Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 08:36:36 Player: Fedop Result: Destroyed by WK-2PF(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (98) 490 Value Destroyed (2697) 2697 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 7127 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 41/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Melee Analysis Suite Core Analyzer Microactuators Phasing AFG Phasing Sabre Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Airjet Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Improved Shield Generator Hacking Suite Phasing AFG > --- WEAPON ----------- Impact Mace Phasing Sabre > --- INVENTORY -------- Improved Melee Analysis Suite Core Analyzer Microactuators Microactuators Transmission Jammer Improved Reaction Control System Improved Medium Armor Plating EM Shield Hacking Suite Spear [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Improved Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 4 | . . 1 2 1 . . . . Weapon . | . . . . . . . . . Parts Attached 102 | 7 11 20 38 11 5 3 5 2 Power 9 | 1 1 3 3 1 . . . . Engine 4 | 1 1 1 1 . . . . . Core 5 | . . 2 2 1 . . . . Reactor . | . . . . . . . . . Propulsion 31 | 2 3 8 13 1 1 2 . 1 Treads 5 | . . 3 1 . 1 . . . Leg 13 | 2 3 5 2 . . . . 1 Wheel . | . . . . . . . . . Hover 11 | . . . 8 1 . 2 . . Flight 2 | . . . 2 . . . . . Utility 39 | 1 4 7 12 7 3 1 3 1 Device 16 | 1 1 1 4 5 . . 3 1 Storage 3 | . 2 1 . . . . . . Processor 8 | . . 1 2 2 2 1 . . Hackware 5 | . . 2 3 . . . . . Protection 7 | . 1 2 3 . 1 . . . Artifact . | . . . . . . . . . Weapon 23 | 3 3 2 10 2 1 . 2 . Energy Gun 3 | 3 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | . 1 2 5 . . . . . Ballistic Cannon 2 | . . . 2 . . . . . Launcher 2 | . . . 2 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 5 | . 2 . 1 2 . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon 2 | . . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . 1 1 Parts Lost 34 | . 1 9 9 . 1 1 . 13 Power 3 | . . 1 1 . . . . 1 Propulsion 16 | . . 5 5 . 1 . . 5 Utility 11 | . . 2 2 . . 1 . 6 Weapon 4 | . 1 1 1 . . . . 1 Highest Loss Streak 13 | . 1 3 5 . 1 1 . 13 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 2 7 8 5 7 10 10 10 9 Power . | . 1 . . . . . . . Propulsion . | . 2 1 . . . . . . Utility 4 | . 3 4 2 6 9 9 9 8 Weapon 1 | . 1 2 2 . . 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 30 | . 2 6 11 6 1 . . 4 Power 2 | . 1 . . 1 . . . . Propulsion 2 | . . 1 1 . . . . . Utility 17 | . . 3 4 5 1 . . 4 Weapon 9 | . 1 2 6 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 95 | . 99 93 90 98 95 98 96 86 Engine 3 | . 14 4 . . . . . . Core 5 | . . 4 8 7 7 7 7 5 Treads 4 | . . 3 14 . 2 . . . Leg 9 | . 28 26 1 . . . . . Hover 13 | . . . 7 29 23 28 30 22 Device 9 | . 11 3 8 12 14 14 7 15 Storage 8 | . 12 11 5 7 7 7 7 7 Processor 4 | . . . 5 1 1 13 15 11 Hackware 13 | . . 9 21 23 21 8 6 . Protection 3 | . 4 7 3 . . . 4 5 Ballistic Gun 6 | . 9 11 11 . . . . . Impact Weapon 8 | . 14 10 2 12 8 7 7 6 Peak Build Rating 63 | 6 10 21 35 50 50 51 63 56 Average Rating 29 | 4 9 15 24 44 46 50 52 47 On Entrance 30 | . 6 10 21 34 49 46 48 56 Avg Prop Armor Cover (%) 14 | . . . 16 . 11 . . . Naked Turns . | . . . . . . . . . Heaviest Build 39 | 9 22 33 32 31 34 28 38 39 Greatest Support 69 | 20 20 69 69 39 39 39 39 39 Greatest Overweight (x) 5 | 2 1 2 5 . 1 . . 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 7 10 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 10 10 10 Average Carried 7 | 2 7 8 5 7 9 10 10 9 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 Final Carried 10 | 4 10 10 10 10 10 10 10 5 Class Distribution -------------------- 35% | Hacker-Mutant 27% | Mutant 17% | Scavenger-Mutant 14% | Derelict-Gladiator 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Derelict-Gladiator | -7/Lower Caves Derelict-Gladiator | -7/Zion Gladiator | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Matter Collected 2766 | 255 225 670 1060 341 85 45 10 75 Remotely . | . . . . . . . . . Salvage Created 3537 | 92 698 1037 1121 360 155 42 . 32 Parts 166 | 5 33 50 53 15 10 . . . Haulers Intercepted 5 | . 2 2 1 . . . . . Recyclers Shooed 2 | 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . 8 . . . Prevented 2 | . . . . . 2 . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 60 | . 11 17 19 4 7 . . 2 Melee 24 | . 4 7 2 3 6 . . 2 Guns 22 | . 3 6 13 . . . . . AOE 3 | . . . 3 . . . . . Classes Destroyed 14 | 2 6 3 1 1 . . . 1 Worker 8 | . 3 2 2 1 . . . . Builder 3 | . 1 1 . 1 . . . . Tunneler 4 | 1 1 . 1 1 . . . . Hauler 5 | . 2 2 1 . . . . . Recycler 6 | 1 1 3 . 1 . . . . Operator 4 | . 2 1 . 1 . . . . Watcher 10 | . 1 2 4 3 . . . . Swarmer 12 | . . 3 3 . 6 . . . Grunt 29 | . 11 7 11 . . . . . Brawler 1 | . . 1 . . . . . . Sentry 10 | . . 6 4 . . . . . Hunter 2 | . . . 1 1 . . . . Programmer 4 | . . . . 3 1 . . . Assembled 2 | . . . . . . . . 2 Best Kill Streak 5 | 2 5 3 5 3 4 . . 1 Combat Bots Only 4 | . 3 2 3 1 4 . . 1 Max Kills in Single Turn 3 | 1 1 1 3 1 1 . . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Melee 1 | . 1 1 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Hostile Shots Fired 589 | . 45 138 211 68 26 6 . 95 Missed 206 | . 17 36 73 38 11 1 . 30 Hits 383 | . 28 102 138 30 15 5 . 65 Melee 2 | . . 2 . . . . . . Projectile 381 | . 28 100 138 30 15 5 . 65 AOE 1 | . 1 . . . . . . . Critical Strikes 8 | . . 3 2 2 1 . . . Damage Taken 5765 | . 550 1193 1633 341 166 23 . 1859 Core 1392 | . 166 165 357 17 12 . . 675 Absorbed by Shields 365 | . . . 116 104 63 9 . 73 Redirected to Shielding 55 | . 12 15 28 . . . . . Core Remaining (%) 56 | 100 33 58 35 . . . . . Volleys Fired 183 | 5 43 73 62 . . . . . Largest 2 | 2 2 2 2 . . . . . Hottest 90 | 90 90 46 61 . . . . . Shots Fired 301 | 10 56 112 123 . . . . . Gun 297 | 10 56 112 119 . . . . . Cannon 1 | . . . 1 . . . . . Launcher 3 | . . . 3 . . . . . Special . | . . . . . . . . . Kinetic 262 | . 30 112 120 . . . . . Thermal 36 | 10 26 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 3 | . . . 3 . . . . . Robot Hit Streak 15 | 9 15 9 9 . . . . . Robot Miss Streak 9 | 1 9 6 4 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 307 | 9 60 110 87 23 10 1 . 7 Core Hits 114 | 3 16 31 50 7 5 . . 2 Critical Kills 7 | . 1 1 . 3 2 . . . Critical Parts Destroyed 20 | . 6 5 4 4 1 . . . Critical Strikes 31 | 1 8 6 4 7 4 1 . . Burn 2 | 1 1 . . . . . . . Destroy 1 | . . . 1 . . . . . Smash 26 | . 7 6 3 7 3 . . . Impale 2 | . . . . . 1 1 . . Melee Attacks 261 | . 40 56 29 77 15 1 34 9 Impact 244 | . 40 56 29 77 9 . 33 . Slashing 9 | . . . . . . . . 9 Piercing 8 | . . . . . 6 1 1 . Sneak Attacks 16 | . 8 2 1 5 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 8 | . 1 5 . 1 1 . . . Damage Inflicted 9175 | 105 1894 2635 2119 1485 442 79 . 416 Guns 2722 | 105 388 993 1236 . . . . . Cannons 21 | . . . 21 . . . . . Explosions 328 | . . . 328 . . . . . Melee 6104 | . 1506 1642 534 1485 442 79 . 416 Ramming . | . . . . . . . . . Kinetic 2424 | . 174 993 1257 . . . . . Thermal 319 | 105 214 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 328 | . . . 328 . . . . . Impact 5471 | . 1506 1642 534 1485 304 . . . Slashing 416 | . . . . . . . . 416 Piercing 217 | . . . . . 138 79 . . Highest Corruption 4 | . 2 4 . . . . . . Average Corruption 3 | . 2 4 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 27 | . . 27 . . . . . . Message Errors 3 | . . 3 . . . . . . Matter Fused 13 | . . 13 . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . Energy Discharges 2 | . . 2 . . . . . . Data Loss (minor) 3 | . . 3 . . . . . . Data Loss (major) 3 | . . 3 . . . . . . Weapon Failures 2 | . . 2 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 1863 | . 564 353 182 477 95 128 . 64 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 1863 | . 564 353 182 477 95 128 . 64 Knockbacks 21 | . 10 6 1 3 1 . . . Impact 21 | . 10 6 1 3 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 198 | 132 198 131 39 . . . . 7 Average Temperature 30 | 68 81 18 10 . . . . 3 Received Heat Transfer 1627 | . 192 432 480 16 . . . 507 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 2 | . . . 2 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Robots Corrupted 18 | . 7 5 1 4 1 . . . Combat Hostiles 11 | . 4 4 1 1 1 . . . Parts Fried 25 | . 9 4 3 6 3 . . . Impact Corruptions 57 | . 15 15 7 16 4 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . Heat Transferred 1003 | 359 644 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 96 | 100 100 100 88 100 . . . . Level 1 3 | . . . 11 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 327 | 10 94 105 327 122 . . . . Initial 93 | . . 17 34 93 . . . . Average 50 | . 29 47 84 27 . . . . Influence Increases 2650 | 10 417 600 984 434 200 5 . . Destroy 0b10 Robot/C 1160 | . 220 340 380 80 140 . . . Destroy 0b10 Robot/NC 205 | 10 55 55 40 40 . 5 . . Destroy Leader 340 | . 66 108 90 46 30 . . . Successful Hack 52 | . 11 16 7 18 . . . . Disable Machine 90 | . 15 . 45 30 . . . . Destroy Structure 68 | . 5 6 17 40 . . . . Partial Spotted 135 | . 15 . 30 90 . . . . Lose Combat Pursuer 600 | . 30 75 375 90 30 . . . Influence Decreases 2650 | 10 375 560 860 522 269 54 . . Entered New Map 241 | . . 25 48 113 45 10 . . Time Decay 1959 | 10 365 455 472 399 214 44 . . Search Patrol Dispatched 100 | . . . 100 . . . . . Lost Part 180 | . 10 70 90 . 10 . . . Lost Ally 20 | . . 10 . 10 . . . . Purge Threat 150 | . . . 150 . . . . . Squads Dispatched 15 | . 3 2 3 7 . . . . Investigation 3 | . 1 . 1 1 . . . . Extermination 5 | . . . . 5 . . . . Reinforcement 7 | . 2 2 2 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . 1 . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Distress Signals 9 | . 1 4 2 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 173 | . 32 44 58 20 9 1 . 9 Peak Tracking Total 11 | . 4 4 11 3 4 1 . 6 Tactical Retreats 24 | . 2 4 10 5 2 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 2 | . 1 1 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 9 | . 1 . 3 2 . . 3 . Max in Single Turn 2 | . 1 . 2 1 . . 1 . Garrison Access 3 | . . . 1 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 31 | . 4 6 11 10 . . . . Terminals 19 | . 4 6 6 3 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . 2 3 . . . . Scanalyzers 3 | . . . 2 1 . . . . Garrison Access 3 | . . . 1 2 . . . . Total Hacks 86 | . 14 17 31 24 . . . . Successful 54 | . 2 8 25 19 . . . . Failed 28 | . 11 8 5 4 . . . . Catastrophic 3 | . 1 1 . 1 . . . . Database Lockouts 4 | . 1 1 1 1 . . . . Manual 49 | . 10 13 18 8 . . . . Terminals 56 | . 14 17 20 5 . . . . Fabricators 4 | . . . . 4 . . . . Repair Stations . | . . . . . . . . . Recycling Units 14 | . . . 6 8 . . . . Scanalyzers 9 | . . . 4 5 . . . . Garrison Access 3 | . . . 1 2 . . . . Terminal Hacks 18 | . 1 5 10 2 . . . . Record 2 | . . . 1 1 . . . . Part Schematic 2 | . 1 1 . . . . . . Robot Schematic 1 | . . . . 1 . . . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 3 | . . 1 2 . . . . . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . . Security Status 1 | . . 1 . . . . . . Registered Components 2 | . . 1 1 . . . . . Registered Prototypes 1 | . . . 1 . . . . . Fabricator Hacks 4 | . . . . 4 . . . . Network Status 1 | . . . . 1 . . . . Load Schematic 2 | . . . . 2 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . Report Inventory 1 | . . . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer 8 | . . . 4 4 . . . . Insert Component 5 | . . . 4 1 . . . . Analyze 1 | . . . . 1 . . . . Retrieve Study 2 | . . . . 2 . . . . Garrison Access Hacks 3 | . . . 1 2 . . . . Seal Access 3 | . . . 1 2 . . . . Unauthorized Hacks 19 | . 1 3 10 5 . . . . Terminals 12 | . 1 3 6 2 . . . . Assimilate 3 | . . 1 . 2 . . . . Botnet 6 | . 1 2 3 . . . . . Skim 3 | . . . 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . . . 4 3 . . . . Reject 3 | . . . 2 1 . . . . Mask 4 | . . . 2 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . 4 7 9 7 . . . . Full Trace Events 4 | . 2 . 1 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 1 1 . 1 . . . . Parts Built 1 | . . . . 1 . . . . Authchips . | . . . . . . . . . Time 73 | . . . . 73 . . . . Total Part Build Rating 3 | . . . . 3 . . . . Part Studies Acquired 2 | . . . . 2 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total Allies 7 | . . 1 . 2 . . 4 . Largest Group 4 | . . 1 . 1 . . 4 1 Highest-Rated Group 152 | . . 10 . 26 . . 152 37 Highest-Rated Ally 39 | . . 10 . 26 . . 39 37 Total Orders 2 | . . . . 2 . . . . STAY 1 | . . . . 1 . . . . FOLLOW 1 | . . . . 1 . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Active Infowar (turns) 6959 | 17 1133 583 2558 1768 364 433 . 103 Optics 148 | . . . . 148 . . . . Sensors 6584 | . 1116 347 2558 1766 364 433 . . Seismic 403 | 17 150 236 . . . . . . Jamming 103 | . . . . . . . . 103 Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 5 | . . . . . 2 1 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Turns Passed 10605 | 98 1592 1839 2847 2061 456 459 1064 189 Spaces Moved 10281 | 58 833 888 2320 3007 647 565 1717 246 Core 161 | 19 . . 140 . . . . 2 Treads 801 | . . 97 704 . . . . . Legs 1680 | 39 833 791 8 . . . . 9 Wheels . | . . . . . . . . . Hover 7638 | . . . 1467 3007 647 565 1717 235 Flight 1 | . . . 1 . . . . . Fastest Speed 48 | 50 120 120 50 48 48 48 48 48 Average Speed 77 | 117 156 139 95 48 61 48 48 55 Slowest Speed 300 | 150 190 260 300 52 112 52 48 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 58 | 3 95 64 76 38 75 63 90 26 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 2 . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 10 | . . . . . 2 4 4 . Spaces Dug 63 | . 4 2 16 40 . . . 1 Terrain Destroyed 63 | . 4 2 16 40 . . . 1 Melee 63 | . 4 2 16 40 . . . 1 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total 12252 | 74 995 1289 2802 3485 684 744 1894 285 Wait 1150 | . 52 204 214 350 8 172 132 18 Move 10273 | 57 832 887 2319 3006 646 564 1716 246 Hop . | . . . . . . . . . Pick Up 79 | 3 9 16 34 13 2 1 . 1 Fast Attach 76 | 7 3 12 34 8 4 3 4 1 Attach 20 | . . 8 10 1 . . . 1 Detach 42 | 1 1 4 27 5 1 1 1 1 Swap 69 | 1 8 19 15 12 6 . 5 3 Drop 114 | . 9 16 58 18 4 2 2 5 Fire 183 | 5 43 73 62 . . . . . Melee 246 | . 38 50 29 72 13 1 34 9 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 477 | -10/Materials | Core integrity fell below 50% 762 | -10/Materials | Discovered new exit (range 16) 999 | -10/Materials | Discovered new exit (range 13) 1016 | -10/Materials | Central database locked down 1184 | -10/Materials | Discovered new exit (range 16) 1440 | -10/Materials | Discovered new exit (range 14) 1691 | -10/Materials | Entered another Materials area 1691 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1716 | -9/Materials | Discovered new exit (range 16) 2034 | -9/Materials | Build established: Scavenger-Mutant 2100 | -9/Materials | Discovered new exit (range 9) 2591 | -9/Materials | Lost 3 parts (1p1n1u) 2815 | -9/Materials | Central database locked down 3025 | -9/Materials | Discovered new exit (range 15) 3521 | -9/Materials | Discovered new exit (range 3) 3530 | -9/Materials | Entered another Materials area 3530 | -8/Materials | Evolved 2 slots: Utility x2 3654 | -8/Materials | Build established: Mutant 4505 | -8/Materials | Build established: Scavenger-Mutant 5112 | -8/Materials | Build established: Hacker-Mutant 5234 | -8/Materials | Discovered new exit (range 12) 5600 | -8/Materials | Discovered new exit (range 13) 5880 | -8/Materials | Central database locked down 6025 | -8/Materials | Core integrity fell below 50% 6032 | -8/Materials | Lost 5 parts (3n1u1w) 6330 | -8/Materials | Search patrols dispatched 6377 | -8/Materials | Entered Factory 6377 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6387 | -7/Factory | Central database locked down 7428 | -7/Factory | Fabricated Hacking Suite? 7551 | -7/Factory | Discovered new exit (range 13) 8277 | -7/Factory | Discovered new exit (range 6) 8438 | -7/Factory | Entered Lower Caves 8471 | -7/Lower Caves | Identified exit to Lower Caves 8556 | -7/Lower Caves | Learned Factory garrison access intel 8894 | -7/Lower Caves | Entered another Lower Caves area 8916 | -7/Lower Caves | Discovered new exit (range 5) 8967 | -7/Lower Caves | Found DCF Scrap (12 items) 9054 | -7/Lower Caves | Learned Factory terminal intel 9264 | -7/Lower Caves | Build established: Derelict-Gladiator 9284 | -7/Lower Caves | Discovered new exit (range 6) 9352 | -7/Lower Caves | Identified exit to Zion 9353 | -7/Lower Caves | Entered Zion 9377 | -7/Zion | Discovered new exit (range 16) 9427 | -7/Zion | Learned location of 1 exit from Factory 9473 | -7/Zion | Learned location of Quarantine (-3) 9583 | -7/Zion | Learned location of 1 exit from Proximity Caves 9608 | -7/Zion | Learned location of Armory (-3) 9716 | -7/Zion | Met Imprinter 9726 | -7/Zion | Imprinted 9728 | -7/Zion | Declared Zion's savior 9774 | -7/Zion | Found Prototype Device 9774 | -7/Zion | Identified Phasing AFG 10245 | -7/Zion | Discovered new exit (range 3) 10245 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10417 | -7/Zion | Identified exit to Deep Caves 10417 | -7/Zion | Entered Deep Caves 10417 | -7/Deep Caves | Accompanied by 4 allies 10536 | -7/Deep Caves | Attacked by Z-Imprinter 10595 | -7/Deep Caves | Z-Facility disabled 10599 | -7/Deep Caves | Core integrity fell below 50% 10603 | -7/Deep Caves | Core integrity fell below 20% 10606 | -7/Deep Caves | Destroyed by WK-2PF(z) with Zionite Laser-S Last Messages --------------- 10574_ Imp. Medium Armor Plating destroyed. 10574_ Gravmag System+ destroyed. 10576_ Acquired Prototype Leg. 10576_ Identified Zio. Composite Leg I. 10577_ Adv. Weight Redist. System destroyed. 10579_ Acquired Prototype Energy Gun. 10581_ Microactuators destroyed. 10581_ Destroyed Prototype Hover Unit. 10584_ SP-SVO(z) destroyed. 10585_ Acquired 43 matter. 10595_ Z-Facility disabled. 10597_ Zio. Composite Leg I destroyed. 10598_ Impact Mace destroyed. 10600_ Dropped Prototype Energy Gun. 10600_ Imp. Melee Analysis Suite destroyed. 10601_ Dropped Spear. 10602_ Dropped Transmission Jammer. 10605_ Imp. Reaction Control System destroyed. 10605_ Dropped EM Shield. 10606_ Dropped Hacking Suite. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????##"####????????????????????????? | | ??????????????????#" " ##?###############???????? | | ??????????????????##[%!#;### ##??????? | | ???????????????????#!!###z #????### | | ???????????????????#!!#; ###### # | | ???????????????????# ## @! ## # | | ?????????# ## z![/ | | ???????? zI | | ???????? z | | ???????? | | ??????? | | ???????? """ """"" | | ???????? """"" """""""" | | ???????? """""""""""""" | | ????????? """""""""""""" | | ????????? """"""""???? | | ?????????? "???????????"" | | ?????????? "??????????""" | | ???????????? "????????????" | | ?????????????? "????????????" | | ???????????????? "??????????????? | | ??????????????????? ?????????????????? | | ????????????????????? ?????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Power Shielding 66 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 40 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory Repaired ---------- Nothing Studied --------- Gravmag System | -7/Factory | Hacked Airjet | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Adventurer Into The Breach Signs Are For Wimps Challenges ------------ None Game ------ Seed RagnarokLegFragment Manual? 0 Play Time 02:48:44 Cumulative 113.2 hours Start 2026.08.26 @ 14:57:55 End 2026.08.27 @ 08:36:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d90daab7-a0b7-42c8-b4de-067ee2d0da97