96 | . 10 . 4 1 8 26 4 11 7 . 1 . 18 6 . Terminals 51 | . 7 . . 1 6 13 3 5 5 . . . 8 3 . Fabricators 7 | . . . . . . 5 . . . . . . 2 . . Repair Stations 6 | . 1 . . . 1 2 . . . . . . 1 1 . Recycling Units 15 | . 2 . . . . 2 . 6 1 . . . 3 1 . Scanalyzers 4 | . . . . . 1 1 . . . . . . 1 1 . Garrison Access 8 | . . . . . . 3 1 . 1 . . . 3 . . Total Hacks 247 | . 23 . 18 3 30 46 9 30 16 . 4 . 49 19 . Successful 135 | . 14 . 18 3 14 25 2 13 8 . 4 . 26 8 . Failed 111 | . 9 . . . 16 21 7 17 8 . . . 22 11 . Catastrophic 19 | . . . . . 1 3 2 4 2 . . . 4 3 . Database Lockouts 1 | . . . . . . . . . . . . . 1 . . Manual 93 | . 11 . 5 1 10 15 2 11 6 . 2 . 17 13 . Terminals 137 | . 16 . . 3 19 24 7 13 14 . . . 27 14 . Fabricators 13 | . . . . . . 9 . . . . . . 4 . . Repair Stations 19 | . 5 . . . 2 5 . . . . . . 5 2 . Recycling Units 29 | . 2 . . . . 3 . 17 1 . . . 5 1 . Scanalyzers 14 | . . . . . 9 1 . . . . . . 2 2 . Garrison Access 13 | . . . . . . 4 2 . 1 . . . 6 . . Terminal Hacks 72 | . 6 . 18 2 3 8 2 4 6 . 4 . 14 5 . Record 35 | . . . 17 2 . 1 . 1 4 . . . 8 2 . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . Open DSF 3 | . . . . . . 1 . . . . . . 2 . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . Terminal Index 4 | . 1 . . . 1 1 . . . . . . . 1 . Alert Level 7 | . 1 . . . 2 2 . . . . . . 1 1 . Unreport Threat 5 | . . . . . . 2 1 . 1 . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . 1 . . Dispatch Records 4 | . 2 . . . . 1 . . 1 . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 7 . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . 1 . . Load Schematic 3 | . . . . . . 3 . . . . . . . . . Build 4 | . . . . . . 4 . . . . . . . . . Repair Station Hacks 12 | . 4 . . . 2 4 . . . . . . 1 1 . Scan Component 7 | . 2 . . . 1 2 . . . . . . 1 1 . Repair 5 | . 2 . . . 1 2 . . . . . . . . . Recycling Unit Hacks 12 | . . . . . . 1 . 7 . . . . 3 1 . Report Inventory 6 | . . . . . . 1 . 1 . . . . 3 1 . Retrieve Components 6 | . . . . . . . . 6 . . . . . . . Scanalyzer 9 | . . . . . 9 . . . . . . . . . . Insert Component 6 | . . . . . 6 . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 2 . . . . . . 2 . . Seal Access 4 | . . . . . . 2 . . . . . . 2 . . Unauthorized Hacks 18 | . 4 . . 1 . 3 . 2 2 . . . 5 1 . Terminals 11 | . 3 . . 1 . 2 . . 2 . . . 2 1 . Track 1 | . . . . . . . . . . . . . 1 . . Botnet 10 | . 3 . . 1 . 2 . . 2 . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . 1 . 2 . . . . 2 . . Monitor 6 | . 1 . . . . 1 . 2 . . . . 2 . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . . 2 . . Used 1 | . . . . . . . . . . . . . 1 . . Hacking Detections 75 | . 8 . . 1 7 22 4 9 7 . . . 11 6 . Full Trace Events 9 | . . . . . . 2 . 6 . . . . 1 . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . . . . . Total Robot Build Rating 8 | . . . . . . 8 . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . Parts Built 4 | . . . . . . 4 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 232 | . . . . . . 232 . . . . . . . . . Total Part Build Rating 20 | . . . . . . 20 . . . . . . . . . Parts Repaired 5 | . 2 . . . 1 2 . . . . . . . . . Time 129 | . 52 . . . 26 51 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . 12 . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp War Pro Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp War Pro Fac Res Qua Total Allies 16 | . . . . 6 . 5 . . . . . . 5 . . Largest Group 5 | . . . . 5 3 3 . . . . . . 1 . . Highest-Rated Group 93 | . . . . 92 40 93 . . . . . . 56 . . Highest-Rated Ally 56 | . . . . 31 16 32 . . . . . . 56 . . Total Orders 7 | . . . . . . 1 . . 1 1 . . 2 2 . ROAM 1 | . . . . . . 1 . . . . . . . . . EXPLORE 4 | . . . . . . . . . . 1 . . 2 1 . RETURN 2 | . . . . . . . . . 1 . . . . 1 . Ally Attacks 91 | . . . . 28 13 47 . . . . . . 3 . . Total Damage 1358 | . . . . 245 119 891 . . . . . . 103 . . Kills 14 | . . . . 4 1 9 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . 1 2 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp War Pro Fac Res Qua Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . 1 . 2 . . . Drone Launches 18 | . . . . . . . . . 2 2 . . 10 4 . Drone Recoveries 6 | . . . . . . . . . 2 2 . . . 2 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp War Pro Fac Res Qua Turns Passed 12095 | 41 1625 476 805 1184 1099 1928 304 434 436 198 812 212 1319 906 316 Spaces Moved 14048 | 35 783 394 679 867 692 2609 406 787 684 390 1149 523 2349 1269 432 Core 213 | 1 . . . . 113 95 . . . . . . . . 4 Treads 420 | . 255 16 . . 133 16 . . . . . . . . . Legs 25 | . . . . . . 25 . . . . . . . . . Wheels 2881 | 34 528 261 679 867 393 119 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 10509 | . . 117 . . 53 2354 406 787 684 390 1149 523 2349 1269 428 Fastest Speed 23 | 50 95 37 100 115 35 27 27 27 25 26 26 26 23 28 26 Average Speed 53 | 85 149 93 114 116 107 36 27 27 26 33 26 35 29 33 31 Slowest Speed 550 | 95 215 160 115 125 550 300 28 30 37 37 101 39 47 106 102 Overloaded Moves 38 | . . . . . . . . . . . . . 38 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 24 | . . 1 . . . 9 . . . . . . 4 7 3 Cave-ins Triggered 3 | . . . . . 1 . . . . . . . 1 . 1 Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 65 | 4 93 82 93 100 55 61 67 97 16 74 81 80 51 30 62 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 . 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . 2 . . . . . 3 . 1 . . . Spaces Dug 194 | . 12 . . 2 17 34 18 4 7 1 . . 40 35 24 Terrain Destroyed 529 | . 84 40 . 9 134 34 39 4 7 1 . . 101 35 41 Melee 177 | . 12 . . . 17 34 18 4 7 1 . . 40 35 9 Projectile . | . . . . . . . . . . . . . . . . AOE 352 | . 72 40 . 9 117 . 21 . . . . . 61 . 32 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp War Pro Fac Res Qua Total 17931 | 43 1115 469 704 970 937 3487 568 971 918 458 1653 543 2883 1641 571 Wait 2624 | . 214 24 11 46 110 666 79 152 190 56 474 7 329 241 25 Move 13986 | 34 782 391 678 866 691 2590 405 786 683 389 1148 522 2340 1255 426 Hop 23 | . . 1 . . . 9 . . . . . . 4 6 3 Pick Up 108 | 3 14 8 4 7 15 19 3 1 4 3 6 1 10 5 5 Fast Attach 148 | 6 4 2 3 . 9 45 5 1 3 1 6 1 28 15 19 Attach 70 | . 8 2 1 1 9 13 3 2 4 . 1 . 13 7 6 Detach 60 | . 2 . 2 . 3 6 3 4 4 4 2 . 20 9 1 Swap 49 | . 12 10 . 4 7 5 1 . . 1 . 3 3 . 3 Drop 170 | . 7 9 3 6 18 38 8 4 5 3 9 1 29 10 20 Fire 138 | . 23 16 . 9 48 3 1 . 8 . 6 1 15 3 5 Melee 474 | . 49 6 . 31 26 75 42 21 12 1 1 7 89 90 24 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . Escape Stasis 75 | . . . . . . 18 18 . 5 . . . . . 34 Rewire 2 | . . . 2 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . 3 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac x2] / *Sto / [*Low]) -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -3/Research (discovered 3 exits: [*Res x2] / [*Qua]) -3/Quarantine (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 16) 550 | -10/Materials | Discovered new exit (range 3) 710 | -10/Materials | Repaired Wheel 810 | -10/Materials | Repaired Wheel 955 | -10/Materials | Discovered new exit (range 13) 1159 | -10/Materials | Lost 3 parts (2n1w) 1277 | -10/Materials | Discovered new exit (range 12) 1667 | -10/Materials | Entered Mines 1672 | -10/Mines | Core integrity fell below 50% 1704 | -10/Mines | Discovered new exit (range 15) 2100 | -10/Mines | Learned Materials emergency access door positions 2116 | -10/Mines | Discovered new exit (range 9) 2138 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2139 | -10/Mines | Discovered new exit (range 5) 2143 | -10/Mines | Entered Exiles 2172 | -10/Exiles | Met 8R-AWN 2180 | -10/Exiles | Discovered new exit (range 14) 2234 | -10/Exiles | Met EX-HEX 2283 | -10/Exiles | Met EX-BIN 2347 | -10/Exiles | Aligned with FarCom system 2348 | -10/Exiles | Given EX-Vault access code 2374 | -10/Exiles | Opened EX-Vault 2381 | -10/Exiles | Found Prototype Energy Cannon 2381 | -10/Exiles | Identified Latent Energy Streamer 2398 | -10/Exiles | Found Prototype Energy Cannon 2398 | -10/Exiles | Identified YOLO Cannon 2454 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2487 | -10/Exiles | Met EX-DEC 2604 | -10/Exiles | Discovered new exit (range 10) 2685 | -10/Exiles | Visited The Gauntlet 2948 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2948 | -10/Exiles | Entered Mines 3019 | -9/Mines | Received a Mining Laser from a helpful Derelict 3071 | -9/Mines | Met a Derelict bent on vengeance 3250 | -9/Mines | Build established: Assassin 3280 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3432 | -9/Mines | Learned Materials garrison access intel 3492 | -9/Mines | Core integrity fell below 20% 3524 | -9/Mines | Discovered new exit (range 10) 3646 | -9/Mines | Build established: Mutant 3812 | -9/Mines | System corruption reached 10% 4008 | -9/Mines | Discovered new exit (range 7) 4132 | -9/Mines | Entered Materials 4132 | -8/Materials | Accompanied by 3 allies 4132 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4134 | -8/Materials | Loaded intel: 1 garrison access location 4136 | -8/Materials | Garrison activated, responded to threat 4339 | -8/Materials | Discovered new exit (range 16) 4490 | -8/Materials | Repaired Com. Wheel 4978 | -8/Materials | System corruption reached 10% 5074 | -8/Materials | Crushed by falling debris 5080 | -8/Materials | Released all parts (7) 5084 | -8/Materials | Core integrity fell below 50% 5105 | -8/Materials | Lost 3 parts (1p1n1u) 5227 | -8/Materials | Discovered new exit (range 6) 5231 | -8/Materials | Entered Factory 5231 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5232 | -7/Factory | Identified exit to Storage 5576 | -7/Factory | Lost 7 parts (1p2n2u2w) 5805 | -7/Factory | Repaired Lgt. Treads 5886 | -7/Factory | Discovered new exit (range 6) 6033 | -7/Factory | Discovered new exit (range 14) 6126 | -7/Factory | Build established: Sprinter 6366 | -7/Factory | Allied Derelicts emerged from ambush trap array 6427 | -7/Factory | Fabricated Imp. VTOL Module? 6471 | -7/Factory | Repaired Imp. Flight Unit 6614 | -7/Factory | Fabricated Imp. Antigrav System (x2) 6815 | -7/Factory | Fabricated Y-54 Guardian (x2) 6844 | -7/Factory | Fabricated Imp. VTOL Module? 6919 | -7/Factory | Found Prototype Launcher 7129 | -7/Factory | Discovered new exit (range 8) 7159 | -7/Factory | Entered Storage 7191 | -7/Storage | Identified Rocket Array 7461 | -7/Storage | Discovered new exit (range 3) 7463 | -7/Storage | Entered Recycling 7470 | -7/Recycling | Found Scrap Engine 7537 | -7/Recycling | Discovered new exit (range 15) 7537 | -7/Recycling | Identified exit to Factory 7897 | -7/Recycling | Entered Factory 7897 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8278 | -5/Factory | Discovered new exit (range 7) 8333 | -5/Factory | Entered Upper Caves 8376 | -5/Upper Caves | Learned location of Warlord (-5) 8463 | -5/Upper Caves | Spotted B-75 Beast 8491 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8531 | -5/Upper Caves | Entered Warlord 8539 | -5/Warlord | Discovered new exit (range 8) 8555 | -5/Warlord | System corruption cleaned by Quarantine Array 8735 | -5/Warlord | Found Prototype Special Weapon 8735 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 8849 | -5/Warlord | Met Warlord 8874 | -5/Warlord | Warlord's base attacked by MAIN.C 9208 | -5/Warlord | Warlord forces counterattacked 9214 | -5/Warlord | Spotted Executioner 9263 | -5/Warlord | Lost 4 allies 9294 | -5/Warlord | Spotted Executioner 9303 | -5/Warlord | Spotted Executioner 9303 | -5/Warlord | Spotted Striker 9313 | -5/Warlord | Found Prototype Processor 9313 | -5/Warlord | Identified Exp. Core Analyzer 9315 | -5/Warlord | P-80 Master assimilated allied NW-TCY(g) 9343 | -5/Warlord | Entered Proximity Caves 9348 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 9352 | -4/Proximity Caves | Lost 16 allies 9401 | -4/Proximity Caves | Ambushed by research squad 9435 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9526 | -4/Proximity Caves | Discovered new exit (range 14) 9530 | -4/Proximity Caves | Learned 4 Research zone layouts 9555 | -4/Proximity Caves | Entered Factory 9555 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9649 | -4/Factory | Discovered new exit (range 9) 9771 | -4/Factory | Discovered new exit (range 15) 9905 | -4/Factory | Discovered new exit (range 16) 10231 | -4/Factory | Discovered new exit (range 8) 10257 | -4/Factory | Lost 4 allies 10695 | -4/Factory | Crushed by falling debris 10700 | -4/Factory | Discovered new exit (range 14) 10726 | -4/Factory | Lost 3 parts (1p2u) 10766 | -4/Factory | Build established: Hacker-Sprinter 10769 | -4/Factory | Central database locked down 10779 | -4/Factory | Identified exit to Upper Caves 10789 | -4/Factory | System corruption reached 10% 10874 | -4/Factory | Entered Research 10874 | -3/Research | Evolved 2 slots: Utility x2 10897 | -3/Research | Lost 3 parts (1p1n1w) 11033 | -3/Research | Discovered new exit (range 11) 11401 | -3/Research | Found Adv. Powered Armor 11508 | -3/Research | Lost 5 parts (4u1w) 11510 | -3/Research | Discovered new exit (range 13) 11690 | -3/Research | Found Fusion Bomb Launcher 11775 | -3/Research | Spotted B-86 Titan 11775 | -3/Research | Discovered new exit (range 16) 11780 | -3/Research | Entered Quarantine 11781 | -3/Quarantine | Maximum security lockdown engaged 11805 | -3/Quarantine | Found Alien Artifact 11805 | -3/Quarantine | Identified Core Reset Matrix 11805 | -3/Quarantine | Used Core Reset Matrix 11809 | -3/Quarantine | Detected hypermatrix surge 11809 | -3/Quarantine | Sensed 13 artifacts in vicinity 11816 | -3/Quarantine | Spotted Alpha 7 11824 | -3/Quarantine | Met incapacitated Sigix Warrior 11824 | -3/Quarantine | Lockdown squad dispatched 11857 | -3/Quarantine | Found Unknown Piercing Weapon 11857 | -3/Quarantine | Identified Enh. Force Lance 11890 | -3/Quarantine | Destroyed Alpha 7 11894 | -3/Quarantine | Found Prototype Processor 11894 | -3/Quarantine | Identified Exp. Target Analyzer 11907 | -3/Quarantine | Found Prototype Ballistic Gun 11907 | -3/Quarantine | Identified Multirail 11945 | -3/Quarantine | Found Unknown Launcher 11945 | -3/Quarantine | Identified Gamma Bomb Array 11974 | -3/Quarantine | Crushed by falling debris 11974 | -3/Quarantine | System corruption reached 10% 11995 | -3/Quarantine | Found Sigix Broadsword 12001 | -3/Quarantine | Spotted Investigator 12015 | -3/Quarantine | Discovered new exit (range 3) 12019 | -3/Quarantine | Found Transdimensional Reconstructor 12019 | -3/Quarantine | Warped through subspace 12050 | -3/Quarantine | Scanned by Researcher 12066 | -3/Quarantine | Lost 11 parts (1p3n5u2w) 12085 | -3/Quarantine | Core integrity fell below 50% 12090 | -3/Quarantine | Released all parts (7) 12094 | -3/Quarantine | Core integrity fell below 20% 12096 | -3/Quarantine | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 12091_ S-43 Plague stasis bubble strength at 125. 12092_ The unstable cave ceiling collapses. 12092_ G-67 Veteran crushed by falling debris. 12092_ S-43 Plague stasis bubble strength at 125. 12093_ S-43 Plague stasis bubble strength at 120. 12094_ Investigator stasis bubble strength at 155. 12094_ M-36 Artificer repairs Investigator. 12094_ M-36 Artificer repairs G-67 Veteran. 12095_ System corrupted: Matter fused (-5). 12095_ Held in stasis. 12095_ Investigator is analyzing... 12096_ S-43 Plague stasis bubble strength at 115. [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????!????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? "?????????????????????? | | ???????????????????*????? "???? #??????????????? | | ????????????????????????? ??? #??????????????? | | ????????????????????????? """ #??????????????? | | ????????????????????????? """ #??????????????? | | ????????????????????????# """ #????!?????????? | | ????????????????????????# ???????????????? | | ????????????? ????????# ????????????????? | | ??????????? ???????## ??? ?????????????? | | ??????????? ??????g ?????????? ???????? | | ??????????? ??????g? #???????#???????????? | | ???????????# ???????? #??? ???#??##?#?????? | | ???????????# ????##### #???????#?#?#???????? | | ???????????# ????# #@ ###??##??????####???? | | ???????????# #?### mls #?? ????????#??#????? | | ???????????# ### # #lgg #? ????????????? ??? | | ???????????# # sg= ]!g #?????????????????? ? | | ???????????# #g"" g # ??"????? ??? ?? ?? | | ???????????# #g"" ggg ; ""??"???????? ??? | | ???????????# #%"" m c # ? ?????? ????? | | ?????????"?# #!"""" s# # ! ????? ?#?#? | | ????????? ?+ += b gg#g g # ??#?? ???#? ? | | ????????? ?# # """""g# g #??T"#####???#????# ? | | ???????? ?# # """"" # g ##??##?##????##?##?? | | ?????? ????# # """""l#b #####????#???#?#??? ? | | ???????""??# # """""C#l mg w ? ? ? ??? ???? | | ????? ?"? # # i #gg ??? ?? ???? ??? ? | | ??#??? ?? # #####+### ig ??? ? ??? ?? | | ????#???#?## g "w ? ? ? ?? ? | | ?????????### l "%##################### | | ???##??##?## "# ## | | #?#???####?# # ## | | ????#?####?########+##### + ## | | ##?##?#?#?#?#??# ^ # # """ """ ## """""""" | | ##?#??###????# # # """ """ ## """ """ | | ??# ? ?? ??# " # """ """ ## | | ???#?######?##?# """ ###### " """""""" | | ? ?#??#??#?#?#?# """" #?#??# ! ## """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 45 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 3 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 600 Power Shielding 33 Propulsion Shielding 90 Point Defense Rating 240 Weapon Cycling 25 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 73 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 10 Core Analysis 8 Recoil Reduction 3 Salvage Targeting 3 Offensive Hacking 24 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. Antigrav System | x2 | -7/Factory | Preloaded Y-54 Guardian | x2 | -7/Factory | Preloaded Imp. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Transdimensional Reconstructor Achievements -------------- 10k Club 20k Club A Powerful Ally? Achiever Alien Roots Alien Tech Charge!!! Close Call Dangerous Findings Deadly Force Error 47 Factory Defaults False Reunion Hunted Leap Before You Look My Command Is Your Wish Oh No You Don't! Ooh, Shiny! Release The Drones! Subspace Traveler \\IAMDERELICT Challenges ------------ None Game ------ Seed BarrageMolecularTorch Manual? 0 Play Time 06:35:43 Cumulative 17.7 hours Start 2024.04.01 @ 13:59:01 End 2024.04.02 @ 11:24:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 24 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdaa4f96-f5ce-4888-91ef-01bf3f6d1eed