Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.07.03 @ 16:55:35 Player: Mouse Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (327) 1635 Value Destroyed (14575) 14575 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (3182) 3182 TOTAL SCORE: 24852 Bonus ------- High Alert Combat Kills 2345 Follower Combat Kills 714 Entered Garrisons 200 Friendly Fire -77 Cogmind --------- Core Integrity 302/1150 Matter 10/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (550) Ox10 Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Coolant Injector High-capacity Storage Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (12) --- Advanced Heat Sink Improved Coolant Injector Recalibrator Improved Recalibrator Gauss Rifle Mass Driver Mass Driver Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Improved Coolant Injector High-capacity Storage Unit Improved Recalibrator > --- WEAPON ----------- Proton Cannon Mass Driver Mass Driver Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Light Fission Core Advanced Cooling System Improved Coolant Injector System Backup Module Recalibrator Plasma Rifle Plasma Cannon Gauss Rifle Enhanced Coil Gun Proton Missile Launcher [Rating: 101] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Smartbomb Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Slots Evolved 13 | . 1 . . . 4 . . 2 2 2 2 Power 3 | . . . . . 2 . . . . . 1 Propulsion 2 | . . . . . 1 . . . . 1 . Utility 4 | . . . . . 1 . . 1 2 . . Weapon 4 | . 1 . . . . . . 1 . 1 1 Parts Attached 203 | 7 18 . 1 6 24 10 11 9 39 64 14 Power 38 | 1 3 . . 2 4 2 3 2 6 13 2 Engine 23 | 1 3 . . 2 2 2 1 2 5 5 . Core 13 | . . . . . 2 . 2 . 1 6 2 Reactor 2 | . . . . . . . . . . 2 . Propulsion 43 | 2 8 . . 1 10 3 4 1 2 6 6 Treads . | . . . . . . . . . . . . Leg 14 | . 6 . . . 4 3 1 . . . . Wheel 11 | 2 . . . . . . 3 1 2 3 . Hover 11 | . 2 . . 1 2 . . . . 3 3 Flight 7 | . . . . . 4 . . . . . 3 Utility 42 | 2 2 . . 1 2 . . 1 18 15 1 Device 29 | . 1 . . 1 . . . 1 15 10 1 Storage 4 | . . . . . 2 . . . 1 1 . Processor 8 | 1 1 . . . . . . . 2 4 . Hackware . | . . . . . . . . . . . . Protection 1 | 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 80 | 2 5 . 1 2 8 5 4 5 13 30 5 Energy Gun 19 | . 3 . 1 1 6 2 . . 2 3 1 Energy Cannon 17 | . . . . . 1 . 1 . 4 11 . Ballistic Gun 25 | 2 . . . . . 3 2 5 7 4 2 Ballistic Cannon 11 | . 2 . . . . . . . . 7 2 Launcher 8 | . . . . 1 1 . 1 . . 5 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 1 . . 1 . 4 . Parts Lost 66 | . 1 . . . 1 3 1 . 13 24 23 Power 19 | . . . . . . . 1 . 5 8 5 Propulsion 9 | . . . . . . 1 . . . 1 7 Utility 12 | . . . . . . . . . 4 3 5 Weapon 26 | . 1 . . . 1 2 . . 4 12 6 Highest Loss Streak 18 | . 1 . . . 1 1 1 . 2 6 18 Average Slot Usage (%) 91 | . 87 75 86 94 97 99 97 92 88 87 74 Engine 11 | . 10 12 12 12 19 16 13 9 12 6 4 Core 5 | . . . . . 3 8 8 11 4 7 11 Leg 6 | . 11 . . . 13 24 16 . . . . Wheel 6 | . 7 . . . . . 8 16 11 9 . Hover 4 | . 2 12 12 19 6 . . . . 2 7 Device 13 | . 5 12 12 12 8 8 8 12 21 18 20 Storage 5 | . . . . . 7 8 8 7 6 4 5 Processor 8 | . 12 12 12 12 8 8 8 7 7 8 . Energy Gun 8 | . 10 25 36 26 15 11 . . . 4 4 Energy Cannon 4 | . . . . . 1 . 6 . 5 9 . Ballistic Gun 7 | . 5 . . . . 9 17 25 16 3 9 Ballistic Cannon 2 | . 14 . . . . . . . . 4 9 Launcher 3 | . . . . 10 6 2 . 2 . 4 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 128 | 8 15 8 10 28 60 69 69 71 96 119 128 Greatest Support 66 | 20 26 6 6 12 45 48 48 40 40 60 66 Greatest Overweight (x) 25 | 1 4 1 1 4 7 2 5 1 2 4 25 Average Overweight (x) 1 | . . 1 1 2 1 1 1 1 1 1 2 Largest Inventory Capacity 18 | 4 4 4 4 4 10 10 10 10 18 12 12 Average Capacity 9 | 4 4 4 4 4 9 10 10 10 11 11 12 Most Carried 12 | 4 4 3 4 4 10 10 10 10 12 12 12 Average Carried 8 | 3 3 3 3 3 8 8 9 9 11 9 8 Final Capacity 12 | 4 4 4 4 4 10 10 10 10 12 12 12 Final Carried 12 | 4 3 3 4 4 8 10 10 10 12 8 8 Class Distribution -------------------- 43% | Scavenger-Gunner 41% | Hacker-Mutant 5% | Generator-Gunner 3% | Scavenger-Mutant 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Matter Collected 6638 | 259 322 . . 117 484 220 421 416 1487 2763 149 Remotely . | . . . . . . . . . . . . Salvage Created 13234 | 40 405 . . 124 1334 697 865 611 2522 6183 453 Parts 606 | 2 25 . . 8 76 44 41 32 107 250 21 Haulers Intercepted 3 | . . . . . . . 1 . . 1 1 Recyclers Shooed 9 | . . . . . 1 . 1 . 1 6 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Combat Hostiles Destroyed 260 | 1 12 . . 8 30 16 14 11 54 104 10 Guns 127 | 1 6 . . 6 21 15 13 11 32 15 7 Cannons 78 | . 6 . . . 1 . 1 . 20 47 3 AOE 48 | . . . . 2 8 . . . 2 36 . Classes Destroyed 18 | 1 2 . . . 5 1 2 . 4 3 . Worker 13 | . . . . . 1 . 1 . 2 9 . Builder 17 | . . . . . 2 . 2 . 1 12 . Tunneler 2 | . . . . . . . . . . 1 1 Hauler 3 | . . . . . . . 1 . . 1 1 Recycler 5 | . . . . . . . 1 . . 4 . Mechanic 3 | . . . . . . . . . . 3 . Operator 2 | . . . . . 1 . . 1 . . . Watcher 22 | . 3 . . . 5 . 1 . 4 8 1 Swarmer 35 | . 2 . . 6 2 5 . . 8 5 7 Saboteur 2 | . . . . . . . . . . 2 . Grunt 143 | 1 10 . . 2 18 5 11 8 25 62 1 Brawler 9 | . . . . . . . . . 4 5 . Duelist 7 | . . . . . . . . . 1 6 . Protector 3 | . . . . . . . . . 1 2 . Sentry 21 | . . . . . 9 2 2 3 3 2 . Specialist 1 | . . . . . . 1 . . . . . Hunter 23 | . . . . . 1 3 1 . 7 10 1 Programmer 16 | . . . . . . . . . 5 10 1 Best Kill Streak 24 | 1 3 . . 3 5 2 4 6 5 24 5 Combat Bots Only 11 | 1 3 . . 3 4 2 4 6 5 11 4 Max Kills in Single Turn 4 | 1 1 . . 2 2 2 1 2 2 4 2 Gunslinging 1 | . . . . . . 1 . 1 1 . . Exploded 3 | . . . . 2 1 . . . 2 3 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Damage Taken 11731 | 13 321 . . 147 741 422 314 286 2292 4637 2558 Core 1760 | . 63 . . 12 104 63 56 22 184 408 848 Absorbed by Shields 14 | . . . . . . 14 . . . . . Core Remaining (%) 77 | 100 . . . 70 . . 59 96 78 59 . Volleys Fired 616 | 3 35 . . 14 73 52 35 21 107 243 33 Largest 6 | 1 3 . . 2 2 3 3 4 4 5 6 Hottest 350 | 20 135 . . 115 160 158 116 109 265 350 298 Shots Fired 1630 | 3 84 . . 25 124 89 78 73 404 656 94 Gun 923 | 3 46 . . 22 104 86 66 73 296 160 67 Cannon 638 | . 38 . . . 2 . 10 . 108 453 27 Launcher 69 | . . . . 3 18 3 2 . . 43 . Special . | . . . . . . . . . . . . Kinetic 853 | 3 54 . . . . 28 66 73 292 256 81 Thermal 577 | . 30 . . 22 86 3 10 . 112 301 13 Explosive 52 | . . . . 3 18 3 2 . . 26 . Electromagnetic 148 | . . . . . 20 55 . . . 73 . Robot Hit Streak 50 | 3 20 . . 17 40 18 35 50 48 41 11 Robot Miss Streak 6 | . 2 . . 1 3 2 2 2 4 6 3 Penetration Max 1 | . . . . . . . 1 1 1 1 1 Secondary Targets 12 | . . . . 1 3 1 2 1 2 2 . Max Gunslinging Chain 1 | . . . . 1 1 1 1 1 1 1 . Shots Hit Robots 1184 | 3 62 . . 19 106 66 64 57 313 445 49 Core Hits 741 | 2 24 . . 14 95 30 32 40 197 284 23 Critical Hits 34 | . . . . . . . 5 . 8 18 3 Critical Kills 9 | . . . . . . . 1 . 2 6 . Critical Parts Destroyed 24 | . . . . . . . 4 . 5 12 3 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 37620 | 37 885 . . 437 2887 934 1887 1278 7985 20237 1053 Guns 14316 | 37 457 . . 210 1804 912 1287 1275 4616 2932 786 Cannons 12408 | . 428 . . . 28 . 123 . 2979 8583 267 Explosions 10689 | . . . . 227 1047 22 440 . 328 8625 . Melee . | . . . . . . . . . . . . Ramming 207 | . . . . . 8 . 37 3 62 97 . Kinetic 14236 | 37 600 . . . . 421 1287 1275 4543 5169 904 Thermal 12138 | . 285 . . 210 1666 31 123 . 3380 6294 149 Explosive 7822 | . . . . 227 1047 22 440 . . 6086 . Electromagnetic 3217 | . . . . . 166 460 . . . 2591 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . 2 2 2 3 . . . . 2 5 11 Average Corruption 2 | . 1 2 2 2 . . . . 1 2 6 Corruption Purged 4 | . . . . . . . . . . 4 . Effects 122 | . 4 . 6 21 . . . . 9 77 5 Message Errors 30 | . . . 3 4 . . . . 3 19 1 Matter Fused 17 | . . . . 3 . . . . . 13 1 Heat Flow Errors 14 | . . . 2 7 . . . . . 4 1 Energy Discharges 14 | . . . . 5 . . . . 1 8 . Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 16 | . 3 . 1 2 . . . . 2 8 . Data Loss (major) 1 | . . . . . . . . . . . 1 Targeting Errors 26 | . 1 . . . . . . . 3 21 1 Weapon Failures 3 | . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 888 | . 13 . . 11 12 . 60 . 110 668 14 Projectiles 402 | . 13 . . . . . . . 70 305 14 Explosions 458 | . . . . 11 12 . 60 . 40 335 . Melee 28 | . . . . . . . . . . 28 . Knockbacks 45 | . 7 . . . . . . . 1 36 1 Impact 1 | . . . . . . . . . 1 . . Kinetic 39 | . 6 . . . . . . . . 32 1 Secondary 5 | . 1 . . . . . . . . 4 . Self-Inflicted Damage 471 | . . . . . . . . 1 128 342 . Shots 17 | . . . . . . . . . 2 15 . Rammed 8 | . . . . . . . . 1 2 5 . Targets Rammed 12 | . . . . . 1 . 3 1 2 5 . Kicked 4 | . . . . . 1 . 3 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 498 | . 493 . 127 256 498 459 433 126 72 426 199 Average Temperature 115 | . 139 . 68 99 151 119 150 40 20 85 107 Received Heat Transfer 3759 | 12 252 . . 48 504 183 243 243 642 1593 39 Effects 38 | . 4 . . . 22 5 5 . . 2 . Shutdowns 19 | . 1 . . . 16 1 . . . 1 . Energy Bleed 4 | . . . . . 3 . . . . 1 . Interference 4 | . . . . . . 3 1 . . . . Matter Decay 3 | . . . . . 2 . 1 . . . . Short Circuit 3 | . . . . . . . 3 . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Damage (major) 4 | . 3 . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 1 . . . 4 . Combat Hostiles 5 | . . . . . . 1 . . . 4 . Parts Fried 23 | . . . . . 1 5 . . . 17 . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted 2 | . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . 2 . Parts Melted 32 | . . . . . 14 . . . 2 16 . Heat Transferred 19129 | . 671 . . 497 3825 74 259 . 3604 9903 296 Parts Sabotaged 2 | . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . 5 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Peak Influence 1168 | 20 158 22 . 78 449 881 354 339 414 1168 575 Initial 345 | . . 22 . . . 76 314 24 13 40 345 Average 287 | 11 63 22 . 9 70 509 205 190 119 664 379 Maximum Alert Level 4 | . . . . . 2 3 1 1 2 4 2 Low Security (%) 58 | 100 100 100 . 100 94 16 49 41 83 16 16 Level 1 12 | . . . . . 5 7 50 58 13 4 33 Level 2 12 | . . . . . . 62 . . 3 19 50 Level 3 15 | . . . . . . 14 . . . 53 . Level 4 1 | . . . . . . . . . . 5 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 81 | . 2 . . . 9 . 7 9 18 33 3 Investigation 29 | . 2 . . . 3 . 3 5 6 10 . Extermination 13 | . . . . . . . . 1 5 5 2 Reinforcement 15 | . . . . . 3 . 4 . 1 6 1 Assault 14 | . . . . . . . . . 2 12 . Garrison 10 | . . . . . 3 . . 3 4 . . Intercept . | . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . . 4 1 Haulers Reinforced 2 | . . . . . . . . . . 2 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Distress Signals 12 | . 1 . . . 3 . 1 2 3 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 405 | 1 21 . . 8 47 21 36 25 73 158 15 Peak Tracking Total 10 | 1 3 . . 3 4 4 6 4 7 10 4 Tactical Retreats 28 | . . . . . 1 3 3 5 2 14 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Traps Triggered 17 | . 5 . . . . 4 1 . 4 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 14 | . . . . . . . . . . 14 . Reused 4 | . . . . . . . . . . 4 . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 4 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Machines Disabled 80 | . 1 . . 3 5 2 4 1 8 55 1 Max in Single Turn 22 | . 1 . . 1 2 1 1 1 3 22 1 Garrison Access 5 | . . . . . . . . 2 1 2 . Garrison Relay 2 | . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Machines Accessed 63 | . 9 . 1 2 8 . 7 7 13 15 1 Terminals 28 | . 7 . . 1 3 . 5 2 2 7 1 Fabricators 5 | . . . . . . . . 1 4 . . Repair Stations 11 | . 1 . . . 1 . . 2 3 4 . Recycling Units 6 | . 1 . . . 1 . 1 . 1 2 . Scanalyzers 5 | . . . . . 2 . 1 . 2 . . Garrison Access 6 | . . . . . 1 . . 2 1 2 . Total Hacks 235 | . 35 . 23 5 34 . 25 20 44 46 3 Successful 175 | . 27 . 23 4 33 . 17 10 32 26 3 Failed 60 | . 8 . . 1 1 . 8 10 12 20 . Catastrophic 6 | . . . . . . . . 2 2 2 . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 101 | . 24 . . 4 10 . 21 8 5 26 3 Fabricators 13 | . . . . . . . . 3 10 . . Repair Stations 43 | . 4 . . . 3 . . 6 19 11 . Recycling Units 17 | . 7 . . . 3 . 1 . 2 4 . Scanalyzers 26 | . . . . . 16 . 3 . 7 . . Garrison Access 11 | . . . . . 2 . . 3 1 5 . Terminal Hacks 85 | . 18 . 23 4 9 . 13 3 . 12 3 Record 40 | . 6 . 23 3 3 . . . . 2 3 Part Schematic 2 | . . . . . . . . . . 2 . Prototype ID Bank 3 | . 1 . . . 1 . . 1 . . . Open Door 1 | . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 3 | . . . . . 1 . 1 . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . Alert Level 4 | . 2 . . . 1 . 1 . . . . Unreport Threat 3 | . . . . . . . 3 . . . . Locate Traps 6 | . 2 . . . 1 . 2 . . 1 . Reprogram Traps 4 | . . . . . . . . . . 4 . Dispatch Records 2 | . 1 . . . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Surveillance Status 2 | . 1 . . . . . . . . 1 . Transport Status 1 | . . . . . . . 1 . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . Recall Assault 1 | . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . 1 . . . . Zone Layout 3 | . . . . . . . 2 . . 1 . Fabricator Hacks 9 | . . . . . . . . 1 8 . . Network Status 3 | . . . . . . . . . 3 . . Load Schematic 1 | . . . . . . . . . 1 . . Build 5 | . . . . . . . . 1 4 . . Repair Station Hacks 36 | . 2 . . . 3 . . 4 17 10 . Scan Component 19 | . 1 . . . 1 . . 3 9 5 . Repair 16 | . 1 . . . 1 . . 1 8 5 . Refit 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 16 | . 7 . . . 3 . 1 . 2 3 . Recycle Component 1 | . 1 . . . . . . . . . . Process 4 | . 3 . . . 1 . . . . . . Report Inventory 6 | . 2 . . . 1 . . . 1 2 . Retrieve Matter 2 | . 1 . . . 1 . . . . . . Retrieve Components 3 | . . . . . . . 1 . 1 1 . Scanalyzer 23 | . . . . . 16 . 3 . 4 . . Insert Component 12 | . . . . . 7 . 2 . 3 . . Analyze 11 | . . . . . 9 . 1 . 1 . . Garrison Access Hacks 6 | . . . . . 2 . . 2 1 1 . Unlock Access 1 | . . . . . 1 . . . . . . Seal Access 4 | . . . . . . . . 2 1 1 . Coupler Status 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used 1 | . . . . . . . . 1 . . . Hacking Detections 48 | . 7 . . 1 7 . 5 5 11 11 1 Full Trace Events 35 | . 6 . . 1 3 . 5 5 6 9 . Feedback Events 5 | . 2 . . 1 . . . . 1 1 . Corruption 5 | . 2 . . 1 . . . . 1 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 4 | . . . . . . . . 2 2 . . Matter 558 | . . . . . . . . 252 306 . . Time 165 | . . . . . . . . 44 121 . . Total Robot Build Rating 10 | . . . . . . . . 8 2 . . Part Schematics Acquired 9 | . . . . . 5 . 1 . 1 2 . Parts Built 4 | . . . . . . . . . 4 . . Matter 402 | . . . . . . . . . 402 . . Time 201 | . . . . . . . . . 201 . . Total Part Build Rating 22 | . . . . . . . . . 22 . . Parts Repaired 16 | . 1 . . . 1 . . 1 8 5 . Time 603 | . 13 . . . 26 . . 44 349 171 . Parts Recycled 1 | . 1 . . . . . . . . . . Recycled Matter 449 | . 170 . . . 279 . . . . . . Retrieved Matter 310 | . 310 . . . . . . . . . . Retrieved Components 22 | . . . . . . . 9 . 10 3 . Parts Scanalyzed 7 | . . . . . 5 . 1 . 1 . . Part Schematics Acquired 7 | . . . . . 5 . 1 . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 6 . . . 2 . Machine Destruction 8 | . . . . . . 6 . . . 2 . Robots Rewired 6 | . . . . . . 6 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Total Allies 13 | . . . . 3 . 6 . 2 2 . . Largest Group 4 | . . . . 3 3 4 4 2 1 . . Highest-Rated Group 118 | . . . . 40 40 118 118 76 10 . . Highest-Rated Ally 38 | . . . . 16 16 38 38 38 10 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 90 | . . . . . 21 9 37 23 . . . Total Damage 2012 | . . . . . 214 267 937 594 . . . Kills 29 | . . . . . 2 3 17 7 . . . Allies Corrupted 4 | . . . . . . . . . 4 . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 18 | . . . . . . . . . 18 . . Drone Recoveries 4 | . . . . . . . . . 4 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Turns Passed 19526 | 573 1496 44 659 1501 2894 1550 1278 880 3113 4975 563 Spaces Moved 11710 | 178 1217 37 546 692 1427 871 822 687 1944 3095 194 Core 125 | 75 43 . . . . . . . . . 7 Treads . | . . . . . . . . . . . . Legs 2832 | . 484 . . . 991 871 486 . . . . Wheels 6369 | 103 458 . . . . . 336 687 1944 2841 . Hover 2340 | . 232 37 546 692 397 . . . . 254 182 Flight 44 | . . . . . 39 . . . . . 5 Fastest Speed 50 | 50 60 120 120 120 112 150 100 100 105 108 118 Average Speed 129 | 75 103 120 120 205 162 150 134 102 109 116 228 Slowest Speed 2040 | 100 250 120 120 300 525 180 210 105 115 246 2040 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 48 | 14 97 8 78 99 68 62 49 16 33 53 6 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 23 | . . . . . 9 . . . . 14 . Terrain Destroyed 841 | . . . . 25 107 13 22 1 62 570 41 Melee . | . . . . . . . . . . . . Projectile 186 | . . . . . . 5 3 1 24 112 41 AOE 655 | . . . . 25 107 8 19 . 38 458 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Total 14915 | 613 1380 36 550 748 1873 1032 924 817 2705 3981 256 Wait 2048 | 413 81 . . 27 297 41 31 87 562 503 6 Move 11696 | 177 1216 36 545 691 1426 868 821 686 1943 3093 194 Hop . | . . . . . . . . . . . . Pick Up 140 | 12 14 . 3 3 19 7 9 4 15 48 6 Fast Attach 82 | . 5 . . 4 10 5 9 7 27 13 2 Attach 105 | 7 12 . 1 2 14 5 1 2 9 43 9 Detach 42 | . 3 . . 1 12 6 . . 7 10 3 Swap 16 | . 1 . . . . . 1 . 3 8 3 Drop 108 | 1 13 . 1 6 21 7 14 9 22 14 . Fire 616 | 3 35 . . 14 73 52 35 21 107 243 33 Melee . | . . . . . . . . . . . . Ram 8 | . . . . . . . . 1 2 5 . Kick 4 | . . . . . 1 . 3 . . . . Crush . | . . . . . . . . . . . . Escape Stasis 28 | . . . . . . 19 . . 8 1 . Rewire 22 | . . . . . . 22 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Identified exit to Materials 60 | -11/Scrapyard | Discovered exit to Materials (range 8) 574 | -11/Scrapyard | Entered Materials 574 | -10/Materials | Evolved 1 slot: Weapon x1 575 | -10/Materials | Build established: Hacker-Mutant 770 | -10/Materials | Identified exit to Mines 770 | -10/Materials | Discovered exit to Mines (range 7) 1013 | -10/Materials | Build established: Hacker-Tank 1127 | -10/Materials | Identified exit to Materials 1127 | -10/Materials | Discovered exit to Materials (range 16) 1482 | -10/Materials | Discovered exit to Materials (range 16) 1630 | -10/Materials | Build established: Hacker-Mutant 1735 | -10/Materials | Discovered exit to Mines (range 16) 1836 | -10/Materials | Repaired Lgt. Cannon? 1879 | -10/Materials | Discovered exit to Materials (range 16) 2070 | -10/Materials | Entered Mines 2105 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2106 | -10/Mines | Identified exit to Exiles 2106 | -10/Mines | Discovered exit to Exiles (range 5) 2114 | -10/Mines | Entered Exiles 2171 | -10/Exiles | Met 8R-AWN 2204 | -10/Exiles | Met EX-HEX 2270 | -10/Exiles | Met EX-DEC 2283 | -10/Exiles | Learned location of Zion (-7) 2355 | -10/Exiles | Identified exit to Mines 2355 | -10/Exiles | Discovered exit to Mines (range 14) 2498 | -10/Exiles | Visited The Gauntlet 2773 | -10/Exiles | Entered Mines 2788 | -9/Mines | Identified exit to Materials 2788 | -9/Mines | Discovered exit to Materials (range 5) 2801 | -9/Mines | Found the Drone Emporium 2811 | -9/Mines | Found Prototype Device 2811 | -9/Mines | Identified Sensor Drone Bay 4171 | -9/Mines | Discovered exit to Materials (range 5) 4234 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4274 | -9/Mines | Entered Materials 4274 | -8/Materials | Accompanied by 3 allies 4274 | -8/Materials | Evolved 4 slots: Power x2, Propulsion x1, Utility x1 4367 | -8/Materials | Repaired Ion Engine? 6588 | -8/Materials | Identified exit to Factory 6588 | -8/Materials | Discovered exit to Factory (range 14) 6756 | -8/Materials | Garrison activated, responded to threat 6891 | -8/Materials | Identified exit to Garrison 7120 | -8/Materials | Discovered exit to Factory (range 7) 7168 | -8/Materials | Entered Garrison 7230 | -8/Garrison | Triggered checkpoint 7330 | -8/Garrison | Triggered checkpoint 7359 | -8/Garrison | Garrison Relay disabled 7518 | -8/Garrison | Triggered checkpoint 7568 | -8/Garrison | Triggered checkpoint 7711 | -8/Garrison | Triggered checkpoint 8157 | -8/Garrison | Identified exit to Materials 8157 | -8/Garrison | Discovered exit to Materials (range 14) 8180 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8215 | -8/Garrison | Build established: Scavenger-Gunner 8526 | -8/Garrison | Triggered checkpoint 8600 | -8/Garrison | Triggered checkpoint 8659 | -8/Garrison | Garrison Relay disabled 8693 | -8/Garrison | Discovered exit to Materials (range 15) 8718 | -8/Garrison | Entered Materials 8718 | -8/Materials | Accompanied by 4 allies 9878 | -8/Materials | Build established: Hacker-Mutant 9996 | -8/Materials | Entered Factory 9996 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10169 | -7/Factory | Fabricated P-60 Hacker (x2) 10534 | -7/Factory | Build established: Scavenger-Gunner 10618 | -7/Factory | Repaired Imp. Deuterium Engine 10857 | -7/Factory | Identified exit to Factory 10857 | -7/Factory | Discovered exit to Factory (range 16) 10876 | -7/Factory | Entered another Factory area 10876 | -6/Factory | Evolved 2 slots: Utility x2 11024 | -6/Factory | Fabricated Matter Neutralizer (x2) 11162 | -6/Factory | Repaired Flak Gun 11577 | -6/Factory | Garrison activated, responded to threat 11686 | -6/Factory | Garrison activated, responded to threat 11926 | -6/Factory | First assault squad dispatched 12474 | -6/Factory | Fabricated K-01 Serf? 13261 | -6/Factory | Fabricated Rnf. Deuterium Engine? 13306 | -6/Factory | Fabricated A-02 Transporter? 13416 | -6/Factory | Repaired Imp. Deuterium Engine 13479 | -6/Factory | Repaired Enh. Autogun 13532 | -6/Factory | Repaired Adv. Heat Sink 13570 | -6/Factory | Repaired Arm. Wheel 13615 | -6/Factory | Repaired Arm. Huge Wheel 13667 | -6/Factory | Repaired Adv. Heat Sink 13877 | -6/Factory | Repaired Hvy. Plasma Cannon? 13880 | -6/Factory | Identified exit to Factory 13880 | -6/Factory | Discovered exit to Factory (range 9) 13989 | -6/Factory | Entered another Factory area 13989 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14126 | -5/Factory | Found Prototype Launcher 14127 | -5/Factory | Identified Mni. Smartbomb Launcher 14266 | -5/Factory | Repaired Imp. Deuterium Engine 14470 | -5/Factory | Found Prototype Processor 14470 | -5/Factory | Identified Exp. Terrain Scan Processor 14495 | -5/Factory | Repaired Hcp. Storage Unit 14799 | -5/Factory | Identified exit to Upper Caves 14799 | -5/Factory | Identified exit to Extension 15447 | -5/Factory | Repaired Hvy. Plasma Cannon 15499 | -5/Factory | Repaired Adv. Heat Sink 15706 | -5/Factory | Destroyed 8 combat bots 15789 | -5/Factory | First assault squad dispatched 16435 | -5/Factory | Repaired Imp. Deuterium Engine 16816 | -5/Factory | Build established: Generator-Gunner 17734 | -5/Factory | Build established: Scavenger-Gunner 17871 | -5/Factory | Crushed by falling debris 18060 | -5/Factory | Destroyed 9 combat bots 18704 | -5/Factory | Lost 6 parts (3p3w) 18707 | -5/Factory | Destroyed 11 combat bots 18910 | -5/Factory | Identified exit to Factory 18910 | -5/Factory | Discovered exit to Factory (range 15) 18964 | -5/Factory | Entered another Factory area 18964 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 19478 | -4/Factory | System corruption reached 10% 19481 | -4/Factory | Core integrity fell below 50% 19527 | -4/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. Slug penetrates Wall. System corrupted: Heat flow error (+169). K-01 Serf collects debris. Cmb. Airjet destroyed. [Achievement: System Compromised] K-01 Serf collects debris. Penetrated by Slug. Imp. Coolant Injector destroyed. Penetrated by Slug. Slug penetrates Wall. K-01 Serf collects debris. Slug penetrates Wall. Antigrav System destroyed. Slug penetrates Wall. U-05 Engineer builds a Door. Lgt. Nuclear Core destroyed. System corrupted: Substantial component data lost. [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????####?#########??????##############????????? | | ??????? ? #??????# #????????? | | ??????? ?? ???????#! 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R"" ?????????????? | | %!%!= """" ?????????????"" | | =!!*%* ??????????????" | | ! ??????????????" | | ## #####################????????????? | | # # ???????????????????????????????? | | !# # ????????????????????????????????""""" """ | | #% + ??????????????????????????????????""" """ | | ?#* ? ??????????????????????????????????"" """ | | ?# ? ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 160 Energy Generation 53 Energy Capacity 745 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 1010 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 53 Targeting Accuracy 12 Offensive Hacking 20 Item Schematics ----------------- Rnf. Deuterium Engine | -8/Materials | Scanalyzed Arc Projector | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Imp. EM Pulse Cannon | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Mni. Grenade Launcher | -6/Factory | Scanalyzed Neutron Cannon | -5/Factory | Hacked Matter Neutralizer | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Preloaded Matter Neutralizer | x2 | -6/Factory | Preloaded K-01 Serf | x1 | -6/Factory | Preloaded Rnf. Deuterium Engine | x2 | -6/Factory A-02 Transporter | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club A New Friend Dynamic Key Hey, That's Mine! It Was An Accident, I Swear It's Just You Just What I Needed Knowing Is Half The Battle More Dakka Please My Command Is Your Wish Oh No You Don't! Please Form A Line Prolific Hacker Respectable Loadout Serviceable Loadout Significant Disruption Storm Trooper System Compromised Tourist Challenges ------------ None Game ------ Seed FusionScatterRefractor Manual? 0 Play Time 03:29:44 Cumulative 8.8 hours Start 2021.07.03 @ 13:22:12 End 2021.07.03 @ 16:55:35 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 1 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 48033972-abce-42a1-87d9-2ed4e9702ba6