Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 23:51:28 Player: Fantastic Ms. Fox Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1611) 1611 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4261 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg Cooled VTOL Module > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Deuterium Engine Reinforced Deuterium Engine Small Storage Unit Small Storage Unit Improved Signal Interpreter Terrain Scanner Improved Terrain Scan Processor Advanced ECM Suite Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit ECM Suite Hardened Light Armor Plating System Shield > --- WEAPON ----------- Beam Rifle High-powered Shotgun Great Maul > --- INVENTORY -------- Small Storage Unit Small Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Hardened Medium Armor Plating Grenade Launcher Great Maul [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 2 | . . 1 . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 47 | 6 2 13 15 11 Power 11 | 1 1 4 5 . Engine 10 | 1 1 4 4 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 14 | 2 . 5 3 4 Treads 2 | . . . 2 . Leg 11 | 2 . 5 1 3 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 10 | 1 1 1 4 3 Device 4 | 1 1 . 1 1 Storage 2 | . . 1 1 . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 12 | 2 . 3 3 4 Energy Gun 3 | . . 1 . 2 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 1 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 3 | . . 1 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 3 | . . . . 3 Parts Lost 35 | . 1 7 11 16 Power 8 | . 1 1 5 1 Propulsion 10 | . . 3 3 4 Utility 7 | . . 1 2 4 Weapon 10 | . . 2 1 7 Highest Loss Streak 6 | . 1 4 4 6 To Critical Strikes 2 | . . . 1 1 Average Backups 6 | 1 4 5 6 8 Power 1 | . . 1 . 1 Propulsion . | . 1 . . . Utility 2 | . . 1 2 5 Weapon 2 | . 2 2 2 1 Tool/Special . | . . . . . Unused Backups 9 | . 3 . 1 5 Power 1 | . . . . 1 Propulsion 2 | . 2 . . . Utility 4 | . . . . 4 Weapon 2 | . 1 . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 77 | . 98 96 77 46 Engine 12 | . 13 21 11 4 Treads 3 | . . . 5 4 Leg 15 | . 28 30 9 3 Device 9 | . 26 16 3 4 Storage 6 | . . 5 9 7 Hackware 2 | . . . 3 5 Protection 2 | . . . 5 2 Energy Gun 3 | . . 5 3 2 Ballistic Gun 13 | . 28 15 14 2 Impact Weapon 4 | . . . 9 5 Peak Build Rating 23 | 6 7 16 22 23 Average Rating 14 | 4 6 11 18 15 On Entrance 9 | . 6 7 13 21 Avg Prop Armor Cover (%) 3 | . . . 5 3 Naked Turns . | . . . . . Heaviest Build 43 | 8 11 22 38 43 Greatest Support 40 | 20 20 39 40 40 Greatest Overweight (x) 4 | . . 1 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 5 8 10 10 Average Capacity 7 | 5 5 6 8 10 Most Carried 10 | 3 5 8 8 10 Average Carried 6 | 1 4 5 6 8 Final Capacity 10 | 5 5 8 10 10 Final Carried 9 | 3 5 8 8 9 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1223 | 292 163 165 387 216 Remotely . | . . . . . Salvage Created 1824 | 63 322 394 582 463 Parts 106 | 5 16 35 31 19 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 44 | 1 9 10 14 10 Melee 8 | . . 1 2 5 Guns 29 | 1 9 9 10 . AOE 3 | . . . . 3 Classes Destroyed 11 | 2 1 3 3 2 Worker 2 | . . 1 . 1 Builder 1 | . . . 1 . Tunneler 1 | 1 . . . . Hauler 1 | . . . 1 . Mechanic 1 | . . . . 1 Swarmer 11 | . 3 3 4 1 Grunt 15 | 1 6 2 4 2 Brawler 5 | . . . 1 4 Duelist 2 | . . 1 . 1 Sentry 10 | . . 4 5 1 Programmer 1 | . . . . 1 Best Kill Streak 5 | 2 5 4 4 4 Combat Bots Only 5 | 1 5 3 4 2 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded 1 | . . . . 1 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 404 | 7 42 76 132 147 Missed 112 | . 12 21 31 48 Hits 292 | 7 30 55 101 99 Melee 26 | . . 4 1 21 Projectile 266 | 7 30 51 100 78 AOE 2 | . 1 . . 1 Critical Strikes 13 | . 2 2 5 4 Damage Taken 4617 | 78 341 832 1314 2052 Core 1141 | 12 52 149 226 702 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 95 74 62 58 . Volleys Fired 120 | 8 23 29 49 11 Largest 2 | 2 2 2 2 2 Hottest 81 | 40 40 76 81 81 Shots Fired 215 | 16 46 44 97 12 Gun 211 | 16 46 44 97 8 Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 183 | 16 46 33 83 5 Thermal 26 | . . 11 14 1 Explosive 4 | . . . . 4 Electromagnetic 2 | . . . . 2 Robot Hit Streak 14 | 7 8 14 8 5 Robot Miss Streak 4 | 1 3 3 4 3 Penetration Max . | . . . . . Secondary Targets 4 | . . 3 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 184 | 12 29 37 72 34 Core Hits 82 | 3 16 18 25 20 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 7 | . 1 . 4 2 Critical Strikes 12 | . 1 1 5 5 Burn 1 | . . 1 . . Destroy 3 | . 1 . 2 . Smash 8 | . . . 3 5 Melee Attacks 57 | . . 9 15 33 Impact 57 | . . 9 15 33 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 1 1 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 4302 | 160 356 653 1500 1633 Guns 1861 | 153 354 366 873 115 Cannons . | . . . . . Explosions 381 | . . . . 381 Melee 2038 | . . 287 619 1132 Ramming 22 | 7 2 . 8 5 Kinetic 1583 | 153 354 249 743 84 Thermal 247 | . . 117 130 . Explosive 381 | . . . . 381 Electromagnetic 31 | . . . . 31 Impact 2038 | . . 287 619 1132 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 20 | . . . 4 20 Average Corruption 7 | . . . 4 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 43 | . . . 16 27 Message Errors 9 | . . . 5 4 Matter Fused 11 | . . . 3 8 Heat Flow Errors 8 | . . . 5 3 Energy Discharges 3 | . . . 1 2 Parts Rejected 2 | . . . 1 1 Data Loss (minor) 4 | . . . 1 3 Data Loss (major) 3 | . . . . 3 Misdirections 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 317 | . . 21 145 151 Projectiles . | . . . . . Explosions . | . . . . . Melee 317 | . . 21 145 151 Knockbacks 3 | . . . 2 1 Impact 3 | . . . 2 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 10 | 3 1 . 3 3 Kicked 8 | 3 1 . 1 3 Crushed 1 | . . . 1 . Highest Temperature 222 | . 33 189 222 201 Average Temperature 55 | . 19 84 43 71 Received Heat Transfer 1275 | 42 132 231 531 339 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . . . 2 2 Combat Hostiles 4 | . . . 2 2 Parts Fried 2 | . . . 1 1 Impact Corruptions 12 | . . 1 4 7 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 703 | . . 370 333 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 151 | 20 151 82 75 80 Initial 28 | . 9 25 28 6 Average 23 | 4 55 22 20 12 Influence Increases 1342 | 25 245 324 420 328 Destroy 0b10 Robot/C 880 | 20 180 200 280 200 Destroy 0b10 Robot/NC 30 | 5 . 5 10 10 Destroy Leader 202 | . 30 70 72 30 Successful Hack 47 | . 4 17 26 . Disable Machine 15 | . . . . 15 Destroy Structure 18 | . 1 2 2 13 Lose Combat Pursuer 150 | . 30 30 30 60 Influence Decreases 1330 | 10 199 317 474 330 Entered New Map 90 | . 6 36 40 8 Time Decay 980 | 10 183 211 354 222 Lost Part 260 | . 10 70 80 100 Squads Dispatched 4 | . 2 1 . 1 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 3 | . 2 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | 1 15 18 33 20 Peak Tracking Total 7 | 1 7 4 6 6 Tactical Retreats 11 | . 2 2 1 6 ECM-based Alert Blocks 4 | . . . . 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 21 | . 5 5 7 4 Terminals 16 | . 4 5 6 1 Fabricators 1 | . . . . 1 Repair Stations 2 | . . . . 2 Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 49 | . 12 12 18 7 Successful 26 | . 5 9 11 1 Failed 23 | . 7 3 7 6 Catastrophic 5 | . 1 1 2 1 Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 41 | . 11 12 15 3 Fabricators 1 | . . . . 1 Repair Stations 3 | . . . . 3 Recycling Units 1 | . 1 . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 21 | . 4 9 8 . Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 3 | . . . 3 . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Scanalyzer Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 3 | . 1 2 . . Disarm Traps 1 | . 1 . . . Maintenance Status 2 | . . 2 . . Surveillance Status 1 | . . . 1 . Registered Components 1 | . . . 1 . Zone Layout 4 | . 1 3 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 3 | . . . 3 . Retrieve Study 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 3 3 7 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 3 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2136 | 4 540 779 533 280 Sensors 854 | . 504 350 . . Seismic 1802 | 4 540 779 479 . ECM 334 | . . . 54 280 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3715 | 113 540 779 1372 911 Spaces Moved 2101 | 69 337 476 705 514 Core 17 | 13 . . . 4 Treads 436 | . . . 340 96 Legs 1600 | 56 337 476 365 366 Wheels . | . . . . . Hover . | . . . . . Flight 48 | . . . . 48 Fastest Speed 50 | 50 120 120 120 100 Average Speed 138 | 106 120 128 158 135 Slowest Speed 250 | 120 120 190 240 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 55 33 52 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 11 | . . 1 . 10 Melee 1 | . . 1 . . Projectile . | . . . . . AOE 10 | . . . . 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2596 | 88 427 588 845 648 Wait 214 | . 56 49 43 66 Move 2097 | 68 336 475 704 514 Hop . | . . . . . Pick Up 25 | 3 6 7 5 4 Fast Attach 29 | 6 1 4 10 8 Attach 20 | . 1 5 8 6 Detach 5 | . . . 2 3 Swap 7 | . . 5 2 . Drop 10 | . 3 5 2 . Fire 120 | 8 23 29 49 11 Melee 57 | . . 9 15 33 Ram . | . . . . . Kick 8 | 3 1 . 1 3 Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 114 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 13) 654 | -10/Materials | Entered another Materials area 654 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 954 | -9/Materials | Identified exit to Mines 1035 | -9/Materials | Lost 4 parts (1n1u2w) 1113 | -9/Materials | Build established: Scavenger-Mutant 1363 | -9/Materials | Discovered new exit (range 16) 1433 | -9/Materials | Entered another Materials area 1433 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2031 | -8/Materials | Lost 4 parts (2p2n) 2328 | -8/Materials | Build established: Mutant 2479 | -8/Materials | Discovered new exit (range 13) 2704 | -8/Materials | Discovered new exit (range 16) 2805 | -8/Materials | Entered Factory 2805 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3120 | -7/Factory | Lost 5 parts (1n2u2w) 3132 | -7/Factory | System corruption reached 10% 3562 | -7/Factory | Lost 6 parts (2u4w) 3598 | -7/Factory | Core integrity fell below 50% 3668 | -7/Factory | Core integrity fell below 20% 3716 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- K-01 Serf collects debris. U-05 Engineer destroyed. U-05 Engineer builds a Door. Acquired 28 matter. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Terrain Scanner. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. JP KOHDOCJOPNWD &PSIGSTMZPZ :UJP Aluminum Leg destroyed. Acquired Imp. Titanium Leg. System corrupted: Substantial component data lost. Kicked P-60 Hacker. R-06 Scavenger inserts Com. Wheel into recycling unit. Kicked P-60 Hacker. 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Treads | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Challenges ------------ None Game ------ Seed OvertunedCarbideShockpuncher Manual? 0 Play Time 00:49:13 Cumulative 15.3 hours Start 2026.02.12 @ 02:23:58 End 2026.02.13 @ 23:51:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1e6454c0-2e24-44f9-98be-c83de2c0e78d