Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 13:58:31 Player: vilepis Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (1091) 1091 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (813) 813 TOTAL SCORE: 5159 Bonus ------- High Alert Combat Kills 13 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 75/300 Energy 88/100 System Corruption 2% Temperature Cool (10) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- VTOL Module > --- UTILITY (7) ------ Improved Trap Scanner 0b10 Decoder Chip [Skirmisher] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Energy Well (350) Peak State ------------ > --- POWER ------------ Subdweller Power Source Angular Momentum Engine > --- PROPULSION ------- Armored Leg > --- UTILITY ---------- Cryofiber Web Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] > --- WEAPON ----------- Coil Gun Battle Cannon Heavy Flak Cannon > --- INVENTORY -------- Ion Engine Energy Well [Rating: 42] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Subdweller Monowheel Leg Armored Leg Wheel Subdweller Monowheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Scrap Shield Device Cryofiber Web Storage Small Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Protection Scrap Shield Weapon Battle Cannon Energy Gun Riot Gun Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Battle Cannon Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 5 | . . . . . 5 Weapon 1 | . . . . . 1 Parts Attached 34 | 6 . 10 1 4 13 Power 5 | 1 . 2 . 1 1 Engine 4 | 1 . 2 . 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 . 2 . 1 3 Treads . | . . . . . . Leg 1 | . . . . . 1 Wheel 4 | 2 . 2 . . . Hover 1 | . . . . 1 . Flight 2 | . . . . . 2 Utility 9 | 1 . 2 . 2 4 Device 2 | . . . . 1 1 Storage 1 | 1 . . . . . Processor 3 | . . . . 1 2 Hackware . | . . . . . . Protection 3 | . . 2 . . 1 Artifact . | . . . . . . Weapon 12 | 2 . 4 1 . 5 Energy Gun 4 | 2 . 2 . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 5 | . . 1 . . 4 Ballistic Cannon 2 | . . 1 . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . 3 1 . 12 Power 3 | . . . . . 3 Propulsion 4 | . . 2 . . 2 Utility 1 | . . . . . 1 Weapon 8 | . . 1 1 . 6 Highest Loss Streak 5 | . . 2 1 . 5 To Critical Strikes 1 | . . . . . 1 Average Backups 1 | . . . 2 3 1 Power 1 | . . . 2 2 1 Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 74 | . 85 84 83 77 57 Engine 12 | . 14 14 14 14 9 Wheel 17 | . 28 27 28 20 . Hover 1 | . . . . 1 2 Device 1 | . . . . 1 5 Storage 1 | . 14 1 . . . Processor 5 | . . . . 1 16 Protection 7 | . . 12 14 10 . Energy Gun 7 | . 28 16 3 . . Energy Cannon 5 | . . . 8 14 2 Ballistic Gun 2 | . . 2 . . 4 Ballistic Cannon 10 | . . 9 14 14 8 Peak Build Rating 42 | 6 6 15 15 19 42 Average Rating 17 | 4 6 13 13 12 32 On Entrance 9 | . 6 6 15 13 19 Naked Turns . | . . . . . . Heaviest Build 35 | 13 13 30 29 29 35 Greatest Support 40 | 32 32 40 40 20 16 Greatest Overweight (x) 9 | . . 1 1 9 4 Average Overweight (x) 1 | . . . . 2 2 Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 Most Carried 5 | . . 2 2 5 4 Average Carried 1 | . . . 2 3 1 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 5 | . . 2 2 5 2 Class Distribution -------------------- 51% | Subdweller-Mutant 25% | Mutant 17% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Subdweller-Mutant | -9/Recycling Subdweller-Mutant | -9/Scraptown Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 752 | 241 19 237 . 110 145 Remotely . | . . . . . . Salvage Created 914 | . 43 324 137 . 410 Parts 41 | . 1 18 6 . 16 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . 13 . . . Prevented 1 | . . 1 . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 22 | . 1 9 3 . 9 Guns 15 | . 1 8 . . 6 Cannons 4 | . . 1 2 . 1 AOE 3 | . . . 1 . 2 Classes Destroyed 7 | . 1 3 1 . 2 Worker 2 | . . . . . 2 Recycler 1 | . . . . . 1 Turret 2 | . . 2 . . . Swarmer 7 | . . 2 . . 5 Grunt 6 | . 1 2 . . 3 Sentry 4 | . . . 3 . 1 Subdweller 5 | . . 5 . . . Best Kill Streak 6 | . 1 4 3 . 6 Combat Bots Only 3 | . 1 3 3 . 3 Max Kills in Single Turn 2 | . 1 1 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 300 | . . 78 20 6 196 Missed 94 | . . 17 6 1 70 Hits 206 | . . 61 14 5 126 Projectile 206 | . . 61 14 5 126 AOE 2 | . . 2 . . . Critical Strikes 3 | . . 1 1 . 1 Damage Taken 3357 | . . 1009 210 45 2093 Core 1066 | . . 215 . . 851 Absorbed by Shields . | . . . . . . Core Remaining (%) 57 | 100 . . . 14 . Volleys Fired 98 | . 1 56 12 1 28 Largest 3 | . 2 2 2 2 3 Hottest 107 | . 90 90 83 93 107 Shots Fired 178 | . 2 101 15 2 58 Gun 125 | . 2 80 3 . 40 Cannon 53 | . . 21 12 2 18 Launcher . | . . . . . . Special . | . . . . . . Kinetic 113 | . . 42 12 1 58 Thermal 46 | . 2 43 . 1 . Explosive . | . . . . . . Electromagnetic 19 | . . 16 3 . . Robot Hit Streak 21 | . 1 21 6 1 7 Robot Miss Streak 10 | . 1 3 3 1 10 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 112 | . 1 63 9 1 38 Core Hits 77 | . 1 21 4 1 50 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 . . 1 Blast 2 | . . 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2754 | . 11 911 232 20 1580 Guns 1134 | . 11 627 39 . 457 Cannons 751 | . . 284 153 20 294 Explosions 858 | . . . 40 . 818 Melee . | . . . . . . Ramming 11 | . . . . . 11 Kinetic 1363 | . . 439 153 20 751 Thermal 376 | . 11 325 40 . . Explosive 808 | . . . . . 808 Electromagnetic 196 | . . 147 39 . 10 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 52 | . . 16 . . 36 Projectiles 16 | . . 16 . . . Explosions 36 | . . . . . 36 Melee . | . . . . . . Knockbacks 11 | . . 4 . 1 6 Impact . | . . . . . . Kinetic 10 | . . 3 . 1 6 Secondary 1 | . . 1 . . . Self-Inflicted Damage 198 | . . . . . 198 Shots 4 | . . . . . 4 Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 143 | . 30 12 77 . 143 Average Temperature 53 | . 17 8 47 . 68 Received Heat Transfer 504 | . . 276 54 30 144 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 919 | . 25 894 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 2 | . . . . . 2 Low Security (%) 93 | 100 100 . 100 . 89 Level 1 4 | . . . . . 6 Level 2 2 | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 544 | . 20 . 54 . 544 Initial 37 | . . . 37 . . Average 41 | . . . 23 . 61 Influence Increases 985 | . 20 175 69 . 721 Destroy 0b10 Robot/C 380 | . 20 120 60 . 180 Destroy 0b10 Robot/NC 15 | . . . . . 15 Destroy Leader 40 | . . 10 . . 30 Successful Hack 23 | . . . 2 . 21 Disable Machine 315 | . . . . . 315 Destroy Structure 62 | . . . 7 . 55 Lose Combat Pursuer 150 | . . 45 . . 105 Influence Decreases 496 | . 20 96 148 . 232 Entered New Map 42 | . . . 42 . . Time Decay 314 | . 20 86 96 . 112 Lost Part 140 | . . 10 10 . 120 Squads Dispatched 4 | . . . . . 4 Investigation 2 | . . . . . 2 Extermination 1 | . . . . . 1 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 3 12 3 5 22 Peak Tracking Total 11 | . 3 4 3 4 11 Tactical Retreats 5 | . . 2 . . 3 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 23 | . . 1 . 1 21 Max in Single Turn 5 | . . 1 . 1 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 11 | . . . 5 3 3 Terminals 2 | . . . 1 . 1 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 47 | . . . 29 12 6 Successful 42 | . . . 28 12 2 Failed 5 | . . . 1 . 4 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 5 | . 1 . 4 . . Terminals 4 | . . . 1 . 3 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units 3 | . . . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 38 | . . . 25 12 1 Record 29 | . . . 24 4 1 Robot Analysis 8 | . . . . 8 . Release Object 1 | . . . 1 . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . 2 . 2 Full Trace Events 3 | . . . 1 . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 943 | . . . . . 943 Optics 696 | . . . . . 696 Traps 111 | . . . . . 111 Decoding 943 | . . . . . 943 Robot Analysis Total 8 | . . . . 8 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Decoded 0b10 Intel 17 | . . . . . 17 Garrisons 1 | . . . . . 1 Patrols 5 | . . . . . 5 Investigations 9 | . . . . . 9 Guards 2 | . . . . . 2 Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 3358 | 38 300 882 262 930 946 Spaces Moved 1932 | 32 211 626 208 499 356 Core 203 | 4 . . . 133 66 Treads . | . . . . . . Legs 114 | . . . . . 114 Wheels 1381 | 28 211 626 208 308 . Hover 181 | . . . . 58 123 Flight 53 | . . . . . 53 Fastest Speed 35 | 50 100 100 110 120 35 Average Speed 146 | 93 100 108 111 184 210 Slowest Speed 500 | 100 100 120 120 500 355 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 37 30 40 39 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 5 | . . 4 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 71 | . . . 7 . 64 Melee . | . . . . . . Projectile 5 | . . . 3 . 2 AOE 66 | . . . 4 . 62 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 2293 | 37 298 730 222 508 498 Wait 210 | . 87 31 2 . 90 Move 1927 | 31 210 625 207 498 356 Hop . | . . . . . . Pick Up 2 | . . . . 1 1 Fast Attach 26 | 6 . 5 1 3 11 Attach 2 | . . . . . 2 Detach 2 | . . . . 2 . Swap 8 | . . 5 . 1 2 Drop 8 | . . 2 . 2 4 Fire 98 | . 1 56 12 1 28 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 6 | . . 6 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -9/Recycling -9/Scraptown -6/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 12) 39 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Met a group of wandering Federalists 254 | -10/Materials | Discovered new exit (range 9) 294 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered Subcaves 340 | -10/Subcaves | Continued accompanying wandering Federalists (1) 423 | -10/Subcaves | Core integrity fell below 50% 461 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 580 | -10/Subcaves | Shifting Twisted Machinery released Flamer 709 | -10/Subcaves | Build established: Subdweller-Mutant 857 | -10/Subcaves | Learned location of Zion (-7) 857 | -10/Subcaves | Met a Zionite searching for "candidates" 1040 | -10/Subcaves | Disturbed a concealed Subdweller 1047 | -10/Subcaves | Core integrity fell below 20% 1131 | -10/Subcaves | Discovered new exit (range 16) 1221 | -10/Subcaves | Entered Recycling 1222 | -9/Recycling | Met a Zionite searching for Scraptown 1420 | -9/Recycling | Scanned before Scraplab entrance 1438 | -9/Recycling | Entered Scraplab 1454 | -9/Recycling | Discovered new exit (range 3) 1483 | -9/Recycling | Entered Scraptown 1665 | -9/Scraptown | Visited UFD Registry 1665 | -9/Scraptown | Registered with UFD as "Deathwarp" 1750 | -9/Scraptown | Visited Infowarlord's Domain 1780 | -9/Scraptown | Visited Analyses Database 1819 | -9/Scraptown | Visited Abandonware Association 1889 | -9/Scraptown | Visited Research Penetration Think Tank 2170 | -9/Scraptown | Met Optimus 2170 | -9/Scraptown | Accepted into 0bPrime 2298 | -9/Scraptown | Visited Junk Repository 2352 | -9/Scraptown | Civil war broke out across Scraptown 2393 | -9/Scraptown | Discovered new exit (range 10) 2410 | -9/Scraptown | Identified exit to Factory 2413 | -9/Scraptown | Entered Factory 2413 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 2425 | -6/Factory | Lost 5 allies 2437 | -6/Factory | Build established: Mutant 2804 | -6/Factory | Build established: Skirmisher 3154 | -6/Factory | Lost 4 parts (2p2w) 3164 | -6/Factory | Core integrity fell below 50% 3195 | -6/Factory | Core integrity fell below 20% 3359 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03333_ R-10 Processor collects Med. Storage Unit. 03335_ Nuclear Reactor explodes. 03335_ Destroyed Wheel. 03335_ VTOL Module destroyed. 03341_ K-01 Serf collects debris. 03344_ Lgt. Nuclear Core destroyed. 03345_ K-01 Serf collects debris. 03348_ Critical hit (Destroy). 03348_ Autogun destroyed. 03348_ Penetrated by Slug. 03349_ The unstable cave ceiling collapses. 03349_ K-01 Serf collects debris. 03350_ >> DECODED: Investigation location. 03350_ Flak Gun destroyed. 03351_ Slug penetrates Earth. 03351_ Autogun destroyed. 03353_ Acquired Imp. Light Armor Plating. 03354_ K-01 Serf collects debris. 03354_ Dropped Imp. Light Armor Plating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# #??????????????????????? | | ????????????????????### ###????????????????????? | | ????????????# ?????# ###########??????????? | | ????????????# ##### ?????????? | | ????????????# " ?????????? | | ????????????# "T ????????? | | ?????????????? ????????? | | ????????????????????# @ ggg ????????? | | ????????????????????# ######???????????????? | | ????????????????????## ##????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?########????????????? | | ?????????????????????# #?# #????????????? | | ?????????????????????# #?# #????????????? | | ?????????????????????# #?# """ #????????????? | | ???????????????????### ### """ #????????????? | | ???????????????????# # """ #????????????? | | ???????????######### # #????????????? | | ????????? # """ #????????????? | | ????????? # """ #????????????? | | ????????? !%! # """ %#????????????? | | ?????????? # #????????????? | | ?????????? # """ #????????????? | | ???????????######### # """ #????????????? | | ???????????????????# # """ #????????????? | | ???????????????????## ## ####?????????? | | ????????????????????# # #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# # #?????????? | | ????????????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 800 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepSiegeMask Manual? 0 Play Time 00:30:45 Cumulative 19.9 hours Start 2025.07.14 @ 13:27:39 End 2025.07.14 @ 13:58:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75af082c-a356-4017-aef6-d241e82fab75