Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.02 @ 03:54:19 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (130) 650 Value Destroyed (3500) 3500 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (544) 544 TOTAL SCORE: 8014 Bonus ------- High Alert Combat Kills 244 Aligned with FarCom 300 Cogmind --------- Core Integrity 500/550 Matter 120/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (150) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Improved Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating System Shield > --- WEAPON (2) ------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY (15) --- Cooled Ion Engine Light Treads Improved Treads Advanced Treads Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Arc Projector Arc Projector Advanced Beam Cannon Advanced Beam Cannon AWS/Gauss Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating System Shield > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Cooled Ion Engine Light Treads Improved Treads Improved Treads Improved Heat Sink Improved Medium Armor Plating Improved Medium Armor Plating Arc Projector Arc Projector Arc Projector Arc Projector Advanced Beam Cannon Advanced Beam Cannon Axe [Rating: 43] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun AWS/Gauss Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 63 | 6 13 . 17 . 2 1 24 Power 5 | 1 2 . 2 . . . . Engine 5 | 1 2 . 2 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 19 | 2 2 . 8 . . . 7 Treads 19 | 2 2 . 8 . . . 7 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 4 . 5 . . . 6 Device 3 | . 1 . 1 . . . 1 Storage 3 | 1 2 . . . . . . Processor 1 | . . . 1 . . . . Hackware 1 | . . . . . . . 1 Protection 8 | . 1 . 3 . . . 4 Artifact . | . . . . . . . . Weapon 23 | 2 5 . 2 . 2 1 11 Energy Gun 11 | 2 . . 1 . . . 8 Energy Cannon 6 | . 3 . 1 . . 1 1 Ballistic Gun 2 | . . . . . . . 2 Ballistic Cannon . | . . . . . . . . Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 4 | . 1 . . . . . 3 Parts Lost 6 | . 2 . 3 . . . 1 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . 1 . 1 . . . 1 Weapon 2 | . 1 . 1 . . . . Highest Loss Streak 1 | . 1 . 1 . . . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 97 100 99 100 100 100 95 Engine 11 | . 14 14 11 11 11 11 9 Treads 30 | . 27 28 32 33 33 33 27 Device 9 | . 4 14 10 11 11 11 9 Storage 12 | . 18 14 11 11 11 11 9 Protection 9 | . 3 . 10 11 11 11 17 Energy Gun 3 | . 7 . 1 . . . 10 Energy Cannon 16 | . 13 28 20 22 12 18 6 Impact Weapon 1 | . 6 . . . . . . Peak Build Rating 43 | 6 14 14 22 21 23 23 43 Average Rating 19 | 4 9 14 20 21 21 23 31 On Entrance 15 | . 6 14 14 21 21 23 23 Naked Turns . | . . . . . . . . Heaviest Build 53 | 13 34 34 44 44 44 44 53 Greatest Support 67 | 40 40 40 66 66 66 66 67 Greatest Overweight (x) 2 | 2 1 . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 6 10 15 15 15 15 15 15 Most Carried 15 | 2 10 11 15 15 15 14 15 Average Carried 11 | . 6 10 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 2 10 11 13 15 14 14 14 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 764 | 206 325 . 157 . . 28 48 Remotely . | . . . . . . . . Salvage Created 5060 | . 1031 . 2218 205 . 162 1444 Parts 255 | . 51 . 126 8 . 4 66 Haulers Intercepted 10 | . 1 . 5 . . . 4 Recyclers Shooed 6 | . 1 . 3 . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 83 | . 21 . 42 4 . 2 14 Melee 3 | . 3 . . . . . . Guns 18 | . 4 . 3 . . . 11 Cannons 49 | . 8 . 35 3 . 2 1 AOE 9 | . 3 . 4 1 . . 1 Classes Destroyed 14 | . 7 . 4 . . . 3 Worker 8 | . 2 . 3 . . . 3 Builder 2 | . . . 1 . . . 1 Tunneler 1 | . . . . . . . 1 Hauler 10 | . 1 . 5 . . . 4 Recycler 8 | . 2 . 3 . . . 3 Mechanic 2 | . . . 2 . . . . Operator 3 | . 1 . 1 . . . 1 Watcher 13 | . 3 . 5 . . . 5 Swarmer 18 | . 3 . 13 . . . 2 Grunt 47 | . 18 . 18 2 . 2 7 Brawler 1 | . . . . . . . 1 Duelist 3 | . . . 2 . . . 1 Sentry 13 | . . . 9 2 . . 2 Hunter 1 | . . . . . . . 1 Best Kill Streak 13 | . 4 . 6 2 . 2 13 Combat Bots Only 9 | . 3 . 4 2 . 2 9 Max Kills in Single Turn 4 | . 2 . 4 1 . 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . 3 1 . . 1 Melee 1 | . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 338 | . 82 . 152 9 . 6 89 Missed 108 | . 20 . 46 7 . 1 34 Damage Taken 3109 | . 771 . 1437 24 . 78 799 Core 314 | . 117 . 147 . . . 50 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 322 | . 175 . 37 . . . 110 Core Remaining (%) 72 | 100 . 53 . . . 63 . Volleys Fired 241 | . 60 . 99 7 . 24 51 Largest 2 | . 2 . 2 2 . 2 2 Hottest 136 | . 136 . 136 124 . 112 112 Shots Fired 485 | . 89 . 198 14 . 32 152 Gun 190 | . 32 . 30 . . . 128 Cannon 282 | . 44 . 168 14 . 32 24 Launcher 13 | . 13 . . . . . . Special . | . . . . . . . . Kinetic 50 | . . . . . . . 50 Thermal 224 | . 53 . 164 7 . . . Explosive 13 | . 13 . . . . . . Electromagnetic 198 | . 23 . 34 7 . 32 102 Robot Hit Streak 12 | . 8 . 12 7 . 6 11 Robot Miss Streak 4 | . 4 . 4 1 . 2 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Autonomous 50 | . . . . . . . 50 Shots Hit Robots 324 | . 72 . 122 8 6 11 105 Core Hits 150 | . 37 . 60 6 . 5 42 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 4 | . 2 . . . . . 2 Critical Strikes 8 | . 2 . 2 . . 1 3 Meltdown 1 | . . . 1 . . . . Destroy 2 | . . . . . . . 2 Corrupt 3 | . . . 1 . . 1 1 Smash 2 | . 2 . . . . . . Melee Attacks 34 | . 27 . . . 7 . . Impact 27 | . 27 . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 7 | . 2 . . . 5 . . Combat Hostiles 2 | . 2 . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8500 | . 1941 16 3548 195 . 251 2549 Guns 2403 | . 307 . 300 . . . 1796 Cannons 3841 | . 600 . 2348 150 . 234 509 Explosions 1664 | . 550 . 840 45 . . 229 Melee 484 | . 484 . . . . . . Ramming 108 | . . 16 60 . . 17 15 Kinetic 1098 | . . . . . . . 1098 Thermal 3540 | . 674 . 2530 107 . . 229 Explosive 1130 | . 530 . 600 . . . . Electromagnetic 2140 | . 253 . 358 88 . 234 1207 Impact 484 | . 484 . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . Average Corruption 1 | . 1 1 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . 8 1 . . . . . Message Errors 1 | . 1 . . . . . . Matter Fused 3 | . 3 . . . . . . Energy Discharges 1 | . . 1 . . . . . Data Loss (major) 2 | . 2 . . . . . . Alerts 2 | . 2 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 153 | . 58 . 45 . . . 50 Projectiles 59 | . . . 9 . . . 50 Explosions 38 | . 2 . 36 . . . . Melee 56 | . 56 . . . . . . Knockbacks 7 | . 4 . 3 . . . . Impact 7 | . 4 . 3 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 321 | . 93 . 195 . . . 33 Shots 10 | . 6 . 3 . . . 1 Rammed 11 | . 1 1 5 . . 1 3 Targets Rammed 14 | . 1 1 7 . . 1 4 Kicked . | . . . . . . . . Crushed 3 | . . . 2 . . . 1 Highest Temperature 541 | . 541 . 291 57 . 60 129 Average Temperature 72 | . 124 . 62 21 . 26 45 Received Heat Transfer 1107 | . 333 . 339 12 . 45 378 Effects 8 | . 8 . . . . . . Shutdowns 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Interference 2 | . 2 . . . . . . Short Circuit 1 | . 1 . . . . . . Damage (minor) 2 | . 2 . . . . . . Damage (major) 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 6 | . 3 . . . . . 3 Combat Hostiles 4 | . 3 . . . . . 1 Parts Fried 27 | . 8 . 2 . . . 17 Impact Corruptions 6 | . 6 . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Parts Melted 11 | . 4 . 7 . . . . Heat Transferred 5905 | . 1248 . 4196 161 . . 300 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | . 1 . 3 1 . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 791 | . 457 86 791 391 . 220 385 Initial 308 | . . 86 33 308 . . 13 Average 255 | . 230 86 387 297 . 125 140 Maximum Alert Level 3 | . 2 . 3 1 . 1 1 Low Security (%) 38 | 100 37 100 17 17 . 68 60 Level 1 43 | . 59 . 29 82 . 31 39 Level 2 17 | . 3 . 50 . . . . Level 3 . | . . . 2 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 5 . 6 . . 1 7 Investigation 12 | . 4 . 4 . . 1 3 Extermination . | . . . . . . . . Reinforcement 3 | . 1 . 1 . . . 1 Assault 1 | . . . 1 . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 3 | . 1 . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 105 | . 26 . 52 4 . 2 21 Peak Tracking Total 5 | . 4 . 5 2 . 2 5 Tactical Retreats 5 | . 5 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 1 . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 29 | . . . 10 2 . 12 5 Max in Single Turn 2 | . . . 2 1 . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 31 | . 8 . 15 . 1 1 6 Terminals 18 | . 5 . 9 . . 1 3 Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 Recycling Units 6 | . 2 . 2 . . . 2 Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Total Hacks 93 | . 21 . 52 . 1 2 17 Successful 50 | . 12 . 28 . 1 . 9 Failed 42 | . 8 . 24 . . 2 8 Catastrophic 6 | . 2 . 3 . . 1 . Database Lockouts 1 | . 1 . . . . . . Manual 58 | . 11 . 30 . 1 2 14 Terminals 63 | . 15 . 35 . . 2 11 Fabricators . | . . . . . . . . Repair Stations 13 | . 4 . 6 . . . 3 Recycling Units 7 | . 2 . 2 . . . 3 Scanalyzers 9 | . . . 9 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 4 . 9 . 1 . 1 Robot Analysis 5 | . 1 . 4 . . . . Prototype ID Bank 2 | . 2 . . . . . . Terminal Index 2 | . . . 1 . . . 1 Repair Station Index 1 | . . . 1 . . . . Unreport Threat 2 | . 1 . 1 . . . . Locate Traps 2 | . . . 2 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . 4 . 3 . . . 2 Scan Component 5 | . 2 . 2 . . . 1 Repair 4 | . 2 . 1 . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . . 6 . . . . Insert Component 4 | . . . 4 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 20 | . 4 . 10 . . . 6 Terminals 14 | . 2 . 8 . . . 4 Assimilate 1 | . . . . . . . 1 Botnet 7 | . 2 . 3 . . . 2 Skim 6 | . . . 5 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 2 Tunnel 6 | . 2 . 2 . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 6 . 13 . . 1 4 Full Trace Events 12 | . 4 . 5 . . 1 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 2 . 1 . . . 1 Time 164 | . 62 . 38 . . . 64 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . . . 4 . . Non-combat 3 | . . . . . 3 . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 4 | . . . . . 4 . . parse_system 4 | . . . . . 4 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 2 . . . . 1 Largest Group 2 | . . 2 2 . . . 1 Highest-Rated Group 50 | . . 50 50 . . . 10 Highest-Rated Ally 31 | . . 31 31 . . . 10 Total Orders 2 | . . . . . . . 2 STAY 1 | . . . . . . . 1 DROP 1 | . . . . . . . 1 Ally Attacks 5 | . . . 5 . . . . Total Damage 40 | . . . 40 . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 5 | . 1 . 4 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 7122 | 82 1691 305 2170 751 429 610 1084 Spaces Moved 3574 | 47 735 190 1078 451 255 339 479 Core 10 | 10 . . . . . . . Treads 3564 | 37 735 190 1078 451 255 339 479 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 150 Average Speed 161 | 153 168 160 160 160 160 160 158 Slowest Speed 240 | 160 240 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 62 | 5 93 51 83 81 64 83 41 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 11 | . 2 1 6 . . . 2 Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . 2 . 1 . Spaces Dug 8 | . 8 . . . . . . Terrain Destroyed 119 | . 45 . 32 3 . . 39 Melee 1 | . 1 . . . . . . Projectile 23 | . . . . . . . 23 AOE 95 | . 44 . 32 3 . . 16 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4445 | 54 1051 191 1330 468 275 374 702 Wait 419 | . 202 . 93 5 . 10 109 Move 3567 | 46 734 189 1077 450 254 338 479 Hop . | . . . . . . . . Pick Up 51 | 2 9 1 18 4 4 . 13 Fast Attach 17 | 6 6 . 2 . . . 3 Attach 12 | . 2 . 4 . 1 . 5 Detach 1 | . 1 . . . . . . Swap 34 | . 5 . 11 . 1 1 16 Drop 48 | . 4 . 19 2 6 . 17 Fire 241 | . 60 . 99 7 . 24 51 Melee 34 | . 27 . . . 7 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 14 | . 1 1 7 . . 1 4 Escape Stasis . | . . . . . . . . Rewire 7 | . . . . . 2 . 5 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 7) 614 | -10/Materials | Central database locked down 626 | -10/Materials | Discovered new exit (range 16) 1198 | -10/Materials | Repaired Broken Lgt. Treads 1226 | -10/Materials | Repaired Lgt. Treads 1364 | -10/Materials | Discovered new exit (range 13) 1493 | -10/Materials | Discovered new exit (range 16) 1753 | -10/Materials | Discovered new exit (range 8) 1774 | -10/Materials | Entered Mines 1800 | -10/Mines | Discovered new exit (range 4) 2018 | -10/Mines | Learned Materials security intel 2034 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2037 | -10/Mines | Found Prototype Device 2052 | -10/Mines | Discovered new exit (range 8) 2070 | -10/Mines | Learned location of Zion (-6) 2079 | -10/Mines | Entered Materials 2079 | -9/Materials | Accompanied by 2 allies 2079 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2084 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2462 | -9/Materials | Discovered new exit (range 4) 2623 | -9/Materials | Discovered new exit (range 15) 2766 | -9/Materials | Discovered new exit (range 16) 3075 | -9/Materials | Build established: Scavenger-Mutant 3511 | -9/Materials | Identified exit to Materials 3622 | -9/Materials | Learned Storage security intel 3670 | -9/Materials | Identified Exp. Sensor Array 3679 | -9/Materials | First assault squad dispatched 3820 | -9/Materials | Learned location of 1 exit from Recycling 3937 | -9/Materials | Repaired Imp. Heat Sink 4078 | -9/Materials | Build established: Mutant 4211 | -9/Materials | Discovered new exit (range 16) 4249 | -9/Materials | Entered Mines 4289 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4378 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4378 | -9/Mines | Discovered new exit (range 5) 4486 | -9/Mines | Learned location of 1 exit from Materials 4496 | -9/Mines | Discovered exit to Materials (range 9) 4789 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5000 | -9/Mines | Entered Exiles 5061 | -9/Exiles | Met 8R-AWN 5088 | -9/Exiles | Met EX-HEX 5179 | -9/Exiles | Met EX-BIN 5197 | -9/Exiles | Aligned with FarCom system 5198 | -9/Exiles | Given EX-Vault access code 5241 | -9/Exiles | Opened EX-Vault 5251 | -9/Exiles | Found AWS/Gauss 5282 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5339 | -9/Exiles | Met EX-DEC 5411 | -9/Exiles | Discovered new exit (range 12) 5429 | -9/Exiles | Left Exiles lab with AWS/Gauss 5429 | -9/Exiles | Entered Mines 6022 | -8/Mines | Discovered exit to Materials (range 15) 6039 | -8/Mines | Entered Materials 6039 | -8/Materials | Evolved 2 slots: Utility x2 6040 | -8/Materials | Identified exit to Factory 6206 | -8/Materials | Repaired Broken Adv. Beam Cannon? 6294 | -8/Materials | Garrison activated, responded to threat 6323 | -8/Materials | Discovered exit to Factory (range 16) 6888 | -8/Materials | Destroyed 9 combat bots 6925 | -8/Materials | Discovered exit to Factory (range 11) 7123 | -8/Materials | Self-destructed Last Messages --------------- 07074_ R-06 Scavenger inserts Med. Matter Pod into recycling unit. 07075_ Recycling unit begins recycling process. 07076_ Recycling unit begins matter transfer process. 07077_ R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. 07080_ R-06 Scavenger inserts Flight Unit into recycling unit. 07081_ Recycling unit begins recycling process. 07081_ Connecting with Recycling Unit... 07083_ R-06 Scavenger inserts Corrupted Med. Storage Unit into recycling unit. 07093_ Connecting with Recycling Unit... 07105_ K-01 Serf collects debris. 07117_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-5/Extension] 07117_ ALERT: Suspicious activity at Recycling Unit M002. 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""""" """"" #######+#######? | | ?????????? !|| """" "" ""% ####### #??????? | | ?????????? !| ! #??????? | | ?????????? || ! #?????? | | ???????????#"T"## ! | | ????????????????# = ####### | | ????????????????###########+### #?????? | | ?????????????????????# # g #########?????? | | ?????????????????????# """ # #?????????????? | | ?????????????????????# @""" # #?????????????? | | ?????????????????????# """ # +?????????????? | | ?????????????????????# # g #?????????????? | | ?????????????????????# # g #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# "Y" ######?????????????? | | ?????????????????????# """ #??????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldCarbideFocus Manual? 0 Play Time 00:39:16 Cumulative 206.8 hours Start 2024.12.02 @ 03:16:46 End 2024.12.02 @ 03:54:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 105 Adventurer 36 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 66 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68e362eb-965a-4ce5-a5f5-338a0d18aac3