Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.14 @ 09:25:37 Player: krahkrah Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (810) 810 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-54) -54 TOTAL SCORE: 2851 Bonus ------- Friendly Fire -54 Cogmind --------- Core Integrity 550/550 Matter 228/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (4) --- Aluminum Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (4) ------ High-capacity Storage Unit Experimental Targeting Computer 8R-AWN's Armor/EX > --- WEAPON (2) ------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY (12) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Cooled Ion Engine Cooled Ion Engine Light Treads Improved Hover Unit Medium Matter Pod (100) Compact Matter Pod (129) Signal Interpreter Light Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Targeting Computer 8R-AWN's Armor/EX > --- WEAPON ----------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Cooled Ion Engine Cooled Ion Engine Aluminum Leg Medium Matter Pod Compact Matter Pod Signal Interpreter Light Assault Rifle [Rating: 72] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Experimental Targeting Computer Protection 8R-AWN's Armor/EX Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 41 | 7 12 5 14 3 Power 5 | 2 1 1 1 . Engine 4 | 2 1 1 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 17 | 2 4 3 7 1 Treads . | . . . . . Leg 17 | 2 4 3 7 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 . 1 2 Device 1 | . 1 . . . Storage 3 | 1 1 . . 1 Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | 2 4 1 5 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 12 | 2 4 1 5 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 3 . Parts Lost 15 | . 2 1 10 2 Power 1 | . . 1 . . Propulsion 8 | . . . 6 2 Utility 1 | . . . 1 . Weapon 5 | . 2 . 3 . Highest Loss Streak 6 | . 1 1 6 2 Average Slot Usage (%) 94 | . 97 99 85 86 Engine 10 | . 14 10 6 . Core 2 | . . . 4 9 Leg 32 | . 28 44 36 32 Device 5 | . 6 11 1 . Storage 12 | . 14 11 11 9 Processor 4 | . 5 . 4 9 Protection 1 | . . . . 8 Ballistic Gun 24 | . 27 22 20 18 Naked Turns . | . . . . . Heaviest Build 89 | 11 44 46 65 89 Greatest Support 80 | 20 20 40 80 80 Greatest Overweight (x) 2 | 2 2 1 2 1 Average Overweight (x) 1 | . 1 . . . Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 11 | 5 10 12 12 12 Most Carried 12 | 4 12 12 12 11 Average Carried 10 | 1 10 11 9 10 Final Capacity 12 | 6 12 12 12 12 Final Carried 12 | 4 12 12 11 11 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1329 | 201 472 82 304 270 Remotely . | . . . . . Salvage Created 1154 | . 558 116 131 349 Parts 83 | . 46 5 9 23 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 27 | . 16 2 2 7 Guns 27 | . 16 2 2 7 Classes Destroyed 7 | . 3 1 . 3 Builder 2 | . . . . 2 Hauler 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 9 | . 5 . 1 3 Grunt 13 | . 11 2 . . Sentry 3 | . . . . 3 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 4 3 1 4 Combat Bots Only 3 | . 3 1 1 3 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . 8R-AWN (-9/Mines) Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1790 | . 563 42 1065 120 Core 288 | . 88 25 175 . Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 64 . 50 . Volleys Fired 122 | . 52 6 50 14 Largest 2 | . 2 2 2 2 Hottest 60 | . 40 40 43 60 Shots Fired 221 | . 101 12 80 28 Gun 221 | . 101 12 80 28 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 221 | . 101 12 80 28 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 29 | . 22 7 28 29 Robot Miss Streak 5 | . 3 1 4 5 Penetration Max 2 | . . . . 2 Secondary Targets 3 | . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 169 | . 74 10 71 14 Core Hits 65 | . 33 5 18 9 Critical Hits 16 | . 1 . . 15 Critical Kills 7 | . . . . 7 Critical Parts Destroyed 9 | . 1 . . 8 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2038 | . 746 127 844 321 Guns 2034 | . 742 127 844 321 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 4 | . 4 . . . Kinetic 2034 | . 742 127 844 321 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . 2 . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 18 | . 18 . . 18 Average Temperature 5 | . 4 . . 7 Received Heat Transfer 315 | . 267 30 . 18 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 241 | . 140 47 42 241 Initial 12 | . . . 12 . Average 52 | . 62 25 4 103 Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 100 88 Level 1 1 | . . . . 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 1 . 1 Investigation 4 | . 3 1 . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 6 | . 3 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 19 4 5 9 Peak Tracking Total 5 | . 5 3 4 5 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 8 | . 7 . . 1 Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 19 | . 18 . . 1 Successful 12 | . 11 . . 1 Failed 7 | . 7 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 5 | . 5 . . . Terminals 15 | . 15 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 9 | . 9 . . . Record 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 2 | . 2 . . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 1 | . . . . 1 Insert Component 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Reject 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1938 | 58 1069 222 320 269 Spaces Moved 947 | 41 510 121 137 138 Core 18 | 18 . . . . Treads . | . . . . . Legs 929 | 23 510 121 137 138 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 150 | 107 162 149 126 146 Slowest Speed 180 | 150 180 150 180 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 66 12 24 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . . . 10 Melee . | . . . . . Projectile 10 | . . . . 10 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1245 | 51 661 151 205 177 Wait 101 | . 65 15 2 19 Move 943 | 40 509 120 136 138 Hop . | . . . . . Pick Up 21 | 4 11 1 3 2 Fast Attach 16 | 6 3 2 4 1 Attach 11 | . 1 2 6 2 Detach 2 | . . 1 . 1 Swap 15 | 1 8 2 4 . Drop 13 | . 11 2 . . Fire 122 | . 52 6 50 14 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Identified exit to Materials 279 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 1128 | -10/Materials | Entered another Materials area 1128 | -9/Materials | Evolved 2 slots: Propulsion x2 1302 | -9/Materials | Met 8R-AWN 1313 | -9/Materials | Discovered new exit (range 6) 1350 | -9/Materials | Entered Mines 1352 | -9/Mines | Followed 8R-AWN into the Mines 1356 | -9/Mines | Attacked by 8R-AWN 1454 | -9/Mines | Lost 6 parts (4n1u1w) 1513 | -9/Mines | Lost 4 parts (2n2w) 1516 | -9/Mines | Destroyed 8R-AWN 1523 | -9/Mines | Found Prototype Ballistic Gun 1523 | -9/Mines | Identified 8R-AWN's Boregun 1528 | -9/Mines | Found 8R-AWN's Boregun 1532 | -9/Mines | Found Prototype Protection 1536 | -9/Mines | Found Prototype Processor 1536 | -9/Mines | Identified Exp. Targeting Computer 1563 | -9/Mines | Discovered new exit (range 15) 1670 | -9/Mines | Entered Materials 1670 | -8/Materials | Evolved 2 slots: Utility x2 1694 | -8/Materials | Identified 8R-AWN's Armor/EX 1791 | -8/Materials | Build established: Scavenger-Mutant 1939 | -8/Materials | Self-destructed Last Messages --------------- 01905_ HV Slug penetrates S-10 Pest. 01905_ S-10 Pest suffers critical hit. 01905_ S-10 Pest destroyed. 01905_ HV Slug penetrates Wall. 01905_ Switching to secondary target: S-10 Pest. 01905_ HV Slug penetrates S-10 Pest. 01908_ S-10 Pest suffers critical hit. 01908_ S-10 Pest destroyed. 01908_ HV Slug penetrates U-05 Engineer. 01908_ U-05 Engineer suffers critical hit. 01908_ Destroyed Wheel. 01908_ HV Slug penetrates U-05 Engineer. 01908_ U-05 Engineer destroyed. 01908_ HV Slug penetrates S-10 Pest. 01908_ S-10 Pest suffers critical hit. 01908_ S-10 Pest destroyed. 01913_ M-13 Machinist fits Backup Power I on W-25 Informer. 01914_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01920_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 01925_ Acquired Imp. Hover Unit. 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