Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.19 @ 02:26:20 Player: toms Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (94) 470 Value Destroyed (3684) 3684 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-41) -41 TOTAL SCORE: 9133 Bonus ------- Friendly Fire -41 Cogmind --------- Core Integrity 0/1150 Matter 272/300 Energy 100/100 System Corruption 11% Temperature Cool (12) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Large Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Antimatter Reactor Improved Signal Interpreter Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Improved Target Analyzer Improved Medium Armor Plating Remote Force Field > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Fission Core Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Signal Interpreter Improved Terrain Scan Processor Mass Driver Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Mining Laser [Rating: 81] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Improved Treads Wheel Armored Huge Wheel Utility Improved Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Core Shielding Weapon Gauss Cannon Energy Gun Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 . . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 1 . . . 1 Utility 7 | . . 2 . 2 1 1 . . . 1 Weapon 1 | . . . . . . . . . 1 . Parts Attached 78 | 6 5 9 2 12 9 3 1 2 5 24 Power 12 | 1 . 1 . 1 1 1 . . 3 4 Engine 5 | 1 . 1 . 1 1 1 . . . . Core 5 | . . . . . . . . . 3 2 Reactor 2 | . . . . . . . . . . 2 Propulsion 18 | 2 2 2 2 . 2 1 . . . 7 Treads 5 | 1 1 1 1 . . . . . . 1 Leg . | . . . . . . . . . . . Wheel 13 | 1 1 1 1 . 2 1 . . . 6 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 25 | 1 2 3 . 7 2 1 . 1 1 7 Device 10 | . . 1 . 4 1 . . 1 . 3 Storage 3 | 1 1 1 . . . . . . . . Processor 9 | . 1 1 . 3 1 1 . . 1 1 Hackware . | . . . . . . . . . . . Protection 3 | . . . . . . . . . . 3 Artifact . | . . . . . . . . . . . Weapon 23 | 2 1 3 . 4 4 . 1 1 1 6 Energy Gun 1 | . . . . . . . . . . 1 Energy Cannon 1 | . . 1 . . . . . . . . Ballistic Gun 8 | 2 . 1 . 1 . . 1 1 1 1 Ballistic Cannon 10 | . . 1 . 1 4 . . . . 4 Launcher 2 | . . . . 2 . . . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 39 | . . . . 4 . 1 . 1 . 33 Power 9 | . . . . 2 . 1 . . . 6 Propulsion 5 | . . . . . . . . . . 5 Utility 14 | . . . . 1 . . . 1 . 12 Weapon 11 | . . . . 1 . . . . . 10 Highest Loss Streak 12 | . . . . 2 . 1 . 1 . 12 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 11 | 1 5 9 10 9 13 13 13 14 14 8 Power . | . 1 . . . 1 . . 1 . 1 Propulsion 2 | . 1 3 2 2 1 2 2 2 3 2 Utility 4 | . 1 3 4 2 6 6 5 5 5 2 Weapon 3 | . 1 2 3 5 4 4 4 6 4 2 Tool/Special . | . . . . . . . . . . . Unused Backups 16 | . . 1 . 2 3 . . . 2 8 Power 3 | . . 1 . . 1 . . . . 1 Propulsion 4 | . . . . . . . . . . 4 Utility 3 | . . . . . 1 . . . . 2 Weapon 6 | . . . . 2 1 . . . 2 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 84 99 100 92 95 84 86 85 87 69 Engine 5 | . 14 11 11 3 7 5 6 6 3 . Core 1 | . . . . . . . . . 7 7 Treads 5 | . 17 12 13 10 7 . . . . . Wheel 10 | . 10 9 8 7 9 12 13 13 11 9 Device 16 | . . 11 11 26 23 20 20 19 17 8 Storage 7 | . 14 11 11 9 7 6 6 6 5 5 Processor 21 | . 12 21 22 18 22 25 26 26 23 17 Ballistic Gun 7 | . 13 11 11 8 . . . 8 16 8 Ballistic Cannon 6 | . . 5 11 6 13 13 11 3 . 3 Peak Build Rating 81 | 6 7 14 15 30 40 49 53 55 68 81 Average Rating 41 | 4 5 11 14 25 35 48 49 53 65 69 On Entrance 29 | . 4 7 14 15 21 40 49 53 55 68 Avg Prop Armor Cover (%) 11 | 11 16 12 11 11 8 . . . . 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 82 | 12 27 28 25 28 42 47 47 45 58 82 Greatest Support 70 | 20 40 40 46 46 46 56 56 56 56 70 Greatest Overweight (x) 6 | 3 2 1 1 1 1 . . . 1 6 Average Overweight (x) . | . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 10 10 15 15 15 15 15 15 Average Capacity 13 | 7 14 10 10 10 14 15 15 15 15 15 Most Carried 15 | 4 8 10 10 10 15 15 15 15 15 15 Average Carried 11 | 1 5 9 9 9 14 13 13 14 14 10 Final Capacity 15 | 8 15 10 10 10 15 15 15 15 15 15 Final Carried 15 | 4 8 10 10 10 15 12 15 14 15 3 Class Distribution -------------------- 67% | Skirmisher 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Matter Collected 3514 | 173 36 246 125 454 407 37 176 123 140 1597 Remotely . | . . . . . . . . . . . Salvage Created 3758 | . 36 100 88 468 325 82 48 44 275 2292 Parts 180 | . 8 9 6 25 16 . 4 2 16 94 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 4 3 . . Prevented 2 | . . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 66 | . 3 2 3 15 1 3 3 1 7 28 Guns 44 | . 3 2 3 9 . . . 1 7 19 Cannons 20 | . . . . 4 1 3 3 . . 9 AOE 2 | . . . . 2 . . . . . . Classes Destroyed 11 | . 1 2 1 3 1 . . 1 . 2 Worker 7 | . . . . 1 2 . . . . 4 Builder 8 | . . . . 1 1 . . . . 6 Recycler 8 | . . . . . 4 . . . . 4 Mechanic 1 | . . . . . . . . . . 1 Watcher 4 | . . 1 . 2 . . . . . 1 Swarmer 13 | . 3 . . 3 . . 3 . 4 . Grunt 28 | . . . 3 7 . 1 . . 2 15 Duelist 4 | . . . . 1 . 1 . . 1 1 Sentry 11 | . . 2 . 4 1 1 . . . 3 Hunter 5 | . . . . . . . . 1 . 4 Programmer 5 | . . . . . . . . . . 5 Best Kill Streak 12 | . 2 3 3 6 3 2 3 1 7 12 Combat Bots Only 7 | . 2 2 3 5 1 2 3 1 7 5 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 903 | . 14 9 18 115 9 58 25 40 17 598 Missed 253 | . 3 1 6 29 4 21 8 11 7 163 Hits 650 | . 11 8 12 86 5 37 17 29 10 435 Melee 9 | . . . . 2 . 4 . . . 3 Projectile 641 | . 11 8 12 84 5 33 17 29 10 432 Critical Strikes 38 | . . . . 6 . 2 . . . 30 Actively Blocked 1 | . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 8312 | . 96 92 111 1006 76 352 160 347 175 5897 Core 1741 | . 31 24 29 244 60 80 19 52 39 1163 Absorbed by Shields 714 | . . . . . . . . . . 714 Redirected to Shielding 62 | . . . . . . . . . . 62 Ignored by Resistances 2609 | . 30 25 36 292 23 106 48 105 48 1896 Core Remaining (%) 85 | 100 87 . 86 55 91 . . 82 96 . Volleys Fired 236 | . 9 8 6 55 11 10 5 13 10 109 Largest 3 | . 2 2 2 2 2 2 2 2 3 3 Hottest 152 | . 100 100 56 100 100 80 80 100 99 152 Shots Fired 524 | . 17 14 12 98 15 20 10 22 30 286 Gun 301 | . 16 6 6 41 . . . 11 30 191 Cannon 205 | . . 6 6 48 14 20 10 9 . 92 Launcher 7 | . . . . 7 . . . . . . Special 11 | . 1 2 . 2 1 . . 2 . 3 Kinetic 499 | . 16 12 12 89 14 20 10 20 30 276 Thermal 18 | . 1 2 . 2 1 . . 2 . 10 Explosive 4 | . . . . 4 . . . . . . Electromagnetic 3 | . . . . 3 . . . . . . Robot Hit Streak 47 | . 5 18 33 47 15 33 6 11 12 24 Robot Miss Streak 4 | . 2 . . 2 1 . 2 2 2 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 2 | . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 390 | . 11 9 9 81 12 19 6 14 19 210 Core Hits 201 | . 5 6 6 48 12 6 3 5 12 98 Critical Kills 6 | . . . . 2 . . . . . 4 Critical Parts Destroyed 17 | . . . . 2 . . . . . 15 Critical Strikes 49 | . . 1 . 5 1 3 1 2 . 36 Burn 1 | . . . . . . . . . . 1 Destroy 23 | . . . . 4 . . . . . 19 Blast 25 | . . 1 . 1 1 3 1 2 . 16 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10536 | . 82 176 191 1661 329 558 197 310 457 6575 Guns 6010 | . 82 112 125 692 . . . 184 457 4358 Cannons 4213 | . . 64 66 793 329 552 197 126 . 2086 Explosions 165 | . . . . 165 . . . . . . Melee . | . . . . . . . . . . . Ramming 58 | . . . . 11 . 6 . . . 41 Kinetic 10070 | . 82 176 191 1485 329 552 197 310 457 6291 Thermal 243 | . . . . . . . . . . 243 Explosive 86 | . . . . 86 . . . . . . Electromagnetic 79 | . . . . 79 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . 1 . . . . . . . . 11 Average Corruption 2 | . 1 . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 6 | . 4 . . . . . . . . 2 Message Errors 2 | . 1 . . . . . . . . 1 Matter Fused 2 | . 1 . . . . . . . . 1 Heat Flow Errors 1 | . 1 . . . . . . . . . Data Loss (minor) 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 84 | . . . . 8 17 . . . . 59 Projectiles 84 | . . . . 8 17 . . . . 59 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 66 | . . . . 15 5 4 1 2 . 39 Impact . | . . . . . . . . . . . Kinetic 57 | . . . . 13 5 4 1 2 . 32 Secondary 9 | . . . . 2 . . . . . 7 Self-Inflicted Damage 129 | . . . . 108 . 3 . . . 18 Shots 8 | . . . . 8 . . . . . . Rammed 11 | . . . . 4 . 1 . . . 6 Targets Rammed 11 | . . . . 4 . 1 . . . 6 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 499 | . 260 16 30 30 . 24 . . 55 499 Average Temperature 130 | . 108 7 15 9 . 12 . . 25 159 Received Heat Transfer 2040 | . 45 45 81 531 6 99 . 12 18 1203 Effects 15 | . . . . . . . . . . 15 Shutdowns 9 | . . . . . . . . . . 9 Energy Bleed 3 | . . . . . . . . . . 3 Matter Decay 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 550 | . . . . . . . . . . 550 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 88 | 100 100 100 100 100 100 100 . . 100 52 Level 1 11 | . . . . . . . . . . 47 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 285 | . 80 58 71 130 33 74 . . 185 285 Initial 48 | . . 18 . . 33 . . . . 48 Average 60 | . 12 10 14 63 3 10 . . 92 165 Influence Increases 2264 | . 139 78 71 467 76 114 70 20 215 1014 Destroy 0b10 Robot/C 1320 | . 60 40 60 300 20 60 60 20 140 560 Destroy 0b10 Robot/NC 140 | . . 5 . 20 35 . . . . 80 Destroy Leader 288 | . 10 22 10 74 10 20 10 . 20 112 Disable Machine 63 | . 9 9 . 9 9 . . . . 27 Destroy Structure 123 | . . 2 1 34 2 4 . . 10 70 Lose Combat Pursuer 330 | . 60 . . 30 . 30 . . 45 165 Influence Decreases 2100 | . 89 128 71 381 162 40 144 20 100 965 Entered New Map 186 | . . 32 . . 53 . 34 . . 67 Time Decay 1536 | . 89 96 71 341 109 30 110 20 100 570 Lost Part 378 | . . . . 40 . 10 . . . 328 Squads Dispatched 13 | . . . . 1 2 . . . 1 9 Investigation 1 | . . . . . . . . . . 1 Extermination 6 | . . . . . 2 . . . 1 3 Reinforcement 5 | . . . . 1 . . . . . 4 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Distress Signals 8 | . . . . 2 . . . . 1 5 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 145 | . 17 5 5 26 2 8 4 5 8 65 Peak Tracking Total 9 | . 5 2 3 6 1 4 3 3 6 9 Tactical Retreats 9 | . 2 . . 1 . 1 . . 1 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Traps Triggered 7 | . 2 . . . 1 . . . 2 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Machines Disabled 7 | . 1 1 . 1 1 . . . . 3 Max in Single Turn 1 | . 1 1 . 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Machines Accessed 1 | . . . . . . . 1 . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 1 | . . . . . . . 1 . . . Successful 1 | . . . . . . . 1 . . . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 1 | . . . . . . . 1 . . . Open Door 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Active Infowar (turns) 5810 | . . 417 350 784 968 368 781 921 296 925 Optics 3743 | . . . . . 966 368 781 921 296 411 Sensors 5442 | . . 417 350 745 968 368 781 893 296 624 Terrain 4191 | . . . . 781 968 368 781 921 296 76 Seismic 4413 | . . . . 780 968 368 781 921 296 299 Cloaking 301 | . . . . . . . . . . 301 Jamming 41 | . . . . . . . . . . 41 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 3 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Turns Passed 6657 | 59 501 417 350 784 968 379 781 921 296 1201 Spaces Moved 4713 | 41 385 293 258 379 762 204 742 807 201 641 Core 11 | 7 . . . . . . . . . 4 Treads 192 | 10 49 5 19 44 54 . . . . 11 Legs . | . . . . . . . . . . . Wheels 4510 | 24 336 288 239 335 708 204 742 807 201 626 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 115 115 115 100 100 100 100 100 100 Average Speed 110 | 114 116 115 118 120 117 100 100 100 107 116 Slowest Speed 350 | 200 160 160 160 160 160 100 100 100 115 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 4 51 23 62 26 26 9 92 70 7 24 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 4 | . . . 1 . . . 3 . . . Spaces Dug 1 | . . . . 1 . . . . . . Terrain Destroyed 111 | . . 1 1 43 2 2 5 6 13 38 Melee . | . . . . . . . . . . . Projectile 69 | . . 1 1 1 2 2 5 6 13 38 AOE 42 | . . . . 42 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Total 5673 | 50 421 352 289 597 821 359 771 894 259 860 Wait 498 | . 11 26 19 122 6 140 13 72 31 58 Move 4703 | 40 384 292 257 378 761 203 741 806 200 641 Hop . | . . . . . . . . . . . Pick Up 64 | 2 8 8 1 10 15 1 4 . 6 9 Fast Attach 30 | 6 1 3 . 1 3 . 1 . 4 11 Attach 33 | . 2 2 . 5 3 3 . 1 2 15 Detach 3 | 2 . . . 1 . . . . . . Swap 41 | . 4 6 4 16 8 . . 2 1 . Drop 48 | . 2 7 1 5 14 1 2 . 5 11 Fire 236 | . 9 8 6 55 11 10 5 13 10 109 Melee . | . . . . . . . . . . . Ram 6 | . . . . . . 1 . . . 5 Kick . | . . . . . . . . . . . Crush 5 | . . . . 4 . . . . . 1 Escape Stasis . | . . . . . . . . . . . Rewire 6 | . . . 1 . . . 5 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 560 | -10/Materials | Derelicts attacked the area 561 | -10/Materials | Entered another Materials area 561 | -9/Materials | Evolved 2 slots: Utility x2 645 | -9/Materials | Discovered new exit (range 10) 655 | -9/Materials | Identified exit to Mines 978 | -9/Materials | Entered Mines 1279 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1283 | -9/Mines | Found Prototype Device 1303 | -9/Mines | Discovered new exit (range 3) 1304 | -9/Mines | Identified exit to Materials 1328 | -9/Mines | Entered Materials 1328 | -8/Materials | Evolved 2 slots: Utility x2 1328 | -8/Materials | Identified Exp. Sensor Array 1622 | -8/Materials | Build established: Skirmisher 1988 | -8/Materials | Discovered new exit (range 13) 2111 | -8/Materials | Identified exit to Factory 2112 | -8/Materials | Entered Factory 2112 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2289 | -7/Factory | Discovered new exit (range 17) 2346 | -7/Factory | Identified exit to Lower Caves 3069 | -7/Factory | Discovered new exit (range 7) 3074 | -7/Factory | Identified exit to Factory 3080 | -7/Factory | Entered another Factory area 3080 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3429 | -6/Factory | Discovered new exit (range 14) 3458 | -6/Factory | Identified exit to Lower Caves 3459 | -6/Factory | Entered Lower Caves 3530 | -6/Lower Caves | Learned Factory stockpile data 3701 | -6/Lower Caves | Learned 4 Factory zone layouts 3829 | -6/Lower Caves | Encountered a Warlord checkpoint 3918 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4217 | -6/Lower Caves | Discovered new exit (range 19) 4236 | -6/Lower Caves | Identified exit to Lower Caves 4240 | -6/Lower Caves | Entered another Lower Caves area 4405 | -6/Lower Caves | Learned Factory stockpile data 4550 | -6/Lower Caves | Spotted B-75 Beast 5150 | -6/Lower Caves | Discovered new exit (range 11) 5160 | -6/Lower Caves | Identified exit to Factory 5161 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5161 | -6/Lower Caves | Entered Factory 5161 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5331 | -5/Factory | Destroyed 7 combat bots 5412 | -5/Factory | Discovered new exit (range 20) 5456 | -5/Factory | Identified exit to Factory 5457 | -5/Factory | Entered another Factory area 5457 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5481 | -4/Factory | Noticed a derelict Sapper rigging charges 5673 | -4/Factory | Garrison activated, responded to threat 5791 | -4/Factory | Spotted B-86 Titan 6124 | -4/Factory | Lost 9 parts (2p1n3u3w) 6236 | -4/Factory | Lost 3 parts (1p2w) 6625 | -4/Factory | Core integrity fell below 50% 6630 | -4/Factory | System corruption reached 10% 6651 | -4/Factory | Core integrity fell below 20% 6658 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06620_ K-01 Serf collects debris. 06621_ Arm. Huge Wheel destroyed. 06623_ K-01 Serf collects debris. 06624_ Hrd. Medium Armor Plating destroyed. 06627_ K-01 Serf collects debris. 06629_ Coil Gun destroyed. 06629_ Door malfunctions. 06630_ Critical hit (Burn: +50). 06630_ Imp. Cloaking Device destroyed. 06632_ Mining Laser destroyed. 06634_ Rnf. Fission Core destroyed. 06638_ System corrupted: Matter fused (-7). 06643_ Dropped Arm. Huge Wheel. 06647_ K-01 Serf cleans the Subcomponent Replicator. 06649_ Critical hit (Burn: +50). 06650_ Acquired Arm. Huge Wheel. 06653_ Arm. Huge Wheel destroyed. 06657_ P-70 Sage resets B-60 Warrior, system corruption cleaned. Map ----- +----------------------------------------------------+ | ???# #???# #????????????# | | ???# #???# #????????????# | | ???# #???# #????????????# | | ???# #########+#############+### ############# | | ???# #???????????? | | ???# #???????????? | | / """" #???????????? | | ? # "F " ! #???????????? | | ???# #???????????? | | ???# ###########+#### #???????????? | | ???# ?# # #???????????? | | ???# ??# # #???????????? | | ???# ##???# """"""""" + "" "" #???????????? | | ???# ?????# # "" "" =#???????????? | | ??????????? """"T"""" # """ """ #???????????? | | ??????????# """"""""""" # """ """ #???????????? | | ??????????????########### """ """ #???????????? | | ????????????????######### ###+####????? | | ????????????? ==[ #????? | | ????????????? gg / ==[ #????? | | ????????????? ==[ #????? | | ????????????? #????? | | ?????????????? g #????? | | ??????????????########### ###+##### #????? | | ????????????????????????# # ??# #????? | | ????????????????????????#@ g # ## #????? | | ????????????????????????# # """" ## #????? | | ????????????????????????# # """" ## ##???? | | ????????????????????????#b # """" ## T#???? | | ????????????????????????# # """" ## #???? | | ????????????????????????# # """" ## ##???? | | ????????????????????????# # ??????# #????? | | ????????????????????????# #???????# #????? | | ????????????????????!???+ #???????# #????? | | ????????????????????????# #???????# #????? | | ????????????????????????# p#???????# #????? | | ????????????????????????# #???????# ###### | | ????????????????????????# g#???????# # """ | | ????????????????????????# gg######### # "" | | ????????????????????????# # "" | | ??????????????????""" / "=[ "" | | ??????????????????""" # #%!| | | ???????????????????"" # #|! | | ???????????????????"" ?# " ###### | | ???????????????????"" ??#########+#######/###????? | | ??????????????????? ?????????? ????? % ?????? | | ??????????????????? ????????? ? #???""""""????? | | ?????????????????? ?????????! ? #?? ???? | | ???????????????????????????? ???#?""""""""" ?? | | ??????????????????????????? ?????? #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 3 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Evasion (%) 44 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Infodabbler Resistances Are Futile That Tickles Challenges ------------ None Game ------ Seed LargeProtonBrace Manual? 0 Play Time 01:34:22 Cumulative 61.9 hours Start 2026.01.19 @ 00:32:49 End 2026.01.19 @ 02:26:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 7 Adventurer 20 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8193536-9a54-452f-974c-01a3ce72c9c2