Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.04 @ 22:06:38 Player: Dickface Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (1174) 1174 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4804 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 87/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Compact Wheel Compact Wheel > --- UTILITY (6) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Particle Cannon Heavy Particle Cannon Proton Missile Launcher Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Improved Targeting Computer Hardened Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Precision Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heavy Particle Cannon Heavy Particle Cannon Proton Missile Launcher Proton Missile Launcher [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . 2 . . 2 . Weapon . | . . . . . . . . Parts Attached 40 | 6 1 5 6 5 9 1 7 Power 6 | 1 . 1 . 2 2 . . Engine 4 | 1 . 1 . 2 . . . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 16 | 2 . 2 1 1 4 . 6 Treads 3 | . . . . . 3 . . Leg 8 | . . 2 1 . 1 . 4 Wheel 4 | 2 . . . . . . 2 Hover . | . . . . . . . . Flight 1 | . . . . 1 . . . Utility 9 | 1 1 . 2 2 1 1 1 Device 3 | . . . 1 . . 1 1 Storage 2 | 1 1 . . . . . . Processor 2 | . . . . 2 . . . Hackware . | . . . . . . . . Protection 2 | . . . 1 . 1 . . Artifact . | . . . . . . . . Weapon 9 | 2 . 2 3 . 2 . . Energy Gun 2 | . . . . . 2 . . Energy Cannon 3 | . . 1 2 . . . . Ballistic Gun 3 | 2 . . 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 21 | . . 3 2 2 1 . 13 Power 3 | . . 1 . . . . 2 Propulsion 8 | . . 2 1 1 . . 4 Utility 7 | . . . . 1 1 . 5 Weapon 3 | . . . 1 . . . 2 Highest Loss Streak 7 | . . 2 1 1 1 . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 86 96 99 98 96 87 46 Engine 9 | . 14 12 11 11 7 . . Core 2 | . . . . . 9 15 3 Treads 4 | . . . . . 15 23 10 Leg 9 | . . 14 22 4 2 . 3 Wheel 2 | . 28 11 . . . . . Hover 3 | . . . . 9 3 . . Flight 2 | . . . . 7 3 . . Device 8 | . . . 11 11 9 10 4 Storage 15 | . 14 28 22 11 9 7 4 Processor 8 | . . . . 20 15 7 7 Protection 3 | . . . 10 . 2 7 2 Energy Gun 4 | . . . . . 15 15 7 Energy Cannon 6 | . . 7 9 11 . . . Ballistic Gun 10 | . 28 20 11 11 2 . . Naked Turns . | . . . . . . . . Heaviest Build 26 | 11 13 16 24 24 25 26 26 Greatest Support 60 | 20 20 20 20 20 60 60 60 Greatest Overweight (x) 5 | . . 1 1 2 5 . . Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 8 8 Average Carried 7 | 2 5 7 7 7 7 8 6 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 3 8 8 7 8 8 8 4 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac DSF Matter Collected 862 | 209 36 160 153 130 169 . 5 Remotely 5 | . . . . . . . 5 Salvage Created 1416 | . 69 121 405 352 469 . . Parts 79 | . 7 5 22 26 19 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Combat Hostiles Destroyed 33 | . 2 3 8 11 9 . . Guns 20 | . 2 2 1 7 8 . . Cannons 12 | . . 1 7 4 . . . Classes Destroyed 6 | . 1 . 4 1 . . . Worker 2 | . . . 1 1 . . . Watcher 3 | . . . 1 1 1 . . Swarmer 7 | . . . . 7 . . . Grunt 18 | . 2 3 5 2 6 . . Brawler 2 | . . . 1 . 1 . . Sentry 6 | . . . 2 2 2 . . Best Kill Streak 4 | . 2 2 3 4 4 . . Combat Bots Only 4 | . 2 2 2 4 3 . . Max Kills in Single Turn 2 | . 1 1 1 2 1 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac DSF Damage Taken 3851 | . 140 243 650 283 311 . 2224 Core 992 | . 55 46 70 50 63 . 708 Absorbed by Shields 8 | . . . . . . . 8 Regen/Repaired (Parts) 68 | . . . . 68 . . . Core Remaining (%) 79 | 100 . 59 . 70 88 . . Volleys Fired 133 | . 7 18 40 30 26 . 12 Largest 2 | . 2 2 2 2 2 . 2 Hottest 122 | . 40 80 83 83 122 . 122 Shots Fired 259 | . 14 36 79 61 47 . 22 Gun 188 | . 14 34 40 31 47 . 22 Cannon 71 | . . 2 39 30 . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 120 | . 14 34 40 31 1 . . Thermal 139 | . . 2 39 30 46 . 22 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 25 | . 13 10 11 17 23 . 25 Robot Miss Streak 6 | . . 2 6 4 1 . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 182 | . 13 29 46 32 40 . 22 Core Hits 59 | . 4 6 17 14 16 . 2 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . . . 1 . 6 . 1 Burn 7 | . . . . . 6 . 1 Meltdown 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2857 | . 132 318 719 551 730 . 407 Guns 2033 | . 132 283 225 256 730 . 407 Cannons 822 | . . 35 492 295 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 2 | . . . 2 . . . . Kinetic 896 | . 132 283 225 256 . . . Thermal 1959 | . . 35 492 295 730 . 407 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 . . . Average Corruption 1 | . . . . 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . 4 . . . Matter Fused 2 | . . . . 2 . . . Energy Discharges 1 | . . . . 1 . . . Misfires 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 13 | . . . . 13 . . . Projectiles 13 | . . . . 13 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . 1 . . . . Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 514 | . 16 69 100 4 514 . 6 Average Temperature 87 | . 8 15 26 1 190 . 6 Received Heat Transfer 942 | . 78 135 312 48 153 . 216 Effects 5 | . . . . . 5 . . Shutdowns 3 | . . . . . 3 . . Interference 1 | . . . . . 1 . . Matter Decay 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . 1 . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 12 | . . . 5 1 6 . . Heat Transferred 4551 | . . 74 1036 629 1924 . 888 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Peak Influence 268 | . 40 85 147 268 142 65 45 Initial 61 | . . 15 33 61 27 60 45 Average 78 | . 28 57 85 110 86 63 13 Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 96 | 100 100 100 100 86 100 100 100 Level 1 3 | . . . . 13 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . 1 1 1 . 2 Investigation 2 | . . . . 1 1 . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 1 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Distress Signals 5 | . . . 2 1 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 57 | . 2 6 12 14 14 . 9 Peak Tracking Total 8 | . 2 4 2 4 7 . 8 Tactical Retreats 3 | . . 1 . 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Traps Triggered 2 | . . . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac DSF Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Machines Accessed 6 | . 1 . 1 2 1 1 . Terminals 4 | . . . 1 1 1 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 15 | . 2 . 1 8 3 1 . Successful 10 | . 2 . 1 4 2 1 . Failed 5 | . . . . 4 1 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . . . 1 3 3 1 . Fabricators . | . . . . . . . . Repair Stations 5 | . . . . 5 . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . . . 1 1 2 1 . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . Recall Reinforcements 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Refit 1 | . . . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . . . Process 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . 1 2 1 . . Full Trace Events 3 | . . . . 2 1 . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 26 | . . . . 26 . . . Parts Recycled . | . . . . . . . . Recycled Matter 67 | . 67 . . . . . . Retrieved Matter 67 | . 67 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac DSF Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . 5 . . . . Total Damage 64 | . . . 64 . . . . Kills 2 | . . . 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac DSF Turns Passed 2728 | 46 145 302 751 637 571 109 167 Spaces Moved 1362 | 42 142 235 342 234 219 64 84 Core 13 | 9 . . . . 2 . 2 Treads 236 | . . . . . 135 64 37 Legs 542 | . . 129 342 32 . . 39 Wheels 287 | 33 142 106 . . . . 6 Hover 284 | . . . . 202 82 . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 120 120 170 170 50 Average Speed 161 | 73 80 102 177 226 206 170 138 Slowest Speed 330 | 80 80 120 190 250 330 170 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 23 68 27 42 29 2 68 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 3 | . . 3 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Total 1658 | 56 162 266 414 284 299 64 113 Wait 33 | . . 2 17 . 11 . 3 Move 1355 | 41 141 234 341 233 218 63 84 Hop . | . . . . . . . . Pick Up 55 | 9 9 5 5 9 16 . 2 Fast Attach 8 | . 1 . . 1 4 1 1 Attach 32 | 6 . 5 6 4 5 . 6 Detach 4 | . . . 2 . 2 . . Swap . | . . . . . . . . Drop 34 | . 4 2 2 7 17 . 2 Fire 133 | . 7 18 40 30 26 . 12 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . 1 . . . . Crush . | . . . . . . . . Escape Stasis 3 | . . . . . . . 3 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 8) 192 | -10/Materials | Entered Mines 208 | -10/Mines | Learned Materials interactive machine intel 237 | -10/Mines | Met a Derelict bent on vengeance 305 | -10/Mines | Build established: Mutant 393 | -10/Mines | Assembled infested the area 463 | -10/Mines | Discovered new exit (range 14) 480 | -10/Mines | Received a Mining Laser from a helpful Derelict 494 | -10/Mines | Entered Materials 494 | -9/Materials | Accompanied by 1 ally 494 | -9/Materials | Evolved 2 slots: Utility x2 495 | -9/Materials | Loaded intel: 16 interactive machine locations 1121 | -9/Materials | Discovered new exit (range 15) 1157 | -9/Materials | Discovered new exit (range 15) 1209 | -9/Materials | Identified exit to Mines 1209 | -9/Materials | Identified exit to Storage 1245 | -9/Materials | Entered Storage 1336 | -9/Storage | Repaired Aluminum Leg 1868 | -9/Storage | Discovered new exit (range 5) 1882 | -9/Storage | Entered Materials 1882 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2288 | -8/Materials | Identified exit to Factory 2453 | -8/Materials | Entered Factory 2453 | -7/Factory | Evolved 2 slots: Utility x2 2489 | -7/Factory | Identified exit to DSF 2562 | -7/Factory | Entered DSF 2600 | -7/DSF | Additional patrols routed to DSF 2674 | -7/DSF | Lost 6 parts (2p3u1w) 2699 | -7/DSF | Core integrity fell below 50% 2713 | -7/DSF | Core integrity fell below 20% 2715 | -7/DSF | Discovered new exit (range 16) 2729 | -7/DSF | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 02674_ Prc. Beam Rifle destroyed. 02677_ Aluminum Leg destroyed. 02679_ ECM Suite destroyed. 02679_ Sml. Storage Unit destroyed. 02680_ Aluminum Leg destroyed. 02692_ C-30 ARC bursts open, deploying its payload. 02692_ S-27 Virus unfolds itself. 02695_ Slug penetrates S-27 Virus. 02695_ S-27 Virus suffers critical hit (Destroy). 02695_ S-27 Virus destroyed. 02698_ Penetrated by Slug. 02698_ Aluminum Leg destroyed. 02701_ Slug penetrates Wall. 02715_ EXIT=FOUND 02718_ Acquired Com. Wheel. 02720_ Aluminum Leg destroyed. 02721_ Acquired Com. Wheel. 02728_ Triggered Alarm Trap. 02728_ An alarm sounds. 02728_ X-57 Shotgunner springs to life. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????#########????????????? | | ?????????????#??##### ==!!#?###????????? | | ???????"""""##!!#!!!# = =!!#!!!#!!##????? | | ??????#""< @ s ?? | | ??????""" x s ?? | | ??????#"" ## # ### ###!!!#!!## ??? | | ??????### #?# # ### ###?!!#??#?????? | | ????????# #?##?#####!! #??##????????? | | ????????! ????????#!! #????????????? | | ????????! ????????#!! #????????????? | | ???????## ##???????### ###????????????? | | ???????# !!???????#!! !!#????????????? | | ???????? !????????#!! !!#????????????? | | ???????? !????????#!! !!#????????????? | | ??????### #?######?### ###?###????????? | | ??????#== ##!!!#!!!### H ##?]]]#??=#????? | | ??????#== ##!!!#!!!## ##]]]#===## ??? | | ??????#% ?? | | ????### " ?? | | ????# " %= "% ?? | | ????###!! "#!!!#***## ##!!!# ## ??? | | ??????#!! ""!?!#***?##% ##?!!!#?? #????? | | ??????### ""#??###?###[ ###?###????????? | | ??????## #??????#!! !!#????????????? | | ??????#" % #??????#!! !!#????????????? | | ??????#" #??????#!! !!#????????????? | | ??????### ###??????### ###????????????? | | ???????#[ #??????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 23 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed MassColdModule Manual? 0 Play Time 00:31:32 Cumulative 14.9 hours Start 2022.07.04 @ 21:36:30 End 2022.07.04 @ 22:06:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9465cd37-6c94-4ee2-8d24-1e87a0d44c73