Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.06 @ 21:40:45 Player: Dhoby_Ghaut Result: Destroyed by as-98166 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (918) 918 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-15) -15 TOTAL SCORE: 2493 Bonus ------- Friendly Fire -15 Cogmind --------- Core Integrity 0/400 Matter 233/300 Energy 38/100 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads > --- UTILITY (3) ------ Disposable Heat Sink High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Compact Wheel High-capacity Storage Unit Weight Redist. System Sensor Array Improved Terrain Scanner Transport Network Coupler Improved Medium Laser Improved Medium Laser Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle EMP Blaster Plasma Cutter Great Maul Great Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Improved Treads Compact Wheel High-capacity Storage Unit Medium Battery Weight Redist. System Sensor Array Improved Terrain Scanner Transport Network Coupler Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle Light Cannon Great Maul Great Maul [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 51 | 6 12 . 27 6 Power 5 | 1 1 . 2 1 Engine 5 | 1 1 . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 2 3 . 13 1 Treads 17 | 1 3 . 12 1 Leg . | . . . . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 8 | 1 4 . 3 . Device 2 | . . . 2 . Storage 5 | 1 4 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 19 | 2 4 . 9 4 Energy Gun 3 | . 1 . 2 . Energy Cannon . | . . . . . Ballistic Gun 10 | 2 1 . 5 2 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 4 | . 2 . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 10 | . . . 4 6 Power 3 | . . . 1 2 Propulsion 5 | . . . 2 3 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Highest Loss Streak 6 | . . . 4 6 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 96 | . 92 100 97 77 Engine 12 | . 14 14 11 5 Treads 28 | . 25 28 32 16 Device 2 | . . . 9 11 Storage 20 | . 21 28 11 11 Processor 3 | . . . 10 11 Energy Gun 1 | . 1 . 4 5 Ballistic Gun 22 | . 26 28 13 5 Impact Weapon 1 | . . . 3 . Naked Turns . | . . . . . Heaviest Build 52 | 14 49 49 52 . Greatest Support 66 | 20 40 40 66 . Greatest Overweight (x) 1 | . 1 1 . . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 16 | 7 12 20 20 20 Most Carried 20 | 4 14 19 20 20 Average Carried 14 | 2 9 17 19 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 14 19 20 17 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1017 | 202 394 48 373 . Remotely . | . . . . . Salvage Created 1478 | . 544 79 718 137 Parts 93 | . 41 14 36 2 Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 3 | . 2 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 38 | . 11 3 16 8 Melee 2 | . . . 2 . Guns 22 | . 8 3 9 2 AOE 9 | . 3 . . 6 Classes Destroyed 12 | . 8 1 2 1 Worker 3 | . . 1 2 . Tunneler 2 | . 1 1 . . Hauler 5 | . 2 . 3 . Recycler 1 | . 1 . . . Mechanic 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 12 | . 6 3 3 . Grunt 16 | . 5 . 10 1 Duelist 1 | . . . 1 . Sentry 2 | . . . 2 . Assembled 7 | . . . . 7 Best Kill Streak 7 | . 4 4 4 7 Combat Bots Only 7 | . 3 3 4 7 Max Kills in Single Turn 3 | . 2 1 1 3 Gunslinging 1 | . 1 . . . Exploded 3 | . 2 . . 3 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2470 | . 278 68 986 1138 Core 467 | . 42 19 98 308 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 123 | . 123 . . . Core Remaining (%) 87 | 100 . 75 . . Volleys Fired 101 | . 42 8 39 12 Largest 2 | . 2 2 2 2 Hottest 112 | . 60 40 112 112 Shots Fired 197 | . 84 16 77 20 Gun 189 | . 84 16 77 12 Cannon 2 | . . . . 2 Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 146 | . 72 16 51 7 Thermal 33 | . . . 26 7 Explosive . | . . . . . Electromagnetic 18 | . 12 . . 6 Robot Hit Streak 15 | . 7 5 15 11 Robot Miss Streak 4 | . 4 1 4 2 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 148 | . 49 10 77 12 Core Hits 72 | . 25 5 22 20 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 4 | . . . 4 . Critical Strikes 10 | . 1 . 8 1 Burn 3 | . . . 2 1 Destroy 1 | . . . 1 . Corrupt 1 | . 1 . . . Smash 5 | . . . 5 . Melee Attacks 37 | . 3 . 34 . Impact 37 | . 3 . 34 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . 1 . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3739 | . 834 127 2185 593 Guns 1674 | . 665 127 754 128 Cannons 19 | . . . . 19 Explosions 551 | . 105 . . 446 Melee 1495 | . 64 . 1431 . Ramming . | . . . . . Kinetic 1142 | . 577 127 379 59 Thermal 738 | . 105 . 375 258 Explosive . | . . . . . Electromagnetic 364 | . 88 . . 276 Impact 1495 | . 64 . 1431 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 457 | . 34 . 402 21 Projectiles . | . . . . . Explosions 32 | . 11 . . 21 Melee 425 | . 23 . 402 . Knockbacks 4 | . . . 4 . Impact 3 | . . . 3 . Kinetic . | . . . . . Secondary 1 | . . . 1 . Self-Inflicted Damage 38 | . . . . 38 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 197 | . 2 . 197 77 Average Temperature 83 | . 2 . 100 48 Received Heat Transfer 465 | . 72 . 372 21 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . 1 . 4 . Impact Corruptions 16 | . 1 . 15 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1584 | . 150 . 925 509 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 2 . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 378 | . 378 95 215 72 Initial 90 | . . 90 . 31 Average 130 | . 212 60 105 40 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 67 | 100 31 100 78 100 Level 1 32 | . 68 . 21 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . 4 . Investigation 4 | . 2 . 2 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 26 3 32 16 Peak Tracking Total 22 | . 4 3 5 22 Tactical Retreats 7 | . 1 . 5 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 17 | . 10 . 7 . Terminals 14 | . 7 . 7 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 56 | . 29 . 27 . Successful 32 | . 18 . 14 . Failed 24 | . 11 . 13 . Catastrophic 5 | . 3 . 2 . Database Lockouts . | . . . . . Manual 44 | . 21 . 23 . Terminals 47 | . 20 . 27 . Fabricators . | . . . . . Repair Stations 7 | . 7 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 20 | . 10 . 10 . Part Schematic 4 | . 3 . 1 . Robot Analysis 8 | . 6 . 2 . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 1 . 1 . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 5 . . . Scan Component 3 | . 3 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 3 . 4 . Terminals 5 | . 1 . 4 . Track 1 | . . . 1 . Assimilate 2 | . 1 . 1 . Botnet 1 | . . . 1 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 15 | . 8 . 7 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . 3 . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 62 | . 62 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 1 | . 1 . . . Largest Group 1 | . 1 . . . Highest-Rated Group 10 | . 10 . . . Highest-Rated Ally 10 | . 10 . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 8 | . 6 . 2 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 3731 | 76 1436 1076 1102 41 Spaces Moved 1649 | 44 689 436 480 . Core 4 | 4 . . . . Treads 1642 | 37 689 436 480 . Legs . | . . . . . Wheels 3 | 3 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 160 . Average Speed 185 | 145 172 240 160 . Slowest Speed 240 | 160 240 240 160 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 93 74 42 4 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 16 | . 12 . 1 3 Melee 1 | . . . 1 . Projectile . | . . . . . AOE 15 | . 12 . . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2060 | 53 849 451 686 21 Wait 157 | . 85 3 66 3 Move 1645 | 43 688 435 479 . Hop . | . . . . . Pick Up 34 | 4 12 5 13 . Fast Attach 17 | 6 4 . 7 . Attach 9 | . . . 6 3 Detach 6 | . 1 . 5 . Swap 25 | . 8 . 14 3 Drop 29 | . 6 . 23 . Fire 101 | . 42 8 39 12 Melee 37 | . 3 . 34 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 9) 622 | -10/Materials | Repaired Lgt. Treads 672 | -10/Materials | Repaired Broken Lgt. Treads 769 | -10/Materials | Discovered new exit (range 6) 828 | -10/Materials | Discovered new exit (range 13) 880 | -10/Materials | Discovered new exit (range 15) 1513 | -10/Materials | Entered Mines 1657 | -10/Mines | Learned location of Mines (-8) 2052 | -10/Mines | Discovered new exit (range 14) 2206 | -10/Mines | Identified exit to Materials 2589 | -10/Mines | Entered Materials 2589 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2843 | -9/Materials | Identified exit to Mines 2963 | -9/Materials | Build established: Scavenger-Mutant 3042 | -9/Materials | Discovered new exit (range 11) 3302 | -9/Materials | Lost 4 parts (1p2n1u) 3691 | -9/Materials | Entered Mines 3692 | -9/Mines | Assembled infested the area 3714 | -9/Mines | Core integrity fell below 50% 3726 | -9/Mines | Destroyed 7 combat bots 3726 | -9/Mines | Core integrity fell below 20% 3732 | -9/Mines | Destroyed by as-98166 with Assembled Heavy Rifle Last Messages --------------- 03702_ as-05580 destroyed. 03702_ as-55865 destroyed. 03705_ as-01303 destroyed. 03705_ as-49783 destroyed. 03705_ as-58981 destroyed. 03705_ Ion Engine destroyed. 03705_ Destroyed Ion Engine. 03707_ Critical hit (Destroy). 03707_ Lgt. Treads destroyed. 03707_ as-00051 destroyed. 03708_ Imp. Treads destroyed. 03708_ Destroyed Imp. Treads. 03715_ as-26616 shuts down. 03716_ Imp. Treads destroyed. 03723_ Lgt. Cannon destroyed. 03723_ Lgt. Ion Engine destroyed. 03728_ Destroyed Asb. Hover Unit. 03730_ U-05 Engineer lays Concrete. 03730_ as-22586 destroyed. 03731_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????###########?????????????????????? | | ??????????# a #?????????????????????? | | ??????????# "" %@ #?????????????????????? | | ??????????# """ %%%%#?????????????????????? | | ??????????# % #?????????????????????? | | ??????????# % #?????????????????????? | | ??????????# !%[a a #?????????????????????? | | ??????????# == % #?????????????????????? | | ??????????##### a ###?????????????????????? | | ??????????????## #????????????????????????? | | ???????????????# ?????????????????????????? | | ???????????????#a?????????????????????????? | | ??????????????? u?????????????????????????? | | ??????????????? ?????????????????????????? | | ??????????????? ??????????????????????????? | | ??????????????? ??????????????????????????? | | ?????????????? ??????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 10 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Tractor Beam | -10/Materials | Hacked Hpw. Tractor Beam | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneBeamBrace Manual? 0 Play Time 00:36:16 Cumulative 161.6 hours Start 2022.05.06 @ 20:28:09 End 2022.05.06 @ 21:40:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 15 Types 15/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 73 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: be2034dd-60aa-4644-8d35-018076319122