Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 15:14:32 Player: Olga Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2090 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 418/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (2) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Flight Unit > --- UTILITY (6) ------ Weight Redist. System Signal Interpreter Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- Datajack > --- INVENTORY (5) ---- Light Nuclear Core Weight Redist. System Signal Interpreter Signal Interpreter Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Weight Redist. System Signal Interpreter Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Datajack > --- INVENTORY -------- Weight Redist. System Signal Interpreter Signal Interpreter Minigun Advanced EMP Blaster [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Signal Interpreter Device Weight Redist. System Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Minigun Launcher Advanced EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 13 | 1 1 2 9 Power 2 | . . . 2 Engine 2 | . . . 2 Core . | . . . . Reactor . | . . . . Propulsion 1 | . . . 1 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 5 | . 1 2 2 Device 2 | . . 1 1 Storage . | . . . . Processor 3 | . 1 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 1 . . 4 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . . 2 Unidentified Prototypes 1 | . . . 1 Parts Lost 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 2 | . . 1 1 Highest Loss Streak 2 | . . 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 38 | . 25 27 50 Engine 4 | . . . 8 Flight 4 | . . . 8 Device 5 | . . 5 8 Processor 17 | . 11 13 21 Energy Gun 5 | . 14 8 . Special Melee Weapon 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 8 | 2 2 3 8 Greatest Support 10 | 3 3 3 10 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 4 4 5 Average Carried 3 | 3 2 3 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 3 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 307 | 200 . . 107 Remotely . | . . . . Salvage Created . | . . . . Parts . | . . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed . | . . . . Classes Destroyed . | . . . . Best Kill Streak . | . . . . Combat Bots Only . | . . . . Max Kills in Single Turn . | . . . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 533 | . . 291 242 Core 341 | . . 209 132 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 100 47 . Volleys Fired . | . . . . Largest . | . . . . Hottest . | . . . . Shots Fired . | . . . . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots . | . . . . Core Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 10 | . . 10 . Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 10 | . . 10 . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . . 5 . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 87 | . . 69 18 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 130 | . 35 83 130 Initial 30 | . . 14 30 Average 46 | . 15 35 64 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 4 2 Investigation 3 | . . 3 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 1 12 10 Peak Tracking Total 13 | . 2 13 8 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 3 3 6 Terminals 11 | . 3 3 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 29 | . 9 8 12 Successful 13 | . 4 4 5 Failed 16 | . 5 4 7 Catastrophic 4 | . 2 1 1 Database Lockouts . | . . . . Manual 16 | . 6 6 4 Terminals 28 | . 9 8 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 7 | . 2 2 3 Terminal Index 3 | . 2 1 . Zone Layout 4 | . . 1 3 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 5 | . 2 2 1 Terminals 5 | . 2 2 1 Botnet 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 3 3 Full Trace Events 4 | . 2 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 288 | 3 58 78 149 Spaces Moved 579 | 1 107 146 325 Core 283 | 1 107 146 29 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 296 | . . . 296 Fastest Speed 40 | 50 50 50 40 Average Speed 44 | 50 50 50 40 Slowest Speed 50 | 50 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 10 | . . . 10 Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 2 30 20 42 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 592 | 4 110 149 329 Wait . | . . . . Move 556 | . 106 145 305 Hop 10 | . . . 10 Pick Up 6 | . 3 1 2 Fast Attach 9 | . . 2 7 Attach 4 | 1 1 . 2 Detach 2 | . . . 2 Swap . | . . . . Drop 4 | 3 . . 1 Fire . | . . . . Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 3) 61 | -10/Materials | Identified exit to Materials 62 | -10/Materials | Entered another Materials area 62 | -9/Materials | Evolved 2 slots: Utility x2 126 | -9/Materials | Discovered new exit (range 18) 139 | -9/Materials | Core integrity fell below 50% 140 | -9/Materials | Identified exit to Materials 140 | -9/Materials | Entered another Materials area 140 | -8/Materials | Evolved 2 slots: Utility x2 223 | -8/Materials | Discovered new exit (range 6) 225 | -8/Materials | Identified exit to Storage 289 | -8/Materials | Self-destructed Last Messages --------------- 00261_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 4I layout... Downloaded map data. 00262_ Nuclear Reactor explodes. 00262_ Acquired 55 matter. 00265_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00268_ Dropped Minigun. 00268_ Acquired Lgt. Nuclear Core. 00270_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 8R layout... Downloaded map data. 00281_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????########???????? | | ?????????????????# T [ #???????? | | ?????????????????# #???????? | | ?????????????????# """ #???????? | | ???????????#######* """ #???????? | | ????#####+## # """ ###?????? | | ???? # + #?????? | | ???? ####+### #?????? | | ????? ####??? | | ???????????# #??? | | ## #?????# #??? | | ## #?????# ###### #??? | | ## #?????# # # #??? | | ## ######## # # #??? | | ## + + # #??? | | ## # ####### + #??? | | ## # ####+###????# @ # #??? | | ###?## # #????# "" # #??? | | #?# ## # #????# T" # #??? | | #?# ## # #????# "" # #??? | | ??# ## # "" #????# # #??? | | ??# ## # S"" #????###### #??? | | ?#####+## # "" #?????????# #??? | | ?# # ########?????????# #??? | | ?# """ # #???###########??# #??? | | ## "T"[ # #???# #??# #??? | | # # #???# T #### #??? | | # # #???# + #??? | | # """" # ##### """ ####+#### | | # """" # # """ ## # | | # """" # # """ ## # | | # # # ## # | | # """" + + ## # | | # """" # ####### ########### | | ## """" # ########## # | | ?# # ## # # | | ?######## # # | | ?# ## % # # | | ?# ## T + # | | ?# ## # # | | ?# ## # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 6 Evasion (%) 62 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedBackupCompactor Manual? 0 Play Time 00:10:09 Cumulative 159.8 hours Start 2022.05.02 @ 15:07:50 End 2022.05.02 @ 15:14:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 260 Adventurer 0 Explorer 1 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d282d64-06c3-46eb-98dc-9e30b284a05c